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3 Commits

Author SHA1 Message Date
Björn Ritzl
d3799a93ff Make sure that callbacks aren't invoked more than once 2021-08-19 14:35:05 +02:00
Björn Ritzl
76d4ca2927 Added monarch.clear() 2021-07-20 00:27:34 +02:00
Björn Ritzl
9e81b3a327 Removed one-frame delay during show/back-in
If the screen had a transition the delay caused the screen to render in its initial position for one frame before the transition was applied
2021-07-01 15:04:52 +02:00
5 changed files with 101 additions and 30 deletions

View File

@@ -33,6 +33,13 @@ Hide a screen that has been shown using the `no_stack` option. If used on a scre
* `success` (boolean) - True if the process of hiding the screen was started successfully.
## monarch.clear([callback])
Clear the stack of screens completely. Any visible screen will be hidden by navigating back out from them. This operation will be added to the queue if Monarch is busy.
**PARAMETERS**
* `callback` (function) - Optional function to call when the stack has been cleared.
## monarch.back([data], [callback])
Go back to a previous Monarch screen. This operation will be added to the queue if Monarch is busy.

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@@ -1,7 +1,7 @@
[project]
title = Monarch
version = 0.9
dependencies = https://github.com/britzl/deftest/archive/2.7.0.zip
dependencies#0 = https://github.com/britzl/deftest/archive/2.7.0.zip
[bootstrap]
main_collection = /example/advanced/advanced.collectionc

View File

@@ -1,4 +1,5 @@
local callback_tracker = require "monarch.utils.callback_tracker"
local async = require "monarch.utils.async"
local M = {}
@@ -49,7 +50,7 @@ local transition_listeners = {}
-- monarch is considered busy while there are active transitions
local active_transition_count = 0
local function log(...) end
local function log(...) end
function M.debug()
log = print
@@ -604,9 +605,6 @@ local function show_in(screen, previous_screen, reload, add_to_stack, wait_for_t
notify_transition_listeners(M.SCREEN_TRANSITION_FAILED, { screen = screen.id })
return
end
-- wait until screen has had a chance to render
cowait(0)
cowait(0)
reset_timestep(screen)
transition(screen, M.TRANSITION.SHOW_IN, { previous_screen = previous_screen and previous_screen.id }, wait_for_transition)
screen.visible = true
@@ -631,9 +629,6 @@ local function back_in(screen, previous_screen, wait_for_transition, cb)
notify_transition_listeners(M.SCREEN_TRANSITION_FAILED, { screen = screen.id })
return
end
-- wait until screen has had a chance to render
cowait(0)
cowait(0)
reset_timestep(screen)
if previous_screen and not previous_screen.popup then
transition(screen, M.TRANSITION.BACK_IN, { previous_screen = previous_screen.id }, wait_for_transition)
@@ -750,8 +745,9 @@ function M.show(id, options, data, cb)
pop = pop - 1
end
stack[#stack] = nil
show_out(top, screen, WAIT_FOR_TRANSITION, callbacks.track())
callbacks.yield_until_done()
async(function(await, resume)
await(show_out, top, screen, WAIT_FOR_TRANSITION, resume)
end)
top = stack[#stack]
end
@@ -790,8 +786,9 @@ function M.show(id, options, data, cb)
local same_screen = top and top.id == screen.id
if same_screen or (options and options.sequential) then
if top then
show_out(top, screen, WAIT_FOR_TRANSITION, callbacks.track())
callbacks.yield_until_done()
async(function(await, resume)
await(show_out, top, screen, WAIT_FOR_TRANSITION, resume)
end)
end
show_in(screen, top, options and options.reload, add_to_stack, WAIT_FOR_TRANSITION, callbacks.track())
else
@@ -832,7 +829,7 @@ end
-- Hide a screen. The screen must either be at the top of the stack or
-- visible but not added to the stack (through the no_stack option)
-- @param id (string|hash) - Id of the screen to show
-- @param id (string|hash) - Id of the screen to .hide
-- @param cb (function) - Optional callback to invoke when the screen is hidden
-- @return true if successfully hiding, false if busy or for some other reason unable to hide the screen
function M.hide(id, cb)
@@ -869,6 +866,34 @@ function M.hide(id, cb)
end
-- Clear stack completely. Any visible screens will be hidden by navigating back out
-- from them.
-- @param cb (function) - Optional callback to invoke when the stack has been cleared
function M.clear(cb)
log("clear() queuing action")
queue_action(function(action_done, action_error)
async(function(await, resume)
local top = stack[#stack]
while top and top.visible do
stack[#stack] = nil
await(back_out, top, screen, WAIT_FOR_TRANSITION, resume)
top = stack[#stack]
end
while stack[#stack] do
table.remove(stack)
end
pcallfn(cb)
pcallfn(action_done)
end)
end)
end
-- Go back to the previous screen in the stack.
-- @param data (*) - Optional data to set for the previous screen
-- @param cb (function) - Optional callback to invoke when the previous screen is visible again
@@ -877,6 +902,7 @@ function M.back(data, cb)
queue_action(function(action_done)
local callbacks = callback_tracker()
local back_cb = callbacks.track()
local screen = table.remove(stack)
if screen then
log("back()", screen.id)
@@ -888,7 +914,7 @@ function M.back(data, cb)
if data then
top.data = data
end
back_in(top, screen, WAIT_FOR_TRANSITION, callbacks.track())
back_in(top, screen, WAIT_FOR_TRANSITION, back_cb)
end)
else
if top then
@@ -896,10 +922,10 @@ function M.back(data, cb)
top.data = data
end
back_in(top, screen, DO_NOT_WAIT_FOR_TRANSITION, function()
back_out(screen, top, WAIT_FOR_TRANSITION, callbacks.track())
back_out(screen, top, WAIT_FOR_TRANSITION, back_cb)
end)
else
back_out(screen, top, WAIT_FOR_TRANSITION, callbacks.track())
back_out(screen, top, WAIT_FOR_TRANSITION, back_cb)
end
end
end

47
monarch/utils/async.lua Normal file
View File

@@ -0,0 +1,47 @@
local M = {}
local NOT_STARTED = "not_started"
local YIELDED = "yielded"
local RESUMED = "resumed"
local RUNNING = "running"
function M.async(fn)
local co = coroutine.running()
local state = NOT_STARTED
local function await(fn, ...)
state = RUNNING
fn(...)
if state ~= RUNNING then
return
end
state = YIELDED
local r = { coroutine.yield() }
return unpack(r)
end
local function resume(...)
if state ~= RUNNING then
state = RUNNING
local ok, err = coroutine.resume(co, ...)
if not ok then
print(err)
print(debug.traceback())
end
end
end
if co then
return fn(await, resume)
else
co = coroutine.create(fn)
return resume(await, resume)
end
end
return setmetatable(M, {
__call = function(t, ...)
return M.async(...)
end
})

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@@ -6,13 +6,18 @@ function M.create()
local callback = nil
local callback_count = 0
local all_callbacks_done = false
local function is_done()
return callback_count == 0
end
local function invoke_if_done()
if all_callbacks_done then
print("Warning: The same callback will be invoked twice from the callback tracker!", id or "")
end
if callback_count == 0 and callback then
all_callbacks_done = true
local ok, err = pcall(callback)
if not ok then print(err) end
end
@@ -41,20 +46,6 @@ function M.create()
invoke_if_done()
end
function instance.yield_until_done()
local co = coroutine.running()
callback = function()
local ok, err = coroutine.resume(co)
if not ok then
print(err)
end
end
invoke_if_done()
if not is_done() then
coroutine.yield()
end
end
return instance
end