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29
README.md
29
README.md
@@ -162,6 +162,8 @@ The predefined transitions provided by ```monarch.transitions.gui``` are:
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* ```slide_out_bottom```
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* ```scale_in```
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* ```scale_out```
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* ```fade_in``` - Set node alpha to fully transparent (i.e. 0.0) and fade to fully opaque (i.e. 1.0)
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* ```fade_out``` - Set node alpha to fully opaque (i.e. 1.0) and fade to fully transparent (i.e. 0.0)
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Additionally there's functionality to create a full set of transitions for common transition styles:
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@@ -169,6 +171,7 @@ Additionally there's functionality to create a full set of transitions for commo
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* ```transitions.in_left_out_right(node, duration, [delay], [easing])```
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* ```transitions.in_left_out_left(node, duration, [delay], [easing])```
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* ```transitions.in_right_out_right(node, duration, [delay], [easing])```
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* ```transitions.fade_in_out(node, duration, [delay], [easing])```
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**PARAMETERS**
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* ```node``` (node) - Gui node to animate.
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@@ -352,16 +355,32 @@ Remove a previously added listener.
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Enable verbose logging of the internals of Monarch.
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### monarch.SCREEN_VISIBLE
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Message sent to listeners when a screen becomes visible.
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### monarch.SCREEN_TRANSITION_IN_STARTED
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Message sent to listeners when a screen has started to transition in.
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**PARAMETERS**
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* ```screen``` (hash) - Id of the screen
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* ```previous_screen``` (hash) - Id of theprevious screen (if any)
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* ```previous_screen``` (hash) - Id of the previous screen (if any)
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### monarch.SCREEN_HIDDEN
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Message sent to listeners when a screen is hidden.
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### monarch.SCREEN_TRANSITION_IN_FINISHED
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Message sent to listeners when a screen has finished to transition in.
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**PARAMETERS**
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* ```screen``` (hash) - Id of the screen
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* ```previous_screen``` (hash) - Id of the previous screen (if any)
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### monarch.SCREEN_TRANSITION_OUT_STARTED
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Message sent to listeners when a screen has started to transition out.
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**PARAMETERS**
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* ```screen``` (hash) - Id of the screen
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* ```next_screen``` (hash) - Id of the next screen (if any)
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### monarch.SCREEN_TRANSITION_OUT_FINISHED
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Message sent to listeners when a screen has finished to transition out.
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**PARAMETERS**
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* ```screen``` (hash) - Id of the screen
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@@ -6,7 +6,7 @@ function init(self)
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gui.set_text(gui.get_node("timestamp"), os.date())
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self.transition = transitions.in_right_out_left(gui.get_node("root"), 0.6, 0)
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self.transition = transitions.fade_in_out(gui.get_node("root"), 0.6, 0)
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end
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function on_input(self, action_id, action)
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@@ -1,3 +1,5 @@
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local callback_tracker = require "monarch.utils.callback_tracker"
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local M = {}
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local CONTEXT = hash("monarch_context")
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@@ -24,8 +26,10 @@ M.FOCUS.GAINED = hash("monarch_focus_gained")
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M.FOCUS.LOST = hash("monarch_focus_lost")
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-- listener messages
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M.SCREEN_VISIBLE = hash("monarch_screen_visible")
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M.SCREEN_HIDDEN = hash("monarch_screen_hidden")
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M.SCREEN_TRANSITION_IN_STARTED = hash("monarch_screen_transition_in_started")
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M.SCREEN_TRANSITION_IN_FINISHED = hash("monarch_screen_transition_in_finished")
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M.SCREEN_TRANSITION_OUT_STARTED = hash("monarch_screen_transition_out_started")
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M.SCREEN_TRANSITION_OUT_FINISHED = hash("monarch_screen_transition_out_finished")
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-- all registered screens
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@@ -248,6 +252,7 @@ local function show_out(screen, next_screen, cb)
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local co
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co = coroutine.create(function()
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active_transition_count = active_transition_count + 1
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notify_listeners(M.SCREEN_TRANSITION_OUT_STARTED, { screen = screen.id, next_screen = next_screen.id })
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screen.co = co
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change_context(screen)
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release_input(screen)
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@@ -263,7 +268,7 @@ local function show_out(screen, next_screen, cb)
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screen.co = nil
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active_transition_count = active_transition_count - 1
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if cb then cb() end
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notify_listeners(M.SCREEN_HIDDEN, { screen = screen.id, next_screen = next_screen.id })
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notify_listeners(M.SCREEN_TRANSITION_OUT_FINISHED, { screen = screen.id, next_screen = next_screen.id })
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end)
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coroutine.resume(co)
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end
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@@ -273,6 +278,7 @@ local function show_in(screen, previous_screen, reload, cb)
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local co
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co = coroutine.create(function()
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active_transition_count = active_transition_count + 1
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notify_listeners(M.SCREEN_TRANSITION_IN_STARTED, { screen = screen.id, previous_screen = previous_screen and previous_screen.id })
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screen.co = co
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change_context(screen)
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if reload and screen.loaded then
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@@ -299,17 +305,17 @@ local function show_in(screen, previous_screen, reload, cb)
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screen.co = nil
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active_transition_count = active_transition_count - 1
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if cb then cb() end
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notify_listeners(M.SCREEN_VISIBLE, { screen = screen.id, previous_screen = previous_screen and previous_screen.id })
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notify_listeners(M.SCREEN_TRANSITION_IN_FINISHED, { screen = screen.id, previous_screen = previous_screen and previous_screen.id })
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end)
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coroutine.resume(co)
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end
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local function back_in(screen, previous_screen, cb)
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log("back_in()", screen.id)
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print("back_in()", screen.id)
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local co
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co = coroutine.create(function()
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active_transition_count = active_transition_count + 1
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notify_listeners(M.SCREEN_TRANSITION_IN_STARTED, { screen = screen.id, previous_screen = previous_screen and previous_screen.id })
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screen.co = co
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change_context(screen)
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if screen.preloaded then
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@@ -329,16 +335,16 @@ local function back_in(screen, previous_screen, cb)
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screen.co = nil
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active_transition_count = active_transition_count - 1
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if cb then cb() end
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notify_listeners(M.SCREEN_VISIBLE, { screen = screen.id, previous_screen = previous_screen.id })
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notify_listeners(M.SCREEN_TRANSITION_IN_FINISHED, { screen = screen.id, previous_screen = previous_screen and previous_screen.id })
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end)
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coroutine.resume(co)
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end
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local function back_out(screen, next_screen, cb)
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log("back_out()", screen.id)
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print("back_out()", screen.id)
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local co
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co = coroutine.create(function()
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notify_listeners(M.SCREEN_TRANSITION_OUT_STARTED, { screen = screen.id, next_screen = next_screen.id })
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active_transition_count = active_transition_count + 1
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screen.co = co
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change_context(screen)
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@@ -349,7 +355,7 @@ local function back_out(screen, next_screen, cb)
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screen.co = nil
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active_transition_count = active_transition_count - 1
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if cb then cb() end
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notify_listeners(M.SCREEN_HIDDEN, { screen = screen.id, next_screen = next_screen and next_screen.id })
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notify_listeners(M.SCREEN_TRANSITION_OUT_FINISHED, { screen = screen.id, next_screen = next_screen.id })
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end)
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coroutine.resume(co)
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end
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@@ -395,8 +401,11 @@ end
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function M.show(id, options, data, cb)
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assert(id, "You must provide a screen id")
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if M.is_busy() then
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log("show() monarch is busy, ignoring request")
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return false
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end
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local callbacks = callback_tracker()
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id = tohash(id)
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assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
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@@ -418,13 +427,13 @@ function M.show(id, options, data, cb)
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-- close all popups
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while top.popup do
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stack[#stack] = nil
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show_out(top, screen)
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show_out(top, screen, callbacks.track())
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top = stack[#stack]
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end
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-- unload and transition out from top
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-- unless we're showing the same screen as is already visible
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if top and top.id ~= screen.id then
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show_out(top, screen)
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show_out(top, screen, callbacks.track())
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end
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end
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end
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@@ -441,7 +450,9 @@ function M.show(id, options, data, cb)
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end
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-- show screen
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show_in(screen, top, options and options.reload, cb)
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show_in(screen, top, options and options.reload, callbacks.track())
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if cb then callbacks.when_done(cb) end
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return true
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end
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@@ -453,9 +464,12 @@ end
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-- @return true if successfully going back, false if busy performing another operation
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function M.back(data, cb)
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if M.is_busy() then
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log("back() monarch is busy, ignoring request")
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return false
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end
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local callbacks = callback_tracker()
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local screen = table.remove(stack)
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if screen then
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log("back()", screen.id)
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@@ -467,7 +481,7 @@ function M.back(data, cb)
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if data then
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top.data = data
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end
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back_in(top, screen, cb)
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back_in(top, screen, callbacks.track())
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end)
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else
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back_out(screen, top)
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@@ -475,12 +489,13 @@ function M.back(data, cb)
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if data then
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top.data = data
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end
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back_in(top, screen, cb)
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back_in(top, screen, callbacks.track())
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end
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end
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elseif cb then
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cb()
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end
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if cb then callbacks.when_done(cb) end
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return true
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end
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@@ -88,6 +88,22 @@ function M.scale_out(node, from, easing, duration, delay, cb)
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gui.animate(node, gui.PROP_SCALE, ZERO_SCALE, easing, duration, delay, cb)
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end
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function M.fade_out(node, from, easing, duration, delay, cb)
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local to = gui.get_color(node)
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to.w = 1
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gui.set_color(node, to)
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to.w = 0
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gui.animate(node, gui.PROP_COLOR, to, easing, duration, delay, cb)
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end
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function M.fade_in(node, from, easing, duration, delay, cb)
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local to = gui.get_color(node)
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to.w = 0
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gui.set_color(node, to)
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to.w = 1
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gui.animate(node, gui.PROP_COLOR, to, easing, duration, delay, cb)
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end
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--- Create a transition for a node
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-- @return Transition instance
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function M.create(node)
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@@ -255,4 +271,16 @@ function M.in_left_out_left(node, duration, delay, easing)
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end
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function M.fade_in_out(node, duration, delay, easing)
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assert(node, "You must provide a node")
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assert(duration, "You must provide a duration")
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easing = easing or easings.QUAD()
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return M.create(node)
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.show_in(M.fade_in, easing.OUT, duration, delay or 0)
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.show_out(M.fade_out, easing.IN, duration, delay or 0)
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.back_in(M.fade_in, easing.OUT, duration, delay or 0)
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.back_out(M.fade_out, easing.IN, duration, delay or 0)
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end
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return M
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39
monarch/utils/callback_tracker.lua
Normal file
39
monarch/utils/callback_tracker.lua
Normal file
@@ -0,0 +1,39 @@
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local M = {}
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function M.create()
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local instance = {}
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local callback = nil
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local callback_count = 0
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--- Create a callback function and track when it is done
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-- @return Callback function
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function instance.track()
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callback_count = callback_count + 1
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return function()
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callback_count = callback_count - 1
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if callback_count == 0 and callback then
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callback()
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end
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end
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end
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--- Call a function when all callbacks have been triggered
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-- @param cb Function to call when all
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function instance.when_done(cb)
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callback = cb
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if callback_count == 0 then
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callback()
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end
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end
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return instance
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end
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return setmetatable(M, {
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__call = function(_, ...)
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return M.create(...)
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end
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})
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@@ -241,8 +241,16 @@ return function()
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monarch.add_listener(URL2)
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monarch.show(SCREEN1)
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assert(mock_msg.messages(URL1)[1].message_id == monarch.SCREEN_TRANSITION_IN_STARTED)
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assert(mock_msg.messages(URL1)[1].message.screen == SCREEN1)
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assert(mock_msg.messages(URL2)[1].message_id == monarch.SCREEN_TRANSITION_IN_STARTED)
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assert(mock_msg.messages(URL2)[1].message.screen == SCREEN1)
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assert(wait_until_not_busy())
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assert(mock_msg.messages(URL1)[2].message_id == monarch.SCREEN_TRANSITION_IN_FINISHED)
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assert(mock_msg.messages(URL1)[2].message.screen == SCREEN1)
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assert(mock_msg.messages(URL2)[2].message_id == monarch.SCREEN_TRANSITION_IN_FINISHED)
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assert(mock_msg.messages(URL2)[2].message.screen == SCREEN1)
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monarch.remove_listener(URL2)
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monarch.show(SCREEN2)
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assert(wait_until_not_busy())
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@@ -252,15 +260,16 @@ return function()
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local messages_1 = mock_msg.messages(URL1)
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local messages_2 = mock_msg.messages(URL2)
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assert(#messages_1 == 5)
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assert(#messages_2 == 1)
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assert(messages_2[1].message_id == monarch.SCREEN_VISIBLE and messages_1[1].message.screen == SCREEN1)
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assert(messages_1[1].message_id == monarch.SCREEN_VISIBLE and messages_1[1].message.screen == SCREEN1)
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assert(messages_1[2].message_id == monarch.SCREEN_HIDDEN and messages_1[2].message.screen == SCREEN1)
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assert(messages_1[3].message_id == monarch.SCREEN_VISIBLE and messages_1[3].message.screen == SCREEN2)
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assert(messages_1[4].message_id == monarch.SCREEN_HIDDEN and messages_1[4].message.screen == SCREEN2)
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assert(messages_1[5].message_id == monarch.SCREEN_VISIBLE and messages_1[5].message.screen == SCREEN1)
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assert(#mock_msg.messages(URL1) == 10)
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assert(#mock_msg.messages(URL2) == 2)
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assert(mock_msg.messages(URL1)[3].message_id == monarch.SCREEN_TRANSITION_OUT_STARTED)
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assert(mock_msg.messages(URL1)[3].message.screen == SCREEN1)
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assert(mock_msg.messages(URL1)[4].message_id == monarch.SCREEN_TRANSITION_IN_STARTED)
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assert(mock_msg.messages(URL1)[4].message.screen == SCREEN2)
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assert(mock_msg.messages(URL1)[5].message_id == monarch.SCREEN_TRANSITION_OUT_FINISHED)
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assert(mock_msg.messages(URL1)[5].message.screen == SCREEN1)
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assert(mock_msg.messages(URL1)[6].message_id == monarch.SCREEN_TRANSITION_IN_FINISHED)
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assert(mock_msg.messages(URL1)[7].message.screen == SCREEN2)
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end)
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end)
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end
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Reference in New Issue
Block a user