mirror of
https://github.com/defold/extension-websocket.git
synced 2025-09-30 01:02:18 +02:00
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76
.github/workflows/bob.yml
vendored
Normal file
76
.github/workflows/bob.yml
vendored
Normal file
@@ -0,0 +1,76 @@
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name: Build with bob
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on:
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push:
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pull_request_target:
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schedule:
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# nightly at 05:00 on the 1st and 15th
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- cron: 0 5 1,15 * *
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env:
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VERSION_FILENAME: 'info.json'
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BUILD_SERVER: 'https://build.defold.com'
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jobs:
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build_with_bob:
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strategy:
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matrix:
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platform: [armv7-android, x86_64-linux, x86_64-win32, x86-win32, js-web]
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runs-on: ubuntu-latest
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name: Build
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steps:
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- uses: actions/checkout@v2
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- uses: actions/setup-java@v1
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with:
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java-version: '11.0.2'
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- name: Get Defold version
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run: |
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TMPVAR=`curl -s http://d.defold.com/stable/${{env.VERSION_FILENAME}} | jq -r '.sha1'`
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echo "DEFOLD_VERSION=${TMPVAR}" >> $GITHUB_ENV
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echo "Found version ${TMPVAR}"
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- name: Download bob.jar
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run: |
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wget -q http://d.defold.com/archive/stable/${{env.DEFOLD_VERSION}}/bob/bob.jar
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java -jar bob.jar --version
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- name: Resolve libraries
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run: java -jar bob.jar resolve --email a@b.com --auth 123456
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- name: Build
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run: java -jar bob.jar --platform=${{ matrix.platform }} build --archive --build-server=${{env.BUILD_SERVER}}
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- name: Bundle
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run: java -jar bob.jar --platform=${{ matrix.platform }} bundle
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# macOS is not technically needed for building, but we want to test bundling as well, since we're also testing the manifest merging
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build_with_bob_macos:
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strategy:
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matrix:
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platform: [armv7-darwin, x86_64-darwin]
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runs-on: macOS-latest
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name: Build
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||||
steps:
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- uses: actions/checkout@v2
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- uses: actions/setup-java@v1
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with:
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java-version: '11.0.2'
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||||
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- name: Get Defold version
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run: |
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TMPVAR=`curl -s http://d.defold.com/stable/${{env.VERSION_FILENAME}} | jq -r '.sha1'`
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echo "DEFOLD_VERSION=${TMPVAR}" >> $GITHUB_ENV
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echo "Found version ${TMPVAR}"
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||||
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- name: Download bob.jar
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run: |
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wget -q http://d.defold.com/archive/stable/${{env.DEFOLD_VERSION}}/bob/bob.jar
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java -jar bob.jar --version
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- name: Resolve libraries
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run: java -jar bob.jar resolve --email a@b.com --auth 123456
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||||
- name: Build
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run: java -jar bob.jar --platform=${{ matrix.platform }} build --archive --build-server=${{env.BUILD_SERVER}}
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- name: Bundle
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run: java -jar bob.jar --platform=${{ matrix.platform }} bundle
|
5
.github/workflows/trigger-site-rebuild.yml
vendored
5
.github/workflows/trigger-site-rebuild.yml
vendored
@@ -1,6 +1,9 @@
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name: Trigger site rebuild
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on: [push]
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on:
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push:
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branches:
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- 'master'
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jobs:
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site-rebuild:
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|
10
README.md
10
README.md
@@ -1,5 +1,9 @@
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# Defold websocket extension
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[](https://github.com/defold/extension-websocket/actions)
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## Installation
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To use this library in your Defold project, add the following URL to your `game.project` dependencies:
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@@ -40,3 +44,9 @@ For command line debugging, there's
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* tcpdump: `sudo tcpdump -X -s0 -ilo0 port 8080 ` (example for local ws:// connection)
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* tcpdump: `sudo tcpdump -X -s0 host echo.websocket.org` (Monitors packets to/from echo.websocket.org)
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## Credits
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This extension makes use of the C library WSlay by @tatsuhiro-t:
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* https://github.com/tatsuhiro-t/wslay
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@@ -73,7 +73,7 @@ local function websocket_callback(self, conn, data)
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update_gui(self)
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log("Connected: " .. tostring(conn))
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elseif data.event == websocket.EVENT_ERROR then
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log("Error: '" .. data.error .. "'")
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log("Error: '" .. tostring(data.error) .. "'")
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elseif data.event == websocket.EVENT_MESSAGE then
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log("Receiving: '" .. tostring(data.message) .. "'")
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end
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|
@@ -19,7 +19,11 @@
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members:
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- name: timeout
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type: number
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desc: Timeout for the connection sequence (milliseconds). Not used on HTML5. Default: 3000
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desc: Timeout for the connection sequence (milliseconds). Not used on HTML5. (Default is 3000)
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- name: protocol
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type: string
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desc: the protocol to use (e.g. 'chat'). If not set, no `Sec-WebSocket-Protocol` header is sent.
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- name: headers
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type: string
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@@ -55,11 +59,7 @@
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- name: message
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type: string
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desc: The received data. Only valid if event is `websocket.EVENT_MESSAGE`
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- name: error
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type: string
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desc: The error string. Only valid if event is `websocket.EVENT_ERROR`
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desc: The received data if event is `websocket.EVENT_MESSAGE`. Error message otherwise
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returns:
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@@ -79,7 +79,7 @@
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update_gui(self)
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log("Connected: " .. tostring(conn))
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elseif data.event == websocket.EVENT_ERROR then
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log("Error: '" .. data.error .. "'")
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log("Error: '" .. data.message .. "'")
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elseif data.event == websocket.EVENT_MESSAGE then
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log("Receiving: '" .. tostring(data.message) .. "'")
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end
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|
@@ -40,8 +40,12 @@ static Result SendClientHandshakeHeaders(WebsocketConnection* conn)
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dmSnPrintf(port, sizeof(port), ":%d", conn->m_Url.m_Port);
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dmSocket::Result sr;
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WS_SENDALL("GET /");
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WS_SENDALL("GET ");
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if (conn->m_Url.m_Path[0] == '\0') {
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WS_SENDALL("/"); // Default to / for empty path
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} else {
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WS_SENDALL(conn->m_Url.m_Path);
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}
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WS_SENDALL(" HTTP/1.1\r\n");
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WS_SENDALL("Host: ");
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WS_SENDALL(conn->m_Url.m_Hostname);
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||||
@@ -66,6 +70,12 @@ static Result SendClientHandshakeHeaders(WebsocketConnection* conn)
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}
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}
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if (conn->m_Protocol) {
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WS_SENDALL("Sec-WebSocket-Protocol: ");
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WS_SENDALL(conn->m_Protocol);
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WS_SENDALL("\r\n");
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}
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||||
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||||
WS_SENDALL("\r\n");
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||||
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||||
bail:
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@@ -109,17 +119,12 @@ Result ReceiveHeaders(WebsocketConnection* conn)
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#else
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Result ReceiveHeaders(WebsocketConnection* conn)
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{
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dmSocket::Selector selector;
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dmSocket::SelectorZero(&selector);
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dmSocket::SelectorSet(&selector, dmSocket::SELECTOR_KIND_READ, conn->m_Socket);
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||||
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||||
dmSocket::Result sr = dmSocket::Select(&selector, SOCKET_WAIT_TIMEOUT);
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||||
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||||
dmSocket::Result sr = WaitForSocket(conn, dmSocket::SELECTOR_KIND_READ, SOCKET_WAIT_TIMEOUT);
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||||
if (dmSocket::RESULT_OK != sr)
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{
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if (dmSocket::RESULT_WOULDBLOCK)
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||||
{
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||||
DebugLog(1, "Waiting for socket to be available for reading");
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DebugLog(2, "Waiting for socket to be available for reading");
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return RESULT_WOULDBLOCK;
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||||
}
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||||
@@ -202,9 +207,6 @@ Result VerifyHeaders(WebsocketConnection* conn)
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||||
bool connection = false;
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||||
bool upgrade = false;
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||||
bool valid_key = false;
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const char* protocol = "";
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||||
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||||
// TODO: Perhaps also support the Sec-WebSocket-Protocol
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||||
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||||
// parse the headers in place
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||||
while (r < endtag)
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||||
|
@@ -195,7 +195,6 @@ static WebsocketConnection* CreateConnection(const char* url)
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||||
conn->m_SSLSocket = 0;
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conn->m_Status = RESULT_OK;
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conn->m_HasHandshakeData = 0;
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conn->m_WasConnected = 0;
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||||
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||||
#if defined(HAVE_WSLAY)
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conn->m_Ctx = 0;
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||||
@@ -212,6 +211,7 @@ static void DestroyConnection(WebsocketConnection* conn)
|
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#endif
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||||
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||||
free((void*)conn->m_CustomHeaders);
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||||
free((void*)conn->m_Protocol);
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||||
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||||
if (conn->m_Callback)
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||||
dmScript::DestroyCallback(conn->m_Callback);
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||||
@@ -271,6 +271,7 @@ static int LuaConnect(lua_State* L)
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||||
const char* url = luaL_checkstring(L, 1);
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||||
lua_Number timeout = dmScript::CheckTableNumber(L, 2, "timeout", 3000);
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||||
const char* custom_headers = dmScript::CheckTableString(L, 2, "headers", 0);
|
||||
const char* protocol = dmScript::CheckTableString(L, 2, "protocol", 0);
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||||
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||||
if (custom_headers != 0)
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||||
{
|
||||
@@ -283,6 +284,7 @@ static int LuaConnect(lua_State* L)
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||||
WebsocketConnection* conn = CreateConnection(url);
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||||
conn->m_ConnectTimeout = dmTime::GetTime() + timeout * 1000;
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||||
conn->m_CustomHeaders = custom_headers ? strdup(custom_headers) : 0;
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||||
conn->m_Protocol = protocol ? strdup(protocol) : 0;
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||||
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||||
conn->m_Callback = dmScript::CreateCallback(L, 3);
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||||
|
||||
@@ -506,6 +508,12 @@ static dmExtension::Result AppFinalize(dmExtension::AppParams* params)
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||||
|
||||
static dmExtension::Result Finalize(dmExtension::Params* params)
|
||||
{
|
||||
while (!g_Websocket.m_Connections.Empty())
|
||||
{
|
||||
WebsocketConnection* conn = g_Websocket.m_Connections.Back();
|
||||
g_Websocket.m_Connections.Pop();
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||||
DestroyConnection(conn);
|
||||
}
|
||||
return dmExtension::RESULT_OK;
|
||||
}
|
||||
|
||||
@@ -563,10 +571,7 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
|
||||
conn->m_BufferSize = 0;
|
||||
}
|
||||
|
||||
if (conn->m_WasConnected)
|
||||
{
|
||||
HandleCallback(conn, EVENT_DISCONNECTED, 0, conn->m_BufferSize);
|
||||
}
|
||||
|
||||
g_Websocket.m_Connections.EraseSwap(i);
|
||||
--i;
|
||||
@@ -673,7 +678,6 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
|
||||
#endif
|
||||
dmSocket::SetBlocking(conn->m_Socket, false);
|
||||
|
||||
conn->m_WasConnected = 1;
|
||||
SetState(conn, STATE_CONNECTED);
|
||||
HandleCallback(conn, EVENT_CONNECTED, 0, 0);
|
||||
}
|
||||
@@ -709,6 +713,11 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
conn->m_SSLSocket = dmSSLSocket::INVALID_SOCKET_HANDLE;
|
||||
|
||||
EM_ASM({
|
||||
// https://emscripten.org/docs/porting/networking.html#emulated-posix-tcp-sockets-over-websockets
|
||||
Module["websocket"]["subprotocol"] = $0 ? UTF8ToString($0) : null;
|
||||
}, conn->m_Protocol);
|
||||
|
||||
char uri_buffer[dmURI::MAX_URI_LEN];
|
||||
const char* uri;
|
||||
if (conn->m_Url.m_Path[0] != '\0') {
|
||||
|
@@ -91,6 +91,7 @@ namespace dmWebsocket
|
||||
dmArray<Message> m_Messages; // lengths of the messages in the data buffer
|
||||
uint64_t m_ConnectTimeout;
|
||||
uint8_t m_Key[16];
|
||||
const char* m_Protocol;
|
||||
const char* m_CustomHeaders;
|
||||
State m_State;
|
||||
char* m_Buffer;
|
||||
@@ -99,8 +100,7 @@ namespace dmWebsocket
|
||||
Result m_Status;
|
||||
uint8_t m_SSL:1;
|
||||
uint8_t m_HasHandshakeData:1;
|
||||
uint8_t m_WasConnected:1;
|
||||
uint8_t :6;
|
||||
uint8_t :7;
|
||||
};
|
||||
|
||||
// Set error message
|
||||
|
Reference in New Issue
Block a user