2.0 KiB

druid.widget.property_input API

at /druid/widget/properties_panel/properties/property_input.lua

Functions

Fields

init


property_input:init()

set_text_property


property_input:set_text_property(text)
  • Parameters:

    • text (string):
  • Returns:

    • `` (druid.widget.property_input):

set_text_value


property_input:set_text_value(text)
  • Parameters:

    • text (string|number):
  • Returns:

    • `` (druid.widget.property_input):

on_change


property_input:on_change(callback, [callback_context])
  • Parameters:
    • callback (fun(self: druid.widget.property_input, text: string)):
    • [callback_context] (any):

Fields

  • root (node)

  • container (druid.container): Druid component to manage the size and positions with other containers relations to create a adaptable layouts.

  • text_name (druid.text): Basic Druid text component. Text components by default have the text size adjusting.

  • button (druid.button): Basic Druid input component. Handle input on node and provide different callbacks on touch events.

  • druid (druid.instance): The Druid Factory used to create components

  • selected (node)

  • rich_input (druid.rich_input): The component that handles a rich text input field, it's a wrapper around the druid.input component

  • on_change_value (event.event): fun(text) Event triggered when the value of the input changes.