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7e2ff2990c |
@@ -17,11 +17,12 @@ language: java
|
||||
jdk:
|
||||
- oraclejdk8
|
||||
|
||||
#DEFOLD_AUTH=auth token
|
||||
dist: trusty
|
||||
|
||||
env:
|
||||
global:
|
||||
- secure: "1rVLsDcb7dFdgyB9D1JQDr4JhWSosoMvgYgrqZNPxJ/Du3qtY3bk6dgQim+g2fDMQpDOPCQ/EhmhtrLJrIgBhhvOcsrVKT8gl9ZnATw5tHGI6XTw3eod8WgsU8owlc7CaT3XaUgwVshmW3oB/257SDf6kHwsCv/gAJuCEL5RZp76BhTWsfyeDCgz5XXgWx4a21tcIWz96jxEsrYQKLLV2ne55CxU5Hw9IMU7Ig7pkGoYCf1g+iUEA39NC8nIrQibUoJj3yNB2u3ZFwGf2LuDjjkSIsyYWn1LzA2fQYw5uAcjiQ/aDkj6sAEvwrWsIsJhOon5cQBFIU6cIIN2oK3A7BA0zJj0EsTFPUMIeryyoqiuLUDoIvHD/eEqouNduP6Kml02Ql0pDZnjDy/+nzp2e7VA5Sd9Xg1XKd1mmHKx4nc2U+IcIDZWAerFKcqQqeZSwzz5igv07w5zYZ99KCSBMH2K/2H/CNekHa6SQQ29mC8D3lDXOfwEq3fAhsabgUGe2uAgUY1nKwJBKEi7r+KEROBr5ydkWenzbCXv3GNNsuCHKpNFuoZv3QMyjUjlPBxZVndNLSv85juhkBx6wXAh8CxTt78Y8GV0xI8oazSM065gpDmENGVqyO1bUn2CZF8YRC4MLfHK+245QN82ui+YOqVudTX8RGWnX0GFUncjaRQ="
|
||||
- DEFOLD_USER=bjorn.ritzl@king.com
|
||||
- DEFOLD_AUTH=foobar
|
||||
- DEFOLD_USER=bjorn.ritzl@gmail.com
|
||||
- DEFOLD_BOOSTRAP_COLLECTION=/test/test.collectionc
|
||||
|
||||
script:
|
||||
|
||||
87
README.md
87
README.md
@@ -31,8 +31,11 @@ For proxies the recommended setup is to create one game object per screen and pe
|
||||
* **Popup (boolean)** - Check this if the screen should be treated as a [popup](#popups).
|
||||
* **Popup on Popup (boolean)** - Check this if the screen is a [popup](#popups) and it can be shown on top of other popups.
|
||||
* **Timestep below Popup (number)** - Timestep to set on screen proxy when it is below a popup. This is useful when pausing animations and gameplay while a popup is open.
|
||||
* **Transition Url (url)** - Optional URL to call when the screen is about to be shown/hidden. Use this to trigger a transition (see the section on [transitions](#transitions)).
|
||||
* **Focus Url (url)** - Optional URL to call when the screen gains or loses focus (see the section on [screen focus](#screen-focus-gainloss)).
|
||||
* **Screen Keeps Input Focus When Below Popup (boolean)** - Check this if the screen should keep input focus when it is below a popup.
|
||||
* **Others Keep Input Focus When Below Screen (boolean)** - Check this if other screens should keep input focus when below this screen.
|
||||
* **Transition Url (url)** - Optional URL to post messages to when the screen is about to be shown/hidden. Use this to trigger a transition (see the section on [transitions](#transitions)).
|
||||
* **Focus Url (url)** - Optional URL to post messages to when the screen gains or loses focus (see the section on [screen focus](#screen-focus-gainloss)).
|
||||
* **Receiver Url (url)** - Optional URL to post messages to using `monarch.post()`.
|
||||
* **Preload (boolean)** - Check this if the screen should be preloaded and kept loaded at all times. For a collection proxy it means that it will be async loaded but not enabled at all times while not visible. This can also temporarily be achieved through the `monarch.preload()` function.
|
||||
|
||||

|
||||
@@ -44,8 +47,10 @@ For factories the recommended setup is to create one game object per screen and
|
||||
* **Screen Id (hash)** - A unique id that can be used to reference the screen when navigating your app.
|
||||
* **Popup (boolean)** - Check this if the screen should be treated as a [popup](#popups).
|
||||
* **Popup on Popup (boolean)** - Check this if the screen is a [popup](#popups) and it can be shown on top of other popups.
|
||||
* **Transition Id (url)** - Optional id of the game object to send a message to when the screen is about to be shown/hidden. Use this to trigger a transition (see the section on [transitions](#transitions)).
|
||||
* **Focus Id (url)** - Optional id of the game object to send a message to when the screen gains or loses focus (see the section on [screen focus](#screen-focus-gainloss)).
|
||||
* **Screen Keeps Input Focus When Below Popup (boolean)** - Check this if the screen should keep input focus when it is below a popup.
|
||||
* **Others Keep Input Focus When Below Screen (boolean)** - Check this if other screens should keep input focus when below this screen.
|
||||
* **Transition Id (hash)** - Optional id of the game object to send a message to when the screen is about to be shown/hidden. Use this to trigger a transition (see the section on [transitions](#transitions)).
|
||||
* **Focus Id (hash)** - Optional id of the game object to send a message to when the screen gains or loses focus (see the section on [screen focus](#screen-focus-gainloss)).
|
||||
* **Preload (boolean)** - Check this if the screen should be preloaded and kept loaded at all times. For a collection factory this means that its resources will be dynamically loaded at all times. This can also temporarily be achieved through the `monarch.preload()` function.
|
||||
|
||||

|
||||
@@ -113,7 +118,8 @@ You navigate back in the screen hierarchy in one of two ways:
|
||||
|
||||
|
||||
## Input focus
|
||||
Monarch will acquire and release input focus on the game objects containing the proxies to the screens and ensure that only the top-most screen will ever have input focus.
|
||||
Monarch will acquire and release input focus on the game objects containing the proxies to the screens and ensure that only the top-most screen will ever have input focus. The screen settings above provide a `Screen Keeps Input Focus When Below Popup` and `Others Keep Input Focus When Below Screen` setting to override this behavior so that a screen can continue to have focus. This is useful when you have for instance a tabbed popup where the tabs are in a root screen and the content of the individual tabs are separate screens. In this case you want the tabs to have input as well as the tab content.
|
||||
|
||||
|
||||
## Popups
|
||||
A screen that is flagged as a popup (see [list of screen properties](#creating-screens) above) will be treated slightly differently when it comes to navigation.
|
||||
@@ -147,7 +153,7 @@ If a screen is shown on top of one or more popups they will all be removed from
|
||||
|
||||
|
||||
## Transitions
|
||||
You can add optional transitions when navigating between screens. The default behavior is that screen navigation is instant but if you have defined a transition for a screen Monarch will wait until the transition is completed before proceeding. The Transition Url property described above should be the URL to a script with an ```on_message``` handlers for the following messages:
|
||||
You can add optional transitions when navigating between screens. The default behavior is that screen navigation is instant but if you have defined a transition for a screen Monarch will wait until the transition is completed before proceeding. The `Transition Url` (proxy) or `Transition Id` (collectionfactory) property described above should be the URL/Id to a script with an ```on_message``` handlers for the following messages:
|
||||
|
||||
* ```transition_show_in``` (constant defined as ```monarch.TRANSITION.SHOW_IN```)
|
||||
* ```transition_show_out``` (constant defined as ```monarch.TRANSITION.SHOW_OUT```)
|
||||
@@ -266,7 +272,7 @@ This information can be used to create dynamic transitions where the direction o
|
||||
|
||||
|
||||
## Screen focus gain/loss
|
||||
Monarch will send focus gain and focus loss messages if a Focus Url was provided when the screen was created. The focus gained message will contain the id of the previous screen and the focus loss message will contain the id of the next screen. Example:
|
||||
Monarch will send focus gain and focus loss messages if a `Focus Url` (proxy) or `Focus Id` (collectionfactory) was provided when the screen was created. The focus gained message will contain the id of the previous screen and the focus loss message will contain the id of the next screen. Example:
|
||||
|
||||
local monarch = require "monarch.monarch"
|
||||
|
||||
@@ -289,7 +295,7 @@ Both the ```monarch.show()``` and ```monarch.back()``` functions take an optiona
|
||||
Show a Monarch screen. Note that the screen must be registered before it can be shown. The ```init()``` function of the ```screen.script``` takes care of registration.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (hash) - Id of the screen to show.
|
||||
* ```screen_id``` (string|hash) - Id of the screen to show.
|
||||
* ```options``` (table) - Options when showing the new screen (see below).
|
||||
* ```data``` (table) - Optional data to associate with the screen. Retrieve using ```monarch.data()```.
|
||||
* ```callback``` (function) - Optional function to call when the new screen is visible.
|
||||
@@ -308,7 +314,7 @@ The options table can contain the following fields:
|
||||
Hide a screen that has been shown using the `no_stack` option. If used on a screen that was shown without the `no_stack` option it will only hide it if the screen is on top of the stack and the behavior will be exactly like if `monarch.back()` had been called.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (hash) - Id of the screen to hide.
|
||||
* ```screen_id``` (string|hash) - Id of the screen to hide.
|
||||
* ```callback``` (function) - Optional function to call when the screen has been hidden.
|
||||
|
||||
**RETURN**
|
||||
@@ -330,15 +336,33 @@ Go back to a previous Monarch screen
|
||||
Preload a Monarch screen. This will load but not enable the screen. This is useful for content heavy screens that you wish to be able to show without having to wait for it load.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (hash) - Id of the screen to preload.
|
||||
* ```screen_id``` (string|hash) - Id of the screen to preload.
|
||||
* ```callback``` (function) - Optional function to call when the screen is preloaded.
|
||||
|
||||
|
||||
### monarch.unload(screen_id, [callback])
|
||||
Unload a preloaded Monarch screen. A preloaded screen will automatically get unloaded when hidden, but this function can be useful if a screen has been preloaded and it needs to be unloaded again.
|
||||
### monarch.is_preloading(screen_id)
|
||||
Check if a Monarch screen is preloading (via monarch.preload() or the Preload screen setting).
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (hash) - Id of the screen to unload.
|
||||
* ```screen_id``` (string|hash) - Id of the screen to check
|
||||
|
||||
**RETURN**
|
||||
* ```preloading``` (boolean) - True if the screen is preloading.
|
||||
|
||||
|
||||
### monarch.when_preloaded(screen_id, callback)
|
||||
Invoke a callback when a screen has been preloaded.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (string|hash) - Id of the screen to check
|
||||
* ```callback``` (function) - Function to call when the screen has been preloaded.
|
||||
|
||||
|
||||
### monarch.unload(screen_id, [callback])
|
||||
Unload a preloaded Monarch screen. A preloaded screen will automatically get unloaded when hidden, but this function can be useful if a screen has been preloaded and it needs to be unloaded again without actually hiding it.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (string|hash) - Id of the screen to unload.
|
||||
* ```callback``` (function) - Optional function to call when the screen is unloaded.
|
||||
|
||||
|
||||
@@ -349,7 +373,7 @@ Get the id of the screen at the top of the stack.
|
||||
* ```offset``` (number) - Optional offset from the top of the stack, ie -1 to get the previous screen
|
||||
|
||||
**RETURN**
|
||||
* ```screen_id``` (hash) - Id of the requested screen
|
||||
* ```screen_id``` (string|hash) - Id of the requested screen
|
||||
|
||||
|
||||
### monarch.bottom([offset])
|
||||
@@ -359,14 +383,14 @@ Get the id of the screen at the bottom of the stack.
|
||||
* ```offset``` (number) - Optional offset from the bottom of the stack
|
||||
|
||||
**RETURN**
|
||||
* ```screen_id``` (hash) - Id of the requested screen
|
||||
* ```screen_id``` (string|hash) - Id of the requested screen
|
||||
|
||||
|
||||
### monarch.data(screen_id)
|
||||
Get the data associated with a screen (from a call to ```monarch.show()``` or ```monarch.back()```).
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (hash) - Id of the screen to get data for
|
||||
* ```screen_id``` (string|hash) - Id of the screen to get data for
|
||||
|
||||
**RETURN**
|
||||
* ```data``` (table) - Data associated with the screen.
|
||||
@@ -376,7 +400,7 @@ Get the data associated with a screen (from a call to ```monarch.show()``` or ``
|
||||
Check if a Monarch screen exists.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (hash) - Id of the screen to get data for
|
||||
* ```screen_id``` (string|hash) - Id of the screen to get data for
|
||||
|
||||
**RETURN**
|
||||
* ```exists``` (boolean) - True if the screen exists.
|
||||
@@ -389,21 +413,21 @@ Check if Monarch is busy showing and/or hiding a screen.
|
||||
* ```busy``` (boolean) - True if busy hiding and/or showing a screen.
|
||||
|
||||
|
||||
### monarch.is_top(id)
|
||||
### monarch.is_top(screen_id)
|
||||
Check if a Monarch screen is at the top of the view stack.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (hash) - Id of the screen to check
|
||||
* ```screen_id``` (string|hash) - Id of the screen to check
|
||||
|
||||
**RETURN**
|
||||
* ```exists``` (boolean) - True if the screen is at the top of the stack.
|
||||
|
||||
|
||||
### monarch.is_visible(id)
|
||||
### monarch.is_visible(screen_id)
|
||||
Check if a Monarch screen is visible.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (hash) - Id of the screen to check
|
||||
* ```screen_id``` (string|hash) - Id of the screen to check
|
||||
|
||||
**RETURN**
|
||||
* ```exists``` (boolean) - True if the screen is visible.
|
||||
@@ -423,12 +447,25 @@ Remove a previously added listener.
|
||||
* ```url``` (url) - URL to remove. Will use current URL if omitted.
|
||||
|
||||
|
||||
### monarch.post(screen_id, message_id, [message])
|
||||
Post a message to a visible screen. If the screen is created through a collection proxy it must have specified a receiver url. If the screen is created through a collection factory the function will post the message to all game objects within the collection.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen_id``` (string|hash) - Id of the screen to post message to
|
||||
* ```message_id``` (string|hash) - Id of the message to send
|
||||
* ```message``` (table|nil) - Optional message data to send
|
||||
|
||||
**RETURN**
|
||||
* ```result``` (boolean) - True if the message was sent
|
||||
* ```error``` (string|nil) - Error message if unable to send message
|
||||
|
||||
|
||||
### monarch.debug()
|
||||
Enable verbose logging of the internals of Monarch.
|
||||
|
||||
|
||||
### monarch.SCREEN_TRANSITION_IN_STARTED
|
||||
Message sent to listeners when a screen has started to transition in.
|
||||
Message sent to listeners added using `monarch.add_listener()` when a screen has started to transition in.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen``` (hash) - Id of the screen
|
||||
@@ -436,7 +473,7 @@ Message sent to listeners when a screen has started to transition in.
|
||||
|
||||
|
||||
### monarch.SCREEN_TRANSITION_IN_FINISHED
|
||||
Message sent to listeners when a screen has finished to transition in.
|
||||
Message sent to listeners added using `monarch.add_listener()` when a screen has finished to transition in.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen``` (hash) - Id of the screen
|
||||
@@ -444,7 +481,7 @@ Message sent to listeners when a screen has finished to transition in.
|
||||
|
||||
|
||||
### monarch.SCREEN_TRANSITION_OUT_STARTED
|
||||
Message sent to listeners when a screen has started to transition out.
|
||||
Message sent to listeners added using `monarch.add_listener()` when a screen has started to transition out.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen``` (hash) - Id of the screen
|
||||
@@ -452,7 +489,7 @@ Message sent to listeners when a screen has started to transition out.
|
||||
|
||||
|
||||
### monarch.SCREEN_TRANSITION_OUT_FINISHED
|
||||
Message sent to listeners when a screen has finished to transition out.
|
||||
Message sent to listeners added using `monarch.add_listener()` when a screen has finished to transition out.
|
||||
|
||||
**PARAMETERS**
|
||||
* ```screen``` (hash) - Id of the screen
|
||||
|
||||
@@ -18,7 +18,7 @@ function on_input(self, action_id, action)
|
||||
if action_id == hash("touch") and action.released then
|
||||
if gui.pick_node(self.yes, action.x, action.y) then
|
||||
print("yes")
|
||||
monarch.show(monarch.data(hash("confirm")).next, nil, nil, function()
|
||||
monarch.show(monarch.data("confirm").next, nil, nil, function()
|
||||
print("next screen show done")
|
||||
end)
|
||||
elseif gui.pick_node(self.no, action.x, action.y) then
|
||||
|
||||
@@ -281,6 +281,11 @@ embedded_instances {
|
||||
" type: PROPERTY_TYPE_URL\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"focus_url\"\n"
|
||||
" value: \"about:/go#about\"\n"
|
||||
" type: PROPERTY_TYPE_URL\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"preload\"\n"
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
@@ -354,6 +359,11 @@ embedded_instances {
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"others_keep_input_focus_when_below_screen\"\n"
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"transition_url\"\n"
|
||||
" value: \"confirm:/go#confirm\"\n"
|
||||
" type: PROPERTY_TYPE_URL\n"
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
[project]
|
||||
title = Monarch
|
||||
version = 0.9
|
||||
dependencies = https://github.com/britzl/deftest/archive/2.4.3.zip
|
||||
dependencies = https://github.com/britzl/deftest/archive/2.7.0.zip
|
||||
|
||||
[bootstrap]
|
||||
main_collection = /test/test.collectionc
|
||||
main_collection = /example/example.collectionc
|
||||
|
||||
[input]
|
||||
game_binding = /input/game.input_bindingc
|
||||
|
||||
@@ -39,8 +39,8 @@ local screens = {}
|
||||
-- the current stack of screens
|
||||
local stack = {}
|
||||
|
||||
-- navigation listeners
|
||||
local listeners = {}
|
||||
-- transition listeners
|
||||
local transition_listeners = {}
|
||||
|
||||
-- the number of active transitions
|
||||
-- monarch is considered busy while there are active transitions
|
||||
@@ -61,9 +61,25 @@ local function tohash(s)
|
||||
return hash_lookup[s]
|
||||
end
|
||||
|
||||
local function notify_listeners(message_id, message)
|
||||
log("notify_listeners()", message_id)
|
||||
for _,url in pairs(listeners) do
|
||||
local function pcallfn(fn, ...)
|
||||
if fn then
|
||||
local ok, err = pcall(fn, ...)
|
||||
if not ok then print(err) end
|
||||
end
|
||||
end
|
||||
|
||||
local function cowait(delay)
|
||||
local co = coroutine.running()
|
||||
assert(co, "You must run this from within a coroutine")
|
||||
timer.delay(delay, false, function()
|
||||
assert(coroutine.resume(co))
|
||||
end)
|
||||
coroutine.yield()
|
||||
end
|
||||
|
||||
local function notify_transition_listeners(message_id, message)
|
||||
log("notify_transition_listeners()", message_id)
|
||||
for _,url in pairs(transition_listeners) do
|
||||
msg.post(url, message_id, message or {})
|
||||
end
|
||||
end
|
||||
@@ -134,6 +150,9 @@ local function register(id, settings)
|
||||
popup = settings and settings.popup,
|
||||
popup_on_popup = settings and settings.popup_on_popup,
|
||||
timestep_below_popup = settings and settings.timestep_below_popup or 1,
|
||||
screen_keeps_input_focus_when_below_popup = settings and settings.screen_keeps_input_focus_when_below_popup or false,
|
||||
others_keep_input_focus_when_below_screen = settings and settings.others_keep_input_focus_when_below_screen or false,
|
||||
preload_listeners = {},
|
||||
}
|
||||
return screens[id]
|
||||
end
|
||||
@@ -149,11 +168,17 @@ end
|
||||
-- * popup - true the screen is a popup
|
||||
-- * popup_on_popup - true if this popup can be shown on top of
|
||||
-- another popup or false if an underlying popup should be closed
|
||||
-- * timestep_below_popup - Timestep to set on proxy when below a popup
|
||||
-- * screen_keeps_input_focus_when_below_popup - If this screen should
|
||||
-- keep input focus when below a popup
|
||||
-- * others_keep_input_focus_when_below_screen - If screens below this
|
||||
-- screen should keep input focus
|
||||
-- * transition_url - URL to a script that is responsible for the
|
||||
-- screen transitions
|
||||
-- * focus_url - URL to a script that is to be notified of focus
|
||||
-- lost/gained events
|
||||
-- * timestep_below_popup - Timestep to set on proxy when below a popup
|
||||
-- * receiver_url - URL to a script that is to receive messages sent
|
||||
-- using monarch.send()
|
||||
-- * auto_preload - true if the screen should be automatically preloaded
|
||||
function M.register_proxy(id, proxy, settings)
|
||||
assert(proxy, "You must provide a collection proxy URL")
|
||||
@@ -161,6 +186,7 @@ function M.register_proxy(id, proxy, settings)
|
||||
screen.proxy = proxy
|
||||
screen.transition_url = settings and settings.transition_url
|
||||
screen.focus_url = settings and settings.focus_url
|
||||
screen.receiver_url = settings and settings.receiver_url
|
||||
screen.auto_preload = settings and settings.auto_preload
|
||||
if screen.auto_preload then
|
||||
M.preload(id)
|
||||
@@ -180,6 +206,10 @@ M.register = M.register_proxy
|
||||
-- * popup - true the screen is a popup
|
||||
-- * popup_on_popup - true if this popup can be shown on top of
|
||||
-- another popup or false if an underlying popup should be closed
|
||||
-- * screen_keeps_input_focus_when_below_popup - If this screen should
|
||||
-- keep input focus when below a popup
|
||||
-- * others_keep_input_focus_when_below_screen - If screens below this
|
||||
-- screen should keep input focus
|
||||
-- * transition_id - Id of the game object in the collection that is responsible
|
||||
-- for the screen transitions
|
||||
-- * focus_id - Id of the game object in the collection that is to be notified
|
||||
@@ -208,7 +238,7 @@ function M.unregister(id)
|
||||
end
|
||||
|
||||
local function acquire_input(screen)
|
||||
log("change_context()", screen.id)
|
||||
log("acquire_input()", screen.id)
|
||||
if not screen.input then
|
||||
if screen.proxy then
|
||||
msg.post(screen.script, ACQUIRE_INPUT_FOCUS)
|
||||
@@ -221,17 +251,25 @@ local function acquire_input(screen)
|
||||
end
|
||||
end
|
||||
|
||||
local function release_input(screen)
|
||||
log("change_context()", screen.id)
|
||||
local function release_input(screen, next_screen)
|
||||
log("release_input()", screen.id)
|
||||
if screen.input then
|
||||
if screen.proxy then
|
||||
msg.post(screen.script, RELEASE_INPUT_FOCUS)
|
||||
elseif screen.factory then
|
||||
for id,instance in pairs(screen.factory_ids) do
|
||||
msg.post(instance, RELEASE_INPUT_FOCUS)
|
||||
local next_is_popup = next_screen and next_screen.popup
|
||||
|
||||
local keep_if_next_is_popup = next_is_popup and screen.screen_keeps_input_focus_when_below_popup
|
||||
local keep_when_below_next = next_screen and next_screen.others_keep_input_focus_when_below_screen
|
||||
|
||||
local release_focus = not keep_if_next_is_popup and not keep_when_below_next
|
||||
if release_focus then
|
||||
if screen.proxy then
|
||||
msg.post(screen.script, RELEASE_INPUT_FOCUS)
|
||||
elseif screen.factory then
|
||||
for id,instance in pairs(screen.factory_ids) do
|
||||
msg.post(instance, RELEASE_INPUT_FOCUS)
|
||||
end
|
||||
end
|
||||
screen.input = false
|
||||
end
|
||||
screen.input = false
|
||||
end
|
||||
end
|
||||
|
||||
@@ -243,11 +281,11 @@ local function change_context(screen)
|
||||
screen.wait_for = nil
|
||||
end
|
||||
|
||||
local function unload(screen)
|
||||
local function unload(screen, force)
|
||||
log("unload()", screen.id)
|
||||
|
||||
if screen.proxy then
|
||||
if screen.auto_preload then
|
||||
if screen.auto_preload and not force then
|
||||
msg.post(screen.proxy, DISABLE)
|
||||
screen.loaded = false
|
||||
screen.preloaded = true
|
||||
@@ -264,7 +302,7 @@ local function unload(screen)
|
||||
go.delete(instance)
|
||||
end
|
||||
screen.factory_ids = nil
|
||||
if screen.auto_preload then
|
||||
if screen.auto_preload and not force then
|
||||
screen.loaded = false
|
||||
screen.preloaded = true
|
||||
else
|
||||
@@ -357,6 +395,11 @@ local function focus_lost(screen, next_screen)
|
||||
log("focus_lost()", screen.id)
|
||||
if screen.focus_url then
|
||||
msg.post(screen.focus_url, M.FOCUS.LOST, { id = next_screen and next_screen.id })
|
||||
-- if there's no transition on the screen losing focus and it gets
|
||||
-- unloaded this will happen before the focus_lost message reaches
|
||||
-- the focus_url
|
||||
-- we add a delay to ensure the message queue has time to be processed
|
||||
cowait(0)
|
||||
else
|
||||
log("focus_lost() no focus url - ignoring")
|
||||
end
|
||||
@@ -376,49 +419,49 @@ local function reset_timestep(screen)
|
||||
end
|
||||
end
|
||||
|
||||
local function disable(screen, next_screen)
|
||||
log("disable()", screen.id)
|
||||
local function run_coroutine(screen, cb, fn)
|
||||
local co
|
||||
co = coroutine.create(function()
|
||||
screen.co = co
|
||||
fn()
|
||||
screen.co = nil
|
||||
pcallfn(cb)
|
||||
end)
|
||||
assert(coroutine.resume(co))
|
||||
end
|
||||
|
||||
local function disable(screen, next_screen)
|
||||
log("disable()", screen.id)
|
||||
local next_is_popup = next_screen and next_screen.popup
|
||||
run_coroutine(screen, nil, function()
|
||||
change_context(screen)
|
||||
release_input(screen)
|
||||
release_input(screen, next_screen)
|
||||
focus_lost(screen, next_screen)
|
||||
if next_screen and next_screen.popup then
|
||||
change_timestep(screen)
|
||||
else
|
||||
reset_timestep(screen)
|
||||
end
|
||||
screen.co = nil
|
||||
if cb then cb() end
|
||||
end)
|
||||
assert(coroutine.resume(co))
|
||||
end
|
||||
|
||||
local function enable(screen, previous_screen)
|
||||
log("enable()", screen.id)
|
||||
local co
|
||||
co = coroutine.create(function()
|
||||
screen.co = co
|
||||
run_coroutine(screen, nil, function()
|
||||
change_context(screen)
|
||||
acquire_input(screen)
|
||||
focus_gained(screen, previous_screen)
|
||||
reset_timestep(screen)
|
||||
screen.co = nil
|
||||
if cb then cb() end
|
||||
end)
|
||||
assert(coroutine.resume(co))
|
||||
end
|
||||
|
||||
local function show_out(screen, next_screen, cb)
|
||||
log("show_out()", screen.id)
|
||||
local co
|
||||
co = coroutine.create(function()
|
||||
run_coroutine(screen, cb, function()
|
||||
active_transition_count = active_transition_count + 1
|
||||
notify_listeners(M.SCREEN_TRANSITION_OUT_STARTED, { screen = screen.id, next_screen = next_screen.id })
|
||||
screen.co = co
|
||||
notify_transition_listeners(M.SCREEN_TRANSITION_OUT_STARTED, { screen = screen.id, next_screen = next_screen.id })
|
||||
change_context(screen)
|
||||
release_input(screen)
|
||||
release_input(screen, next_screen)
|
||||
focus_lost(screen, next_screen)
|
||||
reset_timestep(screen)
|
||||
-- if the next screen is a popup we want the current screen to stay visible below the popup
|
||||
@@ -431,25 +474,25 @@ local function show_out(screen, next_screen, cb)
|
||||
elseif next_is_popup then
|
||||
change_timestep(screen)
|
||||
end
|
||||
screen.co = nil
|
||||
active_transition_count = active_transition_count - 1
|
||||
if cb then cb() end
|
||||
notify_listeners(M.SCREEN_TRANSITION_OUT_FINISHED, { screen = screen.id, next_screen = next_screen.id })
|
||||
notify_transition_listeners(M.SCREEN_TRANSITION_OUT_FINISHED, { screen = screen.id, next_screen = next_screen.id })
|
||||
end)
|
||||
coroutine.resume(co)
|
||||
end
|
||||
|
||||
local function show_in(screen, previous_screen, reload, add_to_stack, cb)
|
||||
log("show_in()", screen.id)
|
||||
local co
|
||||
co = coroutine.create(function()
|
||||
run_coroutine(screen, cb, function()
|
||||
active_transition_count = active_transition_count + 1
|
||||
notify_listeners(M.SCREEN_TRANSITION_IN_STARTED, { screen = screen.id, previous_screen = previous_screen and previous_screen.id })
|
||||
screen.co = co
|
||||
notify_transition_listeners(M.SCREEN_TRANSITION_IN_STARTED, { screen = screen.id, previous_screen = previous_screen and previous_screen.id })
|
||||
change_context(screen)
|
||||
if reload and screen.loaded then
|
||||
log("show_in() reloading", screen.id)
|
||||
unload(screen)
|
||||
unload(screen, reload)
|
||||
-- we need to wait here in case the unloaded screen contained any screens
|
||||
-- if this is the case we need to let these sub-screens have their final()
|
||||
-- functions called so that they have time to call unregister()
|
||||
cowait(0)
|
||||
cowait(0)
|
||||
end
|
||||
load(screen)
|
||||
if add_to_stack then
|
||||
@@ -459,21 +502,16 @@ local function show_in(screen, previous_screen, reload, add_to_stack, cb)
|
||||
transition(screen, M.TRANSITION.SHOW_IN, { previous_screen = previous_screen and previous_screen.id })
|
||||
acquire_input(screen)
|
||||
focus_gained(screen, previous_screen)
|
||||
screen.co = nil
|
||||
active_transition_count = active_transition_count - 1
|
||||
if cb then cb() end
|
||||
notify_listeners(M.SCREEN_TRANSITION_IN_FINISHED, { screen = screen.id, previous_screen = previous_screen and previous_screen.id })
|
||||
notify_transition_listeners(M.SCREEN_TRANSITION_IN_FINISHED, { screen = screen.id, previous_screen = previous_screen and previous_screen.id })
|
||||
end)
|
||||
coroutine.resume(co)
|
||||
end
|
||||
|
||||
local function back_in(screen, previous_screen, cb)
|
||||
log("back_in()", screen.id)
|
||||
local co
|
||||
co = coroutine.create(function()
|
||||
run_coroutine(screen, cb, function()
|
||||
active_transition_count = active_transition_count + 1
|
||||
notify_listeners(M.SCREEN_TRANSITION_IN_STARTED, { screen = screen.id, previous_screen = previous_screen and previous_screen.id })
|
||||
screen.co = co
|
||||
notify_transition_listeners(M.SCREEN_TRANSITION_IN_STARTED, { screen = screen.id, previous_screen = previous_screen and previous_screen.id })
|
||||
change_context(screen)
|
||||
load(screen)
|
||||
reset_timestep(screen)
|
||||
@@ -482,35 +520,27 @@ local function back_in(screen, previous_screen, cb)
|
||||
end
|
||||
acquire_input(screen)
|
||||
focus_gained(screen, previous_screen)
|
||||
screen.co = nil
|
||||
active_transition_count = active_transition_count - 1
|
||||
if cb then cb() end
|
||||
notify_listeners(M.SCREEN_TRANSITION_IN_FINISHED, { screen = screen.id, previous_screen = previous_screen and previous_screen.id })
|
||||
notify_transition_listeners(M.SCREEN_TRANSITION_IN_FINISHED, { screen = screen.id, previous_screen = previous_screen and previous_screen.id })
|
||||
end)
|
||||
coroutine.resume(co)
|
||||
end
|
||||
|
||||
local function back_out(screen, next_screen, cb)
|
||||
log("back_out()", screen.id)
|
||||
local co
|
||||
co = coroutine.create(function()
|
||||
notify_listeners(M.SCREEN_TRANSITION_OUT_STARTED, { screen = screen.id, next_screen = next_screen and next_screen.id })
|
||||
run_coroutine(screen, cb, function()
|
||||
notify_transition_listeners(M.SCREEN_TRANSITION_OUT_STARTED, { screen = screen.id, next_screen = next_screen and next_screen.id })
|
||||
active_transition_count = active_transition_count + 1
|
||||
screen.co = co
|
||||
change_context(screen)
|
||||
release_input(screen)
|
||||
release_input(screen, next_screen)
|
||||
focus_lost(screen, next_screen)
|
||||
if next_screen and screen.popup then
|
||||
reset_timestep(next_screen)
|
||||
end
|
||||
transition(screen, M.TRANSITION.BACK_OUT, { next_screen = next_screen and next_screen.id })
|
||||
unload(screen)
|
||||
screen.co = nil
|
||||
active_transition_count = active_transition_count - 1
|
||||
if cb then cb() end
|
||||
notify_listeners(M.SCREEN_TRANSITION_OUT_FINISHED, { screen = screen.id, next_screen = next_screen and next_screen.id })
|
||||
notify_transition_listeners(M.SCREEN_TRANSITION_OUT_FINISHED, { screen = screen.id, next_screen = next_screen and next_screen.id })
|
||||
end)
|
||||
coroutine.resume(co)
|
||||
end
|
||||
|
||||
|
||||
@@ -570,13 +600,13 @@ function M.show(id, options, data, cb)
|
||||
|
||||
local co
|
||||
co = coroutine.create(function()
|
||||
local top = stack[#stack]
|
||||
-- a screen can ignore the stack by setting the no_stack to true
|
||||
local add_to_stack = not options or not options.no_stack
|
||||
if add_to_stack then
|
||||
-- manipulate the current top
|
||||
-- close popup(s) if needed
|
||||
-- transition out
|
||||
local top = stack[#stack]
|
||||
if top then
|
||||
-- keep top popup visible if new screen can be shown on top of a popup
|
||||
if top.popup and screen.popup_on_popup then
|
||||
@@ -586,7 +616,7 @@ function M.show(id, options, data, cb)
|
||||
while top.popup do
|
||||
stack[#stack] = nil
|
||||
show_out(top, screen, function()
|
||||
coroutine.resume(co)
|
||||
assert(coroutine.resume(co))
|
||||
end)
|
||||
coroutine.yield()
|
||||
top = stack[#stack]
|
||||
@@ -611,12 +641,20 @@ function M.show(id, options, data, cb)
|
||||
end
|
||||
end
|
||||
|
||||
-- show screen
|
||||
-- show screen, wait until preloaded if it is already preloading
|
||||
-- this can typpically happen if you do a show() on app start for a
|
||||
-- screen that has Preload set to true
|
||||
if M.is_preloading(id) then
|
||||
M.when_preloaded(id, function()
|
||||
assert(coroutine.resume(co))
|
||||
end)
|
||||
coroutine.yield()
|
||||
end
|
||||
show_in(screen, top, options and options.reload, add_to_stack, callbacks.track())
|
||||
|
||||
if cb then callbacks.when_done(cb) end
|
||||
end)
|
||||
coroutine.resume(co)
|
||||
assert(coroutine.resume(co))
|
||||
|
||||
return true
|
||||
end
|
||||
@@ -637,6 +675,7 @@ function M.hide(id, cb)
|
||||
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
|
||||
|
||||
local screen = screens[id]
|
||||
log("hide()", screen.id)
|
||||
if M.in_stack(id) then
|
||||
if not M.is_top(id) then
|
||||
log("hide() you can only hide the screen at the top of the stack", id)
|
||||
@@ -646,8 +685,8 @@ function M.hide(id, cb)
|
||||
else
|
||||
if M.is_visible(id) then
|
||||
back_out(screen, nil, cb)
|
||||
elseif cb then
|
||||
cb()
|
||||
else
|
||||
pcallfn(cb)
|
||||
end
|
||||
end
|
||||
return true
|
||||
@@ -696,6 +735,36 @@ function M.back(data, cb)
|
||||
end
|
||||
|
||||
|
||||
--- Check if a screen is preloading via monarch.preload() or automatically
|
||||
-- via the Preload screen option
|
||||
-- @param id Screen id
|
||||
-- @return true if preloading
|
||||
function M.is_preloading(id)
|
||||
assert(id, "You must provide a screen id")
|
||||
id = tohash(id)
|
||||
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
|
||||
local screen = screens[id]
|
||||
return screen.preloading
|
||||
end
|
||||
|
||||
|
||||
--- Invoke a callback when a specific screen has been preloaded
|
||||
-- This is mainly useful on app start when wanting to show a screen that
|
||||
-- has the Preload flag set (since it will immediately start to load which
|
||||
-- would prevent a call to monarch.show from having any effect).
|
||||
function M.when_preloaded(id, cb)
|
||||
assert(id, "You must provide a screen id")
|
||||
id = tohash(id)
|
||||
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
|
||||
local screen = screens[id]
|
||||
if screen.preloaded or screen.loaded then
|
||||
pcallfn(cb, id)
|
||||
else
|
||||
screen.preload_listeners[#screen.preload_listeners + 1] = cb
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
--- Preload a screen. This will load but not enable and show a screen. Useful for "heavier" screens
|
||||
-- that you wish to show without any delay.
|
||||
-- @param id (string|hash) - Id of the screen to preload
|
||||
@@ -713,22 +782,31 @@ function M.preload(id, cb)
|
||||
local screen = screens[id]
|
||||
log("preload()", screen.id)
|
||||
if screen.preloaded or screen.loaded then
|
||||
if cb then cb() end
|
||||
pcallfn(cb)
|
||||
return true
|
||||
end
|
||||
local co
|
||||
co = coroutine.create(function()
|
||||
screen.co = co
|
||||
|
||||
local function when_preloaded()
|
||||
-- invoke any listeners added using monarch.when_preloaded()
|
||||
while #screen.preload_listeners > 0 do
|
||||
pcallfn(table.remove(screen.preload_listeners), id)
|
||||
end
|
||||
-- invoke the normal callback
|
||||
pcallfn(cb)
|
||||
end
|
||||
run_coroutine(screen, when_preloaded, function()
|
||||
screen.preloading = true
|
||||
change_context(screen)
|
||||
preload(screen)
|
||||
log("preload() done", screen.id)
|
||||
if cb then cb() end
|
||||
screen.preloading = false
|
||||
end)
|
||||
assert(coroutine.resume(co))
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
--- Unload a preloaded monarch screen
|
||||
-- @param id (string|hash) - Id of the screen to unload
|
||||
-- @param cb (function) - Optional callback to invoke when screen is unloaded
|
||||
function M.unload(id, cb)
|
||||
if M.is_busy() then
|
||||
log("unload() monarch is busy, ignoring request")
|
||||
@@ -744,19 +822,53 @@ function M.unload(id, cb)
|
||||
end
|
||||
|
||||
local screen = screens[id]
|
||||
log("unload()", screen.id)
|
||||
if not screen.preloaded and not screen.loaded then
|
||||
log("unload() screen is not loaded", tostring(id))
|
||||
if cb then cb() end
|
||||
pcallfn(cb)
|
||||
return true
|
||||
end
|
||||
local co
|
||||
co = coroutine.create(function()
|
||||
screen.co = co
|
||||
run_coroutine(screen, cb, function()
|
||||
change_context(screen)
|
||||
unload(screen)
|
||||
if cb then cb() end
|
||||
end)
|
||||
assert(coroutine.resume(co))
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
--- Post a message to a screen (using msg.post)
|
||||
-- @param id (string|hash) Id of the screen to send message to
|
||||
-- @param message_id (string|hash) Id of the message to send
|
||||
-- @param message (table|nil) Optional message data to send
|
||||
-- @return result (boolean) true if successful
|
||||
-- @return error (string|nil) Error message if unable to send message
|
||||
function M.post(id, message_id, message)
|
||||
assert(id, "You must provide a screen id")
|
||||
if not M.is_visible(id) then
|
||||
return false, "Unable to post message to screen if it isn't visible"
|
||||
end
|
||||
|
||||
assert(message_id, "You must provide a message_id")
|
||||
id = tohash(id)
|
||||
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
|
||||
local screen = screens[id]
|
||||
|
||||
if screen.proxy then
|
||||
if screen.receiver_url then
|
||||
log("post() sending message to", screen.receiver_url)
|
||||
msg.post(screen.receiver_url, message_id, message)
|
||||
else
|
||||
return false, "Unable to post message since screen has no receiver url specified"
|
||||
end
|
||||
else
|
||||
run_coroutine(screen, nil, function()
|
||||
change_context(screen)
|
||||
log("post() sending message to", screen.receiver_url)
|
||||
for id,instance in pairs(screen.factory_ids) do
|
||||
msg.post(instance, message_id, message)
|
||||
end
|
||||
end)
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
@@ -828,7 +940,7 @@ end
|
||||
-- @param url The url to notify, nil for current url
|
||||
function M.add_listener(url)
|
||||
url = url or msg.url()
|
||||
listeners[url_to_key(url)] = url
|
||||
transition_listeners[url_to_key(url)] = url
|
||||
end
|
||||
|
||||
|
||||
@@ -836,7 +948,7 @@ end
|
||||
-- @param url The url to remove, nil for current url
|
||||
function M.remove_listener(url)
|
||||
url = url or msg.url()
|
||||
listeners[url_to_key(url)] = nil
|
||||
transition_listeners[url_to_key(url)] = nil
|
||||
end
|
||||
|
||||
|
||||
|
||||
@@ -4,6 +4,8 @@ go.property("screen_factory", msg.url("#collectionfactory"))
|
||||
go.property("screen_id", hash("UNIQUE ID HERE"))
|
||||
go.property("popup", false)
|
||||
go.property("popup_on_popup", false)
|
||||
go.property("screen_keeps_input_focus_when_below_popup", false)
|
||||
go.property("others_keep_input_focus_when_below_screen", false)
|
||||
go.property("transition_id", hash(""))
|
||||
go.property("focus_id", hash(""))
|
||||
go.property("preload", false)
|
||||
@@ -17,6 +19,8 @@ function init(self)
|
||||
local settings = {
|
||||
popup = self.popup,
|
||||
popup_on_popup = self.popup_on_popup,
|
||||
screen_keeps_input_focus_when_below_popup = self.screen_keeps_input_focus_when_below_popup,
|
||||
others_keep_input_focus_when_below_screen = self.others_keep_input_focus_when_below_screen,
|
||||
transition_id = self.transition_id,
|
||||
focus_id = self.focus_id,
|
||||
auto_preload = self.preload,
|
||||
|
||||
@@ -5,8 +5,11 @@ go.property("screen_id", hash("UNIQUE ID HERE"))
|
||||
go.property("popup", false)
|
||||
go.property("popup_on_popup", false)
|
||||
go.property("timestep_below_popup", 1)
|
||||
go.property("screen_keeps_input_focus_when_below_popup", false)
|
||||
go.property("others_keep_input_focus_when_below_screen", false)
|
||||
go.property("transition_url", msg.url())
|
||||
go.property("focus_url", msg.url())
|
||||
go.property("receiver_url", msg.url())
|
||||
go.property("preload", false)
|
||||
|
||||
|
||||
@@ -22,7 +25,10 @@ function init(self)
|
||||
popup_on_popup = self.popup_on_popup,
|
||||
transition_url = self.transition_url ~= url and self.transition_url or nil,
|
||||
focus_url = self.focus_url ~= url and self.focus_url or nil,
|
||||
receiver_url = self.receiver_url ~= url and self.receiver_url or nil,
|
||||
timestep_below_popup = self.timestep_below_popup,
|
||||
screen_keeps_input_focus_when_below_popup = self.screen_keeps_input_focus_when_below_popup,
|
||||
others_keep_input_focus_when_below_screen = self.others_keep_input_focus_when_below_screen,
|
||||
auto_preload = self.preload,
|
||||
}
|
||||
|
||||
|
||||
@@ -104,114 +104,176 @@ function M.fade_in(node, from, easing, duration, delay, cb)
|
||||
gui.animate(node, gui.PROP_COLOR, to, easing, duration, delay, cb)
|
||||
end
|
||||
|
||||
--- Create a transition for a node
|
||||
-- @return Transition instance
|
||||
function M.create(node)
|
||||
assert(node, "You must provide a node")
|
||||
|
||||
|
||||
--- Create a transition
|
||||
-- @return Transition instance
|
||||
local function create()
|
||||
local instance = {}
|
||||
|
||||
local transitions = {}
|
||||
local transitions = {
|
||||
[monarch.TRANSITION.SHOW_IN] = { urls = {}, transitions = {}, in_progress_count = 0, },
|
||||
[monarch.TRANSITION.SHOW_OUT] = { urls = {}, transitions = {}, in_progress_count = 0, },
|
||||
[monarch.TRANSITION.BACK_IN] = { urls = {}, transitions = {}, in_progress_count = 0, },
|
||||
[monarch.TRANSITION.BACK_OUT] = { urls = {}, transitions = {}, in_progress_count = 0, },
|
||||
}
|
||||
|
||||
local current_transition = nil
|
||||
|
||||
local initial_data = {}
|
||||
initial_data.pos = gui.get_position(node)
|
||||
initial_data.scale = gui.get_scale(node)
|
||||
|
||||
local function create_transition(fn, easing, duration, delay)
|
||||
return {
|
||||
local function create_transition(transition_id, node, fn, easing, duration, delay)
|
||||
local t = transitions[transition_id]
|
||||
-- find if there's already a transition for the node in
|
||||
-- question and if so update it instead of creating a new
|
||||
-- transition
|
||||
for _,transition in ipairs(t) do
|
||||
if transition.node == node then
|
||||
transition.fn = fn
|
||||
transition.easing = easing
|
||||
transition.duration = duration
|
||||
transitions.delay = delay
|
||||
return
|
||||
end
|
||||
end
|
||||
-- create new transition
|
||||
t.transitions[#t.transitions + 1] = {
|
||||
node = node,
|
||||
node_data = {
|
||||
pos = gui.get_position(node),
|
||||
scale = gui.get_scale(node),
|
||||
},
|
||||
fn = fn,
|
||||
easing = easing,
|
||||
duration = duration,
|
||||
delay = delay,
|
||||
in_progress = false,
|
||||
urls = {},
|
||||
id = nil
|
||||
id = transition_id
|
||||
}
|
||||
end
|
||||
|
||||
local function finish_transition(transition)
|
||||
transition.in_progress = false
|
||||
local message = { transition = transition.id }
|
||||
while #transition.urls > 0 do
|
||||
local url = table.remove(transition.urls)
|
||||
msg.post(url, monarch.TRANSITION.DONE, message)
|
||||
local function finish_transition(transition_id)
|
||||
local t = transitions[transition_id]
|
||||
if #t.urls > 0 then
|
||||
local message = { transition = transition_id }
|
||||
while #t.urls > 0 do
|
||||
local url = table.remove(t.urls)
|
||||
msg.post(url, monarch.TRANSITION.DONE, message)
|
||||
end
|
||||
end
|
||||
current_transition = nil
|
||||
end
|
||||
|
||||
local function check_and_finish_transition(transition_id)
|
||||
local t = transitions[transition_id]
|
||||
if t.in_progress_count == 0 then
|
||||
finish_transition(transition_id)
|
||||
end
|
||||
end
|
||||
|
||||
local function start_transition(transition, transition_id, url)
|
||||
table.insert(transition.urls, url)
|
||||
if not transition.in_progress then
|
||||
table.insert(transition.urls, msg.url())
|
||||
transition.in_progress = true
|
||||
transition.id = transition_id
|
||||
current_transition = transition
|
||||
transition.fn(node, initial_data, transition.easing, transition.duration, transition.delay or 0, function()
|
||||
finish_transition(transition)
|
||||
end)
|
||||
local function start_transition(transition_id, url)
|
||||
local t = transitions[transition_id]
|
||||
table.insert(t.urls, url)
|
||||
if t.in_progress_count == 0 then
|
||||
table.insert(t.urls, msg.url())
|
||||
current_transition = t
|
||||
if #t.transitions > 0 then
|
||||
for i=1,#t.transitions do
|
||||
local transition = t.transitions[i]
|
||||
t.in_progress_count = t.in_progress_count + 1
|
||||
transition.fn(transition.node, transition.node_data, transition.easing, transition.duration, transition.delay or 0, function()
|
||||
t.in_progress_count = t.in_progress_count - 1
|
||||
check_and_finish_transition(transition_id)
|
||||
end)
|
||||
end
|
||||
else
|
||||
check_and_finish_transition(transition_id)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Forward on_message calls here
|
||||
function instance.handle(message_id, message, sender)
|
||||
if message_id == LAYOUT_CHANGED then
|
||||
initial_data.pos = gui.get_position(node)
|
||||
for _,t in pairs(transitions) do
|
||||
for _,transitions in pairs(t.transitions) do
|
||||
transitions.node_data.pos = gui.get_position(transitions.node)
|
||||
end
|
||||
end
|
||||
-- replay the current transition if the layout changes
|
||||
-- this will ensure that things are still hidden if they
|
||||
-- were transitioned out
|
||||
if current_transition then
|
||||
current_transition.fn(node, initial_data, current_transition.easing, 0, 0)
|
||||
if current_transition.in_progress then
|
||||
finish_transition(current_transition)
|
||||
for _,transition in pairs(current_transition.transitions) do
|
||||
local node = transition.node
|
||||
transition.fn(transition.node, transition.node_data, transition.easing, 0, 0)
|
||||
end
|
||||
if current_transition.in_progress_count > 0 then
|
||||
finish_transition(message_id)
|
||||
end
|
||||
end
|
||||
else
|
||||
local transition = transitions[message_id]
|
||||
if transition then
|
||||
start_transition(transition, message_id, sender)
|
||||
end
|
||||
elseif message_id == monarch.TRANSITION.SHOW_IN
|
||||
or message_id == monarch.TRANSITION.SHOW_OUT
|
||||
or message_id == monarch.TRANSITION.BACK_IN
|
||||
or message_id == monarch.TRANSITION.BACK_OUT then
|
||||
start_transition(message_id, sender)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- Specify the transition function when this node is transitioned
|
||||
-- to
|
||||
-- @param fn Transition function (see slide_in_left and other above)
|
||||
-- @param easing Easing function to use
|
||||
-- @param duration Transition duration
|
||||
-- @param delay Transition delay
|
||||
function instance.show_in(fn, easing, duration, delay)
|
||||
transitions[monarch.TRANSITION.SHOW_IN] = create_transition(fn, easing, duration, delay)
|
||||
function instance.show_in(node, fn, easing, duration, delay)
|
||||
create_transition(monarch.TRANSITION.SHOW_IN, node, fn, easing, duration, delay)
|
||||
return instance
|
||||
end
|
||||
|
||||
-- Specify the transition function when this node is transitioned
|
||||
-- from when showing another screen
|
||||
function instance.show_out(fn, easing, duration, delay)
|
||||
transitions[monarch.TRANSITION.SHOW_OUT] = create_transition(fn, easing, duration, delay)
|
||||
function instance.show_out(node, fn, easing, duration, delay)
|
||||
create_transition(monarch.TRANSITION.SHOW_OUT, node, fn, easing, duration, delay)
|
||||
return instance
|
||||
end
|
||||
|
||||
--- Specify the transition function when this node is transitioned
|
||||
-- to when navigating back in the screen stack
|
||||
function instance.back_in(fn, easing, duration, delay)
|
||||
transitions[monarch.TRANSITION.BACK_IN] = create_transition(fn, easing, duration, delay)
|
||||
function instance.back_in(node, fn, easing, duration, delay)
|
||||
create_transition(monarch.TRANSITION.BACK_IN, node, fn, easing, duration, delay)
|
||||
return instance
|
||||
end
|
||||
|
||||
--- Specify the transition function when this node is transitioned
|
||||
-- from when navigating back in the screen stack
|
||||
function instance.back_out(fn, easing, duration, delay)
|
||||
transitions[monarch.TRANSITION.BACK_OUT] = create_transition(fn, easing, duration, delay)
|
||||
function instance.back_out(node, fn, easing, duration, delay)
|
||||
create_transition(monarch.TRANSITION.BACK_OUT, node, fn, easing, duration, delay)
|
||||
return instance
|
||||
end
|
||||
|
||||
-- set default transitions (instant)
|
||||
instance.show_in(M.instant)
|
||||
instance.show_out(M.instant)
|
||||
instance.back_in(M.instant)
|
||||
instance.back_out(M.instant)
|
||||
|
||||
return instance
|
||||
end
|
||||
|
||||
function M.create(node)
|
||||
local instance = create()
|
||||
-- backward compatibility with the old version of create
|
||||
-- where a single node was used
|
||||
if node then
|
||||
local show_in = instance.show_in
|
||||
local show_out = instance.show_out
|
||||
local back_in = instance.back_in
|
||||
local back_out = instance.back_out
|
||||
instance.show_in = function(fn, easing, duration, delay)
|
||||
return show_in(node, fn, easing, duration, delay)
|
||||
end
|
||||
instance.show_out = function(fn, easing, duration, delay)
|
||||
return show_out(node, fn, easing, duration, delay)
|
||||
end
|
||||
instance.back_in = function(fn, easing, duration, delay)
|
||||
return back_in(node, fn, easing, duration, delay)
|
||||
end
|
||||
instance.back_out = function(fn, easing, duration, delay)
|
||||
return back_out(node, fn, easing, duration, delay)
|
||||
end
|
||||
end
|
||||
return instance
|
||||
end
|
||||
|
||||
|
||||
@@ -7,15 +7,26 @@ function M.create()
|
||||
local callback = nil
|
||||
local callback_count = 0
|
||||
|
||||
local function invoke_if_done()
|
||||
if callback_count == 0 and callback then
|
||||
local ok, err = pcall(callback)
|
||||
if not ok then print(err) end
|
||||
end
|
||||
end
|
||||
|
||||
--- Create a callback function and track when it is done
|
||||
-- @return Callback function
|
||||
function instance.track()
|
||||
callback_count = callback_count + 1
|
||||
local done = false
|
||||
return function()
|
||||
callback_count = callback_count - 1
|
||||
if callback_count == 0 and callback then
|
||||
callback()
|
||||
if done then
|
||||
return false, "The callback has already been invoked once"
|
||||
end
|
||||
done = true
|
||||
callback_count = callback_count - 1
|
||||
invoke_if_done()
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
@@ -23,9 +34,7 @@ function M.create()
|
||||
-- @param cb Function to call when all
|
||||
function instance.when_done(cb)
|
||||
callback = cb
|
||||
if callback_count == 0 then
|
||||
callback()
|
||||
end
|
||||
invoke_if_done()
|
||||
end
|
||||
|
||||
return instance
|
||||
|
||||
@@ -1,38 +1,25 @@
|
||||
local M = {}
|
||||
|
||||
|
||||
local instances = {}
|
||||
|
||||
local function create(fn)
|
||||
local instance = {
|
||||
co = coroutine.running(),
|
||||
fn = fn,
|
||||
}
|
||||
table.insert(instances, instance)
|
||||
coroutine.yield(instance.co)
|
||||
end
|
||||
|
||||
|
||||
|
||||
function M.seconds(amount)
|
||||
local time = socket.gettime() + amount
|
||||
create(function()
|
||||
return socket.gettime() >= time
|
||||
local co = coroutine.running()
|
||||
assert(co, "You must run this from within a coroutine")
|
||||
timer.delay(amount, false, function()
|
||||
coroutine.resume(co)
|
||||
end)
|
||||
coroutine.yield()
|
||||
end
|
||||
|
||||
|
||||
function M.eval(fn)
|
||||
create(fn)
|
||||
end
|
||||
|
||||
function M.update()
|
||||
for k,instance in pairs(instances) do
|
||||
if instance.fn() then
|
||||
instances[k] = nil
|
||||
coroutine.resume(instance.co)
|
||||
function M.eval(fn, timeout)
|
||||
local co = coroutine.running()
|
||||
assert(co, "You must run this from within a coroutine")
|
||||
local start = socket.gettime()
|
||||
timer.delay(0.01, true, function(self, handle, time_elapsed)
|
||||
if fn() or (timeout and socket.gettime() > (start + timeout)) then
|
||||
timer.cancel(handle)
|
||||
coroutine.resume(co)
|
||||
end
|
||||
end
|
||||
end)
|
||||
coroutine.yield()
|
||||
end
|
||||
|
||||
return setmetatable(M, {
|
||||
|
||||
@@ -1,5 +0,0 @@
|
||||
local cowait = require "test.cowait"
|
||||
|
||||
function update(self, dt)
|
||||
cowait.update()
|
||||
end
|
||||
37
test/data/focus1.collection
Normal file
37
test/data/focus1.collection
Normal file
@@ -0,0 +1,37 @@
|
||||
name: "focus1"
|
||||
scale_along_z: 0
|
||||
embedded_instances {
|
||||
id: "go"
|
||||
data: "components {\n"
|
||||
" id: \"focus1\"\n"
|
||||
" component: \"/test/data/focus1.gui\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
||||
131
test/data/focus1.gui
Normal file
131
test/data/focus1.gui
Normal file
@@ -0,0 +1,131 @@
|
||||
script: "/test/data/focus1.gui_script"
|
||||
fonts {
|
||||
name: "example"
|
||||
font: "/assets/example.font"
|
||||
}
|
||||
background_color {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 320.0
|
||||
y: 568.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
|
||||
y: 100.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: ""
|
||||
id: "box"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
template_node_child: false
|
||||
size_mode: SIZE_MODE_AUTO
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
|
||||
y: 100.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEXT
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
text: "1"
|
||||
font: "example"
|
||||
id: "text"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
outline {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
shadow {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
line_break: false
|
||||
parent: "box"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
outline_alpha: 1.0
|
||||
shadow_alpha: 1.0
|
||||
template_node_child: false
|
||||
text_leading: 1.0
|
||||
text_tracking: 0.0
|
||||
}
|
||||
material: "/builtins/materials/gui.material"
|
||||
adjust_reference: ADJUST_REFERENCE_PARENT
|
||||
max_nodes: 512
|
||||
9
test/data/focus1.gui_script
Normal file
9
test/data/focus1.gui_script
Normal file
@@ -0,0 +1,9 @@
|
||||
local monarch = require "monarch.monarch"
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
if message_id == monarch.FOCUS.GAINED then
|
||||
_G.focus1_gained = true
|
||||
elseif message_id == monarch.FOCUS.LOST then
|
||||
_G.focus1_lost = true
|
||||
end
|
||||
end
|
||||
@@ -96,7 +96,7 @@ nodes {
|
||||
}
|
||||
type: TYPE_TEXT
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
text: "1"
|
||||
text: "FOCUS 1"
|
||||
font: "example"
|
||||
id: "text"
|
||||
xanchor: XANCHOR_NONE
|
||||
|
||||
@@ -7,6 +7,7 @@ function final(self)
|
||||
end
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
-- Add message-handling code here
|
||||
-- Remove this function if not needed
|
||||
if message_id == hash("foobar") then
|
||||
_G.screen1_foobar = message or true
|
||||
end
|
||||
end
|
||||
|
||||
@@ -7,6 +7,7 @@ function final(self)
|
||||
end
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
-- Add message-handling code here
|
||||
-- Remove this function if not needed
|
||||
if message_id == hash("foobar") then
|
||||
_G.screen2_foobar = message or true
|
||||
end
|
||||
end
|
||||
|
||||
37
test/data/screen_preload.collection
Normal file
37
test/data/screen_preload.collection
Normal file
@@ -0,0 +1,37 @@
|
||||
name: "screen_preload"
|
||||
scale_along_z: 0
|
||||
embedded_instances {
|
||||
id: "go"
|
||||
data: "components {\n"
|
||||
" id: \"screen_preload\"\n"
|
||||
" component: \"/test/data/screen_preload.gui\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
||||
131
test/data/screen_preload.gui
Normal file
131
test/data/screen_preload.gui
Normal file
@@ -0,0 +1,131 @@
|
||||
script: "/test/data/screen_preload.gui_script"
|
||||
fonts {
|
||||
name: "example"
|
||||
font: "/assets/example.font"
|
||||
}
|
||||
background_color {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 320.0
|
||||
y: 697.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
|
||||
y: 100.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: ""
|
||||
id: "box"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
template_node_child: false
|
||||
size_mode: SIZE_MODE_AUTO
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
|
||||
y: 100.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEXT
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
text: "PRELOAD"
|
||||
font: "example"
|
||||
id: "text"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
outline {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
shadow {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
line_break: false
|
||||
parent: "box"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
outline_alpha: 1.0
|
||||
shadow_alpha: 1.0
|
||||
template_node_child: false
|
||||
text_leading: 1.0
|
||||
text_tracking: 0.0
|
||||
}
|
||||
material: "/builtins/materials/gui.material"
|
||||
adjust_reference: ADJUST_REFERENCE_PARENT
|
||||
max_nodes: 512
|
||||
5
test/data/screen_preload.gui_script
Normal file
5
test/data/screen_preload.gui_script
Normal file
@@ -0,0 +1,5 @@
|
||||
function init(self)
|
||||
local monarch = require "monarch.monarch"
|
||||
local data = monarch.data(hash("screen_preload"))
|
||||
data.count = data.count + 1
|
||||
end
|
||||
@@ -21,6 +21,11 @@ embedded_instances {
|
||||
" value: \"screen1\"\n"
|
||||
" type: PROPERTY_TYPE_HASH\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"receiver_url\"\n"
|
||||
" value: \"screen1:/go\"\n"
|
||||
" type: PROPERTY_TYPE_URL\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionproxy\"\n"
|
||||
@@ -408,3 +413,129 @@ embedded_instances {
|
||||
z: 1.0
|
||||
}
|
||||
}
|
||||
embedded_instances {
|
||||
id: "screen_preload"
|
||||
data: "components {\n"
|
||||
" id: \"screen\"\n"
|
||||
" component: \"/monarch/screen_factory.script\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"screen_id\"\n"
|
||||
" value: \"screen_preload\"\n"
|
||||
" type: PROPERTY_TYPE_HASH\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"preload\"\n"
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
" type: \"collectionfactory\"\n"
|
||||
" data: \"prototype: \\\"/test/data/screen_preload.collection\\\"\\n"
|
||||
"load_dynamically: false\\n"
|
||||
"\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
||||
embedded_instances {
|
||||
id: "focus1"
|
||||
data: "components {\n"
|
||||
" id: \"screen_proxy\"\n"
|
||||
" component: \"/monarch/screen_proxy.script\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"screen_id\"\n"
|
||||
" value: \"focus1\"\n"
|
||||
" type: PROPERTY_TYPE_HASH\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"focus_url\"\n"
|
||||
" value: \"focus1:/go#focus1\"\n"
|
||||
" type: PROPERTY_TYPE_URL\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionproxy\"\n"
|
||||
" type: \"collectionproxy\"\n"
|
||||
" data: \"collection: \\\"/test/data/focus1.collection\\\"\\n"
|
||||
"exclude: false\\n"
|
||||
"\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,21 +17,6 @@ embedded_instances {
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"components {\n"
|
||||
" id: \"cowait\"\n"
|
||||
" component: \"/test/cowait.script\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"screensfactory\"\n"
|
||||
" type: \"collectionfactory\"\n"
|
||||
|
||||
@@ -1,9 +1,14 @@
|
||||
local deftest = require "deftest.deftest"
|
||||
|
||||
local test_monarch = require "test.test_monarch"
|
||||
local test_callback_tracker = require "test.test_callback_tracker"
|
||||
|
||||
|
||||
function init(self)
|
||||
deftest.add(test_monarch)
|
||||
deftest.run({ coverage = { enabled = true }})
|
||||
deftest.add(test_callback_tracker)
|
||||
deftest.run({
|
||||
coverage = { enabled = true },
|
||||
pattern = "",
|
||||
})
|
||||
end
|
||||
|
||||
69
test/test_callback_tracker.lua
Normal file
69
test/test_callback_tracker.lua
Normal file
@@ -0,0 +1,69 @@
|
||||
local unload = require "deftest.util.unload"
|
||||
local cowat = require "test.cowait"
|
||||
local callback_tracker = require "monarch.utils.callback_tracker"
|
||||
|
||||
return function()
|
||||
|
||||
describe("callback tracker", function()
|
||||
before(function()
|
||||
callback_tracker = require "monarch.utils.callback_tracker"
|
||||
end)
|
||||
|
||||
after(function()
|
||||
unload.unload("monarch%..*")
|
||||
end)
|
||||
|
||||
|
||||
it("should be able to tell when all callbacks are done", function()
|
||||
local tracker = callback_tracker.create()
|
||||
local t1 = tracker.track()
|
||||
local t2 = tracker.track()
|
||||
|
||||
local done = false
|
||||
tracker.when_done(function() done = true end)
|
||||
|
||||
assert(not done, "It should not be done yet - No callback has completed")
|
||||
t1()
|
||||
assert(not done, "It should not be done yet - Only one callback has completed")
|
||||
t2()
|
||||
assert(done, "It should be done now - All callbacks have completed")
|
||||
end)
|
||||
|
||||
it("should indicate if a tracked callback has been invoked more than once", function()
|
||||
local tracker = callback_tracker.create()
|
||||
local t = tracker.track()
|
||||
local ok, err = t()
|
||||
assert(ok == true and err == nil, "It should return true when successful")
|
||||
ok, err = t()
|
||||
assert(ok == false and err, "It should return false and a message when invoked multiple times")
|
||||
end)
|
||||
|
||||
it("should not be possible to track the same callback more than one time", function()
|
||||
local tracker = callback_tracker.create()
|
||||
local t1 = tracker.track()
|
||||
local t2 = tracker.track()
|
||||
|
||||
local done = false
|
||||
tracker.when_done(function() done = true end)
|
||||
|
||||
assert(not done, "It should not be done yet - No callback has completed")
|
||||
t1()
|
||||
t1()
|
||||
assert(not done, "It should not be done yet - Even if one callback has been invoked twice")
|
||||
t2()
|
||||
assert(done, "It should be done now - All callbacks have completed")
|
||||
end)
|
||||
|
||||
it("should handle when callbacks are done before calling when_done()", function()
|
||||
local tracker = callback_tracker.create()
|
||||
local t1 = tracker.track()
|
||||
local t2 = tracker.track()
|
||||
t1()
|
||||
t2()
|
||||
|
||||
local done = false
|
||||
tracker.when_done(function() done = true end)
|
||||
assert(done, "It should be done now - All callbacks have completed")
|
||||
end)
|
||||
end)
|
||||
end
|
||||
@@ -6,6 +6,8 @@ local monarch = require "monarch.monarch"
|
||||
local SCREEN1_STR = hash("screen1")
|
||||
local SCREEN1 = hash(SCREEN1_STR)
|
||||
local SCREEN2 = hash("screen2")
|
||||
local SCREEN_PRELOAD = hash("screen_preload")
|
||||
local FOCUS1 = hash("focus1")
|
||||
local BACKGROUND = hash("background")
|
||||
local POPUP1 = hash("popup1")
|
||||
local POPUP2 = hash("popup2")
|
||||
@@ -26,13 +28,15 @@ return function()
|
||||
|
||||
local function wait_timeout(fn, ...)
|
||||
local args = { ... }
|
||||
local time = socket.gettime()
|
||||
cowait(function()
|
||||
return fn(unpack(args)) or socket.gettime() > time + 5
|
||||
end)
|
||||
cowait(function() return fn(unpack(args)) end, 5)
|
||||
return fn(...)
|
||||
end
|
||||
|
||||
local function wait_until_done(fn)
|
||||
local done = false
|
||||
fn(function() done = true end)
|
||||
wait_timeout(function() return done end)
|
||||
end
|
||||
local function wait_until_visible(screen_id)
|
||||
return wait_timeout(is_visible, screen_id)
|
||||
end
|
||||
@@ -301,6 +305,16 @@ return function()
|
||||
assert(wait_until_not_busy())
|
||||
end)
|
||||
|
||||
it("should be able to preload a screen and wait for it", function()
|
||||
assert(not monarch.is_preloading(TRANSITION1))
|
||||
monarch.preload(TRANSITION1)
|
||||
assert(monarch.is_preloading(TRANSITION1))
|
||||
wait_until_done(function(done)
|
||||
monarch.when_preloaded(TRANSITION1, done)
|
||||
end)
|
||||
assert(not monarch.is_preloading(TRANSITION1))
|
||||
end)
|
||||
|
||||
it("should ignore any preload calls while busy", function()
|
||||
monarch.show(TRANSITION1)
|
||||
-- previously a call to preload() while also showing a screen would
|
||||
@@ -355,5 +369,116 @@ return function()
|
||||
assert(mock_msg.messages(URL1)[10].message_id == monarch.SCREEN_TRANSITION_IN_FINISHED)
|
||||
assert(mock_msg.messages(URL1)[10].message.screen == SCREEN1)
|
||||
end)
|
||||
|
||||
it("should be able to show a screen even while it is preloading", function()
|
||||
assert(monarch.is_preloading(SCREEN_PRELOAD))
|
||||
monarch.show(SCREEN_PRELOAD, nil, { count = 1 })
|
||||
assert(wait_until_shown(SCREEN_PRELOAD), "Screen_preload was never shown")
|
||||
end)
|
||||
|
||||
it("should be able to preload a screen and always keep it loaded", function()
|
||||
monarch.show(SCREEN_PRELOAD, nil, { count = 1 })
|
||||
assert(wait_until_shown(SCREEN_PRELOAD), "Screen_preload was never shown")
|
||||
-- first time the screen gets loaded it will increment the count
|
||||
assert(monarch.data(SCREEN_PRELOAD).count == 2)
|
||||
|
||||
monarch.show(SCREEN_PRELOAD, { clear = true }, { count = 1 })
|
||||
assert(wait_until_shown(SCREEN_PRELOAD), "Screen_preload was never shown")
|
||||
-- second time the screen gets shown it will already be loaded and not increment the count
|
||||
assert(monarch.data(SCREEN_PRELOAD).count == 1)
|
||||
end)
|
||||
|
||||
|
||||
it("should be able to reload a preloaded screen", function()
|
||||
monarch.show(SCREEN_PRELOAD, nil, { count = 1 })
|
||||
assert(wait_until_shown(SCREEN_PRELOAD), "Screen_preload was never shown")
|
||||
-- first time the screen gets loaded it will increment the count
|
||||
assert(monarch.data(SCREEN_PRELOAD).count == 2)
|
||||
|
||||
monarch.show(SCREEN_PRELOAD, { clear = true, reload = true }, { count = 1 })
|
||||
assert(wait_until_shown(SCREEN_PRELOAD), "Screen_preload was never shown")
|
||||
-- second time the screen gets shown it will be reloaded and increment the count
|
||||
assert(monarch.data(SCREEN_PRELOAD).count == 2)
|
||||
end)
|
||||
|
||||
|
||||
it("should send focus messages", function()
|
||||
_G.focus1_gained = nil
|
||||
_G.focus1_lost = nil
|
||||
|
||||
monarch.show(SCREEN1)
|
||||
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
|
||||
monarch.show(FOCUS1)
|
||||
assert(wait_until_shown(FOCUS1), "Screen1 was never shown")
|
||||
assert(_G.focus1_gained)
|
||||
monarch.show(SCREEN1)
|
||||
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
|
||||
assert(wait_until_hidden(FOCUS1), "Focus1 was never hidden")
|
||||
assert(_G.focus1_lost)
|
||||
end)
|
||||
|
||||
|
||||
it("should be able to post messages without message data to visible screens", function()
|
||||
_G.screen1_foobar = nil
|
||||
_G.screen2_foobar = nil
|
||||
|
||||
-- proxy screen
|
||||
monarch.show(SCREEN1)
|
||||
wait_until_shown(SCREEN1)
|
||||
assert(monarch.post(SCREEN1, "foobar"), "Expected monarch.post() to return true")
|
||||
cowait(0.1)
|
||||
assert(_G.screen1_foobar, "Screen1 never received a message")
|
||||
|
||||
-- factory screen
|
||||
monarch.show(SCREEN2)
|
||||
wait_until_shown(SCREEN2)
|
||||
assert(monarch.post(SCREEN2, "foobar"), "Expected monarch.post() to return true")
|
||||
cowait(0.1)
|
||||
assert(_G.screen2_foobar, "Screen2 never received a message")
|
||||
end)
|
||||
|
||||
|
||||
it("should be able to post messages with message data to visible screens", function()
|
||||
_G.screen1_foobar = nil
|
||||
_G.screen2_foobar = nil
|
||||
|
||||
-- proxy screen
|
||||
monarch.show(SCREEN1)
|
||||
wait_until_shown(SCREEN1)
|
||||
assert(monarch.post(SCREEN1, "foobar", { foo = "bar" }), "Expected monarch.post() to return true")
|
||||
cowait(0.1)
|
||||
assert(_G.screen1_foobar, "Screen1 never received a message")
|
||||
assert(_G.screen1_foobar.foo == "bar", "Screen1 never received message data")
|
||||
|
||||
-- factory screen
|
||||
monarch.show(SCREEN2)
|
||||
wait_until_shown(SCREEN2)
|
||||
assert(monarch.post(SCREEN2, "foobar", { foo = "bar" }), "Expected monarch.post() to return true")
|
||||
cowait(0.1)
|
||||
assert(_G.screen2_foobar, "Screen2 never received a message")
|
||||
assert(_G.screen2_foobar.foo == "bar", "Screen2 never received message data")
|
||||
end)
|
||||
|
||||
|
||||
it("should not be able to post messages to hidden screens", function()
|
||||
_G.screen1_foobar = nil
|
||||
|
||||
monarch.show(SCREEN1)
|
||||
wait_until_shown(SCREEN1)
|
||||
monarch.show(SCREEN2)
|
||||
wait_until_shown(SCREEN2)
|
||||
local ok, err = monarch.post(SCREEN1, "foobar")
|
||||
assert(not ok and err, "Expected monarch.post() to return false plus an error message")
|
||||
cowait(0.1)
|
||||
assert(not _G.screen1_foobar, "Screen1 should not have received a message")
|
||||
end)
|
||||
|
||||
|
||||
it("should not be able to post messages to proxy screens without a receiver url", function()
|
||||
monarch.show(POPUP1)
|
||||
wait_until_shown(POPUP1)
|
||||
local ok, err = monarch.post(POPUP1, "foobar")
|
||||
assert(not ok and err, "Expected monarch.post() to return false plus an error message")
|
||||
end)
|
||||
end)
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user