20 Commits
1.4.0 ... 1.6.0

Author SHA1 Message Date
Alexander Palagin
39abd7cdea always call lua callback when connection goes to STATE_DISCONNECTED (#28) 2021-01-25 11:59:17 +01:00
Björn Ritzl
f988413a74 Fix logging in example when error is nil 2021-01-14 09:49:08 +01:00
JCash
73b236b249 Added ci build status badge to README.md 2020-12-24 14:22:07 +01:00
JCash
636a11daa3 Added ci build status badge to README.md 2020-12-24 14:20:08 +01:00
JCash
0f147ef180 Added auth/email to resolve step 2020-12-24 12:48:53 +01:00
Mathias Westerdahl
3cd0328c2a Ci build script (#27)
* Added bob.yml

* Added all platforms

* Added macOS builder

* There's no jre on macOS

* jarsigner exists in the jdk

* Added pull_request_target

* Added cron job
2020-12-24 11:56:34 +01:00
Björn Ritzl
f5aa57452f Merge pull request #26 from defold/Issue-25-crash-in-callback
Destroy connections when finalizing the extension
2020-12-22 12:21:20 +01:00
Björn Ritzl
7e89b8a685 Destroy connections when finalizing the extension 2020-12-22 12:19:12 +01:00
Mathias Westerdahl
ba7454a431 Merge pull request #24 from defold/issue-22-skip-protocol-by-default
Issue 22: Don't send Sec-WebSocket-Protocol unless specified
2020-11-10 08:42:30 +01:00
JCash
b93a91c9b8 Issue 22: Don't send Sec-WebSocket-Protocol unless specified 2020-11-09 19:03:27 +01:00
Mathias Westerdahl
0bf63cbdf8 Added credit and link to wslay 2020-11-01 09:28:27 +01:00
Mathias Westerdahl
8a9dc759a4 Merge pull request #21 from defold/issue-18-error-message-fix
Issue 18: Documentation fix
2020-10-31 15:48:47 +01:00
Mathias Westerdahl
70afde4cfa Merge pull request #20 from defold/issue-17-path-fix
Issue 17: Fixed path argument in http handshake
2020-10-31 15:48:21 +01:00
Mathias Westerdahl
ed6d131470 Merge pull request #19 from defold/issue-16-conneciton-protocol
Issue 16: Added protocol as a connection parameter
2020-10-31 15:47:58 +01:00
JCash
2c9c0b74f1 Issue 18: Documentation fix 2020-10-31 10:55:36 +01:00
JCash
8450a88640 Issue 17: Fixed path argument in http handshake 2020-10-31 10:40:21 +01:00
JCash
3636ea73db added documentation 2020-10-31 10:18:50 +01:00
JCash
1cc1d802b3 Issue 16: Added protocol as a connection parameter 2020-10-31 10:14:44 +01:00
JCash
94bcc82f25 cleanup 2020-10-18 09:42:53 +02:00
JCash
d62a53cbcc Doc fix 2020-10-18 09:42:40 +02:00
8 changed files with 129 additions and 29 deletions

76
.github/workflows/bob.yml vendored Normal file
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@@ -0,0 +1,76 @@
name: Build with bob
on:
push:
pull_request_target:
schedule:
# nightly at 05:00 on the 1st and 15th
- cron: 0 5 1,15 * *
env:
VERSION_FILENAME: 'info.json'
BUILD_SERVER: 'https://build.defold.com'
jobs:
build_with_bob:
strategy:
matrix:
platform: [armv7-android, x86_64-linux, x86_64-win32, x86-win32, js-web]
runs-on: ubuntu-latest
name: Build
steps:
- uses: actions/checkout@v2
- uses: actions/setup-java@v1
with:
java-version: '11.0.2'
- name: Get Defold version
run: |
TMPVAR=`curl -s http://d.defold.com/stable/${{env.VERSION_FILENAME}} | jq -r '.sha1'`
echo "DEFOLD_VERSION=${TMPVAR}" >> $GITHUB_ENV
echo "Found version ${TMPVAR}"
- name: Download bob.jar
run: |
wget -q http://d.defold.com/archive/stable/${{env.DEFOLD_VERSION}}/bob/bob.jar
java -jar bob.jar --version
- name: Resolve libraries
run: java -jar bob.jar resolve --email a@b.com --auth 123456
- name: Build
run: java -jar bob.jar --platform=${{ matrix.platform }} build --archive --build-server=${{env.BUILD_SERVER}}
- name: Bundle
run: java -jar bob.jar --platform=${{ matrix.platform }} bundle
# macOS is not technically needed for building, but we want to test bundling as well, since we're also testing the manifest merging
build_with_bob_macos:
strategy:
matrix:
platform: [armv7-darwin, x86_64-darwin]
runs-on: macOS-latest
name: Build
steps:
- uses: actions/checkout@v2
- uses: actions/setup-java@v1
with:
java-version: '11.0.2'
- name: Get Defold version
run: |
TMPVAR=`curl -s http://d.defold.com/stable/${{env.VERSION_FILENAME}} | jq -r '.sha1'`
echo "DEFOLD_VERSION=${TMPVAR}" >> $GITHUB_ENV
echo "Found version ${TMPVAR}"
- name: Download bob.jar
run: |
wget -q http://d.defold.com/archive/stable/${{env.DEFOLD_VERSION}}/bob/bob.jar
java -jar bob.jar --version
- name: Resolve libraries
run: java -jar bob.jar resolve --email a@b.com --auth 123456
- name: Build
run: java -jar bob.jar --platform=${{ matrix.platform }} build --archive --build-server=${{env.BUILD_SERVER}}
- name: Bundle
run: java -jar bob.jar --platform=${{ matrix.platform }} bundle

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@@ -1,6 +1,9 @@
name: Trigger site rebuild name: Trigger site rebuild
on: [push] on:
push:
branches:
- 'master'
jobs: jobs:
site-rebuild: site-rebuild:

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@@ -1,5 +1,9 @@
# Defold websocket extension # Defold websocket extension
[![Build Status](https://github.com/defold/extension-websocket/workflows/Build%20with%20bob/badge.svg)](https://github.com/defold/extension-websocket/actions)
## Installation ## Installation
To use this library in your Defold project, add the following URL to your `game.project` dependencies: To use this library in your Defold project, add the following URL to your `game.project` dependencies:
@@ -40,3 +44,9 @@ For command line debugging, there's
* tcpdump: `sudo tcpdump -X -s0 -ilo0 port 8080 ` (example for local ws:// connection) * tcpdump: `sudo tcpdump -X -s0 -ilo0 port 8080 ` (example for local ws:// connection)
* tcpdump: `sudo tcpdump -X -s0 host echo.websocket.org` (Monitors packets to/from echo.websocket.org) * tcpdump: `sudo tcpdump -X -s0 host echo.websocket.org` (Monitors packets to/from echo.websocket.org)
## Credits
This extension makes use of the C library WSlay by @tatsuhiro-t:
* https://github.com/tatsuhiro-t/wslay

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@@ -73,7 +73,7 @@ local function websocket_callback(self, conn, data)
update_gui(self) update_gui(self)
log("Connected: " .. tostring(conn)) log("Connected: " .. tostring(conn))
elseif data.event == websocket.EVENT_ERROR then elseif data.event == websocket.EVENT_ERROR then
log("Error: '" .. data.error .. "'") log("Error: '" .. tostring(data.error) .. "'")
elseif data.event == websocket.EVENT_MESSAGE then elseif data.event == websocket.EVENT_MESSAGE then
log("Receiving: '" .. tostring(data.message) .. "'") log("Receiving: '" .. tostring(data.message) .. "'")
end end

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@@ -19,7 +19,11 @@
members: members:
- name: timeout - name: timeout
type: number type: number
desc: Timeout for the connection sequence (milliseconds). Not used on HTML5. Default: 3000 desc: Timeout for the connection sequence (milliseconds). Not used on HTML5. (Default is 3000)
- name: protocol
type: string
desc: the protocol to use (e.g. 'chat'). If not set, no `Sec-WebSocket-Protocol` header is sent.
- name: headers - name: headers
type: string type: string
@@ -55,11 +59,7 @@
- name: message - name: message
type: string type: string
desc: The received data. Only valid if event is `websocket.EVENT_MESSAGE` desc: The received data if event is `websocket.EVENT_MESSAGE`. Error message otherwise
- name: error
type: string
desc: The error string. Only valid if event is `websocket.EVENT_ERROR`
returns: returns:
@@ -79,7 +79,7 @@
update_gui(self) update_gui(self)
log("Connected: " .. tostring(conn)) log("Connected: " .. tostring(conn))
elseif data.event == websocket.EVENT_ERROR then elseif data.event == websocket.EVENT_ERROR then
log("Error: '" .. data.error .. "'") log("Error: '" .. data.message .. "'")
elseif data.event == websocket.EVENT_MESSAGE then elseif data.event == websocket.EVENT_MESSAGE then
log("Receiving: '" .. tostring(data.message) .. "'") log("Receiving: '" .. tostring(data.message) .. "'")
end end

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@@ -40,8 +40,12 @@ static Result SendClientHandshakeHeaders(WebsocketConnection* conn)
dmSnPrintf(port, sizeof(port), ":%d", conn->m_Url.m_Port); dmSnPrintf(port, sizeof(port), ":%d", conn->m_Url.m_Port);
dmSocket::Result sr; dmSocket::Result sr;
WS_SENDALL("GET /"); WS_SENDALL("GET ");
WS_SENDALL(conn->m_Url.m_Path); if (conn->m_Url.m_Path[0] == '\0') {
WS_SENDALL("/"); // Default to / for empty path
} else {
WS_SENDALL(conn->m_Url.m_Path);
}
WS_SENDALL(" HTTP/1.1\r\n"); WS_SENDALL(" HTTP/1.1\r\n");
WS_SENDALL("Host: "); WS_SENDALL("Host: ");
WS_SENDALL(conn->m_Url.m_Hostname); WS_SENDALL(conn->m_Url.m_Hostname);
@@ -66,6 +70,12 @@ static Result SendClientHandshakeHeaders(WebsocketConnection* conn)
} }
} }
if (conn->m_Protocol) {
WS_SENDALL("Sec-WebSocket-Protocol: ");
WS_SENDALL(conn->m_Protocol);
WS_SENDALL("\r\n");
}
WS_SENDALL("\r\n"); WS_SENDALL("\r\n");
bail: bail:
@@ -109,17 +119,12 @@ Result ReceiveHeaders(WebsocketConnection* conn)
#else #else
Result ReceiveHeaders(WebsocketConnection* conn) Result ReceiveHeaders(WebsocketConnection* conn)
{ {
dmSocket::Selector selector; dmSocket::Result sr = WaitForSocket(conn, dmSocket::SELECTOR_KIND_READ, SOCKET_WAIT_TIMEOUT);
dmSocket::SelectorZero(&selector);
dmSocket::SelectorSet(&selector, dmSocket::SELECTOR_KIND_READ, conn->m_Socket);
dmSocket::Result sr = dmSocket::Select(&selector, SOCKET_WAIT_TIMEOUT);
if (dmSocket::RESULT_OK != sr) if (dmSocket::RESULT_OK != sr)
{ {
if (dmSocket::RESULT_WOULDBLOCK) if (dmSocket::RESULT_WOULDBLOCK)
{ {
DebugLog(1, "Waiting for socket to be available for reading"); DebugLog(2, "Waiting for socket to be available for reading");
return RESULT_WOULDBLOCK; return RESULT_WOULDBLOCK;
} }
@@ -202,9 +207,6 @@ Result VerifyHeaders(WebsocketConnection* conn)
bool connection = false; bool connection = false;
bool upgrade = false; bool upgrade = false;
bool valid_key = false; bool valid_key = false;
const char* protocol = "";
// TODO: Perhaps also support the Sec-WebSocket-Protocol
// parse the headers in place // parse the headers in place
while (r < endtag) while (r < endtag)

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@@ -195,7 +195,6 @@ static WebsocketConnection* CreateConnection(const char* url)
conn->m_SSLSocket = 0; conn->m_SSLSocket = 0;
conn->m_Status = RESULT_OK; conn->m_Status = RESULT_OK;
conn->m_HasHandshakeData = 0; conn->m_HasHandshakeData = 0;
conn->m_WasConnected = 0;
#if defined(HAVE_WSLAY) #if defined(HAVE_WSLAY)
conn->m_Ctx = 0; conn->m_Ctx = 0;
@@ -212,6 +211,7 @@ static void DestroyConnection(WebsocketConnection* conn)
#endif #endif
free((void*)conn->m_CustomHeaders); free((void*)conn->m_CustomHeaders);
free((void*)conn->m_Protocol);
if (conn->m_Callback) if (conn->m_Callback)
dmScript::DestroyCallback(conn->m_Callback); dmScript::DestroyCallback(conn->m_Callback);
@@ -271,6 +271,7 @@ static int LuaConnect(lua_State* L)
const char* url = luaL_checkstring(L, 1); const char* url = luaL_checkstring(L, 1);
lua_Number timeout = dmScript::CheckTableNumber(L, 2, "timeout", 3000); lua_Number timeout = dmScript::CheckTableNumber(L, 2, "timeout", 3000);
const char* custom_headers = dmScript::CheckTableString(L, 2, "headers", 0); const char* custom_headers = dmScript::CheckTableString(L, 2, "headers", 0);
const char* protocol = dmScript::CheckTableString(L, 2, "protocol", 0);
if (custom_headers != 0) if (custom_headers != 0)
{ {
@@ -283,6 +284,7 @@ static int LuaConnect(lua_State* L)
WebsocketConnection* conn = CreateConnection(url); WebsocketConnection* conn = CreateConnection(url);
conn->m_ConnectTimeout = dmTime::GetTime() + timeout * 1000; conn->m_ConnectTimeout = dmTime::GetTime() + timeout * 1000;
conn->m_CustomHeaders = custom_headers ? strdup(custom_headers) : 0; conn->m_CustomHeaders = custom_headers ? strdup(custom_headers) : 0;
conn->m_Protocol = protocol ? strdup(protocol) : 0;
conn->m_Callback = dmScript::CreateCallback(L, 3); conn->m_Callback = dmScript::CreateCallback(L, 3);
@@ -506,6 +508,12 @@ static dmExtension::Result AppFinalize(dmExtension::AppParams* params)
static dmExtension::Result Finalize(dmExtension::Params* params) static dmExtension::Result Finalize(dmExtension::Params* params)
{ {
while (!g_Websocket.m_Connections.Empty())
{
WebsocketConnection* conn = g_Websocket.m_Connections.Back();
g_Websocket.m_Connections.Pop();
DestroyConnection(conn);
}
return dmExtension::RESULT_OK; return dmExtension::RESULT_OK;
} }
@@ -563,10 +571,7 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
conn->m_BufferSize = 0; conn->m_BufferSize = 0;
} }
if (conn->m_WasConnected) HandleCallback(conn, EVENT_DISCONNECTED, 0, conn->m_BufferSize);
{
HandleCallback(conn, EVENT_DISCONNECTED, 0, conn->m_BufferSize);
}
g_Websocket.m_Connections.EraseSwap(i); g_Websocket.m_Connections.EraseSwap(i);
--i; --i;
@@ -673,7 +678,6 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
#endif #endif
dmSocket::SetBlocking(conn->m_Socket, false); dmSocket::SetBlocking(conn->m_Socket, false);
conn->m_WasConnected = 1;
SetState(conn, STATE_CONNECTED); SetState(conn, STATE_CONNECTED);
HandleCallback(conn, EVENT_CONNECTED, 0, 0); HandleCallback(conn, EVENT_CONNECTED, 0, 0);
} }
@@ -709,6 +713,11 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
#if defined(__EMSCRIPTEN__) #if defined(__EMSCRIPTEN__)
conn->m_SSLSocket = dmSSLSocket::INVALID_SOCKET_HANDLE; conn->m_SSLSocket = dmSSLSocket::INVALID_SOCKET_HANDLE;
EM_ASM({
// https://emscripten.org/docs/porting/networking.html#emulated-posix-tcp-sockets-over-websockets
Module["websocket"]["subprotocol"] = $0 ? UTF8ToString($0) : null;
}, conn->m_Protocol);
char uri_buffer[dmURI::MAX_URI_LEN]; char uri_buffer[dmURI::MAX_URI_LEN];
const char* uri; const char* uri;
if (conn->m_Url.m_Path[0] != '\0') { if (conn->m_Url.m_Path[0] != '\0') {

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@@ -91,6 +91,7 @@ namespace dmWebsocket
dmArray<Message> m_Messages; // lengths of the messages in the data buffer dmArray<Message> m_Messages; // lengths of the messages in the data buffer
uint64_t m_ConnectTimeout; uint64_t m_ConnectTimeout;
uint8_t m_Key[16]; uint8_t m_Key[16];
const char* m_Protocol;
const char* m_CustomHeaders; const char* m_CustomHeaders;
State m_State; State m_State;
char* m_Buffer; char* m_Buffer;
@@ -99,8 +100,7 @@ namespace dmWebsocket
Result m_Status; Result m_Status;
uint8_t m_SSL:1; uint8_t m_SSL:1;
uint8_t m_HasHandshakeData:1; uint8_t m_HasHandshakeData:1;
uint8_t m_WasConnected:1; uint8_t :7;
uint8_t :6;
}; };
// Set error message // Set error message