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76
.github/workflows/bob.yml
vendored
Normal file
76
.github/workflows/bob.yml
vendored
Normal file
@@ -0,0 +1,76 @@
|
||||
name: Build with bob
|
||||
|
||||
on:
|
||||
push:
|
||||
pull_request_target:
|
||||
schedule:
|
||||
# nightly at 05:00 on the 1st and 15th
|
||||
- cron: 0 5 1,15 * *
|
||||
|
||||
env:
|
||||
VERSION_FILENAME: 'info.json'
|
||||
BUILD_SERVER: 'https://build.defold.com'
|
||||
|
||||
jobs:
|
||||
build_with_bob:
|
||||
strategy:
|
||||
matrix:
|
||||
platform: [armv7-android, x86_64-linux, x86_64-win32, x86-win32, js-web]
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
name: Build
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/setup-java@v1
|
||||
with:
|
||||
java-version: '11.0.2'
|
||||
|
||||
- name: Get Defold version
|
||||
run: |
|
||||
TMPVAR=`curl -s http://d.defold.com/stable/${{env.VERSION_FILENAME}} | jq -r '.sha1'`
|
||||
echo "DEFOLD_VERSION=${TMPVAR}" >> $GITHUB_ENV
|
||||
echo "Found version ${TMPVAR}"
|
||||
|
||||
- name: Download bob.jar
|
||||
run: |
|
||||
wget -q http://d.defold.com/archive/stable/${{env.DEFOLD_VERSION}}/bob/bob.jar
|
||||
java -jar bob.jar --version
|
||||
|
||||
- name: Resolve libraries
|
||||
run: java -jar bob.jar resolve --email a@b.com --auth 123456
|
||||
- name: Build
|
||||
run: java -jar bob.jar --platform=${{ matrix.platform }} build --archive --build-server=${{env.BUILD_SERVER}}
|
||||
- name: Bundle
|
||||
run: java -jar bob.jar --platform=${{ matrix.platform }} bundle
|
||||
|
||||
# macOS is not technically needed for building, but we want to test bundling as well, since we're also testing the manifest merging
|
||||
build_with_bob_macos:
|
||||
strategy:
|
||||
matrix:
|
||||
platform: [armv7-darwin, x86_64-darwin]
|
||||
runs-on: macOS-latest
|
||||
|
||||
name: Build
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/setup-java@v1
|
||||
with:
|
||||
java-version: '11.0.2'
|
||||
|
||||
- name: Get Defold version
|
||||
run: |
|
||||
TMPVAR=`curl -s http://d.defold.com/stable/${{env.VERSION_FILENAME}} | jq -r '.sha1'`
|
||||
echo "DEFOLD_VERSION=${TMPVAR}" >> $GITHUB_ENV
|
||||
echo "Found version ${TMPVAR}"
|
||||
|
||||
- name: Download bob.jar
|
||||
run: |
|
||||
wget -q http://d.defold.com/archive/stable/${{env.DEFOLD_VERSION}}/bob/bob.jar
|
||||
java -jar bob.jar --version
|
||||
|
||||
- name: Resolve libraries
|
||||
run: java -jar bob.jar resolve --email a@b.com --auth 123456
|
||||
- name: Build
|
||||
run: java -jar bob.jar --platform=${{ matrix.platform }} build --archive --build-server=${{env.BUILD_SERVER}}
|
||||
- name: Bundle
|
||||
run: java -jar bob.jar --platform=${{ matrix.platform }} bundle
|
5
.github/workflows/trigger-site-rebuild.yml
vendored
5
.github/workflows/trigger-site-rebuild.yml
vendored
@@ -1,6 +1,9 @@
|
||||
name: Trigger site rebuild
|
||||
|
||||
on: [push]
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- 'master'
|
||||
|
||||
jobs:
|
||||
site-rebuild:
|
||||
|
30
README.md
30
README.md
@@ -1,5 +1,9 @@
|
||||
|
||||
|
||||
# Defold websocket extension
|
||||
|
||||
[](https://github.com/defold/extension-websocket/actions)
|
||||
|
||||
## Installation
|
||||
To use this library in your Defold project, add the following URL to your `game.project` dependencies:
|
||||
|
||||
@@ -20,3 +24,29 @@ Set it to:
|
||||
* `0` to disable debugging (i.e. no debug output).
|
||||
* `1` to display state changes.
|
||||
* `2` to display the messages sent and received.
|
||||
|
||||
## External resources
|
||||
|
||||
To verify that your websocket server works, you can test it with some tools.
|
||||
|
||||
* [websocat](https://github.com/vi/websocat)
|
||||
|
||||
Or, you can test your server on this web page:
|
||||
|
||||
* https://www.websocket.org/echo.html
|
||||
|
||||
To monitor all the packets sent to/from the client/server, you can use e.g.
|
||||
|
||||
* [Wireshark](https://www.wireshark.org)
|
||||
|
||||
For command line debugging, there's
|
||||
|
||||
* tcpdump: `sudo tcpdump -X -s0 -ilo0 port 8080 ` (example for local ws:// connection)
|
||||
|
||||
* tcpdump: `sudo tcpdump -X -s0 host echo.websocket.org` (Monitors packets to/from echo.websocket.org)
|
||||
|
||||
## Credits
|
||||
|
||||
This extension makes use of the C library WSlay by @tatsuhiro-t:
|
||||
|
||||
* https://github.com/tatsuhiro-t/wslay
|
||||
|
@@ -21,7 +21,14 @@ local function websocket_callback(self, conn, data)
|
||||
update_gui(self)
|
||||
log("Connected: " .. tostring(conn))
|
||||
elseif data.event == websocket.EVENT_ERROR then
|
||||
log("Error: '" .. data.error .. "'")
|
||||
log("Error: '" .. tostring(data.message) .. "'")
|
||||
if data.handshake_response then
|
||||
log("Handshake response status: '" .. tostring(data.handshake_response.status) .. "'")
|
||||
for key, value in pairs(data.handshake_response.headers) do
|
||||
log("Handshake response header: '" .. key .. ": " .. value .. "'")
|
||||
end
|
||||
log("Handshake response body: '" .. tostring(data.handshake_response.response) .. "'")
|
||||
end
|
||||
elseif data.event == websocket.EVENT_MESSAGE then
|
||||
log("Receiving: '" .. tostring(data.message) .. "'")
|
||||
end
|
||||
|
@@ -1,5 +1,4 @@
|
||||
local URL="://echo.websocket.org"
|
||||
|
||||
local function click_button(node, action)
|
||||
return gui.is_enabled(node) and action.pressed and gui.pick_node(node, action.x, action.y)
|
||||
end
|
||||
@@ -73,7 +72,14 @@ local function websocket_callback(self, conn, data)
|
||||
update_gui(self)
|
||||
log("Connected: " .. tostring(conn))
|
||||
elseif data.event == websocket.EVENT_ERROR then
|
||||
log("Error: '" .. data.error .. "'")
|
||||
log("Error: '" .. tostring(data.message) .. "'")
|
||||
if data.handshake_response then
|
||||
log("Handshake response status: '" .. tostring(data.handshake_response.status) .. "'")
|
||||
for key, value in pairs(data.handshake_response.headers) do
|
||||
log("Handshake response header: '" .. key .. ": " .. value .. "'")
|
||||
end
|
||||
log("Handshake response body: '" .. tostring(data.handshake_response.response) .. "'")
|
||||
end
|
||||
elseif data.event == websocket.EVENT_MESSAGE then
|
||||
log("Receiving: '" .. tostring(data.message) .. "'")
|
||||
end
|
||||
|
@@ -14,4 +14,3 @@ _dependencies = https://github.com/GameAnalytics/defold-openssl/archive/1.0.0.zi
|
||||
|
||||
[library]
|
||||
include_dirs = websocket
|
||||
|
||||
|
@@ -17,6 +17,17 @@
|
||||
type: table
|
||||
desc: optional parameters as properties. The following parameters can be set
|
||||
members:
|
||||
- name: timeout
|
||||
type: number
|
||||
desc: Timeout for the connection sequence (milliseconds). Not used on HTML5. (Default is 3000)
|
||||
|
||||
- name: protocol
|
||||
type: string
|
||||
desc: the protocol to use (e.g. 'chat'). If not set, no `Sec-WebSocket-Protocol` header is sent.
|
||||
|
||||
- name: headers
|
||||
type: string
|
||||
desc: list of http headers. Each pair is separated with "\r\n". Not used on HTML5.
|
||||
|
||||
- name: callback
|
||||
type: function
|
||||
@@ -48,11 +59,7 @@
|
||||
|
||||
- name: message
|
||||
type: string
|
||||
desc: The received data. Only valid if event is `websocket.EVENT_MESSAGE`
|
||||
|
||||
- name: error
|
||||
type: string
|
||||
desc: The error string. Only valid if event is `websocket.EVENT_ERROR`
|
||||
desc: The received data if event is `websocket.EVENT_MESSAGE`. Error message otherwise
|
||||
|
||||
|
||||
returns:
|
||||
@@ -72,7 +79,7 @@
|
||||
update_gui(self)
|
||||
log("Connected: " .. tostring(conn))
|
||||
elseif data.event == websocket.EVENT_ERROR then
|
||||
log("Error: '" .. data.error .. "'")
|
||||
log("Error: '" .. data.message .. "'")
|
||||
elseif data.event == websocket.EVENT_MESSAGE then
|
||||
log("Receiving: '" .. tostring(data.message) .. "'")
|
||||
end
|
||||
@@ -80,7 +87,10 @@
|
||||
|
||||
function init(self)
|
||||
self.url = "ws://echo.websocket.org"
|
||||
local params = {}
|
||||
local params = {
|
||||
timeout = 3000,
|
||||
headers = "Sec-WebSocket-Protocol: chat\r\nOrigin: mydomain.com\r\n"
|
||||
}
|
||||
self.connection = websocket.connect(self.url, params, websocket_callback)
|
||||
end
|
||||
|
||||
@@ -113,6 +123,17 @@
|
||||
- name: message
|
||||
type: string
|
||||
desc: the message to send
|
||||
- name: options
|
||||
type: table
|
||||
desc: options for this particular message. May be `nil`
|
||||
members:
|
||||
- name: type
|
||||
type: number
|
||||
desc: The data type of the message
|
||||
|
||||
- `websocket.DATA_TYPE_BINARY` (default)
|
||||
|
||||
- `websocket.DATA_TYPE_TEXT`
|
||||
|
||||
examples:
|
||||
- desc: |-
|
||||
|
136
websocket/include/emscripten/websocket.h
Normal file
136
websocket/include/emscripten/websocket.h
Normal file
@@ -0,0 +1,136 @@
|
||||
/*
|
||||
* Copyright 2018 The Emscripten Authors. All rights reserved.
|
||||
* Emscripten is available under two separate licenses, the MIT license and the
|
||||
* University of Illinois/NCSA Open Source License. Both these licenses can be
|
||||
* found in the LICENSE file.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <stdint.h>
|
||||
#include <memory.h>
|
||||
|
||||
#include <emscripten/emscripten.h>
|
||||
#include <emscripten/html5.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#define EMSCRIPTEN_WEBSOCKET_T int
|
||||
|
||||
// Returns the WebSocket.readyState field into readyState. readyState must not be a null pointer.
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_get_ready_state(EMSCRIPTEN_WEBSOCKET_T socket, unsigned short *readyState);
|
||||
|
||||
// Returns the WebSocket.bufferedAmount field into bufferedAmount. bufferedAmount must not be a null pointer.
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_get_buffered_amount(EMSCRIPTEN_WEBSOCKET_T socket, unsigned long long *bufferedAmount);
|
||||
|
||||
// Writes the WebSocket.url field as a UTF-8 string to the memory area pointed by url. The memory area must contain at least urlLength bytes of free space. If this memory area cannot
|
||||
// fit the url string, it will be truncated. Call emscripten_websocket_get_url_length() to determine how large memory area will be required to store the url.
|
||||
// url must not be a null pointer.
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_get_url(EMSCRIPTEN_WEBSOCKET_T socket, char *url, int urlLength);
|
||||
// Returns the byte length needed to store WebSocket.url string in Wasm heap. This length can be passed to emscripten_websocket_get_url as it includes the null byte in the count.
|
||||
// urlLength must not be a null pointer.
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_get_url_length(EMSCRIPTEN_WEBSOCKET_T socket, int *urlLength);
|
||||
|
||||
// Similar to emscripten_websocket_get_url(), but returns WebSocket.extensions field instead.
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_get_extensions(EMSCRIPTEN_WEBSOCKET_T socket, char *extensions, int extensionsLength);
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_get_extensions_length(EMSCRIPTEN_WEBSOCKET_T socket, int *extensionsLength);
|
||||
|
||||
// Similar to emscripten_websocket_get_url(), but returns WebSocket.protocol field instead.
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_get_protocol(EMSCRIPTEN_WEBSOCKET_T socket, char *protocol, int protocolLength);
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_get_protocol_length(EMSCRIPTEN_WEBSOCKET_T socket, int *protocolLength);
|
||||
|
||||
typedef struct EmscriptenWebSocketOpenEvent {
|
||||
EMSCRIPTEN_WEBSOCKET_T socket;
|
||||
} EmscriptenWebSocketOpenEvent;
|
||||
|
||||
typedef EM_BOOL (*em_websocket_open_callback_func)(int eventType, const EmscriptenWebSocketOpenEvent *websocketEvent, void *userData);
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_set_onopen_callback_on_thread(EMSCRIPTEN_WEBSOCKET_T socket, void *userData, em_websocket_open_callback_func callback, pthread_t targetThread);
|
||||
|
||||
typedef struct EmscriptenWebSocketMessageEvent {
|
||||
EMSCRIPTEN_WEBSOCKET_T socket;
|
||||
uint8_t *data;
|
||||
uint32_t numBytes;
|
||||
EM_BOOL isText;
|
||||
} EmscriptenWebSocketMessageEvent;
|
||||
|
||||
typedef EM_BOOL (*em_websocket_message_callback_func)(int eventType, const EmscriptenWebSocketMessageEvent *websocketEvent, void *userData);
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_set_onmessage_callback_on_thread(EMSCRIPTEN_WEBSOCKET_T socket, void *userData, em_websocket_message_callback_func callback, pthread_t targetThread);
|
||||
|
||||
typedef struct EmscriptenWebSocketErrorEvent {
|
||||
EMSCRIPTEN_WEBSOCKET_T socket;
|
||||
} EmscriptenWebSocketErrorEvent;
|
||||
|
||||
typedef EM_BOOL (*em_websocket_error_callback_func)(int eventType, const EmscriptenWebSocketErrorEvent *websocketEvent, void *userData);
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_set_onerror_callback_on_thread(EMSCRIPTEN_WEBSOCKET_T socket, void *userData, em_websocket_error_callback_func callback, pthread_t targetThread);
|
||||
|
||||
typedef struct EmscriptenWebSocketCloseEvent {
|
||||
EMSCRIPTEN_WEBSOCKET_T socket;
|
||||
EM_BOOL wasClean;
|
||||
unsigned short code;
|
||||
char reason[512]; // WebSockets spec enforces this can be max 123 characters, so as UTF-8 at most 123*4 bytes < 512.
|
||||
} EmscriptenWebSocketCloseEvent;
|
||||
|
||||
typedef EM_BOOL (*em_websocket_close_callback_func)(int eventType, const EmscriptenWebSocketCloseEvent *websocketEvent, void *userData);
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_set_onclose_callback_on_thread(EMSCRIPTEN_WEBSOCKET_T socket, void *userData, em_websocket_close_callback_func callback, pthread_t targetThread);
|
||||
|
||||
#define emscripten_websocket_set_onopen_callback(socket, userData, callback) emscripten_websocket_set_onopen_callback_on_thread( (socket), (userData), (callback), EM_CALLBACK_THREAD_CONTEXT_CALLING_THREAD)
|
||||
#define emscripten_websocket_set_onerror_callback(socket, userData, callback) emscripten_websocket_set_onerror_callback_on_thread( (socket), (userData), (callback), EM_CALLBACK_THREAD_CONTEXT_CALLING_THREAD)
|
||||
#define emscripten_websocket_set_onclose_callback(socket, userData, callback) emscripten_websocket_set_onclose_callback_on_thread( (socket), (userData), (callback), EM_CALLBACK_THREAD_CONTEXT_CALLING_THREAD)
|
||||
#define emscripten_websocket_set_onmessage_callback(socket, userData, callback) emscripten_websocket_set_onmessage_callback_on_thread((socket), (userData), (callback), EM_CALLBACK_THREAD_CONTEXT_CALLING_THREAD)
|
||||
|
||||
typedef struct EmscriptenWebSocketCreateAttributes {
|
||||
// The target URL to connect to. This string can point to a stack local variable, the string is read immediately at a call to emscripten_websocket_new().
|
||||
const char *url;
|
||||
// A comma-separated list of protocol strings. Set to e.g. "binary,base64" to create a WebSocket connection with two supported protocols "binary" and "base64".
|
||||
// Be careful to avoid leading and trailing spaces, e.g. "binary, base64" may not be interpreted properly.
|
||||
// This string can point to a stack local variable, the string is read immediately at a call to emscripten_websocket_new().
|
||||
const char *protocols;
|
||||
|
||||
// If true, the created socket will reside on the main browser thread. If false, the created socket is bound to the calling thread.
|
||||
// If you want to share the created EMSCRIPTEN_WEBSOCKET_T structure across multiple threads, or are running your own main loop in the
|
||||
// pthread that you create the socket, set createOnMainThread to true. If the created WebSocket only needs to be accessible on the thread
|
||||
// that created it, and the creating thread is an event based thread (meaning it regularly yields back to the browser event loop), then
|
||||
// it is more efficient to set this to false.
|
||||
EM_BOOL createOnMainThread;
|
||||
} EmscriptenWebSocketCreateAttributes;
|
||||
|
||||
//extern void emscripten_websocket_init_create_attributes(EmscriptenWebSocketCreateAttributes *attributes);
|
||||
#define emscripten_websocket_init_create_attributes(attributes) do { memset((attributes), 0, sizeof(EmscriptenWebSocketCreateAttributes)); } while(0)
|
||||
|
||||
// Returns true if WebSockets are supported by the current browser
|
||||
EM_BOOL emscripten_websocket_is_supported(void);
|
||||
|
||||
// Creates a new WebSocket and connects it to the given remote host.
|
||||
// If the return value of this function is > 0, the function has succeeded and the return value represents a handle to the WebSocket object.
|
||||
// If the return value of this function is < 0, then the function has failed, and the return value can be interpreted as a EMSCRIPTEN_RESULT code
|
||||
// representing the cause of the failure. If the function returns 0, then the call has failed with an unknown reason (build with -s WEBSOCKET_DEBUG=1 for more information)
|
||||
EMSCRIPTEN_WEBSOCKET_T emscripten_websocket_new(EmscriptenWebSocketCreateAttributes *createAttributes);
|
||||
|
||||
// Sends the given string of null-delimited UTF8 encoded text data to the connected server.
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_send_utf8_text(EMSCRIPTEN_WEBSOCKET_T socket, const char *textData);
|
||||
|
||||
// Sends the given block of raw memory data out to the connected server.
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_send_binary(EMSCRIPTEN_WEBSOCKET_T socket, void *binaryData, uint32_t dataLength);
|
||||
|
||||
// Closes the specified WebSocket. N.B.: the meaning of "closing" a WebSocket means "eager read/lazy write"-closing the socket. That is, all still
|
||||
// pending untransferred outbound bytes will continue to transfer out, but after calling close on the socket, any pending bytes still in the process
|
||||
// of being received will never be available. See https://html.spec.whatwg.org/multipage/web-sockets.html#dom-websocket-sclose
|
||||
// After calling close(), it is no longer possible to send() on the WebSocket to send more bytes.
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_close(EMSCRIPTEN_WEBSOCKET_T socket, unsigned short code, const char *reason);
|
||||
|
||||
// Releases the given WebSocket object and all associated allocated memory for garbage collection. This effectively frees the socket handle, after calling
|
||||
// this function the given handle no longer exists.
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_delete(EMSCRIPTEN_WEBSOCKET_T socket);
|
||||
|
||||
// This function close()s and releases all created WebSocket connections for the current thread. You can call this at application exit time to enforce
|
||||
// teardown of all active sockets, although it is optional. When a pthread terminates, it will call this function to delete all active connections bound to
|
||||
// that specific pthread (sockets created with createOnMainThread=false). Any WebSockets created by a pthread with createOnMainThread=true will remain alive
|
||||
// even after the pthread quits, although be warned that if the target thread that was registered to handle events for a given WebSocket quits, then those
|
||||
// events will stop from being delivered altogether.
|
||||
void emscripten_websocket_deinitialize(void);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // ~extern "C"
|
||||
#endif
|
448
websocket/lib/web/library_websocket.js
Normal file
448
websocket/lib/web/library_websocket.js
Normal file
@@ -0,0 +1,448 @@
|
||||
/**
|
||||
* @license
|
||||
* Copyright 2018 The Emscripten Authors
|
||||
* SPDX-License-Identifier: MIT
|
||||
*/
|
||||
|
||||
var LibraryWebSocket = {
|
||||
$WS: {
|
||||
sockets: [null],
|
||||
socketEvent: null
|
||||
},
|
||||
|
||||
emscripten_websocket_get_ready_state__deps: ['$WS'],
|
||||
emscripten_websocket_get_ready_state__proxy: 'sync',
|
||||
emscripten_websocket_get_ready_state__sig: 'iii',
|
||||
emscripten_websocket_get_ready_state: function(socketId, readyState) {
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_get_ready_state(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
|
||||
{{{ makeSetValue('readyState', '0', 'socket.readyState', 'i16') }}};
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_get_buffered_amount__deps: ['$WS'],
|
||||
emscripten_websocket_get_buffered_amount__proxy: 'sync',
|
||||
emscripten_websocket_get_buffered_amount__sig: 'iii',
|
||||
emscripten_websocket_get_buffered_amount: function(socketId, bufferedAmount) {
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_get_buffered_amount(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
|
||||
{{{ makeSetValue('bufferedAmount', '0', 'socket.bufferedAmount', 'i64') }}};
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_get_extensions__deps: ['$WS'],
|
||||
emscripten_websocket_get_extensions__proxy: 'sync',
|
||||
emscripten_websocket_get_extensions__sig: 'iiii',
|
||||
emscripten_websocket_get_extensions: function(socketId, extensions, extensionsLength) {
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_get_extensions(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
if (!extensions) return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_PARAM') }}};
|
||||
stringToUTF8(socket.extensions, extensions, extensionsLength);
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_get_extensions_length__deps: ['$WS'],
|
||||
emscripten_websocket_get_extensions_length__proxy: 'sync',
|
||||
emscripten_websocket_get_extensions_length__sig: 'iii',
|
||||
emscripten_websocket_get_extensions_length: function(socketId, extensionsLength) {
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_get_extensions_length(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
if (!extensionsLength) return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_PARAM') }}};
|
||||
{{{ makeSetValue('extensionsLength', '0', 'lengthBytesUTF8(socket.extensions)+1', 'i32') }}};
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_get_protocol__deps: ['$WS'],
|
||||
emscripten_websocket_get_protocol__proxy: 'sync',
|
||||
emscripten_websocket_get_protocol__sig: 'iiii',
|
||||
emscripten_websocket_get_protocol: function(socketId, protocol, protocolLength) {
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_get_protocol(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
if (!protocol) return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_PARAM') }}};
|
||||
stringToUTF8(socket.protocol, protocol, protocolLength);
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_get_protocol_length__deps: ['$WS'],
|
||||
emscripten_websocket_get_protocol_length__proxy: 'sync',
|
||||
emscripten_websocket_get_protocol_length__sig: 'iii',
|
||||
emscripten_websocket_get_protocol_length: function(socketId, protocolLength) {
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_get_protocol_length(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
if (!protocolLength) return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_PARAM') }}};
|
||||
{{{ makeSetValue('protocolLength', '0', 'lengthBytesUTF8(socket.protocol)+1', 'i32') }}};
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_get_url__deps: ['$WS'],
|
||||
emscripten_websocket_get_url__proxy: 'sync',
|
||||
emscripten_websocket_get_url__sig: 'iiii',
|
||||
emscripten_websocket_get_url: function(socketId, url, urlLength) {
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_get_url(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
if (!url) return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_PARAM') }}};
|
||||
stringToUTF8(socket.url, url, urlLength);
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_get_url_length__deps: ['$WS'],
|
||||
emscripten_websocket_get_url_length__proxy: 'sync',
|
||||
emscripten_websocket_get_url_length__sig: 'iii',
|
||||
emscripten_websocket_get_url_length: function(socketId, urlLength) {
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_get_url_length(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
if (!urlLength) return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_PARAM') }}};
|
||||
{{{ makeSetValue('urlLength', '0', 'lengthBytesUTF8(socket.url)+1', 'i32') }}};
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_set_onopen_callback_on_thread__deps: ['$WS'],
|
||||
emscripten_websocket_set_onopen_callback_on_thread__proxy: 'sync',
|
||||
emscripten_websocket_set_onopen_callback_on_thread__sig: 'iiiii',
|
||||
emscripten_websocket_set_onopen_callback_on_thread: function(socketId, userData, callbackFunc, thread) {
|
||||
// TODO:
|
||||
// if (thread == {{{ cDefine('EM_CALLBACK_THREAD_CONTEXT_CALLING_THREAD') }}} ||
|
||||
// (thread == _pthread_self()) return emscripten_websocket_set_onopen_callback_on_calling_thread(socketId, userData, callbackFunc);
|
||||
|
||||
if (!WS.socketEvent) WS.socketEvent = _malloc(1024); // TODO: sizeof(EmscriptenWebSocketCloseEvent), which is the largest event struct
|
||||
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_set_onopen_callback(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_set_onopen_callback(socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
|
||||
#endif
|
||||
socket.onopen = function(e) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('websocket event "open": socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
|
||||
#endif
|
||||
HEAPU32[WS.socketEvent>>2] = socketId;
|
||||
{{{ makeDynCall('iiii', 'callbackFunc') }}}(0/*TODO*/, WS.socketEvent, userData);
|
||||
}
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_set_onerror_callback_on_thread__deps: ['$WS'],
|
||||
emscripten_websocket_set_onerror_callback_on_thread__proxy: 'sync',
|
||||
emscripten_websocket_set_onerror_callback_on_thread__sig: 'iiiii',
|
||||
emscripten_websocket_set_onerror_callback_on_thread: function(socketId, userData, callbackFunc, thread) {
|
||||
if (!WS.socketEvent) WS.socketEvent = _malloc(1024); // TODO: sizeof(EmscriptenWebSocketCloseEvent), which is the largest event struct
|
||||
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_set_onerror_callback(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_set_onerror_callback(socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
|
||||
#endif
|
||||
socket.onerror = function(e) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('websocket event "error": socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
|
||||
#endif
|
||||
HEAPU32[WS.socketEvent>>2] = socketId;
|
||||
{{{ makeDynCall('iiii', 'callbackFunc') }}}(0/*TODO*/, WS.socketEvent, userData);
|
||||
}
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_set_onclose_callback_on_thread__deps: ['$WS'],
|
||||
emscripten_websocket_set_onclose_callback_on_thread__proxy: 'sync',
|
||||
emscripten_websocket_set_onclose_callback_on_thread__sig: 'iiiii',
|
||||
emscripten_websocket_set_onclose_callback_on_thread: function(socketId, userData, callbackFunc, thread) {
|
||||
if (!WS.socketEvent) WS.socketEvent = _malloc(1024); // TODO: sizeof(EmscriptenWebSocketCloseEvent), which is the largest event struct
|
||||
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_set_onclose_callback(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_set_onclose_callback(socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
|
||||
#endif
|
||||
socket.onclose = function(e) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('websocket event "close": socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
|
||||
#endif
|
||||
HEAPU32[WS.socketEvent>>2] = socketId;
|
||||
HEAPU32[(WS.socketEvent+4)>>2] = e.wasClean;
|
||||
HEAPU32[(WS.socketEvent+8)>>2] = e.code;
|
||||
stringToUTF8(e.reason, HEAPU32[(WS.socketEvent+10)>>2], 512);
|
||||
{{{ makeDynCall('iiii', 'callbackFunc') }}}(0/*TODO*/, WS.socketEvent, userData);
|
||||
}
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_set_onmessage_callback_on_thread__deps: ['$WS'],
|
||||
emscripten_websocket_set_onmessage_callback_on_thread__proxy: 'sync',
|
||||
emscripten_websocket_set_onmessage_callback_on_thread__sig: 'iiiii',
|
||||
emscripten_websocket_set_onmessage_callback_on_thread: function(socketId, userData, callbackFunc, thread) {
|
||||
if (!WS.socketEvent) WS.socketEvent = _malloc(1024); // TODO: sizeof(EmscriptenWebSocketCloseEvent), which is the largest event struct
|
||||
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_set_onmessage_callback(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_set_onmessage_callback(socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
|
||||
#endif
|
||||
socket.onmessage = function(e) {
|
||||
#if WEBSOCKET_DEBUG == 2
|
||||
console.error('websocket event "message": socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
|
||||
#endif
|
||||
HEAPU32[WS.socketEvent>>2] = socketId;
|
||||
if (typeof e.data === 'string') {
|
||||
var len = lengthBytesUTF8(e.data)+1;
|
||||
var buf = _malloc(len);
|
||||
stringToUTF8(e.data, buf, len);
|
||||
#if WEBSOCKET_DEBUG
|
||||
var s = (e.data.length < 256) ? e.data : (e.data.substr(0, 256) + ' (' + (e.data.length-256) + ' more characters)');
|
||||
console.error('WebSocket onmessage, received data: "' + e.data + '", ' + e.data.length + ' chars, ' + len + ' bytes encoded as UTF-8: "' + s + '"');
|
||||
#endif
|
||||
HEAPU32[(WS.socketEvent+12)>>2] = 1; // text data
|
||||
} else {
|
||||
var len = e.data.byteLength;
|
||||
var buf = _malloc(len);
|
||||
HEAP8.set(new Uint8Array(e.data), buf);
|
||||
#if WEBSOCKET_DEBUG
|
||||
var s = 'WebSocket onmessage, received data: ' + len + ' bytes of binary:';
|
||||
for(var i = 0; i < Math.min(len, 256); ++i) s += ' ' + HEAPU8[buf+i].toString(16);
|
||||
s += ', "';
|
||||
for(var i = 0; i < Math.min(len, 256); ++i) s += (HEAPU8[buf+i] >= 32 && HEAPU8[buf+i] <= 127) ? String.fromCharCode(HEAPU8[buf+i]) : '\uFFFD';
|
||||
s += '"';
|
||||
if (len > 256) s + ' ... (' + (len - 256) + ' more bytes)';
|
||||
|
||||
console.error(s);
|
||||
#endif
|
||||
HEAPU32[(WS.socketEvent+12)>>2] = 0; // binary data
|
||||
}
|
||||
HEAPU32[(WS.socketEvent+4)>>2] = buf;
|
||||
HEAPU32[(WS.socketEvent+8)>>2] = len;
|
||||
{{{ makeDynCall('iiii', 'callbackFunc') }}}(0/*TODO*/, WS.socketEvent, userData);
|
||||
_free(buf);
|
||||
}
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_new__deps: ['$WS'],
|
||||
emscripten_websocket_new__proxy: 'sync',
|
||||
emscripten_websocket_new__sig: 'ii',
|
||||
emscripten_websocket_new: function(createAttributes) {
|
||||
if (typeof WebSocket === 'undefined') {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_new(): WebSocket API is not supported by current browser)');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_NOT_SUPPORTED') }}};
|
||||
}
|
||||
if (!createAttributes) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_new(): Missing required "createAttributes" function parameter!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_PARAM') }}};
|
||||
}
|
||||
|
||||
var createAttrs = createAttributes>>2;
|
||||
var url = UTF8ToString(HEAP32[createAttrs]);
|
||||
var protocols = HEAP32[createAttrs+1];
|
||||
// TODO: Add support for createOnMainThread==false; currently all WebSocket connections are created on the main thread.
|
||||
// var createOnMainThread = HEAP32[createAttrs+2];
|
||||
|
||||
var socket = protocols ? new WebSocket(url, UTF8ToString(protocols).split(',')) : new WebSocket(url);
|
||||
// We always marshal received WebSocket data back to Wasm, so enable receiving the data as arraybuffers for easy marshalling.
|
||||
socket.binaryType = 'arraybuffer';
|
||||
// TODO: While strictly not necessary, this ID would be good to be unique across all threads to avoid confusion.
|
||||
var socketId = WS.sockets.length;
|
||||
WS.sockets[socketId] = socket;
|
||||
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_new(url='+url+', protocols=' + (protocols?UTF8ToString(protocols).split(','):'null') + '): created socket ID ' + socketId + ')');
|
||||
#endif
|
||||
return socketId;
|
||||
},
|
||||
|
||||
emscripten_websocket_send_utf8_text__deps: ['$WS'],
|
||||
emscripten_websocket_send_utf8_text__proxy: 'sync',
|
||||
emscripten_websocket_send_utf8_text__sig: 'iii',
|
||||
emscripten_websocket_send_utf8_text: function(socketId, textData) {
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_send_utf8_text(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
|
||||
var str = UTF8ToString(textData);
|
||||
#if WEBSOCKET_DEBUG == 2
|
||||
console.error('emscripten_websocket_send_utf8_text(socketId='+socketId+',textData='+ str.length + ' chars, "' + str +'")');
|
||||
#else
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_send_utf8_text(socketId='+socketId+',textData='+ str.length + ' chars, "' + ((str.length > 8) ? (str.substring(0,8) + '...') : str) + '")');
|
||||
#endif
|
||||
#endif
|
||||
socket.send(str);
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_send_binary__deps: ['$WS'],
|
||||
emscripten_websocket_send_binary__proxy: 'sync',
|
||||
emscripten_websocket_send_binary__sig: 'iiii',
|
||||
emscripten_websocket_send_binary: function(socketId, binaryData, dataLength) {
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_send_binary(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
|
||||
#if WEBSOCKET_DEBUG
|
||||
var s = 'data: ' + dataLength + ' bytes of binary:';
|
||||
for(var i = 0; i < Math.min(dataLength, 256); ++i) s += ' '+ HEAPU8[binaryData+i].toString(16);
|
||||
s += ', "';
|
||||
for(var i = 0; i < Math.min(dataLength, 256); ++i) s += (HEAPU8[binaryData+i] >= 32 && HEAPU8[binaryData+i] <= 127) ? String.fromCharCode(HEAPU8[binaryData+i]) : '\uFFFD';
|
||||
s += '"';
|
||||
if (dataLength > 256) s + ' ... (' + (dataLength - 256) + ' more bytes)';
|
||||
|
||||
console.error('emscripten_websocket_send_binary(socketId='+socketId+',binaryData='+binaryData+ ',dataLength='+dataLength+'), ' + s);
|
||||
#endif
|
||||
#if USE_PTHREADS
|
||||
// TODO: This is temporary to cast a shared Uint8Array to a non-shared Uint8Array. This could be removed if WebSocket API is improved
|
||||
// to allow passing in views to SharedArrayBuffers
|
||||
socket.send(new Uint8Array({{{ makeHEAPView('U8', 'binaryData', 'binaryData+dataLength') }}}));
|
||||
#else
|
||||
socket.send({{{ makeHEAPView('U8', 'binaryData', 'binaryData+dataLength') }}});
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_close__deps: ['$WS'],
|
||||
emscripten_websocket_close__proxy: 'sync',
|
||||
emscripten_websocket_close__sig: 'iiii',
|
||||
emscripten_websocket_close: function(socketId, code, reason) {
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_close(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
|
||||
var reasonStr = reason ? UTF8ToString(reason) : undefined;
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_close(socketId='+socketId+',code='+code+',reason='+reasonStr+')');
|
||||
#endif
|
||||
// According to WebSocket specification, only close codes that are recognized have integer values
|
||||
// 1000-4999, with 3000-3999 and 4000-4999 denoting user-specified close codes:
|
||||
// https://developer.mozilla.org/en-US/docs/Web/API/CloseEvent#Status_codes
|
||||
// Therefore be careful to call the .close() function with exact number and types of parameters.
|
||||
// Coerce code==0 to undefined, since Wasm->JS call can only marshal integers, and 0 is not allowed.
|
||||
if (reason) socket.close(code || undefined, UTF8ToString(reason));
|
||||
else if (code) socket.close(code);
|
||||
else socket.close();
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_delete__deps: ['$WS'],
|
||||
emscripten_websocket_delete__proxy: 'sync',
|
||||
emscripten_websocket_delete__sig: 'ii',
|
||||
emscripten_websocket_delete: function(socketId) {
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_delete(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_delete(socketId='+socketId+')');
|
||||
#endif
|
||||
socket.onopen = socket.onerror = socket.onclose = socket.onmessage = null;
|
||||
delete WS.sockets[socket];
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_is_supported__proxy: 'sync',
|
||||
emscripten_websocket_is_supported__sig: 'i',
|
||||
emscripten_websocket_is_supported: function() {
|
||||
return typeof WebSocket !== 'undefined';
|
||||
},
|
||||
|
||||
emscripten_websocket_deinitialize__deps: ['$WS'],
|
||||
emscripten_websocket_deinitialize__proxy: 'sync',
|
||||
emscripten_websocket_deinitialize__sig: 'v',
|
||||
emscripten_websocket_deinitialize__deps: ['emscripten_websocket_delete'],
|
||||
emscripten_websocket_deinitialize: function() {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_deinitialize()');
|
||||
#endif
|
||||
for(var i in WS.sockets) {
|
||||
var socket = WS.sockets[i];
|
||||
if (socket) {
|
||||
socket.close();
|
||||
_emscripten_websocket_delete(i);
|
||||
}
|
||||
}
|
||||
WS.sockets = [];
|
||||
}
|
||||
}
|
||||
|
||||
mergeInto(LibraryManager.library, LibraryWebSocket);
|
42
websocket/src/emscripten_callbacks.cpp
Normal file
42
websocket/src/emscripten_callbacks.cpp
Normal file
@@ -0,0 +1,42 @@
|
||||
#include "websocket.h"
|
||||
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
|
||||
namespace dmWebsocket
|
||||
{
|
||||
EM_BOOL Emscripten_WebSocketOnOpen(int eventType, const EmscriptenWebSocketOpenEvent *websocketEvent, void *userData) {
|
||||
DebugLog(1, "WebSocket OnOpen");
|
||||
WebsocketConnection* conn = (WebsocketConnection*)userData;
|
||||
SetState(conn, STATE_CONNECTED);
|
||||
HandleCallback(conn, EVENT_CONNECTED, 0, 0);
|
||||
return EM_TRUE;
|
||||
}
|
||||
EM_BOOL Emscripten_WebSocketOnError(int eventType, const EmscriptenWebSocketErrorEvent *websocketEvent, void *userData) {
|
||||
DebugLog(1, "WebSocket OnError");
|
||||
WebsocketConnection* conn = (WebsocketConnection*)userData;
|
||||
conn->m_Status = RESULT_ERROR;
|
||||
SetState(conn, STATE_DISCONNECTED);
|
||||
return EM_TRUE;
|
||||
}
|
||||
EM_BOOL Emscripten_WebSocketOnClose(int eventType, const EmscriptenWebSocketCloseEvent *websocketEvent, void *userData) {
|
||||
DebugLog(1, "WebSocket OnClose");
|
||||
WebsocketConnection* conn = (WebsocketConnection*)userData;
|
||||
PushMessage(conn, MESSAGE_TYPE_CLOSE, 0, 0);
|
||||
SetState(conn, STATE_DISCONNECTED);
|
||||
return EM_TRUE;
|
||||
}
|
||||
EM_BOOL Emscripten_WebSocketOnMessage(int eventType, const EmscriptenWebSocketMessageEvent *websocketEvent, void *userData) {
|
||||
DebugLog(1, "WebSocket OnMessage");
|
||||
WebsocketConnection* conn = (WebsocketConnection*)userData;
|
||||
int length = websocketEvent->numBytes;
|
||||
if (websocketEvent->isText)
|
||||
{
|
||||
length--;
|
||||
}
|
||||
PushMessage(conn, MESSAGE_TYPE_NORMAL, length, websocketEvent->data);
|
||||
return EM_TRUE;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
#endif // __EMSCRIPTEN__
|
@@ -1,5 +1,6 @@
|
||||
#include "websocket.h"
|
||||
#include <dmsdk/dlib/socket.h>
|
||||
#include <dmsdk/dlib/http_client.h>
|
||||
#include <ctype.h> // tolower
|
||||
|
||||
namespace dmWebsocket
|
||||
@@ -40,8 +41,12 @@ static Result SendClientHandshakeHeaders(WebsocketConnection* conn)
|
||||
dmSnPrintf(port, sizeof(port), ":%d", conn->m_Url.m_Port);
|
||||
|
||||
dmSocket::Result sr;
|
||||
WS_SENDALL("GET /");
|
||||
WS_SENDALL("GET ");
|
||||
if (conn->m_Url.m_Path[0] == '\0') {
|
||||
WS_SENDALL("/"); // Default to / for empty path
|
||||
} else {
|
||||
WS_SENDALL(conn->m_Url.m_Path);
|
||||
}
|
||||
WS_SENDALL(" HTTP/1.1\r\n");
|
||||
WS_SENDALL("Host: ");
|
||||
WS_SENDALL(conn->m_Url.m_Hostname);
|
||||
@@ -54,9 +59,23 @@ static Result SendClientHandshakeHeaders(WebsocketConnection* conn)
|
||||
WS_SENDALL("\r\n");
|
||||
WS_SENDALL("Sec-WebSocket-Version: 13\r\n");
|
||||
|
||||
// Add custom protocols
|
||||
if (conn->m_CustomHeaders)
|
||||
{
|
||||
WS_SENDALL(conn->m_CustomHeaders);
|
||||
// make sure we ended with '\r\n'
|
||||
int len = strlen(conn->m_CustomHeaders);
|
||||
bool ended_with_sentinel = len >= 2 && conn->m_CustomHeaders[len - 2] == '\r' && conn->m_CustomHeaders[len - 1] == '\n';
|
||||
if (!ended_with_sentinel)
|
||||
{
|
||||
WS_SENDALL("\r\n");
|
||||
}
|
||||
}
|
||||
|
||||
// Add custom headers
|
||||
if (conn->m_Protocol) {
|
||||
WS_SENDALL("Sec-WebSocket-Protocol: ");
|
||||
WS_SENDALL(conn->m_Protocol);
|
||||
WS_SENDALL("\r\n");
|
||||
}
|
||||
|
||||
WS_SENDALL("\r\n");
|
||||
|
||||
@@ -101,17 +120,12 @@ Result ReceiveHeaders(WebsocketConnection* conn)
|
||||
#else
|
||||
Result ReceiveHeaders(WebsocketConnection* conn)
|
||||
{
|
||||
dmSocket::Selector selector;
|
||||
dmSocket::SelectorZero(&selector);
|
||||
dmSocket::SelectorSet(&selector, dmSocket::SELECTOR_KIND_READ, conn->m_Socket);
|
||||
|
||||
dmSocket::Result sr = dmSocket::Select(&selector, 200*1000);
|
||||
|
||||
dmSocket::Result sr = WaitForSocket(conn, dmSocket::SELECTOR_KIND_READ, SOCKET_WAIT_TIMEOUT);
|
||||
if (dmSocket::RESULT_OK != sr)
|
||||
{
|
||||
if (dmSocket::RESULT_WOULDBLOCK)
|
||||
{
|
||||
dmLogWarning("Waiting for socket to be available for reading");
|
||||
DebugLog(2, "Waiting for socket to be available for reading");
|
||||
return RESULT_WOULDBLOCK;
|
||||
}
|
||||
|
||||
@@ -157,69 +171,37 @@ Result ReceiveHeaders(WebsocketConnection* conn)
|
||||
}
|
||||
#endif
|
||||
|
||||
static int dmStriCmp(const char* s1, const char* s2)
|
||||
static void HandleVersion(void* user_data, int major, int minor, int status, const char* status_str)
|
||||
{
|
||||
for (;;)
|
||||
{
|
||||
if (!*s1 || !*s2 || tolower((unsigned char) *s1) != tolower((unsigned char) *s2))
|
||||
{
|
||||
return (unsigned char) *s1 - (unsigned char) *s2;
|
||||
}
|
||||
s1++;
|
||||
s2++;
|
||||
}
|
||||
HandshakeResponse* response = (HandshakeResponse*)user_data;
|
||||
response->m_HttpMajor = major;
|
||||
response->m_HttpMinor = minor;
|
||||
response->m_ResponseStatusCode = status;
|
||||
}
|
||||
|
||||
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
Result VerifyHeaders(WebsocketConnection* conn)
|
||||
static void HandleHeader(void* user_data, const char* key, const char* value)
|
||||
{
|
||||
return RESULT_OK;
|
||||
}
|
||||
#else
|
||||
Result VerifyHeaders(WebsocketConnection* conn)
|
||||
{
|
||||
char* r = conn->m_Buffer;
|
||||
|
||||
// According to protocol, the response should start with "HTTP/1.1 <statuscode> <message>"
|
||||
const char* http_version_and_status_protocol = "HTTP/1.1 101";
|
||||
if (strstr(r, http_version_and_status_protocol) != r) {
|
||||
return SetStatus(conn, RESULT_HANDSHAKE_FAILED, "Missing: '%s' in header", http_version_and_status_protocol);
|
||||
HandshakeResponse* response = (HandshakeResponse*)user_data;
|
||||
if (response->m_Headers.Remaining() == 0)
|
||||
{
|
||||
response->m_Headers.OffsetCapacity(4);
|
||||
}
|
||||
HttpHeader* new_header = new HttpHeader(key, value);
|
||||
|
||||
const char* endtag = strstr(conn->m_Buffer, "\r\n\r\n");
|
||||
response->m_Headers.Push(new_header);
|
||||
}
|
||||
|
||||
r = strstr(r, "\r\n") + 2;
|
||||
|
||||
bool connection = false;
|
||||
bool upgrade = false;
|
||||
bool valid_key = false;
|
||||
const char* protocol = "";
|
||||
static void HandleContent(void* user_data, int offset)
|
||||
{
|
||||
HandshakeResponse* response = (HandshakeResponse*)user_data;
|
||||
response->m_BodyOffset = offset;
|
||||
}
|
||||
|
||||
// TODO: Perhaps also support the Sec-WebSocket-Protocol
|
||||
|
||||
// parse the headers in place
|
||||
while (r < endtag)
|
||||
{
|
||||
// Tokenize the each header line: "Key: Value\r\n"
|
||||
const char* key = r;
|
||||
r = strchr(r, ':');
|
||||
*r = 0;
|
||||
++r;
|
||||
const char* value = r;
|
||||
while(*value == ' ')
|
||||
++value;
|
||||
r = strstr(r, "\r\n");
|
||||
*r = 0;
|
||||
r += 2;
|
||||
|
||||
// Page 18 in https://tools.ietf.org/html/rfc6455#section-11.3.3
|
||||
if (dmStriCmp(key, "Connection") == 0 && dmStriCmp(value, "Upgrade") == 0)
|
||||
connection = true;
|
||||
else if (dmStriCmp(key, "Upgrade") == 0 && dmStriCmp(value, "websocket") == 0)
|
||||
upgrade = true;
|
||||
else if (dmStriCmp(key, "Sec-WebSocket-Accept") == 0)
|
||||
{
|
||||
bool ValidateSecretKey(WebsocketConnection* conn, const char* server_key)
|
||||
{
|
||||
uint8_t client_key[32 + 40];
|
||||
uint32_t client_key_len = sizeof(client_key);
|
||||
dmCrypt::Base64Encode(conn->m_Key, sizeof(conn->m_Key), client_key, &client_key_len);
|
||||
@@ -241,24 +223,48 @@ Result VerifyHeaders(WebsocketConnection* conn)
|
||||
client_key_len = sizeof(client_key);
|
||||
dmCrypt::Base64Encode(client_key_sha1, sizeof(client_key_sha1), client_key, &client_key_len);
|
||||
client_key[client_key_len] = 0;
|
||||
|
||||
DebugLog(2, "Client key (base64): %s", client_key);
|
||||
DebugLog(2, "Server key (base64): %s", server_key);
|
||||
|
||||
DebugLog(2, "Server key (base64): %s", value);
|
||||
return strcmp(server_key, (const char*)client_key) == 0;
|
||||
}
|
||||
|
||||
if (strcmp(value, (const char*)client_key) == 0)
|
||||
valid_key = true;
|
||||
}
|
||||
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
Result VerifyHeaders(WebsocketConnection* conn)
|
||||
{
|
||||
return RESULT_OK;
|
||||
}
|
||||
#else
|
||||
Result VerifyHeaders(WebsocketConnection* conn)
|
||||
{
|
||||
char* r = conn->m_Buffer;
|
||||
|
||||
// Find start of payload now because dmHttpClient::ParseHeader is destructive
|
||||
const char* start_of_payload = strstr(conn->m_Buffer, "\r\n\r\n");
|
||||
start_of_payload += 4;
|
||||
|
||||
HandshakeResponse* response = new HandshakeResponse();
|
||||
conn->m_HandshakeResponse = response;
|
||||
dmHttpClient::ParseResult parse_result = dmHttpClient::ParseHeader(r, response, true, &HandleVersion, &HandleHeader, &HandleContent);
|
||||
if (parse_result != dmHttpClient::ParseResult::PARSE_RESULT_OK)
|
||||
{
|
||||
return SetStatus(conn, RESULT_HANDSHAKE_FAILED, "Failed to parse handshake response. 'dmHttpClient::ParseResult=%i'", parse_result);
|
||||
}
|
||||
|
||||
// The response might contain both the headers, but also (if successful) the first batch of data
|
||||
endtag += 4;
|
||||
uint32_t size = conn->m_BufferSize - (endtag - conn->m_Buffer);
|
||||
conn->m_BufferSize = size;
|
||||
memmove(conn->m_Buffer, endtag, size);
|
||||
conn->m_Buffer[size] = 0;
|
||||
conn->m_HasHandshakeData = conn->m_BufferSize != 0 ? 1 : 0;
|
||||
if (response->m_ResponseStatusCode != 101) {
|
||||
return SetStatus(conn, RESULT_HANDSHAKE_FAILED, "Wrong response status: %i", response->m_ResponseStatusCode);
|
||||
}
|
||||
|
||||
HttpHeader *connection_header, *upgrade_header, *websocket_secret_header;
|
||||
connection_header = response->GetHeader("Connection");
|
||||
upgrade_header = response->GetHeader("Upgrade");
|
||||
websocket_secret_header = response->GetHeader("Sec-WebSocket-Accept");
|
||||
bool connection = connection_header && dmStrCaseCmp(connection_header->m_Value, "Upgrade") == 0;
|
||||
bool upgrade = upgrade_header && dmStrCaseCmp(upgrade_header->m_Value, "websocket") == 0;
|
||||
bool valid_key = websocket_secret_header && ValidateSecretKey(conn, websocket_secret_header->m_Value);
|
||||
|
||||
// Send error to lua?
|
||||
if (!connection)
|
||||
dmLogError("Failed to find the Connection keyword in the response headers");
|
||||
if (!upgrade)
|
||||
@@ -267,11 +273,21 @@ Result VerifyHeaders(WebsocketConnection* conn)
|
||||
dmLogError("Failed to find valid key in the response headers");
|
||||
|
||||
bool ok = connection && upgrade && valid_key;
|
||||
if (!ok) {
|
||||
dmLogError("Response:\n\"%s\"\n", conn->m_Buffer);
|
||||
if(!ok)
|
||||
{
|
||||
return RESULT_HANDSHAKE_FAILED;
|
||||
}
|
||||
|
||||
return ok ? RESULT_OK : RESULT_HANDSHAKE_FAILED;
|
||||
delete conn->m_HandshakeResponse;
|
||||
conn->m_HandshakeResponse = 0;
|
||||
|
||||
// The response might contain both the headers, but also (if successful) the first batch of data
|
||||
uint32_t size = conn->m_BufferSize - (start_of_payload - conn->m_Buffer);
|
||||
conn->m_BufferSize = size;
|
||||
memmove(conn->m_Buffer, start_of_payload, size);
|
||||
conn->m_Buffer[size] = 0;
|
||||
conn->m_HasHandshakeData = conn->m_BufferSize != 0 ? 1 : 0;
|
||||
return RESULT_OK;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@@ -1,8 +1,8 @@
|
||||
#include "script_util.h"
|
||||
|
||||
namespace dmWebsocket {
|
||||
namespace dmScript {
|
||||
|
||||
bool luaL_checkbool(lua_State *L, int numArg)
|
||||
bool CheckBool(lua_State *L, int numArg)
|
||||
{
|
||||
bool b = false;
|
||||
if (lua_isboolean(L, numArg))
|
||||
@@ -16,17 +16,17 @@ bool luaL_checkbool(lua_State *L, int numArg)
|
||||
return b;
|
||||
}
|
||||
|
||||
bool luaL_checkboold(lua_State *L, int numArg, int def)
|
||||
bool CheckBoold(lua_State *L, int numArg, int def)
|
||||
{
|
||||
int type = lua_type(L, numArg);
|
||||
if (type != LUA_TNONE && type != LUA_TNIL)
|
||||
{
|
||||
return luaL_checkbool(L, numArg);
|
||||
return CheckBool(L, numArg);
|
||||
}
|
||||
return def;
|
||||
}
|
||||
|
||||
lua_Number luaL_checknumberd(lua_State *L, int numArg, lua_Number def)
|
||||
lua_Number CheckNumberd(lua_State *L, int numArg, lua_Number def)
|
||||
{
|
||||
int type = lua_type(L, numArg);
|
||||
if (type != LUA_TNONE && type != LUA_TNIL)
|
||||
@@ -36,7 +36,7 @@ lua_Number luaL_checknumberd(lua_State *L, int numArg, lua_Number def)
|
||||
return def;
|
||||
}
|
||||
|
||||
char* luaL_checkstringd(lua_State *L, int numArg, const char* def)
|
||||
char* CheckStringd(lua_State *L, int numArg, const char* def)
|
||||
{
|
||||
int type = lua_type(L, numArg);
|
||||
if (type != LUA_TNONE && type != LUA_TNIL)
|
||||
@@ -46,7 +46,7 @@ char* luaL_checkstringd(lua_State *L, int numArg, const char* def)
|
||||
return (char*)def;
|
||||
}
|
||||
|
||||
lua_Number luaL_checktable_number(lua_State *L, int numArg, const char* field, lua_Number def)
|
||||
lua_Number CheckTableNumber(lua_State *L, int numArg, const char* field, lua_Number def)
|
||||
{
|
||||
lua_Number result = def;
|
||||
if(lua_istable(L, numArg))
|
||||
@@ -61,7 +61,7 @@ lua_Number luaL_checktable_number(lua_State *L, int numArg, const char* field, l
|
||||
return result;
|
||||
}
|
||||
|
||||
char* luaL_checktable_string(lua_State *L, int numArg, const char* field, char* def)
|
||||
char* CheckTableString(lua_State *L, int numArg, const char* field, char* def)
|
||||
{
|
||||
char* result = def;
|
||||
if(lua_istable(L, numArg))
|
||||
|
@@ -2,11 +2,11 @@
|
||||
|
||||
#include <dmsdk/sdk.h>
|
||||
|
||||
namespace dmWebsocket {
|
||||
bool luaL_checkbool(lua_State *L, int numArg);
|
||||
bool luaL_checkboold(lua_State *L, int numArg, int def);
|
||||
lua_Number luaL_checknumberd(lua_State *L, int numArg, lua_Number def);
|
||||
char* luaL_checkstringd(lua_State *L, int numArg, const char* def);
|
||||
lua_Number luaL_checktable_number(lua_State *L, int numArg, const char* field, lua_Number def);
|
||||
char* luaL_checktable_string(lua_State *L, int numArg, const char* field, char* def);
|
||||
namespace dmScript {
|
||||
bool CheckBool(lua_State *L, int numArg);
|
||||
bool CheckBoold(lua_State *L, int numArg, int def);
|
||||
lua_Number CheckNumberd(lua_State *L, int numArg, lua_Number def);
|
||||
char* CheckStringd(lua_State *L, int numArg, const char* def);
|
||||
lua_Number CheckTableNumber(lua_State *L, int numArg, const char* field, lua_Number def);
|
||||
char* CheckTableString(lua_State *L, int numArg, const char* field, char* def);
|
||||
} // namespace
|
@@ -8,11 +8,13 @@
|
||||
#include "script_util.h"
|
||||
#include <dmsdk/dlib/connection_pool.h>
|
||||
#include <dmsdk/dlib/dns.h>
|
||||
#include <dmsdk/dlib/thread.h>
|
||||
#include <dmsdk/dlib/sslsocket.h>
|
||||
#include <ctype.h> // isprint et al
|
||||
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
#include <emscripten/emscripten.h> // for EM_ASM
|
||||
#include <emscripten/websocket.h>
|
||||
#endif
|
||||
|
||||
#if defined(WIN32)
|
||||
@@ -35,9 +37,6 @@ struct WebsocketContext
|
||||
} g_Websocket;
|
||||
|
||||
|
||||
static void HandleCallback(WebsocketConnection* conn, int event);
|
||||
|
||||
|
||||
#define STRING_CASE(_X) case _X: return #_X;
|
||||
|
||||
const char* ResultToString(Result err)
|
||||
@@ -56,10 +55,12 @@ const char* ResultToString(Result err)
|
||||
const char* StateToString(State err)
|
||||
{
|
||||
switch(err) {
|
||||
STRING_CASE(STATE_CREATE);
|
||||
STRING_CASE(STATE_CONNECTING);
|
||||
STRING_CASE(STATE_HANDSHAKE_WRITE);
|
||||
STRING_CASE(STATE_HANDSHAKE_READ);
|
||||
STRING_CASE(STATE_CONNECTED);
|
||||
STRING_CASE(STATE_DISCONNECTING);
|
||||
STRING_CASE(STATE_DISCONNECTED);
|
||||
default: return "Unknown error";
|
||||
};
|
||||
@@ -139,7 +140,7 @@ void DebugPrint(int level, const char* msg, const void* _bytes, uint32_t num_byt
|
||||
CloseConnection(conn);
|
||||
|
||||
|
||||
static void SetState(WebsocketConnection* conn, State state)
|
||||
void SetState(WebsocketConnection* conn, State state)
|
||||
{
|
||||
State prev_state = conn->m_State;
|
||||
if (prev_state != state)
|
||||
@@ -169,8 +170,6 @@ Result SetStatus(WebsocketConnection* conn, Result status, const char* format, .
|
||||
// ***************************************************************************************************
|
||||
// LUA functions
|
||||
|
||||
|
||||
|
||||
static WebsocketConnection* CreateConnection(const char* url)
|
||||
{
|
||||
WebsocketConnection* conn = new WebsocketConnection;
|
||||
@@ -178,15 +177,15 @@ static WebsocketConnection* CreateConnection(const char* url)
|
||||
conn->m_Buffer = (char*)malloc(conn->m_BufferCapacity);
|
||||
conn->m_Buffer[0] = 0;
|
||||
conn->m_BufferSize = 0;
|
||||
conn->m_ConnectTimeout = 0;
|
||||
|
||||
dmURI::Parts uri;
|
||||
dmURI::Parse(url, &conn->m_Url);
|
||||
|
||||
if (strcmp(conn->m_Url.m_Scheme, "https") == 0)
|
||||
strcpy(conn->m_Url.m_Scheme, "wss");
|
||||
|
||||
conn->m_SSL = strcmp(conn->m_Url.m_Scheme, "wss") == 0 ? 1 : 0;
|
||||
conn->m_State = STATE_CONNECTING;
|
||||
conn->m_State = STATE_CREATE;
|
||||
|
||||
conn->m_Callback = 0;
|
||||
conn->m_Connection = 0;
|
||||
@@ -194,10 +193,15 @@ static WebsocketConnection* CreateConnection(const char* url)
|
||||
conn->m_SSLSocket = 0;
|
||||
conn->m_Status = RESULT_OK;
|
||||
conn->m_HasHandshakeData = 0;
|
||||
conn->m_HandshakeResponse = 0;
|
||||
conn->m_ConnectionThread = 0;
|
||||
|
||||
#if defined(HAVE_WSLAY)
|
||||
conn->m_Ctx = 0;
|
||||
#endif
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
conn->m_WS = 0;
|
||||
#endif
|
||||
|
||||
return conn;
|
||||
}
|
||||
@@ -209,48 +213,70 @@ static void DestroyConnection(WebsocketConnection* conn)
|
||||
WSL_Exit(conn->m_Ctx);
|
||||
#endif
|
||||
|
||||
free((void*)conn->m_CustomHeaders);
|
||||
free((void*)conn->m_Protocol);
|
||||
|
||||
if (conn->m_Callback)
|
||||
dmScript::DestroyCallback(conn->m_Callback);
|
||||
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
if (conn->m_Socket != dmSocket::INVALID_SOCKET_HANDLE) {
|
||||
// We would normally do a shutdown() first, but Emscripten returns ENOSYS
|
||||
//dmSocket::Shutdown(conn->m_Socket, dmSocket::SHUTDOWNTYPE_READWRITE);
|
||||
dmSocket::Delete(conn->m_Socket);
|
||||
if (conn->m_WS)
|
||||
{
|
||||
emscripten_websocket_delete(conn->m_WS);
|
||||
}
|
||||
#else
|
||||
if (conn->m_Connection)
|
||||
dmConnectionPool::Return(g_Websocket.m_Pool, conn->m_Connection);
|
||||
dmConnectionPool::Close(g_Websocket.m_Pool, conn->m_Connection);
|
||||
#endif
|
||||
|
||||
if (conn->m_HandshakeResponse)
|
||||
delete conn->m_HandshakeResponse;
|
||||
|
||||
|
||||
free((void*)conn->m_Buffer);
|
||||
|
||||
if (conn->m_ConnectionThread)
|
||||
{
|
||||
dmThread::Join(conn->m_ConnectionThread);
|
||||
conn->m_ConnectionThread = 0;
|
||||
}
|
||||
|
||||
delete conn;
|
||||
DebugLog(2, "DestroyConnection: %p", conn);
|
||||
}
|
||||
|
||||
|
||||
static void CloseConnection(WebsocketConnection* conn)
|
||||
{
|
||||
State prev_state = conn->m_State;
|
||||
|
||||
// we want it to send this message in the polling
|
||||
if (conn->m_State == STATE_CONNECTED) {
|
||||
#if defined(HAVE_WSLAY)
|
||||
// close the connection and immediately transition to the DISCONNECTED
|
||||
// state
|
||||
WSL_Close(conn->m_Ctx);
|
||||
SetState(conn, STATE_DISCONNECTED);
|
||||
#else
|
||||
// start disconnecting by closing the WebSocket through the JS API
|
||||
// we transition to the DISCONNECTED state when we receive the
|
||||
// Emscripten callback that the connection has closed
|
||||
emscripten_websocket_close(conn->m_WS, 1000, "CloseConnection");
|
||||
SetState(conn, STATE_DISCONNECTING);
|
||||
#endif
|
||||
}
|
||||
|
||||
SetState(conn, STATE_DISCONNECTED);
|
||||
}
|
||||
|
||||
static int FindConnection(WebsocketConnection* conn)
|
||||
static bool IsConnectionValid(WebsocketConnection* conn)
|
||||
{
|
||||
if (conn)
|
||||
{
|
||||
for (int i = 0; i < g_Websocket.m_Connections.Size(); ++i )
|
||||
{
|
||||
if (g_Websocket.m_Connections[i] == conn)
|
||||
return i;
|
||||
return true;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/*#
|
||||
@@ -264,13 +290,22 @@ static int LuaConnect(lua_State* L)
|
||||
return DM_LUA_ERROR("The web socket module isn't initialized");
|
||||
|
||||
const char* url = luaL_checkstring(L, 1);
|
||||
lua_Number timeout = dmScript::CheckTableNumber(L, 2, "timeout", 3000);
|
||||
const char* custom_headers = dmScript::CheckTableString(L, 2, "headers", 0);
|
||||
const char* protocol = dmScript::CheckTableString(L, 2, "protocol", 0);
|
||||
|
||||
// long playedTime = luaL_checktable_number(L, 2, "playedTime", -1);
|
||||
// long progressValue = luaL_checktable_number(L, 2, "progressValue", -1);
|
||||
// char *description = luaL_checktable_string(L, 2, "description", NULL);
|
||||
// char *coverImage = luaL_checktable_string(L, 2, "coverImage", NULL);
|
||||
if (custom_headers != 0)
|
||||
{
|
||||
if (strstr(custom_headers, "\r\n\r\n") != 0)
|
||||
{
|
||||
return DM_LUA_ERROR("The header field must not contain double '\\r\\n\\r\\n': '%s'", custom_headers);
|
||||
}
|
||||
}
|
||||
|
||||
WebsocketConnection* conn = CreateConnection(url);
|
||||
conn->m_ConnectTimeout = dmTime::GetTime() + timeout * 1000;
|
||||
conn->m_CustomHeaders = custom_headers ? strdup(custom_headers) : 0;
|
||||
conn->m_Protocol = protocol ? strdup(protocol) : 0;
|
||||
|
||||
conn->m_Callback = dmScript::CreateCallback(L, 3);
|
||||
|
||||
@@ -294,8 +329,7 @@ static int LuaDisconnect(lua_State* L)
|
||||
|
||||
WebsocketConnection* conn = (WebsocketConnection*)lua_touserdata(L, 1);
|
||||
|
||||
int i = FindConnection(conn);
|
||||
if (i != -1)
|
||||
if (IsConnectionValid(conn))
|
||||
{
|
||||
CloseConnection(conn);
|
||||
}
|
||||
@@ -314,8 +348,7 @@ static int LuaSend(lua_State* L)
|
||||
|
||||
WebsocketConnection* conn = (WebsocketConnection*)lua_touserdata(L, 1);
|
||||
|
||||
int i = FindConnection(conn);
|
||||
if (i == -1)
|
||||
if (!IsConnectionValid(conn))
|
||||
return DM_LUA_ERROR("Invalid connection");
|
||||
|
||||
if (conn->m_State != STATE_CONNECTED)
|
||||
@@ -325,7 +358,7 @@ static int LuaSend(lua_State* L)
|
||||
const char* string = luaL_checklstring(L, 2, &string_length);
|
||||
|
||||
#if defined(HAVE_WSLAY)
|
||||
int write_mode = WSLAY_BINARY_FRAME; // or WSLAY_TEXT_FRAME
|
||||
int write_mode = dmScript::CheckTableNumber(L, 3, "type", WSLAY_BINARY_FRAME);
|
||||
|
||||
struct wslay_event_msg msg;
|
||||
msg.opcode = write_mode;
|
||||
@@ -334,9 +367,17 @@ static int LuaSend(lua_State* L)
|
||||
|
||||
wslay_event_queue_msg(conn->m_Ctx, &msg); // it makes a copy of the data
|
||||
#else
|
||||
|
||||
dmSocket::Result sr = Send(conn, string, string_length, 0);
|
||||
if (dmSocket::RESULT_OK != sr)
|
||||
EMSCRIPTEN_RESULT result;
|
||||
int write_mode = dmScript::CheckTableNumber(L, 3, "type", DATA_TYPE_BINARY);
|
||||
if (write_mode == DATA_TYPE_BINARY)
|
||||
{
|
||||
result = emscripten_websocket_send_binary(conn->m_WS, (void*)string, string_length);
|
||||
}
|
||||
else
|
||||
{
|
||||
result = emscripten_websocket_send_utf8_text(conn->m_WS, string);
|
||||
}
|
||||
if (result)
|
||||
{
|
||||
CLOSE_CONN("Failed to send on websocket");
|
||||
}
|
||||
@@ -345,7 +386,7 @@ static int LuaSend(lua_State* L)
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void HandleCallback(WebsocketConnection* conn, int event, int msg_offset, int msg_length)
|
||||
void HandleCallback(WebsocketConnection* conn, int event, int msg_offset, int msg_length)
|
||||
{
|
||||
if (!dmScript::IsCallbackValid(conn->m_Callback))
|
||||
return;
|
||||
@@ -369,12 +410,74 @@ static void HandleCallback(WebsocketConnection* conn, int event, int msg_offset,
|
||||
lua_pushlstring(L, conn->m_Buffer + msg_offset, msg_length);
|
||||
lua_setfield(L, -2, "message");
|
||||
|
||||
if(conn->m_HandshakeResponse)
|
||||
{
|
||||
HandshakeResponse* response = conn->m_HandshakeResponse;
|
||||
|
||||
lua_newtable(L);
|
||||
|
||||
lua_pushnumber(L, response->m_ResponseStatusCode);
|
||||
lua_setfield(L, -2, "status");
|
||||
|
||||
lua_pushstring(L, &conn->m_Buffer[response->m_BodyOffset]);
|
||||
lua_setfield(L, -2, "response");
|
||||
|
||||
lua_newtable(L);
|
||||
for (uint32_t i = 0; i < response->m_Headers.Size(); ++i)
|
||||
{
|
||||
lua_pushstring(L, response->m_Headers[i]->m_Value);
|
||||
lua_setfield(L, -2, response->m_Headers[i]->m_Key);
|
||||
}
|
||||
lua_setfield(L, -2, "headers");
|
||||
|
||||
lua_setfield(L, -2, "handshake_response");
|
||||
|
||||
delete conn->m_HandshakeResponse;
|
||||
conn->m_HandshakeResponse = 0;
|
||||
}
|
||||
|
||||
dmScript::PCall(L, 3, 0);
|
||||
|
||||
dmScript::TeardownCallback(conn->m_Callback);
|
||||
}
|
||||
|
||||
|
||||
HttpHeader::HttpHeader(const char* key, const char* value)
|
||||
{
|
||||
m_Key = strdup(key);
|
||||
m_Value = strdup(value);
|
||||
}
|
||||
|
||||
HttpHeader::~HttpHeader()
|
||||
{
|
||||
free((void*)m_Key);
|
||||
free((void*)m_Value);
|
||||
m_Key = 0;
|
||||
m_Value = 0;
|
||||
}
|
||||
|
||||
HttpHeader* HandshakeResponse::GetHeader(const char* header_key)
|
||||
{
|
||||
for(uint32_t i = 0; i < m_Headers.Size(); ++i)
|
||||
{
|
||||
if (dmStrCaseCmp(m_Headers[i]->m_Key, header_key) == 0)
|
||||
{
|
||||
return m_Headers[i];
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
HandshakeResponse::~HandshakeResponse()
|
||||
{
|
||||
for(uint32_t i = 0; i < m_Headers.Size(); ++i)
|
||||
{
|
||||
delete m_Headers[i];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// ***************************************************************************************************
|
||||
// Life cycle functions
|
||||
|
||||
@@ -403,6 +506,16 @@ static void LuaInit(lua_State* L)
|
||||
SETCONSTANT(EVENT_MESSAGE);
|
||||
SETCONSTANT(EVENT_ERROR);
|
||||
|
||||
#if defined(HAVE_WSLAY)
|
||||
lua_pushnumber(L, (lua_Number) WSLAY_BINARY_FRAME);
|
||||
lua_setfield(L, -2, "DATA_TYPE_BINARY");
|
||||
lua_pushnumber(L, (lua_Number) WSLAY_TEXT_FRAME);
|
||||
lua_setfield(L, -2, "DATA_TYPE_TEXT");
|
||||
#else
|
||||
SETCONSTANT(DATA_TYPE_BINARY);
|
||||
SETCONSTANT(DATA_TYPE_TEXT);
|
||||
#endif
|
||||
|
||||
#undef SETCONSTANT
|
||||
|
||||
lua_pop(L, 1);
|
||||
@@ -416,6 +529,7 @@ static dmExtension::Result AppInitialize(dmExtension::AppParams* params)
|
||||
g_Websocket.m_Connections.SetCapacity(4);
|
||||
g_Websocket.m_Channel = 0;
|
||||
g_Websocket.m_Pool = 0;
|
||||
g_Websocket.m_Initialized = 0;
|
||||
|
||||
dmConnectionPool::Params pool_params;
|
||||
pool_params.m_MaxConnections = dmConfigFile::GetInt(params->m_ConfigFile, "websocket.max_connections", 2);
|
||||
@@ -428,6 +542,7 @@ static dmExtension::Result AppInitialize(dmExtension::AppParams* params)
|
||||
if (dmConnectionPool::RESULT_OK != result)
|
||||
{
|
||||
dmLogError("Failed to create connection pool: %d", result);
|
||||
return dmExtension::RESULT_INIT_ERROR;
|
||||
}
|
||||
|
||||
// We can do without the channel, it will then fallback to the dmSocket::GetHostname (as opposed to dmDNS::GetHostname)
|
||||
@@ -436,31 +551,11 @@ static dmExtension::Result AppInitialize(dmExtension::AppParams* params)
|
||||
|
||||
if (dmDNS::RESULT_OK != dns_result)
|
||||
{
|
||||
dmLogError("Failed to create connection pool: %d", dns_result);
|
||||
dmLogError("Failed to create DNS channel: %d", dns_result);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
// avoid mixed content warning if trying to access wss resource from http page
|
||||
// If not using this, we get EHOSTUNREACH
|
||||
EM_ASM({
|
||||
Module["websocket"].url = window["location"]["protocol"].replace("http", "ws") + "//";
|
||||
});
|
||||
#endif
|
||||
|
||||
g_Websocket.m_Initialized = 1;
|
||||
if (!g_Websocket.m_Pool)
|
||||
{
|
||||
if (!g_Websocket.m_Pool)
|
||||
{
|
||||
dmLogInfo("pool is null!");
|
||||
dmConnectionPool::Delete(g_Websocket.m_Pool);
|
||||
}
|
||||
|
||||
dmLogInfo("%s extension not initialized", MODULE_NAME);
|
||||
g_Websocket.m_Initialized = 0;
|
||||
}
|
||||
|
||||
return dmExtension::RESULT_OK;
|
||||
}
|
||||
|
||||
@@ -477,13 +572,18 @@ static dmExtension::Result Initialize(dmExtension::Params* params)
|
||||
|
||||
static dmExtension::Result AppFinalize(dmExtension::AppParams* params)
|
||||
{
|
||||
|
||||
dmConnectionPool::Shutdown(g_Websocket.m_Pool, dmSocket::SHUTDOWNTYPE_READWRITE);
|
||||
return dmExtension::RESULT_OK;
|
||||
}
|
||||
|
||||
static dmExtension::Result Finalize(dmExtension::Params* params)
|
||||
{
|
||||
while (!g_Websocket.m_Connections.Empty())
|
||||
{
|
||||
WebsocketConnection* conn = g_Websocket.m_Connections.Back();
|
||||
g_Websocket.m_Connections.Pop();
|
||||
DestroyConnection(conn);
|
||||
}
|
||||
return dmExtension::RESULT_OK;
|
||||
}
|
||||
|
||||
@@ -497,9 +597,6 @@ Result PushMessage(WebsocketConnection* conn, MessageType type, int length, cons
|
||||
msg.m_Length = length;
|
||||
conn->m_Messages.Push(msg);
|
||||
|
||||
// No need to copy itself (html5)
|
||||
if (buffer != (const uint8_t*)conn->m_Buffer)
|
||||
{
|
||||
if ((conn->m_BufferSize + length) >= conn->m_BufferCapacity)
|
||||
{
|
||||
conn->m_BufferCapacity = conn->m_BufferSize + length + 1;
|
||||
@@ -507,7 +604,6 @@ Result PushMessage(WebsocketConnection* conn, MessageType type, int length, cons
|
||||
}
|
||||
// append to the end of the buffer
|
||||
memcpy(conn->m_Buffer + conn->m_BufferSize, buffer, length);
|
||||
}
|
||||
|
||||
conn->m_BufferSize += length;
|
||||
conn->m_Buffer[conn->m_BufferCapacity-1] = 0;
|
||||
@@ -518,6 +614,26 @@ Result PushMessage(WebsocketConnection* conn, MessageType type, int length, cons
|
||||
return dmWebsocket::RESULT_OK;
|
||||
}
|
||||
|
||||
// has the connect procedure taken too long?
|
||||
static bool CheckConnectTimeout(WebsocketConnection* conn)
|
||||
{
|
||||
uint64_t t = dmTime::GetTime();
|
||||
return t >= conn->m_ConnectTimeout;
|
||||
}
|
||||
|
||||
static void ConnectionWorker(void* _conn)
|
||||
{
|
||||
WebsocketConnection* conn = (WebsocketConnection*)_conn;
|
||||
dmSocket::Result sr;
|
||||
dmConnectionPool::Result pool_result = dmConnectionPool::Dial(g_Websocket.m_Pool, conn->m_Url.m_Hostname, conn->m_Url.m_Port, g_Websocket.m_Channel, conn->m_SSL, g_Websocket.m_Timeout, &conn->m_Connection, &sr);
|
||||
if (dmConnectionPool::RESULT_OK != pool_result)
|
||||
{
|
||||
CLOSE_CONN("Failed to open connection: %s", dmSocket::ResultToString(sr));
|
||||
return;
|
||||
}
|
||||
SetState(conn, STATE_HANDSHAKE_WRITE);
|
||||
}
|
||||
|
||||
static dmExtension::Result OnUpdate(dmExtension::Params* params)
|
||||
{
|
||||
uint32_t size = g_Websocket.m_Connections.Size();
|
||||
@@ -550,23 +666,6 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
|
||||
CLOSE_CONN("Websocket closing for %s (%s)", conn->m_Url.m_Hostname, WSL_ResultToString(r));
|
||||
continue;
|
||||
}
|
||||
#else
|
||||
int recv_bytes = 0;
|
||||
dmSocket::Result sr = Receive(conn, conn->m_Buffer, conn->m_BufferCapacity-1, &recv_bytes);
|
||||
if( sr == dmSocket::RESULT_WOULDBLOCK )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (dmSocket::RESULT_OK == sr)
|
||||
{
|
||||
PushMessage(conn, MESSAGE_TYPE_NORMAL, recv_bytes, (const uint8_t*)conn->m_Buffer);
|
||||
}
|
||||
else
|
||||
{
|
||||
CLOSE_CONN("Websocket failed to receive data %s", dmSocket::ResultToString(sr));
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
|
||||
uint32_t offset = 0;
|
||||
@@ -599,6 +698,12 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
|
||||
}
|
||||
else if (STATE_HANDSHAKE_READ == conn->m_State)
|
||||
{
|
||||
if (CheckConnectTimeout(conn))
|
||||
{
|
||||
CLOSE_CONN("Connect sequence timed out");
|
||||
continue;
|
||||
}
|
||||
|
||||
Result result = ReceiveHeaders(conn);
|
||||
if (RESULT_WOULDBLOCK == result)
|
||||
{
|
||||
@@ -632,14 +737,27 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
|
||||
dmSocket::SetReceiveTimeout(conn->m_Socket, 1000);
|
||||
if (conn->m_SSLSocket)
|
||||
dmSSLSocket::SetReceiveTimeout(conn->m_SSLSocket, 1000);
|
||||
#endif
|
||||
dmSocket::SetBlocking(conn->m_Socket, false);
|
||||
|
||||
dmSocket::SetBlocking(conn->m_Socket, false);
|
||||
#endif
|
||||
SetState(conn, STATE_CONNECTED);
|
||||
HandleCallback(conn, EVENT_CONNECTED, 0, 0);
|
||||
}
|
||||
else if (STATE_HANDSHAKE_WRITE == conn->m_State)
|
||||
{
|
||||
if (CheckConnectTimeout(conn))
|
||||
{
|
||||
CLOSE_CONN("Connect sequence timed out");
|
||||
continue;
|
||||
}
|
||||
|
||||
if (conn->m_ConnectionThread)
|
||||
{
|
||||
dmThread::Join(conn->m_ConnectionThread);
|
||||
conn->m_ConnectionThread = 0;
|
||||
}
|
||||
conn->m_Socket = dmConnectionPool::GetSocket(g_Websocket.m_Pool, conn->m_Connection);
|
||||
conn->m_SSLSocket = dmConnectionPool::GetSSLSocket(g_Websocket.m_Pool, conn->m_Connection);
|
||||
Result result = SendClientHandshake(conn);
|
||||
if (RESULT_WOULDBLOCK == result)
|
||||
{
|
||||
@@ -653,52 +771,67 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
|
||||
|
||||
SetState(conn, STATE_HANDSHAKE_READ);
|
||||
}
|
||||
else if (STATE_CREATE == conn->m_State)
|
||||
{
|
||||
if (CheckConnectTimeout(conn))
|
||||
{
|
||||
CLOSE_CONN("Connect sequence timed out");
|
||||
continue;
|
||||
}
|
||||
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
char uri_buffer[dmURI::MAX_URI_LEN];
|
||||
const char* uri;
|
||||
bool no_path = conn->m_Url.m_Path[0] == '\0';
|
||||
bool no_port = conn->m_Url.m_Port == -1;
|
||||
if (no_path && no_port)
|
||||
{
|
||||
dmSnPrintf(uri_buffer, sizeof(uri_buffer), "%s://%s", conn->m_Url.m_Scheme, conn->m_Url.m_Hostname);
|
||||
}
|
||||
else if (no_port)
|
||||
{
|
||||
dmSnPrintf(uri_buffer, sizeof(uri_buffer), "%s://%s%s", conn->m_Url.m_Scheme, conn->m_Url.m_Hostname, conn->m_Url.m_Path);
|
||||
}
|
||||
else if (no_path)
|
||||
{
|
||||
dmSnPrintf(uri_buffer, sizeof(uri_buffer), "%s://%s:%d", conn->m_Url.m_Scheme, conn->m_Url.m_Hostname, conn->m_Url.m_Port);
|
||||
}
|
||||
else {
|
||||
dmSnPrintf(uri_buffer, sizeof(uri_buffer), "%s://%s:%d%s", conn->m_Url.m_Scheme, conn->m_Url.m_Hostname, conn->m_Url.m_Port, conn->m_Url.m_Path);
|
||||
}
|
||||
uri = uri_buffer;
|
||||
|
||||
EmscriptenWebSocketCreateAttributes ws_attrs = {
|
||||
uri,
|
||||
conn->m_Protocol,
|
||||
EM_TRUE
|
||||
};
|
||||
EMSCRIPTEN_WEBSOCKET_T ws = emscripten_websocket_new(&ws_attrs);
|
||||
if (ws < 0)
|
||||
{
|
||||
CLOSE_CONN("Failed to connect to '%s:%d': %d", conn->m_Url.m_Hostname, (int)conn->m_Url.m_Port, ws);
|
||||
continue;
|
||||
}
|
||||
conn->m_WS = ws;
|
||||
|
||||
emscripten_websocket_set_onopen_callback(ws, conn, Emscripten_WebSocketOnOpen);
|
||||
emscripten_websocket_set_onerror_callback(ws, conn, Emscripten_WebSocketOnError);
|
||||
emscripten_websocket_set_onclose_callback(ws, conn, Emscripten_WebSocketOnClose);
|
||||
emscripten_websocket_set_onmessage_callback(ws, conn, Emscripten_WebSocketOnMessage);
|
||||
#else
|
||||
conn->m_ConnectionThread = dmThread::New((dmThread::ThreadStart)ConnectionWorker, 0x80000, conn, "WebSocketConnectionThread");
|
||||
#endif
|
||||
SetState(conn, STATE_CONNECTING);
|
||||
}
|
||||
else if (STATE_CONNECTING == conn->m_State)
|
||||
{
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
conn->m_SSLSocket = dmSSLSocket::INVALID_SOCKET_HANDLE;
|
||||
|
||||
char uri_buffer[dmURI::MAX_URI_LEN];
|
||||
const char* uri;
|
||||
if (conn->m_Url.m_Path[0] != '\0') {
|
||||
dmSnPrintf(uri_buffer, sizeof(uri_buffer), "%s%s", conn->m_Url.m_Hostname, conn->m_Url.m_Path);
|
||||
uri = uri_buffer;
|
||||
} else {
|
||||
uri = conn->m_Url.m_Hostname;
|
||||
}
|
||||
|
||||
dmSocket::Address address;
|
||||
dmSocket::Result sr = dmSocket::GetHostByName(uri, &address, true, false);
|
||||
if (dmSocket::RESULT_OK != sr) {
|
||||
CLOSE_CONN("Failed to get address from host name '%s': %s", uri, dmSocket::ResultToString(sr));
|
||||
continue;
|
||||
}
|
||||
|
||||
sr = dmSocket::New(address.m_family, dmSocket::TYPE_STREAM, dmSocket::PROTOCOL_TCP, &conn->m_Socket);
|
||||
if (dmSocket::RESULT_OK != sr) {
|
||||
CLOSE_CONN("Failed to create socket for '%s': %s", conn->m_Url.m_Hostname, dmSocket::ResultToString(sr));
|
||||
continue;
|
||||
}
|
||||
|
||||
sr = dmSocket::Connect(conn->m_Socket, address, conn->m_Url.m_Port);
|
||||
if (dmSocket::RESULT_OK != sr) {
|
||||
CLOSE_CONN("Failed to connect to '%s:%d': %s", conn->m_Url.m_Hostname, (int)conn->m_Url.m_Port, dmSocket::ResultToString(sr));
|
||||
continue;
|
||||
}
|
||||
#else
|
||||
dmSocket::Result sr;
|
||||
int timeout = g_Websocket.m_Timeout;
|
||||
dmConnectionPool::Result pool_result = dmConnectionPool::Dial(g_Websocket.m_Pool, conn->m_Url.m_Hostname, conn->m_Url.m_Port, g_Websocket.m_Channel, conn->m_SSL, timeout, &conn->m_Connection, &sr);
|
||||
if (dmConnectionPool::RESULT_OK != pool_result)
|
||||
if (CheckConnectTimeout(conn))
|
||||
{
|
||||
CLOSE_CONN("Failed to open connection: %s", dmSocket::ResultToString(sr));
|
||||
CLOSE_CONN("Connect sequence timed out");
|
||||
continue;
|
||||
}
|
||||
conn->m_Socket = dmConnectionPool::GetSocket(g_Websocket.m_Pool, conn->m_Connection);
|
||||
conn->m_SSLSocket = dmConnectionPool::GetSSLSocket(g_Websocket.m_Pool, conn->m_Connection);
|
||||
#endif
|
||||
|
||||
SetState(conn, STATE_HANDSHAKE_WRITE);
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -13,6 +13,10 @@
|
||||
|
||||
#if defined(HAVE_WSLAY)
|
||||
#include <wslay/wslay.h>
|
||||
#endif
|
||||
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
#include "emscripten/websocket.h"
|
||||
#endif
|
||||
|
||||
#include <dmsdk/dlib/connection_pool.h>
|
||||
@@ -20,6 +24,7 @@
|
||||
#include <dmsdk/dlib/dns.h>
|
||||
#include <dmsdk/dlib/uri.h>
|
||||
#include <dmsdk/dlib/array.h>
|
||||
#include <dmsdk/dlib/thread.h>
|
||||
|
||||
namespace dmCrypt
|
||||
{
|
||||
@@ -35,10 +40,12 @@ namespace dmWebsocket
|
||||
|
||||
enum State
|
||||
{
|
||||
STATE_CREATE,
|
||||
STATE_CONNECTING,
|
||||
STATE_HANDSHAKE_WRITE,
|
||||
STATE_HANDSHAKE_READ,
|
||||
STATE_CONNECTED,
|
||||
STATE_DISCONNECTING,
|
||||
STATE_DISCONNECTED,
|
||||
};
|
||||
|
||||
@@ -66,24 +73,58 @@ namespace dmWebsocket
|
||||
MESSAGE_TYPE_CLOSE = 1,
|
||||
};
|
||||
|
||||
enum DataType
|
||||
{
|
||||
DATA_TYPE_BINARY = 0,
|
||||
DATA_TYPE_TEXT = 1,
|
||||
};
|
||||
|
||||
struct Message
|
||||
{
|
||||
uint32_t m_Length:30;
|
||||
uint32_t m_Type:2;
|
||||
};
|
||||
|
||||
struct HttpHeader
|
||||
{
|
||||
const char* m_Key;
|
||||
const char* m_Value;
|
||||
HttpHeader(const char* key, const char* value);
|
||||
~HttpHeader();
|
||||
};
|
||||
|
||||
struct HandshakeResponse
|
||||
{
|
||||
int m_HttpMajor;
|
||||
int m_HttpMinor;
|
||||
int m_ResponseStatusCode;
|
||||
int m_BodyOffset;
|
||||
dmArray<HttpHeader*> m_Headers;
|
||||
|
||||
~HandshakeResponse();
|
||||
HttpHeader* GetHeader(const char* header);
|
||||
};
|
||||
|
||||
|
||||
struct WebsocketConnection
|
||||
{
|
||||
dmScript::LuaCallbackInfo* m_Callback;
|
||||
#if defined(HAVE_WSLAY)
|
||||
wslay_event_context_ptr m_Ctx;
|
||||
#endif
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
EMSCRIPTEN_WEBSOCKET_T m_WS;
|
||||
#endif
|
||||
dmURI::Parts m_Url;
|
||||
dmConnectionPool::HConnection m_Connection;
|
||||
dmSocket::Socket m_Socket;
|
||||
dmSSLSocket::Socket m_SSLSocket;
|
||||
dmThread::Thread m_ConnectionThread;
|
||||
dmArray<Message> m_Messages; // lengths of the messages in the data buffer
|
||||
uint64_t m_ConnectTimeout;
|
||||
uint8_t m_Key[16];
|
||||
const char* m_Protocol;
|
||||
const char* m_CustomHeaders;
|
||||
State m_State;
|
||||
char* m_Buffer;
|
||||
int m_BufferSize;
|
||||
@@ -91,7 +132,8 @@ namespace dmWebsocket
|
||||
Result m_Status;
|
||||
uint8_t m_SSL:1;
|
||||
uint8_t m_HasHandshakeData:1;
|
||||
uint8_t :6;
|
||||
uint8_t :7;
|
||||
HandshakeResponse* m_HandshakeResponse;
|
||||
};
|
||||
|
||||
// Set error message
|
||||
@@ -101,6 +143,9 @@ namespace dmWebsocket
|
||||
Result SetStatus(WebsocketConnection* conn, Result status, const char* fmt, ...);
|
||||
#endif
|
||||
|
||||
// Set socket state
|
||||
void SetState(WebsocketConnection* conn, State state);
|
||||
|
||||
// Communication
|
||||
dmSocket::Result Send(WebsocketConnection* conn, const char* buffer, int length, int* out_sent_bytes);
|
||||
dmSocket::Result Receive(WebsocketConnection* conn, void* buffer, int length, int* received_bytes);
|
||||
@@ -111,6 +156,9 @@ namespace dmWebsocket
|
||||
Result ReceiveHeaders(WebsocketConnection* conn);
|
||||
Result VerifyHeaders(WebsocketConnection* conn);
|
||||
|
||||
// Callback to Lua
|
||||
void HandleCallback(WebsocketConnection* conn, int event, int msg_offset, int msg_length);
|
||||
|
||||
// Messages
|
||||
Result PushMessage(WebsocketConnection* conn, MessageType type, int length, const uint8_t* msg);
|
||||
|
||||
@@ -126,6 +174,12 @@ namespace dmWebsocket
|
||||
int WSL_GenmaskCallback(wslay_event_context_ptr ctx, uint8_t *buf, size_t len, void *user_data);
|
||||
const char* WSL_ResultToString(int err);
|
||||
#endif
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
EM_BOOL Emscripten_WebSocketOnOpen(int eventType, const EmscriptenWebSocketOpenEvent *websocketEvent, void *userData);
|
||||
EM_BOOL Emscripten_WebSocketOnError(int eventType, const EmscriptenWebSocketErrorEvent *websocketEvent, void *userData);
|
||||
EM_BOOL Emscripten_WebSocketOnClose(int eventType, const EmscriptenWebSocketCloseEvent *websocketEvent, void *userData);
|
||||
EM_BOOL Emscripten_WebSocketOnMessage(int eventType, const EmscriptenWebSocketMessageEvent *websocketEvent, void *userData);
|
||||
#endif
|
||||
|
||||
// Random numbers (PCG)
|
||||
typedef struct { uint64_t state; uint64_t inc; } pcg32_random_t;
|
||||
@@ -138,17 +192,5 @@ namespace dmWebsocket
|
||||
#else
|
||||
void DebugLog(int level, const char* fmt, ...);
|
||||
#endif
|
||||
|
||||
void DebugPrint(int level, const char* msg, const void* _bytes, uint32_t num_bytes);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
Reference in New Issue
Block a user