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2 Commits

Author SHA1 Message Date
Björn Ritzl
1314b43633 monarch.back_to() test 2021-06-28 01:04:23 +02:00
Björn Ritzl
4927d6e766 Update stack earlier when showing new screen
Fixes #76
2021-06-27 00:34:32 +02:00
9 changed files with 592 additions and 73 deletions

View File

@@ -151,3 +151,61 @@ embedded_instances {
z: 1.0
}
}
embedded_instances {
id: "screen3"
data: "components {\n"
" id: \"screen_proxy\"\n"
" component: \"/monarch/screen_proxy.script\"\n"
" position {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" }\n"
" rotation {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" w: 1.0\n"
" }\n"
" properties {\n"
" id: \"screen_id\"\n"
" value: \"screen3\"\n"
" type: PROPERTY_TYPE_HASH\n"
" }\n"
"}\n"
"embedded_components {\n"
" id: \"collectionproxy\"\n"
" type: \"collectionproxy\"\n"
" data: \"collection: \\\"/example/basic/screen3.collection\\\"\\n"
"exclude: false\\n"
"\"\n"
" position {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" }\n"
" rotation {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" w: 1.0\n"
" }\n"
"}\n"
""
position {
x: 0.0
y: 0.0
z: 0.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale3 {
x: 1.0
y: 1.0
z: 1.0
}
}

View File

@@ -11,7 +11,124 @@ background_color {
}
nodes {
position {
x: 320.0
x: 519.0
y: 568.0
z: 0.0
w: 1.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
size {
x: 200.0
y: 100.0
z: 0.0
w: 1.0
}
color {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
type: TYPE_BOX
blend_mode: BLEND_MODE_ALPHA
texture: ""
id: "showscreen3"
xanchor: XANCHOR_NONE
yanchor: YANCHOR_NONE
pivot: PIVOT_CENTER
adjust_mode: ADJUST_MODE_FIT
layer: ""
inherit_alpha: true
slice9 {
x: 0.0
y: 0.0
z: 0.0
w: 0.0
}
clipping_mode: CLIPPING_MODE_NONE
clipping_visible: true
clipping_inverted: false
alpha: 1.0
template_node_child: false
size_mode: SIZE_MODE_AUTO
}
nodes {
position {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
size {
x: 200.0
y: 100.0
z: 0.0
w: 1.0
}
color {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
type: TYPE_TEXT
blend_mode: BLEND_MODE_ALPHA
text: "SHOW 3"
font: "example"
id: "text"
xanchor: XANCHOR_NONE
yanchor: YANCHOR_NONE
pivot: PIVOT_CENTER
outline {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
shadow {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
adjust_mode: ADJUST_MODE_FIT
line_break: false
parent: "showscreen3"
layer: ""
inherit_alpha: true
alpha: 1.0
outline_alpha: 1.0
shadow_alpha: 1.0
template_node_child: false
text_leading: 1.0
text_tracking: 0.0
}
nodes {
position {
x: 132.0
y: 568.0
z: 0.0
w: 1.0
@@ -98,7 +215,7 @@ nodes {
blend_mode: BLEND_MODE_ALPHA
text: "BACK"
font: "example"
id: "text"
id: "text1"
xanchor: XANCHOR_NONE
yanchor: YANCHOR_NONE
pivot: PIVOT_CENTER

View File

@@ -6,7 +6,9 @@ end
function on_input(self, action_id, action)
if action_id == hash("touch") and action.pressed then
if gui.pick_node(gui.get_node("backbutton"), action.x, action.y) then
if gui.pick_node(gui.get_node("showscreen3"), action.x, action.y) then
monarch.show(hash("screen3"))
elseif gui.pick_node(gui.get_node("backbutton"), action.x, action.y) then
monarch.back()
end
end

View File

@@ -0,0 +1,37 @@
name: "screen3"
scale_along_z: 0
embedded_instances {
id: "go"
data: "components {\n"
" id: \"screen3\"\n"
" component: \"/example/basic/screen3.gui\"\n"
" position {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" }\n"
" rotation {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" w: 1.0\n"
" }\n"
"}\n"
""
position {
x: 0.0
y: 0.0
z: 0.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale3 {
x: 1.0
y: 1.0
z: 1.0
}
}

248
example/basic/screen3.gui Normal file
View File

@@ -0,0 +1,248 @@
script: "/example/basic/screen3.gui_script"
fonts {
name: "example"
font: "/assets/example.font"
}
background_color {
x: 0.0
y: 0.0
z: 0.0
w: 0.0
}
nodes {
position {
x: 137.0
y: 568.0
z: 0.0
w: 1.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
size {
x: 200.0
y: 100.0
z: 0.0
w: 1.0
}
color {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
type: TYPE_BOX
blend_mode: BLEND_MODE_ALPHA
texture: ""
id: "backbutton"
xanchor: XANCHOR_NONE
yanchor: YANCHOR_NONE
pivot: PIVOT_CENTER
adjust_mode: ADJUST_MODE_FIT
layer: ""
inherit_alpha: true
slice9 {
x: 0.0
y: 0.0
z: 0.0
w: 0.0
}
clipping_mode: CLIPPING_MODE_NONE
clipping_visible: true
clipping_inverted: false
alpha: 1.0
template_node_child: false
size_mode: SIZE_MODE_AUTO
}
nodes {
position {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
size {
x: 200.0
y: 100.0
z: 0.0
w: 1.0
}
color {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
type: TYPE_TEXT
blend_mode: BLEND_MODE_ALPHA
text: "BACK"
font: "example"
id: "text"
xanchor: XANCHOR_NONE
yanchor: YANCHOR_NONE
pivot: PIVOT_CENTER
outline {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
shadow {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
adjust_mode: ADJUST_MODE_FIT
line_break: false
parent: "backbutton"
layer: ""
inherit_alpha: true
alpha: 1.0
outline_alpha: 1.0
shadow_alpha: 1.0
template_node_child: false
text_leading: 1.0
text_tracking: 0.0
}
nodes {
position {
x: 525.0
y: 568.0
z: 0.0
w: 1.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
size {
x: 200.0
y: 100.0
z: 0.0
w: 1.0
}
color {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
type: TYPE_BOX
blend_mode: BLEND_MODE_ALPHA
texture: ""
id: "tostart"
xanchor: XANCHOR_NONE
yanchor: YANCHOR_NONE
pivot: PIVOT_CENTER
adjust_mode: ADJUST_MODE_FIT
layer: ""
inherit_alpha: true
slice9 {
x: 0.0
y: 0.0
z: 0.0
w: 0.0
}
clipping_mode: CLIPPING_MODE_NONE
clipping_visible: true
clipping_inverted: false
alpha: 1.0
template_node_child: false
size_mode: SIZE_MODE_AUTO
}
nodes {
position {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
size {
x: 200.0
y: 100.0
z: 0.0
w: 1.0
}
color {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
type: TYPE_TEXT
blend_mode: BLEND_MODE_ALPHA
text: "TOSTART"
font: "example"
id: "text1"
xanchor: XANCHOR_NONE
yanchor: YANCHOR_NONE
pivot: PIVOT_CENTER
outline {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
shadow {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
adjust_mode: ADJUST_MODE_FIT
line_break: false
parent: "tostart"
layer: ""
inherit_alpha: true
alpha: 1.0
outline_alpha: 1.0
shadow_alpha: 1.0
template_node_child: false
text_leading: 1.0
text_tracking: 0.0
}
material: "/builtins/materials/gui.material"
adjust_reference: ADJUST_REFERENCE_PARENT
max_nodes: 512

View File

@@ -0,0 +1,15 @@
local monarch = require "monarch.monarch"
function init(self)
msg.post(".", "acquire_input_focus")
end
function on_input(self, action_id, action)
if action_id == hash("touch") and action.pressed then
if gui.pick_node(gui.get_node("backbutton"), action.x, action.y) then
monarch.back()
elseif gui.pick_node(gui.get_node("tostart"), action.x, action.y) then
monarch.back_to(hash("screen1"))
end
end
end

View File

@@ -1,7 +1,7 @@
[project]
title = Monarch
version = 0.9
dependencies = https://github.com/britzl/deftest/archive/2.7.0.zip
dependencies#0 = https://github.com/britzl/deftest/archive/2.7.0.zip
[bootstrap]
main_collection = /example/advanced/advanced.collectionc

View File

@@ -185,7 +185,7 @@ function M.is_visible(id)
assert(id, "You must provide a screen id")
id = tohash(id)
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
return screens[id].loaded
return screens[id].visible
end
@@ -570,6 +570,7 @@ local function show_out(screen, next_screen, wait_for_transition, cb)
local current_is_popup = screen.popup
if (not next_is_popup and not current_is_popup) or (current_is_popup) then
transition(screen, M.TRANSITION.SHOW_OUT, { next_screen = next_screen.id }, wait_for_transition)
screen.visible = false
unload(screen)
elseif next_is_popup then
change_timestep(screen)
@@ -590,9 +591,15 @@ local function show_in(screen, previous_screen, reload, add_to_stack, wait_for_t
log("show_in() reloading", screen.id)
unload(screen, reload)
end
if add_to_stack then
stack[#stack + 1] = screen
end
local ok, err = load(screen)
if not ok then
log("show_in()", err)
if add_to_stack then
stack[#stack] = nil
end
active_transition_count = active_transition_count - 1
notify_transition_listeners(M.SCREEN_TRANSITION_FAILED, { screen = screen.id })
return
@@ -600,11 +607,9 @@ local function show_in(screen, previous_screen, reload, add_to_stack, wait_for_t
-- wait until screen has had a chance to render
cowait(0)
cowait(0)
if add_to_stack then
stack[#stack + 1] = screen
end
reset_timestep(screen)
transition(screen, M.TRANSITION.SHOW_IN, { previous_screen = previous_screen and previous_screen.id }, wait_for_transition)
screen.visible = true
acquire_input(screen)
focus_gained(screen, previous_screen)
active_transition_count = active_transition_count - 1
@@ -633,6 +638,7 @@ local function back_in(screen, previous_screen, wait_for_transition, cb)
if previous_screen and not previous_screen.popup then
transition(screen, M.TRANSITION.BACK_IN, { previous_screen = previous_screen.id }, wait_for_transition)
end
screen.visible = true
acquire_input(screen)
focus_gained(screen, previous_screen)
active_transition_count = active_transition_count - 1
@@ -653,6 +659,7 @@ local function back_out(screen, next_screen, wait_for_transition, cb)
reset_timestep(next_screen)
end
transition(screen, M.TRANSITION.BACK_OUT, { next_screen = next_screen and next_screen.id }, wait_for_transition)
screen.visible = false
unload(screen)
active_transition_count = active_transition_count - 1
notify_transition_listeners(M.SCREEN_TRANSITION_OUT_FINISHED, { screen = screen.id, next_screen = next_screen and next_screen.id })
@@ -862,51 +869,86 @@ function M.hide(id, cb)
end
local function internal_back(to, data, cb)
if #stack == 0 then
cb()
return
end
if not to then
if #stack > 1 then
to = stack[#stack - 1]
end
end
queue_action(function(action_done)
local co
co = coroutine.create(function()
local callbacks = callback_tracker()
if not to then
back_out(table.remove(stack), nil, WAIT_FOR_TRANSITION, callbacks.track())
else
if data then
to.data = data
end
-- close visible screens until target screen is below top screen
while to ~= stack[#stack - 1] do
local top = table.remove(stack)
local below = stack[#stack]
if top.visible then
back_out(top, below, WAIT_FOR_TRANSITION, callbacks.track())
callbacks.yield_until_done()
end
end
local top = table.remove(stack)
if to == top then
-- if we go back to the same screen we need to first hide it
-- and wait until it is hidden before we show it again
back_out(to, to, WAIT_FOR_TRANSITION, function()
back_in(to, to, WAIT_FOR_TRANSITION, callbacks.track())
end)
else
back_in(to, top, DO_NOT_WAIT_FOR_TRANSITION, function()
if top.visible then
back_out(top, to, WAIT_FOR_TRANSITION, callbacks.track())
end
end)
end
end
callbacks.when_done(function()
pcallfn(cb)
pcallfn(action_done)
end)
end)
assert(coroutine.resume(co))
end)
end
-- Go back to the previous screen in the stack.
-- @param data (*) - Optional data to set for the previous screen
-- @param cb (function) - Optional callback to invoke when the previous screen is visible again
function M.back(data, cb)
log("back() queuing action")
queue_action(function(action_done)
local callbacks = callback_tracker()
local screen = table.remove(stack)
if screen then
log("back()", screen.id)
local top = stack[#stack]
-- if we go back to the same screen we need to first hide it
-- and wait until it is hidden before we show it again
if top and screen.id == top.id then
back_out(screen, top, WAIT_FOR_TRANSITION, function()
if data then
top.data = data
end
back_in(top, screen, WAIT_FOR_TRANSITION, callbacks.track())
end)
else
if top then
if data then
top.data = data
end
back_in(top, screen, DO_NOT_WAIT_FOR_TRANSITION, function()
back_out(screen, top, WAIT_FOR_TRANSITION, callbacks.track())
end)
else
back_out(screen, top, WAIT_FOR_TRANSITION, callbacks.track())
end
end
end
callbacks.when_done(function()
pcallfn(cb)
pcallfn(action_done)
end)
end)
return true -- return true for legacy reasons (before queue existed)
internal_back(nil, data, cb)
end
-- Go back to the previous screen in the stack.
-- @param data (*) - Optional data to set for the previous screen
-- @param cb (function) - Optional callback to invoke when the previous screen is visible again
function M.back_to(id, data, cb)
log("back_to() queuing action")
id = tohash(id)
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
local screen = screens[id]
internal_back(screen, data, cb)
end
--- Check if a screen is preloading via monarch.preload() or automatically
-- via the Preload screen option
-- @param id Screen id

View File

@@ -39,7 +39,7 @@ return function()
local screens_instances = {}
local function is_shown(screen_id)
local function is_visible(screen_id)
return monarch.is_visible(screen_id)
end
@@ -65,9 +65,6 @@ return function()
local function wait_until_visible(screen_id)
return wait_timeout(is_visible, screen_id)
end
local function wait_until_shown(screen_id)
return wait_timeout(is_shown, screen_id)
end
local function wait_until_hidden(screen_id)
return wait_timeout(is_hidden, screen_id)
end
@@ -145,23 +142,23 @@ return function()
assert(not monarch.is_visible(SCREEN1))
monarch.show(SCREEN1)
assert(wait_until_stack({ SCREEN1 }))
assert(monarch.is_visible(SCREEN1))
assert(wait_until_visible(SCREEN1))
monarch.show(SCREEN2)
assert(wait_until_stack({ SCREEN1, SCREEN2 }))
assert(not monarch.is_visible(SCREEN1))
assert(monarch.is_visible(SCREEN2))
assert(wait_until_hidden(SCREEN1))
assert(wait_until_visible(SCREEN2))
monarch.show(POPUP1)
assert(wait_until_stack({ SCREEN1, SCREEN2, POPUP1 }))
assert(not monarch.is_visible(SCREEN1))
assert(monarch.is_visible(SCREEN2))
assert(monarch.is_visible(POPUP1))
assert(wait_until_hidden(SCREEN1))
assert(wait_until_visible(SCREEN2))
assert(wait_until_visible(POPUP1))
end)
it("should be able to show a screen without adding it to the stack", function()
monarch.show(BACKGROUND, { no_stack = true })
assert(wait_until_shown(BACKGROUND), "Background was never shown")
assert(wait_until_visible(BACKGROUND), "Background was never shown")
assert(wait_until_stack({ }))
monarch.show(SCREEN1)
@@ -175,7 +172,7 @@ return function()
monarch.show(BACKGROUND, { no_stack = true })
assert(wait_until_not_busy())
assert(wait_until_shown(BACKGROUND))
assert(wait_until_visible(BACKGROUND))
assert(wait_until_stack({ SCREEN1 }))
monarch.show(SCREEN2)
@@ -184,13 +181,13 @@ return function()
monarch.back()
assert(wait_until_not_busy())
assert(wait_until_shown(SCREEN1))
assert(wait_until_visible(SCREEN1))
assert(wait_until_stack({ SCREEN1 }))
end)
it("should be able to hide a screen not added to the stack", function()
monarch.show(BACKGROUND, { no_stack = true })
assert(wait_until_shown(BACKGROUND), "Background was never shown")
assert(wait_until_visible(BACKGROUND), "Background was never shown")
assert_stack({ })
monarch.hide(BACKGROUND)
@@ -213,18 +210,18 @@ return function()
it("should be able to pass data to a screen when showing it or going back to it", function()
local data1 = { foo = "bar" }
monarch.show(SCREEN1, nil, data1)
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert(wait_until_visible(SCREEN1), "Screen1 was never shown")
local data2 = { boo = "car" }
monarch.show(SCREEN2, nil, data2)
assert(wait_until_shown(SCREEN2), "Screen2 was never shown")
assert(wait_until_visible(SCREEN2), "Screen2 was never shown")
assert(monarch.data(SCREEN1) == data1, "Expected data on screen1 doesn't match actual data")
assert(monarch.data(SCREEN2) == data2, "Expected data on screen2 doesn't match actual data")
local data_back = { going = "back" }
monarch.back(data_back)
assert(wait_until_shown(SCREEN1))
assert(wait_until_visible(SCREEN1))
assert(monarch.data(SCREEN1) == data_back, "Expected data on screen1 doesn't match actual data")
end)
@@ -368,7 +365,7 @@ return function()
it("should be busy while transition is running", function()
monarch.show(TRANSITION1)
assert(monarch.is_busy())
assert(wait_until_shown(TRANSITION1), "Transition1 was never shown")
assert(wait_until_visible(TRANSITION1), "Transition1 was never shown")
assert(wait_until_not_busy())
end)
@@ -386,7 +383,7 @@ return function()
-- previously a call to preload() while also showing a screen would
-- lock up monarch. See issue #32
monarch.preload(TRANSITION1)
assert(wait_until_shown(TRANSITION1), "Transition1 was never shown")
assert(wait_until_visible(TRANSITION1), "Transition1 was never shown")
end)
it("should be able to notify listeners of navigation events", function()
@@ -438,12 +435,12 @@ return function()
it("should be able to show a screen even while it is preloading", function()
monarch.show(SCREEN_PRELOAD, nil, { count = 1 })
assert(wait_until_shown(SCREEN_PRELOAD), "Screen_preload was never shown")
assert(wait_until_visible(SCREEN_PRELOAD), "Screen_preload was never shown")
end)
it("should be able to preload a screen and always keep it loaded", function()
monarch.show(SCREEN_PRELOAD)
assert(wait_until_shown(SCREEN_PRELOAD), "Screen_preload was never shown")
assert(wait_until_visible(SCREEN_PRELOAD), "Screen_preload was never shown")
monarch.back()
assert(wait_until_hidden(SCREEN_PRELOAD), "Screen_preload was never hidden")
assert(monarch.is_preloaded(SCREEN_PRELOAD))
@@ -451,12 +448,12 @@ return function()
it("should be able to reload a preloaded screen", function()
monarch.show(SCREEN_PRELOAD, nil, { count = 1 })
assert(wait_until_shown(SCREEN_PRELOAD), "Screen_preload was never shown")
assert(wait_until_visible(SCREEN_PRELOAD), "Screen_preload was never shown")
-- first time the screen gets loaded it will increment the count
assert(monarch.data(SCREEN_PRELOAD).count == 2)
monarch.show(SCREEN_PRELOAD, { clear = true, reload = true }, { count = 1 })
assert(wait_until_shown(SCREEN_PRELOAD), "Screen_preload was never shown")
assert(wait_until_visible(SCREEN_PRELOAD), "Screen_preload was never shown")
-- second time the screen gets shown it will be reloaded and increment the count
assert(monarch.data(SCREEN_PRELOAD).count == 2)
end)
@@ -470,9 +467,11 @@ return function()
assert(wait_until_stack({ SCREEN1 }))
monarch.show(FOCUS1)
assert(wait_until_stack({ SCREEN1, FOCUS1 }))
assert(wait_until_visible(FOCUS1))
assert(_G.focus1_gained)
monarch.show(SCREEN1)
assert(wait_until_stack({ SCREEN1, FOCUS1, SCREEN1 }))
assert(wait_until_hidden(FOCUS1))
assert(_G.focus1_lost)
end)
@@ -483,14 +482,14 @@ return function()
-- proxy screen
monarch.show(SCREEN1)
wait_until_shown(SCREEN1)
wait_until_visible(SCREEN1)
assert(monarch.post(SCREEN1, "foobar"), "Expected monarch.post() to return true")
cowait(0.1)
assert(_G.screen1_foobar, "Screen1 never received a message")
-- factory screen
monarch.show(SCREEN2)
wait_until_shown(SCREEN2)
wait_until_visible(SCREEN2)
assert(monarch.post(SCREEN2, "foobar"), "Expected monarch.post() to return true")
cowait(0.1)
assert(_G.screen2_foobar, "Screen2 never received a message")
@@ -503,7 +502,7 @@ return function()
-- proxy screen
monarch.show(SCREEN1)
wait_until_shown(SCREEN1)
wait_until_visible(SCREEN1)
assert(monarch.post(SCREEN1, "foobar", { foo = "bar" }), "Expected monarch.post() to return true")
cowait(0.1)
assert(_G.screen1_foobar, "Screen1 never received a message")
@@ -511,7 +510,7 @@ return function()
-- factory screen
monarch.show(SCREEN2)
wait_until_shown(SCREEN2)
wait_until_visible(SCREEN2)
assert(monarch.post(SCREEN2, "foobar", { foo = "bar" }), "Expected monarch.post() to return true")
cowait(0.1)
assert(_G.screen2_foobar, "Screen2 never received a message")
@@ -525,6 +524,7 @@ return function()
monarch.show(SCREEN1)
monarch.show(SCREEN2)
assert(wait_until_stack({ SCREEN1, SCREEN2 }))
assert(wait_until_hidden(SCREEN1))
local ok, err = monarch.post(SCREEN1, "foobar")
assert(not ok and err, "Expected monarch.post() to return false plus an error message")
cowait(0.1)
@@ -534,7 +534,7 @@ return function()
it("should not be able to post messages to proxy screens without a receiver url", function()
monarch.show(POPUP1)
wait_until_shown(POPUP1)
wait_until_visible(POPUP1)
local ok, err = monarch.post(POPUP1, "foobar")
assert(not ok and err, "Expected monarch.post() to return false plus an error message")
end)