mirror of
https://github.com/britzl/monarch.git
synced 2025-11-26 19:00:53 +01:00
Compare commits
62 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
c75b1b0044 | ||
|
|
d3799a93ff | ||
|
|
76d4ca2927 | ||
|
|
9e81b3a327 | ||
|
|
4927d6e766 | ||
|
|
20cf731fdb | ||
|
|
466b558e73 | ||
|
|
398e78670f | ||
|
|
a19bdd78e8 | ||
|
|
5771a40e68 | ||
|
|
1099390cce | ||
|
|
36b92b5294 | ||
|
|
03baa3eeb3 | ||
|
|
00808c0d56 | ||
|
|
4989939817 | ||
|
|
bf880b80fd | ||
|
|
4ad86d41fc | ||
|
|
c7fb2ba646 | ||
|
|
909ada9f18 | ||
|
|
504ac9223a | ||
|
|
b37cb1ba79 | ||
|
|
5e826f97d9 | ||
|
|
be5a375559 | ||
|
|
c7ff068f79 | ||
|
|
6a92a0b2dd | ||
|
|
bb1f34149a | ||
|
|
7b20e48424 | ||
|
|
a77431600e | ||
|
|
68cda52c0d | ||
|
|
81237762be | ||
|
|
8001d370c2 | ||
|
|
ac409eb4c8 | ||
|
|
5f776b0bc4 | ||
|
|
9a47129135 | ||
|
|
4ea29a9efa | ||
|
|
fa7cf75d3a | ||
|
|
bbc4baa5e1 | ||
|
|
0085704614 | ||
|
|
e37b9bde89 | ||
|
|
21b16e1473 | ||
|
|
36291f3762 | ||
|
|
fd5f82c40b | ||
|
|
92bddc742b | ||
|
|
0c0446746c | ||
|
|
49dd390812 | ||
|
|
478835f888 | ||
|
|
354dc71b12 | ||
|
|
4691b8d75f | ||
|
|
6b3cc11073 | ||
|
|
c7981e77cf | ||
|
|
7ee651df37 | ||
|
|
fbf8ad98f8 | ||
|
|
63c965572d | ||
|
|
ebc1d09c21 | ||
|
|
9ab73567f8 | ||
|
|
1ef779a37b | ||
|
|
d74efaf186 | ||
|
|
f5879a5f63 | ||
|
|
97c97e738d | ||
|
|
e4ca53630e | ||
|
|
9afd77e2b0 | ||
|
|
9808c09aa1 |
19
.github/workflows/ci-workflow.yml
vendored
Normal file
19
.github/workflows/ci-workflow.yml
vendored
Normal file
@@ -0,0 +1,19 @@
|
||||
name: CI
|
||||
|
||||
on: [push]
|
||||
|
||||
jobs:
|
||||
build_and_run:
|
||||
name: Build and run
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v1
|
||||
- uses: actions/setup-java@v1
|
||||
with:
|
||||
java-version: '11'
|
||||
- name: Run.sh
|
||||
env:
|
||||
DEFOLD_USER: bjorn.ritzl@gmail.com
|
||||
DEFOLD_AUTH: foobar
|
||||
DEFOLD_BOOSTRAP_COLLECTION: /test/test.collectionc
|
||||
run: ./.travis/run.sh
|
||||
@@ -1,5 +1,7 @@
|
||||
sudo: required
|
||||
|
||||
dist: bionic
|
||||
|
||||
script:
|
||||
- sudo unlink /usr/bin/gcc && sudo ln -s /usr/bin/gcc-5 /usr/bin/gcc
|
||||
- gcc --version
|
||||
@@ -15,13 +17,10 @@ addons:
|
||||
language: java
|
||||
|
||||
jdk:
|
||||
- oraclejdk8
|
||||
- oraclejdk11
|
||||
|
||||
#DEFOLD_AUTH=auth token
|
||||
env:
|
||||
global:
|
||||
- secure: "1rVLsDcb7dFdgyB9D1JQDr4JhWSosoMvgYgrqZNPxJ/Du3qtY3bk6dgQim+g2fDMQpDOPCQ/EhmhtrLJrIgBhhvOcsrVKT8gl9ZnATw5tHGI6XTw3eod8WgsU8owlc7CaT3XaUgwVshmW3oB/257SDf6kHwsCv/gAJuCEL5RZp76BhTWsfyeDCgz5XXgWx4a21tcIWz96jxEsrYQKLLV2ne55CxU5Hw9IMU7Ig7pkGoYCf1g+iUEA39NC8nIrQibUoJj3yNB2u3ZFwGf2LuDjjkSIsyYWn1LzA2fQYw5uAcjiQ/aDkj6sAEvwrWsIsJhOon5cQBFIU6cIIN2oK3A7BA0zJj0EsTFPUMIeryyoqiuLUDoIvHD/eEqouNduP6Kml02Ql0pDZnjDy/+nzp2e7VA5Sd9Xg1XKd1mmHKx4nc2U+IcIDZWAerFKcqQqeZSwzz5igv07w5zYZ99KCSBMH2K/2H/CNekHa6SQQ29mC8D3lDXOfwEq3fAhsabgUGe2uAgUY1nKwJBKEi7r+KEROBr5ydkWenzbCXv3GNNsuCHKpNFuoZv3QMyjUjlPBxZVndNLSv85juhkBx6wXAh8CxTt78Y8GV0xI8oazSM065gpDmENGVqyO1bUn2CZF8YRC4MLfHK+245QN82ui+YOqVudTX8RGWnX0GFUncjaRQ="
|
||||
- DEFOLD_USER=bjorn.ritzl@king.com
|
||||
- DEFOLD_BOOSTRAP_COLLECTION=/test/test.collectionc
|
||||
|
||||
script:
|
||||
|
||||
@@ -26,11 +26,9 @@ chmod +x dmengine_headless
|
||||
echo "Downloading ${BOB_URL}"
|
||||
curl -o bob.jar ${BOB_URL}
|
||||
|
||||
# Fetch libraries if DEFOLD_AUTH and DEFOLD_USER are set
|
||||
if [ -n "${DEFOLD_AUTH}" ] && [ -n "${DEFOLD_USER}" ]; then
|
||||
echo "Running bob.jar - resolving dependencies"
|
||||
java -jar bob.jar --auth "${DEFOLD_AUTH}" --email "${DEFOLD_USER}" resolve
|
||||
fi
|
||||
# Fetch libraries
|
||||
echo "Running bob.jar - resolving dependencies"
|
||||
java -jar bob.jar --auth "foobar" --email "john@doe.com" resolve
|
||||
|
||||
echo "Running bob.jar - building"
|
||||
java -jar bob.jar --debug build --keep-unused
|
||||
|
||||
398
README.md
398
README.md
@@ -1,6 +1,6 @@
|
||||

|
||||
|
||||
[](https://travis-ci.org/britzl/monarch)
|
||||
[](https://travis-ci.org/britzl/monarch)
|
||||
[](https://codecov.io/gh/britzl/monarch)
|
||||
[](https://github.com/britzl/monarch/releases)
|
||||
|
||||
@@ -19,33 +19,42 @@ Or point to the ZIP file of a [specific release](https://github.com/britzl/monar
|
||||
# Usage
|
||||
Using Monarch requires that screens are created in a certain way. Once you have one or more screens created you can start navigating between the screens.
|
||||
|
||||
## Editor Script
|
||||
Right click in on a`.gui` file in the outline and selected the menu item, it creates a `.collection` and a `.gui_script` with the same name as the `.gui` file. It adds the file with some basic setup done to them, adding the selected gui script to the created gui scene and in turns adds the gui scene to the newly created collection.
|
||||
|
||||
<img src="/docs/editor_script.gif" width="200px">
|
||||
|
||||
## Creating screens
|
||||
Monarch screens are created in individual collections and either loaded through collection proxies or created through collection factories.
|
||||
|
||||
### Collection proxies
|
||||
For proxies the recommended setup is to create one game object per screen and per game object attach a collection proxy component and an instance of the ```screen_proxy.script``` provided by Monarch. The ```screen_proxy.script``` will take care of the setup of the screen. All you need to do is to make sure that the script properties on the script are correct:
|
||||
For proxies the recommended setup is to create one game object per screen and per game object attach a collection proxy component and an instance of the `screen_proxy.script` provided by Monarch. The `screen_proxy.script` will take care of the setup of the screen. All you need to do is to make sure that the script properties on the script are correct:
|
||||
|
||||
* **Screen Proxy (url)** - The URL to the collection proxy component containing the actual screen. Defaults to ```#collectionproxy```.
|
||||
* **Screen Proxy (url)** - The URL to the collection proxy component containing the actual screen. Defaults to `#collectionproxy`.
|
||||
* **Screen Id (hash)** - A unique id that can be used to reference the screen when navigating your app.
|
||||
* **Popup (boolean)** - Check this if the screen should be treated as a [popup](#popups).
|
||||
* **Popup on Popup (boolean)** - Check this if the screen is a [popup](#popups) and it can be shown on top of other popups.
|
||||
* **Timestep below Popup (number)** - Timestep to set on screen proxy when it is below a popup. This is useful when pausing animations and gameplay while a popup is open.
|
||||
* **Transition Url (url)** - Optional URL to call when the screen is about to be shown/hidden. Use this to trigger a transition (see the section on [transitions](#transitions)).
|
||||
* **Focus Url (url)** - Optional URL to call when the screen gains or loses focus (see the section on [screen focus](#screen-focus-gainloss)).
|
||||
* **Screen Keeps Input Focus When Below Popup (boolean)** - Check this if the screen should keep input focus when it is below a popup.
|
||||
* **Others Keep Input Focus When Below Screen (boolean)** - Check this if other screens should keep input focus when below this screen.
|
||||
* **Transition Url (url)** - Optional URL to post messages to when the screen is about to be shown/hidden. Use this to trigger a transition (see the section on [transitions](#transitions)).
|
||||
* **Focus Url (url)** - Optional URL to post messages to when the screen gains or loses focus (see the section on [screen focus](#screen-focus-gainloss)).
|
||||
* **Receiver Url (url)** - Optional URL to post messages to using `monarch.post()`.
|
||||
* **Preload (boolean)** - Check this if the screen should be preloaded and kept loaded at all times. For a collection proxy it means that it will be async loaded but not enabled at all times while not visible. This can also temporarily be achieved through the `monarch.preload()` function.
|
||||
|
||||

|
||||
|
||||
### Collection factories
|
||||
For factories the recommended setup is to create one game object per screen and per game object attach a collection factory component and an instance of the ```screen_factory.script``` provided by Monarch. The ```screen_factory.script``` will take care of the setup of the screen. All you need to do is to make sure that the script properties on the script are correct:
|
||||
For factories the recommended setup is to create one game object per screen and per game object attach a collection factory component and an instance of the `screen_factory.script` provided by Monarch. The `screen_factory.script` will take care of the setup of the screen. All you need to do is to make sure that the script properties on the script are correct:
|
||||
|
||||
* **Screen Factory (url)** - The URL to the collection factory component containing the actual screen. Defaults to ```#collectionfactory```.
|
||||
* **Screen Factory (url)** - The URL to the collection factory component containing the actual screen. Defaults to `#collectionfactory`.
|
||||
* **Screen Id (hash)** - A unique id that can be used to reference the screen when navigating your app.
|
||||
* **Popup (boolean)** - Check this if the screen should be treated as a [popup](#popups).
|
||||
* **Popup on Popup (boolean)** - Check this if the screen is a [popup](#popups) and it can be shown on top of other popups.
|
||||
* **Transition Id (url)** - Optional id of the game object to send a message to when the screen is about to be shown/hidden. Use this to trigger a transition (see the section on [transitions](#transitions)).
|
||||
* **Focus Id (url)** - Optional id of the game object to send a message to when the screen gains or loses focus (see the section on [screen focus](#screen-focus-gainloss)).
|
||||
* **Screen Keeps Input Focus When Below Popup (boolean)** - Check this if the screen should keep input focus when it is below a popup.
|
||||
* **Others Keep Input Focus When Below Screen (boolean)** - Check this if other screens should keep input focus when below this screen.
|
||||
* **Transition Id (hash)** - Optional id of the game object to send a message to when the screen is about to be shown/hidden. Use this to trigger a transition (see the section on [transitions](#transitions)).
|
||||
* **Focus Id (hash)** - Optional id of the game object to send a message to when the screen gains or loses focus (see the section on [screen focus](#screen-focus-gainloss)).
|
||||
* **Preload (boolean)** - Check this if the screen should be preloaded and kept loaded at all times. For a collection factory this means that its resources will be dynamically loaded at all times. This can also temporarily be achieved through the `monarch.preload()` function.
|
||||
|
||||

|
||||
@@ -59,21 +68,21 @@ Sometimes it might be desirable to have a screen that contains one or more sub-s
|
||||
The navigation in Monarch is based around a stack of screens. When a screen is shown it is pushed to the top of the stack. When going back to a previous screen the topmost screen on the stack is removed. Example:
|
||||
|
||||
* Showing screen A
|
||||
* Stack is ```[A]```
|
||||
* Stack is `[A]`
|
||||
* Showing screen B
|
||||
* Stack is ```[A, B]``` - (B is on top)
|
||||
* Stack is `[A, B]` - (B is on top)
|
||||
* Going back
|
||||
* Stack is ```[A]```
|
||||
* Stack is `[A]`
|
||||
|
||||
### Showing a new screen
|
||||
You show a screen in one of two ways:
|
||||
|
||||
1. Post a ```show``` message to the ```screen.script```
|
||||
2. Call ```monarch.show()``` (see below)
|
||||
1. Post a `show` message to the screen script (either `screen_proxy.script` or `screen_factory.script`)
|
||||
2. Call `monarch.show()` (see below)
|
||||
|
||||
Showing a screen will push it to the top of the stack and trigger an optional transition. The previous screen will be hidden (with an optional transition) unless the screen to be shown is a [popup](#popups).
|
||||
|
||||
NOTE: You must ensure that the ```init()``` function of the ```screen.script``` has run. The ```init()``` function is responsible for registering the screen and it's not possible to show it until this has happened. A good practice is to delay the first call by posting a message to a controller script or similar before calling ```monarch.show()``` the first time:
|
||||
NOTE: You must ensure that the `init()` function of the screen script (either `screen_proxy.script` or `screen_factory.script`) has run. The `init()` function is responsible for registering the screen and it's not possible to show it until this has happened. A good practice is to delay the first call by posting a message to a controller script or similar before calling `monarch.show()` the first time:
|
||||
|
||||
function init(self)
|
||||
msg.post("#", "show_first_screen")
|
||||
@@ -84,17 +93,17 @@ NOTE: You must ensure that the ```init()``` function of the ```screen.script```
|
||||
end
|
||||
|
||||
#### Preventing duplicates in the stack
|
||||
You can pass an optional ```clear``` flag when showing a screen (either as a key value pair in the options table when calling ```monarch.show()``` or in the message). If the clear flag is set Monarch will search the stack for the screen in question. If the screen already exists in the stack and the ```clear``` flag is set Monarch will remove all screens between the current top and the screen in question. Example:
|
||||
You can pass an optional `clear` flag when showing a screen (either as a key value pair in the options table when calling `monarch.show()` or in the message). If the clear flag is set Monarch will search the stack for the screen in question. If the screen already exists in the stack and the `clear` flag is set Monarch will remove all screens between the current top and the screen in question. Example:
|
||||
|
||||
* Stack is ```[A, B, C, D]``` - (D is on top)
|
||||
* A call to ```monarch.show(B, { clear = true })``` is made
|
||||
* Stack is ```[A, B]```
|
||||
* Stack is `[A, B, C, D]` - (D is on top)
|
||||
* A call to `monarch.show(B, { clear = true })` is made
|
||||
* Stack is `[A, B]`
|
||||
|
||||
As opposed to if the ```clear``` flag was not set:
|
||||
As opposed to if the `clear` flag was not set:
|
||||
|
||||
* Stack is ```[A, B, C, D]``` - (D is on top)
|
||||
* A call to ```monarch.show(B, { clear = false })``` is made
|
||||
* Stack is ```[A, B, C, D, B]``` - (B is on top)
|
||||
* Stack is `[A, B, C, D]` - (D is on top)
|
||||
* A call to `monarch.show(B, { clear = false })` is made
|
||||
* Stack is `[A, B, C, D, B]` - (B is on top)
|
||||
|
||||
#### Showing a screen without adding it to the stack
|
||||
Monarch can also show a screen without adding it to the stack. This can be used to for instance load a collection containing a background that you want to have visible at all times. You show and hide such a screen like this:
|
||||
@@ -108,12 +117,13 @@ Monarch can also show a screen without adding it to the stack. This can be used
|
||||
### Going back to a previous screen
|
||||
You navigate back in the screen hierarchy in one of two ways:
|
||||
|
||||
1. Post a ```back``` message to the ```screen.script```
|
||||
2. Call ```monarch.back()``` (see below)
|
||||
1. Post a `back` message to the screen script (either `screen_proxy.script` or `screen_factory.script`)
|
||||
2. Call `monarch.back()` (see below)
|
||||
|
||||
|
||||
## Input focus
|
||||
Monarch will acquire and release input focus on the game objects containing the proxies to the screens and ensure that only the top-most screen will ever have input focus.
|
||||
Monarch will acquire and release input focus on the game objects containing the proxies to the screens and ensure that only the top-most screen will ever have input focus. The screen settings above provide a `Screen Keeps Input Focus When Below Popup` and `Others Keep Input Focus When Below Screen` setting to override this behavior so that a screen can continue to have focus. This is useful when you have for instance a tabbed popup where the tabs are in a root screen and the content of the individual tabs are separate screens. In this case you want the tabs to have input as well as the tab content.
|
||||
|
||||
|
||||
## Popups
|
||||
A screen that is flagged as a popup (see [list of screen properties](#creating-screens) above) will be treated slightly differently when it comes to navigation.
|
||||
@@ -121,152 +131,37 @@ A screen that is flagged as a popup (see [list of screen properties](#creating-s
|
||||
### Popup on normal screen
|
||||
If a popup is shown on top of a non-popup the current top screen will not be unloaded and instead remain visible in the background:
|
||||
|
||||
* Stack is ```[A, B]```
|
||||
* A call to ```monarch.show(C)``` is made and C is a popup
|
||||
* Stack is ```[A, B, C]``` and B will still be visible
|
||||
* Stack is `[A, B]`
|
||||
* A call to `monarch.show(C)` is made and C is a popup
|
||||
* Stack is `[A, B, C]` and B will still be visible
|
||||
|
||||
### Popup on popup
|
||||
If a popup is at the top of the stack and another popup is shown the behavior will depend on if the new popup has the Popup on Popup flag set or not. If the Popup on Popup flag is set the underlying popup will remain visible.
|
||||
|
||||
* Stack is ```[A, B, C]``` and C is a popup
|
||||
* A call to ```monarch.show(D)``` is made and D is a popup with the popup on popup flag set
|
||||
* Stack is ```[A, B, C, D]```
|
||||
* Stack is `[A, B, C]` and C is a popup
|
||||
* A call to `monarch.show(D)` is made and D is a popup with the popup on popup flag set
|
||||
* Stack is `[A, B, C, D]`
|
||||
|
||||
If the Popup on Popup flag is not set then the underlying popup will be closed, just as when showing a normal screen on top of a popup (see above).
|
||||
|
||||
* Stack is ```[A, B, C]``` and C is a popup
|
||||
* A call to ```monarch.show(D)``` is made and D is a popup without the popup on popup flag set
|
||||
* Stack is ```[A, B, D]```
|
||||
* Stack is `[A, B, C]` and C is a popup
|
||||
* A call to `monarch.show(D)` is made and D is a popup without the popup on popup flag set
|
||||
* Stack is `[A, B, D]`
|
||||
|
||||
### Screen on popup
|
||||
If a screen is shown on top of one or more popups they will all be removed from the stack:
|
||||
|
||||
* Stack is ```[A, B, C, D]``` and C and D are popups
|
||||
* A call to ```monarch.show(E)``` is made and E is not a popup
|
||||
* Stack is ```[A, B, E]```
|
||||
* Stack is `[A, B, C, D]` and C and D are popups
|
||||
* A call to `monarch.show(E)` is made and E is not a popup
|
||||
* Stack is `[A, B, E]`
|
||||
|
||||
|
||||
## Transitions
|
||||
You can add optional transitions when navigating between screens. The default behavior is that screen navigation is instant but if you have defined a transition for a screen Monarch will wait until the transition is completed before proceeding. The Transition Url property described above should be the URL to a script with an ```on_message``` handlers for the following messages:
|
||||
|
||||
* ```transition_show_in``` (constant defined as ```monarch.TRANSITION.SHOW_IN```)
|
||||
* ```transition_show_out``` (constant defined as ```monarch.TRANSITION.SHOW_OUT```)
|
||||
* ```transition_back_in``` (constant defined as ```monarch.TRANSITION.BACK_IN```)
|
||||
* ```transition_back_out``` (constant defined as ```monarch.TRANSITION.BACK_OUT```)
|
||||
|
||||
When a transition is completed it is up to the developer to send a ```transition_done``` (constant ```monarch.TRANSITION.DONE```) message back to the sender to indicate that the transition is completed and that Monarch can continue the navigation sequence.
|
||||
|
||||
|
||||
### Predefined transitions
|
||||
Monarch comes with a system for setting up transitions easily in a gui_script using the ```monarch.transitions.gui``` module. Example:
|
||||
|
||||
local transitions = require "monarch.transitions.gui"
|
||||
local monarch = require "monarch.monarch"
|
||||
|
||||
function init(self)
|
||||
-- create transitions for the node 'root'
|
||||
-- the node will slide in/out from left and right with
|
||||
-- a specific easing, duration and delay
|
||||
self.transition = transitions.create(gui.get_node("root"))
|
||||
.show_in(transitions.slide_in_right, gui.EASING_OUTQUAD, 0.6, 0)
|
||||
.show_out(transitions.slide_out_left, gui.EASING_INQUAD, 0.6, 0)
|
||||
.back_in(transitions.slide_in_left, gui.EASING_OUTQUAD, 0.6, 0)
|
||||
.back_out(transitions.slide_out_right, gui.EASING_INQUAD, 0.6, 0)
|
||||
end
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
self.transition.handle(message_id, message, sender)
|
||||
-- you can also check when a transition has completed:
|
||||
if message_id == monarch.TRANSITION.DONE and message.transition == monarch.TRANSITION.SHOW_IN then
|
||||
print("Show in done!")
|
||||
end
|
||||
end
|
||||
|
||||
The predefined transitions provided by ```monarch.transitions.gui``` are:
|
||||
|
||||
* ```slide_in_right```
|
||||
* ```slide_in_left```
|
||||
* ```slide_in_top```
|
||||
* ```slide_in_bottom```
|
||||
* ```slide_out_right```
|
||||
* ```slide_out_left```
|
||||
* ```slide_out_top```
|
||||
* ```slide_out_bottom```
|
||||
* ```scale_in```
|
||||
* ```scale_out```
|
||||
* ```fade_in``` - Set node alpha to fully transparent (i.e. 0.0) and fade to fully opaque (i.e. 1.0)
|
||||
* ```fade_out``` - Set node alpha to fully opaque (i.e. 1.0) and fade to fully transparent (i.e. 0.0)
|
||||
|
||||
Additionally there's functionality to create a full set of transitions for common transition styles:
|
||||
|
||||
* ```transitions.in_right_out_left(node, duration, [delay], [easing])```
|
||||
* ```transitions.in_left_out_right(node, duration, [delay], [easing])```
|
||||
* ```transitions.in_left_out_left(node, duration, [delay], [easing])```
|
||||
* ```transitions.in_right_out_right(node, duration, [delay], [easing])```
|
||||
* ```transitions.fade_in_out(node, duration, [delay], [easing])```
|
||||
|
||||
**PARAMETERS**
|
||||
* ```node``` (node) - Gui node to animate.
|
||||
* ```duration``` (number) - Transition duration in seconds.
|
||||
* ```delay``` (number) - Transition delay in seconds.
|
||||
* ```easing``` (table) - Easing table, created from a function provided by ```monarch.transitions.easings```
|
||||
|
||||
**RETURN**
|
||||
* ```instance``` - The created transition instance
|
||||
|
||||
|
||||
### Custom transitions
|
||||
You can create and use your own transition as long as the provided transition function has the following function signature:
|
||||
|
||||
custom_transition(node, to, easing, duration, delay, cb)
|
||||
|
||||
**PARAMETERS**
|
||||
* ```node``` (node) - Gui node to animate.
|
||||
* ```to``` (vector3) - Target position.
|
||||
* ```easing``` (number) - One of gui.EASING_* constants.
|
||||
* ```duration``` (number) - Transition duration in seconds.
|
||||
* ```delay``` (number) - Transition delay in seconds.
|
||||
* ```cb``` (function) - This function must be called when the transition is completed.
|
||||
|
||||
|
||||
### Dynamic orientation and resized windows
|
||||
When using dynamic screen orientation together with gui layouts or using transitions on a platform where the window can be resized it's important to make sure that the created transitions adapt to the change in orientation or window size. The transition system takes care of layout changes automatically, but when it comes to changes in window size you need to notify the transition manually:
|
||||
|
||||
local transitions = require "monarch.transitions.gui"
|
||||
|
||||
function init(self)
|
||||
self.transition = transitions.create(gui.get_node("root"))
|
||||
end
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
if message_id == hash("my_resize_message") then
|
||||
self.transition.window_resized(message.width, message.height)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
### Screen stack info and transitions
|
||||
The transition message sent to the Transition Url specified in the screen configuration contains additional information about the transition. For the ```transition_show_in``` and ```transition_back_out``` messages the message contains the previous screen id:
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
if message_id == hash("transition_show_in") or message_id == hash("transition_back_out") then
|
||||
print(message.previous_screen)
|
||||
end
|
||||
end
|
||||
|
||||
For the ```transition_show_out``` and ```transition_back_in``` messages the message contains the next screen id:
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
if message_id == hash("transition_show_out") or message_id == hash("transition_back_in") then
|
||||
print(message.next_screen)
|
||||
end
|
||||
end
|
||||
|
||||
This information can be used to create dynamic transitions where the direction of the transition depends on the previous/next screen
|
||||
You can add optional transitions when navigating between screens. This is [described in detail here](/README_TRANSITIONS.md).
|
||||
|
||||
|
||||
## Screen focus gain/loss
|
||||
Monarch will send focus gain and focus loss messages if a Focus Url was provided when the screen was created. The focus gained message will contain the id of the previous screen and the focus loss message will contain the id of the next screen. Example:
|
||||
Monarch will send focus gain and focus loss messages if a `Focus Url` (proxy) or `Focus Id` (collectionfactory) was provided when the screen was created. The focus gained message will contain the id of the previous screen and the focus loss message will contain the id of the next screen. Example:
|
||||
|
||||
local monarch = require "monarch.monarch"
|
||||
|
||||
@@ -280,198 +175,15 @@ Monarch will send focus gain and focus loss messages if a Focus Url was provided
|
||||
|
||||
|
||||
## Callbacks
|
||||
Both the ```monarch.show()``` and ```monarch.back()``` functions take an optional callback function that will be invoked when the ```transition_show_in``` (or the ```transition_back_in``` in the case of a ```monarch.back()``` call) transition is completed. The transition is considered completed when a ```transition_done``` message has been received (see section on [transitions](#transitions) above).
|
||||
Both the `monarch.show()` and `monarch.back()` functions take an optional callback function that will be invoked when the `transition_show_in` (or the `transition_back_in` in the case of a `monarch.back()` call) transition is completed. The transition is considered completed when a `transition_done` message has been received (see section on [transitions](#transitions) above).
|
||||
|
||||
|
||||
## Monarch API
|
||||
The full [Monarch API is documented here](/README_API.md).
|
||||
|
||||
### monarch.show(screen_id, [options], [data], [callback])
|
||||
Show a Monarch screen. Note that the screen must be registered before it can be shown. The ```init()``` function of the ```screen.script``` takes care of registration.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (hash) - Id of the screen to show.
|
||||
* ```options``` (table) - Options when showing the new screen (see below).
|
||||
* ```data``` (table) - Optional data to associate with the screen. Retrieve using ```monarch.data()```.
|
||||
* ```callback``` (function) - Optional function to call when the new screen is visible.
|
||||
## Monarch FAQ
|
||||
|
||||
The options table can contain the following fields:
|
||||
**Q**: Why am I getting `ERROR GAMEOBJECT: The collection 'default' could not be created since there is already a socket with the same name`?
|
||||
|
||||
* ```clear``` (boolean) - If the `clear` flag is set Monarch will search the stack for the screen that is to be shown. If the screen already exists in the stack and the clear flag is set Monarch will remove all screens between the current top and the screen in question.
|
||||
* ```reload``` (boolean) - If the `reload` flag is set Monarch will reload the collection proxy if it's already loaded (this can happen if the previous screen was a popup).
|
||||
* ```no_stack``` (boolean) - If the `no_stack` flag is set Monarch will load the screen without adding it to the screen stack.
|
||||
|
||||
**RETURN**
|
||||
* ```success``` (boolean) - True if the process of showing the screen was started successfully. False if already busy showing/hiding a screen.
|
||||
|
||||
|
||||
### monarch.hide(screen_id, [callback])
|
||||
Hide a screen that has been shown using the `no_stack` option. If used on a screen that was shown without the `no_stack` option it will only hide it if the screen is on top of the stack and the behavior will be exactly like if `monarch.back()` had been called.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (hash) - Id of the screen to hide.
|
||||
* ```callback``` (function) - Optional function to call when the screen has been hidden.
|
||||
|
||||
**RETURN**
|
||||
* ```success``` (boolean) - True if the process of hiding the screen was started successfully.
|
||||
|
||||
|
||||
### monarch.back([data], [callback])
|
||||
Go back to a previous Monarch screen
|
||||
|
||||
**PARAMETERS**
|
||||
* ```data``` (table) - Optional data to associate with the screen you are going back to. Retrieve using ```monarch.data()```.
|
||||
* ```callback``` (function) - Optional function to call when the previous screen is visible.
|
||||
|
||||
**RETURN**
|
||||
* ```success``` (boolean) - True if the process of going back to a previous screen was started successfully. False if already busy showing/hiding a screen.
|
||||
|
||||
|
||||
### monarch.preload(screen_id, [callback])
|
||||
Preload a Monarch screen. This will load but not enable the screen. This is useful for content heavy screens that you wish to be able to show without having to wait for it load.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (hash) - Id of the screen to preload.
|
||||
* ```callback``` (function) - Optional function to call when the screen is preloaded.
|
||||
|
||||
|
||||
### monarch.is_preloading(screen_id)
|
||||
Check if a Monarch screen is preloading (via monarch.preload() or the Preload screen setting).
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (hash) - Id of the screen to check
|
||||
|
||||
**RETURN**
|
||||
* ```preloading``` (boolean) - True if the screen is preloading.
|
||||
|
||||
|
||||
### monarch.when_preloaded(screen_id, callback)
|
||||
Invoke a callback when a screen has been preloaded.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (hash) - Id of the screen to check
|
||||
* ```callback``` (function) - Function to call when the screen has been preloaded.
|
||||
|
||||
|
||||
### monarch.unload(screen_id, [callback])
|
||||
Unload a preloaded Monarch screen. A preloaded screen will automatically get unloaded when hidden, but this function can be useful if a screen has been preloaded and it needs to be unloaded again without actually hiding it.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (hash) - Id of the screen to unload.
|
||||
* ```callback``` (function) - Optional function to call when the screen is unloaded.
|
||||
|
||||
|
||||
### monarch.top([offset])
|
||||
Get the id of the screen at the top of the stack.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```offset``` (number) - Optional offset from the top of the stack, ie -1 to get the previous screen
|
||||
|
||||
**RETURN**
|
||||
* ```screen_id``` (hash) - Id of the requested screen
|
||||
|
||||
|
||||
### monarch.bottom([offset])
|
||||
Get the id of the screen at the bottom of the stack.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```offset``` (number) - Optional offset from the bottom of the stack
|
||||
|
||||
**RETURN**
|
||||
* ```screen_id``` (hash) - Id of the requested screen
|
||||
|
||||
|
||||
### monarch.data(screen_id)
|
||||
Get the data associated with a screen (from a call to ```monarch.show()``` or ```monarch.back()```).
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (hash) - Id of the screen to get data for
|
||||
|
||||
**RETURN**
|
||||
* ```data``` (table) - Data associated with the screen.
|
||||
|
||||
|
||||
### monarch.screen_exists(screen_id)
|
||||
Check if a Monarch screen exists.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (hash) - Id of the screen to get data for
|
||||
|
||||
**RETURN**
|
||||
* ```exists``` (boolean) - True if the screen exists.
|
||||
|
||||
|
||||
### monarch.is_busy()
|
||||
Check if Monarch is busy showing and/or hiding a screen.
|
||||
|
||||
**RETURN**
|
||||
* ```busy``` (boolean) - True if busy hiding and/or showing a screen.
|
||||
|
||||
|
||||
### monarch.is_top(id)
|
||||
Check if a Monarch screen is at the top of the view stack.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (hash) - Id of the screen to check
|
||||
|
||||
**RETURN**
|
||||
* ```exists``` (boolean) - True if the screen is at the top of the stack.
|
||||
|
||||
|
||||
### monarch.is_visible(id)
|
||||
Check if a Monarch screen is visible.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (hash) - Id of the screen to check
|
||||
|
||||
**RETURN**
|
||||
* ```exists``` (boolean) - True if the screen is visible.
|
||||
|
||||
|
||||
### monarch.add_listener([url])
|
||||
Add a URL that will be notified of navigation events.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```url``` (url) - URL to send navigation events to. Will use current URL if omitted.
|
||||
|
||||
|
||||
### monarch.remove_listener([url])
|
||||
Remove a previously added listener.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```url``` (url) - URL to remove. Will use current URL if omitted.
|
||||
|
||||
|
||||
### monarch.debug()
|
||||
Enable verbose logging of the internals of Monarch.
|
||||
|
||||
|
||||
### monarch.SCREEN_TRANSITION_IN_STARTED
|
||||
Message sent to listeners when a screen has started to transition in.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen``` (hash) - Id of the screen
|
||||
* ```previous_screen``` (hash) - Id of the previous screen (if any)
|
||||
|
||||
|
||||
### monarch.SCREEN_TRANSITION_IN_FINISHED
|
||||
Message sent to listeners when a screen has finished to transition in.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen``` (hash) - Id of the screen
|
||||
* ```previous_screen``` (hash) - Id of the previous screen (if any)
|
||||
|
||||
|
||||
### monarch.SCREEN_TRANSITION_OUT_STARTED
|
||||
Message sent to listeners when a screen has started to transition out.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen``` (hash) - Id of the screen
|
||||
* ```next_screen``` (hash) - Id of the next screen (if any)
|
||||
|
||||
|
||||
### monarch.SCREEN_TRANSITION_OUT_FINISHED
|
||||
Message sent to listeners when a screen has finished to transition out.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen``` (hash) - Id of the screen
|
||||
* ```next_screen``` (hash) - Id of the next screen (if any)
|
||||
**A**: Each collection that you use must be given a unique id. In this case you have more than one collection loaded with the id `default`. Select the root of each collection in the Outline panel and change the Name field in the properties panel from the default value of `default`.
|
||||
|
||||
212
README_API.md
Normal file
212
README_API.md
Normal file
@@ -0,0 +1,212 @@
|
||||
|
||||
# Monarch API
|
||||
|
||||
## monarch.show(screen_id, [options], [data], [callback])
|
||||
Show a Monarch screen. Note that the screen must be registered before it can be shown. The `init()` function of the screen script (either `screen_proxy.script` or `screen_factory.script`) takes care of registration. This operation will be added to the queue if Monarch is busy.
|
||||
|
||||
**PARAMETERS**
|
||||
* `screen_id` (string|hash) - Id of the screen to show.
|
||||
* `options` (table) - Options when showing the new screen (see below).
|
||||
* `data` (table) - Optional data to associate with the screen. Retrieve using `monarch.data()`.
|
||||
* `callback` (function) - Optional function to call when the new screen is visible.
|
||||
|
||||
The options table can contain the following fields:
|
||||
|
||||
* `clear` (boolean) - If the `clear` flag is set Monarch will search the stack for the screen that is to be shown. If the screen already exists in the stack and the clear flag is set Monarch will remove all screens between the current top and the screen in question.
|
||||
* `reload` (boolean) - If the `reload` flag is set Monarch will reload the collection proxy if it's already loaded (this can happen if the previous screen was a popup).
|
||||
* `no_stack` (boolean) - If the `no_stack` flag is set Monarch will load the screen without adding it to the screen stack.
|
||||
* `sequential` (boolean) - If the `sequential` flag is set Monarch will start loading the screen only after the previous screen finished transitioning out.
|
||||
* `pop` (number) - If `pop` is set to a number, Monarch will pop that number of screens from the stack before adding the new one.
|
||||
|
||||
## monarch.replace(screen_id, [options], [data], [callback])
|
||||
Replace the top of the stack with a new screen. Equivalent to calling `monarch.show()` with `pop = 1`. It takes the same parameters as `monarch.show()`.
|
||||
|
||||
|
||||
## monarch.hide(screen_id, [callback])
|
||||
Hide a screen that has been shown using the `no_stack` option. If used on a screen that was shown without the `no_stack` option it will only hide it if the screen is on top of the stack and the behavior will be exactly like if `monarch.back()` had been called. This operation will be added to the queue if Monarch is busy.
|
||||
|
||||
**PARAMETERS**
|
||||
* `screen_id` (string|hash) - Id of the screen to hide.
|
||||
* `callback` (function) - Optional function to call when the screen has been hidden.
|
||||
|
||||
**RETURN**
|
||||
* `success` (boolean) - True if the process of hiding the screen was started successfully.
|
||||
|
||||
|
||||
## monarch.clear([callback])
|
||||
Clear the stack of screens completely. Any visible screen will be hidden by navigating back out from them. This operation will be added to the queue if Monarch is busy.
|
||||
|
||||
**PARAMETERS**
|
||||
* `callback` (function) - Optional function to call when the stack has been cleared.
|
||||
|
||||
|
||||
## monarch.back([data], [callback])
|
||||
Go back to a previous Monarch screen. This operation will be added to the queue if Monarch is busy.
|
||||
|
||||
**PARAMETERS**
|
||||
* `data` (table) - Optional data to associate with the screen you are going back to. Retrieve using `monarch.data()`.
|
||||
* `callback` (function) - Optional function to call when the previous screen is visible.
|
||||
|
||||
|
||||
## monarch.preload(screen_id, [callback])
|
||||
Preload a Monarch screen. This will load but not enable the screen. This is useful for content heavy screens that you wish to be able to show without having to wait for it load. This operation will be added to the queue if Monarch is busy.
|
||||
|
||||
**PARAMETERS**
|
||||
* `screen_id` (string|hash) - Id of the screen to preload.
|
||||
* `callback` (function) - Optional function to call when the screen is preloaded.
|
||||
|
||||
|
||||
## monarch.is_preloading(screen_id)
|
||||
Check if a Monarch screen is preloading (via monarch.preload() or the Preload screen setting).
|
||||
|
||||
**PARAMETERS**
|
||||
* `screen_id` (string|hash) - Id of the screen to check
|
||||
|
||||
**RETURN**
|
||||
* `preloading` (boolean) - True if the screen is preloading.
|
||||
|
||||
|
||||
## monarch.when_preloaded(screen_id, callback)
|
||||
Invoke a callback when a screen has been preloaded.
|
||||
|
||||
**PARAMETERS**
|
||||
* `screen_id` (string|hash) - Id of the screen to check
|
||||
* `callback` (function) - Function to call when the screen has been preloaded.
|
||||
|
||||
|
||||
## monarch.unload(screen_id, [callback])
|
||||
Unload a preloaded Monarch screen. A preloaded screen will automatically get unloaded when hidden, but this function can be useful if a screen has been preloaded and it needs to be unloaded again without actually hiding it. This operation will be added to the queue if Monarch is busy.
|
||||
|
||||
**PARAMETERS**
|
||||
* `screen_id` (string|hash) - Id of the screen to unload.
|
||||
* `callback` (function) - Optional function to call when the screen is unloaded.
|
||||
|
||||
|
||||
## monarch.top([offset])
|
||||
Get the id of the screen at the top of the stack.
|
||||
|
||||
**PARAMETERS**
|
||||
* `offset` (number) - Optional offset from the top of the stack, ie -1 to get the previous screen
|
||||
|
||||
**RETURN**
|
||||
* `screen_id` (string|hash) - Id of the requested screen
|
||||
|
||||
|
||||
## monarch.bottom([offset])
|
||||
Get the id of the screen at the bottom of the stack.
|
||||
|
||||
**PARAMETERS**
|
||||
* `offset` (number) - Optional offset from the bottom of the stack
|
||||
|
||||
**RETURN**
|
||||
* `screen_id` (string|hash) - Id of the requested screen
|
||||
|
||||
|
||||
## monarch.data(screen_id)
|
||||
Get the data associated with a screen (from a call to `monarch.show()` or `monarch.back()`).
|
||||
|
||||
**PARAMETERS**
|
||||
* `screen_id` (string|hash) - Id of the screen to get data for
|
||||
|
||||
**RETURN**
|
||||
* `data` (table) - Data associated with the screen.
|
||||
|
||||
|
||||
## monarch.screen_exists(screen_id)
|
||||
Check if a Monarch screen exists.
|
||||
|
||||
**PARAMETERS**
|
||||
* `screen_id` (string|hash) - Id of the screen to get data for
|
||||
|
||||
**RETURN**
|
||||
* `exists` (boolean) - True if the screen exists.
|
||||
|
||||
|
||||
## monarch.is_busy()
|
||||
Check if Monarch is busy showing and/or hiding a screen.
|
||||
|
||||
**RETURN**
|
||||
* `busy` (boolean) - True if busy hiding and/or showing a screen.
|
||||
|
||||
|
||||
## monarch.is_top(screen_id)
|
||||
Check if a Monarch screen is at the top of the view stack.
|
||||
|
||||
**PARAMETERS**
|
||||
* `screen_id` (string|hash) - Id of the screen to check
|
||||
|
||||
**RETURN**
|
||||
* `exists` (boolean) - True if the screen is at the top of the stack.
|
||||
|
||||
|
||||
## monarch.is_visible(screen_id)
|
||||
Check if a Monarch screen is visible.
|
||||
|
||||
**PARAMETERS**
|
||||
* `screen_id` (string|hash) - Id of the screen to check
|
||||
|
||||
**RETURN**
|
||||
* `exists` (boolean) - True if the screen is visible.
|
||||
|
||||
|
||||
## monarch.add_listener([url])
|
||||
Add a URL that will be notified of navigation events.
|
||||
|
||||
**PARAMETERS**
|
||||
* `url` (url) - URL to send navigation events to. Will use current URL if omitted.
|
||||
|
||||
|
||||
## monarch.remove_listener([url])
|
||||
Remove a previously added listener.
|
||||
|
||||
**PARAMETERS**
|
||||
* `url` (url) - URL to remove. Will use current URL if omitted.
|
||||
|
||||
|
||||
## monarch.post(screen_id, message_id, [message])
|
||||
Post a message to a visible screen. If the screen is created through a collection proxy it must have specified a receiver url. If the screen is created through a collection factory the function will post the message to all game objects within the collection.
|
||||
|
||||
**PARAMETERS**
|
||||
* `screen_id` (string|hash) - Id of the screen to post message to
|
||||
* `message_id` (string|hash) - Id of the message to send
|
||||
* `message` (table|nil) - Optional message data to send
|
||||
|
||||
**RETURN**
|
||||
* `result` (boolean) - True if the message was sent
|
||||
* `error` (string|nil) - Error message if unable to send message
|
||||
|
||||
|
||||
## monarch.debug()
|
||||
Enable verbose logging of the internals of Monarch.
|
||||
|
||||
|
||||
## monarch.SCREEN_TRANSITION_IN_STARTED
|
||||
Message sent to listeners added using `monarch.add_listener()` when a screen has started to transition in.
|
||||
|
||||
**PARAMETERS**
|
||||
* `screen` (hash) - Id of the screen
|
||||
* `previous_screen` (hash) - Id of the previous screen (if any)
|
||||
|
||||
|
||||
## monarch.SCREEN_TRANSITION_IN_FINISHED
|
||||
Message sent to listeners added using `monarch.add_listener()` when a screen has finished to transition in.
|
||||
|
||||
**PARAMETERS**
|
||||
* `screen` (hash) - Id of the screen
|
||||
* `previous_screen` (hash) - Id of the previous screen (if any)
|
||||
|
||||
|
||||
## monarch.SCREEN_TRANSITION_OUT_STARTED
|
||||
Message sent to listeners added using `monarch.add_listener()` when a screen has started to transition out.
|
||||
|
||||
**PARAMETERS**
|
||||
* `screen` (hash) - Id of the screen
|
||||
* `next_screen` (hash) - Id of the next screen (if any)
|
||||
|
||||
|
||||
## monarch.SCREEN_TRANSITION_OUT_FINISHED
|
||||
Message sent to listeners added using `monarch.add_listener()` when a screen has finished to transition out.
|
||||
|
||||
**PARAMETERS**
|
||||
* `screen` (hash) - Id of the screen
|
||||
* `next_screen` (hash) - Id of the next screen (if any)
|
||||
134
README_TRANSITIONS.md
Normal file
134
README_TRANSITIONS.md
Normal file
@@ -0,0 +1,134 @@
|
||||
# Transitions
|
||||
You can add optional transitions when navigating between screens. The default behavior is that screen navigation is instant but if you have defined a transition for a screen Monarch will wait until the transition is completed before proceeding. The `Transition Url` (proxy) or `Transition Id` (collectionfactory) property described above should be the URL/Id to a script with an `on_message` handlers for the following messages:
|
||||
|
||||
* `transition_show_in` (constant defined as `monarch.TRANSITION.SHOW_IN`)
|
||||
* `transition_show_out` (constant defined as `monarch.TRANSITION.SHOW_OUT`)
|
||||
* `transition_back_in` (constant defined as `monarch.TRANSITION.BACK_IN`)
|
||||
* `transition_back_out` (constant defined as `monarch.TRANSITION.BACK_OUT`)
|
||||
|
||||
When a transition is completed it is up to the developer to send a `transition_done` (constant `monarch.TRANSITION.DONE`) message back to the sender to indicate that the transition is completed and that Monarch can continue the navigation sequence.
|
||||
|
||||
|
||||
## Predefined transitions
|
||||
Monarch comes with a system for setting up transitions easily in a gui_script using the `monarch.transitions.gui` module. Example:
|
||||
|
||||
```lua
|
||||
local transitions = require "monarch.transitions.gui"
|
||||
local monarch = require "monarch.monarch"
|
||||
|
||||
function init(self)
|
||||
-- create transitions for the node 'root'
|
||||
-- the node will slide in/out from left and right with
|
||||
-- a specific easing, duration and delay
|
||||
self.transition = transitions.create(gui.get_node("root"))
|
||||
.show_in(transitions.slide_in_right, gui.EASING_OUTQUAD, 0.6, 0)
|
||||
.show_out(transitions.slide_out_left, gui.EASING_INQUAD, 0.6, 0)
|
||||
.back_in(transitions.slide_in_left, gui.EASING_OUTQUAD, 0.6, 0)
|
||||
.back_out(transitions.slide_out_right, gui.EASING_INQUAD, 0.6, 0)
|
||||
end
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
self.transition.handle(message_id, message, sender)
|
||||
-- you can also check when a transition has completed:
|
||||
if message_id == monarch.TRANSITION.DONE and message.transition == monarch.TRANSITION.SHOW_IN then
|
||||
print("Show in done!")
|
||||
end
|
||||
end
|
||||
```
|
||||
|
||||
It is also possible to assign transitions to multiple nodes:
|
||||
|
||||
```lua
|
||||
function init(self)
|
||||
self.transition = transitions.create() -- note that no node is passed to transition.create()!
|
||||
.show_in(gui.get_node("node1"), transitions.slide_in_right, gui.EASING_OUTQUAD, 0.6, 0)
|
||||
.show_in(gui.get_node("node2"), transitions.slide_in_right, gui.EASING_OUTQUAD, 0.6, 0)
|
||||
end
|
||||
```
|
||||
|
||||
The predefined transitions provided by `monarch.transitions.gui` are:
|
||||
|
||||
* `slide_in_right`
|
||||
* `slide_in_left`
|
||||
* `slide_in_top`
|
||||
* `slide_in_bottom`
|
||||
* `slide_out_right`
|
||||
* `slide_out_left`
|
||||
* `slide_out_top`
|
||||
* `slide_out_bottom`
|
||||
* `scale_in`
|
||||
* `scale_out`
|
||||
* `fade_in` - Set node alpha to fully transparent (i.e. 0.0) and fade to fully opaque (i.e. 1.0)
|
||||
* `fade_out` - Set node alpha to fully opaque (i.e. 1.0) and fade to fully transparent (i.e. 0.0)
|
||||
|
||||
Additionally there's functionality to create a full set of transitions for common transition styles:
|
||||
|
||||
* `transitions.in_right_out_left(node, duration, [delay], [easing])`
|
||||
* `transitions.in_left_out_right(node, duration, [delay], [easing])`
|
||||
* `transitions.in_left_out_left(node, duration, [delay], [easing])`
|
||||
* `transitions.in_right_out_right(node, duration, [delay], [easing])`
|
||||
* `transitions.fade_in_out(node, duration, [delay], [easing])`
|
||||
|
||||
**PARAMETERS**
|
||||
* `node` (node) - Gui node to animate.
|
||||
* `duration` (number) - Transition duration in seconds.
|
||||
* `delay` (number) - Transition delay in seconds.
|
||||
* `easing` (table) - Easing table, created from a function provided by `monarch.transitions.easings`
|
||||
|
||||
**RETURN**
|
||||
* `instance` - The created transition instance
|
||||
|
||||
|
||||
## Custom transitions
|
||||
You can create and use your own transition as long as the provided transition function has the following function signature:
|
||||
|
||||
custom_transition(node, to, easing, duration, delay, cb)
|
||||
|
||||
**PARAMETERS**
|
||||
* `node` (node) - Gui node to animate.
|
||||
* `to` (vector3) - Target position.
|
||||
* `easing` (number) - One of gui.EASING_* constants.
|
||||
* `duration` (number) - Transition duration in seconds.
|
||||
* `delay` (number) - Transition delay in seconds.
|
||||
* `cb` (function) - This function must be called when the transition is completed.
|
||||
|
||||
|
||||
## Dynamic orientation and resized windows
|
||||
When using dynamic screen orientation together with gui layouts or using transitions on a platform where the window can be resized it's important to make sure that the created transitions adapt to the change in orientation or window size. The transition system takes care of layout changes automatically, but when it comes to changes in window size you need to notify the transition manually:
|
||||
|
||||
```lua
|
||||
local transitions = require "monarch.transitions.gui"
|
||||
|
||||
function init(self)
|
||||
self.transition = transitions.create(gui.get_node("root"))
|
||||
end
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
if message_id == hash("my_resize_message") then
|
||||
self.transition.window_resized(message.width, message.height)
|
||||
end
|
||||
end
|
||||
```
|
||||
|
||||
## Screen stack info and transitions
|
||||
The transition message sent to the Transition Url specified in the screen configuration contains additional information about the transition. For the `transition_show_in` and `transition_back_out` messages the message contains the previous screen id:
|
||||
|
||||
```lua
|
||||
function on_message(self, message_id, message, sender)
|
||||
if message_id == hash("transition_show_in") or message_id == hash("transition_back_out") then
|
||||
print(message.previous_screen)
|
||||
end
|
||||
end
|
||||
```
|
||||
|
||||
For the `transition_show_out` and `transition_back_in` messages the message contains the next screen id:
|
||||
|
||||
```lua
|
||||
function on_message(self, message_id, message, sender)
|
||||
if message_id == hash("transition_show_out") or message_id == hash("transition_back_in") then
|
||||
print(message.next_screen)
|
||||
end
|
||||
end
|
||||
```
|
||||
|
||||
This information can be used to create dynamic transitions where the direction of the transition depends on the previous/next screen.
|
||||
BIN
docs/editor_script.gif
Normal file
BIN
docs/editor_script.gif
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.2 MiB |
@@ -4,7 +4,7 @@ embedded_instances {
|
||||
id: "go"
|
||||
data: "components {\n"
|
||||
" id: \"about\"\n"
|
||||
" component: \"/example/about.gui\"\n"
|
||||
" component: \"/example/advanced/about.gui\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
@@ -1,4 +1,4 @@
|
||||
script: "/example/about.gui_script"
|
||||
script: "/example/advanced/about.gui_script"
|
||||
fonts {
|
||||
name: "example"
|
||||
font: "/assets/example.font"
|
||||
@@ -1,4 +1,4 @@
|
||||
name: "example"
|
||||
name: "advanced"
|
||||
scale_along_z: 0
|
||||
embedded_instances {
|
||||
id: "menu"
|
||||
@@ -35,7 +35,7 @@ embedded_instances {
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
" type: \"collectionfactory\"\n"
|
||||
" data: \"prototype: \\\"/example/menu.collection\\\"\\n"
|
||||
" data: \"prototype: \\\"/example/advanced/menu.collection\\\"\\n"
|
||||
"load_dynamically: true\\n"
|
||||
"\"\n"
|
||||
" position {\n"
|
||||
@@ -72,7 +72,7 @@ embedded_instances {
|
||||
id: "main"
|
||||
data: "components {\n"
|
||||
" id: \"main\"\n"
|
||||
" component: \"/example/main.script\"\n"
|
||||
" component: \"/example/advanced/advanced.script\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
@@ -87,7 +87,7 @@ embedded_instances {
|
||||
"}\n"
|
||||
"components {\n"
|
||||
" id: \"gui\"\n"
|
||||
" component: \"/example/debug.gui\"\n"
|
||||
" component: \"/example/advanced/debug.gui\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
@@ -148,7 +148,7 @@ embedded_instances {
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionproxy\"\n"
|
||||
" type: \"collectionproxy\"\n"
|
||||
" data: \"collection: \\\"/example/pregame.collection\\\"\\n"
|
||||
" data: \"collection: \\\"/example/advanced/pregame.collection\\\"\\n"
|
||||
"exclude: false\\n"
|
||||
"\"\n"
|
||||
" position {\n"
|
||||
@@ -211,7 +211,7 @@ embedded_instances {
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionproxy\"\n"
|
||||
" type: \"collectionproxy\"\n"
|
||||
" data: \"collection: \\\"/example/game.collection\\\"\\n"
|
||||
" data: \"collection: \\\"/example/advanced/game.collection\\\"\\n"
|
||||
"exclude: false\\n"
|
||||
"\"\n"
|
||||
" position {\n"
|
||||
@@ -294,7 +294,7 @@ embedded_instances {
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionproxy\"\n"
|
||||
" type: \"collectionproxy\"\n"
|
||||
" data: \"collection: \\\"/example/about.collection\\\"\\n"
|
||||
" data: \"collection: \\\"/example/advanced/about.collection\\\"\\n"
|
||||
"exclude: false\\n"
|
||||
"\"\n"
|
||||
" position {\n"
|
||||
@@ -359,6 +359,11 @@ embedded_instances {
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"others_keep_input_focus_when_below_screen\"\n"
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"transition_url\"\n"
|
||||
" value: \"confirm:/go#confirm\"\n"
|
||||
" type: PROPERTY_TYPE_URL\n"
|
||||
@@ -367,7 +372,7 @@ embedded_instances {
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionproxy\"\n"
|
||||
" type: \"collectionproxy\"\n"
|
||||
" data: \"collection: \\\"/example/confirm.collection\\\"\\n"
|
||||
" data: \"collection: \\\"/example/advanced/confirm.collection\\\"\\n"
|
||||
"exclude: false\\n"
|
||||
"\"\n"
|
||||
" position {\n"
|
||||
@@ -425,7 +430,7 @@ embedded_instances {
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
" type: \"collectionfactory\"\n"
|
||||
" data: \"prototype: \\\"/example/background.collection\\\"\\n"
|
||||
" data: \"prototype: \\\"/example/advanced/background.collection\\\"\\n"
|
||||
"load_dynamically: false\\n"
|
||||
"\"\n"
|
||||
" position {\n"
|
||||
@@ -8,8 +8,7 @@ end
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
if message_id == hash("init_monarch") then
|
||||
monarch.show(hash("background"), { no_stack = true }, nil, function()
|
||||
monarch.show(hash("menu"))
|
||||
end)
|
||||
monarch.show(hash("background"), { no_stack = true })
|
||||
monarch.show(hash("menu"))
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -4,7 +4,7 @@ embedded_instances {
|
||||
id: "go"
|
||||
data: "components {\n"
|
||||
" id: \"confirm\"\n"
|
||||
" component: \"/example/confirm.gui\"\n"
|
||||
" component: \"/example/advanced/confirm.gui\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
@@ -1,4 +1,4 @@
|
||||
script: "/example/confirm.gui_script"
|
||||
script: "/example/advanced/confirm.gui_script"
|
||||
fonts {
|
||||
name: "example"
|
||||
font: "/assets/example.font"
|
||||
@@ -18,9 +18,13 @@ function on_input(self, action_id, action)
|
||||
if action_id == hash("touch") and action.released then
|
||||
if gui.pick_node(self.yes, action.x, action.y) then
|
||||
print("yes")
|
||||
monarch.show(monarch.data(hash("confirm")).next, nil, nil, function()
|
||||
print("next screen show done")
|
||||
end)
|
||||
if monarch.data("confirm").next then
|
||||
monarch.show(monarch.data("confirm").next, nil, nil, function()
|
||||
print("next screen show done")
|
||||
end)
|
||||
else
|
||||
print("no next screen in data")
|
||||
end
|
||||
elseif gui.pick_node(self.no, action.x, action.y) then
|
||||
print("no")
|
||||
monarch.back(function()
|
||||
@@ -1,4 +1,4 @@
|
||||
script: "/example/debug.gui_script"
|
||||
script: "/example/advanced/debug.gui_script"
|
||||
fonts {
|
||||
name: "example"
|
||||
font: "/assets/example.font"
|
||||
@@ -4,7 +4,7 @@ embedded_instances {
|
||||
id: "go"
|
||||
data: "components {\n"
|
||||
" id: \"game\"\n"
|
||||
" component: \"/example/game.gui\"\n"
|
||||
" component: \"/example/advanced/game.gui\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
@@ -1,4 +1,4 @@
|
||||
script: "/example/game.gui_script"
|
||||
script: "/example/advanced/game.gui_script"
|
||||
fonts {
|
||||
name: "example"
|
||||
font: "/assets/example.font"
|
||||
@@ -4,7 +4,7 @@ embedded_instances {
|
||||
id: "go"
|
||||
data: "components {\n"
|
||||
" id: \"menu\"\n"
|
||||
" component: \"/example/menu.gui\"\n"
|
||||
" component: \"/example/advanced/menu.gui\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
@@ -80,7 +80,7 @@ embedded_instances {
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
" type: \"collectionfactory\"\n"
|
||||
" data: \"prototype: \\\"/example/popup.collection\\\"\\n"
|
||||
" data: \"prototype: \\\"/example/advanced/popup.collection\\\"\\n"
|
||||
"load_dynamically: false\\n"
|
||||
"\"\n"
|
||||
" position {\n"
|
||||
@@ -1,4 +1,4 @@
|
||||
script: "/example/menu.gui_script"
|
||||
script: "/example/advanced/menu.gui_script"
|
||||
fonts {
|
||||
name: "example"
|
||||
font: "/assets/example.font"
|
||||
@@ -19,7 +19,7 @@ function on_input(self, action_id, action)
|
||||
end)
|
||||
elseif gui.pick_node(gui.get_node("about_button"), action.x, action.y) then
|
||||
monarch.show(hash("about"), nil, nil, function()
|
||||
print("showing about done")
|
||||
print("showing about done")
|
||||
end)
|
||||
elseif gui.pick_node(gui.get_node("back_button"), action.x, action.y) then
|
||||
monarch.back()
|
||||
@@ -4,7 +4,7 @@ embedded_instances {
|
||||
id: "go"
|
||||
data: "components {\n"
|
||||
" id: \"popup\"\n"
|
||||
" component: \"/example/popup.gui\"\n"
|
||||
" component: \"/example/advanced/popup.gui\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
@@ -1,4 +1,4 @@
|
||||
script: "/example/popup.gui_script"
|
||||
script: "/example/advanced/popup.gui_script"
|
||||
fonts {
|
||||
name: "example"
|
||||
font: "/assets/example.font"
|
||||
@@ -4,7 +4,7 @@ embedded_instances {
|
||||
id: "go"
|
||||
data: "components {\n"
|
||||
" id: \"pregame\"\n"
|
||||
" component: \"/example/pregame.gui\"\n"
|
||||
" component: \"/example/advanced/pregame.gui\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
@@ -1,4 +1,4 @@
|
||||
script: "/example/pregame.gui_script"
|
||||
script: "/example/advanced/pregame.gui_script"
|
||||
fonts {
|
||||
name: "example"
|
||||
font: "/assets/example.font"
|
||||
153
example/basic/basic.collection
Normal file
153
example/basic/basic.collection
Normal file
@@ -0,0 +1,153 @@
|
||||
name: "basic"
|
||||
scale_along_z: 0
|
||||
embedded_instances {
|
||||
id: "screen1"
|
||||
data: "components {\n"
|
||||
" id: \"screen_proxy\"\n"
|
||||
" component: \"/monarch/screen_proxy.script\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"screen_id\"\n"
|
||||
" value: \"screen1\"\n"
|
||||
" type: PROPERTY_TYPE_HASH\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionproxy\"\n"
|
||||
" type: \"collectionproxy\"\n"
|
||||
" data: \"collection: \\\"/example/basic/screen1.collection\\\"\\n"
|
||||
"exclude: false\\n"
|
||||
"\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
||||
embedded_instances {
|
||||
id: "basic"
|
||||
data: "components {\n"
|
||||
" id: \"basic\"\n"
|
||||
" component: \"/example/basic/basic.script\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
||||
embedded_instances {
|
||||
id: "screen2"
|
||||
data: "components {\n"
|
||||
" id: \"screen_proxy\"\n"
|
||||
" component: \"/monarch/screen_proxy.script\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"screen_id\"\n"
|
||||
" value: \"screen2\"\n"
|
||||
" type: PROPERTY_TYPE_HASH\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionproxy\"\n"
|
||||
" type: \"collectionproxy\"\n"
|
||||
" data: \"collection: \\\"/example/basic/screen2.collection\\\"\\n"
|
||||
"exclude: false\\n"
|
||||
"\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
||||
12
example/basic/basic.script
Normal file
12
example/basic/basic.script
Normal file
@@ -0,0 +1,12 @@
|
||||
local monarch = require "monarch.monarch"
|
||||
|
||||
function init(self)
|
||||
msg.post(".", "acquire_input_focus")
|
||||
msg.post("#", "show_screen1")
|
||||
end
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
if message_id == hash("show_screen1") then
|
||||
monarch.show("screen1")
|
||||
end
|
||||
end
|
||||
37
example/basic/screen1.collection
Normal file
37
example/basic/screen1.collection
Normal file
@@ -0,0 +1,37 @@
|
||||
name: "screen1"
|
||||
scale_along_z: 0
|
||||
embedded_instances {
|
||||
id: "go"
|
||||
data: "components {\n"
|
||||
" id: \"screen1\"\n"
|
||||
" component: \"/example/basic/screen1.gui\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
||||
131
example/basic/screen1.gui
Normal file
131
example/basic/screen1.gui
Normal file
@@ -0,0 +1,131 @@
|
||||
script: "/example/basic/screen1.gui_script"
|
||||
fonts {
|
||||
name: "example"
|
||||
font: "/assets/example.font"
|
||||
}
|
||||
background_color {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 320.0
|
||||
y: 568.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
|
||||
y: 100.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: ""
|
||||
id: "showscreen2"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
template_node_child: false
|
||||
size_mode: SIZE_MODE_AUTO
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
|
||||
y: 100.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEXT
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
text: "SHOW SCREEN 2"
|
||||
font: "example"
|
||||
id: "text"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
outline {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
shadow {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
line_break: false
|
||||
parent: "showscreen2"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
outline_alpha: 1.0
|
||||
shadow_alpha: 1.0
|
||||
template_node_child: false
|
||||
text_leading: 1.0
|
||||
text_tracking: 0.0
|
||||
}
|
||||
material: "/builtins/materials/gui.material"
|
||||
adjust_reference: ADJUST_REFERENCE_PARENT
|
||||
max_nodes: 512
|
||||
13
example/basic/screen1.gui_script
Normal file
13
example/basic/screen1.gui_script
Normal file
@@ -0,0 +1,13 @@
|
||||
local monarch = require "monarch.monarch"
|
||||
|
||||
function init(self)
|
||||
msg.post(".", "acquire_input_focus")
|
||||
end
|
||||
|
||||
function on_input(self, action_id, action)
|
||||
if action_id == hash("touch") and action.pressed then
|
||||
if gui.pick_node(gui.get_node("showscreen2"), action.x, action.y) then
|
||||
monarch.show("screen2")
|
||||
end
|
||||
end
|
||||
end
|
||||
37
example/basic/screen2.collection
Normal file
37
example/basic/screen2.collection
Normal file
@@ -0,0 +1,37 @@
|
||||
name: "screen2"
|
||||
scale_along_z: 0
|
||||
embedded_instances {
|
||||
id: "go"
|
||||
data: "components {\n"
|
||||
" id: \"screen2\"\n"
|
||||
" component: \"/example/basic/screen2.gui\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
||||
131
example/basic/screen2.gui
Normal file
131
example/basic/screen2.gui
Normal file
@@ -0,0 +1,131 @@
|
||||
script: "/example/basic/screen2.gui_script"
|
||||
fonts {
|
||||
name: "example"
|
||||
font: "/assets/example.font"
|
||||
}
|
||||
background_color {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 320.0
|
||||
y: 568.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
|
||||
y: 100.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: ""
|
||||
id: "backbutton"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
template_node_child: false
|
||||
size_mode: SIZE_MODE_AUTO
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
|
||||
y: 100.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEXT
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
text: "BACK"
|
||||
font: "example"
|
||||
id: "text"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
outline {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
shadow {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
line_break: false
|
||||
parent: "backbutton"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
outline_alpha: 1.0
|
||||
shadow_alpha: 1.0
|
||||
template_node_child: false
|
||||
text_leading: 1.0
|
||||
text_tracking: 0.0
|
||||
}
|
||||
material: "/builtins/materials/gui.material"
|
||||
adjust_reference: ADJUST_REFERENCE_PARENT
|
||||
max_nodes: 512
|
||||
13
example/basic/screen2.gui_script
Normal file
13
example/basic/screen2.gui_script
Normal file
@@ -0,0 +1,13 @@
|
||||
local monarch = require "monarch.monarch"
|
||||
|
||||
function init(self)
|
||||
msg.post(".", "acquire_input_focus")
|
||||
end
|
||||
|
||||
function on_input(self, action_id, action)
|
||||
if action_id == hash("touch") and action.pressed then
|
||||
if gui.pick_node(gui.get_node("backbutton"), action.x, action.y) then
|
||||
monarch.back()
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -1,10 +1,10 @@
|
||||
[project]
|
||||
title = Monarch
|
||||
version = 0.9
|
||||
dependencies = https://github.com/britzl/deftest/archive/2.7.0.zip
|
||||
dependencies#0 = https://github.com/britzl/deftest/archive/2.7.0.zip
|
||||
|
||||
[bootstrap]
|
||||
main_collection = /test/test.collectionc
|
||||
main_collection = /example/advanced/advanced.collectionc
|
||||
|
||||
[input]
|
||||
game_binding = /input/game.input_bindingc
|
||||
|
||||
161
monarch/editor-script/make_monarch.editor_script
Normal file
161
monarch/editor-script/make_monarch.editor_script
Normal file
@@ -0,0 +1,161 @@
|
||||
local M = {}
|
||||
|
||||
local collection_template
|
||||
local gui_script_content
|
||||
local gui_file_content
|
||||
|
||||
local function ends_with(str, ending)
|
||||
return ending == "" or str:sub(-#ending) == ending
|
||||
end
|
||||
|
||||
local function file_exists(name)
|
||||
local f=io.open(name,"r")
|
||||
if f~=nil then io.close(f) return true else return false end
|
||||
end
|
||||
|
||||
local function get_filename(path)
|
||||
local main, filename, extension = path:match("(.-)([^\\/]-%.?([^%.\\/]*))$")
|
||||
return main, filename
|
||||
end
|
||||
|
||||
local function create_files(file_path)
|
||||
-- Construct paths
|
||||
local path = editor.get(file_path, "path")
|
||||
local main, filename = get_filename(path)
|
||||
local basename = filename:match("(.+)%..+")
|
||||
local target_collection_path = "." .. main .. basename .. ".collection"
|
||||
local target_gui_script_path = "." .. main .. basename .. ".gui_script"
|
||||
local target_gui_path = "." .. main .. basename .. ".gui"
|
||||
|
||||
-- Create the files if they don't exists
|
||||
if not file_exists(target_collection_path) then
|
||||
local collection_content = collection_template(path, basename)
|
||||
local collection = io.open(target_collection_path, "w")
|
||||
collection:write(collection_content)
|
||||
collection:close()
|
||||
end
|
||||
if not file_exists(target_gui_script_path) then
|
||||
local gui_script = io.open(target_gui_script_path, "w")
|
||||
gui_script:write(gui_script_content)
|
||||
gui_script:close()
|
||||
|
||||
-- Put the gui_script path into the gui file
|
||||
local gui_file = io.open("." .. path, "rb")
|
||||
local gui_text = gui_file:read("*a")
|
||||
gui_file:close()
|
||||
|
||||
gui_text = string.gsub(gui_text, 'script: "%.*"', [[script: "]] .. main .. basename .. ".gui_script" .. [["]])
|
||||
|
||||
gui_file = io.open("." .. path, "w")
|
||||
gui_file:write(gui_text)
|
||||
gui_file:close()
|
||||
end
|
||||
if not file_exists(target_gui_path) then
|
||||
local gui_content = gui_template(path)
|
||||
local gui = io.open(target_gui_path, "w")
|
||||
gui:write(gui_content)
|
||||
gui:close()
|
||||
end
|
||||
end
|
||||
|
||||
function M.get_commands()
|
||||
return {
|
||||
{
|
||||
label="Create Monarch Scene From...",
|
||||
locations = {"Assets"},
|
||||
query = {
|
||||
selection = {type = "resource", cardinality = "one"}
|
||||
},
|
||||
active = function(opts)
|
||||
local path = editor.get(opts.selection, "path")
|
||||
return ends_with(path, ".gui")
|
||||
end,
|
||||
run = function(opts)
|
||||
create_files(opts.selection)
|
||||
end
|
||||
}
|
||||
}
|
||||
end
|
||||
|
||||
gui_template = function(gui_script)
|
||||
return [[script: "]].. gui_script .. [["
|
||||
background_color {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
material: "/builtins/materials/gui.material"
|
||||
adjust_reference: ADJUST_REFERENCE_PARENT
|
||||
max_nodes: 512
|
||||
]]
|
||||
end
|
||||
|
||||
gui_script_content = [[local monarch = require "monarch.monarch"
|
||||
|
||||
function init(self)
|
||||
msg.post(".", "acquire_input_focus")
|
||||
end
|
||||
|
||||
function final(self)
|
||||
end
|
||||
|
||||
function update(self, dt)
|
||||
end
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
end
|
||||
|
||||
function on_input(self, action_id, action)
|
||||
end
|
||||
|
||||
function on_reload(self)
|
||||
end
|
||||
]]
|
||||
|
||||
|
||||
collection_template = function(gui_script, name)
|
||||
return [[name: "]].. name .. [["
|
||||
scale_along_z: 0
|
||||
embedded_instances {
|
||||
id: "go"
|
||||
data: "components {\n"
|
||||
" id: \"monarch\"\n"
|
||||
" component: \"]].. gui_script .. [[\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
||||
]]
|
||||
|
||||
end
|
||||
|
||||
|
||||
|
||||
return M
|
||||
@@ -1,4 +1,5 @@
|
||||
local callback_tracker = require "monarch.utils.callback_tracker"
|
||||
local async = require "monarch.utils.async"
|
||||
|
||||
local M = {}
|
||||
|
||||
@@ -31,7 +32,10 @@ M.SCREEN_TRANSITION_IN_STARTED = hash("monarch_screen_transition_in_started")
|
||||
M.SCREEN_TRANSITION_IN_FINISHED = hash("monarch_screen_transition_in_finished")
|
||||
M.SCREEN_TRANSITION_OUT_STARTED = hash("monarch_screen_transition_out_started")
|
||||
M.SCREEN_TRANSITION_OUT_FINISHED = hash("monarch_screen_transition_out_finished")
|
||||
M.SCREEN_TRANSITION_FAILED = hash("monarch_screen_transition_failed")
|
||||
|
||||
local WAIT_FOR_TRANSITION = true
|
||||
local DO_NOT_WAIT_FOR_TRANSITION = false
|
||||
|
||||
-- all registered screens
|
||||
local screens = {}
|
||||
@@ -46,7 +50,6 @@ local transition_listeners = {}
|
||||
-- monarch is considered busy while there are active transitions
|
||||
local active_transition_count = 0
|
||||
|
||||
|
||||
local function log(...) end
|
||||
|
||||
function M.debug()
|
||||
@@ -68,15 +71,62 @@ local function pcallfn(fn, ...)
|
||||
end
|
||||
end
|
||||
|
||||
local function assign(to, from)
|
||||
if not from then
|
||||
return to
|
||||
end
|
||||
for k, v in pairs(from) do
|
||||
to[k] = v
|
||||
end
|
||||
return to
|
||||
end
|
||||
|
||||
local function cowait(delay)
|
||||
local co = coroutine.running()
|
||||
assert(co, "You must run this form within a coroutine")
|
||||
assert(co, "You must run this from within a coroutine")
|
||||
timer.delay(delay, false, function()
|
||||
coroutine.resume(co)
|
||||
assert(coroutine.resume(co))
|
||||
end)
|
||||
coroutine.yield()
|
||||
end
|
||||
|
||||
|
||||
|
||||
local queue = {}
|
||||
|
||||
local function queue_error(message)
|
||||
log("queue() error - clearing queue")
|
||||
print(message)
|
||||
while next(queue) do
|
||||
table.remove(queue)
|
||||
end
|
||||
end
|
||||
|
||||
local process_queue
|
||||
process_queue = function()
|
||||
if M.is_busy() then
|
||||
log("queue() busy")
|
||||
return
|
||||
end
|
||||
action = table.remove(queue, 1)
|
||||
if not action then
|
||||
log("queue() empty")
|
||||
return
|
||||
end
|
||||
log("queue() next action", action)
|
||||
local ok, err = pcall(action, process_queue, queue_error)
|
||||
if not ok then
|
||||
queue_error(err)
|
||||
end
|
||||
end
|
||||
|
||||
local function queue_action(action)
|
||||
log("queue() adding", action)
|
||||
table.insert(queue, action)
|
||||
process_queue()
|
||||
end
|
||||
|
||||
|
||||
local function notify_transition_listeners(message_id, message)
|
||||
log("notify_transition_listeners()", message_id)
|
||||
for _,url in pairs(transition_listeners) do
|
||||
@@ -136,7 +186,18 @@ function M.is_visible(id)
|
||||
assert(id, "You must provide a screen id")
|
||||
id = tohash(id)
|
||||
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
|
||||
return screens[id].loaded
|
||||
return screens[id].visible
|
||||
end
|
||||
|
||||
|
||||
--- Check if a screen is a popup
|
||||
-- @param id Screen id
|
||||
-- @return true if the screen is a popup
|
||||
function M.is_popup(id)
|
||||
assert(id, "You must provide a screen id")
|
||||
id = tohash(id)
|
||||
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
|
||||
return screens[id].popup
|
||||
end
|
||||
|
||||
|
||||
@@ -150,6 +211,8 @@ local function register(id, settings)
|
||||
popup = settings and settings.popup,
|
||||
popup_on_popup = settings and settings.popup_on_popup,
|
||||
timestep_below_popup = settings and settings.timestep_below_popup or 1,
|
||||
screen_keeps_input_focus_when_below_popup = settings and settings.screen_keeps_input_focus_when_below_popup or false,
|
||||
others_keep_input_focus_when_below_screen = settings and settings.others_keep_input_focus_when_below_screen or false,
|
||||
preload_listeners = {},
|
||||
}
|
||||
return screens[id]
|
||||
@@ -166,11 +229,17 @@ end
|
||||
-- * popup - true the screen is a popup
|
||||
-- * popup_on_popup - true if this popup can be shown on top of
|
||||
-- another popup or false if an underlying popup should be closed
|
||||
-- * timestep_below_popup - Timestep to set on proxy when below a popup
|
||||
-- * screen_keeps_input_focus_when_below_popup - If this screen should
|
||||
-- keep input focus when below a popup
|
||||
-- * others_keep_input_focus_when_below_screen - If screens below this
|
||||
-- screen should keep input focus
|
||||
-- * transition_url - URL to a script that is responsible for the
|
||||
-- screen transitions
|
||||
-- * focus_url - URL to a script that is to be notified of focus
|
||||
-- lost/gained events
|
||||
-- * timestep_below_popup - Timestep to set on proxy when below a popup
|
||||
-- * receiver_url - URL to a script that is to receive messages sent
|
||||
-- using monarch.send()
|
||||
-- * auto_preload - true if the screen should be automatically preloaded
|
||||
function M.register_proxy(id, proxy, settings)
|
||||
assert(proxy, "You must provide a collection proxy URL")
|
||||
@@ -178,6 +247,7 @@ function M.register_proxy(id, proxy, settings)
|
||||
screen.proxy = proxy
|
||||
screen.transition_url = settings and settings.transition_url
|
||||
screen.focus_url = settings and settings.focus_url
|
||||
screen.receiver_url = settings and settings.receiver_url
|
||||
screen.auto_preload = settings and settings.auto_preload
|
||||
if screen.auto_preload then
|
||||
M.preload(id)
|
||||
@@ -197,6 +267,10 @@ M.register = M.register_proxy
|
||||
-- * popup - true the screen is a popup
|
||||
-- * popup_on_popup - true if this popup can be shown on top of
|
||||
-- another popup or false if an underlying popup should be closed
|
||||
-- * screen_keeps_input_focus_when_below_popup - If this screen should
|
||||
-- keep input focus when below a popup
|
||||
-- * others_keep_input_focus_when_below_screen - If screens below this
|
||||
-- screen should keep input focus
|
||||
-- * transition_id - Id of the game object in the collection that is responsible
|
||||
-- for the screen transitions
|
||||
-- * focus_id - Id of the game object in the collection that is to be notified
|
||||
@@ -221,11 +295,13 @@ function M.unregister(id)
|
||||
assert(id, "You must provide a screen id")
|
||||
id = tohash(id)
|
||||
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
|
||||
log("unregister()", id)
|
||||
local screen = screens[id]
|
||||
screens[id] = nil
|
||||
end
|
||||
|
||||
local function acquire_input(screen)
|
||||
log("change_context()", screen.id)
|
||||
log("acquire_input()", screen.id)
|
||||
if not screen.input then
|
||||
if screen.proxy then
|
||||
msg.post(screen.script, ACQUIRE_INPUT_FOCUS)
|
||||
@@ -238,32 +314,39 @@ local function acquire_input(screen)
|
||||
end
|
||||
end
|
||||
|
||||
local function release_input(screen)
|
||||
log("change_context()", screen.id)
|
||||
local function release_input(screen, next_screen)
|
||||
log("release_input()", screen.id)
|
||||
if screen.input then
|
||||
if screen.proxy then
|
||||
msg.post(screen.script, RELEASE_INPUT_FOCUS)
|
||||
elseif screen.factory then
|
||||
for id,instance in pairs(screen.factory_ids) do
|
||||
msg.post(instance, RELEASE_INPUT_FOCUS)
|
||||
local next_is_popup = next_screen and next_screen.popup
|
||||
|
||||
local keep_if_next_is_popup = next_is_popup and screen.screen_keeps_input_focus_when_below_popup
|
||||
local keep_when_below_next = next_screen and next_screen.others_keep_input_focus_when_below_screen
|
||||
|
||||
local release_focus = not keep_if_next_is_popup and not keep_when_below_next
|
||||
if release_focus then
|
||||
if screen.proxy then
|
||||
msg.post(screen.script, RELEASE_INPUT_FOCUS)
|
||||
elseif screen.factory then
|
||||
for id,instance in pairs(screen.factory_ids) do
|
||||
msg.post(instance, RELEASE_INPUT_FOCUS)
|
||||
end
|
||||
end
|
||||
screen.input = false
|
||||
end
|
||||
screen.input = false
|
||||
end
|
||||
end
|
||||
|
||||
local function change_context(screen)
|
||||
log("change_context()", screen.id)
|
||||
screen.wait_for = CONTEXT
|
||||
msg.post(screen.script, CONTEXT)
|
||||
msg.post(screen.script, CONTEXT, { id = screen.id })
|
||||
coroutine.yield()
|
||||
screen.wait_for = nil
|
||||
end
|
||||
|
||||
local function unload(screen, force)
|
||||
log("unload()", screen.id)
|
||||
|
||||
if screen.proxy then
|
||||
log("unload() proxy", screen.id)
|
||||
if screen.auto_preload and not force then
|
||||
msg.post(screen.proxy, DISABLE)
|
||||
screen.loaded = false
|
||||
@@ -277,6 +360,7 @@ local function unload(screen, force)
|
||||
screen.wait_for = nil
|
||||
end
|
||||
elseif screen.factory then
|
||||
log("unload() factory", screen.id)
|
||||
for id, instance in pairs(screen.factory_ids) do
|
||||
go.delete(instance)
|
||||
end
|
||||
@@ -290,6 +374,11 @@ local function unload(screen, force)
|
||||
screen.preloaded = false
|
||||
end
|
||||
end
|
||||
-- we need to wait here in case the unloaded screen contained any screens
|
||||
-- if this is the case we need to let these sub-screens have their final()
|
||||
-- functions called so that they have time to call unregister()
|
||||
cowait(0)
|
||||
cowait(0)
|
||||
end
|
||||
|
||||
|
||||
@@ -299,14 +388,24 @@ local function preload(screen)
|
||||
|
||||
if screen.preloaded then
|
||||
log("preload() screen already preloaded", screen.id)
|
||||
return
|
||||
return true
|
||||
end
|
||||
|
||||
screen.preloading = true
|
||||
if screen.proxy then
|
||||
log("preload() proxy")
|
||||
local missing_resources = collectionproxy.missing_resources(screen.proxy)
|
||||
if #missing_resources > 0 then
|
||||
local error_message = ("preload() collection proxy %s is missing resources"):format(tostring(screen.id))
|
||||
log(error_message)
|
||||
screen.preloading = false
|
||||
return false, error_message
|
||||
end
|
||||
screen.wait_for = PROXY_LOADED
|
||||
msg.post(screen.proxy, ASYNC_LOAD)
|
||||
coroutine.yield()
|
||||
elseif screen.factory then
|
||||
log("preload() factory")
|
||||
if collectionfactory.get_status(screen.factory) == collectionfactory.STATUS_UNLOADED then
|
||||
collectionfactory.load(screen.factory, function(self, url, result)
|
||||
assert(coroutine.resume(screen.co))
|
||||
@@ -315,11 +414,16 @@ local function preload(screen)
|
||||
end
|
||||
|
||||
if collectionfactory.get_status(screen.factory) ~= collectionfactory.STATUS_LOADED then
|
||||
log("preload() error loading factory resources")
|
||||
return
|
||||
local error_message = ("preload() error while loading factory resources for screen %s"):format(tostring(screen.id))
|
||||
log(error_message)
|
||||
screen.preloading = false
|
||||
return false, error_message
|
||||
end
|
||||
end
|
||||
log("preload() preloading done", screen.id)
|
||||
screen.preloaded = true
|
||||
screen.preloading = false
|
||||
return true
|
||||
end
|
||||
|
||||
local function load(screen)
|
||||
@@ -328,14 +432,13 @@ local function load(screen)
|
||||
|
||||
if screen.loaded then
|
||||
log("load() screen already loaded", screen.id)
|
||||
return
|
||||
return true
|
||||
end
|
||||
|
||||
preload(screen)
|
||||
|
||||
if not screen.preloaded then
|
||||
local ok, err = preload(screen)
|
||||
if not ok then
|
||||
log("load() screen wasn't preloaded", screen.id)
|
||||
return
|
||||
return false, err
|
||||
end
|
||||
|
||||
if screen.proxy then
|
||||
@@ -347,14 +450,17 @@ local function load(screen)
|
||||
end
|
||||
screen.loaded = true
|
||||
screen.preloaded = false
|
||||
return true
|
||||
end
|
||||
|
||||
local function transition(screen, message_id, message)
|
||||
local function transition(screen, message_id, message, wait)
|
||||
log("transition()", screen.id)
|
||||
if screen.transition_url then
|
||||
screen.wait_for = M.TRANSITION.DONE
|
||||
msg.post(screen.transition_url, message_id, message)
|
||||
coroutine.yield()
|
||||
if wait then
|
||||
coroutine.yield()
|
||||
end
|
||||
screen.wait_for = nil
|
||||
else
|
||||
log("transition() no transition url - ignoring")
|
||||
@@ -379,6 +485,7 @@ local function focus_lost(screen, next_screen)
|
||||
-- the focus_url
|
||||
-- we add a delay to ensure the message queue has time to be processed
|
||||
cowait(0)
|
||||
cowait(0)
|
||||
else
|
||||
log("focus_lost() no focus url - ignoring")
|
||||
end
|
||||
@@ -398,13 +505,16 @@ local function reset_timestep(screen)
|
||||
end
|
||||
end
|
||||
|
||||
local function run_coroutine(screen, cb, fn)
|
||||
local function run_coroutine(screen, done_cb, fn)
|
||||
local co
|
||||
co = coroutine.create(function()
|
||||
screen.co = co
|
||||
-- don't pcall the function!
|
||||
-- it may contain a call to for instance change_context()
|
||||
-- this will result in a yield across metamethod/C call boundary
|
||||
fn()
|
||||
screen.co = nil
|
||||
pcallfn(cb)
|
||||
pcallfn(done_cb)
|
||||
end)
|
||||
assert(coroutine.resume(co))
|
||||
end
|
||||
@@ -413,7 +523,7 @@ local function disable(screen, next_screen)
|
||||
log("disable()", screen.id)
|
||||
run_coroutine(screen, nil, function()
|
||||
change_context(screen)
|
||||
release_input(screen)
|
||||
release_input(screen, next_screen)
|
||||
focus_lost(screen, next_screen)
|
||||
if next_screen and next_screen.popup then
|
||||
change_timestep(screen)
|
||||
@@ -433,13 +543,26 @@ local function enable(screen, previous_screen)
|
||||
end)
|
||||
end
|
||||
|
||||
local function show_out(screen, next_screen, cb)
|
||||
local function show_out(screen, next_screen, wait_for_transition, cb)
|
||||
log("show_out()", screen.id)
|
||||
assert(wait_for_transition ~= nil)
|
||||
-- make sure the screen is loaded. scenario:
|
||||
-- show A - stack [A]
|
||||
-- - show_in for A
|
||||
-- show B with no_stack = true - stack [A]
|
||||
-- - show_in for B and show_out for A
|
||||
-- show C
|
||||
-- - show_in for C and show_out for A again!
|
||||
if not screen.loaded then
|
||||
log("show_out() screen was not loaded")
|
||||
cb()
|
||||
return
|
||||
end
|
||||
run_coroutine(screen, cb, function()
|
||||
active_transition_count = active_transition_count + 1
|
||||
notify_transition_listeners(M.SCREEN_TRANSITION_OUT_STARTED, { screen = screen.id, next_screen = next_screen.id })
|
||||
change_context(screen)
|
||||
release_input(screen)
|
||||
release_input(screen, next_screen)
|
||||
focus_lost(screen, next_screen)
|
||||
reset_timestep(screen)
|
||||
-- if the next screen is a popup we want the current screen to stay visible below the popup
|
||||
@@ -447,7 +570,8 @@ local function show_out(screen, next_screen, cb)
|
||||
local next_is_popup = next_screen and next_screen.popup
|
||||
local current_is_popup = screen.popup
|
||||
if (not next_is_popup and not current_is_popup) or (current_is_popup) then
|
||||
transition(screen, M.TRANSITION.SHOW_OUT, { next_screen = next_screen.id })
|
||||
transition(screen, M.TRANSITION.SHOW_OUT, { next_screen = next_screen.id }, wait_for_transition)
|
||||
screen.visible = false
|
||||
unload(screen)
|
||||
elseif next_is_popup then
|
||||
change_timestep(screen)
|
||||
@@ -457,8 +581,9 @@ local function show_out(screen, next_screen, cb)
|
||||
end)
|
||||
end
|
||||
|
||||
local function show_in(screen, previous_screen, reload, add_to_stack, cb)
|
||||
log("show_in()", screen.id)
|
||||
local function show_in(screen, previous_screen, reload, add_to_stack, wait_for_transition, cb)
|
||||
log("show_in()", screen.id, wait_for_transition)
|
||||
assert(wait_for_transition ~= nil)
|
||||
run_coroutine(screen, cb, function()
|
||||
active_transition_count = active_transition_count + 1
|
||||
notify_transition_listeners(M.SCREEN_TRANSITION_IN_STARTED, { screen = screen.id, previous_screen = previous_screen and previous_screen.id })
|
||||
@@ -467,12 +592,22 @@ local function show_in(screen, previous_screen, reload, add_to_stack, cb)
|
||||
log("show_in() reloading", screen.id)
|
||||
unload(screen, reload)
|
||||
end
|
||||
load(screen)
|
||||
if add_to_stack then
|
||||
stack[#stack + 1] = screen
|
||||
end
|
||||
local ok, err = load(screen)
|
||||
if not ok then
|
||||
log("show_in()", err)
|
||||
if add_to_stack then
|
||||
stack[#stack] = nil
|
||||
end
|
||||
active_transition_count = active_transition_count - 1
|
||||
notify_transition_listeners(M.SCREEN_TRANSITION_FAILED, { screen = screen.id })
|
||||
return
|
||||
end
|
||||
reset_timestep(screen)
|
||||
transition(screen, M.TRANSITION.SHOW_IN, { previous_screen = previous_screen and previous_screen.id })
|
||||
transition(screen, M.TRANSITION.SHOW_IN, { previous_screen = previous_screen and previous_screen.id }, wait_for_transition)
|
||||
screen.visible = true
|
||||
acquire_input(screen)
|
||||
focus_gained(screen, previous_screen)
|
||||
active_transition_count = active_transition_count - 1
|
||||
@@ -480,17 +615,25 @@ local function show_in(screen, previous_screen, reload, add_to_stack, cb)
|
||||
end)
|
||||
end
|
||||
|
||||
local function back_in(screen, previous_screen, cb)
|
||||
local function back_in(screen, previous_screen, wait_for_transition, cb)
|
||||
log("back_in()", screen.id)
|
||||
assert(wait_for_transition ~= nil)
|
||||
run_coroutine(screen, cb, function()
|
||||
active_transition_count = active_transition_count + 1
|
||||
notify_transition_listeners(M.SCREEN_TRANSITION_IN_STARTED, { screen = screen.id, previous_screen = previous_screen and previous_screen.id })
|
||||
change_context(screen)
|
||||
load(screen)
|
||||
local ok, err = load(screen)
|
||||
if not ok then
|
||||
log("back_in()", err)
|
||||
active_transition_count = active_transition_count - 1
|
||||
notify_transition_listeners(M.SCREEN_TRANSITION_FAILED, { screen = screen.id })
|
||||
return
|
||||
end
|
||||
reset_timestep(screen)
|
||||
if previous_screen and not previous_screen.popup then
|
||||
transition(screen, M.TRANSITION.BACK_IN, { previous_screen = previous_screen.id })
|
||||
transition(screen, M.TRANSITION.BACK_IN, { previous_screen = previous_screen.id }, wait_for_transition)
|
||||
end
|
||||
screen.visible = true
|
||||
acquire_input(screen)
|
||||
focus_gained(screen, previous_screen)
|
||||
active_transition_count = active_transition_count - 1
|
||||
@@ -498,18 +641,20 @@ local function back_in(screen, previous_screen, cb)
|
||||
end)
|
||||
end
|
||||
|
||||
local function back_out(screen, next_screen, cb)
|
||||
local function back_out(screen, next_screen, wait_for_transition, cb)
|
||||
log("back_out()", screen.id)
|
||||
assert(wait_for_transition ~= nil)
|
||||
run_coroutine(screen, cb, function()
|
||||
notify_transition_listeners(M.SCREEN_TRANSITION_OUT_STARTED, { screen = screen.id, next_screen = next_screen and next_screen.id })
|
||||
active_transition_count = active_transition_count + 1
|
||||
change_context(screen)
|
||||
release_input(screen)
|
||||
release_input(screen, next_screen)
|
||||
focus_lost(screen, next_screen)
|
||||
if next_screen and screen.popup then
|
||||
reset_timestep(next_screen)
|
||||
end
|
||||
transition(screen, M.TRANSITION.BACK_OUT, { next_screen = next_screen and next_screen.id })
|
||||
transition(screen, M.TRANSITION.BACK_OUT, { next_screen = next_screen and next_screen.id }, wait_for_transition)
|
||||
screen.visible = false
|
||||
unload(screen)
|
||||
active_transition_count = active_transition_count - 1
|
||||
notify_transition_listeners(M.SCREEN_TRANSITION_OUT_FINISHED, { screen = screen.id, next_screen = next_screen and next_screen.id })
|
||||
@@ -551,104 +696,147 @@ end
|
||||
-- * clear - Set to true if the stack should be cleared down to an existing instance of the screen
|
||||
-- * reload - Set to true if screen should be reloaded if it already exists in the stack and is loaded.
|
||||
-- This would be the case if doing a show() from a popup on the screen just below the popup.
|
||||
-- * sequential - Set to true to wait for the previous screen to show itself out before starting the
|
||||
-- show in transition even when transitioning to a different scene ID.
|
||||
-- * no_stack - Set to true to load the screen without adding it to the screen stack.
|
||||
-- * pop - The number of screens to pop from the stack before adding the new one.
|
||||
-- @param data (*) - Optional data to set on the screen. Can be retrieved by the data() function
|
||||
-- @param cb (function) - Optional callback to invoke when screen is shown
|
||||
-- @return success True if screen is successfully shown, false if busy performing another operation
|
||||
function M.show(id, options, data, cb)
|
||||
assert(id, "You must provide a screen id")
|
||||
if M.is_busy() then
|
||||
log("show() monarch is busy, ignoring request")
|
||||
return false
|
||||
end
|
||||
|
||||
local callbacks = callback_tracker()
|
||||
|
||||
id = tohash(id)
|
||||
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
|
||||
|
||||
local screen = screens[id]
|
||||
screen.data = data
|
||||
queue_action(function(action_done, action_error)
|
||||
local screen = screens[id]
|
||||
if not screen then
|
||||
action_error(("show() there is no longer a screen with id %s"):format(tostring(id)))
|
||||
return
|
||||
end
|
||||
screen.data = data
|
||||
|
||||
log("show()", screen.id)
|
||||
local co
|
||||
co = coroutine.create(function()
|
||||
|
||||
local callbacks = callback_tracker()
|
||||
|
||||
local co
|
||||
co = coroutine.create(function()
|
||||
-- a screen can ignore the stack by setting the no_stack to true
|
||||
local add_to_stack = not options or not options.no_stack
|
||||
if add_to_stack then
|
||||
-- manipulate the current top
|
||||
-- close popup(s) if needed
|
||||
-- transition out
|
||||
local top = stack[#stack]
|
||||
if top then
|
||||
-- a screen can ignore the stack by setting the no_stack to true
|
||||
local add_to_stack = not options or not options.no_stack
|
||||
if add_to_stack and top then
|
||||
-- manipulate the current top
|
||||
-- close popup(s) if needed
|
||||
-- transition out
|
||||
local pop = options and options.pop or 0
|
||||
local is_not_popup = not screen.popup
|
||||
local pop_all_popups = is_not_popup -- pop all popups when transitioning screens
|
||||
|
||||
-- keep top popup visible if new screen can be shown on top of a popup
|
||||
if top.popup and screen.popup_on_popup then
|
||||
if top.popup and screen.popup and screen.popup_on_popup then
|
||||
disable(top, screen)
|
||||
else
|
||||
-- close all popups, one by one
|
||||
while top.popup do
|
||||
stack[#stack] = nil
|
||||
show_out(top, screen, function()
|
||||
coroutine.resume(co)
|
||||
end)
|
||||
coroutine.yield()
|
||||
top = stack[#stack]
|
||||
pop_all_popups = true
|
||||
end
|
||||
|
||||
-- close popups, one by one, either all of them or the number specified by options.pop
|
||||
while top and top.popup do
|
||||
if not pop_all_popups then
|
||||
if pop <= 0 then break end
|
||||
pop = pop - 1
|
||||
end
|
||||
-- unload and transition out from top
|
||||
-- unless we're showing the same screen as is already visible
|
||||
if top and top.id ~= screen.id then
|
||||
show_out(top, screen, callbacks.track())
|
||||
stack[#stack] = nil
|
||||
async(function(await, resume)
|
||||
await(show_out, top, screen, WAIT_FOR_TRANSITION, resume)
|
||||
end)
|
||||
top = stack[#stack]
|
||||
end
|
||||
|
||||
-- if the screen we want to show is in the stack
|
||||
-- already and the clear flag is set then we need
|
||||
-- to remove every screen on the stack up until and
|
||||
-- including the screen itself
|
||||
if options and options.clear then
|
||||
log("show() clearing")
|
||||
while M.in_stack(id) do
|
||||
table.remove(stack)
|
||||
end
|
||||
end
|
||||
|
||||
-- pop screens off the stack
|
||||
if is_not_popup then
|
||||
for i = 1, pop do
|
||||
local stack_top = #stack
|
||||
if stack_top < 1 then break end
|
||||
stack[stack_top] = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- if the screen we want to show is in the stack
|
||||
-- already and the clear flag is set then we need
|
||||
-- to remove every screen on the stack up until and
|
||||
-- including the screen itself
|
||||
if options and options.clear then
|
||||
log("show() clearing")
|
||||
while M.in_stack(id) do
|
||||
table.remove(stack)
|
||||
-- wait until preloaded if it is already preloading
|
||||
-- this can typically happen if you do a show() on app start for a
|
||||
-- screen that has Preload set to true
|
||||
if M.is_preloading(id) then
|
||||
M.when_preloaded(id, function()
|
||||
assert(coroutine.resume(co))
|
||||
end)
|
||||
coroutine.yield()
|
||||
end
|
||||
end
|
||||
|
||||
-- show screen, wait until preloaded if it is already preloading
|
||||
-- this can typpically happen if you do a show() on app start for a
|
||||
-- screen that has Preload set to true
|
||||
if M.is_preloading(id) then
|
||||
M.when_preloaded(id, function()
|
||||
coroutine.resume(co)
|
||||
-- showing and hiding the same screen?
|
||||
local same_screen = top and top.id == screen.id
|
||||
if same_screen or (options and options.sequential) then
|
||||
if top then
|
||||
async(function(await, resume)
|
||||
await(show_out, top, screen, WAIT_FOR_TRANSITION, resume)
|
||||
end)
|
||||
end
|
||||
show_in(screen, top, options and options.reload, add_to_stack, WAIT_FOR_TRANSITION, callbacks.track())
|
||||
else
|
||||
-- show screen
|
||||
local cb = callbacks.track()
|
||||
show_in(screen, top, options and options.reload, add_to_stack, DO_NOT_WAIT_FOR_TRANSITION, function()
|
||||
if add_to_stack and top and not top.popup then
|
||||
show_out(top, screen, WAIT_FOR_TRANSITION, callbacks.track())
|
||||
end
|
||||
cb()
|
||||
end)
|
||||
end
|
||||
|
||||
callbacks.when_done(function()
|
||||
pcallfn(cb)
|
||||
pcallfn(action_done)
|
||||
end)
|
||||
coroutine.yield()
|
||||
end
|
||||
show_in(screen, top, options and options.reload, add_to_stack, callbacks.track())
|
||||
|
||||
if cb then callbacks.when_done(cb) end
|
||||
end)
|
||||
assert(coroutine.resume(co))
|
||||
end)
|
||||
coroutine.resume(co)
|
||||
return true -- return true for legacy reasons (before queue existed)
|
||||
end
|
||||
|
||||
return true
|
||||
|
||||
--- Replace the top of the stack with a new screen
|
||||
-- @param id (string|hash) - Id of the screen to show
|
||||
-- @param options (table) - Table with options when showing the screen (can be nil). Valid values:
|
||||
-- * clear - Set to true if the stack should be cleared down to an existing instance of the screen
|
||||
-- * reload - Set to true if screen should be reloaded if it already exists in the stack and is loaded.
|
||||
-- This would be the case if doing a show() from a popup on the screen just below the popup.
|
||||
-- * no_stack - Set to true to load the screen without adding it to the screen stack.
|
||||
-- @param data (*) - Optional data to set on the screen. Can be retrieved by the data() function
|
||||
-- @param cb (function) - Optional callback to invoke when screen is shown
|
||||
function M.replace(id, options, data, cb)
|
||||
return M.show(id, assign({ pop = 1 }, options), data, cb)
|
||||
end
|
||||
|
||||
|
||||
-- Hide a screen. The screen must either be at the top of the stack or
|
||||
-- visible but not added to the stack (through the no_stack option)
|
||||
-- @param id (string|hash) - Id of the screen to show
|
||||
-- @param id (string|hash) - Id of the screen to .hide
|
||||
-- @param cb (function) - Optional callback to invoke when the screen is hidden
|
||||
-- @return true if successfully hiding, false if busy performing another operation
|
||||
-- @return true if successfully hiding, false if busy or for some other reason unable to hide the screen
|
||||
function M.hide(id, cb)
|
||||
if M.is_busy() then
|
||||
log("hide() monarch is busy, ignoring request")
|
||||
return false
|
||||
end
|
||||
|
||||
assert(id, "You must provide a screen id")
|
||||
id = tohash(id)
|
||||
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
|
||||
|
||||
local screen = screens[id]
|
||||
log("hide()", screen.id)
|
||||
if M.in_stack(id) then
|
||||
if not M.is_top(id) then
|
||||
log("hide() you can only hide the screen at the top of the stack", id)
|
||||
@@ -656,55 +844,99 @@ function M.hide(id, cb)
|
||||
end
|
||||
return M.back(id, cb)
|
||||
else
|
||||
if M.is_visible(id) then
|
||||
back_out(screen, nil, cb)
|
||||
else
|
||||
pcallfn(cb)
|
||||
end
|
||||
log("hide() queuing action", id)
|
||||
queue_action(function(action_done, action_error)
|
||||
log("hide()", id)
|
||||
local callbacks = callback_tracker()
|
||||
if M.is_visible(id) then
|
||||
local screen = screens[id]
|
||||
if not screen then
|
||||
action_error(("hide() there is no longer a screen with id %s"):format(tostring(id)))
|
||||
return
|
||||
end
|
||||
back_out(screen, nil, WAIT_FOR_TRANSITION, callbacks.track())
|
||||
end
|
||||
callbacks.when_done(function()
|
||||
pcallfn(cb)
|
||||
pcallfn(action_done)
|
||||
end)
|
||||
end)
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
-- Go back to the previous screen in the stack
|
||||
|
||||
|
||||
-- Clear stack completely. Any visible screens will be hidden by navigating back out
|
||||
-- from them.
|
||||
-- @param cb (function) - Optional callback to invoke when the stack has been cleared
|
||||
function M.clear(cb)
|
||||
log("clear() queuing action")
|
||||
|
||||
queue_action(function(action_done, action_error)
|
||||
async(function(await, resume)
|
||||
local top = stack[#stack]
|
||||
while top and top.visible do
|
||||
stack[#stack] = nil
|
||||
await(back_out, top, screen, WAIT_FOR_TRANSITION, resume)
|
||||
top = stack[#stack]
|
||||
end
|
||||
|
||||
while stack[#stack] do
|
||||
table.remove(stack)
|
||||
end
|
||||
|
||||
pcallfn(cb)
|
||||
pcallfn(action_done)
|
||||
end)
|
||||
end)
|
||||
end
|
||||
|
||||
|
||||
-- Go back to the previous screen in the stack.
|
||||
-- @param data (*) - Optional data to set for the previous screen
|
||||
-- @param cb (function) - Optional callback to invoke when the previous screen is visible again
|
||||
-- @return true if successfully going back, false if busy performing another operation
|
||||
function M.back(data, cb)
|
||||
if M.is_busy() then
|
||||
log("back() monarch is busy, ignoring request")
|
||||
return false
|
||||
end
|
||||
log("back() queuing action")
|
||||
|
||||
local callbacks = callback_tracker()
|
||||
|
||||
local screen = table.remove(stack)
|
||||
if screen then
|
||||
log("back()", screen.id)
|
||||
local top = stack[#stack]
|
||||
-- if we go back to the same screen we need to first hide it
|
||||
-- and wait until it is hidden before we show it again
|
||||
if top and screen.id == top.id then
|
||||
back_out(screen, top, function()
|
||||
if data then
|
||||
top.data = data
|
||||
queue_action(function(action_done)
|
||||
local callbacks = callback_tracker()
|
||||
local back_cb = callbacks.track()
|
||||
local screen = table.remove(stack)
|
||||
if screen then
|
||||
log("back()", screen.id)
|
||||
local top = stack[#stack]
|
||||
-- if we go back to the same screen we need to first hide it
|
||||
-- and wait until it is hidden before we show it again
|
||||
if top and screen.id == top.id then
|
||||
back_out(screen, top, WAIT_FOR_TRANSITION, function()
|
||||
if data then
|
||||
top.data = data
|
||||
end
|
||||
back_in(top, screen, WAIT_FOR_TRANSITION, back_cb)
|
||||
end)
|
||||
else
|
||||
if top then
|
||||
if data then
|
||||
top.data = data
|
||||
end
|
||||
back_in(top, screen, DO_NOT_WAIT_FOR_TRANSITION, function()
|
||||
back_out(screen, top, WAIT_FOR_TRANSITION, back_cb)
|
||||
end)
|
||||
else
|
||||
back_out(screen, top, WAIT_FOR_TRANSITION, back_cb)
|
||||
end
|
||||
back_in(top, screen, callbacks.track())
|
||||
end)
|
||||
else
|
||||
back_out(screen, top)
|
||||
if top then
|
||||
if data then
|
||||
top.data = data
|
||||
end
|
||||
back_in(top, screen, callbacks.track())
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if cb then callbacks.when_done(cb) end
|
||||
callbacks.when_done(function()
|
||||
pcallfn(cb)
|
||||
pcallfn(action_done)
|
||||
end)
|
||||
end)
|
||||
|
||||
return true
|
||||
return true -- return true for legacy reasons (before queue existed)
|
||||
end
|
||||
|
||||
|
||||
@@ -719,7 +951,13 @@ function M.is_preloading(id)
|
||||
local screen = screens[id]
|
||||
return screen.preloading
|
||||
end
|
||||
|
||||
function M.is_preloaded(id)
|
||||
assert(id, "You must provide a screen id")
|
||||
id = tohash(id)
|
||||
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
|
||||
local screen = screens[id]
|
||||
return screen.preloaded
|
||||
end
|
||||
|
||||
--- Invoke a callback when a specific screen has been preloaded
|
||||
-- This is mainly useful on app start when wanting to show a screen that
|
||||
@@ -743,37 +981,44 @@ end
|
||||
-- @param id (string|hash) - Id of the screen to preload
|
||||
-- @param cb (function) - Optional callback to invoke when screen is loaded
|
||||
function M.preload(id, cb)
|
||||
if M.is_busy() then
|
||||
log("preload() monarch is busy, ignoring request")
|
||||
return false
|
||||
end
|
||||
|
||||
assert(id, "You must provide a screen id")
|
||||
id = tohash(id)
|
||||
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
|
||||
|
||||
local screen = screens[id]
|
||||
log("preload()", screen.id)
|
||||
if screen.preloaded or screen.loaded then
|
||||
pcallfn(cb)
|
||||
return true
|
||||
end
|
||||
|
||||
local function when_preloaded()
|
||||
-- invoke any listeners added using monarch.when_preloaded()
|
||||
while #screen.preload_listeners > 0 do
|
||||
pcallfn(table.remove(screen.preload_listeners), id)
|
||||
log("preload() queuing action", id)
|
||||
queue_action(function(action_done, action_error)
|
||||
log("preload()", id)
|
||||
|
||||
local screen = screens[id]
|
||||
if not screen then
|
||||
action_error(("preload() there is no longer a screen with id %s"):format(tostring(id)))
|
||||
return
|
||||
end
|
||||
-- invoke the normal callback
|
||||
pcallfn(cb)
|
||||
end
|
||||
run_coroutine(screen, when_preloaded, function()
|
||||
screen.preloading = true
|
||||
change_context(screen)
|
||||
preload(screen)
|
||||
screen.preloading = false
|
||||
|
||||
if screen.preloaded or screen.loaded then
|
||||
pcallfn(cb)
|
||||
pcallfn(action_done)
|
||||
return
|
||||
end
|
||||
|
||||
local function when_preloaded()
|
||||
-- invoke any listeners added using monarch.when_preloaded()
|
||||
while #screen.preload_listeners > 0 do
|
||||
pcallfn(table.remove(screen.preload_listeners), id)
|
||||
end
|
||||
-- invoke the normal callback
|
||||
pcallfn(cb)
|
||||
pcallfn(action_done)
|
||||
end
|
||||
run_coroutine(screen, when_preloaded, function()
|
||||
change_context(screen)
|
||||
local ok, err = preload(screen)
|
||||
if not ok then
|
||||
action_error(err)
|
||||
end
|
||||
end)
|
||||
end)
|
||||
return true
|
||||
return true -- return true for legacy reasons (before queue existed)
|
||||
end
|
||||
|
||||
|
||||
@@ -781,30 +1026,73 @@ end
|
||||
-- @param id (string|hash) - Id of the screen to unload
|
||||
-- @param cb (function) - Optional callback to invoke when screen is unloaded
|
||||
function M.unload(id, cb)
|
||||
if M.is_busy() then
|
||||
log("unload() monarch is busy, ignoring request")
|
||||
return false
|
||||
end
|
||||
assert(id, "You must provide a screen id")
|
||||
id = tohash(id)
|
||||
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
|
||||
|
||||
if M.is_visible(id) then
|
||||
log("You can't unload a visible screen")
|
||||
return false
|
||||
log("unload() queuing action", id)
|
||||
queue_action(function(action_done, action_error)
|
||||
if M.is_visible(id) then
|
||||
action_error("unload() you can't unload a visible screen")
|
||||
return
|
||||
end
|
||||
|
||||
log("unload()", id)
|
||||
local screen = screens[id]
|
||||
if not screen then
|
||||
action_error(("unload() there is no longer a screen with id %s"):format(tostring(id)))
|
||||
return
|
||||
end
|
||||
|
||||
if not screen.preloaded and not screen.loaded then
|
||||
log("unload() screen is not loaded", tostring(id))
|
||||
pcallfn(cb)
|
||||
pcallfn(action_done)
|
||||
return
|
||||
end
|
||||
|
||||
local function when_unloaded()
|
||||
pcallfn(cb)
|
||||
pcallfn(action_done)
|
||||
end
|
||||
run_coroutine(screen, when_unloaded, function()
|
||||
change_context(screen)
|
||||
unload(screen)
|
||||
end)
|
||||
end)
|
||||
return true -- return true for legacy reasons (before queue existed)
|
||||
end
|
||||
|
||||
|
||||
--- Post a message to a screen (using msg.post)
|
||||
-- @param id (string|hash) Id of the screen to send message to
|
||||
-- @param message_id (string|hash) Id of the message to send
|
||||
-- @param message (table|nil) Optional message data to send
|
||||
-- @return result (boolean) true if successful
|
||||
-- @return error (string|nil) Error message if unable to send message
|
||||
function M.post(id, message_id, message)
|
||||
assert(id, "You must provide a screen id")
|
||||
if not M.is_visible(id) then
|
||||
return false, "Unable to post message to screen if it isn't visible"
|
||||
end
|
||||
|
||||
assert(message_id, "You must provide a message_id")
|
||||
id = tohash(id)
|
||||
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
|
||||
|
||||
local screen = screens[id]
|
||||
log("unload()", screen.id)
|
||||
if not screen.preloaded and not screen.loaded then
|
||||
log("unload() screen is not loaded", tostring(id))
|
||||
pcallfn(cb)
|
||||
return true
|
||||
if screen.proxy then
|
||||
if screen.receiver_url then
|
||||
log("post() sending message to", screen.receiver_url)
|
||||
msg.post(screen.receiver_url, message_id, message)
|
||||
else
|
||||
return false, "Unable to post message since screen has no receiver url specified"
|
||||
end
|
||||
else
|
||||
for id,instance in pairs(screen.factory_ids) do
|
||||
msg.post(instance, message_id, message)
|
||||
end
|
||||
end
|
||||
run_coroutine(screen, cb, function()
|
||||
change_context(screen)
|
||||
unload(screen)
|
||||
end)
|
||||
return true
|
||||
end
|
||||
|
||||
@@ -896,4 +1184,9 @@ function M.dump_stack()
|
||||
return s
|
||||
end
|
||||
|
||||
function M.queue_size()
|
||||
return #queue
|
||||
end
|
||||
|
||||
|
||||
return M
|
||||
|
||||
@@ -4,6 +4,8 @@ go.property("screen_factory", msg.url("#collectionfactory"))
|
||||
go.property("screen_id", hash("UNIQUE ID HERE"))
|
||||
go.property("popup", false)
|
||||
go.property("popup_on_popup", false)
|
||||
go.property("screen_keeps_input_focus_when_below_popup", false)
|
||||
go.property("others_keep_input_focus_when_below_screen", false)
|
||||
go.property("transition_id", hash(""))
|
||||
go.property("focus_id", hash(""))
|
||||
go.property("preload", false)
|
||||
@@ -17,6 +19,8 @@ function init(self)
|
||||
local settings = {
|
||||
popup = self.popup,
|
||||
popup_on_popup = self.popup_on_popup,
|
||||
screen_keeps_input_focus_when_below_popup = self.screen_keeps_input_focus_when_below_popup,
|
||||
others_keep_input_focus_when_below_screen = self.others_keep_input_focus_when_below_screen,
|
||||
transition_id = self.transition_id,
|
||||
focus_id = self.focus_id,
|
||||
auto_preload = self.preload,
|
||||
|
||||
@@ -5,8 +5,11 @@ go.property("screen_id", hash("UNIQUE ID HERE"))
|
||||
go.property("popup", false)
|
||||
go.property("popup_on_popup", false)
|
||||
go.property("timestep_below_popup", 1)
|
||||
go.property("screen_keeps_input_focus_when_below_popup", false)
|
||||
go.property("others_keep_input_focus_when_below_screen", false)
|
||||
go.property("transition_url", msg.url())
|
||||
go.property("focus_url", msg.url())
|
||||
go.property("receiver_url", msg.url())
|
||||
go.property("preload", false)
|
||||
|
||||
|
||||
@@ -22,7 +25,10 @@ function init(self)
|
||||
popup_on_popup = self.popup_on_popup,
|
||||
transition_url = self.transition_url ~= url and self.transition_url or nil,
|
||||
focus_url = self.focus_url ~= url and self.focus_url or nil,
|
||||
receiver_url = self.receiver_url ~= url and self.receiver_url or nil,
|
||||
timestep_below_popup = self.timestep_below_popup,
|
||||
screen_keeps_input_focus_when_below_popup = self.screen_keeps_input_focus_when_below_popup,
|
||||
others_keep_input_focus_when_below_screen = self.others_keep_input_focus_when_below_screen,
|
||||
auto_preload = self.preload,
|
||||
}
|
||||
|
||||
|
||||
@@ -104,114 +104,177 @@ function M.fade_in(node, from, easing, duration, delay, cb)
|
||||
gui.animate(node, gui.PROP_COLOR, to, easing, duration, delay, cb)
|
||||
end
|
||||
|
||||
--- Create a transition for a node
|
||||
-- @return Transition instance
|
||||
function M.create(node)
|
||||
assert(node, "You must provide a node")
|
||||
|
||||
|
||||
--- Create a transition
|
||||
-- @return Transition instance
|
||||
local function create()
|
||||
local instance = {}
|
||||
|
||||
local transitions = {}
|
||||
local transitions = {
|
||||
[monarch.TRANSITION.SHOW_IN] = { urls = {}, transitions = {}, in_progress_count = 0, },
|
||||
[monarch.TRANSITION.SHOW_OUT] = { urls = {}, transitions = {}, in_progress_count = 0, },
|
||||
[monarch.TRANSITION.BACK_IN] = { urls = {}, transitions = {}, in_progress_count = 0, },
|
||||
[monarch.TRANSITION.BACK_OUT] = { urls = {}, transitions = {}, in_progress_count = 0, },
|
||||
}
|
||||
|
||||
local current_transition = nil
|
||||
|
||||
local initial_data = {}
|
||||
initial_data.pos = gui.get_position(node)
|
||||
initial_data.scale = gui.get_scale(node)
|
||||
|
||||
local function create_transition(fn, easing, duration, delay)
|
||||
return {
|
||||
local function create_transition(transition_id, node, fn, easing, duration, delay)
|
||||
local t = transitions[transition_id]
|
||||
-- find if there's already a transition for the node in
|
||||
-- question and if so update it instead of creating a new
|
||||
-- transition
|
||||
for _,transition in ipairs(t) do
|
||||
if transition.node == node then
|
||||
transition.fn = fn
|
||||
transition.easing = easing
|
||||
transition.duration = duration
|
||||
transitions.delay = delay
|
||||
return
|
||||
end
|
||||
end
|
||||
-- create new transition
|
||||
t.transitions[#t.transitions + 1] = {
|
||||
node = node,
|
||||
node_data = {
|
||||
pos = gui.get_position(node),
|
||||
scale = gui.get_scale(node),
|
||||
},
|
||||
fn = fn,
|
||||
easing = easing,
|
||||
duration = duration,
|
||||
delay = delay,
|
||||
in_progress = false,
|
||||
urls = {},
|
||||
id = nil
|
||||
id = transition_id
|
||||
}
|
||||
end
|
||||
|
||||
local function finish_transition(transition)
|
||||
transition.in_progress = false
|
||||
local message = { transition = transition.id }
|
||||
while #transition.urls > 0 do
|
||||
local url = table.remove(transition.urls)
|
||||
msg.post(url, monarch.TRANSITION.DONE, message)
|
||||
local function finish_transition(transition_id)
|
||||
local t = transitions[transition_id]
|
||||
if #t.urls > 0 then
|
||||
local message = { transition = transition_id }
|
||||
while #t.urls > 0 do
|
||||
local url = table.remove(t.urls)
|
||||
msg.post(url, monarch.TRANSITION.DONE, message)
|
||||
end
|
||||
end
|
||||
current_transition = nil
|
||||
end
|
||||
|
||||
local function check_and_finish_transition(transition_id)
|
||||
local t = transitions[transition_id]
|
||||
if t.in_progress_count == 0 then
|
||||
finish_transition(transition_id)
|
||||
end
|
||||
end
|
||||
|
||||
local function start_transition(transition, transition_id, url)
|
||||
table.insert(transition.urls, url)
|
||||
if not transition.in_progress then
|
||||
table.insert(transition.urls, msg.url())
|
||||
transition.in_progress = true
|
||||
transition.id = transition_id
|
||||
current_transition = transition
|
||||
transition.fn(node, initial_data, transition.easing, transition.duration, transition.delay or 0, function()
|
||||
finish_transition(transition)
|
||||
end)
|
||||
local function start_transition(transition_id, url)
|
||||
local t = transitions[transition_id]
|
||||
table.insert(t.urls, url)
|
||||
if t.in_progress_count == 0 then
|
||||
table.insert(t.urls, msg.url())
|
||||
current_transition = t
|
||||
current_transition.id = transition_id
|
||||
if #t.transitions > 0 then
|
||||
for i=1,#t.transitions do
|
||||
local transition = t.transitions[i]
|
||||
t.in_progress_count = t.in_progress_count + 1
|
||||
transition.fn(transition.node, transition.node_data, transition.easing, transition.duration, transition.delay or 0, function()
|
||||
t.in_progress_count = t.in_progress_count - 1
|
||||
check_and_finish_transition(transition_id)
|
||||
end)
|
||||
end
|
||||
else
|
||||
check_and_finish_transition(transition_id)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Forward on_message calls here
|
||||
function instance.handle(message_id, message, sender)
|
||||
if message_id == LAYOUT_CHANGED then
|
||||
initial_data.pos = gui.get_position(node)
|
||||
for _,t in pairs(transitions) do
|
||||
for _,transitions in pairs(t.transitions) do
|
||||
transitions.node_data.pos = gui.get_position(transitions.node)
|
||||
end
|
||||
end
|
||||
-- replay the current transition if the layout changes
|
||||
-- this will ensure that things are still hidden if they
|
||||
-- were transitioned out
|
||||
if current_transition then
|
||||
current_transition.fn(node, initial_data, current_transition.easing, 0, 0)
|
||||
if current_transition.in_progress then
|
||||
finish_transition(current_transition)
|
||||
for _,transition in pairs(current_transition.transitions) do
|
||||
local node = transition.node
|
||||
transition.fn(transition.node, transition.node_data, transition.easing, 0, 0)
|
||||
end
|
||||
if current_transition.in_progress_count > 0 then
|
||||
finish_transition(current_transition.id)
|
||||
end
|
||||
end
|
||||
else
|
||||
local transition = transitions[message_id]
|
||||
if transition then
|
||||
start_transition(transition, message_id, sender)
|
||||
end
|
||||
elseif message_id == monarch.TRANSITION.SHOW_IN
|
||||
or message_id == monarch.TRANSITION.SHOW_OUT
|
||||
or message_id == monarch.TRANSITION.BACK_IN
|
||||
or message_id == monarch.TRANSITION.BACK_OUT then
|
||||
start_transition(message_id, sender)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- Specify the transition function when this node is transitioned
|
||||
-- to
|
||||
-- @param fn Transition function (see slide_in_left and other above)
|
||||
-- @param easing Easing function to use
|
||||
-- @param duration Transition duration
|
||||
-- @param delay Transition delay
|
||||
function instance.show_in(fn, easing, duration, delay)
|
||||
transitions[monarch.TRANSITION.SHOW_IN] = create_transition(fn, easing, duration, delay)
|
||||
function instance.show_in(node, fn, easing, duration, delay)
|
||||
create_transition(monarch.TRANSITION.SHOW_IN, node, fn, easing, duration, delay)
|
||||
return instance
|
||||
end
|
||||
|
||||
-- Specify the transition function when this node is transitioned
|
||||
-- from when showing another screen
|
||||
function instance.show_out(fn, easing, duration, delay)
|
||||
transitions[monarch.TRANSITION.SHOW_OUT] = create_transition(fn, easing, duration, delay)
|
||||
function instance.show_out(node, fn, easing, duration, delay)
|
||||
create_transition(monarch.TRANSITION.SHOW_OUT, node, fn, easing, duration, delay)
|
||||
return instance
|
||||
end
|
||||
|
||||
--- Specify the transition function when this node is transitioned
|
||||
-- to when navigating back in the screen stack
|
||||
function instance.back_in(fn, easing, duration, delay)
|
||||
transitions[monarch.TRANSITION.BACK_IN] = create_transition(fn, easing, duration, delay)
|
||||
function instance.back_in(node, fn, easing, duration, delay)
|
||||
create_transition(monarch.TRANSITION.BACK_IN, node, fn, easing, duration, delay)
|
||||
return instance
|
||||
end
|
||||
|
||||
--- Specify the transition function when this node is transitioned
|
||||
-- from when navigating back in the screen stack
|
||||
function instance.back_out(fn, easing, duration, delay)
|
||||
transitions[monarch.TRANSITION.BACK_OUT] = create_transition(fn, easing, duration, delay)
|
||||
function instance.back_out(node, fn, easing, duration, delay)
|
||||
create_transition(monarch.TRANSITION.BACK_OUT, node, fn, easing, duration, delay)
|
||||
return instance
|
||||
end
|
||||
|
||||
-- set default transitions (instant)
|
||||
instance.show_in(M.instant)
|
||||
instance.show_out(M.instant)
|
||||
instance.back_in(M.instant)
|
||||
instance.back_out(M.instant)
|
||||
|
||||
return instance
|
||||
end
|
||||
|
||||
function M.create(node)
|
||||
local instance = create()
|
||||
-- backward compatibility with the old version of create
|
||||
-- where a single node was used
|
||||
if node then
|
||||
local show_in = instance.show_in
|
||||
local show_out = instance.show_out
|
||||
local back_in = instance.back_in
|
||||
local back_out = instance.back_out
|
||||
instance.show_in = function(fn, easing, duration, delay)
|
||||
return show_in(node, fn, easing, duration, delay)
|
||||
end
|
||||
instance.show_out = function(fn, easing, duration, delay)
|
||||
return show_out(node, fn, easing, duration, delay)
|
||||
end
|
||||
instance.back_in = function(fn, easing, duration, delay)
|
||||
return back_in(node, fn, easing, duration, delay)
|
||||
end
|
||||
instance.back_out = function(fn, easing, duration, delay)
|
||||
return back_out(node, fn, easing, duration, delay)
|
||||
end
|
||||
end
|
||||
return instance
|
||||
end
|
||||
|
||||
|
||||
47
monarch/utils/async.lua
Normal file
47
monarch/utils/async.lua
Normal file
@@ -0,0 +1,47 @@
|
||||
local M = {}
|
||||
|
||||
local NOT_STARTED = "not_started"
|
||||
local YIELDED = "yielded"
|
||||
local RESUMED = "resumed"
|
||||
local RUNNING = "running"
|
||||
|
||||
function M.async(fn)
|
||||
local co = coroutine.running()
|
||||
|
||||
local state = NOT_STARTED
|
||||
|
||||
local function await(fn, ...)
|
||||
state = RUNNING
|
||||
fn(...)
|
||||
if state ~= RUNNING then
|
||||
return
|
||||
end
|
||||
state = YIELDED
|
||||
local r = { coroutine.yield() }
|
||||
return unpack(r)
|
||||
end
|
||||
|
||||
local function resume(...)
|
||||
if state ~= RUNNING then
|
||||
state = RUNNING
|
||||
local ok, err = coroutine.resume(co, ...)
|
||||
if not ok then
|
||||
print(err)
|
||||
print(debug.traceback())
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if co then
|
||||
return fn(await, resume)
|
||||
else
|
||||
co = coroutine.create(fn)
|
||||
return resume(await, resume)
|
||||
end
|
||||
end
|
||||
|
||||
return setmetatable(M, {
|
||||
__call = function(t, ...)
|
||||
return M.async(...)
|
||||
end
|
||||
})
|
||||
@@ -6,9 +6,18 @@ function M.create()
|
||||
|
||||
local callback = nil
|
||||
local callback_count = 0
|
||||
local all_callbacks_done = false
|
||||
|
||||
local function is_done()
|
||||
return callback_count == 0
|
||||
end
|
||||
|
||||
local function invoke_if_done()
|
||||
if all_callbacks_done then
|
||||
print("Warning: The same callback will be invoked twice from the callback tracker!", id or "")
|
||||
end
|
||||
if callback_count == 0 and callback then
|
||||
all_callbacks_done = true
|
||||
local ok, err = pcall(callback)
|
||||
if not ok then print(err) end
|
||||
end
|
||||
@@ -18,9 +27,15 @@ function M.create()
|
||||
-- @return Callback function
|
||||
function instance.track()
|
||||
callback_count = callback_count + 1
|
||||
local done = false
|
||||
return function()
|
||||
if done then
|
||||
return false, "The callback has already been invoked once"
|
||||
end
|
||||
done = true
|
||||
callback_count = callback_count - 1
|
||||
invoke_if_done()
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
@@ -1,38 +1,31 @@
|
||||
local M = {}
|
||||
|
||||
|
||||
local instances = {}
|
||||
|
||||
local function create(fn)
|
||||
local instance = {
|
||||
co = coroutine.running(),
|
||||
fn = fn,
|
||||
}
|
||||
table.insert(instances, instance)
|
||||
coroutine.yield(instance.co)
|
||||
end
|
||||
|
||||
|
||||
|
||||
function M.seconds(amount)
|
||||
local time = socket.gettime() + amount
|
||||
create(function()
|
||||
return socket.gettime() >= time
|
||||
end)
|
||||
end
|
||||
|
||||
|
||||
function M.eval(fn)
|
||||
create(fn)
|
||||
end
|
||||
|
||||
function M.update()
|
||||
for k,instance in pairs(instances) do
|
||||
if instance.fn() then
|
||||
instances[k] = nil
|
||||
coroutine.resume(instance.co)
|
||||
local co = coroutine.running()
|
||||
assert(co, "You must run this from within a coroutine")
|
||||
timer.delay(amount, false, function()
|
||||
local ok, err = coroutine.resume(co)
|
||||
if not ok then
|
||||
print(err)
|
||||
end
|
||||
end
|
||||
end)
|
||||
coroutine.yield()
|
||||
end
|
||||
|
||||
function M.eval(fn, timeout)
|
||||
local co = coroutine.running()
|
||||
assert(co, "You must run this from within a coroutine")
|
||||
local start = socket.gettime()
|
||||
timer.delay(0.02, true, function(self, handle, time_elapsed)
|
||||
if fn() or (timeout and socket.gettime() > (start + timeout)) then
|
||||
timer.cancel(handle)
|
||||
local ok, err = coroutine.resume(co)
|
||||
if not ok then
|
||||
print(err)
|
||||
end
|
||||
end
|
||||
end)
|
||||
coroutine.yield()
|
||||
end
|
||||
|
||||
return setmetatable(M, {
|
||||
|
||||
@@ -1,5 +0,0 @@
|
||||
local cowait = require "test.cowait"
|
||||
|
||||
function update(self, dt)
|
||||
cowait.update()
|
||||
end
|
||||
22
test/data/child.collection
Normal file
22
test/data/child.collection
Normal file
@@ -0,0 +1,22 @@
|
||||
name: "child"
|
||||
scale_along_z: 0
|
||||
embedded_instances {
|
||||
id: "go"
|
||||
data: ""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
||||
@@ -7,6 +7,7 @@ function final(self)
|
||||
end
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
-- Add message-handling code here
|
||||
-- Remove this function if not needed
|
||||
if message_id == hash("foobar") then
|
||||
_G.screen1_foobar = message or true
|
||||
end
|
||||
end
|
||||
|
||||
@@ -35,3 +35,66 @@ embedded_instances {
|
||||
z: 1.0
|
||||
}
|
||||
}
|
||||
embedded_instances {
|
||||
id: "child"
|
||||
data: "components {\n"
|
||||
" id: \"screen_proxy\"\n"
|
||||
" component: \"/monarch/screen_proxy.script\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"screen_id\"\n"
|
||||
" value: \"child\"\n"
|
||||
" type: PROPERTY_TYPE_HASH\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"popup\"\n"
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionproxy\"\n"
|
||||
" type: \"collectionproxy\"\n"
|
||||
" data: \"collection: \\\"/test/data/child.collection\\\"\\n"
|
||||
"exclude: false\\n"
|
||||
"\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@ function final(self)
|
||||
end
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
-- Add message-handling code here
|
||||
-- Remove this function if not needed
|
||||
if message_id == hash("foobar") then
|
||||
_G.screen2_foobar = message or true
|
||||
end
|
||||
end
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
function init(self)
|
||||
local monarch = require "monarch.monarch"
|
||||
local data = monarch.data(hash("screen_preload"))
|
||||
data.count = data.count + 1
|
||||
if data then data.count = data.count + 1 end
|
||||
end
|
||||
|
||||
@@ -21,6 +21,11 @@ embedded_instances {
|
||||
" value: \"screen1\"\n"
|
||||
" type: PROPERTY_TYPE_HASH\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"receiver_url\"\n"
|
||||
" value: \"screen1:/go\"\n"
|
||||
" type: PROPERTY_TYPE_URL\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionproxy\"\n"
|
||||
|
||||
20
test/msg.lua
20
test/msg.lua
@@ -8,9 +8,25 @@ local recipients = {}
|
||||
|
||||
local history = {}
|
||||
|
||||
local function url_to_key(url)
|
||||
if type(url) == "string" then
|
||||
url = msg.url(url)
|
||||
end
|
||||
local ok, err = pcall(function() return url.socket end)
|
||||
if not ok then
|
||||
return url
|
||||
end
|
||||
if url.socket then
|
||||
return hash_to_hex(url.socket or hash("")) .. hash_to_hex(url.path or hash("")) .. hash_to_hex(url.fragment or hash(""))
|
||||
else
|
||||
return url
|
||||
end
|
||||
end
|
||||
|
||||
local function get_recipient(url)
|
||||
recipients[url] = recipients[url] or {}
|
||||
return recipients[url]
|
||||
local key = url_to_key(url)
|
||||
recipients[key] = recipients[key] or {}
|
||||
return recipients[key]
|
||||
end
|
||||
|
||||
local function post(url, message_id, message)
|
||||
|
||||
@@ -17,21 +17,6 @@ embedded_instances {
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"components {\n"
|
||||
" id: \"cowait\"\n"
|
||||
" component: \"/test/cowait.script\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"screensfactory\"\n"
|
||||
" type: \"collectionfactory\"\n"
|
||||
|
||||
@@ -1,12 +1,16 @@
|
||||
local deftest = require "deftest.deftest"
|
||||
|
||||
local test_monarch = require "test.test_monarch"
|
||||
local test_callback_tracker = require "test.test_callback_tracker"
|
||||
local test_transitions = require "test.test_transitions"
|
||||
|
||||
|
||||
function init(self)
|
||||
deftest.add(test_monarch)
|
||||
deftest.add(test_callback_tracker)
|
||||
deftest.add(test_transitions)
|
||||
deftest.run({
|
||||
coverage = { enabled = true },
|
||||
--pattern = "preload",
|
||||
pattern = "",
|
||||
})
|
||||
end
|
||||
|
||||
69
test/test_callback_tracker.lua
Normal file
69
test/test_callback_tracker.lua
Normal file
@@ -0,0 +1,69 @@
|
||||
local unload = require "deftest.util.unload"
|
||||
local cowat = require "test.cowait"
|
||||
local callback_tracker = require "monarch.utils.callback_tracker"
|
||||
|
||||
return function()
|
||||
|
||||
describe("callback tracker", function()
|
||||
before(function()
|
||||
callback_tracker = require "monarch.utils.callback_tracker"
|
||||
end)
|
||||
|
||||
after(function()
|
||||
unload.unload("monarch%..*")
|
||||
end)
|
||||
|
||||
|
||||
it("should be able to tell when all callbacks are done", function()
|
||||
local tracker = callback_tracker.create()
|
||||
local t1 = tracker.track()
|
||||
local t2 = tracker.track()
|
||||
|
||||
local done = false
|
||||
tracker.when_done(function() done = true end)
|
||||
|
||||
assert(not done, "It should not be done yet - No callback has completed")
|
||||
t1()
|
||||
assert(not done, "It should not be done yet - Only one callback has completed")
|
||||
t2()
|
||||
assert(done, "It should be done now - All callbacks have completed")
|
||||
end)
|
||||
|
||||
it("should indicate if a tracked callback has been invoked more than once", function()
|
||||
local tracker = callback_tracker.create()
|
||||
local t = tracker.track()
|
||||
local ok, err = t()
|
||||
assert(ok == true and err == nil, "It should return true when successful")
|
||||
ok, err = t()
|
||||
assert(ok == false and err, "It should return false and a message when invoked multiple times")
|
||||
end)
|
||||
|
||||
it("should not be possible to track the same callback more than one time", function()
|
||||
local tracker = callback_tracker.create()
|
||||
local t1 = tracker.track()
|
||||
local t2 = tracker.track()
|
||||
|
||||
local done = false
|
||||
tracker.when_done(function() done = true end)
|
||||
|
||||
assert(not done, "It should not be done yet - No callback has completed")
|
||||
t1()
|
||||
t1()
|
||||
assert(not done, "It should not be done yet - Even if one callback has been invoked twice")
|
||||
t2()
|
||||
assert(done, "It should be done now - All callbacks have completed")
|
||||
end)
|
||||
|
||||
it("should handle when callbacks are done before calling when_done()", function()
|
||||
local tracker = callback_tracker.create()
|
||||
local t1 = tracker.track()
|
||||
local t2 = tracker.track()
|
||||
t1()
|
||||
t2()
|
||||
|
||||
local done = false
|
||||
tracker.when_done(function() done = true end)
|
||||
assert(done, "It should be done now - All callbacks have completed")
|
||||
end)
|
||||
end)
|
||||
end
|
||||
@@ -6,6 +6,7 @@ local monarch = require "monarch.monarch"
|
||||
local SCREEN1_STR = hash("screen1")
|
||||
local SCREEN1 = hash(SCREEN1_STR)
|
||||
local SCREEN2 = hash("screen2")
|
||||
local CHILD = hash("child")
|
||||
local SCREEN_PRELOAD = hash("screen_preload")
|
||||
local FOCUS1 = hash("focus1")
|
||||
local BACKGROUND = hash("background")
|
||||
@@ -14,11 +15,31 @@ local POPUP2 = hash("popup2")
|
||||
local FOOBAR = hash("foobar")
|
||||
local TRANSITION1 = hash("transition1")
|
||||
|
||||
local function check_stack(expected_screens)
|
||||
local actual_screens = monarch.get_stack()
|
||||
if #actual_screens ~= #expected_screens then
|
||||
return false, "Stack length mismatch"
|
||||
end
|
||||
for i=1,#actual_screens do
|
||||
if actual_screens[i] ~= expected_screens[i] then
|
||||
return false, "Stack content not matching"
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
local telescope = require "deftest.telescope"
|
||||
telescope.make_assertion(
|
||||
"stack",
|
||||
function(_, ...) return telescope.assertion_message_prefix .. "stack to match" end,
|
||||
function(expected_screens) return check_stack(expected_screens) end
|
||||
)
|
||||
|
||||
return function()
|
||||
|
||||
local screens_instances = {}
|
||||
|
||||
local function is_shown(screen_id)
|
||||
local function is_visible(screen_id)
|
||||
return monarch.is_visible(screen_id)
|
||||
end
|
||||
|
||||
@@ -26,49 +47,42 @@ return function()
|
||||
return not monarch.is_visible(screen_id)
|
||||
end
|
||||
|
||||
local function is_preloading(screen_id)
|
||||
return monarch.is_preloading(screen_id)
|
||||
end
|
||||
|
||||
local function wait_timeout(fn, ...)
|
||||
local args = { ... }
|
||||
local time = socket.gettime()
|
||||
cowait(function()
|
||||
return fn(unpack(args)) or socket.gettime() > time + 5
|
||||
end)
|
||||
cowait(function() return fn(unpack(args)) end, 5)
|
||||
return fn(...)
|
||||
end
|
||||
|
||||
local function wait_until_done(fn)
|
||||
local is_done = false
|
||||
local function done()
|
||||
is_done = true
|
||||
end
|
||||
fn(done)
|
||||
wait_timeout(function() return is_done end)
|
||||
local done = false
|
||||
fn(function() done = true end)
|
||||
wait_timeout(function() return done end)
|
||||
end
|
||||
local function wait_until_visible(screen_id)
|
||||
return wait_timeout(is_visible, screen_id)
|
||||
end
|
||||
local function wait_until_shown(screen_id)
|
||||
return wait_timeout(is_shown, screen_id)
|
||||
end
|
||||
local function wait_until_hidden(screen_id)
|
||||
return wait_timeout(is_hidden, screen_id)
|
||||
end
|
||||
local function wait_until_preloading(screen_id)
|
||||
return wait_timeout(is_preloading, screen_id)
|
||||
end
|
||||
local function wait_until_not_busy()
|
||||
return wait_timeout(function() return not monarch.is_busy() end)
|
||||
end
|
||||
|
||||
local function assert_stack(expected_screens)
|
||||
local actual_screens = monarch.get_stack()
|
||||
if #actual_screens ~= #expected_screens then
|
||||
error("Stack length mismatch", 2)
|
||||
end
|
||||
for i=1,#actual_screens do
|
||||
if actual_screens[i] ~= expected_screens[i] then
|
||||
error("Stack content not matching", 2)
|
||||
end
|
||||
end
|
||||
local function wait_until_stack(expected_screens)
|
||||
return wait_timeout(function() return check_stack(expected_screens) end)
|
||||
end
|
||||
|
||||
|
||||
local function wait_until_loaded(screen_id)
|
||||
wait_until_done(function(done)
|
||||
monarch.when_preloaded(screen_id, done)
|
||||
end)
|
||||
end
|
||||
|
||||
describe("monarch", function()
|
||||
before(function()
|
||||
mock_msg.mock()
|
||||
@@ -78,6 +92,7 @@ return function()
|
||||
end)
|
||||
|
||||
after(function()
|
||||
print("[TEST] done")
|
||||
while #monarch.get_stack() > 0 do
|
||||
monarch.back()
|
||||
wait_until_not_busy()
|
||||
@@ -100,98 +115,113 @@ return function()
|
||||
|
||||
it("should be able to show screens and go back to previous screens", function()
|
||||
monarch.show(SCREEN1_STR)
|
||||
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
|
||||
assert_stack({ SCREEN1 })
|
||||
assert(wait_until_stack({ SCREEN1 }))
|
||||
|
||||
monarch.show(SCREEN2)
|
||||
assert(wait_until_hidden(SCREEN1), "Screen1 was never hidden")
|
||||
assert(wait_until_shown(SCREEN2), "Screen2 was never shown")
|
||||
assert_stack({ SCREEN1, SCREEN2 })
|
||||
assert(wait_until_stack({ SCREEN1, SCREEN2 }))
|
||||
|
||||
monarch.back()
|
||||
assert(wait_until_hidden(SCREEN2), "Screen2 was never hidden")
|
||||
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
|
||||
assert_stack({ SCREEN1 })
|
||||
assert(wait_until_stack({ SCREEN1 }))
|
||||
|
||||
monarch.back()
|
||||
assert(wait_until_hidden(SCREEN1), "Screen1 was never hidden")
|
||||
assert_stack({ })
|
||||
assert(wait_until_stack({ }))
|
||||
end)
|
||||
|
||||
it("should be able to replace screens at the top of the stack", function()
|
||||
monarch.show(SCREEN1_STR)
|
||||
assert(wait_until_stack({ SCREEN1 }), "Screen1 was never shown")
|
||||
|
||||
monarch.show(SCREEN2)
|
||||
assert(wait_until_stack({ SCREEN1, SCREEN2 }))
|
||||
|
||||
monarch.replace(SCREEN1)
|
||||
assert(wait_until_stack({ SCREEN1, SCREEN1 }))
|
||||
end)
|
||||
|
||||
it("should be able to tell if a screen is visible or not", function()
|
||||
assert(not monarch.is_visible(SCREEN1))
|
||||
monarch.show(SCREEN1)
|
||||
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
|
||||
assert_stack({ SCREEN1 })
|
||||
assert(monarch.is_visible(SCREEN1))
|
||||
assert(wait_until_stack({ SCREEN1 }))
|
||||
assert(wait_until_visible(SCREEN1))
|
||||
|
||||
monarch.show(SCREEN2)
|
||||
assert(wait_until_hidden(SCREEN1), "Screen1 was never hidden")
|
||||
assert(wait_until_shown(SCREEN2), "Screen2 was never shown")
|
||||
assert_stack({ SCREEN1, SCREEN2 })
|
||||
assert(not monarch.is_visible(SCREEN1))
|
||||
assert(monarch.is_visible(SCREEN2))
|
||||
assert(wait_until_stack({ SCREEN1, SCREEN2 }))
|
||||
assert(wait_until_hidden(SCREEN1))
|
||||
assert(wait_until_visible(SCREEN2))
|
||||
|
||||
monarch.show(POPUP1)
|
||||
assert(wait_until_shown(POPUP1), "Popup1 was never shown")
|
||||
assert_stack({ SCREEN1, SCREEN2, POPUP1 })
|
||||
assert(not monarch.is_visible(SCREEN1))
|
||||
assert(monarch.is_visible(SCREEN2))
|
||||
assert(monarch.is_visible(POPUP1))
|
||||
assert(wait_until_stack({ SCREEN1, SCREEN2, POPUP1 }))
|
||||
assert(wait_until_hidden(SCREEN1))
|
||||
assert(wait_until_visible(SCREEN2))
|
||||
assert(wait_until_visible(POPUP1))
|
||||
end)
|
||||
|
||||
it("should be able to show a screen without adding it to the stack", function()
|
||||
monarch.show(BACKGROUND, { no_stack = true })
|
||||
assert(wait_until_shown(BACKGROUND), "Background was never shown")
|
||||
assert_stack({ })
|
||||
assert(wait_until_visible(BACKGROUND), "Background was never shown")
|
||||
assert(wait_until_stack({ }))
|
||||
|
||||
monarch.show(SCREEN1)
|
||||
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
|
||||
assert_stack({ SCREEN1 })
|
||||
assert(wait_until_stack({ SCREEN1 }))
|
||||
end)
|
||||
|
||||
it("should be able to show a screen without adding it to the stack at any time", function()
|
||||
monarch.show(SCREEN1)
|
||||
assert(wait_until_not_busy())
|
||||
assert(wait_until_stack({ SCREEN1 }))
|
||||
|
||||
monarch.show(BACKGROUND, { no_stack = true })
|
||||
assert(wait_until_not_busy())
|
||||
assert(wait_until_visible(BACKGROUND))
|
||||
assert(wait_until_stack({ SCREEN1 }))
|
||||
|
||||
monarch.show(SCREEN2)
|
||||
assert(wait_until_not_busy())
|
||||
assert(wait_until_stack({ SCREEN1, SCREEN2 }))
|
||||
|
||||
monarch.back()
|
||||
assert(wait_until_not_busy())
|
||||
assert(wait_until_visible(SCREEN1))
|
||||
assert(wait_until_stack({ SCREEN1 }))
|
||||
end)
|
||||
|
||||
it("should be able to hide a screen not added to the stack", function()
|
||||
monarch.show(BACKGROUND, { no_stack = true })
|
||||
assert(wait_until_shown(BACKGROUND), "Background was never shown")
|
||||
assert(wait_until_visible(BACKGROUND), "Background was never shown")
|
||||
assert_stack({ })
|
||||
|
||||
monarch.hide(BACKGROUND)
|
||||
assert(wait_until_hidden(BACKGROUND), "Background was never hidden")
|
||||
assert_stack({ })
|
||||
end)
|
||||
|
||||
|
||||
it("should be able to hide the top screen", function()
|
||||
monarch.show(SCREEN1)
|
||||
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
|
||||
assert_stack({ SCREEN1 })
|
||||
assert(wait_until_stack({ SCREEN1 }))
|
||||
|
||||
monarch.show(SCREEN2)
|
||||
assert(wait_until_hidden(SCREEN1), "Screen1 was never hidden")
|
||||
assert(wait_until_shown(SCREEN2), "Screen2 was never shown")
|
||||
assert_stack({ SCREEN1, SCREEN2 })
|
||||
assert(wait_until_stack({ SCREEN1, SCREEN2 }))
|
||||
|
||||
assert(monarch.hide(SCREEN1) == false)
|
||||
assert(monarch.hide(SCREEN2) == true)
|
||||
assert(wait_until_hidden(SCREEN2), "Screen2 was never hidden")
|
||||
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
|
||||
assert_stack({ SCREEN1 })
|
||||
assert(wait_until_stack({ SCREEN1 }))
|
||||
end)
|
||||
|
||||
it("should be able to pass data to a screen when showning it or going back to it", function()
|
||||
it("should be able to pass data to a screen when showing it or going back to it", function()
|
||||
local data1 = { foo = "bar" }
|
||||
monarch.show(SCREEN1, nil, data1)
|
||||
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
|
||||
assert(wait_until_visible(SCREEN1), "Screen1 was never shown")
|
||||
|
||||
local data2 = { boo = "car" }
|
||||
monarch.show(SCREEN2, nil, data2)
|
||||
assert(wait_until_shown(SCREEN2), "Screen2 was never shown")
|
||||
assert(wait_until_visible(SCREEN2), "Screen2 was never shown")
|
||||
|
||||
assert(monarch.data(SCREEN1) == data1, "Expected data on screen1 doesn't match actual data")
|
||||
assert(monarch.data(SCREEN2) == data2, "Expected data on screen2 doesn't match actual data")
|
||||
|
||||
local data_back = { going = "back" }
|
||||
monarch.back(data_back)
|
||||
assert_stack({ SCREEN1 })
|
||||
assert(wait_until_visible(SCREEN1))
|
||||
|
||||
assert(monarch.data(SCREEN1) == data_back, "Expected data on screen1 doesn't match actual data")
|
||||
end)
|
||||
@@ -199,85 +229,115 @@ return function()
|
||||
|
||||
it("should be able to show the same screen twice", function()
|
||||
monarch.show(SCREEN1)
|
||||
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
|
||||
assert_stack({ SCREEN1 })
|
||||
assert(wait_until_stack({ SCREEN1 }))
|
||||
monarch.show(SCREEN1)
|
||||
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
|
||||
assert_stack({ SCREEN1, SCREEN1 })
|
||||
assert(wait_until_stack({ SCREEN1, SCREEN1 }))
|
||||
end)
|
||||
|
||||
|
||||
it("should be able to clear the stack if trying to show the same screen twice", function()
|
||||
monarch.show(SCREEN1)
|
||||
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
|
||||
assert_stack({ SCREEN1 })
|
||||
assert(wait_until_stack({ SCREEN1 }))
|
||||
monarch.show(SCREEN2)
|
||||
assert(wait_until_shown(SCREEN2), "Screen2 was never shown")
|
||||
assert_stack({ SCREEN1, SCREEN2 })
|
||||
assert(wait_until_stack({ SCREEN1, SCREEN2 }))
|
||||
monarch.show(SCREEN1, { clear = true })
|
||||
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
|
||||
assert_stack({ SCREEN1 })
|
||||
assert(wait_until_stack({ SCREEN1 }))
|
||||
end)
|
||||
|
||||
|
||||
it("should be able to show one popup on top of another if the Popup On Popup flag is set", function()
|
||||
monarch.show(SCREEN1)
|
||||
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
|
||||
assert_stack({ SCREEN1 })
|
||||
assert(wait_until_stack({ SCREEN1 }))
|
||||
monarch.show(POPUP1)
|
||||
assert(wait_until_shown(POPUP1), "Popup1 was never shown")
|
||||
assert_stack({ SCREEN1, POPUP1 })
|
||||
assert(wait_until_stack({ SCREEN1, POPUP1 }))
|
||||
monarch.show(POPUP2)
|
||||
assert(wait_until_shown(POPUP2), "Popup2 was never shown")
|
||||
assert_stack({ SCREEN1, POPUP1, POPUP2 })
|
||||
assert(wait_until_stack({ SCREEN1, POPUP1, POPUP2 }))
|
||||
end)
|
||||
|
||||
|
||||
it("should prevent further operations while hiding/showing a screen", function()
|
||||
assert(monarch.show(SCREEN1) == true)
|
||||
assert(monarch.show(SCREEN2) == false)
|
||||
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
|
||||
assert_stack({ SCREEN1 })
|
||||
|
||||
assert(monarch.show(SCREEN2) == true)
|
||||
assert(wait_until_shown(SCREEN2), "Screen2 was never shown")
|
||||
assert_stack({ SCREEN1, SCREEN2 })
|
||||
it("should be able to queue multiple display commands", function()
|
||||
monarch.show(SCREEN1)
|
||||
monarch.show(SCREEN2)
|
||||
assert(wait_until_stack({ SCREEN1, SCREEN2 }))
|
||||
|
||||
assert(monarch.back() == true)
|
||||
assert(monarch.back() == false)
|
||||
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
|
||||
assert_stack({ SCREEN1 })
|
||||
assert(monarch.back())
|
||||
assert(monarch.back())
|
||||
assert(wait_until_stack({}), "Stack never became empty")
|
||||
end)
|
||||
|
||||
|
||||
|
||||
it("should not perform further operations if an operation fails", function()
|
||||
monarch.show(SCREEN2) -- SCREEN2 contains CHILD
|
||||
wait_until_not_busy()
|
||||
assert_stack({ SCREEN2 })
|
||||
monarch.back() -- this will unload SCREEN2 and CHILD
|
||||
monarch.show(CHILD) -- this will fail since CHILD has been unloaded
|
||||
monarch.show(SCREEN1) -- this should be ignored
|
||||
wait_until_not_busy()
|
||||
assert_stack({ })
|
||||
end)
|
||||
|
||||
|
||||
it("should close any open popups when showing a popup without the Popup On Popup flag", function()
|
||||
monarch.show(SCREEN1)
|
||||
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
|
||||
assert_stack({ SCREEN1 })
|
||||
assert(wait_until_stack({ SCREEN1 }))
|
||||
monarch.show(POPUP2)
|
||||
assert(wait_until_shown(POPUP2), "Popup2 was never shown")
|
||||
assert_stack({ SCREEN1, POPUP2 })
|
||||
assert(wait_until_stack({ SCREEN1, POPUP2 }))
|
||||
monarch.show(POPUP1)
|
||||
assert(wait_until_shown(POPUP1), "Popup1 was never shown")
|
||||
assert_stack({ SCREEN1, POPUP1 })
|
||||
assert(wait_until_stack({ SCREEN1, POPUP1 }))
|
||||
end)
|
||||
|
||||
|
||||
it("should close any open popups when showing a non-popup", function()
|
||||
monarch.show(SCREEN1)
|
||||
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
|
||||
assert_stack({ SCREEN1 })
|
||||
assert(wait_until_stack({ SCREEN1 }))
|
||||
monarch.show(POPUP1)
|
||||
assert(wait_until_shown(POPUP1), "Popup1 was never shown")
|
||||
assert_stack({ SCREEN1, POPUP1 })
|
||||
assert(wait_until_stack({ SCREEN1, POPUP1 }))
|
||||
monarch.show(POPUP2)
|
||||
assert(wait_until_shown(POPUP2), "Popup2 was never shown")
|
||||
assert_stack({ SCREEN1, POPUP1, POPUP2 })
|
||||
assert(wait_until_stack({ SCREEN1, POPUP1, POPUP2 }))
|
||||
monarch.show(SCREEN2)
|
||||
assert(wait_until_shown(SCREEN2), "Popup2 was never shown")
|
||||
assert_stack({ SCREEN1, SCREEN2 })
|
||||
assert(wait_until_stack({ SCREEN1, SCREEN2 }))
|
||||
end)
|
||||
|
||||
it("should close any open popups when replacing a non-popup", function()
|
||||
monarch.show(SCREEN1)
|
||||
assert(wait_until_stack({ SCREEN1 }))
|
||||
monarch.show(POPUP1)
|
||||
assert(wait_until_stack({ SCREEN1, POPUP1 }))
|
||||
monarch.show(POPUP2)
|
||||
assert(wait_until_stack({ SCREEN1, POPUP1, POPUP2 }))
|
||||
monarch.replace(SCREEN2)
|
||||
assert(wait_until_stack({ SCREEN2 }))
|
||||
end)
|
||||
|
||||
it("should replace a popup", function()
|
||||
monarch.show(SCREEN1)
|
||||
assert(wait_until_stack({ SCREEN1 }))
|
||||
monarch.show(POPUP1)
|
||||
assert(wait_until_stack({ SCREEN1, POPUP1 }))
|
||||
monarch.replace(POPUP2)
|
||||
assert(wait_until_stack({ SCREEN1, POPUP2 }))
|
||||
end)
|
||||
|
||||
it("should replace a pop-up two levels down", function()
|
||||
monarch.show(SCREEN1)
|
||||
assert(wait_until_stack({ SCREEN1 }))
|
||||
monarch.show(POPUP1)
|
||||
assert(wait_until_stack({ SCREEN1, POPUP1 }))
|
||||
monarch.show(POPUP2)
|
||||
assert(wait_until_stack({ SCREEN1, POPUP1, POPUP2 }))
|
||||
monarch.show(POPUP2, { pop = 2 })
|
||||
assert(wait_until_stack({ SCREEN1, POPUP2 }))
|
||||
end)
|
||||
|
||||
it("shouldn't over-pop popups", function()
|
||||
monarch.show(SCREEN1)
|
||||
assert(wait_until_stack({ SCREEN1 }))
|
||||
monarch.show(POPUP1)
|
||||
assert(wait_until_stack({ SCREEN1, POPUP1 }))
|
||||
monarch.show(POPUP2, { pop = 10 })
|
||||
assert(wait_until_stack({ SCREEN1, POPUP2 }))
|
||||
end)
|
||||
|
||||
it("should be able to get the id of the screen at the top and bottom of the stack", function()
|
||||
assert(monarch.top() == nil)
|
||||
@@ -286,7 +346,7 @@ return function()
|
||||
assert(monarch.bottom(-1) == nil)
|
||||
|
||||
monarch.show(SCREEN1)
|
||||
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
|
||||
assert(wait_until_stack({ SCREEN1 }))
|
||||
assert(monarch.top() == SCREEN1)
|
||||
assert(monarch.top(0) == SCREEN1)
|
||||
assert(monarch.top(1) == nil)
|
||||
@@ -295,9 +355,7 @@ return function()
|
||||
assert(monarch.bottom(-1) == nil)
|
||||
|
||||
monarch.show(SCREEN2)
|
||||
assert(wait_until_hidden(SCREEN1), "Screen1 was never hidden")
|
||||
assert(wait_until_shown(SCREEN2), "Screen2 was never shown")
|
||||
assert_stack({ SCREEN1, SCREEN2 })
|
||||
assert(wait_until_stack({ SCREEN1, SCREEN2 }))
|
||||
assert(monarch.top(0) == SCREEN2)
|
||||
assert(monarch.top(-1) == SCREEN1)
|
||||
assert(monarch.bottom(0) == SCREEN1)
|
||||
@@ -306,15 +364,14 @@ return function()
|
||||
|
||||
it("should be busy while transition is running", function()
|
||||
monarch.show(TRANSITION1)
|
||||
assert(wait_until_shown(TRANSITION1), "Transition1 was never shown")
|
||||
assert(monarch.is_busy())
|
||||
assert(wait_until_visible(TRANSITION1), "Transition1 was never shown")
|
||||
assert(wait_until_not_busy())
|
||||
end)
|
||||
|
||||
it("should be able to preload a screen and wait for it", function()
|
||||
assert(not monarch.is_preloading(TRANSITION1))
|
||||
monarch.preload(TRANSITION1)
|
||||
assert(monarch.is_preloading(TRANSITION1))
|
||||
wait_until_done(function(done)
|
||||
monarch.when_preloaded(TRANSITION1, done)
|
||||
end)
|
||||
@@ -326,7 +383,7 @@ return function()
|
||||
-- previously a call to preload() while also showing a screen would
|
||||
-- lock up monarch. See issue #32
|
||||
monarch.preload(TRANSITION1)
|
||||
assert(wait_until_shown(TRANSITION1), "Transition1 was never shown")
|
||||
assert(wait_until_visible(TRANSITION1), "Transition1 was never shown")
|
||||
end)
|
||||
|
||||
it("should be able to notify listeners of navigation events", function()
|
||||
@@ -336,11 +393,11 @@ return function()
|
||||
monarch.add_listener(URL2)
|
||||
|
||||
monarch.show(SCREEN1)
|
||||
assert(wait_until_not_busy())
|
||||
assert(mock_msg.messages(URL1)[1].message_id == monarch.SCREEN_TRANSITION_IN_STARTED)
|
||||
assert(mock_msg.messages(URL1)[1].message.screen == SCREEN1)
|
||||
assert(mock_msg.messages(URL2)[1].message_id == monarch.SCREEN_TRANSITION_IN_STARTED)
|
||||
assert(mock_msg.messages(URL2)[1].message.screen == SCREEN1)
|
||||
assert(wait_until_not_busy())
|
||||
assert(mock_msg.messages(URL1)[2].message_id == monarch.SCREEN_TRANSITION_IN_FINISHED)
|
||||
assert(mock_msg.messages(URL1)[2].message.screen == SCREEN1)
|
||||
assert(mock_msg.messages(URL2)[2].message_id == monarch.SCREEN_TRANSITION_IN_FINISHED)
|
||||
@@ -352,57 +409,51 @@ return function()
|
||||
|
||||
assert(#mock_msg.messages(URL1) == 6)
|
||||
assert(#mock_msg.messages(URL2) == 2)
|
||||
assert(mock_msg.messages(URL1)[3].message_id == monarch.SCREEN_TRANSITION_OUT_STARTED)
|
||||
assert(mock_msg.messages(URL1)[3].message.screen == SCREEN1)
|
||||
assert(mock_msg.messages(URL1)[4].message_id == monarch.SCREEN_TRANSITION_IN_STARTED)
|
||||
assert(mock_msg.messages(URL1)[3].message_id == monarch.SCREEN_TRANSITION_IN_STARTED)
|
||||
assert(mock_msg.messages(URL1)[3].message.screen == SCREEN2)
|
||||
assert(mock_msg.messages(URL1)[4].message_id == monarch.SCREEN_TRANSITION_IN_FINISHED)
|
||||
assert(mock_msg.messages(URL1)[4].message.screen == SCREEN2)
|
||||
assert(mock_msg.messages(URL1)[5].message_id == monarch.SCREEN_TRANSITION_IN_FINISHED)
|
||||
assert(mock_msg.messages(URL1)[5].message.screen == SCREEN2)
|
||||
assert(mock_msg.messages(URL1)[5].message_id == monarch.SCREEN_TRANSITION_OUT_STARTED)
|
||||
assert(mock_msg.messages(URL1)[5].message.screen == SCREEN1)
|
||||
assert(mock_msg.messages(URL1)[6].message_id == monarch.SCREEN_TRANSITION_OUT_FINISHED)
|
||||
assert(mock_msg.messages(URL1)[6].message.screen == SCREEN1)
|
||||
|
||||
|
||||
monarch.back()
|
||||
assert(wait_until_not_busy())
|
||||
|
||||
|
||||
assert(#mock_msg.messages(URL1) == 10)
|
||||
assert(#mock_msg.messages(URL2) == 2)
|
||||
assert(mock_msg.messages(URL1)[7].message_id == monarch.SCREEN_TRANSITION_OUT_STARTED)
|
||||
assert(mock_msg.messages(URL1)[7].message.screen == SCREEN2)
|
||||
assert(mock_msg.messages(URL1)[8].message_id == monarch.SCREEN_TRANSITION_IN_STARTED)
|
||||
assert(mock_msg.messages(URL1)[7].message_id == monarch.SCREEN_TRANSITION_IN_STARTED)
|
||||
assert(mock_msg.messages(URL1)[7].message.screen == SCREEN1)
|
||||
assert(mock_msg.messages(URL1)[8].message_id == monarch.SCREEN_TRANSITION_IN_FINISHED)
|
||||
assert(mock_msg.messages(URL1)[8].message.screen == SCREEN1)
|
||||
assert(mock_msg.messages(URL1)[9].message_id == monarch.SCREEN_TRANSITION_OUT_FINISHED)
|
||||
assert(mock_msg.messages(URL1)[9].message_id == monarch.SCREEN_TRANSITION_OUT_STARTED)
|
||||
assert(mock_msg.messages(URL1)[9].message.screen == SCREEN2)
|
||||
assert(mock_msg.messages(URL1)[10].message_id == monarch.SCREEN_TRANSITION_IN_FINISHED)
|
||||
assert(mock_msg.messages(URL1)[10].message.screen == SCREEN1)
|
||||
assert(mock_msg.messages(URL1)[10].message_id == monarch.SCREEN_TRANSITION_OUT_FINISHED)
|
||||
assert(mock_msg.messages(URL1)[10].message.screen == SCREEN2)
|
||||
end)
|
||||
|
||||
|
||||
it("should be able to show a screen even while it is preloading", function()
|
||||
assert(monarch.is_preloading(SCREEN_PRELOAD))
|
||||
monarch.show(SCREEN_PRELOAD, nil, { count = 1 })
|
||||
assert(wait_until_shown(SCREEN_PRELOAD), "Screen_preload was never shown")
|
||||
assert(wait_until_visible(SCREEN_PRELOAD), "Screen_preload was never shown")
|
||||
end)
|
||||
|
||||
it("should be able to preload a screen and always keep it loaded", function()
|
||||
monarch.show(SCREEN_PRELOAD, nil, { count = 1 })
|
||||
assert(wait_until_shown(SCREEN_PRELOAD), "Screen_preload was never shown")
|
||||
-- first time the screen gets loaded it will increment the count
|
||||
assert(monarch.data(SCREEN_PRELOAD).count == 2)
|
||||
|
||||
monarch.show(SCREEN_PRELOAD, { clear = true }, { count = 1 })
|
||||
assert(wait_until_shown(SCREEN_PRELOAD), "Screen_preload was never shown")
|
||||
-- second time the screen gets shown it will already be loaded and not increment the count
|
||||
assert(monarch.data(SCREEN_PRELOAD).count == 1)
|
||||
monarch.show(SCREEN_PRELOAD)
|
||||
assert(wait_until_visible(SCREEN_PRELOAD), "Screen_preload was never shown")
|
||||
monarch.back()
|
||||
assert(wait_until_hidden(SCREEN_PRELOAD), "Screen_preload was never hidden")
|
||||
assert(monarch.is_preloaded(SCREEN_PRELOAD))
|
||||
end)
|
||||
|
||||
|
||||
it("should be able to reload a preloaded screen", function()
|
||||
monarch.show(SCREEN_PRELOAD, nil, { count = 1 })
|
||||
assert(wait_until_shown(SCREEN_PRELOAD), "Screen_preload was never shown")
|
||||
assert(wait_until_visible(SCREEN_PRELOAD), "Screen_preload was never shown")
|
||||
-- first time the screen gets loaded it will increment the count
|
||||
assert(monarch.data(SCREEN_PRELOAD).count == 2)
|
||||
|
||||
monarch.show(SCREEN_PRELOAD, { clear = true, reload = true }, { count = 1 })
|
||||
assert(wait_until_shown(SCREEN_PRELOAD), "Screen_preload was never shown")
|
||||
assert(wait_until_visible(SCREEN_PRELOAD), "Screen_preload was never shown")
|
||||
-- second time the screen gets shown it will be reloaded and increment the count
|
||||
assert(monarch.data(SCREEN_PRELOAD).count == 2)
|
||||
end)
|
||||
@@ -413,14 +464,85 @@ return function()
|
||||
_G.focus1_lost = nil
|
||||
|
||||
monarch.show(SCREEN1)
|
||||
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
|
||||
assert(wait_until_stack({ SCREEN1 }))
|
||||
monarch.show(FOCUS1)
|
||||
assert(wait_until_shown(FOCUS1), "Screen1 was never shown")
|
||||
assert(wait_until_stack({ SCREEN1, FOCUS1 }))
|
||||
assert(wait_until_visible(FOCUS1))
|
||||
assert(_G.focus1_gained)
|
||||
monarch.show(SCREEN1)
|
||||
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
|
||||
assert(wait_until_hidden(FOCUS1), "Focus1 was never hidden")
|
||||
assert(wait_until_stack({ SCREEN1, FOCUS1, SCREEN1 }))
|
||||
assert(wait_until_hidden(FOCUS1))
|
||||
assert(_G.focus1_lost)
|
||||
end)
|
||||
|
||||
|
||||
it("should be able to post messages without message data to visible screens", function()
|
||||
_G.screen1_foobar = nil
|
||||
_G.screen2_foobar = nil
|
||||
|
||||
-- proxy screen
|
||||
monarch.show(SCREEN1)
|
||||
wait_until_visible(SCREEN1)
|
||||
assert(monarch.post(SCREEN1, "foobar"), "Expected monarch.post() to return true")
|
||||
cowait(0.1)
|
||||
assert(_G.screen1_foobar, "Screen1 never received a message")
|
||||
|
||||
-- factory screen
|
||||
monarch.show(SCREEN2)
|
||||
wait_until_visible(SCREEN2)
|
||||
assert(monarch.post(SCREEN2, "foobar"), "Expected monarch.post() to return true")
|
||||
cowait(0.1)
|
||||
assert(_G.screen2_foobar, "Screen2 never received a message")
|
||||
end)
|
||||
|
||||
|
||||
it("should be able to post messages with message data to visible screens", function()
|
||||
_G.screen1_foobar = nil
|
||||
_G.screen2_foobar = nil
|
||||
|
||||
-- proxy screen
|
||||
monarch.show(SCREEN1)
|
||||
wait_until_visible(SCREEN1)
|
||||
assert(monarch.post(SCREEN1, "foobar", { foo = "bar" }), "Expected monarch.post() to return true")
|
||||
cowait(0.1)
|
||||
assert(_G.screen1_foobar, "Screen1 never received a message")
|
||||
assert(_G.screen1_foobar.foo == "bar", "Screen1 never received message data")
|
||||
|
||||
-- factory screen
|
||||
monarch.show(SCREEN2)
|
||||
wait_until_visible(SCREEN2)
|
||||
assert(monarch.post(SCREEN2, "foobar", { foo = "bar" }), "Expected monarch.post() to return true")
|
||||
cowait(0.1)
|
||||
assert(_G.screen2_foobar, "Screen2 never received a message")
|
||||
assert(_G.screen2_foobar.foo == "bar", "Screen2 never received message data")
|
||||
end)
|
||||
|
||||
|
||||
it("should not be able to post messages to hidden screens", function()
|
||||
_G.screen1_foobar = nil
|
||||
|
||||
monarch.show(SCREEN1)
|
||||
monarch.show(SCREEN2)
|
||||
assert(wait_until_stack({ SCREEN1, SCREEN2 }))
|
||||
assert(wait_until_hidden(SCREEN1))
|
||||
local ok, err = monarch.post(SCREEN1, "foobar")
|
||||
assert(not ok and err, "Expected monarch.post() to return false plus an error message")
|
||||
cowait(0.1)
|
||||
assert(not _G.screen1_foobar, "Screen1 should not have received a message")
|
||||
end)
|
||||
|
||||
|
||||
it("should not be able to post messages to proxy screens without a receiver url", function()
|
||||
monarch.show(POPUP1)
|
||||
wait_until_visible(POPUP1)
|
||||
local ok, err = monarch.post(POPUP1, "foobar")
|
||||
assert(not ok and err, "Expected monarch.post() to return false plus an error message")
|
||||
end)
|
||||
|
||||
|
||||
it("should be able to check if a screen is is a popup", function()
|
||||
assert(not monarch.is_popup(SCREEN1))
|
||||
assert(monarch.is_popup(POPUP1))
|
||||
end)
|
||||
end)
|
||||
end
|
||||
|
||||
46
test/test_transitions.lua
Normal file
46
test/test_transitions.lua
Normal file
@@ -0,0 +1,46 @@
|
||||
local cowait = require "test.cowait"
|
||||
local mock_msg = require "test.msg"
|
||||
local mock_gui = require "deftest.mock.gui"
|
||||
local unload = require "deftest.util.unload"
|
||||
local monarch = require "monarch.monarch"
|
||||
local transitions = require "monarch.transitions.gui"
|
||||
local easing = require "monarch.transitions.easings"
|
||||
|
||||
return function()
|
||||
|
||||
describe("transitions", function()
|
||||
before(function()
|
||||
mock_msg.mock()
|
||||
mock_gui.mock()
|
||||
transitions = require "monarch.transitions.gui"
|
||||
end)
|
||||
|
||||
after(function()
|
||||
mock_msg.unmock()
|
||||
mock_gui.unmock()
|
||||
unload.unload("monarch%..*")
|
||||
end)
|
||||
|
||||
|
||||
it("should replay and immediately finish on layout change", function()
|
||||
function dummy_transition(node, to, easing, duration, delay, cb)
|
||||
print("dummy transition")
|
||||
end
|
||||
|
||||
local node = gui.new_box_node(vmath.vector3(), vmath.vector3(100, 100, 0))
|
||||
local duration = 2
|
||||
local t = transitions.create(node)
|
||||
.show_in(dummy_transition, easing.OUT, duration, delay or 0)
|
||||
.show_out(dummy_transition, easing.IN, duration, delay or 0)
|
||||
.back_in(dummy_transition, easing.OUT, duration, delay or 0)
|
||||
.back_out(dummy_transition, easing.IN, duration, delay or 0)
|
||||
|
||||
t.handle(monarch.TRANSITION.SHOW_IN)
|
||||
t.handle(hash("layout_changed"))
|
||||
local messages = mock_msg.messages(msg.url())
|
||||
assert(#messages == 1, "Expected one message to have been received")
|
||||
assert(messages[1].message_id == monarch.TRANSITION.DONE, "Expected a TRANSITION.DONE message")
|
||||
end)
|
||||
end)
|
||||
|
||||
end
|
||||
Reference in New Issue
Block a user