Use the Emscripten websocket library instead of POSIX socket emulation (#33)

* Switched to direct javascript websockets

* Skip the null termination on text messages when pushing

* Moved Emscripten callbacks and some other PR improvements

* STATE_CONNECT -> STATE_CREATE

* Changed disconnect logic

* Review feedback
This commit is contained in:
Björn Ritzl 2021-02-18 22:13:53 +01:00 committed by GitHub
parent b3afb9a276
commit efe9115413
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6 changed files with 724 additions and 88 deletions

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@ -14,4 +14,3 @@ _dependencies = https://github.com/GameAnalytics/defold-openssl/archive/1.0.0.zi
[library]
include_dirs = websocket

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/*
* Copyright 2018 The Emscripten Authors. All rights reserved.
* Emscripten is available under two separate licenses, the MIT license and the
* University of Illinois/NCSA Open Source License. Both these licenses can be
* found in the LICENSE file.
*/
#pragma once
#include <stdint.h>
#include <memory.h>
#include <emscripten/emscripten.h>
#include <emscripten/html5.h>
#ifdef __cplusplus
extern "C" {
#endif
#define EMSCRIPTEN_WEBSOCKET_T int
// Returns the WebSocket.readyState field into readyState. readyState must not be a null pointer.
EMSCRIPTEN_RESULT emscripten_websocket_get_ready_state(EMSCRIPTEN_WEBSOCKET_T socket, unsigned short *readyState);
// Returns the WebSocket.bufferedAmount field into bufferedAmount. bufferedAmount must not be a null pointer.
EMSCRIPTEN_RESULT emscripten_websocket_get_buffered_amount(EMSCRIPTEN_WEBSOCKET_T socket, unsigned long long *bufferedAmount);
// Writes the WebSocket.url field as a UTF-8 string to the memory area pointed by url. The memory area must contain at least urlLength bytes of free space. If this memory area cannot
// fit the url string, it will be truncated. Call emscripten_websocket_get_url_length() to determine how large memory area will be required to store the url.
// url must not be a null pointer.
EMSCRIPTEN_RESULT emscripten_websocket_get_url(EMSCRIPTEN_WEBSOCKET_T socket, char *url, int urlLength);
// Returns the byte length needed to store WebSocket.url string in Wasm heap. This length can be passed to emscripten_websocket_get_url as it includes the null byte in the count.
// urlLength must not be a null pointer.
EMSCRIPTEN_RESULT emscripten_websocket_get_url_length(EMSCRIPTEN_WEBSOCKET_T socket, int *urlLength);
// Similar to emscripten_websocket_get_url(), but returns WebSocket.extensions field instead.
EMSCRIPTEN_RESULT emscripten_websocket_get_extensions(EMSCRIPTEN_WEBSOCKET_T socket, char *extensions, int extensionsLength);
EMSCRIPTEN_RESULT emscripten_websocket_get_extensions_length(EMSCRIPTEN_WEBSOCKET_T socket, int *extensionsLength);
// Similar to emscripten_websocket_get_url(), but returns WebSocket.protocol field instead.
EMSCRIPTEN_RESULT emscripten_websocket_get_protocol(EMSCRIPTEN_WEBSOCKET_T socket, char *protocol, int protocolLength);
EMSCRIPTEN_RESULT emscripten_websocket_get_protocol_length(EMSCRIPTEN_WEBSOCKET_T socket, int *protocolLength);
typedef struct EmscriptenWebSocketOpenEvent {
EMSCRIPTEN_WEBSOCKET_T socket;
} EmscriptenWebSocketOpenEvent;
typedef EM_BOOL (*em_websocket_open_callback_func)(int eventType, const EmscriptenWebSocketOpenEvent *websocketEvent, void *userData);
EMSCRIPTEN_RESULT emscripten_websocket_set_onopen_callback_on_thread(EMSCRIPTEN_WEBSOCKET_T socket, void *userData, em_websocket_open_callback_func callback, pthread_t targetThread);
typedef struct EmscriptenWebSocketMessageEvent {
EMSCRIPTEN_WEBSOCKET_T socket;
uint8_t *data;
uint32_t numBytes;
EM_BOOL isText;
} EmscriptenWebSocketMessageEvent;
typedef EM_BOOL (*em_websocket_message_callback_func)(int eventType, const EmscriptenWebSocketMessageEvent *websocketEvent, void *userData);
EMSCRIPTEN_RESULT emscripten_websocket_set_onmessage_callback_on_thread(EMSCRIPTEN_WEBSOCKET_T socket, void *userData, em_websocket_message_callback_func callback, pthread_t targetThread);
typedef struct EmscriptenWebSocketErrorEvent {
EMSCRIPTEN_WEBSOCKET_T socket;
} EmscriptenWebSocketErrorEvent;
typedef EM_BOOL (*em_websocket_error_callback_func)(int eventType, const EmscriptenWebSocketErrorEvent *websocketEvent, void *userData);
EMSCRIPTEN_RESULT emscripten_websocket_set_onerror_callback_on_thread(EMSCRIPTEN_WEBSOCKET_T socket, void *userData, em_websocket_error_callback_func callback, pthread_t targetThread);
typedef struct EmscriptenWebSocketCloseEvent {
EMSCRIPTEN_WEBSOCKET_T socket;
EM_BOOL wasClean;
unsigned short code;
char reason[512]; // WebSockets spec enforces this can be max 123 characters, so as UTF-8 at most 123*4 bytes < 512.
} EmscriptenWebSocketCloseEvent;
typedef EM_BOOL (*em_websocket_close_callback_func)(int eventType, const EmscriptenWebSocketCloseEvent *websocketEvent, void *userData);
EMSCRIPTEN_RESULT emscripten_websocket_set_onclose_callback_on_thread(EMSCRIPTEN_WEBSOCKET_T socket, void *userData, em_websocket_close_callback_func callback, pthread_t targetThread);
#define emscripten_websocket_set_onopen_callback(socket, userData, callback) emscripten_websocket_set_onopen_callback_on_thread( (socket), (userData), (callback), EM_CALLBACK_THREAD_CONTEXT_CALLING_THREAD)
#define emscripten_websocket_set_onerror_callback(socket, userData, callback) emscripten_websocket_set_onerror_callback_on_thread( (socket), (userData), (callback), EM_CALLBACK_THREAD_CONTEXT_CALLING_THREAD)
#define emscripten_websocket_set_onclose_callback(socket, userData, callback) emscripten_websocket_set_onclose_callback_on_thread( (socket), (userData), (callback), EM_CALLBACK_THREAD_CONTEXT_CALLING_THREAD)
#define emscripten_websocket_set_onmessage_callback(socket, userData, callback) emscripten_websocket_set_onmessage_callback_on_thread((socket), (userData), (callback), EM_CALLBACK_THREAD_CONTEXT_CALLING_THREAD)
typedef struct EmscriptenWebSocketCreateAttributes {
// The target URL to connect to. This string can point to a stack local variable, the string is read immediately at a call to emscripten_websocket_new().
const char *url;
// A comma-separated list of protocol strings. Set to e.g. "binary,base64" to create a WebSocket connection with two supported protocols "binary" and "base64".
// Be careful to avoid leading and trailing spaces, e.g. "binary, base64" may not be interpreted properly.
// This string can point to a stack local variable, the string is read immediately at a call to emscripten_websocket_new().
const char *protocols;
// If true, the created socket will reside on the main browser thread. If false, the created socket is bound to the calling thread.
// If you want to share the created EMSCRIPTEN_WEBSOCKET_T structure across multiple threads, or are running your own main loop in the
// pthread that you create the socket, set createOnMainThread to true. If the created WebSocket only needs to be accessible on the thread
// that created it, and the creating thread is an event based thread (meaning it regularly yields back to the browser event loop), then
// it is more efficient to set this to false.
EM_BOOL createOnMainThread;
} EmscriptenWebSocketCreateAttributes;
//extern void emscripten_websocket_init_create_attributes(EmscriptenWebSocketCreateAttributes *attributes);
#define emscripten_websocket_init_create_attributes(attributes) do { memset((attributes), 0, sizeof(EmscriptenWebSocketCreateAttributes)); } while(0)
// Returns true if WebSockets are supported by the current browser
EM_BOOL emscripten_websocket_is_supported(void);
// Creates a new WebSocket and connects it to the given remote host.
// If the return value of this function is > 0, the function has succeeded and the return value represents a handle to the WebSocket object.
// If the return value of this function is < 0, then the function has failed, and the return value can be interpreted as a EMSCRIPTEN_RESULT code
// representing the cause of the failure. If the function returns 0, then the call has failed with an unknown reason (build with -s WEBSOCKET_DEBUG=1 for more information)
EMSCRIPTEN_WEBSOCKET_T emscripten_websocket_new(EmscriptenWebSocketCreateAttributes *createAttributes);
// Sends the given string of null-delimited UTF8 encoded text data to the connected server.
EMSCRIPTEN_RESULT emscripten_websocket_send_utf8_text(EMSCRIPTEN_WEBSOCKET_T socket, const char *textData);
// Sends the given block of raw memory data out to the connected server.
EMSCRIPTEN_RESULT emscripten_websocket_send_binary(EMSCRIPTEN_WEBSOCKET_T socket, void *binaryData, uint32_t dataLength);
// Closes the specified WebSocket. N.B.: the meaning of "closing" a WebSocket means "eager read/lazy write"-closing the socket. That is, all still
// pending untransferred outbound bytes will continue to transfer out, but after calling close on the socket, any pending bytes still in the process
// of being received will never be available. See https://html.spec.whatwg.org/multipage/web-sockets.html#dom-websocket-sclose
// After calling close(), it is no longer possible to send() on the WebSocket to send more bytes.
EMSCRIPTEN_RESULT emscripten_websocket_close(EMSCRIPTEN_WEBSOCKET_T socket, unsigned short code, const char *reason);
// Releases the given WebSocket object and all associated allocated memory for garbage collection. This effectively frees the socket handle, after calling
// this function the given handle no longer exists.
EMSCRIPTEN_RESULT emscripten_websocket_delete(EMSCRIPTEN_WEBSOCKET_T socket);
// This function close()s and releases all created WebSocket connections for the current thread. You can call this at application exit time to enforce
// teardown of all active sockets, although it is optional. When a pthread terminates, it will call this function to delete all active connections bound to
// that specific pthread (sockets created with createOnMainThread=false). Any WebSockets created by a pthread with createOnMainThread=true will remain alive
// even after the pthread quits, although be warned that if the target thread that was registered to handle events for a given WebSocket quits, then those
// events will stop from being delivered altogether.
void emscripten_websocket_deinitialize(void);
#ifdef __cplusplus
} // ~extern "C"
#endif

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/**
* @license
* Copyright 2018 The Emscripten Authors
* SPDX-License-Identifier: MIT
*/
var LibraryWebSocket = {
$WS: {
sockets: [null],
socketEvent: null
},
emscripten_websocket_get_ready_state__deps: ['$WS'],
emscripten_websocket_get_ready_state__proxy: 'sync',
emscripten_websocket_get_ready_state__sig: 'iii',
emscripten_websocket_get_ready_state: function(socketId, readyState) {
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_get_ready_state(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
{{{ makeSetValue('readyState', '0', 'socket.readyState', 'i16') }}};
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_get_buffered_amount__deps: ['$WS'],
emscripten_websocket_get_buffered_amount__proxy: 'sync',
emscripten_websocket_get_buffered_amount__sig: 'iii',
emscripten_websocket_get_buffered_amount: function(socketId, bufferedAmount) {
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_get_buffered_amount(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
{{{ makeSetValue('bufferedAmount', '0', 'socket.bufferedAmount', 'i64') }}};
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_get_extensions__deps: ['$WS'],
emscripten_websocket_get_extensions__proxy: 'sync',
emscripten_websocket_get_extensions__sig: 'iiii',
emscripten_websocket_get_extensions: function(socketId, extensions, extensionsLength) {
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_get_extensions(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
if (!extensions) return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_PARAM') }}};
stringToUTF8(socket.extensions, extensions, extensionsLength);
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_get_extensions_length__deps: ['$WS'],
emscripten_websocket_get_extensions_length__proxy: 'sync',
emscripten_websocket_get_extensions_length__sig: 'iii',
emscripten_websocket_get_extensions_length: function(socketId, extensionsLength) {
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_get_extensions_length(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
if (!extensionsLength) return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_PARAM') }}};
{{{ makeSetValue('extensionsLength', '0', 'lengthBytesUTF8(socket.extensions)+1', 'i32') }}};
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_get_protocol__deps: ['$WS'],
emscripten_websocket_get_protocol__proxy: 'sync',
emscripten_websocket_get_protocol__sig: 'iiii',
emscripten_websocket_get_protocol: function(socketId, protocol, protocolLength) {
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_get_protocol(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
if (!protocol) return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_PARAM') }}};
stringToUTF8(socket.protocol, protocol, protocolLength);
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_get_protocol_length__deps: ['$WS'],
emscripten_websocket_get_protocol_length__proxy: 'sync',
emscripten_websocket_get_protocol_length__sig: 'iii',
emscripten_websocket_get_protocol_length: function(socketId, protocolLength) {
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_get_protocol_length(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
if (!protocolLength) return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_PARAM') }}};
{{{ makeSetValue('protocolLength', '0', 'lengthBytesUTF8(socket.protocol)+1', 'i32') }}};
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_get_url__deps: ['$WS'],
emscripten_websocket_get_url__proxy: 'sync',
emscripten_websocket_get_url__sig: 'iiii',
emscripten_websocket_get_url: function(socketId, url, urlLength) {
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_get_url(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
if (!url) return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_PARAM') }}};
stringToUTF8(socket.url, url, urlLength);
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_get_url_length__deps: ['$WS'],
emscripten_websocket_get_url_length__proxy: 'sync',
emscripten_websocket_get_url_length__sig: 'iii',
emscripten_websocket_get_url_length: function(socketId, urlLength) {
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_get_url_length(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
if (!urlLength) return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_PARAM') }}};
{{{ makeSetValue('urlLength', '0', 'lengthBytesUTF8(socket.url)+1', 'i32') }}};
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_set_onopen_callback_on_thread__deps: ['$WS'],
emscripten_websocket_set_onopen_callback_on_thread__proxy: 'sync',
emscripten_websocket_set_onopen_callback_on_thread__sig: 'iiiii',
emscripten_websocket_set_onopen_callback_on_thread: function(socketId, userData, callbackFunc, thread) {
// TODO:
// if (thread == {{{ cDefine('EM_CALLBACK_THREAD_CONTEXT_CALLING_THREAD') }}} ||
// (thread == _pthread_self()) return emscripten_websocket_set_onopen_callback_on_calling_thread(socketId, userData, callbackFunc);
if (!WS.socketEvent) WS.socketEvent = _malloc(1024); // TODO: sizeof(EmscriptenWebSocketCloseEvent), which is the largest event struct
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_set_onopen_callback(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_set_onopen_callback(socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
#endif
socket.onopen = function(e) {
#if WEBSOCKET_DEBUG
console.error('websocket event "open": socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
#endif
HEAPU32[WS.socketEvent>>2] = socketId;
{{{ makeDynCall('iiii', 'callbackFunc') }}}(0/*TODO*/, WS.socketEvent, userData);
}
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_set_onerror_callback_on_thread__deps: ['$WS'],
emscripten_websocket_set_onerror_callback_on_thread__proxy: 'sync',
emscripten_websocket_set_onerror_callback_on_thread__sig: 'iiiii',
emscripten_websocket_set_onerror_callback_on_thread: function(socketId, userData, callbackFunc, thread) {
if (!WS.socketEvent) WS.socketEvent = _malloc(1024); // TODO: sizeof(EmscriptenWebSocketCloseEvent), which is the largest event struct
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_set_onerror_callback(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_set_onerror_callback(socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
#endif
socket.onerror = function(e) {
#if WEBSOCKET_DEBUG
console.error('websocket event "error": socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
#endif
HEAPU32[WS.socketEvent>>2] = socketId;
{{{ makeDynCall('iiii', 'callbackFunc') }}}(0/*TODO*/, WS.socketEvent, userData);
}
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_set_onclose_callback_on_thread__deps: ['$WS'],
emscripten_websocket_set_onclose_callback_on_thread__proxy: 'sync',
emscripten_websocket_set_onclose_callback_on_thread__sig: 'iiiii',
emscripten_websocket_set_onclose_callback_on_thread: function(socketId, userData, callbackFunc, thread) {
if (!WS.socketEvent) WS.socketEvent = _malloc(1024); // TODO: sizeof(EmscriptenWebSocketCloseEvent), which is the largest event struct
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_set_onclose_callback(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_set_onclose_callback(socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
#endif
socket.onclose = function(e) {
#if WEBSOCKET_DEBUG
console.error('websocket event "close": socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
#endif
HEAPU32[WS.socketEvent>>2] = socketId;
HEAPU32[(WS.socketEvent+4)>>2] = e.wasClean;
HEAPU32[(WS.socketEvent+8)>>2] = e.code;
stringToUTF8(e.reason, HEAPU32[(WS.socketEvent+10)>>2], 512);
{{{ makeDynCall('iiii', 'callbackFunc') }}}(0/*TODO*/, WS.socketEvent, userData);
}
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_set_onmessage_callback_on_thread__deps: ['$WS'],
emscripten_websocket_set_onmessage_callback_on_thread__proxy: 'sync',
emscripten_websocket_set_onmessage_callback_on_thread__sig: 'iiiii',
emscripten_websocket_set_onmessage_callback_on_thread: function(socketId, userData, callbackFunc, thread) {
if (!WS.socketEvent) WS.socketEvent = _malloc(1024); // TODO: sizeof(EmscriptenWebSocketCloseEvent), which is the largest event struct
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_set_onmessage_callback(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_set_onmessage_callback(socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
#endif
socket.onmessage = function(e) {
#if WEBSOCKET_DEBUG == 2
console.error('websocket event "message": socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
#endif
HEAPU32[WS.socketEvent>>2] = socketId;
if (typeof e.data === 'string') {
var len = lengthBytesUTF8(e.data)+1;
var buf = _malloc(len);
stringToUTF8(e.data, buf, len);
#if WEBSOCKET_DEBUG
var s = (e.data.length < 256) ? e.data : (e.data.substr(0, 256) + ' (' + (e.data.length-256) + ' more characters)');
console.error('WebSocket onmessage, received data: "' + e.data + '", ' + e.data.length + ' chars, ' + len + ' bytes encoded as UTF-8: "' + s + '"');
#endif
HEAPU32[(WS.socketEvent+12)>>2] = 1; // text data
} else {
var len = e.data.byteLength;
var buf = _malloc(len);
HEAP8.set(new Uint8Array(e.data), buf);
#if WEBSOCKET_DEBUG
var s = 'WebSocket onmessage, received data: ' + len + ' bytes of binary:';
for(var i = 0; i < Math.min(len, 256); ++i) s += ' ' + HEAPU8[buf+i].toString(16);
s += ', "';
for(var i = 0; i < Math.min(len, 256); ++i) s += (HEAPU8[buf+i] >= 32 && HEAPU8[buf+i] <= 127) ? String.fromCharCode(HEAPU8[buf+i]) : '\uFFFD';
s += '"';
if (len > 256) s + ' ... (' + (len - 256) + ' more bytes)';
console.error(s);
#endif
HEAPU32[(WS.socketEvent+12)>>2] = 0; // binary data
}
HEAPU32[(WS.socketEvent+4)>>2] = buf;
HEAPU32[(WS.socketEvent+8)>>2] = len;
{{{ makeDynCall('iiii', 'callbackFunc') }}}(0/*TODO*/, WS.socketEvent, userData);
_free(buf);
}
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_new__deps: ['$WS'],
emscripten_websocket_new__proxy: 'sync',
emscripten_websocket_new__sig: 'ii',
emscripten_websocket_new: function(createAttributes) {
if (typeof WebSocket === 'undefined') {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_new(): WebSocket API is not supported by current browser)');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_NOT_SUPPORTED') }}};
}
if (!createAttributes) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_new(): Missing required "createAttributes" function parameter!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_PARAM') }}};
}
var createAttrs = createAttributes>>2;
var url = UTF8ToString(HEAP32[createAttrs]);
var protocols = HEAP32[createAttrs+1];
// TODO: Add support for createOnMainThread==false; currently all WebSocket connections are created on the main thread.
// var createOnMainThread = HEAP32[createAttrs+2];
var socket = protocols ? new WebSocket(url, UTF8ToString(protocols).split(',')) : new WebSocket(url);
// We always marshal received WebSocket data back to Wasm, so enable receiving the data as arraybuffers for easy marshalling.
socket.binaryType = 'arraybuffer';
// TODO: While strictly not necessary, this ID would be good to be unique across all threads to avoid confusion.
var socketId = WS.sockets.length;
WS.sockets[socketId] = socket;
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_new(url='+url+', protocols=' + (protocols?UTF8ToString(protocols).split(','):'null') + '): created socket ID ' + socketId + ')');
#endif
return socketId;
},
emscripten_websocket_send_utf8_text__deps: ['$WS'],
emscripten_websocket_send_utf8_text__proxy: 'sync',
emscripten_websocket_send_utf8_text__sig: 'iii',
emscripten_websocket_send_utf8_text: function(socketId, textData) {
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_send_utf8_text(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
var str = UTF8ToString(textData);
#if WEBSOCKET_DEBUG == 2
console.error('emscripten_websocket_send_utf8_text(socketId='+socketId+',textData='+ str.length + ' chars, "' + str +'")');
#else
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_send_utf8_text(socketId='+socketId+',textData='+ str.length + ' chars, "' + ((str.length > 8) ? (str.substring(0,8) + '...') : str) + '")');
#endif
#endif
socket.send(str);
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_send_binary__deps: ['$WS'],
emscripten_websocket_send_binary__proxy: 'sync',
emscripten_websocket_send_binary__sig: 'iiii',
emscripten_websocket_send_binary: function(socketId, binaryData, dataLength) {
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_send_binary(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
#if WEBSOCKET_DEBUG
var s = 'data: ' + dataLength + ' bytes of binary:';
for(var i = 0; i < Math.min(dataLength, 256); ++i) s += ' '+ HEAPU8[binaryData+i].toString(16);
s += ', "';
for(var i = 0; i < Math.min(dataLength, 256); ++i) s += (HEAPU8[binaryData+i] >= 32 && HEAPU8[binaryData+i] <= 127) ? String.fromCharCode(HEAPU8[binaryData+i]) : '\uFFFD';
s += '"';
if (dataLength > 256) s + ' ... (' + (dataLength - 256) + ' more bytes)';
console.error('emscripten_websocket_send_binary(socketId='+socketId+',binaryData='+binaryData+ ',dataLength='+dataLength+'), ' + s);
#endif
#if USE_PTHREADS
// TODO: This is temporary to cast a shared Uint8Array to a non-shared Uint8Array. This could be removed if WebSocket API is improved
// to allow passing in views to SharedArrayBuffers
socket.send(new Uint8Array({{{ makeHEAPView('U8', 'binaryData', 'binaryData+dataLength') }}}));
#else
socket.send({{{ makeHEAPView('U8', 'binaryData', 'binaryData+dataLength') }}});
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_close__deps: ['$WS'],
emscripten_websocket_close__proxy: 'sync',
emscripten_websocket_close__sig: 'iiii',
emscripten_websocket_close: function(socketId, code, reason) {
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_close(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
var reasonStr = reason ? UTF8ToString(reason) : undefined;
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_close(socketId='+socketId+',code='+code+',reason='+reasonStr+')');
#endif
// According to WebSocket specification, only close codes that are recognized have integer values
// 1000-4999, with 3000-3999 and 4000-4999 denoting user-specified close codes:
// https://developer.mozilla.org/en-US/docs/Web/API/CloseEvent#Status_codes
// Therefore be careful to call the .close() function with exact number and types of parameters.
// Coerce code==0 to undefined, since Wasm->JS call can only marshal integers, and 0 is not allowed.
if (reason) socket.close(code || undefined, UTF8ToString(reason));
else if (code) socket.close(code);
else socket.close();
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_delete__deps: ['$WS'],
emscripten_websocket_delete__proxy: 'sync',
emscripten_websocket_delete__sig: 'ii',
emscripten_websocket_delete: function(socketId) {
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_delete(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_delete(socketId='+socketId+')');
#endif
socket.onopen = socket.onerror = socket.onclose = socket.onmessage = null;
delete WS.sockets[socket];
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_is_supported__proxy: 'sync',
emscripten_websocket_is_supported__sig: 'i',
emscripten_websocket_is_supported: function() {
return typeof WebSocket !== 'undefined';
},
emscripten_websocket_deinitialize__deps: ['$WS'],
emscripten_websocket_deinitialize__proxy: 'sync',
emscripten_websocket_deinitialize__sig: 'v',
emscripten_websocket_deinitialize__deps: ['emscripten_websocket_delete'],
emscripten_websocket_deinitialize: function() {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_deinitialize()');
#endif
for(var i in WS.sockets) {
var socket = WS.sockets[i];
if (socket) {
socket.close();
_emscripten_websocket_delete(i);
}
}
WS.sockets = [];
}
}
mergeInto(LibraryManager.library, LibraryWebSocket);

View File

@ -0,0 +1,42 @@
#include "websocket.h"
#if defined(__EMSCRIPTEN__)
namespace dmWebsocket
{
EM_BOOL Emscripten_WebSocketOnOpen(int eventType, const EmscriptenWebSocketOpenEvent *websocketEvent, void *userData) {
DebugLog(1, "WebSocket OnOpen");
WebsocketConnection* conn = (WebsocketConnection*)userData;
SetState(conn, STATE_CONNECTED);
HandleCallback(conn, EVENT_CONNECTED, 0, 0);
return EM_TRUE;
}
EM_BOOL Emscripten_WebSocketOnError(int eventType, const EmscriptenWebSocketErrorEvent *websocketEvent, void *userData) {
DebugLog(1, "WebSocket OnError");
WebsocketConnection* conn = (WebsocketConnection*)userData;
conn->m_Status = RESULT_ERROR;
SetState(conn, STATE_DISCONNECTED);
return EM_TRUE;
}
EM_BOOL Emscripten_WebSocketOnClose(int eventType, const EmscriptenWebSocketCloseEvent *websocketEvent, void *userData) {
DebugLog(1, "WebSocket OnClose");
WebsocketConnection* conn = (WebsocketConnection*)userData;
PushMessage(conn, MESSAGE_TYPE_CLOSE, 0, 0);
SetState(conn, STATE_DISCONNECTED);
return EM_TRUE;
}
EM_BOOL Emscripten_WebSocketOnMessage(int eventType, const EmscriptenWebSocketMessageEvent *websocketEvent, void *userData) {
DebugLog(1, "WebSocket OnMessage");
WebsocketConnection* conn = (WebsocketConnection*)userData;
int length = websocketEvent->numBytes;
if (websocketEvent->isText)
{
length--;
}
PushMessage(conn, MESSAGE_TYPE_NORMAL, length, websocketEvent->data);
return EM_TRUE;
}
} // namespace
#endif // __EMSCRIPTEN__

View File

@ -13,6 +13,7 @@
#if defined(__EMSCRIPTEN__)
#include <emscripten/emscripten.h> // for EM_ASM
#include <emscripten/websocket.h>
#endif
#if defined(WIN32)
@ -53,10 +54,12 @@ const char* ResultToString(Result err)
const char* StateToString(State err)
{
switch(err) {
STRING_CASE(STATE_CREATE);
STRING_CASE(STATE_CONNECTING);
STRING_CASE(STATE_HANDSHAKE_WRITE);
STRING_CASE(STATE_HANDSHAKE_READ);
STRING_CASE(STATE_CONNECTED);
STRING_CASE(STATE_DISCONNECTING);
STRING_CASE(STATE_DISCONNECTED);
default: return "Unknown error";
};
@ -136,7 +139,7 @@ void DebugPrint(int level, const char* msg, const void* _bytes, uint32_t num_byt
CloseConnection(conn);
static void SetState(WebsocketConnection* conn, State state)
void SetState(WebsocketConnection* conn, State state)
{
State prev_state = conn->m_State;
if (prev_state != state)
@ -166,8 +169,6 @@ Result SetStatus(WebsocketConnection* conn, Result status, const char* format, .
// ***************************************************************************************************
// LUA functions
static WebsocketConnection* CreateConnection(const char* url)
{
WebsocketConnection* conn = new WebsocketConnection;
@ -183,7 +184,7 @@ static WebsocketConnection* CreateConnection(const char* url)
strcpy(conn->m_Url.m_Scheme, "wss");
conn->m_SSL = strcmp(conn->m_Url.m_Scheme, "wss") == 0 ? 1 : 0;
conn->m_State = STATE_CONNECTING;
conn->m_State = STATE_CREATE;
conn->m_Callback = 0;
conn->m_Connection = 0;
@ -196,6 +197,9 @@ static WebsocketConnection* CreateConnection(const char* url)
#if defined(HAVE_WSLAY)
conn->m_Ctx = 0;
#endif
#if defined(__EMSCRIPTEN__)
conn->m_WS = 0;
#endif
return conn;
}
@ -214,10 +218,9 @@ static void DestroyConnection(WebsocketConnection* conn)
dmScript::DestroyCallback(conn->m_Callback);
#if defined(__EMSCRIPTEN__)
if (conn->m_Socket != dmSocket::INVALID_SOCKET_HANDLE) {
// We would normally do a shutdown() first, but Emscripten returns ENOSYS
//dmSocket::Shutdown(conn->m_Socket, dmSocket::SHUTDOWNTYPE_READWRITE);
dmSocket::Delete(conn->m_Socket);
if (conn->m_WS)
{
emscripten_websocket_delete(conn->m_WS);
}
#else
if (conn->m_Connection)
@ -239,21 +242,32 @@ static void CloseConnection(WebsocketConnection* conn)
// we want it to send this message in the polling
if (conn->m_State == STATE_CONNECTED) {
#if defined(HAVE_WSLAY)
// close the connection and immediately transition to the DISCONNECTED
// state
WSL_Close(conn->m_Ctx);
SetState(conn, STATE_DISCONNECTED);
#else
// start disconnecting by closing the WebSocket through the JS API
// we transition to the DISCONNECTED state when we receive the
// Emscripten callback that the connection has closed
emscripten_websocket_close(conn->m_WS, 1000, "CloseConnection");
SetState(conn, STATE_DISCONNECTING);
#endif
}
SetState(conn, STATE_DISCONNECTED);
}
static int FindConnection(WebsocketConnection* conn)
static bool IsConnectionValid(WebsocketConnection* conn)
{
for (int i = 0; i < g_Websocket.m_Connections.Size(); ++i )
if (conn)
{
if (g_Websocket.m_Connections[i] == conn)
return i;
for (int i = 0; i < g_Websocket.m_Connections.Size(); ++i )
{
if (g_Websocket.m_Connections[i] == conn)
return true;
}
}
return -1;
return false;
}
/*#
@ -306,8 +320,7 @@ static int LuaDisconnect(lua_State* L)
WebsocketConnection* conn = (WebsocketConnection*)lua_touserdata(L, 1);
int i = FindConnection(conn);
if (i != -1)
if (IsConnectionValid(conn))
{
CloseConnection(conn);
}
@ -326,8 +339,7 @@ static int LuaSend(lua_State* L)
WebsocketConnection* conn = (WebsocketConnection*)lua_touserdata(L, 1);
int i = FindConnection(conn);
if (i == -1)
if (!IsConnectionValid(conn))
return DM_LUA_ERROR("Invalid connection");
if (conn->m_State != STATE_CONNECTED)
@ -346,9 +358,17 @@ static int LuaSend(lua_State* L)
wslay_event_queue_msg(conn->m_Ctx, &msg); // it makes a copy of the data
#else
dmSocket::Result sr = Send(conn, string, string_length, 0);
if (dmSocket::RESULT_OK != sr)
EMSCRIPTEN_RESULT result;
int write_mode = dmScript::CheckTableNumber(L, 3, "type", DATA_TYPE_BINARY);
if (write_mode == DATA_TYPE_BINARY)
{
result = emscripten_websocket_send_binary(conn->m_WS, (void*)string, string_length);
}
else
{
result = emscripten_websocket_send_utf8_text(conn->m_WS, string);
}
if (result)
{
CLOSE_CONN("Failed to send on websocket");
}
@ -357,7 +377,7 @@ static int LuaSend(lua_State* L)
return 0;
}
static void HandleCallback(WebsocketConnection* conn, int event, int msg_offset, int msg_length)
void HandleCallback(WebsocketConnection* conn, int event, int msg_offset, int msg_length)
{
if (!dmScript::IsCallbackValid(conn->m_Callback))
return;
@ -524,14 +544,6 @@ static dmExtension::Result AppInitialize(dmExtension::AppParams* params)
}
#endif
#if defined(__EMSCRIPTEN__)
// avoid mixed content warning if trying to access wss resource from http page
// If not using this, we get EHOSTUNREACH
EM_ASM({
Module["websocket"].url = window["location"]["protocol"].replace("http", "ws") + "//";
});
#endif
g_Websocket.m_Initialized = 1;
if (!g_Websocket.m_Pool)
{
@ -561,7 +573,6 @@ static dmExtension::Result Initialize(dmExtension::Params* params)
static dmExtension::Result AppFinalize(dmExtension::AppParams* params)
{
dmConnectionPool::Shutdown(g_Websocket.m_Pool, dmSocket::SHUTDOWNTYPE_READWRITE);
return dmExtension::RESULT_OK;
}
@ -587,17 +598,13 @@ Result PushMessage(WebsocketConnection* conn, MessageType type, int length, cons
msg.m_Length = length;
conn->m_Messages.Push(msg);
// No need to copy itself (html5)
if (buffer != (const uint8_t*)conn->m_Buffer)
if ((conn->m_BufferSize + length) >= conn->m_BufferCapacity)
{
if ((conn->m_BufferSize + length) >= conn->m_BufferCapacity)
{
conn->m_BufferCapacity = conn->m_BufferSize + length + 1;
conn->m_Buffer = (char*)realloc(conn->m_Buffer, conn->m_BufferCapacity);
}
// append to the end of the buffer
memcpy(conn->m_Buffer + conn->m_BufferSize, buffer, length);
conn->m_BufferCapacity = conn->m_BufferSize + length + 1;
conn->m_Buffer = (char*)realloc(conn->m_Buffer, conn->m_BufferCapacity);
}
// append to the end of the buffer
memcpy(conn->m_Buffer + conn->m_BufferSize, buffer, length);
conn->m_BufferSize += length;
conn->m_Buffer[conn->m_BufferCapacity-1] = 0;
@ -647,23 +654,6 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
CLOSE_CONN("Websocket closing for %s (%s)", conn->m_Url.m_Hostname, WSL_ResultToString(r));
continue;
}
#else
int recv_bytes = 0;
dmSocket::Result sr = Receive(conn, conn->m_Buffer, conn->m_BufferCapacity-1, &recv_bytes);
if( sr == dmSocket::RESULT_WOULDBLOCK )
{
continue;
}
if (dmSocket::RESULT_OK == sr)
{
PushMessage(conn, MESSAGE_TYPE_NORMAL, recv_bytes, (const uint8_t*)conn->m_Buffer);
}
else
{
CLOSE_CONN("Websocket failed to receive data %s", dmSocket::ResultToString(sr));
continue;
}
#endif
uint32_t offset = 0;
@ -735,9 +725,9 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
dmSocket::SetReceiveTimeout(conn->m_Socket, 1000);
if (conn->m_SSLSocket)
dmSSLSocket::SetReceiveTimeout(conn->m_SSLSocket, 1000);
#endif
dmSocket::SetBlocking(conn->m_Socket, false);
dmSocket::SetBlocking(conn->m_Socket, false);
#endif
SetState(conn, STATE_CONNECTED);
HandleCallback(conn, EVENT_CONNECTED, 0, 0);
}
@ -762,7 +752,7 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
SetState(conn, STATE_HANDSHAKE_READ);
}
else if (STATE_CONNECTING == conn->m_State)
else if (STATE_CREATE == conn->m_State)
{
if (CheckConnectTimeout(conn))
{
@ -771,40 +761,33 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
}
#if defined(__EMSCRIPTEN__)
conn->m_SSLSocket = dmSSLSocket::INVALID_SOCKET_HANDLE;
EM_ASM({
// https://emscripten.org/docs/porting/networking.html#emulated-posix-tcp-sockets-over-websockets
Module["websocket"]["subprotocol"] = $0 ? UTF8ToString($0) : null;
}, conn->m_Protocol);
char uri_buffer[dmURI::MAX_URI_LEN];
const char* uri;
if (conn->m_Url.m_Path[0] != '\0') {
dmSnPrintf(uri_buffer, sizeof(uri_buffer), "%s%s", conn->m_Url.m_Hostname, conn->m_Url.m_Path);
uri = uri_buffer;
dmSnPrintf(uri_buffer, sizeof(uri_buffer), "%s://%s%s", conn->m_Url.m_Scheme, conn->m_Url.m_Hostname, conn->m_Url.m_Path);
} else {
uri = conn->m_Url.m_Hostname;
dmSnPrintf(uri_buffer, sizeof(uri_buffer), "%s://%s", conn->m_Url.m_Scheme, conn->m_Url.m_Hostname);
}
uri = uri_buffer;
dmSocket::Address address;
dmSocket::Result sr = dmSocket::GetHostByName(uri, &address, true, false);
if (dmSocket::RESULT_OK != sr) {
CLOSE_CONN("Failed to get address from host name '%s': %s", uri, dmSocket::ResultToString(sr));
EmscriptenWebSocketCreateAttributes ws_attrs = {
uri,
conn->m_Protocol,
EM_TRUE
};
EMSCRIPTEN_WEBSOCKET_T ws = emscripten_websocket_new(&ws_attrs);
if (ws < 0)
{
CLOSE_CONN("Failed to connect to '%s:%d': %d", conn->m_Url.m_Hostname, (int)conn->m_Url.m_Port, ws);
continue;
}
conn->m_WS = ws;
sr = dmSocket::New(address.m_family, dmSocket::TYPE_STREAM, dmSocket::PROTOCOL_TCP, &conn->m_Socket);
if (dmSocket::RESULT_OK != sr) {
CLOSE_CONN("Failed to create socket for '%s': %s", conn->m_Url.m_Hostname, dmSocket::ResultToString(sr));
continue;
}
sr = dmSocket::Connect(conn->m_Socket, address, conn->m_Url.m_Port);
if (dmSocket::RESULT_OK != sr) {
CLOSE_CONN("Failed to connect to '%s:%d': %s", conn->m_Url.m_Hostname, (int)conn->m_Url.m_Port, dmSocket::ResultToString(sr));
continue;
}
emscripten_websocket_set_onopen_callback(ws, conn, Emscripten_WebSocketOnOpen);
emscripten_websocket_set_onerror_callback(ws, conn, Emscripten_WebSocketOnError);
emscripten_websocket_set_onclose_callback(ws, conn, Emscripten_WebSocketOnClose);
emscripten_websocket_set_onmessage_callback(ws, conn, Emscripten_WebSocketOnMessage);
SetState(conn, STATE_CONNECTING);
#else
dmSocket::Result sr;
int timeout = g_Websocket.m_Timeout;
@ -816,9 +799,16 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
}
conn->m_Socket = dmConnectionPool::GetSocket(g_Websocket.m_Pool, conn->m_Connection);
conn->m_SSLSocket = dmConnectionPool::GetSSLSocket(g_Websocket.m_Pool, conn->m_Connection);
#endif
SetState(conn, STATE_HANDSHAKE_WRITE);
#endif
}
else if (STATE_CONNECTING == conn->m_State)
{
if (CheckConnectTimeout(conn))
{
CLOSE_CONN("Connect sequence timed out");
continue;
}
}
}

View File

@ -13,6 +13,10 @@
#if defined(HAVE_WSLAY)
#include <wslay/wslay.h>
#endif
#if defined(__EMSCRIPTEN__)
#include "emscripten/websocket.h"
#endif
#include <dmsdk/dlib/connection_pool.h>
@ -35,10 +39,12 @@ namespace dmWebsocket
enum State
{
STATE_CREATE,
STATE_CONNECTING,
STATE_HANDSHAKE_WRITE,
STATE_HANDSHAKE_READ,
STATE_CONNECTED,
STATE_DISCONNECTING,
STATE_DISCONNECTED,
};
@ -104,6 +110,9 @@ namespace dmWebsocket
dmScript::LuaCallbackInfo* m_Callback;
#if defined(HAVE_WSLAY)
wslay_event_context_ptr m_Ctx;
#endif
#if defined(__EMSCRIPTEN__)
EMSCRIPTEN_WEBSOCKET_T m_WS;
#endif
dmURI::Parts m_Url;
dmConnectionPool::HConnection m_Connection;
@ -132,6 +141,9 @@ namespace dmWebsocket
Result SetStatus(WebsocketConnection* conn, Result status, const char* fmt, ...);
#endif
// Set socket state
void SetState(WebsocketConnection* conn, State state);
// Communication
dmSocket::Result Send(WebsocketConnection* conn, const char* buffer, int length, int* out_sent_bytes);
dmSocket::Result Receive(WebsocketConnection* conn, void* buffer, int length, int* received_bytes);
@ -142,6 +154,9 @@ namespace dmWebsocket
Result ReceiveHeaders(WebsocketConnection* conn);
Result VerifyHeaders(WebsocketConnection* conn);
// Callback to Lua
void HandleCallback(WebsocketConnection* conn, int event, int msg_offset, int msg_length);
// Messages
Result PushMessage(WebsocketConnection* conn, MessageType type, int length, const uint8_t* msg);
@ -157,6 +172,12 @@ namespace dmWebsocket
int WSL_GenmaskCallback(wslay_event_context_ptr ctx, uint8_t *buf, size_t len, void *user_data);
const char* WSL_ResultToString(int err);
#endif
#if defined(__EMSCRIPTEN__)
EM_BOOL Emscripten_WebSocketOnOpen(int eventType, const EmscriptenWebSocketOpenEvent *websocketEvent, void *userData);
EM_BOOL Emscripten_WebSocketOnError(int eventType, const EmscriptenWebSocketErrorEvent *websocketEvent, void *userData);
EM_BOOL Emscripten_WebSocketOnClose(int eventType, const EmscriptenWebSocketCloseEvent *websocketEvent, void *userData);
EM_BOOL Emscripten_WebSocketOnMessage(int eventType, const EmscriptenWebSocketMessageEvent *websocketEvent, void *userData);
#endif
// Random numbers (PCG)
typedef struct { uint64_t state; uint64_t inc; } pcg32_random_t;