7 Commits
4.0.0 ... 5.0.0

Author SHA1 Message Date
Mathias Westerdahl
caff4397d8 Merge pull request #54 from defold/lua-to-json
Updated to use dmScript::LuaToJson()
2022-11-02 15:00:12 +01:00
JCash
501af9c90d Updated to use dmScript::LuaToJson() 2022-11-02 14:36:36 +01:00
Björn Ritzl
961a43f732 Update index.md 2022-09-27 14:46:24 +02:00
Björn Ritzl
47f03108ab Merge branch 'master' of https://github.com/defold/extension-iap 2022-09-23 16:21:36 +02:00
Björn Ritzl
c0e1a9aef1 Fixed YAML format errors 2022-09-23 16:21:27 +02:00
Alexey Gulev
f4294a9eb5 Merge pull request #53 from defold/AGulev-patch-1
Update index.md
2022-09-12 16:26:20 +02:00
Alexey Gulev
8799860198 Update index.md 2022-09-12 16:26:07 +02:00
4 changed files with 24 additions and 86 deletions

View File

@@ -8,7 +8,7 @@ brief: This manual covers how to setup and use Google Play Game Services in Defo
This extension provides a unified, simple to use interface to several different stores for in-app purchase:
* Apples iOS Appstore - StoreKit
* Google Play Billing 3.0
* Google Play Billing 5.0
* Amazon 'in-app billing' 2.0.61
* Facebook Canvas 'game payments'
@@ -31,7 +31,7 @@ Detailed documentation from Apple, Google, Amazon and Facebook can be found here
## Installation
To use this library in your Defold project, add the following URL to your `game.project` dependencies:
https://github.com/defold/extension-iap/archive/master.zip
[https://github.com/defold/extension-iap/archive/master.zip](https://github.com/defold/extension-iap/archive/master.zip)
We recommend using a link to a zip file of a [specific release](https://github.com/defold/extension-iap/releases).

View File

@@ -21,11 +21,11 @@
members:
- name: request_id
type: string
desc: Facebook only. [icon:facebook] Optional custom unique request id to
desc: Facebook only [icon:facebook]. Optional custom unique request id to
set for this transaction. The id becomes attached to the payment within the Graph API.
- name: token
type: string
desc: [icon:googleplay] Which subscription offer to use when buying a subscription. The token can be retrieved from
desc: Google Play only [icon:googleplay]. Which subscription offer to use when buying a subscription. The token can be retrieved from
the subscriptions table returned when calling iap.list()
examples:
@@ -132,22 +132,22 @@
- name: price
type: number
desc: The price of the product.
[icon:googleplay]: Used only for in-app products
For Google Play [icon:googleplay] this is used only for in-app products
- name: price_string
type: string
desc: The price of the product, as a formatted string (amount and currency symbol).
[icon:googleplay]: Used only for in-app products
For Google Play [icon:googleplay] this is used only for in-app products
- name: currency_code
type: string
desc: [icon:ios] [icon:googleplay] [icon:facebook] The currency code.
[icon:googleplay]: The merchant's locale, instead of the user's
[icon:googleplay]: Used only for in-app products
desc: The currency code.
For Google Play [icon:googleplay] this is the merchant's locale, instead of the user's.
For Google Play [icon:googleplay] this is used only for in-app products
- name: subscriptions
type: table
desc: [icon:googleplay] List of subscription offers.
desc: Only available for Google Play [icon:googleplay]. List of subscription offers.
Each offer contains a token and a list of price and billing options.
See https://developer.android.com/reference/com/android/billingclient/api/ProductDetails.PricingPhase
members:
@@ -269,36 +269,36 @@
- name: original_trans
type: string
desc: Apple only[icon:apple]. The original transaction. This field is only set when `state` is `TRANS_STATE_RESTORED`.
desc: Apple only [icon:apple]. The original transaction. This field is only set when `state` is `TRANS_STATE_RESTORED`.
- name: original_json
type: string
desc: Android only[icon:android]. The purchase order details in JSON format.
desc: Android only [icon:android]. The purchase order details in JSON format.
- name: signature
type: string
desc: Google Play only[icon:googleplay]. A string containing the signature of the purchase data that was signed with the private key of the developer.
desc: Google Play only [icon:googleplay]. A string containing the signature of the purchase data that was signed with the private key of the developer.
- name: request_id
type: string
desc: Facebook only[icon:facebook]. This field is set to the optional custom unique request id `request_id` if set in the `iap.buy()` call parameters.
desc: Facebook only [icon:facebook]. This field is set to the optional custom unique request id `request_id` if set in the `iap.buy()` call parameters.
- name: user_id
type: string
desc: Amazon Pay only[icon:amazon]. The user ID.
desc: Amazon Pay only [icon:amazon]. The user ID.
- name: is_sandbox_mode
type: boolean
desc: Amazon Pay only[icon:amazon]. If `true`, the SDK is running in Sandbox mode.
desc: Amazon Pay only [icon:amazon]. If `true`, the SDK is running in Sandbox mode.
This only allows interactions with the Amazon AppTester. Use this mode only for testing locally.
- name: cancel_date
type: string
desc: Amazon Pay only[icon:amazon]. The cancel date for the purchase. This field is only set if the purchase is canceled.
desc: Amazon Pay only [icon:amazon]. The cancel date for the purchase. This field is only set if the purchase is canceled.
- name: canceled
type: string
desc: Amazon Pay only[icon:amazon]. Is set to `true` if the receipt was canceled or has expired; otherwise `false`.
desc: Amazon Pay only [icon:amazon]. Is set to `true` if the receipt was canceled or has expired; otherwise `false`.
- name: error
type: table

View File

@@ -306,23 +306,8 @@ static void HandleProductResult(const IAPCommand* cmd)
}
if (cmd->m_ResponseCode == BILLING_RESPONSE_RESULT_OK) {
dmJson::Document doc;
dmJson::Result r = dmJson::Parse((const char*) cmd->m_Data, &doc);
if (r == dmJson::RESULT_OK && doc.m_NodeCount > 0) {
char err_str[128];
if (dmScript::JsonToLua(L, &doc, 0, err_str, sizeof(err_str)) < 0) {
dmLogError("Failed converting product result JSON to Lua; %s", err_str);
lua_pushnil(L);
IAP_PushError(L, "failed to convert JSON to Lua for product response", REASON_UNSPECIFIED);
} else {
lua_pushnil(L);
}
} else {
dmLogError("Failed to parse product response (%d)", r);
lua_pushnil(L);
IAP_PushError(L, "failed to parse product response", REASON_UNSPECIFIED);
}
dmJson::Free(&doc);
const char* json = (const char*)cmd->m_Data;
dmScript::JsonToLua(L, json, strlen(json)); // throws lua error if it fails
} else {
dmLogError("IAP error %d", cmd->m_ResponseCode);
lua_pushnil(L);
@@ -356,23 +341,8 @@ static void HandlePurchaseResult(const IAPCommand* cmd)
if (cmd->m_ResponseCode == BILLING_RESPONSE_RESULT_OK) {
if (cmd->m_Data != 0) {
dmJson::Document doc;
dmJson::Result r = dmJson::Parse((const char*) cmd->m_Data, &doc);
if (r == dmJson::RESULT_OK && doc.m_NodeCount > 0) {
char err_str[128];
if (dmScript::JsonToLua(L, &doc, 0, err_str, sizeof(err_str)) < 0) {
dmLogError("Failed converting purchase JSON result to Lua; %s", err_str);
lua_pushnil(L);
IAP_PushError(L, "failed to convert purchase response JSON to Lua", REASON_UNSPECIFIED);
} else {
lua_pushnil(L);
}
} else {
dmLogError("Failed to parse purchase response (%d)", r);
lua_pushnil(L);
IAP_PushError(L, "failed to parse purchase response", REASON_UNSPECIFIED);
}
dmJson::Free(&doc);
const char* json = (const char*)cmd->m_Data;
dmScript::JsonToLua(L, json, strlen(json)); // throws lua error if it fails
} else {
dmLogError("IAP error, purchase response was null");
lua_pushnil(L);

View File

@@ -46,23 +46,7 @@ static void IAPList_Callback(void* luacallback, const char* result_json)
if(result_json != 0)
{
dmJson::Document doc;
dmJson::Result r = dmJson::Parse(result_json, &doc);
if (r == dmJson::RESULT_OK && doc.m_NodeCount > 0) {
char err_str[128];
if (dmScript::JsonToLua(L, &doc, 0, err_str, sizeof(err_str)) < 0) {
dmLogError("Failed converting list result JSON to Lua; %s", err_str);
lua_pushnil(L);
IAP_PushError(L, "Failed converting list result JSON to Lua", REASON_UNSPECIFIED);
} else {
lua_pushnil(L);
}
} else {
dmLogError("Failed to parse list result JSON (%d)", r);
lua_pushnil(L);
IAP_PushError(L, "Failed to parse list result JSON", REASON_UNSPECIFIED);
}
dmJson::Free(&doc);
dmScript::JsonToLua(L, result_json, strlen(result_json)); // throws lua error if it fails
}
else
{
@@ -112,23 +96,7 @@ static void IAPListener_Callback(void* luacallback, const char* result_json, int
}
if (result_json) {
dmJson::Document doc;
dmJson::Result r = dmJson::Parse(result_json, &doc);
if (r == dmJson::RESULT_OK && doc.m_NodeCount > 0) {
char err_str[128];
if (dmScript::JsonToLua(L, &doc, 0, err_str, sizeof(err_str)) < 0) {
dmLogError("Failed converting purchase result JSON to Lua; %s", err_str);
lua_pushnil(L);
IAP_PushError(L, "failed converting purchase result JSON to Lua", REASON_UNSPECIFIED);
} else {
lua_pushnil(L);
}
} else {
dmLogError("Failed to parse purchase response (%d)", r);
lua_pushnil(L);
IAP_PushError(L, "failed to parse purchase response", REASON_UNSPECIFIED);
}
dmJson::Free(&doc);
dmScript::JsonToLua(L, result_json, strlen(result_json)); // throws lua error if it fails
} else {
lua_pushnil(L);
switch(error_code)