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Only check permission on newer iOS and macOS versions
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MIT License
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Copyright (c) 2019 Defold
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Copyright (c) 2019 Defold Foundation
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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README.md
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README.md
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# extension-camera
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Example of interacting with the camera through native extensions.
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Native extension to use device camera to capture frames.
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# Disclaimer
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Although we aim to provide good example functionality in this example, we cannot guarantee the quality/stability at all times.
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Please regard it as just that, an example, and don't rely on this as a dependency for your production code.
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# Installation
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# Known issues
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To use the camera extension in a Defold project this project has to be added as a [Defold library dependency](http://www.defold.com/manuals/libraries/). Open the **game.project** file and in the [Dependencies field in the Project section](https://defold.com/manuals/project-settings/#dependencies) add:
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https://github.com/defold/extension-camera/archive/master.zip
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Or point to the ZIP file of [a specific release](https://github.com/defold/extension-camera/releases).
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# Supported platforms
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The currently supported platforms are: OSX + iOS
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# FAQ
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## How do I use this extension?
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## How do I reset macOS camera permission?
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Add the package link (https://github.com/defold/extension-camera/archive/master.zip)
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to the project setting `project.dependencies`, and you should be good to go.
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To test macOS camera permission popup multiple times you can reset the permission from the terminal:
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See the [manual](http://www.defold.com/manuals/libraries/) for further info.
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```bash
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tccutil reset Camera
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```
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# Lua API
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## Type constants
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Describes what camera should be used
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Describes what camera should be used.
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```lua
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camera.CAMERA_TYPE_FRONT -- Selfie
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camera.CAMERA_TYPE_BACK
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```
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camera.CAMERA_TYPE_FRONT -- Selfie
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camera.CAMERA_TYPE_BACK
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## Quality constants
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camera.CAPTURE_QUALITY_HIGH
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camera.CAPTURE_QUALITY_MEDIUM
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camera.CAPTURE_QUALITY_LOW
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```lua
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camera.CAPTURE_QUALITY_HIGH
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camera.CAPTURE_QUALITY_MEDIUM
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camera.CAPTURE_QUALITY_LOW
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```
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## camera.start_capture(type, quality)
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Returns true if the capture starts well
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## Status constants
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if camera.start_capture(camera.CAMERA_TYPE_BACK, camera.CAPTURE_QUALITY_HIGH) then
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```lua
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camera.STATUS_STARTED
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camera.STATUS_STOPPED
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camera.STATUS_NOT_PERMITTED
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camera.STATUS_ERROR
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```
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## camera.start_capture(type, quality, callback)
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Start camera capture using the specified camera (front/back) and capture quality. This may trigger a camera usage permission popup. When the popup has been dismissed the callback will be invoked with camera start status.
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```lua
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camera.start_capture(camera.CAMERA_TYPE_BACK, camera.CAPTURE_QUALITY_HIGH, function(self, status)
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if status == camera.STATUS_STARTED then
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-- do stuff
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end
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end)
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```
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## camera.stop_capture()
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Stops a previously started capture session
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Stops a previously started capture session.
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```lua
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camera.stop_capture()
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```
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## camera.get_info()
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Gets the info from the current capture session
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Gets the info from the current capture session.
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```lua
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local info = camera.get_info()
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print("width", info.width)
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print("height", info.height)
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```
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local info = camera.get_info()
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print("width", info.width)
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print("height", info.height)
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## camera.get_frame()
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Retrieves the camera pixel buffer
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This buffer has one stream named "rgb", and is of type buffer.VALUE_TYPE_UINT8 and has the value count of 1
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Retrieves the camera pixel buffer. This buffer has one stream named "rgb", and is of type `buffer.VALUE_TYPE_UINT8` and has the value count of 1.
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self.cameraframe = camera.get_frame()
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```lua
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self.cameraframe = camera.get_frame()
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```
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@ -392,42 +392,50 @@ void CameraPlatform_StartCaptureAuthorized(dmBuffer::HBuffer* buffer, CameraType
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void CameraPlatform_StartCapture(dmBuffer::HBuffer* buffer, CameraType type, CaptureQuality quality, CameraInfo& outparams)
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{
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// Request permission to access the camera.
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int status = [AVCaptureDevice authorizationStatusForMediaType:AVMediaTypeVideo];
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if (status == AVAuthorizationStatusAuthorized)
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// Only check for permission on iOS 7+ and macOS 10.14+
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if ([AVCaptureDevice respondsToSelector:@selector(authorizationStatusForMediaType:)])
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{
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// Request permission to access the camera.
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int status = [AVCaptureDevice authorizationStatusForMediaType:AVMediaTypeVideo];
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if (status == AVAuthorizationStatusAuthorized)
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{
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// The user has previously granted access to the camera.
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dmLogInfo("AVAuthorizationStatusAuthorized");
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CameraPlatform_StartCaptureAuthorized(buffer, type, quality, outparams);
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}
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else if (status == AVAuthorizationStatusNotDetermined)
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{
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dmLogInfo("AVAuthorizationStatusNotDetermined");
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// The app hasn't yet asked the user for camera access.
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[AVCaptureDevice requestAccessForMediaType:AVMediaTypeVideo completionHandler:^(BOOL granted) {
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if (granted) {
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dmLogInfo("AVAuthorizationStatusNotDetermined - granted!");
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CameraPlatform_StartCaptureAuthorized(buffer, type, quality, outparams);
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}
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else
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{
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dmLogInfo("AVAuthorizationStatusNotDetermined - not granted!");
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Camera_QueueMessage(STATUS_NOT_PERMITTED);
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}
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}];
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}
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else if (status == AVAuthorizationStatusDenied)
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{
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// The user has previously denied access.
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dmLogInfo("AVAuthorizationStatusDenied");
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Camera_QueueMessage(STATUS_NOT_PERMITTED);
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}
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else if (status == AVAuthorizationStatusRestricted)
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{
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// The user can't grant access due to restrictions.
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dmLogInfo("AVAuthorizationStatusRestricted");
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Camera_QueueMessage(STATUS_NOT_PERMITTED);
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}
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}
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else
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{
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// The user has previously granted access to the camera.
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dmLogInfo("AVAuthorizationStatusAuthorized");
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CameraPlatform_StartCaptureAuthorized(buffer, type, quality, outparams);
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}
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else if (status == AVAuthorizationStatusNotDetermined)
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{
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dmLogInfo("AVAuthorizationStatusNotDetermined");
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// The app hasn't yet asked the user for camera access.
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[AVCaptureDevice requestAccessForMediaType:AVMediaTypeVideo completionHandler:^(BOOL granted) {
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if (granted) {
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dmLogInfo("AVAuthorizationStatusNotDetermined - granted!");
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CameraPlatform_StartCaptureAuthorized(buffer, type, quality, outparams);
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}
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else
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{
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dmLogInfo("AVAuthorizationStatusNotDetermined - not granted!");
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Camera_QueueMessage(STATUS_NOT_PERMITTED);
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}
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}];
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}
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else if (status == AVAuthorizationStatusDenied)
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{
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// The user has previously denied access.
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dmLogInfo("AVAuthorizationStatusDenied");
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Camera_QueueMessage(STATUS_NOT_PERMITTED);
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}
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else if (status == AVAuthorizationStatusRestricted)
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{
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// The user can't grant access due to restrictions.
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dmLogInfo("AVAuthorizationStatusRestricted");
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Camera_QueueMessage(STATUS_NOT_PERMITTED);
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}
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}
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void CameraPlatform_StopCapture()
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type=resource.TEXTURE_TYPE_2D,
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format=resource.TEXTURE_FORMAT_RGB,
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num_mip_maps=1 }
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label.set_text("logo#status", "Capture Status: ON")
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else
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label.set_text("logo#status", "Capture Status: ERROR")
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end
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end)
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label.set_text("logo#status", "Capture Status: ON")
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end
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function init(self)
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function on_input(self, action_id, action)
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--[[if (action_id == hash("space") or action_id == hash("touch")) and action.pressed then
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if (action_id == hash("space") or action_id == hash("touch")) and action.pressed then
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if self.cameraframe == nil then
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start_capture(self)
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else
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stop_capture(self)
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end
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end--]]
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end
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end
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