mirror of
https://github.com/Insality/druid
synced 2025-06-27 10:27:48 +02:00
547 lines
14 KiB
Lua
547 lines
14 KiB
Lua
--- Druid Helper module
|
|
|
|
local const = require("druid.const")
|
|
|
|
local gui_get_node = gui.get_node
|
|
|
|
|
|
---@class druid.system.helper
|
|
local M = {}
|
|
|
|
local POSITION_X = hash("position.x")
|
|
local SCALE_X = hash("scale.x")
|
|
local SIZE_X = hash("size.x")
|
|
|
|
|
|
local function get_text_width(text_node)
|
|
if text_node then
|
|
local text_metrics = M.get_text_metrics_from_node(text_node)
|
|
local text_scale = gui.get(text_node, SCALE_X)
|
|
return text_metrics.width * text_scale
|
|
end
|
|
|
|
return 0
|
|
end
|
|
|
|
|
|
local function get_icon_width(icon_node)
|
|
if icon_node then
|
|
return gui.get(icon_node, SIZE_X) * gui.get(icon_node, SCALE_X) -- icon width
|
|
end
|
|
|
|
return 0
|
|
end
|
|
|
|
|
|
local function is_text_node(node)
|
|
return gui.get_text(node) ~= nil
|
|
end
|
|
|
|
|
|
--- Text node or icon node can be nil
|
|
local function get_width(node)
|
|
return is_text_node(node) and get_text_width(node) or get_icon_width(node)
|
|
end
|
|
|
|
|
|
---Center two nodes.
|
|
--Nodes will be center around 0 x position
|
|
--text_node will be first (at left side)
|
|
---@param text_node node|nil Gui text node
|
|
---@param icon_node node|nil Gui box node
|
|
---@param margin number Offset between nodes
|
|
---@local
|
|
function M.centrate_text_with_icon(text_node, icon_node, margin)
|
|
return M.centrate_nodes(margin, text_node, icon_node)
|
|
end
|
|
|
|
---Center two nodes.
|
|
--Nodes will be center around 0 x position
|
|
--icon_node will be first (at left side)
|
|
---@param icon_node node|nil Gui box node
|
|
---@param text_node node|nil Gui text node
|
|
---@param margin number|nil Offset between nodes
|
|
---@local
|
|
function M.centrate_icon_with_text(icon_node, text_node, margin)
|
|
return M.centrate_nodes(margin, icon_node, text_node)
|
|
end
|
|
|
|
|
|
---Centerate nodes by x position with margin.
|
|
---
|
|
---This functions calculate total width of nodes and set position for each node.
|
|
---The centrate will be around 0 x position.
|
|
---@param margin number|nil Offset between nodes
|
|
---@param ... node Nodes to centrate
|
|
function M.centrate_nodes(margin, ...)
|
|
margin = margin or 0
|
|
|
|
local width = 0
|
|
local count = select("#", ...)
|
|
local node_widths = {}
|
|
|
|
-- We need to get total width
|
|
for i = 1, count do
|
|
local node = select(i, ...)
|
|
node_widths[i] = get_width(node)
|
|
width = width + node_widths[i]
|
|
end
|
|
width = width + margin * (count - 1)
|
|
|
|
-- Posing all elements
|
|
local pos_x = 0
|
|
for i = 1, count do
|
|
local node = select(i, ...)
|
|
local node_width = node_widths[i]
|
|
|
|
pos_x = pos_x + node_width/2 -- made offset for single item
|
|
|
|
local pivot_offset = M.get_pivot_offset(gui.get_pivot(node))
|
|
local new_pos_x = pos_x - width/2 + pivot_offset.x * node_width -- centrate node
|
|
gui.set(node, POSITION_X, new_pos_x)
|
|
|
|
pos_x = pos_x + node_widths[i]/2 + margin -- add second part of offset
|
|
end
|
|
|
|
return width
|
|
end
|
|
|
|
|
|
---@param node_id string|node
|
|
---@param template string|nil @Full Path to the template
|
|
---@param nodes table<hash, node>|nil @Nodes what created with gui.clone_tree
|
|
---@return node
|
|
function M.get_node(node_id, template, nodes)
|
|
if type(node_id) ~= "string" then
|
|
-- Assume it's already node from gui.get_node
|
|
return node_id
|
|
end
|
|
|
|
-- If template is set, then add it to the node_id
|
|
if template and #template > 0 then
|
|
node_id = template .. "/" .. node_id
|
|
end
|
|
|
|
-- If nodes is set, then try to find node in it
|
|
if nodes then
|
|
return nodes[node_id]
|
|
end
|
|
|
|
return gui_get_node(node_id)
|
|
end
|
|
|
|
|
|
---Get current screen stretch multiplier for each side
|
|
---@return number stretch_x
|
|
---@return number stretch_y
|
|
function M.get_screen_aspect_koef()
|
|
local window_x, window_y = window.get_size()
|
|
local stretch_x = window_x / gui.get_width()
|
|
local stretch_y = window_y / gui.get_height()
|
|
return stretch_x / math.min(stretch_x, stretch_y),
|
|
stretch_y / math.min(stretch_x, stretch_y)
|
|
end
|
|
|
|
|
|
---Get current GUI scale for each side
|
|
---@return number scale_x
|
|
function M.get_gui_scale()
|
|
local window_x, window_y = window.get_size()
|
|
return math.min(window_x / gui.get_width(),
|
|
window_y / gui.get_height())
|
|
end
|
|
|
|
|
|
---Move value from current to target value with step amount
|
|
---@param current number Current value
|
|
---@param target number Target value
|
|
---@param step number Step amount
|
|
---@return number New value
|
|
function M.step(current, target, step)
|
|
if current < target then
|
|
return math.min(current + step, target)
|
|
else
|
|
return math.max(target, current - step)
|
|
end
|
|
end
|
|
|
|
|
|
---Clamp value between min and max
|
|
---@param a number Value
|
|
---@param min number Min value
|
|
---@param max number Max value
|
|
---@return number value Clamped value
|
|
function M.clamp(a, min, max)
|
|
if min > max then
|
|
min, max = max, min
|
|
end
|
|
|
|
if a >= min and a <= max then
|
|
return a
|
|
elseif a < min then
|
|
return min
|
|
else
|
|
return max
|
|
end
|
|
end
|
|
|
|
|
|
---Calculate distance between two points
|
|
---@param x1 number First point x
|
|
---@param y1 number First point y
|
|
---@param x2 number Second point x
|
|
---@param y2 number Second point y
|
|
---@return number Distance
|
|
function M.distance(x1, y1, x2, y2)
|
|
return math.sqrt((x2 - x1) ^ 2 + (y2 - y1) ^ 2)
|
|
end
|
|
|
|
|
|
---Return sign of value
|
|
---@param val number Value
|
|
---@return number sign Sign of value, -1, 0 or 1
|
|
function M.sign(val)
|
|
if val == 0 then
|
|
return 0
|
|
end
|
|
|
|
return (val < 0) and -1 or 1
|
|
end
|
|
|
|
|
|
---Round number to specified decimal places
|
|
---@param num number Number
|
|
---@param num_decimal_places number|nil Decimal places
|
|
---@return number value Rounded number
|
|
function M.round(num, num_decimal_places)
|
|
local mult = 10^(num_decimal_places or 0)
|
|
return math.floor(num * mult + 0.5) / mult
|
|
end
|
|
|
|
|
|
---Lerp between two values
|
|
---@param a number First value
|
|
---@param b number Second value
|
|
---@param t number Lerp amount
|
|
---@return number value Lerped value
|
|
function M.lerp(a, b, t)
|
|
return a + (b - a) * t
|
|
end
|
|
|
|
|
|
---Check if value contains in array
|
|
---@param array any[] Array to check
|
|
---@param value any Value
|
|
function M.contains(array, value)
|
|
for index = 1, #array do
|
|
if array[index] == value then
|
|
return index
|
|
end
|
|
end
|
|
return nil
|
|
end
|
|
|
|
|
|
---Make a copy table with all nested tables
|
|
---@param orig_table table Original table
|
|
---@return table Copy of original table
|
|
function M.deepcopy(orig_table)
|
|
local orig_type = type(orig_table)
|
|
local copy
|
|
if orig_type == 'table' then
|
|
copy = {}
|
|
for orig_key, orig_value in next, orig_table, nil do
|
|
copy[M.deepcopy(orig_key)] = M.deepcopy(orig_value)
|
|
end
|
|
else -- number, string, boolean, etc
|
|
copy = orig_table
|
|
end
|
|
return copy
|
|
end
|
|
|
|
|
|
---Add all elements from source array to the target array
|
|
---@param target any[] Array to put elements from source
|
|
---@param source any[]|nil The source array to get elements from
|
|
---@return any[] The target array
|
|
function M.add_array(target, source)
|
|
assert(target)
|
|
|
|
if not source then
|
|
return target
|
|
end
|
|
|
|
for index = 1, #source do
|
|
table.insert(target, source[index])
|
|
end
|
|
|
|
return target
|
|
end
|
|
|
|
|
|
---Make a check with gui.pick_node, but with additional node_click_area check.
|
|
---@param node node
|
|
---@param x number
|
|
---@param y number
|
|
---@param node_click_area node|nil
|
|
---@local
|
|
function M.pick_node(node, x, y, node_click_area)
|
|
local is_pick = gui.pick_node(node, x, y)
|
|
|
|
if node_click_area then
|
|
is_pick = is_pick and gui.pick_node(node_click_area, x, y)
|
|
end
|
|
|
|
return is_pick
|
|
end
|
|
|
|
|
|
---Get size of node with scale multiplier
|
|
---@param node node GUI node
|
|
---@treturn vector3 Scaled size
|
|
function M.get_scaled_size(node)
|
|
return vmath.mul_per_elem(gui.get_size(node), gui.get_scale(node))
|
|
end
|
|
|
|
|
|
---Get cumulative parent's node scale
|
|
---@param node node Gui node
|
|
---@param include_passed_node_scale boolean|nil True if add current node scale to result
|
|
---@return vector3 The scene node scale
|
|
function M.get_scene_scale(node, include_passed_node_scale)
|
|
local scale = include_passed_node_scale and gui.get_scale(node) or vmath.vector3(1)
|
|
local parent = gui.get_parent(node)
|
|
while parent do
|
|
scale = vmath.mul_per_elem(scale, gui.get_scale(parent))
|
|
parent = gui.get_parent(parent)
|
|
end
|
|
|
|
return scale
|
|
end
|
|
|
|
|
|
---Return closest non inverted clipping parent node for given node
|
|
---@param node node GUI node
|
|
---@return node|nil stencil_node The closest stencil node or nil
|
|
function M.get_closest_stencil_node(node)
|
|
if not node then
|
|
return nil
|
|
end
|
|
|
|
local parent = gui.get_parent(node)
|
|
while parent do
|
|
local clipping_mode = gui.get_clipping_mode(parent)
|
|
local is_clipping_normal = not gui.get_clipping_inverted(parent)
|
|
|
|
if is_clipping_normal and clipping_mode == gui.CLIPPING_MODE_STENCIL then
|
|
return parent
|
|
end
|
|
|
|
parent = gui.get_parent(parent)
|
|
end
|
|
|
|
return nil
|
|
end
|
|
|
|
|
|
---Get pivot offset for given pivot or node
|
|
---Offset shown in [-0.5 .. 0.5] range, where -0.5 is left or bottom, 0.5 is right or top.
|
|
---@param pivot_or_node number|node GUI pivot or node
|
|
---@return vector3 offset The pivot offset
|
|
function M.get_pivot_offset(pivot_or_node)
|
|
if type(pivot_or_node) == "number" then
|
|
return const.PIVOTS[pivot_or_node]
|
|
end
|
|
return const.PIVOTS[gui.get_pivot(pivot_or_node)]
|
|
end
|
|
|
|
|
|
---Check if device is native mobile (Android or iOS)
|
|
---@return boolean Is mobile
|
|
function M.is_mobile()
|
|
local sys_name = const.CURRENT_SYSTEM_NAME
|
|
return sys_name == const.OS.IOS or sys_name == const.OS.ANDROID
|
|
end
|
|
|
|
|
|
---Check if device is HTML5
|
|
---@return boolean
|
|
function M.is_web()
|
|
return const.CURRENT_SYSTEM_NAME == const.OS.BROWSER
|
|
end
|
|
|
|
|
|
---Check if device is HTML5 mobile
|
|
---@return boolean
|
|
function M.is_web_mobile()
|
|
if html5 then
|
|
return html5.run("(typeof window.orientation !== 'undefined') || (navigator.userAgent.indexOf('IEMobile') !== -1);") == "true"
|
|
end
|
|
return false
|
|
end
|
|
|
|
|
|
---Check if device is mobile and can support multitouch
|
|
---@return boolean is_multitouch Is multitouch supported
|
|
function M.is_multitouch_supported()
|
|
return M.is_mobile() or M.is_web_mobile()
|
|
end
|
|
|
|
|
|
---Simple table to one-line string converter
|
|
---@param t table
|
|
---@return string
|
|
function M.table_to_string(t)
|
|
if not t then
|
|
return ""
|
|
end
|
|
|
|
local result = "{"
|
|
|
|
for key, value in pairs(t) do
|
|
if #result > 1 then
|
|
result = result .. ","
|
|
end
|
|
result = result .. key .. ": " .. value
|
|
end
|
|
|
|
return result .. "}"
|
|
end
|
|
|
|
|
|
---Distance from node position to his borders
|
|
---@param node node GUI node
|
|
---@param offset vector3|nil Offset from node position. Pass current node position to get non relative border values
|
|
---@return vector4 border Vector4 with border values (left, top, right, down)
|
|
function M.get_border(node, offset)
|
|
local pivot = gui.get_pivot(node)
|
|
local pivot_offset = M.get_pivot_offset(pivot)
|
|
local size = M.get_scaled_size(node)
|
|
local border = vmath.vector4(
|
|
-size.x*(0.5 + pivot_offset.x),
|
|
size.y*(0.5 - pivot_offset.y),
|
|
size.x*(0.5 - pivot_offset.x),
|
|
-size.y*(0.5 + pivot_offset.y)
|
|
)
|
|
|
|
if offset then
|
|
border.x = border.x + offset.x
|
|
border.y = border.y + offset.y
|
|
border.z = border.z + offset.x
|
|
border.w = border.w + offset.y
|
|
end
|
|
|
|
return border
|
|
end
|
|
|
|
|
|
---Get text metric from GUI node.
|
|
---@param text_node node
|
|
---@return GUITextMetrics
|
|
function M.get_text_metrics_from_node(text_node)
|
|
local font_resource = gui.get_font_resource(gui.get_font(text_node))
|
|
local options = {
|
|
tracking = gui.get_tracking(text_node),
|
|
line_break = gui.get_line_break(text_node),
|
|
}
|
|
|
|
-- Gather other options only if it used in node
|
|
if options.line_break then
|
|
options.width = gui.get_size(text_node).x
|
|
options.leading = gui.get_leading(text_node)
|
|
end
|
|
|
|
return resource.get_text_metrics(font_resource, gui.get_text(text_node), options)
|
|
end
|
|
|
|
|
|
---Add value to array with shift policy
|
|
-- Shift policy can be: left, right, no_shift
|
|
---@param array table Array
|
|
---@param item any Item to insert
|
|
---@param index number|nil Index to insert. If nil, item will be inserted at the end of array
|
|
---@param shift_policy number|nil The druid_const.SHIFT.* constant
|
|
---@return any Inserted item
|
|
function M.insert_with_shift(array, item, index, shift_policy)
|
|
shift_policy = shift_policy or const.SHIFT.RIGHT
|
|
|
|
local len = #array
|
|
index = index or len + 1
|
|
|
|
if array[index] and shift_policy ~= const.SHIFT.NO_SHIFT then
|
|
local check_index = index
|
|
local next_element = array[check_index]
|
|
while next_element or (check_index >= 1 and check_index <= len) do
|
|
check_index = check_index + shift_policy
|
|
local check_element = array[check_index]
|
|
array[check_index] = next_element
|
|
next_element = check_element
|
|
end
|
|
end
|
|
|
|
array[index] = item
|
|
|
|
return item
|
|
end
|
|
|
|
|
|
---Remove value from array with shift policy
|
|
--
|
|
-- Shift policy can be: left, right, no_shift
|
|
---@param array any[] Array
|
|
---@param index number|nil Index to remove. If nil, item will be removed from the end of array
|
|
---@param shift_policy number|nil The druid_const.SHIFT.* constant
|
|
---@return any Removed item
|
|
function M.remove_with_shift(array, index, shift_policy)
|
|
shift_policy = shift_policy or const.SHIFT.RIGHT
|
|
|
|
local len = #array
|
|
index = index or len
|
|
|
|
local item = array[index]
|
|
array[index] = nil
|
|
|
|
if shift_policy ~= const.SHIFT.NO_SHIFT then
|
|
local check_index = index + shift_policy
|
|
local next_element = array[check_index]
|
|
while next_element or (check_index >= 0 and check_index <= len + 1) do
|
|
array[check_index - shift_policy] = next_element
|
|
array[check_index] = nil
|
|
check_index = check_index + shift_policy
|
|
next_element = array[check_index]
|
|
end
|
|
end
|
|
|
|
return item
|
|
end
|
|
|
|
|
|
local _deprecated_messages = {}
|
|
|
|
---Show deprecated message. Once time per message
|
|
---@param message string The deprecated message
|
|
function M.deprecated(message)
|
|
if _deprecated_messages[message] then
|
|
return
|
|
end
|
|
|
|
print("[Druid]: " .. message)
|
|
_deprecated_messages[message] = true
|
|
end
|
|
|
|
|
|
---Show message to require component
|
|
---@param component_name string
|
|
---@param component_type string
|
|
function M.require_component_message(component_name, component_type)
|
|
component_type = component_type or "extended"
|
|
|
|
print(string.format("[Druid]: The component %s is %s component. You have to register it via druid.register to use it", component_name, component_type))
|
|
print("[Druid]: Use next code:")
|
|
print(string.format('local %s = require("druid.%s.%s")', component_name, component_type, component_name))
|
|
print(string.format('druid.register("%s", %s)', component_name, component_name))
|
|
end
|
|
|
|
|
|
return M
|