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2
.gitignore
vendored
2
.gitignore
vendored
@ -12,3 +12,5 @@ builtins
|
||||
lws_source
|
||||
lws_build
|
||||
*.profraw
|
||||
*.der
|
||||
/.editor_settings
|
17
README.md
17
README.md
@ -1,5 +1,3 @@
|
||||
|
||||
|
||||
# Defold websocket extension
|
||||
|
||||
[](https://github.com/defold/extension-websocket/actions)
|
||||
@ -13,11 +11,18 @@ We recommend using a link to a zip file of a [specific release](https://github.c
|
||||
|
||||
## API reference
|
||||
|
||||
https://defold.com/extension-websocket/api/
|
||||
https://defold.com/extension-websocket/
|
||||
|
||||
https://defold.com/extension-websocket/websocket_api/
|
||||
|
||||
## Debugging
|
||||
|
||||
In order to make it easier to debug this extension, we provide a `game.project` setting `websocket.debug`.
|
||||
In order to make it easier to debug this extension, we provide a `game.project` setting `websocket.debug` (edit `game.project` as text and add):
|
||||
|
||||
```
|
||||
[websocket]
|
||||
debug = level
|
||||
```
|
||||
|
||||
Set it to:
|
||||
|
||||
@ -50,3 +55,7 @@ For command line debugging, there's
|
||||
This extension makes use of the C library WSlay by @tatsuhiro-t:
|
||||
|
||||
* https://github.com/tatsuhiro-t/wslay
|
||||
|
||||
The test server used by the example:
|
||||
|
||||
* https://www.lob.com/blog/websocket-org-is-down-here-is-an-alternative
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -14,16 +14,23 @@ Here is how you connect to a websocket and listen to events:
|
||||
```lua
|
||||
local function websocket_callback(self, conn, data)
|
||||
if data.event == websocket.EVENT_DISCONNECTED then
|
||||
log("Disconnected: " .. tostring(conn))
|
||||
print("Disconnected: " .. tostring(conn))
|
||||
self.connection = nil
|
||||
update_gui(self)
|
||||
elseif data.event == websocket.EVENT_CONNECTED then
|
||||
update_gui(self)
|
||||
log("Connected: " .. tostring(conn))
|
||||
print("Connected: " .. tostring(conn))
|
||||
elseif data.event == websocket.EVENT_ERROR then
|
||||
log("Error: '" .. data.error .. "'")
|
||||
print("Error: '" .. tostring(data.message) .. "'")
|
||||
if data.handshake_response then
|
||||
print("Handshake response status: '" .. tostring(data.handshake_response.status) .. "'")
|
||||
for key, value in pairs(data.handshake_response.headers) do
|
||||
log("Handshake response header: '" .. key .. ": " .. value .. "'")
|
||||
end
|
||||
print("Handshake response body: '" .. tostring(data.handshake_response.response) .. "'")
|
||||
end
|
||||
elseif data.event == websocket.EVENT_MESSAGE then
|
||||
log("Receiving: '" .. tostring(data.message) .. "'")
|
||||
print("Receiving: '" .. tostring(data.message) .. "'")
|
||||
end
|
||||
end
|
||||
|
||||
@ -49,10 +56,19 @@ https://github.com/defold/extension-websocket/archive/master.zip
|
||||
We recommend using a link to a zip file of a [specific release](https://github.com/defold/extension-websocket/releases).
|
||||
|
||||
|
||||
## Configuration
|
||||
The following configuration options can be set in the game.project file:
|
||||
|
||||
```
|
||||
[websocket]
|
||||
debug = 1
|
||||
socket_timeout = 10000000
|
||||
```
|
||||
|
||||
* `debug` - Log level where 0 means no logs and higher values shows more logs (currently 1 or 2).
|
||||
* `socket_timeout` - Timeout for the underlying socket connection. In microseconds.
|
||||
|
||||
|
||||
## Source code
|
||||
|
||||
The source code is available on [GitHub](https://github.com/defold/extension-websocket)
|
||||
|
||||
## API reference
|
||||
|
||||
https://defold.com/extension-websocket/api/
|
@ -1,4 +1,5 @@
|
||||
local URL="://echo.websocket.org"
|
||||
local URL = "echo.websocket.events"
|
||||
|
||||
local function click_button(node, action)
|
||||
return gui.is_enabled(node) and action.pressed and gui.pick_node(node, action.x, action.y)
|
||||
end
|
||||
@ -32,12 +33,6 @@ local function log(...)
|
||||
gui.set_text(node, gui.get_text(node) .. "\n" .. text)
|
||||
end
|
||||
|
||||
local function http_result(self, _, response)
|
||||
print(response.status)
|
||||
--print(response.response)
|
||||
pprint(response.headers)
|
||||
end
|
||||
|
||||
function init(self)
|
||||
msg.post(".", "acquire_input_focus")
|
||||
msg.post("@render:", "clear_color", { color = vmath.vector4(0.2, 0.4, 0.8, 1.0) })
|
||||
@ -48,9 +43,6 @@ function init(self)
|
||||
self.connection_text = gui.get_node("connection_text")
|
||||
self.connection = nil
|
||||
update_gui(self)
|
||||
|
||||
--http.request("https://defold.com", "GET", http_result)
|
||||
|
||||
end
|
||||
|
||||
function final(self)
|
||||
@ -65,7 +57,7 @@ end
|
||||
|
||||
local function websocket_callback(self, conn, data)
|
||||
if data.event == websocket.EVENT_DISCONNECTED then
|
||||
log("Disconnected: " .. tostring(conn))
|
||||
log("Disconnected: " .. tostring(conn) .. " Code: " .. data.code .. " Message: " .. tostring(data.message))
|
||||
self.connection = nil
|
||||
update_gui(self)
|
||||
elseif data.event == websocket.EVENT_CONNECTED then
|
||||
@ -88,7 +80,7 @@ end
|
||||
local function connect(self, scheme)
|
||||
local params = {}
|
||||
|
||||
self.url = scheme .. URL
|
||||
self.url = scheme .. "://" .. URL
|
||||
log("Connecting to " .. self.url)
|
||||
self.connection = websocket.connect(self.url, params, websocket_callback)
|
||||
end
|
||||
|
@ -14,4 +14,3 @@ _dependencies = https://github.com/GameAnalytics/defold-openssl/archive/1.0.0.zi
|
||||
|
||||
[library]
|
||||
include_dirs = websocket
|
||||
|
||||
|
@ -61,6 +61,14 @@
|
||||
type: string
|
||||
desc: The received data if event is `websocket.EVENT_MESSAGE`. Error message otherwise
|
||||
|
||||
- name: handshake_response
|
||||
type: table
|
||||
desc: Handshake response information (status, headers etc)
|
||||
|
||||
- name: code
|
||||
type: number
|
||||
desc: Status code received from the server if the server closed the connection. Only present if event is `EVENT_DISCONNECTED`.
|
||||
|
||||
|
||||
returns:
|
||||
- name: connection
|
||||
@ -86,7 +94,7 @@
|
||||
end
|
||||
|
||||
function init(self)
|
||||
self.url = "ws://echo.websocket.org"
|
||||
self.url = "ws://echo.websocket.events"
|
||||
local params = {
|
||||
timeout = 3000,
|
||||
headers = "Sec-WebSocket-Protocol: chat\r\nOrigin: mydomain.com\r\n"
|
||||
|
@ -6,3 +6,7 @@ platforms:
|
||||
context:
|
||||
includes: ["upload/websocket/include/wslay"]
|
||||
defines: ["HAVE_CONFIG_H"]
|
||||
|
||||
web:
|
||||
context:
|
||||
linkFlags: ["-lwebsocket.js"]
|
42
websocket/src/emscripten_callbacks.cpp
Normal file
42
websocket/src/emscripten_callbacks.cpp
Normal file
@ -0,0 +1,42 @@
|
||||
#include "websocket.h"
|
||||
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
|
||||
namespace dmWebsocket
|
||||
{
|
||||
EM_BOOL Emscripten_WebSocketOnOpen(int eventType, const EmscriptenWebSocketOpenEvent *websocketEvent, void *userData) {
|
||||
DebugLog(1, "WebSocket OnOpen");
|
||||
WebsocketConnection* conn = (WebsocketConnection*)userData;
|
||||
SetState(conn, STATE_CONNECTED);
|
||||
HandleCallback(conn, EVENT_CONNECTED, 0, 0);
|
||||
return EM_TRUE;
|
||||
}
|
||||
EM_BOOL Emscripten_WebSocketOnError(int eventType, const EmscriptenWebSocketErrorEvent *websocketEvent, void *userData) {
|
||||
DebugLog(1, "WebSocket OnError");
|
||||
WebsocketConnection* conn = (WebsocketConnection*)userData;
|
||||
conn->m_Status = RESULT_ERROR;
|
||||
SetState(conn, STATE_DISCONNECTED);
|
||||
return EM_TRUE;
|
||||
}
|
||||
EM_BOOL Emscripten_WebSocketOnClose(int eventType, const EmscriptenWebSocketCloseEvent *websocketEvent, void *userData) {
|
||||
DebugLog(1, "WebSocket OnClose");
|
||||
WebsocketConnection* conn = (WebsocketConnection*)userData;
|
||||
int length = strlen(websocketEvent->reason);
|
||||
PushMessage(conn, MESSAGE_TYPE_CLOSE, length, (uint8_t*)websocketEvent->reason, websocketEvent->code);
|
||||
return EM_TRUE;
|
||||
}
|
||||
EM_BOOL Emscripten_WebSocketOnMessage(int eventType, const EmscriptenWebSocketMessageEvent *websocketEvent, void *userData) {
|
||||
DebugLog(1, "WebSocket OnMessage");
|
||||
WebsocketConnection* conn = (WebsocketConnection*)userData;
|
||||
int length = websocketEvent->numBytes;
|
||||
if (websocketEvent->isText)
|
||||
{
|
||||
length--;
|
||||
}
|
||||
PushMessage(conn, MESSAGE_TYPE_NORMAL, length, websocketEvent->data, 0);
|
||||
return EM_TRUE;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
#endif // __EMSCRIPTEN__
|
@ -260,8 +260,8 @@ Result VerifyHeaders(WebsocketConnection* conn)
|
||||
connection_header = response->GetHeader("Connection");
|
||||
upgrade_header = response->GetHeader("Upgrade");
|
||||
websocket_secret_header = response->GetHeader("Sec-WebSocket-Accept");
|
||||
bool connection = connection_header && dmStriCmp(connection_header->m_Value, "Upgrade") == 0;
|
||||
bool upgrade = upgrade_header && dmStriCmp(upgrade_header->m_Value, "websocket") == 0;
|
||||
bool connection = connection_header && dmStrCaseCmp(connection_header->m_Value, "Upgrade") == 0;
|
||||
bool upgrade = upgrade_header && dmStrCaseCmp(upgrade_header->m_Value, "websocket") == 0;
|
||||
bool valid_key = websocket_secret_header && ValidateSecretKey(conn, websocket_secret_header->m_Value);
|
||||
|
||||
// Send error to lua?
|
||||
|
@ -7,12 +7,13 @@
|
||||
#include "websocket.h"
|
||||
#include "script_util.h"
|
||||
#include <dmsdk/dlib/connection_pool.h>
|
||||
#include <dmsdk/dlib/dns.h>
|
||||
#include <dmsdk/dlib/thread.h>
|
||||
#include <dmsdk/dlib/sslsocket.h>
|
||||
#include <ctype.h> // isprint et al
|
||||
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
#include <emscripten/emscripten.h> // for EM_ASM
|
||||
#include <emscripten/websocket.h>
|
||||
#endif
|
||||
|
||||
#if defined(WIN32)
|
||||
@ -30,7 +31,6 @@ struct WebsocketContext
|
||||
int m_Timeout;
|
||||
dmArray<WebsocketConnection*> m_Connections;
|
||||
dmConnectionPool::HPool m_Pool;
|
||||
dmDNS::HChannel m_Channel;
|
||||
uint32_t m_Initialized:1;
|
||||
} g_Websocket;
|
||||
|
||||
@ -53,10 +53,12 @@ const char* ResultToString(Result err)
|
||||
const char* StateToString(State err)
|
||||
{
|
||||
switch(err) {
|
||||
STRING_CASE(STATE_CREATE);
|
||||
STRING_CASE(STATE_CONNECTING);
|
||||
STRING_CASE(STATE_HANDSHAKE_WRITE);
|
||||
STRING_CASE(STATE_HANDSHAKE_READ);
|
||||
STRING_CASE(STATE_CONNECTED);
|
||||
STRING_CASE(STATE_DISCONNECTING);
|
||||
STRING_CASE(STATE_DISCONNECTED);
|
||||
default: return "Unknown error";
|
||||
};
|
||||
@ -64,19 +66,6 @@ const char* StateToString(State err)
|
||||
|
||||
#undef STRING_CASE
|
||||
|
||||
int dmStriCmp(const char* s1, const char* s2)
|
||||
{
|
||||
for (;;)
|
||||
{
|
||||
if (!*s1 || !*s2 || tolower((unsigned char) *s1) != tolower((unsigned char) *s2))
|
||||
{
|
||||
return (unsigned char) *s1 - (unsigned char) *s2;
|
||||
}
|
||||
s1++;
|
||||
s2++;
|
||||
}
|
||||
}
|
||||
|
||||
void DebugLog(int level, const char* fmt, ...)
|
||||
{
|
||||
if (level > g_DebugWebSocket)
|
||||
@ -149,7 +138,7 @@ void DebugPrint(int level, const char* msg, const void* _bytes, uint32_t num_byt
|
||||
CloseConnection(conn);
|
||||
|
||||
|
||||
static void SetState(WebsocketConnection* conn, State state)
|
||||
void SetState(WebsocketConnection* conn, State state)
|
||||
{
|
||||
State prev_state = conn->m_State;
|
||||
if (prev_state != state)
|
||||
@ -179,8 +168,6 @@ Result SetStatus(WebsocketConnection* conn, Result status, const char* format, .
|
||||
// ***************************************************************************************************
|
||||
// LUA functions
|
||||
|
||||
|
||||
|
||||
static WebsocketConnection* CreateConnection(const char* url)
|
||||
{
|
||||
WebsocketConnection* conn = new WebsocketConnection;
|
||||
@ -196,7 +183,7 @@ static WebsocketConnection* CreateConnection(const char* url)
|
||||
strcpy(conn->m_Url.m_Scheme, "wss");
|
||||
|
||||
conn->m_SSL = strcmp(conn->m_Url.m_Scheme, "wss") == 0 ? 1 : 0;
|
||||
conn->m_State = STATE_CONNECTING;
|
||||
conn->m_State = STATE_CREATE;
|
||||
|
||||
conn->m_Callback = 0;
|
||||
conn->m_Connection = 0;
|
||||
@ -205,10 +192,14 @@ static WebsocketConnection* CreateConnection(const char* url)
|
||||
conn->m_Status = RESULT_OK;
|
||||
conn->m_HasHandshakeData = 0;
|
||||
conn->m_HandshakeResponse = 0;
|
||||
conn->m_ConnectionThread = 0;
|
||||
|
||||
#if defined(HAVE_WSLAY)
|
||||
conn->m_Ctx = 0;
|
||||
#endif
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
conn->m_WS = 0;
|
||||
#endif
|
||||
|
||||
return conn;
|
||||
}
|
||||
@ -227,14 +218,13 @@ static void DestroyConnection(WebsocketConnection* conn)
|
||||
dmScript::DestroyCallback(conn->m_Callback);
|
||||
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
if (conn->m_Socket != dmSocket::INVALID_SOCKET_HANDLE) {
|
||||
// We would normally do a shutdown() first, but Emscripten returns ENOSYS
|
||||
//dmSocket::Shutdown(conn->m_Socket, dmSocket::SHUTDOWNTYPE_READWRITE);
|
||||
dmSocket::Delete(conn->m_Socket);
|
||||
if (conn->m_WS)
|
||||
{
|
||||
emscripten_websocket_delete(conn->m_WS);
|
||||
}
|
||||
#else
|
||||
if (conn->m_Connection)
|
||||
dmConnectionPool::Return(g_Websocket.m_Pool, conn->m_Connection);
|
||||
dmConnectionPool::Close(g_Websocket.m_Pool, conn->m_Connection);
|
||||
#endif
|
||||
|
||||
if (conn->m_HandshakeResponse)
|
||||
@ -242,6 +232,13 @@ static void DestroyConnection(WebsocketConnection* conn)
|
||||
|
||||
|
||||
free((void*)conn->m_Buffer);
|
||||
|
||||
if (conn->m_ConnectionThread)
|
||||
{
|
||||
dmThread::Join(conn->m_ConnectionThread);
|
||||
conn->m_ConnectionThread = 0;
|
||||
}
|
||||
|
||||
delete conn;
|
||||
DebugLog(2, "DestroyConnection: %p", conn);
|
||||
}
|
||||
@ -253,20 +250,33 @@ static void CloseConnection(WebsocketConnection* conn)
|
||||
if (conn->m_State == STATE_CONNECTED) {
|
||||
#if defined(HAVE_WSLAY)
|
||||
WSL_Close(conn->m_Ctx);
|
||||
#else
|
||||
// start disconnecting by closing the WebSocket through the JS API
|
||||
// we transition to the DISCONNECTED state when we receive the
|
||||
// Emscripten callback that the connection has closed
|
||||
emscripten_websocket_close(conn->m_WS, 1000, "CloseConnection");
|
||||
SetState(conn, STATE_DISCONNECTING);
|
||||
#endif
|
||||
}
|
||||
|
||||
#if defined(HAVE_WSLAY)
|
||||
// close the connection and immediately transition to the DISCONNECTED
|
||||
// state
|
||||
SetState(conn, STATE_DISCONNECTED);
|
||||
#endif
|
||||
}
|
||||
|
||||
static int FindConnection(WebsocketConnection* conn)
|
||||
static bool IsConnectionValid(WebsocketConnection* conn)
|
||||
{
|
||||
if (conn)
|
||||
{
|
||||
for (int i = 0; i < g_Websocket.m_Connections.Size(); ++i )
|
||||
{
|
||||
if (g_Websocket.m_Connections[i] == conn)
|
||||
return i;
|
||||
return true;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/*#
|
||||
@ -319,8 +329,7 @@ static int LuaDisconnect(lua_State* L)
|
||||
|
||||
WebsocketConnection* conn = (WebsocketConnection*)lua_touserdata(L, 1);
|
||||
|
||||
int i = FindConnection(conn);
|
||||
if (i != -1)
|
||||
if (IsConnectionValid(conn))
|
||||
{
|
||||
CloseConnection(conn);
|
||||
}
|
||||
@ -339,8 +348,7 @@ static int LuaSend(lua_State* L)
|
||||
|
||||
WebsocketConnection* conn = (WebsocketConnection*)lua_touserdata(L, 1);
|
||||
|
||||
int i = FindConnection(conn);
|
||||
if (i == -1)
|
||||
if (!IsConnectionValid(conn))
|
||||
return DM_LUA_ERROR("Invalid connection");
|
||||
|
||||
if (conn->m_State != STATE_CONNECTED)
|
||||
@ -359,9 +367,17 @@ static int LuaSend(lua_State* L)
|
||||
|
||||
wslay_event_queue_msg(conn->m_Ctx, &msg); // it makes a copy of the data
|
||||
#else
|
||||
|
||||
dmSocket::Result sr = Send(conn, string, string_length, 0);
|
||||
if (dmSocket::RESULT_OK != sr)
|
||||
EMSCRIPTEN_RESULT result;
|
||||
int write_mode = dmScript::CheckTableNumber(L, 3, "type", DATA_TYPE_BINARY);
|
||||
if (write_mode == DATA_TYPE_BINARY)
|
||||
{
|
||||
result = emscripten_websocket_send_binary(conn->m_WS, (void*)string, string_length);
|
||||
}
|
||||
else
|
||||
{
|
||||
result = emscripten_websocket_send_utf8_text(conn->m_WS, string);
|
||||
}
|
||||
if (result)
|
||||
{
|
||||
CLOSE_CONN("Failed to send on websocket");
|
||||
}
|
||||
@ -370,7 +386,7 @@ static int LuaSend(lua_State* L)
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void HandleCallback(WebsocketConnection* conn, int event, int msg_offset, int msg_length)
|
||||
void HandleCallback(WebsocketConnection* conn, int event, int msg_offset, int msg_length)
|
||||
{
|
||||
if (!dmScript::IsCallbackValid(conn->m_Callback))
|
||||
return;
|
||||
@ -420,6 +436,12 @@ static void HandleCallback(WebsocketConnection* conn, int event, int msg_offset,
|
||||
conn->m_HandshakeResponse = 0;
|
||||
}
|
||||
|
||||
if (event == EVENT_DISCONNECTED)
|
||||
{
|
||||
lua_pushinteger(L, conn->m_CloseCode);
|
||||
lua_setfield(L, -2, "code");
|
||||
}
|
||||
|
||||
dmScript::PCall(L, 3, 0);
|
||||
|
||||
dmScript::TeardownCallback(conn->m_Callback);
|
||||
@ -444,7 +466,7 @@ HttpHeader* HandshakeResponse::GetHeader(const char* header_key)
|
||||
{
|
||||
for(uint32_t i = 0; i < m_Headers.Size(); ++i)
|
||||
{
|
||||
if (dmStriCmp(m_Headers[i]->m_Key, header_key) == 0)
|
||||
if (dmStrCaseCmp(m_Headers[i]->m_Key, header_key) == 0)
|
||||
{
|
||||
return m_Headers[i];
|
||||
}
|
||||
@ -511,8 +533,8 @@ static dmExtension::Result AppInitialize(dmExtension::AppParams* params)
|
||||
g_Websocket.m_BufferSize = dmConfigFile::GetInt(params->m_ConfigFile, "websocket.buffer_size", 64 * 1024);
|
||||
g_Websocket.m_Timeout = dmConfigFile::GetInt(params->m_ConfigFile, "websocket.socket_timeout", 500 * 1000);
|
||||
g_Websocket.m_Connections.SetCapacity(4);
|
||||
g_Websocket.m_Channel = 0;
|
||||
g_Websocket.m_Pool = 0;
|
||||
g_Websocket.m_Initialized = 0;
|
||||
|
||||
dmConnectionPool::Params pool_params;
|
||||
pool_params.m_MaxConnections = dmConfigFile::GetInt(params->m_ConfigFile, "websocket.max_connections", 2);
|
||||
@ -525,39 +547,10 @@ static dmExtension::Result AppInitialize(dmExtension::AppParams* params)
|
||||
if (dmConnectionPool::RESULT_OK != result)
|
||||
{
|
||||
dmLogError("Failed to create connection pool: %d", result);
|
||||
return dmExtension::RESULT_INIT_ERROR;
|
||||
}
|
||||
|
||||
// We can do without the channel, it will then fallback to the dmSocket::GetHostname (as opposed to dmDNS::GetHostname)
|
||||
#if defined(HAVE_WSLAY)
|
||||
dmDNS::Result dns_result = dmDNS::NewChannel(&g_Websocket.m_Channel);
|
||||
|
||||
if (dmDNS::RESULT_OK != dns_result)
|
||||
{
|
||||
dmLogError("Failed to create connection pool: %d", dns_result);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
// avoid mixed content warning if trying to access wss resource from http page
|
||||
// If not using this, we get EHOSTUNREACH
|
||||
EM_ASM({
|
||||
Module["websocket"].url = window["location"]["protocol"].replace("http", "ws") + "//";
|
||||
});
|
||||
#endif
|
||||
|
||||
g_Websocket.m_Initialized = 1;
|
||||
if (!g_Websocket.m_Pool)
|
||||
{
|
||||
if (!g_Websocket.m_Pool)
|
||||
{
|
||||
dmLogInfo("pool is null!");
|
||||
dmConnectionPool::Delete(g_Websocket.m_Pool);
|
||||
}
|
||||
|
||||
dmLogInfo("%s extension not initialized", MODULE_NAME);
|
||||
g_Websocket.m_Initialized = 0;
|
||||
}
|
||||
|
||||
return dmExtension::RESULT_OK;
|
||||
}
|
||||
|
||||
@ -574,7 +567,6 @@ static dmExtension::Result Initialize(dmExtension::Params* params)
|
||||
|
||||
static dmExtension::Result AppFinalize(dmExtension::AppParams* params)
|
||||
{
|
||||
|
||||
dmConnectionPool::Shutdown(g_Websocket.m_Pool, dmSocket::SHUTDOWNTYPE_READWRITE);
|
||||
return dmExtension::RESULT_OK;
|
||||
}
|
||||
@ -590,7 +582,7 @@ static dmExtension::Result Finalize(dmExtension::Params* params)
|
||||
return dmExtension::RESULT_OK;
|
||||
}
|
||||
|
||||
Result PushMessage(WebsocketConnection* conn, MessageType type, int length, const uint8_t* buffer)
|
||||
Result PushMessage(WebsocketConnection* conn, MessageType type, int length, const uint8_t* buffer, uint16_t code)
|
||||
{
|
||||
if (conn->m_Messages.Full())
|
||||
conn->m_Messages.OffsetCapacity(4);
|
||||
@ -598,11 +590,9 @@ Result PushMessage(WebsocketConnection* conn, MessageType type, int length, cons
|
||||
Message msg;
|
||||
msg.m_Type = (uint32_t)type;
|
||||
msg.m_Length = length;
|
||||
msg.m_Code = code;
|
||||
conn->m_Messages.Push(msg);
|
||||
|
||||
// No need to copy itself (html5)
|
||||
if (buffer != (const uint8_t*)conn->m_Buffer)
|
||||
{
|
||||
if ((conn->m_BufferSize + length) >= conn->m_BufferCapacity)
|
||||
{
|
||||
conn->m_BufferCapacity = conn->m_BufferSize + length + 1;
|
||||
@ -610,7 +600,6 @@ Result PushMessage(WebsocketConnection* conn, MessageType type, int length, cons
|
||||
}
|
||||
// append to the end of the buffer
|
||||
memcpy(conn->m_Buffer + conn->m_BufferSize, buffer, length);
|
||||
}
|
||||
|
||||
conn->m_BufferSize += length;
|
||||
conn->m_Buffer[conn->m_BufferCapacity-1] = 0;
|
||||
@ -628,6 +617,19 @@ static bool CheckConnectTimeout(WebsocketConnection* conn)
|
||||
return t >= conn->m_ConnectTimeout;
|
||||
}
|
||||
|
||||
static void ConnectionWorker(void* _conn)
|
||||
{
|
||||
WebsocketConnection* conn = (WebsocketConnection*)_conn;
|
||||
dmSocket::Result sr;
|
||||
dmConnectionPool::Result pool_result = dmConnectionPool::Dial(g_Websocket.m_Pool, conn->m_Url.m_Hostname, conn->m_Url.m_Port, conn->m_SSL, g_Websocket.m_Timeout, &conn->m_Connection, &sr);
|
||||
if (dmConnectionPool::RESULT_OK != pool_result)
|
||||
{
|
||||
CLOSE_CONN("Failed to open connection: %s", dmSocket::ResultToString(sr));
|
||||
return;
|
||||
}
|
||||
SetState(conn, STATE_HANDSHAKE_WRITE);
|
||||
}
|
||||
|
||||
static dmExtension::Result OnUpdate(dmExtension::Params* params)
|
||||
{
|
||||
uint32_t size = g_Websocket.m_Connections.Size();
|
||||
@ -651,7 +653,7 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
|
||||
--size;
|
||||
DestroyConnection(conn);
|
||||
}
|
||||
else if (STATE_CONNECTED == conn->m_State)
|
||||
else if ((STATE_CONNECTED == conn->m_State) || (STATE_DISCONNECTING == conn->m_State))
|
||||
{
|
||||
#if defined(HAVE_WSLAY)
|
||||
int r = WSL_Poll(conn->m_Ctx);
|
||||
@ -660,27 +662,9 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
|
||||
CLOSE_CONN("Websocket closing for %s (%s)", conn->m_Url.m_Hostname, WSL_ResultToString(r));
|
||||
continue;
|
||||
}
|
||||
#else
|
||||
int recv_bytes = 0;
|
||||
dmSocket::Result sr = Receive(conn, conn->m_Buffer, conn->m_BufferCapacity-1, &recv_bytes);
|
||||
if( sr == dmSocket::RESULT_WOULDBLOCK )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (dmSocket::RESULT_OK == sr)
|
||||
{
|
||||
PushMessage(conn, MESSAGE_TYPE_NORMAL, recv_bytes, (const uint8_t*)conn->m_Buffer);
|
||||
}
|
||||
else
|
||||
{
|
||||
CLOSE_CONN("Websocket failed to receive data %s", dmSocket::ResultToString(sr));
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
|
||||
uint32_t offset = 0;
|
||||
bool close_received = false;
|
||||
for (uint32_t i = 0; i < conn->m_Messages.Size(); ++i)
|
||||
{
|
||||
const Message& msg = conn->m_Messages[i];
|
||||
@ -688,25 +672,19 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
|
||||
if (EVENT_DISCONNECTED == msg.m_Type)
|
||||
{
|
||||
conn->m_Status = RESULT_OK;
|
||||
CloseConnection(conn);
|
||||
|
||||
// Put the message at the front of the buffer
|
||||
conn->m_Messages.SetSize(0);
|
||||
conn->m_BufferSize = 0;
|
||||
PushMessage(conn, MESSAGE_TYPE_CLOSE, msg.m_Length, (const uint8_t*)conn->m_Buffer+offset);
|
||||
close_received = true;
|
||||
// close the connection and immediately transition to the DISCONNECTED
|
||||
// state
|
||||
SetState(conn, STATE_DISCONNECTED);
|
||||
conn->m_CloseCode = msg.m_Code;
|
||||
break;
|
||||
}
|
||||
|
||||
HandleCallback(conn, EVENT_MESSAGE, offset, msg.m_Length);
|
||||
offset += msg.m_Length;
|
||||
}
|
||||
if (!close_received) // saving the close message for next step
|
||||
{
|
||||
conn->m_Messages.SetSize(0);
|
||||
conn->m_BufferSize = 0;
|
||||
}
|
||||
}
|
||||
else if (STATE_HANDSHAKE_READ == conn->m_State)
|
||||
{
|
||||
if (CheckConnectTimeout(conn))
|
||||
@ -748,9 +726,9 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
|
||||
dmSocket::SetReceiveTimeout(conn->m_Socket, 1000);
|
||||
if (conn->m_SSLSocket)
|
||||
dmSSLSocket::SetReceiveTimeout(conn->m_SSLSocket, 1000);
|
||||
#endif
|
||||
dmSocket::SetBlocking(conn->m_Socket, false);
|
||||
|
||||
dmSocket::SetBlocking(conn->m_Socket, false);
|
||||
#endif
|
||||
SetState(conn, STATE_CONNECTED);
|
||||
HandleCallback(conn, EVENT_CONNECTED, 0, 0);
|
||||
}
|
||||
@ -762,6 +740,13 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
|
||||
continue;
|
||||
}
|
||||
|
||||
if (conn->m_ConnectionThread)
|
||||
{
|
||||
dmThread::Join(conn->m_ConnectionThread);
|
||||
conn->m_ConnectionThread = 0;
|
||||
}
|
||||
conn->m_Socket = dmConnectionPool::GetSocket(g_Websocket.m_Pool, conn->m_Connection);
|
||||
conn->m_SSLSocket = dmConnectionPool::GetSSLSocket(g_Websocket.m_Pool, conn->m_Connection);
|
||||
Result result = SendClientHandshake(conn);
|
||||
if (RESULT_WOULDBLOCK == result)
|
||||
{
|
||||
@ -775,7 +760,7 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
|
||||
|
||||
SetState(conn, STATE_HANDSHAKE_READ);
|
||||
}
|
||||
else if (STATE_CONNECTING == conn->m_State)
|
||||
else if (STATE_CREATE == conn->m_State)
|
||||
{
|
||||
if (CheckConnectTimeout(conn))
|
||||
{
|
||||
@ -784,54 +769,58 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
|
||||
}
|
||||
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
conn->m_SSLSocket = dmSSLSocket::INVALID_SOCKET_HANDLE;
|
||||
|
||||
EM_ASM({
|
||||
// https://emscripten.org/docs/porting/networking.html#emulated-posix-tcp-sockets-over-websockets
|
||||
Module["websocket"]["subprotocol"] = $0 ? UTF8ToString($0) : null;
|
||||
}, conn->m_Protocol);
|
||||
|
||||
char uri_buffer[dmURI::MAX_URI_LEN];
|
||||
const char* uri;
|
||||
if (conn->m_Url.m_Path[0] != '\0') {
|
||||
dmSnPrintf(uri_buffer, sizeof(uri_buffer), "%s%s", conn->m_Url.m_Hostname, conn->m_Url.m_Path);
|
||||
uri = uri_buffer;
|
||||
} else {
|
||||
uri = conn->m_Url.m_Hostname;
|
||||
}
|
||||
|
||||
dmSocket::Address address;
|
||||
dmSocket::Result sr = dmSocket::GetHostByName(uri, &address, true, false);
|
||||
if (dmSocket::RESULT_OK != sr) {
|
||||
CLOSE_CONN("Failed to get address from host name '%s': %s", uri, dmSocket::ResultToString(sr));
|
||||
continue;
|
||||
}
|
||||
|
||||
sr = dmSocket::New(address.m_family, dmSocket::TYPE_STREAM, dmSocket::PROTOCOL_TCP, &conn->m_Socket);
|
||||
if (dmSocket::RESULT_OK != sr) {
|
||||
CLOSE_CONN("Failed to create socket for '%s': %s", conn->m_Url.m_Hostname, dmSocket::ResultToString(sr));
|
||||
continue;
|
||||
}
|
||||
|
||||
sr = dmSocket::Connect(conn->m_Socket, address, conn->m_Url.m_Port);
|
||||
if (dmSocket::RESULT_OK != sr) {
|
||||
CLOSE_CONN("Failed to connect to '%s:%d': %s", conn->m_Url.m_Hostname, (int)conn->m_Url.m_Port, dmSocket::ResultToString(sr));
|
||||
continue;
|
||||
}
|
||||
#else
|
||||
dmSocket::Result sr;
|
||||
int timeout = g_Websocket.m_Timeout;
|
||||
dmConnectionPool::Result pool_result = dmConnectionPool::Dial(g_Websocket.m_Pool, conn->m_Url.m_Hostname, conn->m_Url.m_Port, g_Websocket.m_Channel, conn->m_SSL, timeout, &conn->m_Connection, &sr);
|
||||
if (dmConnectionPool::RESULT_OK != pool_result)
|
||||
bool no_path = conn->m_Url.m_Path[0] == '\0';
|
||||
bool no_port = conn->m_Url.m_Port == -1;
|
||||
if (no_path && no_port)
|
||||
{
|
||||
CLOSE_CONN("Failed to open connection: %s", dmSocket::ResultToString(sr));
|
||||
dmSnPrintf(uri_buffer, sizeof(uri_buffer), "%s://%s", conn->m_Url.m_Scheme, conn->m_Url.m_Hostname);
|
||||
}
|
||||
else if (no_port)
|
||||
{
|
||||
dmSnPrintf(uri_buffer, sizeof(uri_buffer), "%s://%s%s", conn->m_Url.m_Scheme, conn->m_Url.m_Hostname, conn->m_Url.m_Path);
|
||||
}
|
||||
else if (no_path)
|
||||
{
|
||||
dmSnPrintf(uri_buffer, sizeof(uri_buffer), "%s://%s:%d", conn->m_Url.m_Scheme, conn->m_Url.m_Hostname, conn->m_Url.m_Port);
|
||||
}
|
||||
else {
|
||||
dmSnPrintf(uri_buffer, sizeof(uri_buffer), "%s://%s:%d%s", conn->m_Url.m_Scheme, conn->m_Url.m_Hostname, conn->m_Url.m_Port, conn->m_Url.m_Path);
|
||||
}
|
||||
uri = uri_buffer;
|
||||
|
||||
EmscriptenWebSocketCreateAttributes ws_attrs = {
|
||||
uri,
|
||||
conn->m_Protocol,
|
||||
EM_TRUE
|
||||
};
|
||||
EMSCRIPTEN_WEBSOCKET_T ws = emscripten_websocket_new(&ws_attrs);
|
||||
if (ws < 0)
|
||||
{
|
||||
CLOSE_CONN("Failed to connect to '%s:%d': %d", conn->m_Url.m_Hostname, (int)conn->m_Url.m_Port, ws);
|
||||
continue;
|
||||
}
|
||||
conn->m_Socket = dmConnectionPool::GetSocket(g_Websocket.m_Pool, conn->m_Connection);
|
||||
conn->m_SSLSocket = dmConnectionPool::GetSSLSocket(g_Websocket.m_Pool, conn->m_Connection);
|
||||
#endif
|
||||
conn->m_WS = ws;
|
||||
|
||||
SetState(conn, STATE_HANDSHAKE_WRITE);
|
||||
emscripten_websocket_set_onopen_callback(ws, conn, Emscripten_WebSocketOnOpen);
|
||||
emscripten_websocket_set_onerror_callback(ws, conn, Emscripten_WebSocketOnError);
|
||||
emscripten_websocket_set_onclose_callback(ws, conn, Emscripten_WebSocketOnClose);
|
||||
emscripten_websocket_set_onmessage_callback(ws, conn, Emscripten_WebSocketOnMessage);
|
||||
#else
|
||||
conn->m_ConnectionThread = dmThread::New((dmThread::ThreadStart)ConnectionWorker, 0x80000, conn, "WSConnect");
|
||||
#endif
|
||||
SetState(conn, STATE_CONNECTING);
|
||||
}
|
||||
else if (STATE_CONNECTING == conn->m_State)
|
||||
{
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
if (CheckConnectTimeout(conn))
|
||||
{
|
||||
CLOSE_CONN("Connect sequence timed out");
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -15,11 +15,15 @@
|
||||
#include <wslay/wslay.h>
|
||||
#endif
|
||||
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
#include <emscripten/websocket.h>
|
||||
#endif
|
||||
|
||||
#include <dmsdk/dlib/connection_pool.h>
|
||||
#include <dmsdk/dlib/socket.h>
|
||||
#include <dmsdk/dlib/dns.h>
|
||||
#include <dmsdk/dlib/uri.h>
|
||||
#include <dmsdk/dlib/array.h>
|
||||
#include <dmsdk/dlib/thread.h>
|
||||
|
||||
namespace dmCrypt
|
||||
{
|
||||
@ -35,10 +39,12 @@ namespace dmWebsocket
|
||||
|
||||
enum State
|
||||
{
|
||||
STATE_CREATE,
|
||||
STATE_CONNECTING,
|
||||
STATE_HANDSHAKE_WRITE,
|
||||
STATE_HANDSHAKE_READ,
|
||||
STATE_CONNECTED,
|
||||
STATE_DISCONNECTING,
|
||||
STATE_DISCONNECTED,
|
||||
};
|
||||
|
||||
@ -74,6 +80,7 @@ namespace dmWebsocket
|
||||
|
||||
struct Message
|
||||
{
|
||||
uint16_t m_Code;
|
||||
uint32_t m_Length:30;
|
||||
uint32_t m_Type:2;
|
||||
};
|
||||
@ -104,11 +111,15 @@ namespace dmWebsocket
|
||||
dmScript::LuaCallbackInfo* m_Callback;
|
||||
#if defined(HAVE_WSLAY)
|
||||
wslay_event_context_ptr m_Ctx;
|
||||
#endif
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
EMSCRIPTEN_WEBSOCKET_T m_WS;
|
||||
#endif
|
||||
dmURI::Parts m_Url;
|
||||
dmConnectionPool::HConnection m_Connection;
|
||||
dmSocket::Socket m_Socket;
|
||||
dmSSLSocket::Socket m_SSLSocket;
|
||||
dmThread::Thread m_ConnectionThread;
|
||||
dmArray<Message> m_Messages; // lengths of the messages in the data buffer
|
||||
uint64_t m_ConnectTimeout;
|
||||
uint8_t m_Key[16];
|
||||
@ -119,6 +130,7 @@ namespace dmWebsocket
|
||||
int m_BufferSize;
|
||||
uint32_t m_BufferCapacity;
|
||||
Result m_Status;
|
||||
uint16_t m_CloseCode;
|
||||
uint8_t m_SSL:1;
|
||||
uint8_t m_HasHandshakeData:1;
|
||||
uint8_t :7;
|
||||
@ -132,6 +144,9 @@ namespace dmWebsocket
|
||||
Result SetStatus(WebsocketConnection* conn, Result status, const char* fmt, ...);
|
||||
#endif
|
||||
|
||||
// Set socket state
|
||||
void SetState(WebsocketConnection* conn, State state);
|
||||
|
||||
// Communication
|
||||
dmSocket::Result Send(WebsocketConnection* conn, const char* buffer, int length, int* out_sent_bytes);
|
||||
dmSocket::Result Receive(WebsocketConnection* conn, void* buffer, int length, int* received_bytes);
|
||||
@ -142,8 +157,11 @@ namespace dmWebsocket
|
||||
Result ReceiveHeaders(WebsocketConnection* conn);
|
||||
Result VerifyHeaders(WebsocketConnection* conn);
|
||||
|
||||
// Callback to Lua
|
||||
void HandleCallback(WebsocketConnection* conn, int event, int msg_offset, int msg_length);
|
||||
|
||||
// Messages
|
||||
Result PushMessage(WebsocketConnection* conn, MessageType type, int length, const uint8_t* msg);
|
||||
Result PushMessage(WebsocketConnection* conn, MessageType type, int length, const uint8_t* msg, uint16_t code);
|
||||
|
||||
#if defined(HAVE_WSLAY)
|
||||
// Wslay callbacks
|
||||
@ -157,6 +175,12 @@ namespace dmWebsocket
|
||||
int WSL_GenmaskCallback(wslay_event_context_ptr ctx, uint8_t *buf, size_t len, void *user_data);
|
||||
const char* WSL_ResultToString(int err);
|
||||
#endif
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
EM_BOOL Emscripten_WebSocketOnOpen(int eventType, const EmscriptenWebSocketOpenEvent *websocketEvent, void *userData);
|
||||
EM_BOOL Emscripten_WebSocketOnError(int eventType, const EmscriptenWebSocketErrorEvent *websocketEvent, void *userData);
|
||||
EM_BOOL Emscripten_WebSocketOnClose(int eventType, const EmscriptenWebSocketCloseEvent *websocketEvent, void *userData);
|
||||
EM_BOOL Emscripten_WebSocketOnMessage(int eventType, const EmscriptenWebSocketMessageEvent *websocketEvent, void *userData);
|
||||
#endif
|
||||
|
||||
// Random numbers (PCG)
|
||||
typedef struct { uint64_t state; uint64_t inc; } pcg32_random_t;
|
||||
@ -169,7 +193,5 @@ namespace dmWebsocket
|
||||
#else
|
||||
void DebugLog(int level, const char* fmt, ...);
|
||||
#endif
|
||||
|
||||
int dmStriCmp(const char* s1, const char* s2);
|
||||
void DebugPrint(int level, const char* msg, const void* _bytes, uint32_t num_bytes);
|
||||
}
|
||||
|
@ -39,11 +39,7 @@ const char* WSL_ResultToString(int err)
|
||||
int WSL_Init(wslay_event_context_ptr* ctx, ssize_t buffer_size, void* userctx)
|
||||
{
|
||||
// Currently only supports client implementation
|
||||
int ret = -1;
|
||||
ret = wslay_event_context_client_init(ctx, &g_WslCallbacks, userctx);
|
||||
if (ret == 0)
|
||||
wslay_event_config_set_max_recv_msg_length(*ctx, buffer_size);
|
||||
return ret;
|
||||
return wslay_event_context_client_init(ctx, &g_WslCallbacks, userctx);
|
||||
}
|
||||
|
||||
|
||||
@ -124,7 +120,7 @@ void WSL_OnMsgRecvCallback(wslay_event_context_ptr ctx, const struct wslay_event
|
||||
WebsocketConnection* conn = (WebsocketConnection*)user_data;
|
||||
if (arg->opcode == WSLAY_TEXT_FRAME || arg->opcode == WSLAY_BINARY_FRAME)
|
||||
{
|
||||
PushMessage(conn, MESSAGE_TYPE_NORMAL, arg->msg_length, arg->msg);
|
||||
PushMessage(conn, MESSAGE_TYPE_NORMAL, arg->msg_length, arg->msg, 0);
|
||||
} else if (arg->opcode == WSLAY_CONNECTION_CLOSE)
|
||||
{
|
||||
// The first two bytes is the close code
|
||||
@ -137,8 +133,9 @@ void WSL_OnMsgRecvCallback(wslay_event_context_ptr ctx, const struct wslay_event
|
||||
}
|
||||
|
||||
char buffer[1024];
|
||||
len = dmSnPrintf(buffer, sizeof(buffer), "Server closing (%u). Reason: '%s'", wslay_event_get_status_code_received(ctx), reason);
|
||||
PushMessage(conn, MESSAGE_TYPE_CLOSE, len, (const uint8_t*)buffer);
|
||||
uint16_t status_code = wslay_event_get_status_code_received(ctx);
|
||||
len = dmSnPrintf(buffer, sizeof(buffer), "Server closing (%u). Reason: '%s'", status_code, reason);
|
||||
PushMessage(conn, MESSAGE_TYPE_CLOSE, len, (const uint8_t*)buffer, status_code);
|
||||
|
||||
if (!wslay_event_get_close_sent(ctx))
|
||||
{
|
||||
|
Loading…
x
Reference in New Issue
Block a user