This commit is contained in:
Insality 2024-10-30 23:37:43 +02:00
parent 00b8b192a7
commit 72cf310d6c
4 changed files with 74 additions and 181 deletions

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@ -1,53 +1,6 @@
-- Copyright (c) 2021 Maksim Tuprikov <insality@gmail.com>. This code is licensed under MIT license
--- Druid UI Component Framework.
-- <b># Overview #</b>
--
-- Druid - powerful Defold component UI library. Use basic and extended
-- Druid components or make your own game-specific components to make
-- amazing GUI in your games.
--
-- To start using Druid, please refer to the Usage section below.
--
-- <b># Notes #</b>
--
-- • Each Druid instance maintains the self context from the constructor and passes it to each Druid callback.
--
-- See next: DruidInstance
--
-- @usage
-- local druid = require("druid.druid")
--
-- local function on_play(self)
-- print("Gonna play!")
-- end
--
-- function init(self)
-- self.druid = druid.new(self)
-- self.druid:new_button("button_play", on_play)
-- end
--
-- function final(self)
-- self.druid:final()
-- end
--
-- function update(self, dt)
-- self.druid:update(dt)
-- end
--
-- function on_message(self, message_id, message, sender)
-- self.druid:on_message(message_id, message, sender)
-- end
--
-- function on_input(self, action_id, action)
-- return self.druid:on_input(action_id, action)
-- end
--
-- @module Druid
local const = require("druid.const") local const = require("druid.const")
local base_component = require("druid.component")
local settings = require("druid.system.settings") local settings = require("druid.system.settings")
local base_component = require("druid.component")
local druid_instance = require("druid.system.druid_instance") local druid_instance = require("druid.system.druid_instance")
local default_style = require("druid.styles.default.style") local default_style = require("druid.styles.default.style")
@ -73,9 +26,9 @@ end
---Register a new external Druid component. ---Register a new external Druid component.
---You can register your own components to make new alias: the druid:new_{name} function. ---Register component just makes the druid:new_{name} function.
---For example, if you want to register a component called "my_component", you can create it using druid:new_my_component(...). ---For example, if you register a component called "my_component", you can create it using druid:new_my_component(...).
---This can be useful if you have your own "basic" components that you don't want to re-create each time. ---This can be useful if you have your own "basic" components that you don't want to require in every file.
---@param name string Module name ---@param name string Module name
---@param module table Lua table with component ---@param module table Lua table with component
function M.register(name, module) function M.register(name, module)

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@ -1,15 +1,6 @@
-- Copyright (c) 2021 Maksim Tuprikov <insality@gmail.com>. This code is licensed under MIT license
--- Druid Event Module
--
-- The Event module provides a simple class for handling callbacks. It is used in many Druid components.
--
-- You can subscribe to an event using the `:subscribe` method and unsubscribe using the `:unsubscribe` method.
-- @module DruidEvent
-- @alias druid.event
---@class druid.event ---@class druid.event
local M = {} local M = {}
M.COUNTER = 0 M.COUNTER = 0
-- Forward declaration -- Forward declaration
@ -20,13 +11,11 @@ local pcall = pcall
local tinsert = table.insert local tinsert = table.insert
local tremove = table.remove local tremove = table.remove
--- DruidEvent constructor --- Return new event instance
-- @tparam function|nil callback Subscribe the callback on new event, if callback exist ---@param callback fun()|nil Subscribe the callback on new event, if callback exist
-- @tparam any|nil callback_context Additional context as first param to callback call ---@param callback_context any|nil Additional context as first param to callback call
-- @usage ---@return druid.event
-- local Event = require("druid.event") ---@nodiscard
-- ...
-- local event = Event(callback)
function M.create(callback, callback_context) function M.create(callback, callback_context)
local instance = setmetatable({}, EVENT_METATABLE) local instance = setmetatable({}, EVENT_METATABLE)
@ -40,9 +29,8 @@ end
--- Check is event subscribed. --- Check is event subscribed.
-- @tparam DruidEvent self DruidEvent ---@param callback fun() Callback itself
-- @tparam function callback Callback itself ---@param callback_context any|nil Additional context as first param to callback call
-- @tparam any|nil callback_context Additional context as first param to callback call
-- @treturn boolean, number|nil @Is event subscribed, return index of callback in event as second param -- @treturn boolean, number|nil @Is event subscribed, return index of callback in event as second param
function M:is_subscribed(callback, callback_context) function M:is_subscribed(callback, callback_context)
if #self == 0 then if #self == 0 then
@ -61,17 +49,9 @@ end
---Subscribe callback on event ---Subscribe callback on event
-- @tparam DruidEvent self DruidEvent ---@param callback fun() Callback itself
-- @tparam function callback Callback itself ---@param callback_context any|nil Additional context as first param to callback call, usually it's self
-- @tparam any|nil callback_context Additional context as first param to callback call, usually it's self ---@return boolean
-- @treturn boolean True if callback was subscribed
-- @usage
-- local function on_long_callback(self)
-- print("Long click!")
-- end
-- ...
-- local button = self.druid:new_button("button", callback)
-- button.on_long_click:subscribe(on_long_callback, self)
function M:subscribe(callback, callback_context) function M:subscribe(callback, callback_context)
assert(type(self) == "table", "You should subscribe to event with : syntax") assert(type(self) == "table", "You should subscribe to event with : syntax")
assert(callback, "A function must be passed to subscribe to an event") assert(callback, "A function must be passed to subscribe to an event")
@ -86,15 +66,9 @@ end
---Unsubscribe callback on event ---Unsubscribe callback on event
-- @tparam DruidEvent self DruidEvent ---@param callback fun() Callback itself
-- @tparam function callback Callback itself ---@param callback_context any|nil Additional context as first param to callback call
-- @tparam any|nil callback_context Additional context as first param to callback call ---@return boolean
-- @usage
-- local function on_long_callback(self)
-- print("Long click!")
-- end
-- ...
-- button.on_long_click:unsubscribe(on_long_callback, self)
function M:unsubscribe(callback, callback_context) function M:unsubscribe(callback, callback_context)
assert(callback, "A function must be passed to subscribe to an event") assert(callback, "A function must be passed to subscribe to an event")
@ -109,29 +83,20 @@ end
---Return true, if event have at lease one handler ---Return true, if event have at lease one handler
-- @tparam DruidEvent self DruidEvent ---@return boolean
-- @treturn boolean True if event have handlers
-- @usage
-- local is_long_click_handler_exists = button.on_long_click:is_exist()
function M:is_exist() function M:is_exist()
return #self > 0 return #self > 0
end end
---Return true, if event not have handler ---Return true, if event not have handler
--- @tparam DruidEvent self DruidEvent ---@return boolean True if event not have handlers
--- @treturn boolean True if event not have handlers
--- @usage
--- local is_long_click_handler_not_exists = button.on_long_click:is_empty()
function M:is_empty() function M:is_empty()
return #self == 0 return #self == 0
end end
---Clear the all event handlers ---Clear the all event handlers
-- @tparam DruidEvent self DruidEvent
-- @usage
-- button.on_long_click:clear()
function M:clear() function M:clear()
for index = #self, 1, -1 do for index = #self, 1, -1 do
self[index] = nil self[index] = nil
@ -140,13 +105,8 @@ end
--- Trigger the event and call all subscribed callbacks --- Trigger the event and call all subscribed callbacks
-- @tparam DruidEvent self DruidEvent ---@param ... any All event params
-- @tparam any ... All event params ---@return any result Last returned value from subscribers
-- @usage
-- local Event = require("druid.event")
-- ...
-- local event = Event()
-- event:trigger("Param1", "Param2")
function M:trigger(...) function M:trigger(...)
if #self == 0 then if #self == 0 then
return return
@ -163,10 +123,9 @@ function M:trigger(...)
end end
-- @tparam table callback Callback data {function, context} ---@param callback table Callback data {function, context}
-- @tparam any ... All event params ---@param ... any All event params
-- @treturn any Result of the callback ---@return any result Result of the callback
-- @local
function M:call_callback(callback, ...) function M:call_callback(callback, ...)
local event_callback = callback[1] local event_callback = callback[1]
local event_callback_context = callback[2] local event_callback_context = callback[2]

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@ -344,14 +344,8 @@ function M.get_closest_stencil_node(node)
end end
--- Get node offset for given GUI pivot.
--
-- Offset shown in [-0.5 .. 0.5] range, where -0.5 is left or bottom, 0.5 is right or top.
-- @function helper.get_pivot_offset
-- @tparam number pivot The gui.PIVOT_* constant
-- @treturn vector3 Vector offset with [-0.5..0.5] values
---Get pivot offset for given pivot or node ---Get pivot offset for given pivot or node
---Offset shown in [-0.5 .. 0.5] range, where -0.5 is left or bottom, 0.5 is right or top.
---@param pivot_or_node number|node GUI pivot or node ---@param pivot_or_node number|node GUI pivot or node
---@return vector3 offset The pivot offset ---@return vector3 offset The pivot offset
function M.get_pivot_offset(pivot_or_node) function M.get_pivot_offset(pivot_or_node)
@ -363,25 +357,22 @@ end
---Check if device is native mobile (Android or iOS) ---Check if device is native mobile (Android or iOS)
-- @function helper.is_mobile ---@return boolean Is mobile
-- @treturn boolean Is mobile
function M.is_mobile() function M.is_mobile()
return const.CURRENT_SYSTEM_NAME == const.OS.IOS or local sys_name = const.CURRENT_SYSTEM_NAME
const.CURRENT_SYSTEM_NAME == const.OS.ANDROID return sys_name == const.OS.IOS or sys_name == const.OS.ANDROID
end end
---Check if device is HTML5 ---Check if device is HTML5
-- @function helper.is_web ---@return boolean
-- @treturn boolean Is web
function M.is_web() function M.is_web()
return const.CURRENT_SYSTEM_NAME == const.OS.BROWSER return const.CURRENT_SYSTEM_NAME == const.OS.BROWSER
end end
---Check if device is HTML5 mobile ---Check if device is HTML5 mobile
-- @function helper.is_web_mobile ---@return boolean
-- @treturn boolean Is web mobile
function M.is_web_mobile() function M.is_web_mobile()
if html5 then if html5 then
return html5.run("(typeof window.orientation !== 'undefined') || (navigator.userAgent.indexOf('IEMobile') !== -1);") == "true" return html5.run("(typeof window.orientation !== 'undefined') || (navigator.userAgent.indexOf('IEMobile') !== -1);") == "true"
@ -391,17 +382,15 @@ end
---Check if device is mobile and can support multitouch ---Check if device is mobile and can support multitouch
-- @function helper.is_multitouch_supported ---@return boolean is_multitouch Is multitouch supported
-- @treturn boolean Is multitouch supported
function M.is_multitouch_supported() function M.is_multitouch_supported()
return M.is_mobile() or M.is_web_mobile() return M.is_mobile() or M.is_web_mobile()
end end
---Simple table to one-line string converter ---Simple table to one-line string converter
-- @function helper.table_to_string ---@param t table
-- @tparam table t ---@return string
-- @treturn string
function M.table_to_string(t) function M.table_to_string(t)
if not t then if not t then
return "" return ""
@ -421,10 +410,9 @@ end
---Distance from node position to his borders ---Distance from node position to his borders
-- @function helper.get_border ---@param node node GUI node
-- @tparam node node GUI node ---@param offset vector3|nil Offset from node position. Pass current node position to get non relative border values
-- @tparam vector3|nil offset Offset from node position. Pass current node position to get non relative border values ---@return vector4 border Vector4 with border values (left, top, right, down)
-- @treturn vector4 Vector4 with border values (left, top, right, down)
function M.get_border(node, offset) function M.get_border(node, offset)
local pivot = gui.get_pivot(node) local pivot = gui.get_pivot(node)
local pivot_offset = M.get_pivot_offset(pivot) local pivot_offset = M.get_pivot_offset(pivot)
@ -448,16 +436,8 @@ end
---Get text metric from GUI node. ---Get text metric from GUI node.
-- @function helper.get_text_metrics_from_node ---@param text_node node
-- @tparam node text_node ---@return GUITextMetrics
-- @treturn GUITextMetrics
-- @usage
-- type GUITextMetrics = {
-- width: number,
-- height: number,
-- max_ascent: number,
-- max_descent: number
-- }
function M.get_text_metrics_from_node(text_node) function M.get_text_metrics_from_node(text_node)
local font_resource = gui.get_font_resource(gui.get_font(text_node)) local font_resource = gui.get_font_resource(gui.get_font(text_node))
local options = { local options = {
@ -476,14 +456,12 @@ end
---Add value to array with shift policy ---Add value to array with shift policy
--
-- Shift policy can be: left, right, no_shift -- Shift policy can be: left, right, no_shift
-- @function helper.insert_with_shift ---@param array table Array
-- @tparam table array Array ---@param item any Item to insert
-- @param any Item to insert ---@param index number|nil Index to insert. If nil, item will be inserted at the end of array
-- @tparam number|nil index Index to insert. If nil, item will be inserted at the end of array ---@param shift_policy number|nil The druid_const.SHIFT.* constant
-- @tparam number|nil shift_policy The druid_const.SHIFT.* constant ---@return any Inserted item
-- @treturn any Inserted item
function M.insert_with_shift(array, item, index, shift_policy) function M.insert_with_shift(array, item, index, shift_policy)
shift_policy = shift_policy or const.SHIFT.RIGHT shift_policy = shift_policy or const.SHIFT.RIGHT
@ -510,11 +488,10 @@ end
---Remove value from array with shift policy ---Remove value from array with shift policy
-- --
-- Shift policy can be: left, right, no_shift -- Shift policy can be: left, right, no_shift
-- @function helper.remove_with_shift ---@param array any[] Array
-- @tparam table array Array ---@param index number|nil Index to remove. If nil, item will be removed from the end of array
-- @tparam number|nil index Index to remove. If nil, item will be removed from the end of array ---@param shift_policy number|nil The druid_const.SHIFT.* constant
-- @tparam number|nil shift_policy The druid_const.SHIFT.* constant ---@return any Removed item
-- @treturn any Removed item
function M.remove_with_shift(array, index, shift_policy) function M.remove_with_shift(array, index, shift_policy)
shift_policy = shift_policy or const.SHIFT.RIGHT shift_policy = shift_policy or const.SHIFT.RIGHT
@ -539,11 +516,10 @@ function M.remove_with_shift(array, index, shift_policy)
end end
--- Show deprecated message. Once time per message
-- @function helper.deprecated
-- @tparam string message The deprecated message
-- @local
local _deprecated_messages = {} local _deprecated_messages = {}
---Show deprecated message. Once time per message
---@param message string The deprecated message
function M.deprecated(message) function M.deprecated(message)
if _deprecated_messages[message] then if _deprecated_messages[message] then
return return
@ -555,7 +531,8 @@ end
---Show message to require component ---Show message to require component
-- @local ---@param component_name string
---@param component_type string
function M.require_component_message(component_name, component_type) function M.require_component_message(component_name, component_type)
component_type = component_type or "extended" component_type = component_type or "extended"

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@ -163,7 +163,9 @@ end
local WIDGET_METATABLE = { __index = base_component } local WIDGET_METATABLE = { __index = base_component }
-- Create the Druid component instance ---Create the Druid component instance
---@param self druid_instance
---@param widget_class druid.base_component
local function create_widget(self, widget_class) local function create_widget(self, widget_class)
local instance = setmetatable({}, { local instance = setmetatable({}, {
__index = setmetatable(widget_class, WIDGET_METATABLE) __index = setmetatable(widget_class, WIDGET_METATABLE)
@ -206,7 +208,9 @@ local function create_widget(self, widget_class)
end end
-- Before processing any input check if we need to update input stack ---Before processing any input check if we need to update input stack
---@param self druid_instance
---@param components table[]
local function check_sort_input_stack(self, components) local function check_sort_input_stack(self, components)
if not components or #components == 0 then if not components or #components == 0 then
return return