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18
example/game.gui_script
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18
example/game.gui_script
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local monarch = require "monarch.monarch"
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function init(self)
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msg.post(".", "acquire_input_focus")
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end
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function on_input(self, action_id, action)
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if action_id == hash("touch") and action.released then
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if gui.pick_node(gui.get_node("win_button"), action.x, action.y) then
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monarch.show(hash("menu"), true)
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end
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end
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end
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function on_reload(self)
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-- Add input-handling code here
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-- Remove this function if not needed
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end
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