Extension-Druid/api/druid_api.md
2025-03-14 20:29:05 +02:00

2.1 KiB

druid API

at /druid/druid.lua

Entry point for Druid UI Framework. Create a new Druid instance and adjust the Druid settings here.

Table of Contents

Functions

new


druid.new(context, [style])

Create a new Druid instance for creating GUI components.

  • Parameters:

    • context (table): The Druid context. Usually, this is the self of the gui_script. It is passed into all Druid callbacks.
    • [style] (table|nil): The Druid style table to override style parameters for this Druid instance.
  • Returns:

    • druid_instance (druid.instance): The new Druid instance

set_default_style


druid.set_default_style(style)

Set the default style for all Druid instances.

  • Parameters:
    • style (table): Default style

set_text_function


druid.set_text_function(callback)

Set the text function for the LangText component.

  • Parameters:
    • callback (fun(text_id: string):string): Get localized text function

set_sound_function


druid.set_sound_function(callback)

Set the sound function to able components to play sounds.

  • Parameters:
    • callback (fun(sound_id: string)): Sound play callback

init_window_listener


druid.init_window_listener()

Subscribe Druid to the window listener. It will override your previous window listener, so if you have one, you should call M.on_window_callback manually.

on_window_callback


druid.on_window_callback(window_event)

Set the window callback to enable Druid window events.

  • Parameters:
    • window_event (constant): Event param from window listener

on_language_change


druid.on_language_change()

Call this function when the game language changes. It will notify all Druid instances to update the lang text components.