5.0 KiB
Druid - powerful defold component UI library. Use standart components or make your own game-specific to make amazing GUI in your games.
Setup
Dependency
You can use the druid extension in your own project by adding this project as a Defold library dependency. Open your game.project file and in the dependencies field under project add:
Or point to the ZIP file of a specific release.
Code
Adjust druid settings:
local druid = require("druid.druid")
--- Function should return localized string by lang_id
druid.set_text_function(function(lang_id)
...
end)
-- Function should play sound by name
druid.set_sound_function(function(name)
...
end)
Usage
Components
Druid provides next basic components: insert simple gif of each? separate .md for each base component?
- Button - basic game button
- Text - wrap on gui text node
- Blocker - block input in node zone
- Back Handler - handle back button (Android, backspace)
- Locale - localized text node
- Timer - run timer on defined time
- Progress - simple progress bar
- Scroll - general scroll component
- Grid - manage node positions
- Slider - simple slider (ex. volume adjust)
- Checkbox - simple checkbox
- Checkbox group - many checkbox
- Radio group - many checkbox with single choice
Styles
You can setup default style for all druid module, for druid instance or any base druid component.
Setup default druid style via druid.set_default_style
local druid = require("druid.druid")
local my_style = require("my.amazing.style")
local function init(self)
druid.set_default_style(my_style)
end
TODO
Creating components
Any components creating via druid:
local druid = require("druid.druid")
local function init(self)
self.druid = druid.new(self)
local button = self.druid:new_button(node_name, callback)
local text = self.druid:new_text(node_text_name)
end
function update(self, dt)
self.druid:update(dt)
end
function on_message(self, message_id, message, sender)
self.druid:on_message(message_id, message, sender)
end
function on_input(self, action_id, action)
return self.druid:on_input(action_id, action)
end
Custom components
Add your custom components via druid.register
local druid = require("druid.druid")
local my_component = require("my.amazing.component")
local function init(self)
druid.register("my_component", my_component)
end
Basic custom component template looks like this:
local const = require("druid.const")
local component = require("druid.component")
local M = component.create("amazing_component", { const.ON_INPUT })
function M.init(self, ...)
-- Component constructor
end
-- Call only if exist interest: const.ON_UPDATE
function M.update(self, dt)
end
-- Call only if exist interest: const.ON_INPUT or const.ON_SWIPE
function M.on_input(self, action_id, action)
end
-- Call only if exist interest: const.ON_MESSAGE
function M.on_message(self, message_id, message, sender)
end
-- Call only if swipe was started on another component (ex. scroll)
function M.on_swipe(self)
end
return M
Best practice on custom components
On each component recomended describe component schema in next way:
-- Component module
local helper = require("druid.helper")
local component = require("druid.component")
local M = component.create("new_component")
local SCHEME = {
ROOT = "/root",
ITEM = "/item",
TITLE = "/title"
}
function M.init(self, template_name, node_table)
-- If component use template, setup it:
self:set_template(template_name)
-- If component was cloned with gui.clone_tree, pass his nodes
self:set_nodes(node_table)
-- Component can get node from gui/template/table
local root = self:get_node(self, SCHEME.ROOT)
-- This component can spawn another druid components:
local druid = self:get_druid(self)
-- Button self on callback is self of _this_ component
local button = druid:new_button(...)
-- helper can return you the component style
local my_style = self:get_style()
end
Example
You can check our example here TODO
Reserver componeney keywords
- initialize
- init
- update
- on_input
- on_message
- on_swipe
- setup_component
- get_style
- set_style
- set_template
- set_nodes
- get_context
- set_context
- get_druid
API
Link to ldoc API
Internal
Generate with ldoc .
with config.ld
file. Instructions
Games powered by Druid:
TODO
License
Using middleclass by kikito MIT License
Issues and suggestions
If you have any issues, questions or suggestions please create an issue or contact me: insality@gmail.com