77 lines
1.9 KiB
Lua

local druid = require("druid.druid")
local const = require("druid.const")
local function click_callback(self, text, some)
print("Button tap callback:", text, some)
end
local function trigger_callback(self, params)
msg.post(".", const.ON_MESSAGE_INPUT, params)
end
local function set_random_text_callback(self, params)
params.value = "Value: " .. math.random(0, 99)
trigger_callback(self, params)
end
function init(self)
self.druid = druid.new(self)
self.button_test = self.druid:new_button("button_test/button", click_callback)
self.button_test.on_long_click:subscribe(function() print("long click") end)
self.button_test.on_double_click:subscribe(function() print("double click") end)
self.button_test.on_repeated_click:subscribe(function() print("repeated_click") end)
self.druid:new_text("text_random")
self.druid:new_button("button_trigger_click/button", trigger_callback, {
node_id = "button_test/button",
action = const.MESSAGE_INPUT.BUTTON_CLICK
})
self.druid:new_button("button_trigger_double/button", trigger_callback, {
node_id = "button_test/button",
action = const.MESSAGE_INPUT.BUTTON_DOUBLE_CLICK
})
self.druid:new_button("button_trigger_long/button", trigger_callback, {
node_id = "button_test/button",
action = const.MESSAGE_INPUT.BUTTON_LONG_CLICK
})
self.druid:new_button("button_trigger_repeated/button", trigger_callback, {
node_id = "button_test/button",
action = const.MESSAGE_INPUT.BUTTON_REPEATED_CLICK
})
self.druid:new_button("button_text_random/button", set_random_text_callback, {
node_id = "text_random",
action = const.MESSAGE_INPUT.TEXT_SET
})
end
function final(self)
self.druid:final()
end
function update(self, dt)
self.druid:update(dt)
end
function on_message(self, message_id, message, sender)
self.druid:on_message(message_id, message, sender)
end
function on_input(self, action_id, action)
return self.druid:on_input(action_id, action)
end