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19
.github/workflows/ci-workflow.yml
vendored
Normal file
19
.github/workflows/ci-workflow.yml
vendored
Normal file
@@ -0,0 +1,19 @@
|
||||
name: CI
|
||||
|
||||
on: [push]
|
||||
|
||||
jobs:
|
||||
build_and_run:
|
||||
name: Build and run
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v1
|
||||
- uses: actions/setup-java@v1
|
||||
with:
|
||||
java-version: '11'
|
||||
- name: Run.sh
|
||||
env:
|
||||
DEFOLD_USER: bjorn.ritzl@gmail.com
|
||||
DEFOLD_AUTH: foobar
|
||||
DEFOLD_BOOSTRAP_COLLECTION: /test/test.collectionc
|
||||
run: ./.travis/run.sh
|
||||
@@ -1,5 +1,7 @@
|
||||
sudo: required
|
||||
|
||||
dist: bionic
|
||||
|
||||
script:
|
||||
- sudo unlink /usr/bin/gcc && sudo ln -s /usr/bin/gcc-5 /usr/bin/gcc
|
||||
- gcc --version
|
||||
@@ -15,13 +17,10 @@ addons:
|
||||
language: java
|
||||
|
||||
jdk:
|
||||
- oraclejdk8
|
||||
- oraclejdk11
|
||||
|
||||
#DEFOLD_AUTH=auth token
|
||||
env:
|
||||
global:
|
||||
- secure: "1rVLsDcb7dFdgyB9D1JQDr4JhWSosoMvgYgrqZNPxJ/Du3qtY3bk6dgQim+g2fDMQpDOPCQ/EhmhtrLJrIgBhhvOcsrVKT8gl9ZnATw5tHGI6XTw3eod8WgsU8owlc7CaT3XaUgwVshmW3oB/257SDf6kHwsCv/gAJuCEL5RZp76BhTWsfyeDCgz5XXgWx4a21tcIWz96jxEsrYQKLLV2ne55CxU5Hw9IMU7Ig7pkGoYCf1g+iUEA39NC8nIrQibUoJj3yNB2u3ZFwGf2LuDjjkSIsyYWn1LzA2fQYw5uAcjiQ/aDkj6sAEvwrWsIsJhOon5cQBFIU6cIIN2oK3A7BA0zJj0EsTFPUMIeryyoqiuLUDoIvHD/eEqouNduP6Kml02Ql0pDZnjDy/+nzp2e7VA5Sd9Xg1XKd1mmHKx4nc2U+IcIDZWAerFKcqQqeZSwzz5igv07w5zYZ99KCSBMH2K/2H/CNekHa6SQQ29mC8D3lDXOfwEq3fAhsabgUGe2uAgUY1nKwJBKEi7r+KEROBr5ydkWenzbCXv3GNNsuCHKpNFuoZv3QMyjUjlPBxZVndNLSv85juhkBx6wXAh8CxTt78Y8GV0xI8oazSM065gpDmENGVqyO1bUn2CZF8YRC4MLfHK+245QN82ui+YOqVudTX8RGWnX0GFUncjaRQ="
|
||||
- DEFOLD_USER=bjorn.ritzl@king.com
|
||||
- DEFOLD_BOOSTRAP_COLLECTION=/test/test.collectionc
|
||||
|
||||
script:
|
||||
|
||||
@@ -26,11 +26,9 @@ chmod +x dmengine_headless
|
||||
echo "Downloading ${BOB_URL}"
|
||||
curl -o bob.jar ${BOB_URL}
|
||||
|
||||
# Fetch libraries if DEFOLD_AUTH and DEFOLD_USER are set
|
||||
if [ -n "${DEFOLD_AUTH}" ] && [ -n "${DEFOLD_USER}" ]; then
|
||||
echo "Running bob.jar - resolving dependencies"
|
||||
java -jar bob.jar --auth "${DEFOLD_AUTH}" --email "${DEFOLD_USER}" resolve
|
||||
fi
|
||||
# Fetch libraries
|
||||
echo "Running bob.jar - resolving dependencies"
|
||||
java -jar bob.jar --auth "foobar" --email "john@doe.com" resolve
|
||||
|
||||
echo "Running bob.jar - building"
|
||||
java -jar bob.jar --debug build --keep-unused
|
||||
|
||||
109
README.md
109
README.md
@@ -1,6 +1,6 @@
|
||||

|
||||
|
||||
[](https://travis-ci.org/britzl/monarch)
|
||||
[](https://travis-ci.org/britzl/monarch)
|
||||
[](https://codecov.io/gh/britzl/monarch)
|
||||
[](https://github.com/britzl/monarch/releases)
|
||||
|
||||
@@ -19,6 +19,10 @@ Or point to the ZIP file of a [specific release](https://github.com/britzl/monar
|
||||
# Usage
|
||||
Using Monarch requires that screens are created in a certain way. Once you have one or more screens created you can start navigating between the screens.
|
||||
|
||||
## Editor Script
|
||||
Right click in on a`.gui` file in the outline and selected the menu item, it creates a `.collection` and a `.gui_script` with the same name as the `.gui` file. It adds the file with some basic setup done to them, adding the selected gui script to the created gui scene and in turns adds the gui scene to the newly created collection.
|
||||
|
||||
<img src="/docs/editor_script.gif" width="200px">
|
||||
|
||||
## Creating screens
|
||||
Monarch screens are created in individual collections and either loaded through collection proxies or created through collection factories.
|
||||
@@ -31,8 +35,11 @@ For proxies the recommended setup is to create one game object per screen and pe
|
||||
* **Popup (boolean)** - Check this if the screen should be treated as a [popup](#popups).
|
||||
* **Popup on Popup (boolean)** - Check this if the screen is a [popup](#popups) and it can be shown on top of other popups.
|
||||
* **Timestep below Popup (number)** - Timestep to set on screen proxy when it is below a popup. This is useful when pausing animations and gameplay while a popup is open.
|
||||
* **Transition Url (url)** - Optional URL to call when the screen is about to be shown/hidden. Use this to trigger a transition (see the section on [transitions](#transitions)).
|
||||
* **Focus Url (url)** - Optional URL to call when the screen gains or loses focus (see the section on [screen focus](#screen-focus-gainloss)).
|
||||
* **Screen Keeps Input Focus When Below Popup (boolean)** - Check this if the screen should keep input focus when it is below a popup.
|
||||
* **Others Keep Input Focus When Below Screen (boolean)** - Check this if other screens should keep input focus when below this screen.
|
||||
* **Transition Url (url)** - Optional URL to post messages to when the screen is about to be shown/hidden. Use this to trigger a transition (see the section on [transitions](#transitions)).
|
||||
* **Focus Url (url)** - Optional URL to post messages to when the screen gains or loses focus (see the section on [screen focus](#screen-focus-gainloss)).
|
||||
* **Receiver Url (url)** - Optional URL to post messages to using `monarch.post()`.
|
||||
* **Preload (boolean)** - Check this if the screen should be preloaded and kept loaded at all times. For a collection proxy it means that it will be async loaded but not enabled at all times while not visible. This can also temporarily be achieved through the `monarch.preload()` function.
|
||||
|
||||

|
||||
@@ -44,8 +51,10 @@ For factories the recommended setup is to create one game object per screen and
|
||||
* **Screen Id (hash)** - A unique id that can be used to reference the screen when navigating your app.
|
||||
* **Popup (boolean)** - Check this if the screen should be treated as a [popup](#popups).
|
||||
* **Popup on Popup (boolean)** - Check this if the screen is a [popup](#popups) and it can be shown on top of other popups.
|
||||
* **Transition Id (url)** - Optional id of the game object to send a message to when the screen is about to be shown/hidden. Use this to trigger a transition (see the section on [transitions](#transitions)).
|
||||
* **Focus Id (url)** - Optional id of the game object to send a message to when the screen gains or loses focus (see the section on [screen focus](#screen-focus-gainloss)).
|
||||
* **Screen Keeps Input Focus When Below Popup (boolean)** - Check this if the screen should keep input focus when it is below a popup.
|
||||
* **Others Keep Input Focus When Below Screen (boolean)** - Check this if other screens should keep input focus when below this screen.
|
||||
* **Transition Id (hash)** - Optional id of the game object to send a message to when the screen is about to be shown/hidden. Use this to trigger a transition (see the section on [transitions](#transitions)).
|
||||
* **Focus Id (hash)** - Optional id of the game object to send a message to when the screen gains or loses focus (see the section on [screen focus](#screen-focus-gainloss)).
|
||||
* **Preload (boolean)** - Check this if the screen should be preloaded and kept loaded at all times. For a collection factory this means that its resources will be dynamically loaded at all times. This can also temporarily be achieved through the `monarch.preload()` function.
|
||||
|
||||

|
||||
@@ -68,12 +77,12 @@ The navigation in Monarch is based around a stack of screens. When a screen is s
|
||||
### Showing a new screen
|
||||
You show a screen in one of two ways:
|
||||
|
||||
1. Post a ```show``` message to the ```screen.script```
|
||||
1. Post a ```show``` message to the screen script (either `screen_proxy.script` or `screen_factory.script`)
|
||||
2. Call ```monarch.show()``` (see below)
|
||||
|
||||
Showing a screen will push it to the top of the stack and trigger an optional transition. The previous screen will be hidden (with an optional transition) unless the screen to be shown is a [popup](#popups).
|
||||
|
||||
NOTE: You must ensure that the ```init()``` function of the ```screen.script``` has run. The ```init()``` function is responsible for registering the screen and it's not possible to show it until this has happened. A good practice is to delay the first call by posting a message to a controller script or similar before calling ```monarch.show()``` the first time:
|
||||
NOTE: You must ensure that the ```init()``` function of the screen script (either `screen_proxy.script` or `screen_factory.script`) has run. The ```init()``` function is responsible for registering the screen and it's not possible to show it until this has happened. A good practice is to delay the first call by posting a message to a controller script or similar before calling ```monarch.show()``` the first time:
|
||||
|
||||
function init(self)
|
||||
msg.post("#", "show_first_screen")
|
||||
@@ -108,12 +117,13 @@ Monarch can also show a screen without adding it to the stack. This can be used
|
||||
### Going back to a previous screen
|
||||
You navigate back in the screen hierarchy in one of two ways:
|
||||
|
||||
1. Post a ```back``` message to the ```screen.script```
|
||||
1. Post a ```back``` message to the screen script (either `screen_proxy.script` or `screen_factory.script`)
|
||||
2. Call ```monarch.back()``` (see below)
|
||||
|
||||
|
||||
## Input focus
|
||||
Monarch will acquire and release input focus on the game objects containing the proxies to the screens and ensure that only the top-most screen will ever have input focus.
|
||||
Monarch will acquire and release input focus on the game objects containing the proxies to the screens and ensure that only the top-most screen will ever have input focus. The screen settings above provide a `Screen Keeps Input Focus When Below Popup` and `Others Keep Input Focus When Below Screen` setting to override this behavior so that a screen can continue to have focus. This is useful when you have for instance a tabbed popup where the tabs are in a root screen and the content of the individual tabs are separate screens. In this case you want the tabs to have input as well as the tab content.
|
||||
|
||||
|
||||
## Popups
|
||||
A screen that is flagged as a popup (see [list of screen properties](#creating-screens) above) will be treated slightly differently when it comes to navigation.
|
||||
@@ -147,7 +157,7 @@ If a screen is shown on top of one or more popups they will all be removed from
|
||||
|
||||
|
||||
## Transitions
|
||||
You can add optional transitions when navigating between screens. The default behavior is that screen navigation is instant but if you have defined a transition for a screen Monarch will wait until the transition is completed before proceeding. The Transition Url property described above should be the URL to a script with an ```on_message``` handlers for the following messages:
|
||||
You can add optional transitions when navigating between screens. The default behavior is that screen navigation is instant but if you have defined a transition for a screen Monarch will wait until the transition is completed before proceeding. The `Transition Url` (proxy) or `Transition Id` (collectionfactory) property described above should be the URL/Id to a script with an ```on_message``` handlers for the following messages:
|
||||
|
||||
* ```transition_show_in``` (constant defined as ```monarch.TRANSITION.SHOW_IN```)
|
||||
* ```transition_show_out``` (constant defined as ```monarch.TRANSITION.SHOW_OUT```)
|
||||
@@ -182,6 +192,15 @@ Monarch comes with a system for setting up transitions easily in a gui_script us
|
||||
end
|
||||
end
|
||||
|
||||
It is also possible to assign transitions to multiple nodes:
|
||||
|
||||
function init(self)
|
||||
self.transition = transitions.create() -- note that no node is passed to transition.create()!
|
||||
.show_in(gui.get_node("node1"), transitions.slide_in_right, gui.EASING_OUTQUAD, 0.6, 0)
|
||||
.show_in(gui.get_node("node2"), transitions.slide_in_right, gui.EASING_OUTQUAD, 0.6, 0)
|
||||
end
|
||||
|
||||
|
||||
The predefined transitions provided by ```monarch.transitions.gui``` are:
|
||||
|
||||
* ```slide_in_right```
|
||||
@@ -266,7 +285,7 @@ This information can be used to create dynamic transitions where the direction o
|
||||
|
||||
|
||||
## Screen focus gain/loss
|
||||
Monarch will send focus gain and focus loss messages if a Focus Url was provided when the screen was created. The focus gained message will contain the id of the previous screen and the focus loss message will contain the id of the next screen. Example:
|
||||
Monarch will send focus gain and focus loss messages if a `Focus Url` (proxy) or `Focus Id` (collectionfactory) was provided when the screen was created. The focus gained message will contain the id of the previous screen and the focus loss message will contain the id of the next screen. Example:
|
||||
|
||||
local monarch = require "monarch.monarch"
|
||||
|
||||
@@ -286,10 +305,10 @@ Both the ```monarch.show()``` and ```monarch.back()``` functions take an optiona
|
||||
## Monarch API
|
||||
|
||||
### monarch.show(screen_id, [options], [data], [callback])
|
||||
Show a Monarch screen. Note that the screen must be registered before it can be shown. The ```init()``` function of the ```screen.script``` takes care of registration.
|
||||
Show a Monarch screen. Note that the screen must be registered before it can be shown. The ```init()``` function of the screen script (either `screen_proxy.script` or `screen_factory.script`) takes care of registration. This operation will be added to the queue if Monarch is busy.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (hash) - Id of the screen to show.
|
||||
* ```screen_id``` (string|hash) - Id of the screen to show.
|
||||
* ```options``` (table) - Options when showing the new screen (see below).
|
||||
* ```data``` (table) - Optional data to associate with the screen. Retrieve using ```monarch.data()```.
|
||||
* ```callback``` (function) - Optional function to call when the new screen is visible.
|
||||
@@ -299,16 +318,18 @@ The options table can contain the following fields:
|
||||
* ```clear``` (boolean) - If the `clear` flag is set Monarch will search the stack for the screen that is to be shown. If the screen already exists in the stack and the clear flag is set Monarch will remove all screens between the current top and the screen in question.
|
||||
* ```reload``` (boolean) - If the `reload` flag is set Monarch will reload the collection proxy if it's already loaded (this can happen if the previous screen was a popup).
|
||||
* ```no_stack``` (boolean) - If the `no_stack` flag is set Monarch will load the screen without adding it to the screen stack.
|
||||
* ```sequential``` (boolean) - If the `sequential` flag is set Monarch will start loading the screen only after the previous screen finished transitioning out.
|
||||
* ```pop``` (number) - If `pop` is set to a number, Monarch will pop that number of screens from the stack before adding the new one.
|
||||
|
||||
**RETURN**
|
||||
* ```success``` (boolean) - True if the process of showing the screen was started successfully. False if already busy showing/hiding a screen.
|
||||
### monarch.replace(screen_id, [options], [data], [callback])
|
||||
Replace the top of the stack with a new screen. Equivalent to calling `monarch.show()` with `pop = 1`. It takes the same parameters as `monarch.show()`.
|
||||
|
||||
|
||||
### monarch.hide(screen_id, [callback])
|
||||
Hide a screen that has been shown using the `no_stack` option. If used on a screen that was shown without the `no_stack` option it will only hide it if the screen is on top of the stack and the behavior will be exactly like if `monarch.back()` had been called.
|
||||
Hide a screen that has been shown using the `no_stack` option. If used on a screen that was shown without the `no_stack` option it will only hide it if the screen is on top of the stack and the behavior will be exactly like if `monarch.back()` had been called. This operation will be added to the queue if Monarch is busy.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (hash) - Id of the screen to hide.
|
||||
* ```screen_id``` (string|hash) - Id of the screen to hide.
|
||||
* ```callback``` (function) - Optional function to call when the screen has been hidden.
|
||||
|
||||
**RETURN**
|
||||
@@ -316,21 +337,18 @@ Hide a screen that has been shown using the `no_stack` option. If used on a scre
|
||||
|
||||
|
||||
### monarch.back([data], [callback])
|
||||
Go back to a previous Monarch screen
|
||||
Go back to a previous Monarch screen. This operation will be added to the queue if Monarch is busy.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```data``` (table) - Optional data to associate with the screen you are going back to. Retrieve using ```monarch.data()```.
|
||||
* ```callback``` (function) - Optional function to call when the previous screen is visible.
|
||||
|
||||
**RETURN**
|
||||
* ```success``` (boolean) - True if the process of going back to a previous screen was started successfully. False if already busy showing/hiding a screen.
|
||||
|
||||
|
||||
### monarch.preload(screen_id, [callback])
|
||||
Preload a Monarch screen. This will load but not enable the screen. This is useful for content heavy screens that you wish to be able to show without having to wait for it load.
|
||||
Preload a Monarch screen. This will load but not enable the screen. This is useful for content heavy screens that you wish to be able to show without having to wait for it load. This operation will be added to the queue if Monarch is busy.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (hash) - Id of the screen to preload.
|
||||
* ```screen_id``` (string|hash) - Id of the screen to preload.
|
||||
* ```callback``` (function) - Optional function to call when the screen is preloaded.
|
||||
|
||||
|
||||
@@ -338,7 +356,7 @@ Preload a Monarch screen. This will load but not enable the screen. This is usef
|
||||
Check if a Monarch screen is preloading (via monarch.preload() or the Preload screen setting).
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (hash) - Id of the screen to check
|
||||
* ```screen_id``` (string|hash) - Id of the screen to check
|
||||
|
||||
**RETURN**
|
||||
* ```preloading``` (boolean) - True if the screen is preloading.
|
||||
@@ -348,15 +366,15 @@ Check if a Monarch screen is preloading (via monarch.preload() or the Preload sc
|
||||
Invoke a callback when a screen has been preloaded.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (hash) - Id of the screen to check
|
||||
* ```screen_id``` (string|hash) - Id of the screen to check
|
||||
* ```callback``` (function) - Function to call when the screen has been preloaded.
|
||||
|
||||
|
||||
### monarch.unload(screen_id, [callback])
|
||||
Unload a preloaded Monarch screen. A preloaded screen will automatically get unloaded when hidden, but this function can be useful if a screen has been preloaded and it needs to be unloaded again without actually hiding it.
|
||||
Unload a preloaded Monarch screen. A preloaded screen will automatically get unloaded when hidden, but this function can be useful if a screen has been preloaded and it needs to be unloaded again without actually hiding it. This operation will be added to the queue if Monarch is busy.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (hash) - Id of the screen to unload.
|
||||
* ```screen_id``` (string|hash) - Id of the screen to unload.
|
||||
* ```callback``` (function) - Optional function to call when the screen is unloaded.
|
||||
|
||||
|
||||
@@ -367,7 +385,7 @@ Get the id of the screen at the top of the stack.
|
||||
* ```offset``` (number) - Optional offset from the top of the stack, ie -1 to get the previous screen
|
||||
|
||||
**RETURN**
|
||||
* ```screen_id``` (hash) - Id of the requested screen
|
||||
* ```screen_id``` (string|hash) - Id of the requested screen
|
||||
|
||||
|
||||
### monarch.bottom([offset])
|
||||
@@ -377,14 +395,14 @@ Get the id of the screen at the bottom of the stack.
|
||||
* ```offset``` (number) - Optional offset from the bottom of the stack
|
||||
|
||||
**RETURN**
|
||||
* ```screen_id``` (hash) - Id of the requested screen
|
||||
* ```screen_id``` (string|hash) - Id of the requested screen
|
||||
|
||||
|
||||
### monarch.data(screen_id)
|
||||
Get the data associated with a screen (from a call to ```monarch.show()``` or ```monarch.back()```).
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (hash) - Id of the screen to get data for
|
||||
* ```screen_id``` (string|hash) - Id of the screen to get data for
|
||||
|
||||
**RETURN**
|
||||
* ```data``` (table) - Data associated with the screen.
|
||||
@@ -394,7 +412,7 @@ Get the data associated with a screen (from a call to ```monarch.show()``` or ``
|
||||
Check if a Monarch screen exists.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (hash) - Id of the screen to get data for
|
||||
* ```screen_id``` (string|hash) - Id of the screen to get data for
|
||||
|
||||
**RETURN**
|
||||
* ```exists``` (boolean) - True if the screen exists.
|
||||
@@ -407,21 +425,21 @@ Check if Monarch is busy showing and/or hiding a screen.
|
||||
* ```busy``` (boolean) - True if busy hiding and/or showing a screen.
|
||||
|
||||
|
||||
### monarch.is_top(id)
|
||||
### monarch.is_top(screen_id)
|
||||
Check if a Monarch screen is at the top of the view stack.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (hash) - Id of the screen to check
|
||||
* ```screen_id``` (string|hash) - Id of the screen to check
|
||||
|
||||
**RETURN**
|
||||
* ```exists``` (boolean) - True if the screen is at the top of the stack.
|
||||
|
||||
|
||||
### monarch.is_visible(id)
|
||||
### monarch.is_visible(screen_id)
|
||||
Check if a Monarch screen is visible.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (hash) - Id of the screen to check
|
||||
* ```screen_id``` (string|hash) - Id of the screen to check
|
||||
|
||||
**RETURN**
|
||||
* ```exists``` (boolean) - True if the screen is visible.
|
||||
@@ -441,12 +459,25 @@ Remove a previously added listener.
|
||||
* ```url``` (url) - URL to remove. Will use current URL if omitted.
|
||||
|
||||
|
||||
### monarch.post(screen_id, message_id, [message])
|
||||
Post a message to a visible screen. If the screen is created through a collection proxy it must have specified a receiver url. If the screen is created through a collection factory the function will post the message to all game objects within the collection.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (string|hash) - Id of the screen to post message to
|
||||
* ```message_id``` (string|hash) - Id of the message to send
|
||||
* ```message``` (table|nil) - Optional message data to send
|
||||
|
||||
**RETURN**
|
||||
* ```result``` (boolean) - True if the message was sent
|
||||
* ```error``` (string|nil) - Error message if unable to send message
|
||||
|
||||
|
||||
### monarch.debug()
|
||||
Enable verbose logging of the internals of Monarch.
|
||||
|
||||
|
||||
### monarch.SCREEN_TRANSITION_IN_STARTED
|
||||
Message sent to listeners when a screen has started to transition in.
|
||||
Message sent to listeners added using `monarch.add_listener()` when a screen has started to transition in.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen``` (hash) - Id of the screen
|
||||
@@ -454,7 +485,7 @@ Message sent to listeners when a screen has started to transition in.
|
||||
|
||||
|
||||
### monarch.SCREEN_TRANSITION_IN_FINISHED
|
||||
Message sent to listeners when a screen has finished to transition in.
|
||||
Message sent to listeners added using `monarch.add_listener()` when a screen has finished to transition in.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen``` (hash) - Id of the screen
|
||||
@@ -462,7 +493,7 @@ Message sent to listeners when a screen has finished to transition in.
|
||||
|
||||
|
||||
### monarch.SCREEN_TRANSITION_OUT_STARTED
|
||||
Message sent to listeners when a screen has started to transition out.
|
||||
Message sent to listeners added using `monarch.add_listener()` when a screen has started to transition out.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen``` (hash) - Id of the screen
|
||||
@@ -470,7 +501,7 @@ Message sent to listeners when a screen has started to transition out.
|
||||
|
||||
|
||||
### monarch.SCREEN_TRANSITION_OUT_FINISHED
|
||||
Message sent to listeners when a screen has finished to transition out.
|
||||
Message sent to listeners added using `monarch.add_listener()` when a screen has finished to transition out.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen``` (hash) - Id of the screen
|
||||
|
||||
BIN
docs/editor_script.gif
Normal file
BIN
docs/editor_script.gif
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.2 MiB |
@@ -18,9 +18,13 @@ function on_input(self, action_id, action)
|
||||
if action_id == hash("touch") and action.released then
|
||||
if gui.pick_node(self.yes, action.x, action.y) then
|
||||
print("yes")
|
||||
monarch.show(monarch.data(hash("confirm")).next, nil, nil, function()
|
||||
print("next screen show done")
|
||||
end)
|
||||
if monarch.data("confirm").next then
|
||||
monarch.show(monarch.data("confirm").next, nil, nil, function()
|
||||
print("next screen show done")
|
||||
end)
|
||||
else
|
||||
print("no next screen in data")
|
||||
end
|
||||
elseif gui.pick_node(self.no, action.x, action.y) then
|
||||
print("no")
|
||||
monarch.back(function()
|
||||
|
||||
@@ -359,6 +359,11 @@ embedded_instances {
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"others_keep_input_focus_when_below_screen\"\n"
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"transition_url\"\n"
|
||||
" value: \"confirm:/go#confirm\"\n"
|
||||
" type: PROPERTY_TYPE_URL\n"
|
||||
|
||||
@@ -8,8 +8,7 @@ end
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
if message_id == hash("init_monarch") then
|
||||
monarch.show(hash("background"), { no_stack = true }, nil, function()
|
||||
monarch.show(hash("menu"))
|
||||
end)
|
||||
monarch.show(hash("background"), { no_stack = true })
|
||||
monarch.show(hash("menu"))
|
||||
end
|
||||
end
|
||||
@@ -19,7 +19,7 @@ function on_input(self, action_id, action)
|
||||
end)
|
||||
elseif gui.pick_node(gui.get_node("about_button"), action.x, action.y) then
|
||||
monarch.show(hash("about"), nil, nil, function()
|
||||
print("showing about done")
|
||||
print("showing about done")
|
||||
end)
|
||||
elseif gui.pick_node(gui.get_node("back_button"), action.x, action.y) then
|
||||
monarch.back()
|
||||
|
||||
@@ -4,7 +4,7 @@ version = 0.9
|
||||
dependencies = https://github.com/britzl/deftest/archive/2.7.0.zip
|
||||
|
||||
[bootstrap]
|
||||
main_collection = /test/test.collectionc
|
||||
main_collection = /example/example.collectionc
|
||||
|
||||
[input]
|
||||
game_binding = /input/game.input_bindingc
|
||||
|
||||
161
monarch/editor-script/make_monarch.editor_script
Normal file
161
monarch/editor-script/make_monarch.editor_script
Normal file
@@ -0,0 +1,161 @@
|
||||
local M = {}
|
||||
|
||||
local collection_template
|
||||
local gui_script_content
|
||||
local gui_file_content
|
||||
|
||||
local function ends_with(str, ending)
|
||||
return ending == "" or str:sub(-#ending) == ending
|
||||
end
|
||||
|
||||
local function file_exists(name)
|
||||
local f=io.open(name,"r")
|
||||
if f~=nil then io.close(f) return true else return false end
|
||||
end
|
||||
|
||||
local function get_filename(path)
|
||||
local main, filename, extension = path:match("(.-)([^\\/]-%.?([^%.\\/]*))$")
|
||||
return main, filename
|
||||
end
|
||||
|
||||
local function create_files(file_path)
|
||||
-- Construct paths
|
||||
local path = editor.get(file_path, "path")
|
||||
local main, filename = get_filename(path)
|
||||
local basename = filename:match("(.+)%..+")
|
||||
local target_collection_path = "." .. main .. basename .. ".collection"
|
||||
local target_gui_script_path = "." .. main .. basename .. ".gui_script"
|
||||
local target_gui_path = "." .. main .. basename .. ".gui"
|
||||
|
||||
-- Create the files if they don't exists
|
||||
if not file_exists(target_collection_path) then
|
||||
local collection_content = collection_template(path, basename)
|
||||
local collection = io.open(target_collection_path, "w")
|
||||
collection:write(collection_content)
|
||||
collection:close()
|
||||
end
|
||||
if not file_exists(target_gui_script_path) then
|
||||
local gui_script = io.open(target_gui_script_path, "w")
|
||||
gui_script:write(gui_script_content)
|
||||
gui_script:close()
|
||||
|
||||
-- Put the gui_script path into the gui file
|
||||
local gui_file = io.open("." .. path, "rb")
|
||||
local gui_text = gui_file:read("*a")
|
||||
gui_file:close()
|
||||
|
||||
gui_text = string.gsub(gui_text, 'script: "%.*"', [[script: "]] .. main .. basename .. ".gui_script" .. [["]])
|
||||
|
||||
gui_file = io.open("." .. path, "w")
|
||||
gui_file:write(gui_text)
|
||||
gui_file:close()
|
||||
end
|
||||
if not file_exists(target_gui_path) then
|
||||
local gui_content = gui_template(path)
|
||||
local gui = io.open(target_gui_path, "w")
|
||||
gui:write(gui_content)
|
||||
gui:close()
|
||||
end
|
||||
end
|
||||
|
||||
function M.get_commands()
|
||||
return {
|
||||
{
|
||||
label="Create Monarch Scene From...",
|
||||
locations = {"Assets"},
|
||||
query = {
|
||||
selection = {type = "resource", cardinality = "one"}
|
||||
},
|
||||
active = function(opts)
|
||||
local path = editor.get(opts.selection, "path")
|
||||
return ends_with(path, ".gui") or ends_with(path, ".collection") or ends_with(path, ".gui_script")
|
||||
end,
|
||||
run = function(opts)
|
||||
create_files(opts.selection)
|
||||
end
|
||||
}
|
||||
}
|
||||
end
|
||||
|
||||
gui_template = function(gui_script)
|
||||
return [[script: "]].. gui_script .. [["
|
||||
background_color {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
material: "/builtins/materials/gui.material"
|
||||
adjust_reference: ADJUST_REFERENCE_PARENT
|
||||
max_nodes: 512
|
||||
]]
|
||||
end
|
||||
|
||||
gui_script_content = [[local monarch = require "monarch.monarch"
|
||||
|
||||
function init(self)
|
||||
msg.post(".", "acquire_input_focus")
|
||||
end
|
||||
|
||||
function final(self)
|
||||
end
|
||||
|
||||
function update(self, dt)
|
||||
end
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
end
|
||||
|
||||
function on_input(self, action_id, action)
|
||||
end
|
||||
|
||||
function on_reload(self)
|
||||
end
|
||||
]]
|
||||
|
||||
|
||||
collection_template = function(gui_script, name)
|
||||
return [[name: "]].. name .. [["
|
||||
scale_along_z: 0
|
||||
embedded_instances {
|
||||
id: "go"
|
||||
data: "components {\n"
|
||||
" id: \"monarch\"\n"
|
||||
" component: \"]].. gui_script .. [[\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
||||
]]
|
||||
|
||||
end
|
||||
|
||||
|
||||
|
||||
return M
|
||||
@@ -31,6 +31,7 @@ M.SCREEN_TRANSITION_IN_STARTED = hash("monarch_screen_transition_in_started")
|
||||
M.SCREEN_TRANSITION_IN_FINISHED = hash("monarch_screen_transition_in_finished")
|
||||
M.SCREEN_TRANSITION_OUT_STARTED = hash("monarch_screen_transition_out_started")
|
||||
M.SCREEN_TRANSITION_OUT_FINISHED = hash("monarch_screen_transition_out_finished")
|
||||
M.SCREEN_TRANSITION_FAILED = hash("monarch_screen_transition_failed")
|
||||
|
||||
|
||||
-- all registered screens
|
||||
@@ -68,15 +69,62 @@ local function pcallfn(fn, ...)
|
||||
end
|
||||
end
|
||||
|
||||
local function assign(to, from)
|
||||
if not from then
|
||||
return to
|
||||
end
|
||||
for k, v in pairs(from) do
|
||||
to[k] = v
|
||||
end
|
||||
return to
|
||||
end
|
||||
|
||||
local function cowait(delay)
|
||||
local co = coroutine.running()
|
||||
assert(co, "You must run this form within a coroutine")
|
||||
assert(co, "You must run this from within a coroutine")
|
||||
timer.delay(delay, false, function()
|
||||
coroutine.resume(co)
|
||||
assert(coroutine.resume(co))
|
||||
end)
|
||||
coroutine.yield()
|
||||
end
|
||||
|
||||
|
||||
|
||||
local queue = {}
|
||||
|
||||
local function queue_error(message)
|
||||
log(message)
|
||||
log("queue() error - clearing queue")
|
||||
while next(queue) do
|
||||
table.remove(queue)
|
||||
end
|
||||
end
|
||||
|
||||
local process_queue
|
||||
process_queue = function()
|
||||
if M.is_busy() then
|
||||
log("queue() busy")
|
||||
return
|
||||
end
|
||||
action = table.remove(queue, 1)
|
||||
if not action then
|
||||
log("queue() empty")
|
||||
return
|
||||
end
|
||||
log("queue() next action", action)
|
||||
local ok, err = pcall(action, process_queue, queue_error)
|
||||
if not ok then
|
||||
queue_error(err)
|
||||
end
|
||||
end
|
||||
|
||||
local function queue_action(action)
|
||||
log("queue() adding", action)
|
||||
table.insert(queue, action)
|
||||
process_queue()
|
||||
end
|
||||
|
||||
|
||||
local function notify_transition_listeners(message_id, message)
|
||||
log("notify_transition_listeners()", message_id)
|
||||
for _,url in pairs(transition_listeners) do
|
||||
@@ -150,6 +198,8 @@ local function register(id, settings)
|
||||
popup = settings and settings.popup,
|
||||
popup_on_popup = settings and settings.popup_on_popup,
|
||||
timestep_below_popup = settings and settings.timestep_below_popup or 1,
|
||||
screen_keeps_input_focus_when_below_popup = settings and settings.screen_keeps_input_focus_when_below_popup or false,
|
||||
others_keep_input_focus_when_below_screen = settings and settings.others_keep_input_focus_when_below_screen or false,
|
||||
preload_listeners = {},
|
||||
}
|
||||
return screens[id]
|
||||
@@ -166,11 +216,17 @@ end
|
||||
-- * popup - true the screen is a popup
|
||||
-- * popup_on_popup - true if this popup can be shown on top of
|
||||
-- another popup or false if an underlying popup should be closed
|
||||
-- * timestep_below_popup - Timestep to set on proxy when below a popup
|
||||
-- * screen_keeps_input_focus_when_below_popup - If this screen should
|
||||
-- keep input focus when below a popup
|
||||
-- * others_keep_input_focus_when_below_screen - If screens below this
|
||||
-- screen should keep input focus
|
||||
-- * transition_url - URL to a script that is responsible for the
|
||||
-- screen transitions
|
||||
-- * focus_url - URL to a script that is to be notified of focus
|
||||
-- lost/gained events
|
||||
-- * timestep_below_popup - Timestep to set on proxy when below a popup
|
||||
-- * receiver_url - URL to a script that is to receive messages sent
|
||||
-- using monarch.send()
|
||||
-- * auto_preload - true if the screen should be automatically preloaded
|
||||
function M.register_proxy(id, proxy, settings)
|
||||
assert(proxy, "You must provide a collection proxy URL")
|
||||
@@ -178,6 +234,7 @@ function M.register_proxy(id, proxy, settings)
|
||||
screen.proxy = proxy
|
||||
screen.transition_url = settings and settings.transition_url
|
||||
screen.focus_url = settings and settings.focus_url
|
||||
screen.receiver_url = settings and settings.receiver_url
|
||||
screen.auto_preload = settings and settings.auto_preload
|
||||
if screen.auto_preload then
|
||||
M.preload(id)
|
||||
@@ -197,6 +254,10 @@ M.register = M.register_proxy
|
||||
-- * popup - true the screen is a popup
|
||||
-- * popup_on_popup - true if this popup can be shown on top of
|
||||
-- another popup or false if an underlying popup should be closed
|
||||
-- * screen_keeps_input_focus_when_below_popup - If this screen should
|
||||
-- keep input focus when below a popup
|
||||
-- * others_keep_input_focus_when_below_screen - If screens below this
|
||||
-- screen should keep input focus
|
||||
-- * transition_id - Id of the game object in the collection that is responsible
|
||||
-- for the screen transitions
|
||||
-- * focus_id - Id of the game object in the collection that is to be notified
|
||||
@@ -221,11 +282,13 @@ function M.unregister(id)
|
||||
assert(id, "You must provide a screen id")
|
||||
id = tohash(id)
|
||||
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
|
||||
log("unregister()", id)
|
||||
local screen = screens[id]
|
||||
screens[id] = nil
|
||||
end
|
||||
|
||||
local function acquire_input(screen)
|
||||
log("change_context()", screen.id)
|
||||
log("acquire_input()", screen.id)
|
||||
if not screen.input then
|
||||
if screen.proxy then
|
||||
msg.post(screen.script, ACQUIRE_INPUT_FOCUS)
|
||||
@@ -238,17 +301,25 @@ local function acquire_input(screen)
|
||||
end
|
||||
end
|
||||
|
||||
local function release_input(screen)
|
||||
log("change_context()", screen.id)
|
||||
local function release_input(screen, next_screen)
|
||||
log("release_input()", screen.id)
|
||||
if screen.input then
|
||||
if screen.proxy then
|
||||
msg.post(screen.script, RELEASE_INPUT_FOCUS)
|
||||
elseif screen.factory then
|
||||
for id,instance in pairs(screen.factory_ids) do
|
||||
msg.post(instance, RELEASE_INPUT_FOCUS)
|
||||
local next_is_popup = next_screen and next_screen.popup
|
||||
|
||||
local keep_if_next_is_popup = next_is_popup and screen.screen_keeps_input_focus_when_below_popup
|
||||
local keep_when_below_next = next_screen and next_screen.others_keep_input_focus_when_below_screen
|
||||
|
||||
local release_focus = not keep_if_next_is_popup and not keep_when_below_next
|
||||
if release_focus then
|
||||
if screen.proxy then
|
||||
msg.post(screen.script, RELEASE_INPUT_FOCUS)
|
||||
elseif screen.factory then
|
||||
for id,instance in pairs(screen.factory_ids) do
|
||||
msg.post(instance, RELEASE_INPUT_FOCUS)
|
||||
end
|
||||
end
|
||||
screen.input = false
|
||||
end
|
||||
screen.input = false
|
||||
end
|
||||
end
|
||||
|
||||
@@ -261,9 +332,8 @@ local function change_context(screen)
|
||||
end
|
||||
|
||||
local function unload(screen, force)
|
||||
log("unload()", screen.id)
|
||||
|
||||
if screen.proxy then
|
||||
log("unload() proxy", screen.id)
|
||||
if screen.auto_preload and not force then
|
||||
msg.post(screen.proxy, DISABLE)
|
||||
screen.loaded = false
|
||||
@@ -277,6 +347,7 @@ local function unload(screen, force)
|
||||
screen.wait_for = nil
|
||||
end
|
||||
elseif screen.factory then
|
||||
log("unload() factory", screen.id)
|
||||
for id, instance in pairs(screen.factory_ids) do
|
||||
go.delete(instance)
|
||||
end
|
||||
@@ -290,6 +361,11 @@ local function unload(screen, force)
|
||||
screen.preloaded = false
|
||||
end
|
||||
end
|
||||
-- we need to wait here in case the unloaded screen contained any screens
|
||||
-- if this is the case we need to let these sub-screens have their final()
|
||||
-- functions called so that they have time to call unregister()
|
||||
cowait(0)
|
||||
cowait(0)
|
||||
end
|
||||
|
||||
|
||||
@@ -299,14 +375,24 @@ local function preload(screen)
|
||||
|
||||
if screen.preloaded then
|
||||
log("preload() screen already preloaded", screen.id)
|
||||
return
|
||||
return true
|
||||
end
|
||||
|
||||
screen.preloading = true
|
||||
if screen.proxy then
|
||||
log("preload() proxy")
|
||||
local missing_resources = collectionproxy.missing_resources(screen.proxy)
|
||||
if #missing_resources > 0 then
|
||||
local error_message = ("preload() collection proxy %s is missing resources"):format(tostring(screen.id))
|
||||
log(error_message)
|
||||
screen.preloading = false
|
||||
return false, error_message
|
||||
end
|
||||
screen.wait_for = PROXY_LOADED
|
||||
msg.post(screen.proxy, ASYNC_LOAD)
|
||||
coroutine.yield()
|
||||
elseif screen.factory then
|
||||
log("preload() factory")
|
||||
if collectionfactory.get_status(screen.factory) == collectionfactory.STATUS_UNLOADED then
|
||||
collectionfactory.load(screen.factory, function(self, url, result)
|
||||
assert(coroutine.resume(screen.co))
|
||||
@@ -315,11 +401,16 @@ local function preload(screen)
|
||||
end
|
||||
|
||||
if collectionfactory.get_status(screen.factory) ~= collectionfactory.STATUS_LOADED then
|
||||
log("preload() error loading factory resources")
|
||||
return
|
||||
local error_message = ("preload() error while loading factory resources for screen %s"):format(tostring(screen.id))
|
||||
log(error_message)
|
||||
screen.preloading = false
|
||||
return false, error_message
|
||||
end
|
||||
end
|
||||
log("preload() preloading done", screen.id)
|
||||
screen.preloaded = true
|
||||
screen.preloading = false
|
||||
return true
|
||||
end
|
||||
|
||||
local function load(screen)
|
||||
@@ -328,14 +419,13 @@ local function load(screen)
|
||||
|
||||
if screen.loaded then
|
||||
log("load() screen already loaded", screen.id)
|
||||
return
|
||||
return true
|
||||
end
|
||||
|
||||
preload(screen)
|
||||
|
||||
if not screen.preloaded then
|
||||
local ok, err = preload(screen)
|
||||
if not ok then
|
||||
log("load() screen wasn't preloaded", screen.id)
|
||||
return
|
||||
return false, err
|
||||
end
|
||||
|
||||
if screen.proxy then
|
||||
@@ -347,6 +437,7 @@ local function load(screen)
|
||||
end
|
||||
screen.loaded = true
|
||||
screen.preloaded = false
|
||||
return true
|
||||
end
|
||||
|
||||
local function transition(screen, message_id, message)
|
||||
@@ -398,13 +489,16 @@ local function reset_timestep(screen)
|
||||
end
|
||||
end
|
||||
|
||||
local function run_coroutine(screen, cb, fn)
|
||||
local function run_coroutine(screen, done_cb, fn)
|
||||
local co
|
||||
co = coroutine.create(function()
|
||||
screen.co = co
|
||||
-- don't pcall the function!
|
||||
-- it may contain a call to for instance change_context()
|
||||
-- this will result in a yield across metamethod/C call boundary
|
||||
fn()
|
||||
screen.co = nil
|
||||
pcallfn(cb)
|
||||
pcallfn(done_cb)
|
||||
end)
|
||||
assert(coroutine.resume(co))
|
||||
end
|
||||
@@ -413,7 +507,7 @@ local function disable(screen, next_screen)
|
||||
log("disable()", screen.id)
|
||||
run_coroutine(screen, nil, function()
|
||||
change_context(screen)
|
||||
release_input(screen)
|
||||
release_input(screen, next_screen)
|
||||
focus_lost(screen, next_screen)
|
||||
if next_screen and next_screen.popup then
|
||||
change_timestep(screen)
|
||||
@@ -439,7 +533,7 @@ local function show_out(screen, next_screen, cb)
|
||||
active_transition_count = active_transition_count + 1
|
||||
notify_transition_listeners(M.SCREEN_TRANSITION_OUT_STARTED, { screen = screen.id, next_screen = next_screen.id })
|
||||
change_context(screen)
|
||||
release_input(screen)
|
||||
release_input(screen, next_screen)
|
||||
focus_lost(screen, next_screen)
|
||||
reset_timestep(screen)
|
||||
-- if the next screen is a popup we want the current screen to stay visible below the popup
|
||||
@@ -467,7 +561,13 @@ local function show_in(screen, previous_screen, reload, add_to_stack, cb)
|
||||
log("show_in() reloading", screen.id)
|
||||
unload(screen, reload)
|
||||
end
|
||||
load(screen)
|
||||
local ok, err = load(screen)
|
||||
if not ok then
|
||||
log("show_in()", err)
|
||||
active_transition_count = active_transition_count - 1
|
||||
notify_transition_listeners(M.SCREEN_TRANSITION_FAILED, { screen = screen.id })
|
||||
return
|
||||
end
|
||||
if add_to_stack then
|
||||
stack[#stack + 1] = screen
|
||||
end
|
||||
@@ -486,7 +586,13 @@ local function back_in(screen, previous_screen, cb)
|
||||
active_transition_count = active_transition_count + 1
|
||||
notify_transition_listeners(M.SCREEN_TRANSITION_IN_STARTED, { screen = screen.id, previous_screen = previous_screen and previous_screen.id })
|
||||
change_context(screen)
|
||||
load(screen)
|
||||
local ok, err = load(screen)
|
||||
if not ok then
|
||||
log("back_in()", err)
|
||||
active_transition_count = active_transition_count - 1
|
||||
notify_transition_listeners(M.SCREEN_TRANSITION_FAILED, { screen = screen.id })
|
||||
return
|
||||
end
|
||||
reset_timestep(screen)
|
||||
if previous_screen and not previous_screen.popup then
|
||||
transition(screen, M.TRANSITION.BACK_IN, { previous_screen = previous_screen.id })
|
||||
@@ -504,7 +610,7 @@ local function back_out(screen, next_screen, cb)
|
||||
notify_transition_listeners(M.SCREEN_TRANSITION_OUT_STARTED, { screen = screen.id, next_screen = next_screen and next_screen.id })
|
||||
active_transition_count = active_transition_count + 1
|
||||
change_context(screen)
|
||||
release_input(screen)
|
||||
release_input(screen, next_screen)
|
||||
focus_lost(screen, next_screen)
|
||||
if next_screen and screen.popup then
|
||||
reset_timestep(next_screen)
|
||||
@@ -551,85 +657,114 @@ end
|
||||
-- * clear - Set to true if the stack should be cleared down to an existing instance of the screen
|
||||
-- * reload - Set to true if screen should be reloaded if it already exists in the stack and is loaded.
|
||||
-- This would be the case if doing a show() from a popup on the screen just below the popup.
|
||||
-- * sequential - Set to true to wait for the previous screen to show itself out before starting the
|
||||
-- show in transition even when transitioning to a different scene ID.
|
||||
-- * no_stack - Set to true to load the screen without adding it to the screen stack.
|
||||
-- * pop - The number of screens to pop from the stack before adding the new one.
|
||||
-- @param data (*) - Optional data to set on the screen. Can be retrieved by the data() function
|
||||
-- @param cb (function) - Optional callback to invoke when screen is shown
|
||||
-- @return success True if screen is successfully shown, false if busy performing another operation
|
||||
function M.show(id, options, data, cb)
|
||||
assert(id, "You must provide a screen id")
|
||||
if M.is_busy() then
|
||||
log("show() monarch is busy, ignoring request")
|
||||
return false
|
||||
end
|
||||
|
||||
local callbacks = callback_tracker()
|
||||
|
||||
id = tohash(id)
|
||||
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
|
||||
|
||||
local screen = screens[id]
|
||||
screen.data = data
|
||||
log("show() queuing action", id)
|
||||
queue_action(function(action_done, action_error)
|
||||
log("show()", id)
|
||||
local screen = screens[id]
|
||||
if not screen then
|
||||
action_error(("show() there is no longer a screen with id %s"):format(tostring(id)))
|
||||
return
|
||||
end
|
||||
screen.data = data
|
||||
|
||||
log("show()", screen.id)
|
||||
local co
|
||||
co = coroutine.create(function()
|
||||
|
||||
local callbacks = callback_tracker()
|
||||
|
||||
local co
|
||||
co = coroutine.create(function()
|
||||
-- a screen can ignore the stack by setting the no_stack to true
|
||||
local add_to_stack = not options or not options.no_stack
|
||||
if add_to_stack then
|
||||
-- manipulate the current top
|
||||
-- close popup(s) if needed
|
||||
-- transition out
|
||||
local top = stack[#stack]
|
||||
if top then
|
||||
-- keep top popup visible if new screen can be shown on top of a popup
|
||||
if top.popup and screen.popup_on_popup then
|
||||
disable(top, screen)
|
||||
else
|
||||
-- close all popups, one by one
|
||||
while top.popup do
|
||||
stack[#stack] = nil
|
||||
show_out(top, screen, function()
|
||||
coroutine.resume(co)
|
||||
end)
|
||||
coroutine.yield()
|
||||
top = stack[#stack]
|
||||
end
|
||||
-- unload and transition out from top
|
||||
-- unless we're showing the same screen as is already visible
|
||||
if top and top.id ~= screen.id then
|
||||
-- a screen can ignore the stack by setting the no_stack to true
|
||||
local add_to_stack = not options or not options.no_stack
|
||||
if add_to_stack then
|
||||
-- manipulate the current top
|
||||
-- close popup(s) if needed
|
||||
-- transition out
|
||||
if top then
|
||||
-- keep top popup visible if new screen can be shown on top of a popup
|
||||
if top.popup and screen.popup_on_popup then
|
||||
disable(top, screen)
|
||||
else
|
||||
-- close all popups, one by one
|
||||
while top.popup do
|
||||
stack[#stack] = nil
|
||||
show_out(top, screen, callbacks.track())
|
||||
callbacks.yield_until_done()
|
||||
top = stack[#stack]
|
||||
end
|
||||
-- unload and transition out from top
|
||||
-- wait until we are done if showing the same screen as is already visible
|
||||
local same_screen = top and top.id == screen.id
|
||||
show_out(top, screen, callbacks.track())
|
||||
if same_screen or (options and options.sequential) then
|
||||
callbacks.yield_until_done()
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- if the screen we want to show is in the stack
|
||||
-- already and the clear flag is set then we need
|
||||
-- to remove every screen on the stack up until and
|
||||
-- including the screen itself
|
||||
if options and options.clear then
|
||||
log("show() clearing")
|
||||
while M.in_stack(id) do
|
||||
table.remove(stack)
|
||||
-- if the screen we want to show is in the stack
|
||||
-- already and the clear flag is set then we need
|
||||
-- to remove every screen on the stack up until and
|
||||
-- including the screen itself
|
||||
if options and options.clear then
|
||||
log("show() clearing")
|
||||
while M.in_stack(id) do
|
||||
table.remove(stack)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- show screen, wait until preloaded if it is already preloading
|
||||
-- this can typpically happen if you do a show() on app start for a
|
||||
-- screen that has Preload set to true
|
||||
if M.is_preloading(id) then
|
||||
M.when_preloaded(id, function()
|
||||
coroutine.resume(co)
|
||||
if options and options.pop then
|
||||
for i = 1, options.pop do
|
||||
local stack_top = #stack
|
||||
if stack_top < 1 then break end
|
||||
stack[stack_top] = nil
|
||||
end
|
||||
end
|
||||
|
||||
-- show screen, wait until preloaded if it is already preloading
|
||||
-- this can typpically happen if you do a show() on app start for a
|
||||
-- screen that has Preload set to true
|
||||
if M.is_preloading(id) then
|
||||
M.when_preloaded(id, function()
|
||||
assert(coroutine.resume(co))
|
||||
end)
|
||||
coroutine.yield()
|
||||
end
|
||||
show_in(screen, top, options and options.reload, add_to_stack, callbacks.track())
|
||||
|
||||
callbacks.when_done(function()
|
||||
pcallfn(cb)
|
||||
pcallfn(action_done)
|
||||
end)
|
||||
coroutine.yield()
|
||||
end
|
||||
show_in(screen, top, options and options.reload, add_to_stack, callbacks.track())
|
||||
|
||||
if cb then callbacks.when_done(cb) end
|
||||
end)
|
||||
assert(coroutine.resume(co))
|
||||
end)
|
||||
coroutine.resume(co)
|
||||
return true -- return true for legacy reasons (before queue existed)
|
||||
end
|
||||
|
||||
return true
|
||||
|
||||
--- Replace the top of the stack with a new screen
|
||||
-- @param id (string|hash) - Id of the screen to show
|
||||
-- @param options (table) - Table with options when showing the screen (can be nil). Valid values:
|
||||
-- * clear - Set to true if the stack should be cleared down to an existing instance of the screen
|
||||
-- * reload - Set to true if screen should be reloaded if it already exists in the stack and is loaded.
|
||||
-- This would be the case if doing a show() from a popup on the screen just below the popup.
|
||||
-- * no_stack - Set to true to load the screen without adding it to the screen stack.
|
||||
-- @param data (*) - Optional data to set on the screen. Can be retrieved by the data() function
|
||||
-- @param cb (function) - Optional callback to invoke when screen is shown
|
||||
function M.replace(id, options, data, cb)
|
||||
return M.show(id, assign({ pop = 1 }, options), data, cb)
|
||||
end
|
||||
|
||||
|
||||
@@ -637,18 +772,12 @@ end
|
||||
-- visible but not added to the stack (through the no_stack option)
|
||||
-- @param id (string|hash) - Id of the screen to show
|
||||
-- @param cb (function) - Optional callback to invoke when the screen is hidden
|
||||
-- @return true if successfully hiding, false if busy performing another operation
|
||||
-- @return true if successfully hiding, false if busy or for some other reason unable to hide the screen
|
||||
function M.hide(id, cb)
|
||||
if M.is_busy() then
|
||||
log("hide() monarch is busy, ignoring request")
|
||||
return false
|
||||
end
|
||||
|
||||
assert(id, "You must provide a screen id")
|
||||
id = tohash(id)
|
||||
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
|
||||
|
||||
local screen = screens[id]
|
||||
log("hide()", screen.id)
|
||||
if M.in_stack(id) then
|
||||
if not M.is_top(id) then
|
||||
log("hide() you can only hide the screen at the top of the stack", id)
|
||||
@@ -656,55 +785,67 @@ function M.hide(id, cb)
|
||||
end
|
||||
return M.back(id, cb)
|
||||
else
|
||||
if M.is_visible(id) then
|
||||
back_out(screen, nil, cb)
|
||||
else
|
||||
pcallfn(cb)
|
||||
end
|
||||
log("hide() queuing action", id)
|
||||
queue_action(function(action_done, action_error)
|
||||
log("hide()", id)
|
||||
local callbacks = callback_tracker()
|
||||
if M.is_visible(id) then
|
||||
local screen = screens[id]
|
||||
if not screen then
|
||||
action_error(("hide() there is no longer a screen with id %s"):format(tostring(id)))
|
||||
return
|
||||
end
|
||||
back_out(screen, nil, callbacks.track())
|
||||
end
|
||||
callbacks.when_done(function()
|
||||
pcallfn(cb)
|
||||
pcallfn(action_done)
|
||||
end)
|
||||
end)
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
-- Go back to the previous screen in the stack
|
||||
-- Go back to the previous screen in the stack.
|
||||
-- @param data (*) - Optional data to set for the previous screen
|
||||
-- @param cb (function) - Optional callback to invoke when the previous screen is visible again
|
||||
-- @return true if successfully going back, false if busy performing another operation
|
||||
function M.back(data, cb)
|
||||
if M.is_busy() then
|
||||
log("back() monarch is busy, ignoring request")
|
||||
return false
|
||||
end
|
||||
log("back() queuing action")
|
||||
|
||||
local callbacks = callback_tracker()
|
||||
|
||||
local screen = table.remove(stack)
|
||||
if screen then
|
||||
log("back()", screen.id)
|
||||
local top = stack[#stack]
|
||||
-- if we go back to the same screen we need to first hide it
|
||||
-- and wait until it is hidden before we show it again
|
||||
if top and screen.id == top.id then
|
||||
back_out(screen, top, function()
|
||||
if data then
|
||||
top.data = data
|
||||
queue_action(function(action_done)
|
||||
local callbacks = callback_tracker()
|
||||
local screen = table.remove(stack)
|
||||
if screen then
|
||||
log("back()", screen.id)
|
||||
local top = stack[#stack]
|
||||
-- if we go back to the same screen we need to first hide it
|
||||
-- and wait until it is hidden before we show it again
|
||||
if top and screen.id == top.id then
|
||||
back_out(screen, top, function()
|
||||
if data then
|
||||
top.data = data
|
||||
end
|
||||
back_in(top, screen, callbacks.track())
|
||||
end)
|
||||
else
|
||||
back_out(screen, top, callbacks.track())
|
||||
if top then
|
||||
if data then
|
||||
top.data = data
|
||||
end
|
||||
back_in(top, screen, callbacks.track())
|
||||
end
|
||||
back_in(top, screen, callbacks.track())
|
||||
end)
|
||||
else
|
||||
back_out(screen, top)
|
||||
if top then
|
||||
if data then
|
||||
top.data = data
|
||||
end
|
||||
back_in(top, screen, callbacks.track())
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if cb then callbacks.when_done(cb) end
|
||||
callbacks.when_done(function()
|
||||
pcallfn(cb)
|
||||
pcallfn(action_done)
|
||||
end)
|
||||
end)
|
||||
|
||||
return true
|
||||
return true -- return true for legacy reasons (before queue existed)
|
||||
end
|
||||
|
||||
|
||||
@@ -719,7 +860,13 @@ function M.is_preloading(id)
|
||||
local screen = screens[id]
|
||||
return screen.preloading
|
||||
end
|
||||
|
||||
function M.is_preloaded(id)
|
||||
assert(id, "You must provide a screen id")
|
||||
id = tohash(id)
|
||||
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
|
||||
local screen = screens[id]
|
||||
return screen.preloaded
|
||||
end
|
||||
|
||||
--- Invoke a callback when a specific screen has been preloaded
|
||||
-- This is mainly useful on app start when wanting to show a screen that
|
||||
@@ -743,37 +890,44 @@ end
|
||||
-- @param id (string|hash) - Id of the screen to preload
|
||||
-- @param cb (function) - Optional callback to invoke when screen is loaded
|
||||
function M.preload(id, cb)
|
||||
if M.is_busy() then
|
||||
log("preload() monarch is busy, ignoring request")
|
||||
return false
|
||||
end
|
||||
|
||||
assert(id, "You must provide a screen id")
|
||||
id = tohash(id)
|
||||
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
|
||||
|
||||
local screen = screens[id]
|
||||
log("preload()", screen.id)
|
||||
if screen.preloaded or screen.loaded then
|
||||
pcallfn(cb)
|
||||
return true
|
||||
end
|
||||
|
||||
local function when_preloaded()
|
||||
-- invoke any listeners added using monarch.when_preloaded()
|
||||
while #screen.preload_listeners > 0 do
|
||||
pcallfn(table.remove(screen.preload_listeners), id)
|
||||
log("preload() queuing action", id)
|
||||
queue_action(function(action_done, action_error)
|
||||
log("preload()", id)
|
||||
|
||||
local screen = screens[id]
|
||||
if not screen then
|
||||
action_error(("preload() there is no longer a screen with id %s"):format(tostring(id)))
|
||||
return
|
||||
end
|
||||
-- invoke the normal callback
|
||||
pcallfn(cb)
|
||||
end
|
||||
run_coroutine(screen, when_preloaded, function()
|
||||
screen.preloading = true
|
||||
change_context(screen)
|
||||
preload(screen)
|
||||
screen.preloading = false
|
||||
|
||||
if screen.preloaded or screen.loaded then
|
||||
pcallfn(cb)
|
||||
pcallfn(action_done)
|
||||
return
|
||||
end
|
||||
|
||||
local function when_preloaded()
|
||||
-- invoke any listeners added using monarch.when_preloaded()
|
||||
while #screen.preload_listeners > 0 do
|
||||
pcallfn(table.remove(screen.preload_listeners), id)
|
||||
end
|
||||
-- invoke the normal callback
|
||||
pcallfn(cb)
|
||||
pcallfn(action_done)
|
||||
end
|
||||
run_coroutine(screen, when_preloaded, function()
|
||||
change_context(screen)
|
||||
local ok, err = preload(screen)
|
||||
if not ok then
|
||||
action_error(err)
|
||||
end
|
||||
end)
|
||||
end)
|
||||
return true
|
||||
return true -- return true for legacy reasons (before queue existed)
|
||||
end
|
||||
|
||||
|
||||
@@ -781,30 +935,77 @@ end
|
||||
-- @param id (string|hash) - Id of the screen to unload
|
||||
-- @param cb (function) - Optional callback to invoke when screen is unloaded
|
||||
function M.unload(id, cb)
|
||||
if M.is_busy() then
|
||||
log("unload() monarch is busy, ignoring request")
|
||||
return false
|
||||
end
|
||||
assert(id, "You must provide a screen id")
|
||||
id = tohash(id)
|
||||
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
|
||||
|
||||
if M.is_visible(id) then
|
||||
log("You can't unload a visible screen")
|
||||
return false
|
||||
log("unload() queuing action", id)
|
||||
queue_action(function(action_done, action_error)
|
||||
if M.is_visible(id) then
|
||||
action_error("unload() you can't unload a visible screen")
|
||||
return
|
||||
end
|
||||
|
||||
log("unload()", id)
|
||||
local screen = screens[id]
|
||||
if not screen then
|
||||
action_error(("unload() there is no longer a screen with id %s"):format(tostring(id)))
|
||||
return
|
||||
end
|
||||
|
||||
if not screen.preloaded and not screen.loaded then
|
||||
log("unload() screen is not loaded", tostring(id))
|
||||
pcallfn(cb)
|
||||
pcallfn(action_done)
|
||||
return
|
||||
end
|
||||
|
||||
local function when_unloaded()
|
||||
pcallfn(cb)
|
||||
pcallfn(action_done)
|
||||
end
|
||||
run_coroutine(screen, when_unloaded, function()
|
||||
change_context(screen)
|
||||
unload(screen)
|
||||
end)
|
||||
end)
|
||||
return true -- return true for legacy reasons (before queue existed)
|
||||
end
|
||||
|
||||
|
||||
--- Post a message to a screen (using msg.post)
|
||||
-- @param id (string|hash) Id of the screen to send message to
|
||||
-- @param message_id (string|hash) Id of the message to send
|
||||
-- @param message (table|nil) Optional message data to send
|
||||
-- @return result (boolean) true if successful
|
||||
-- @return error (string|nil) Error message if unable to send message
|
||||
function M.post(id, message_id, message)
|
||||
assert(id, "You must provide a screen id")
|
||||
if not M.is_visible(id) then
|
||||
return false, "Unable to post message to screen if it isn't visible"
|
||||
end
|
||||
|
||||
assert(message_id, "You must provide a message_id")
|
||||
id = tohash(id)
|
||||
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
|
||||
|
||||
local screen = screens[id]
|
||||
log("unload()", screen.id)
|
||||
if not screen.preloaded and not screen.loaded then
|
||||
log("unload() screen is not loaded", tostring(id))
|
||||
pcallfn(cb)
|
||||
return true
|
||||
if screen.proxy then
|
||||
if screen.receiver_url then
|
||||
log("post() sending message to", screen.receiver_url)
|
||||
msg.post(screen.receiver_url, message_id, message)
|
||||
else
|
||||
return false, "Unable to post message since screen has no receiver url specified"
|
||||
end
|
||||
else
|
||||
run_coroutine(screen, nil, function()
|
||||
change_context(screen)
|
||||
log("post() sending message to", screen.receiver_url)
|
||||
for id,instance in pairs(screen.factory_ids) do
|
||||
msg.post(instance, message_id, message)
|
||||
end
|
||||
end)
|
||||
end
|
||||
run_coroutine(screen, cb, function()
|
||||
change_context(screen)
|
||||
unload(screen)
|
||||
end)
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
@@ -4,6 +4,8 @@ go.property("screen_factory", msg.url("#collectionfactory"))
|
||||
go.property("screen_id", hash("UNIQUE ID HERE"))
|
||||
go.property("popup", false)
|
||||
go.property("popup_on_popup", false)
|
||||
go.property("screen_keeps_input_focus_when_below_popup", false)
|
||||
go.property("others_keep_input_focus_when_below_screen", false)
|
||||
go.property("transition_id", hash(""))
|
||||
go.property("focus_id", hash(""))
|
||||
go.property("preload", false)
|
||||
@@ -17,6 +19,8 @@ function init(self)
|
||||
local settings = {
|
||||
popup = self.popup,
|
||||
popup_on_popup = self.popup_on_popup,
|
||||
screen_keeps_input_focus_when_below_popup = self.screen_keeps_input_focus_when_below_popup,
|
||||
others_keep_input_focus_when_below_screen = self.others_keep_input_focus_when_below_screen,
|
||||
transition_id = self.transition_id,
|
||||
focus_id = self.focus_id,
|
||||
auto_preload = self.preload,
|
||||
|
||||
@@ -5,8 +5,11 @@ go.property("screen_id", hash("UNIQUE ID HERE"))
|
||||
go.property("popup", false)
|
||||
go.property("popup_on_popup", false)
|
||||
go.property("timestep_below_popup", 1)
|
||||
go.property("screen_keeps_input_focus_when_below_popup", false)
|
||||
go.property("others_keep_input_focus_when_below_screen", false)
|
||||
go.property("transition_url", msg.url())
|
||||
go.property("focus_url", msg.url())
|
||||
go.property("receiver_url", msg.url())
|
||||
go.property("preload", false)
|
||||
|
||||
|
||||
@@ -22,7 +25,10 @@ function init(self)
|
||||
popup_on_popup = self.popup_on_popup,
|
||||
transition_url = self.transition_url ~= url and self.transition_url or nil,
|
||||
focus_url = self.focus_url ~= url and self.focus_url or nil,
|
||||
receiver_url = self.receiver_url ~= url and self.receiver_url or nil,
|
||||
timestep_below_popup = self.timestep_below_popup,
|
||||
screen_keeps_input_focus_when_below_popup = self.screen_keeps_input_focus_when_below_popup,
|
||||
others_keep_input_focus_when_below_screen = self.others_keep_input_focus_when_below_screen,
|
||||
auto_preload = self.preload,
|
||||
}
|
||||
|
||||
|
||||
@@ -104,114 +104,177 @@ function M.fade_in(node, from, easing, duration, delay, cb)
|
||||
gui.animate(node, gui.PROP_COLOR, to, easing, duration, delay, cb)
|
||||
end
|
||||
|
||||
--- Create a transition for a node
|
||||
-- @return Transition instance
|
||||
function M.create(node)
|
||||
assert(node, "You must provide a node")
|
||||
|
||||
|
||||
--- Create a transition
|
||||
-- @return Transition instance
|
||||
local function create()
|
||||
local instance = {}
|
||||
|
||||
local transitions = {}
|
||||
local transitions = {
|
||||
[monarch.TRANSITION.SHOW_IN] = { urls = {}, transitions = {}, in_progress_count = 0, },
|
||||
[monarch.TRANSITION.SHOW_OUT] = { urls = {}, transitions = {}, in_progress_count = 0, },
|
||||
[monarch.TRANSITION.BACK_IN] = { urls = {}, transitions = {}, in_progress_count = 0, },
|
||||
[monarch.TRANSITION.BACK_OUT] = { urls = {}, transitions = {}, in_progress_count = 0, },
|
||||
}
|
||||
|
||||
local current_transition = nil
|
||||
|
||||
local initial_data = {}
|
||||
initial_data.pos = gui.get_position(node)
|
||||
initial_data.scale = gui.get_scale(node)
|
||||
|
||||
local function create_transition(fn, easing, duration, delay)
|
||||
return {
|
||||
local function create_transition(transition_id, node, fn, easing, duration, delay)
|
||||
local t = transitions[transition_id]
|
||||
-- find if there's already a transition for the node in
|
||||
-- question and if so update it instead of creating a new
|
||||
-- transition
|
||||
for _,transition in ipairs(t) do
|
||||
if transition.node == node then
|
||||
transition.fn = fn
|
||||
transition.easing = easing
|
||||
transition.duration = duration
|
||||
transitions.delay = delay
|
||||
return
|
||||
end
|
||||
end
|
||||
-- create new transition
|
||||
t.transitions[#t.transitions + 1] = {
|
||||
node = node,
|
||||
node_data = {
|
||||
pos = gui.get_position(node),
|
||||
scale = gui.get_scale(node),
|
||||
},
|
||||
fn = fn,
|
||||
easing = easing,
|
||||
duration = duration,
|
||||
delay = delay,
|
||||
in_progress = false,
|
||||
urls = {},
|
||||
id = nil
|
||||
id = transition_id
|
||||
}
|
||||
end
|
||||
|
||||
local function finish_transition(transition)
|
||||
transition.in_progress = false
|
||||
local message = { transition = transition.id }
|
||||
while #transition.urls > 0 do
|
||||
local url = table.remove(transition.urls)
|
||||
msg.post(url, monarch.TRANSITION.DONE, message)
|
||||
local function finish_transition(transition_id)
|
||||
local t = transitions[transition_id]
|
||||
if #t.urls > 0 then
|
||||
local message = { transition = transition_id }
|
||||
while #t.urls > 0 do
|
||||
local url = table.remove(t.urls)
|
||||
msg.post(url, monarch.TRANSITION.DONE, message)
|
||||
end
|
||||
end
|
||||
current_transition = nil
|
||||
end
|
||||
|
||||
local function check_and_finish_transition(transition_id)
|
||||
local t = transitions[transition_id]
|
||||
if t.in_progress_count == 0 then
|
||||
finish_transition(transition_id)
|
||||
end
|
||||
end
|
||||
|
||||
local function start_transition(transition, transition_id, url)
|
||||
table.insert(transition.urls, url)
|
||||
if not transition.in_progress then
|
||||
table.insert(transition.urls, msg.url())
|
||||
transition.in_progress = true
|
||||
transition.id = transition_id
|
||||
current_transition = transition
|
||||
transition.fn(node, initial_data, transition.easing, transition.duration, transition.delay or 0, function()
|
||||
finish_transition(transition)
|
||||
end)
|
||||
local function start_transition(transition_id, url)
|
||||
local t = transitions[transition_id]
|
||||
table.insert(t.urls, url)
|
||||
if t.in_progress_count == 0 then
|
||||
table.insert(t.urls, msg.url())
|
||||
current_transition = t
|
||||
current_transition.id = transition_id
|
||||
if #t.transitions > 0 then
|
||||
for i=1,#t.transitions do
|
||||
local transition = t.transitions[i]
|
||||
t.in_progress_count = t.in_progress_count + 1
|
||||
transition.fn(transition.node, transition.node_data, transition.easing, transition.duration, transition.delay or 0, function()
|
||||
t.in_progress_count = t.in_progress_count - 1
|
||||
check_and_finish_transition(transition_id)
|
||||
end)
|
||||
end
|
||||
else
|
||||
check_and_finish_transition(transition_id)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Forward on_message calls here
|
||||
function instance.handle(message_id, message, sender)
|
||||
if message_id == LAYOUT_CHANGED then
|
||||
initial_data.pos = gui.get_position(node)
|
||||
for _,t in pairs(transitions) do
|
||||
for _,transitions in pairs(t.transitions) do
|
||||
transitions.node_data.pos = gui.get_position(transitions.node)
|
||||
end
|
||||
end
|
||||
-- replay the current transition if the layout changes
|
||||
-- this will ensure that things are still hidden if they
|
||||
-- were transitioned out
|
||||
if current_transition then
|
||||
current_transition.fn(node, initial_data, current_transition.easing, 0, 0)
|
||||
if current_transition.in_progress then
|
||||
finish_transition(current_transition)
|
||||
for _,transition in pairs(current_transition.transitions) do
|
||||
local node = transition.node
|
||||
transition.fn(transition.node, transition.node_data, transition.easing, 0, 0)
|
||||
end
|
||||
if current_transition.in_progress_count > 0 then
|
||||
finish_transition(current_transition.id)
|
||||
end
|
||||
end
|
||||
else
|
||||
local transition = transitions[message_id]
|
||||
if transition then
|
||||
start_transition(transition, message_id, sender)
|
||||
end
|
||||
elseif message_id == monarch.TRANSITION.SHOW_IN
|
||||
or message_id == monarch.TRANSITION.SHOW_OUT
|
||||
or message_id == monarch.TRANSITION.BACK_IN
|
||||
or message_id == monarch.TRANSITION.BACK_OUT then
|
||||
start_transition(message_id, sender)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- Specify the transition function when this node is transitioned
|
||||
-- to
|
||||
-- @param fn Transition function (see slide_in_left and other above)
|
||||
-- @param easing Easing function to use
|
||||
-- @param duration Transition duration
|
||||
-- @param delay Transition delay
|
||||
function instance.show_in(fn, easing, duration, delay)
|
||||
transitions[monarch.TRANSITION.SHOW_IN] = create_transition(fn, easing, duration, delay)
|
||||
function instance.show_in(node, fn, easing, duration, delay)
|
||||
create_transition(monarch.TRANSITION.SHOW_IN, node, fn, easing, duration, delay)
|
||||
return instance
|
||||
end
|
||||
|
||||
-- Specify the transition function when this node is transitioned
|
||||
-- from when showing another screen
|
||||
function instance.show_out(fn, easing, duration, delay)
|
||||
transitions[monarch.TRANSITION.SHOW_OUT] = create_transition(fn, easing, duration, delay)
|
||||
function instance.show_out(node, fn, easing, duration, delay)
|
||||
create_transition(monarch.TRANSITION.SHOW_OUT, node, fn, easing, duration, delay)
|
||||
return instance
|
||||
end
|
||||
|
||||
--- Specify the transition function when this node is transitioned
|
||||
-- to when navigating back in the screen stack
|
||||
function instance.back_in(fn, easing, duration, delay)
|
||||
transitions[monarch.TRANSITION.BACK_IN] = create_transition(fn, easing, duration, delay)
|
||||
function instance.back_in(node, fn, easing, duration, delay)
|
||||
create_transition(monarch.TRANSITION.BACK_IN, node, fn, easing, duration, delay)
|
||||
return instance
|
||||
end
|
||||
|
||||
--- Specify the transition function when this node is transitioned
|
||||
-- from when navigating back in the screen stack
|
||||
function instance.back_out(fn, easing, duration, delay)
|
||||
transitions[monarch.TRANSITION.BACK_OUT] = create_transition(fn, easing, duration, delay)
|
||||
function instance.back_out(node, fn, easing, duration, delay)
|
||||
create_transition(monarch.TRANSITION.BACK_OUT, node, fn, easing, duration, delay)
|
||||
return instance
|
||||
end
|
||||
|
||||
-- set default transitions (instant)
|
||||
instance.show_in(M.instant)
|
||||
instance.show_out(M.instant)
|
||||
instance.back_in(M.instant)
|
||||
instance.back_out(M.instant)
|
||||
|
||||
return instance
|
||||
end
|
||||
|
||||
function M.create(node)
|
||||
local instance = create()
|
||||
-- backward compatibility with the old version of create
|
||||
-- where a single node was used
|
||||
if node then
|
||||
local show_in = instance.show_in
|
||||
local show_out = instance.show_out
|
||||
local back_in = instance.back_in
|
||||
local back_out = instance.back_out
|
||||
instance.show_in = function(fn, easing, duration, delay)
|
||||
return show_in(node, fn, easing, duration, delay)
|
||||
end
|
||||
instance.show_out = function(fn, easing, duration, delay)
|
||||
return show_out(node, fn, easing, duration, delay)
|
||||
end
|
||||
instance.back_in = function(fn, easing, duration, delay)
|
||||
return back_in(node, fn, easing, duration, delay)
|
||||
end
|
||||
instance.back_out = function(fn, easing, duration, delay)
|
||||
return back_out(node, fn, easing, duration, delay)
|
||||
end
|
||||
end
|
||||
return instance
|
||||
end
|
||||
|
||||
|
||||
@@ -7,6 +7,10 @@ function M.create()
|
||||
local callback = nil
|
||||
local callback_count = 0
|
||||
|
||||
local function is_done()
|
||||
return callback_count == 0
|
||||
end
|
||||
|
||||
local function invoke_if_done()
|
||||
if callback_count == 0 and callback then
|
||||
local ok, err = pcall(callback)
|
||||
@@ -18,9 +22,15 @@ function M.create()
|
||||
-- @return Callback function
|
||||
function instance.track()
|
||||
callback_count = callback_count + 1
|
||||
local done = false
|
||||
return function()
|
||||
if done then
|
||||
return false, "The callback has already been invoked once"
|
||||
end
|
||||
done = true
|
||||
callback_count = callback_count - 1
|
||||
invoke_if_done()
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
@@ -31,6 +41,17 @@ function M.create()
|
||||
invoke_if_done()
|
||||
end
|
||||
|
||||
function instance.yield_until_done()
|
||||
local co = coroutine.running()
|
||||
callback = function()
|
||||
coroutine.resume(co)
|
||||
end
|
||||
invoke_if_done()
|
||||
if not is_done() then
|
||||
coroutine.yield()
|
||||
end
|
||||
end
|
||||
|
||||
return instance
|
||||
end
|
||||
|
||||
|
||||
@@ -1,38 +1,25 @@
|
||||
local M = {}
|
||||
|
||||
|
||||
local instances = {}
|
||||
|
||||
local function create(fn)
|
||||
local instance = {
|
||||
co = coroutine.running(),
|
||||
fn = fn,
|
||||
}
|
||||
table.insert(instances, instance)
|
||||
coroutine.yield(instance.co)
|
||||
end
|
||||
|
||||
|
||||
|
||||
function M.seconds(amount)
|
||||
local time = socket.gettime() + amount
|
||||
create(function()
|
||||
return socket.gettime() >= time
|
||||
local co = coroutine.running()
|
||||
assert(co, "You must run this from within a coroutine")
|
||||
timer.delay(amount, false, function()
|
||||
coroutine.resume(co)
|
||||
end)
|
||||
coroutine.yield()
|
||||
end
|
||||
|
||||
|
||||
function M.eval(fn)
|
||||
create(fn)
|
||||
end
|
||||
|
||||
function M.update()
|
||||
for k,instance in pairs(instances) do
|
||||
if instance.fn() then
|
||||
instances[k] = nil
|
||||
coroutine.resume(instance.co)
|
||||
function M.eval(fn, timeout)
|
||||
local co = coroutine.running()
|
||||
assert(co, "You must run this from within a coroutine")
|
||||
local start = socket.gettime()
|
||||
timer.delay(0.01, true, function(self, handle, time_elapsed)
|
||||
if fn() or (timeout and socket.gettime() > (start + timeout)) then
|
||||
timer.cancel(handle)
|
||||
coroutine.resume(co)
|
||||
end
|
||||
end
|
||||
end)
|
||||
coroutine.yield()
|
||||
end
|
||||
|
||||
return setmetatable(M, {
|
||||
|
||||
@@ -1,5 +0,0 @@
|
||||
local cowait = require "test.cowait"
|
||||
|
||||
function update(self, dt)
|
||||
cowait.update()
|
||||
end
|
||||
22
test/data/child.collection
Normal file
22
test/data/child.collection
Normal file
@@ -0,0 +1,22 @@
|
||||
name: "child"
|
||||
scale_along_z: 0
|
||||
embedded_instances {
|
||||
id: "go"
|
||||
data: ""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
||||
@@ -7,6 +7,7 @@ function final(self)
|
||||
end
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
-- Add message-handling code here
|
||||
-- Remove this function if not needed
|
||||
if message_id == hash("foobar") then
|
||||
_G.screen1_foobar = message or true
|
||||
end
|
||||
end
|
||||
|
||||
@@ -35,3 +35,66 @@ embedded_instances {
|
||||
z: 1.0
|
||||
}
|
||||
}
|
||||
embedded_instances {
|
||||
id: "child"
|
||||
data: "components {\n"
|
||||
" id: \"screen_proxy\"\n"
|
||||
" component: \"/monarch/screen_proxy.script\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"screen_id\"\n"
|
||||
" value: \"child\"\n"
|
||||
" type: PROPERTY_TYPE_HASH\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"popup\"\n"
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionproxy\"\n"
|
||||
" type: \"collectionproxy\"\n"
|
||||
" data: \"collection: \\\"/test/data/child.collection\\\"\\n"
|
||||
"exclude: false\\n"
|
||||
"\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@ function final(self)
|
||||
end
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
-- Add message-handling code here
|
||||
-- Remove this function if not needed
|
||||
if message_id == hash("foobar") then
|
||||
_G.screen2_foobar = message or true
|
||||
end
|
||||
end
|
||||
|
||||
@@ -21,6 +21,11 @@ embedded_instances {
|
||||
" value: \"screen1\"\n"
|
||||
" type: PROPERTY_TYPE_HASH\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"receiver_url\"\n"
|
||||
" value: \"screen1:/go\"\n"
|
||||
" type: PROPERTY_TYPE_URL\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionproxy\"\n"
|
||||
|
||||
20
test/msg.lua
20
test/msg.lua
@@ -8,9 +8,25 @@ local recipients = {}
|
||||
|
||||
local history = {}
|
||||
|
||||
local function url_to_key(url)
|
||||
if type(url) == "string" then
|
||||
url = msg.url(url)
|
||||
end
|
||||
local ok, err = pcall(function() return url.socket end)
|
||||
if not ok then
|
||||
return url
|
||||
end
|
||||
if url.socket then
|
||||
return hash_to_hex(url.socket or hash("")) .. hash_to_hex(url.path or hash("")) .. hash_to_hex(url.fragment or hash(""))
|
||||
else
|
||||
return url
|
||||
end
|
||||
end
|
||||
|
||||
local function get_recipient(url)
|
||||
recipients[url] = recipients[url] or {}
|
||||
return recipients[url]
|
||||
local key = url_to_key(url)
|
||||
recipients[key] = recipients[key] or {}
|
||||
return recipients[key]
|
||||
end
|
||||
|
||||
local function post(url, message_id, message)
|
||||
|
||||
@@ -17,21 +17,6 @@ embedded_instances {
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"components {\n"
|
||||
" id: \"cowait\"\n"
|
||||
" component: \"/test/cowait.script\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"screensfactory\"\n"
|
||||
" type: \"collectionfactory\"\n"
|
||||
|
||||
@@ -1,12 +1,16 @@
|
||||
local deftest = require "deftest.deftest"
|
||||
|
||||
local test_monarch = require "test.test_monarch"
|
||||
local test_callback_tracker = require "test.test_callback_tracker"
|
||||
local test_transitions = require "test.test_transitions"
|
||||
|
||||
|
||||
function init(self)
|
||||
deftest.add(test_monarch)
|
||||
deftest.add(test_callback_tracker)
|
||||
deftest.add(test_transitions)
|
||||
deftest.run({
|
||||
coverage = { enabled = true },
|
||||
--pattern = "preload",
|
||||
pattern = "",
|
||||
})
|
||||
end
|
||||
|
||||
69
test/test_callback_tracker.lua
Normal file
69
test/test_callback_tracker.lua
Normal file
@@ -0,0 +1,69 @@
|
||||
local unload = require "deftest.util.unload"
|
||||
local cowat = require "test.cowait"
|
||||
local callback_tracker = require "monarch.utils.callback_tracker"
|
||||
|
||||
return function()
|
||||
|
||||
describe("callback tracker", function()
|
||||
before(function()
|
||||
callback_tracker = require "monarch.utils.callback_tracker"
|
||||
end)
|
||||
|
||||
after(function()
|
||||
unload.unload("monarch%..*")
|
||||
end)
|
||||
|
||||
|
||||
it("should be able to tell when all callbacks are done", function()
|
||||
local tracker = callback_tracker.create()
|
||||
local t1 = tracker.track()
|
||||
local t2 = tracker.track()
|
||||
|
||||
local done = false
|
||||
tracker.when_done(function() done = true end)
|
||||
|
||||
assert(not done, "It should not be done yet - No callback has completed")
|
||||
t1()
|
||||
assert(not done, "It should not be done yet - Only one callback has completed")
|
||||
t2()
|
||||
assert(done, "It should be done now - All callbacks have completed")
|
||||
end)
|
||||
|
||||
it("should indicate if a tracked callback has been invoked more than once", function()
|
||||
local tracker = callback_tracker.create()
|
||||
local t = tracker.track()
|
||||
local ok, err = t()
|
||||
assert(ok == true and err == nil, "It should return true when successful")
|
||||
ok, err = t()
|
||||
assert(ok == false and err, "It should return false and a message when invoked multiple times")
|
||||
end)
|
||||
|
||||
it("should not be possible to track the same callback more than one time", function()
|
||||
local tracker = callback_tracker.create()
|
||||
local t1 = tracker.track()
|
||||
local t2 = tracker.track()
|
||||
|
||||
local done = false
|
||||
tracker.when_done(function() done = true end)
|
||||
|
||||
assert(not done, "It should not be done yet - No callback has completed")
|
||||
t1()
|
||||
t1()
|
||||
assert(not done, "It should not be done yet - Even if one callback has been invoked twice")
|
||||
t2()
|
||||
assert(done, "It should be done now - All callbacks have completed")
|
||||
end)
|
||||
|
||||
it("should handle when callbacks are done before calling when_done()", function()
|
||||
local tracker = callback_tracker.create()
|
||||
local t1 = tracker.track()
|
||||
local t2 = tracker.track()
|
||||
t1()
|
||||
t2()
|
||||
|
||||
local done = false
|
||||
tracker.when_done(function() done = true end)
|
||||
assert(done, "It should be done now - All callbacks have completed")
|
||||
end)
|
||||
end)
|
||||
end
|
||||
@@ -6,6 +6,7 @@ local monarch = require "monarch.monarch"
|
||||
local SCREEN1_STR = hash("screen1")
|
||||
local SCREEN1 = hash(SCREEN1_STR)
|
||||
local SCREEN2 = hash("screen2")
|
||||
local CHILD = hash("child")
|
||||
local SCREEN_PRELOAD = hash("screen_preload")
|
||||
local FOCUS1 = hash("focus1")
|
||||
local BACKGROUND = hash("background")
|
||||
@@ -14,6 +15,26 @@ local POPUP2 = hash("popup2")
|
||||
local FOOBAR = hash("foobar")
|
||||
local TRANSITION1 = hash("transition1")
|
||||
|
||||
local function check_stack(expected_screens)
|
||||
local actual_screens = monarch.get_stack()
|
||||
if #actual_screens ~= #expected_screens then
|
||||
return false, "Stack length mismatch"
|
||||
end
|
||||
for i=1,#actual_screens do
|
||||
if actual_screens[i] ~= expected_screens[i] then
|
||||
return false, "Stack content not matching"
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
local telescope = require "deftest.telescope"
|
||||
telescope.make_assertion(
|
||||
"stack",
|
||||
function(_, ...) return telescope.assertion_message_prefix .. "stack to match" end,
|
||||
function(expected_screens) return check_stack(expected_screens) end
|
||||
)
|
||||
|
||||
return function()
|
||||
|
||||
local screens_instances = {}
|
||||
@@ -26,22 +47,20 @@ return function()
|
||||
return not monarch.is_visible(screen_id)
|
||||
end
|
||||
|
||||
local function is_preloading(screen_id)
|
||||
return monarch.is_preloading(screen_id)
|
||||
end
|
||||
|
||||
local function wait_timeout(fn, ...)
|
||||
local args = { ... }
|
||||
local time = socket.gettime()
|
||||
cowait(function()
|
||||
return fn(unpack(args)) or socket.gettime() > time + 5
|
||||
end)
|
||||
cowait(function() return fn(unpack(args)) end, 5)
|
||||
return fn(...)
|
||||
end
|
||||
|
||||
local function wait_until_done(fn)
|
||||
local is_done = false
|
||||
local function done()
|
||||
is_done = true
|
||||
end
|
||||
fn(done)
|
||||
wait_timeout(function() return is_done end)
|
||||
local done = false
|
||||
fn(function() done = true end)
|
||||
wait_timeout(function() return done end)
|
||||
end
|
||||
local function wait_until_visible(screen_id)
|
||||
return wait_timeout(is_visible, screen_id)
|
||||
@@ -52,23 +71,18 @@ return function()
|
||||
local function wait_until_hidden(screen_id)
|
||||
return wait_timeout(is_hidden, screen_id)
|
||||
end
|
||||
local function wait_until_preloading(screen_id)
|
||||
return wait_timeout(is_preloading, screen_id)
|
||||
end
|
||||
local function wait_until_not_busy()
|
||||
return wait_timeout(function() return not monarch.is_busy() end)
|
||||
end
|
||||
|
||||
local function assert_stack(expected_screens)
|
||||
local actual_screens = monarch.get_stack()
|
||||
if #actual_screens ~= #expected_screens then
|
||||
error("Stack length mismatch", 2)
|
||||
end
|
||||
for i=1,#actual_screens do
|
||||
if actual_screens[i] ~= expected_screens[i] then
|
||||
error("Stack content not matching", 2)
|
||||
end
|
||||
end
|
||||
local function wait_until_loaded(screen_id)
|
||||
wait_until_done(function(done)
|
||||
monarch.when_preloaded(screen_id, done)
|
||||
end)
|
||||
end
|
||||
|
||||
|
||||
|
||||
describe("monarch", function()
|
||||
before(function()
|
||||
mock_msg.mock()
|
||||
@@ -78,6 +92,7 @@ return function()
|
||||
end)
|
||||
|
||||
after(function()
|
||||
print("[TEST] done")
|
||||
while #monarch.get_stack() > 0 do
|
||||
monarch.back()
|
||||
wait_until_not_busy()
|
||||
@@ -118,6 +133,22 @@ return function()
|
||||
assert_stack({ })
|
||||
end)
|
||||
|
||||
it("should be able to replace screens at the top of the stack", function()
|
||||
monarch.show(SCREEN1_STR)
|
||||
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
|
||||
assert_stack({ SCREEN1 })
|
||||
|
||||
monarch.show(SCREEN2)
|
||||
assert(wait_until_hidden(SCREEN1), "Screen1 was never hidden")
|
||||
assert(wait_until_shown(SCREEN2), "Screen2 was never shown")
|
||||
assert_stack({ SCREEN1, SCREEN2 })
|
||||
|
||||
monarch.replace(SCREEN1)
|
||||
assert(wait_until_hidden(SCREEN2), "Screen2 was never hidden")
|
||||
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
|
||||
assert_stack({ SCREEN1, SCREEN1 })
|
||||
end)
|
||||
|
||||
it("should be able to tell if a screen is visible or not", function()
|
||||
assert(not monarch.is_visible(SCREEN1))
|
||||
monarch.show(SCREEN1)
|
||||
@@ -177,7 +208,7 @@ return function()
|
||||
assert_stack({ SCREEN1 })
|
||||
end)
|
||||
|
||||
it("should be able to pass data to a screen when showning it or going back to it", function()
|
||||
it("should be able to pass data to a screen when showing it or going back to it", function()
|
||||
local data1 = { foo = "bar" }
|
||||
monarch.show(SCREEN1, nil, data1)
|
||||
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
|
||||
@@ -191,7 +222,7 @@ return function()
|
||||
|
||||
local data_back = { going = "back" }
|
||||
monarch.back(data_back)
|
||||
assert_stack({ SCREEN1 })
|
||||
assert(wait_until_shown(SCREEN1))
|
||||
|
||||
assert(monarch.data(SCREEN1) == data_back, "Expected data on screen1 doesn't match actual data")
|
||||
end)
|
||||
@@ -232,23 +263,32 @@ return function()
|
||||
assert_stack({ SCREEN1, POPUP1, POPUP2 })
|
||||
end)
|
||||
|
||||
|
||||
it("should prevent further operations while hiding/showing a screen", function()
|
||||
assert(monarch.show(SCREEN1) == true)
|
||||
assert(monarch.show(SCREEN2) == false)
|
||||
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
|
||||
assert_stack({ SCREEN1 })
|
||||
|
||||
assert(monarch.show(SCREEN2) == true)
|
||||
it("should prevent further operations while hiding/showing a screen", function()
|
||||
monarch.show(SCREEN1)
|
||||
monarch.show(SCREEN2)
|
||||
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
|
||||
assert(wait_until_shown(SCREEN2), "Screen2 was never shown")
|
||||
assert_stack({ SCREEN1, SCREEN2 })
|
||||
|
||||
assert(monarch.back() == true)
|
||||
assert(monarch.back() == false)
|
||||
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
|
||||
assert_stack({ SCREEN1 })
|
||||
assert(monarch.back())
|
||||
assert(monarch.back())
|
||||
assert(wait_until_hidden(SCREEN1), "Screen1 was never hidden")
|
||||
assert(wait_until_hidden(SCREEN2), "Screen2 was never hidden")
|
||||
end)
|
||||
|
||||
|
||||
|
||||
it("should not perform further operations if an operation fails", function()
|
||||
monarch.show(SCREEN2) -- SCREEN2 contains CHILD
|
||||
wait_until_not_busy()
|
||||
assert_stack({ SCREEN2 })
|
||||
monarch.back() -- this will unload SCREEN2 and CHILD
|
||||
monarch.show(CHILD) -- this will fail since CHILD has been unloaded
|
||||
monarch.show(SCREEN1) -- this should be ignored
|
||||
wait_until_not_busy()
|
||||
assert_stack({ })
|
||||
end)
|
||||
|
||||
|
||||
it("should close any open popups when showing a popup without the Popup On Popup flag", function()
|
||||
monarch.show(SCREEN1)
|
||||
@@ -278,6 +318,20 @@ return function()
|
||||
assert_stack({ SCREEN1, SCREEN2 })
|
||||
end)
|
||||
|
||||
it("should close any open popups when replacing a non-popup", function()
|
||||
monarch.show(SCREEN1)
|
||||
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
|
||||
assert_stack({ SCREEN1 })
|
||||
monarch.show(POPUP1)
|
||||
assert(wait_until_shown(POPUP1), "Popup1 was never shown")
|
||||
assert_stack({ SCREEN1, POPUP1 })
|
||||
monarch.show(POPUP2)
|
||||
assert(wait_until_shown(POPUP2), "Popup2 was never shown")
|
||||
assert_stack({ SCREEN1, POPUP1, POPUP2 })
|
||||
monarch.replace(SCREEN2)
|
||||
assert(wait_until_shown(SCREEN2), "Popup2 was never shown")
|
||||
assert_stack({ SCREEN2 })
|
||||
end)
|
||||
|
||||
it("should be able to get the id of the screen at the top and bottom of the stack", function()
|
||||
assert(monarch.top() == nil)
|
||||
@@ -314,7 +368,6 @@ return function()
|
||||
it("should be able to preload a screen and wait for it", function()
|
||||
assert(not monarch.is_preloading(TRANSITION1))
|
||||
monarch.preload(TRANSITION1)
|
||||
assert(monarch.is_preloading(TRANSITION1))
|
||||
wait_until_done(function(done)
|
||||
monarch.when_preloaded(TRANSITION1, done)
|
||||
end)
|
||||
@@ -370,31 +423,25 @@ return function()
|
||||
assert(mock_msg.messages(URL1)[7].message.screen == SCREEN2)
|
||||
assert(mock_msg.messages(URL1)[8].message_id == monarch.SCREEN_TRANSITION_IN_STARTED)
|
||||
assert(mock_msg.messages(URL1)[8].message.screen == SCREEN1)
|
||||
assert(mock_msg.messages(URL1)[9].message_id == monarch.SCREEN_TRANSITION_OUT_FINISHED)
|
||||
assert(mock_msg.messages(URL1)[9].message.screen == SCREEN2)
|
||||
assert(mock_msg.messages(URL1)[10].message_id == monarch.SCREEN_TRANSITION_IN_FINISHED)
|
||||
assert(mock_msg.messages(URL1)[10].message.screen == SCREEN1)
|
||||
assert(mock_msg.messages(URL1)[9].message_id == monarch.SCREEN_TRANSITION_IN_FINISHED)
|
||||
assert(mock_msg.messages(URL1)[9].message.screen == SCREEN1)
|
||||
assert(mock_msg.messages(URL1)[10].message_id == monarch.SCREEN_TRANSITION_OUT_FINISHED)
|
||||
assert(mock_msg.messages(URL1)[10].message.screen == SCREEN2)
|
||||
end)
|
||||
|
||||
it("should be able to show a screen even while it is preloading", function()
|
||||
assert(monarch.is_preloading(SCREEN_PRELOAD))
|
||||
monarch.show(SCREEN_PRELOAD, nil, { count = 1 })
|
||||
assert(wait_until_shown(SCREEN_PRELOAD), "Screen_preload was never shown")
|
||||
end)
|
||||
|
||||
it("should be able to preload a screen and always keep it loaded", function()
|
||||
monarch.show(SCREEN_PRELOAD, nil, { count = 1 })
|
||||
monarch.show(SCREEN_PRELOAD)
|
||||
assert(wait_until_shown(SCREEN_PRELOAD), "Screen_preload was never shown")
|
||||
-- first time the screen gets loaded it will increment the count
|
||||
assert(monarch.data(SCREEN_PRELOAD).count == 2)
|
||||
|
||||
monarch.show(SCREEN_PRELOAD, { clear = true }, { count = 1 })
|
||||
assert(wait_until_shown(SCREEN_PRELOAD), "Screen_preload was never shown")
|
||||
-- second time the screen gets shown it will already be loaded and not increment the count
|
||||
assert(monarch.data(SCREEN_PRELOAD).count == 1)
|
||||
monarch.back()
|
||||
assert(wait_until_hidden(SCREEN_PRELOAD), "Screen_preload was never hidden")
|
||||
assert(monarch.is_preloaded(SCREEN_PRELOAD))
|
||||
end)
|
||||
|
||||
|
||||
it("should be able to reload a preloaded screen", function()
|
||||
monarch.show(SCREEN_PRELOAD, nil, { count = 1 })
|
||||
assert(wait_until_shown(SCREEN_PRELOAD), "Screen_preload was never shown")
|
||||
@@ -422,5 +469,69 @@ return function()
|
||||
assert(wait_until_hidden(FOCUS1), "Focus1 was never hidden")
|
||||
assert(_G.focus1_lost)
|
||||
end)
|
||||
|
||||
|
||||
it("should be able to post messages without message data to visible screens", function()
|
||||
_G.screen1_foobar = nil
|
||||
_G.screen2_foobar = nil
|
||||
|
||||
-- proxy screen
|
||||
monarch.show(SCREEN1)
|
||||
wait_until_shown(SCREEN1)
|
||||
assert(monarch.post(SCREEN1, "foobar"), "Expected monarch.post() to return true")
|
||||
cowait(0.1)
|
||||
assert(_G.screen1_foobar, "Screen1 never received a message")
|
||||
|
||||
-- factory screen
|
||||
monarch.show(SCREEN2)
|
||||
wait_until_shown(SCREEN2)
|
||||
assert(monarch.post(SCREEN2, "foobar"), "Expected monarch.post() to return true")
|
||||
cowait(0.1)
|
||||
assert(_G.screen2_foobar, "Screen2 never received a message")
|
||||
end)
|
||||
|
||||
|
||||
it("should be able to post messages with message data to visible screens", function()
|
||||
_G.screen1_foobar = nil
|
||||
_G.screen2_foobar = nil
|
||||
|
||||
-- proxy screen
|
||||
monarch.show(SCREEN1)
|
||||
wait_until_shown(SCREEN1)
|
||||
assert(monarch.post(SCREEN1, "foobar", { foo = "bar" }), "Expected monarch.post() to return true")
|
||||
cowait(0.1)
|
||||
assert(_G.screen1_foobar, "Screen1 never received a message")
|
||||
assert(_G.screen1_foobar.foo == "bar", "Screen1 never received message data")
|
||||
|
||||
-- factory screen
|
||||
monarch.show(SCREEN2)
|
||||
wait_until_shown(SCREEN2)
|
||||
assert(monarch.post(SCREEN2, "foobar", { foo = "bar" }), "Expected monarch.post() to return true")
|
||||
cowait(0.1)
|
||||
assert(_G.screen2_foobar, "Screen2 never received a message")
|
||||
assert(_G.screen2_foobar.foo == "bar", "Screen2 never received message data")
|
||||
end)
|
||||
|
||||
|
||||
it("should not be able to post messages to hidden screens", function()
|
||||
_G.screen1_foobar = nil
|
||||
|
||||
monarch.show(SCREEN1)
|
||||
wait_until_shown(SCREEN1)
|
||||
monarch.show(SCREEN2)
|
||||
wait_until_shown(SCREEN2)
|
||||
local ok, err = monarch.post(SCREEN1, "foobar")
|
||||
assert(not ok and err, "Expected monarch.post() to return false plus an error message")
|
||||
cowait(0.1)
|
||||
assert(not _G.screen1_foobar, "Screen1 should not have received a message")
|
||||
end)
|
||||
|
||||
|
||||
it("should not be able to post messages to proxy screens without a receiver url", function()
|
||||
monarch.show(POPUP1)
|
||||
wait_until_shown(POPUP1)
|
||||
local ok, err = monarch.post(POPUP1, "foobar")
|
||||
assert(not ok and err, "Expected monarch.post() to return false plus an error message")
|
||||
end)
|
||||
end)
|
||||
end
|
||||
|
||||
46
test/test_transitions.lua
Normal file
46
test/test_transitions.lua
Normal file
@@ -0,0 +1,46 @@
|
||||
local cowait = require "test.cowait"
|
||||
local mock_msg = require "test.msg"
|
||||
local mock_gui = require "deftest.mock.gui"
|
||||
local unload = require "deftest.util.unload"
|
||||
local monarch = require "monarch.monarch"
|
||||
local transitions = require "monarch.transitions.gui"
|
||||
local easing = require "monarch.transitions.easings"
|
||||
|
||||
return function()
|
||||
|
||||
describe("transitions", function()
|
||||
before(function()
|
||||
mock_msg.mock()
|
||||
mock_gui.mock()
|
||||
transitions = require "monarch.transitions.gui"
|
||||
end)
|
||||
|
||||
after(function()
|
||||
mock_msg.unmock()
|
||||
mock_gui.unmock()
|
||||
unload.unload("monarch%..*")
|
||||
end)
|
||||
|
||||
|
||||
it("should replay and immediately finish on layout change", function()
|
||||
function dummy_transition(node, to, easing, duration, delay, cb)
|
||||
print("dummy transition")
|
||||
end
|
||||
|
||||
local node = gui.new_box_node(vmath.vector3(), vmath.vector3(100, 100, 0))
|
||||
local duration = 2
|
||||
local t = transitions.create(node)
|
||||
.show_in(dummy_transition, easing.OUT, duration, delay or 0)
|
||||
.show_out(dummy_transition, easing.IN, duration, delay or 0)
|
||||
.back_in(dummy_transition, easing.OUT, duration, delay or 0)
|
||||
.back_out(dummy_transition, easing.IN, duration, delay or 0)
|
||||
|
||||
t.handle(monarch.TRANSITION.SHOW_IN)
|
||||
t.handle(hash("layout_changed"))
|
||||
local messages = mock_msg.messages(msg.url())
|
||||
assert(#messages == 1, "Expected one message to have been received")
|
||||
assert(messages[1].message_id == monarch.TRANSITION.DONE, "Expected a TRANSITION.DONE message")
|
||||
end)
|
||||
end)
|
||||
|
||||
end
|
||||
Reference in New Issue
Block a user