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13
.github/FUNDING.yml
vendored
Normal file
@@ -0,0 +1,13 @@
|
||||
# These are supported funding model platforms
|
||||
|
||||
github: insality # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2]
|
||||
patreon: # Replace with a single Patreon username
|
||||
open_collective: # Replace with a single Open Collective username
|
||||
ko_fi: insality # Replace with a single Ko-fi username
|
||||
tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
|
||||
community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry
|
||||
liberapay: # Replace with a single Liberapay username
|
||||
issuehunt: # Replace with a single IssueHunt username
|
||||
otechie: # Replace with a single Otechie username
|
||||
lfx_crowdfunding: # Replace with a single LFX Crowdfunding project-name e.g., cloud-foundry
|
||||
custom: # Replace with up to 4 custom sponsorship URLs e.g., ['link1', 'link2']
|
89
README.md
@@ -1,5 +1,8 @@
|
||||
|
||||
[](https://insality.github.io/druid/)
|
||||
|
||||
[](https://github.com/sponsors/insality) [](https://ko-fi.com/insality) [](https://www.buymeacoffee.com/insality)
|
||||
|
||||
[](https://github.com/Insality/druid/releases)
|
||||
[](https://github.com/Insality/druid/actions)
|
||||
[](https://codecov.io/gh/Insality/druid)
|
||||
@@ -22,13 +25,13 @@ Or point to the ZIP file of a [specific release](https://github.com/Insality/dru
|
||||
**Druid** requires the following input bindings:
|
||||
|
||||
- Mouse trigger - `Button 1` -> `touch` _For basic input components_
|
||||
- Mouse trigger - `Wheel up` -> `scroll_up` _For scroll component_
|
||||
- Mouse trigger - `Wheel down` -> `scroll_down` _For scroll component_
|
||||
- Mouse trigger - `Wheel up` -> `mouse_wheel_up` _For scroll component_
|
||||
- Mouse trigger - `Wheel down` -> `mouse_wheel_down` _For scroll component_
|
||||
- Key trigger - `Backspace` -> `key_backspace` _For back_handler component, input component_
|
||||
- Key trigger - `Back` -> `key_back` _For back_handler component, Android back button, input component_
|
||||
- Key trigger - `Enter` -> `key_enter` _For input component, optional_
|
||||
- Key trigger - `Esc` -> `key_esc` _For input component, optional_
|
||||
- Touch triggers - `Touch multi` -> `multitouch` _For scroll component_
|
||||
- Touch triggers - `Touch multi` -> `touch_multi` _For scroll component_
|
||||
|
||||

|
||||

|
||||
@@ -47,9 +50,9 @@ input_key_esc = key_esc
|
||||
input_key_back = key_back
|
||||
input_key_enter = key_enter
|
||||
input_key_backspace = key_backspace
|
||||
input_multitouch = multitouch
|
||||
input_scroll_up = scroll_up
|
||||
input_scroll_down = scroll_down
|
||||
input_multitouch = touch_multi
|
||||
input_scroll_up = mouse_wheel_up
|
||||
input_scroll_down = mouse_wheel_down
|
||||
```
|
||||
|
||||
|
||||
@@ -115,51 +118,36 @@ druid.on_window_callback(event)
|
||||
|
||||
## Components
|
||||
|
||||
**Druid** provides the following *basic* components:
|
||||
Here is full **Druid** components list:
|
||||
|
||||
- **[Button](docs_md/01-components.md#button)** - Basic Druid button input component. Handles all types of interactions (tap, long-tap, hold-tap, double-tap, simple key triggers, etc)
|
||||
| Name | Description | API page | Example Link | Is Basic component[^1] | Preview |
|
||||
|------|-------------|----------|------------|-------------|---------|
|
||||
| **[Button](docs_md/01-components.md#button)** | Basic input component. Handles all types of interactions: click, long click, hold click, double click, etc | [Button API](https://insality.github.io/druid/modules/Button.html) | [Button Example](https://insality.github.io/druid/druid/?example=general_buttons) | ✅ | <img src="media/preview/button.gif" width="200" height="100"> |
|
||||
| **[Text](docs_md/01-components.md#text)** | Wrap on GUI text node, handle different text size adjusting, providing additional text API | [Text API](https://insality.github.io/druid/modules/Text.html) | [Text Example](https://insality.github.io/druid/druid/?example=texts_general) | ✅ | <img src="media/preview/text.gif" width="200" height="100"> |
|
||||
| **[Scroll](docs_md/01-components.md#scroll)** | Scroll component | [Scroll API](https://insality.github.io/druid/modules/Scroll.html) | [Scroll Example](https://insality.github.io/druid/druid/?example=general_scroll) | ✅ | <img src="media/preview/scroll.gif" width="200" height="100"> |
|
||||
| **[Blocker](docs_md/01-components.md#blocker)** | Block user input in node zone area | [Blocker API](https://insality.github.io/druid/modules/Blocker.html) | ❌ | ✅ | |
|
||||
| **[Back Handler](docs_md/01-components.md#back-handler)** | Handle back button (Android back button, backspace key) | [Back Handler API](https://insality.github.io/druid/modules/BackHandler.html) | ❌ | ✅ | |
|
||||
| **[Static Grid](docs_md/01-components.md#static-grid)** | Component to manage node positions with equal sizes | [Static Grid API](https://insality.github.io/druid/modules/StaticGrid.html) | [Static Gid Example](https://insality.github.io/druid/druid/?example=general_grid) | ✅ | <img src="media/preview/static_grid.gif" width="200" height="100"> |
|
||||
| **[Hover](docs_md/01-components.md#hover)** | Handle hover node state on node | [Hover API](https://insality.github.io/druid/modules/Hover.html) | ❌ | ✅ | <img src="media/preview/hover.gif" width="200" height="100"> |
|
||||
| **[Swipe](docs_md/01-components.md#swipe)** | Handle swipe gestures on node | [Swipe API](https://insality.github.io/druid/modules/Swipe.html) | [Swipe Example](https://insality.github.io/druid/druid/?example=general_swipe) | ✅ | <img src="media/preview/swipe.gif" width="200" height="100"> |
|
||||
| **[Drag](docs_md/01-components.md#drag)** | Handle drag input on node | [Drag API](https://insality.github.io/druid/modules/Drag.html) | [Drag Example](https://insality.github.io/druid/druid/?example=general_drag) | ✅ | <img src="media/preview/drag.gif" width="200" height="100"> |
|
||||
| **[Checkbox](docs_md/01-components.md#checkbox)** | Checkbox component | [Checkbox API](https://insality.github.io/druid/modules/Checkbox.html) | [Checkbox Example](https://insality.github.io/druid/druid/?example=general_checkboxes) | ❌ | <img src="media/preview/checkbox.gif" width="200" height="100"> |
|
||||
| **[Checkbox group](docs_md/01-components.md#checkbox-group)** | Several checkboxes in one group | [Checkbox group API](https://insality.github.io/druid/modules/CheckboxGroup.html) | [Checkbox group Example](https://insality.github.io/druid/druid/?example=general_checkboxes) | ❌ | <img src="media/preview/checkbox_group.gif" width="200" height="100"> |
|
||||
| **[Radio group](docs_md/01-components.md#radio-group)** | Several checkboxes in one group with a single choice | [Radio group API](https://insality.github.io/druid/modules/RadioGroup.html) | [Radio Group Example](https://insality.github.io/druid/druid/?example=general_checkboxes) | ❌ | <img src="media/preview/radio_group.gif" width="200" height="100"> |
|
||||
| **[Dynamic Grid](docs_md/01-components.md#dynamic-grid)** | Component to manage node positions with different sizes. Only in one row or column | [Dynamic Grid API](https://insality.github.io/druid/modules/DynamicGrid.html) | [Dynamic Grid Example](https://insality.github.io/druid/druid/?example=general_grid) | ❌ | <img src="media/preview/dynamic_grid.gif" width="200" height="100"> |
|
||||
| **[Data List](docs_md/01-components.md#data-list)** | Component to manage data for huge datasets in scroll | [Data List API](https://insality.github.io/druid/modules/DataList.html) | [Data List Example](https://insality.github.io/druid/druid/?example=general_data_list) | ❌ | <img src="media/preview/data_list.gif" width="200" height="100"> |
|
||||
| **[Input](docs_md/01-components.md#input)** | User text input component | [Input API](https://insality.github.io/druid/modules/Input.html) | [Input Example](https://insality.github.io/druid/druid/?example=general_input) | ❌ | <img src="media/preview/input.gif" width="200" height="100"> |
|
||||
| **[Lang text](docs_md/01-components.md#lang-text)** | Wrap on Text component to handle localization | [Lang Text API](https://insality.github.io/druid/modules/LangText.html) | ❌ | ❌ | <img src="media/preview/lang_text.gif" width="200" height="100"> |
|
||||
| **[Progress](docs_md/01-components.md#progress)** | Progress bar component | [Progress API](https://insality.github.io/druid/modules/Progress.html) | [Progress Example](https://insality.github.io/druid/druid/?example=general_progress_bar) | ❌ | <img src="media/preview/progress.gif" width="200" height="100"> |
|
||||
| **[Slider](docs_md/01-components.md#slider)** | Slider component | [Slider API](https://insality.github.io/druid/modules/Slider.html) | [Slider Example](https://insality.github.io/druid/druid/?example=general_sliders) | ❌ | <img src="media/preview/slider.gif" width="200" height="100"> |
|
||||
| **[Timer](docs_md/01-components.md#timer)** | Handle timers on GUI text node | [Timer API](https://insality.github.io/druid/modules/Timer.html) | ❌ | ❌ | <img src="media/preview/timer.gif" width="200" height="100"> |
|
||||
| **[Hotkey](docs_md/01-components.md#hotkey)** | Handle keyboard hotkeys with key modificators | [Hotkey API](https://insality.github.io/druid/modules/Hotkey.html) | [Hotkey Example](https://insality.github.io/druid/druid/?example=general_hokey) | ❌ | <img src="media/preview/hotkey.gif" width="200" height="100"> |
|
||||
| **[Layout](docs_md/01-components.md#layout)** | Handle node size depends on layout mode and screen aspect ratio | [Layout API](https://insality.github.io/druid/modules/Layout.html) | [Layout Example](https://insality.github.io/druid/druid/?example=general_layout) | ❌ | <img src="media/preview/layout.gif" width="200" height="100"> |
|
||||
|
||||
- **[Text](docs_md/01-components.md#text)** - Basic Druid text component. Wrap on gui text node, handle text size adjusting.
|
||||
For a complete overview, see: **_[components.md](docs_md/01-components.md)_**.
|
||||
|
||||
- **[Scroll](docs_md/01-components.md#scroll)** - Basic Druid scroll component
|
||||
[^1]: Non basic components before use should be registered first to be included in build
|
||||
|
||||
- **[Blocker](docs_md/01-components.md#blocker)** - Block input in node zone component
|
||||
|
||||
- **[Back Handler](docs_md/01-components.md#back-handler)** - Handle back button (Android back button, backspace key)
|
||||
|
||||
- **[Static Grid](docs_md/01-components.md#static-grid)** - Component to manage node positions with equal sizes
|
||||
|
||||
- **[Hover](docs_md/01-components.md#hover)** - System Druid component, handle hover node state
|
||||
|
||||
- **[Swipe](docs_md/01-components.md#swipe)** - System Druid component, handle swipe gestures on node
|
||||
|
||||
- **[Drag](docs_md/01-components.md#drag)** - System Druid component, handle drag input on node
|
||||
|
||||
**Druid** also provides the following *extended* components:
|
||||
|
||||
***Note**: In the future, to use extended components, you should register them first. This is required to make **Druid** modular - to exclude unused components from builds*
|
||||
|
||||
- **[Checkbox](docs_md/01-components.md#checkbox)** - Checkbox component
|
||||
|
||||
- **[Checkbox group](docs_md/01-components.md#checkbox-group)** - Several checkboxes in one group
|
||||
|
||||
- **[Dynamic Grid](docs_md/01-components.md#dynamic-grid)** - Component to manage node positions with different sizes. Only in one row or column
|
||||
|
||||
- **[Data List](docs_md/01-components.md#data-list)** - Component to manage data for huge dataset in scroll
|
||||
|
||||
- **[Input](docs_md/01-components.md#input)** - User text input component
|
||||
|
||||
- **[Lang text](docs_md/01-components.md#lang-text)** - Wrap on Text component to handle localization
|
||||
|
||||
- **[Progress](docs_md/01-components.md#progress)** - Progress bar component
|
||||
|
||||
- **[Radio group](docs_md/01-components.md#radio-group)** - Several checkboxes in one group with a single choice
|
||||
|
||||
- **[Slider](docs_md/01-components.md#slider)** - Slider component
|
||||
|
||||
- **[Timer](docs_md/01-components.md#timer)** - Handle timer work on gui text node
|
||||
|
||||
For a complete overview, see: _[components.md](docs_md/01-components.md)_.
|
||||
|
||||
|
||||
## Basic usage
|
||||
@@ -285,3 +273,10 @@ https://insality.github.io/druid/
|
||||
## Issues and suggestions
|
||||
|
||||
If you have any issues, questions or suggestions please [create an issue](https://github.com/Insality/druid/issues) or contact me: [insality@gmail.com](mailto:insality@gmail.com)
|
||||
|
||||
|
||||
## ❤️ Support project ❤️
|
||||
|
||||
Please support me if you like this project! It will help me keep engaged to update **Druid** and make it even better!
|
||||
|
||||
[](https://github.com/sponsors/insality) [](https://ko-fi.com/insality) [](https://www.buymeacoffee.com/insality)
|
||||
|
@@ -61,7 +61,7 @@ local Button = component.create("button")
|
||||
|
||||
|
||||
local function is_input_match(self, action_id)
|
||||
if action_id == const.ACTION_TOUCH then
|
||||
if action_id == const.ACTION_TOUCH or action_id == const.ACTION_MULTITOUCH then
|
||||
return true
|
||||
end
|
||||
|
||||
|
@@ -5,10 +5,10 @@
|
||||
-- @within BaseComponent
|
||||
-- @alias druid.hover
|
||||
|
||||
--- On hover callback(self, state)
|
||||
--- On hover callback(self, state, hover_instance)
|
||||
-- @tfield DruidEvent on_hover @{DruidEvent}
|
||||
|
||||
--- On mouse hover callback(self, state)
|
||||
--- On mouse hover callback(self, state, hover_instance)
|
||||
-- @tfield DruidEvent on_mouse_hover @{DruidEvent}
|
||||
|
||||
---
|
||||
@@ -81,6 +81,8 @@ function Hover.on_input(self, action_id, action)
|
||||
else
|
||||
hover_function(self, true)
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
@@ -95,7 +97,7 @@ end
|
||||
function Hover.set_hover(self, state)
|
||||
if self._is_hovered ~= state then
|
||||
self._is_hovered = state
|
||||
self.on_hover:trigger(self:get_context(), state)
|
||||
self.on_hover:trigger(self:get_context(), state, self)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -105,7 +107,7 @@ end
|
||||
function Hover.set_mouse_hover(self, state)
|
||||
if self._is_mouse_hovered ~= state then
|
||||
self._is_mouse_hovered = state
|
||||
self.on_mouse_hover:trigger(self:get_context(), state)
|
||||
self.on_mouse_hover:trigger(self:get_context(), state, self)
|
||||
end
|
||||
end
|
||||
|
||||
|
@@ -560,12 +560,12 @@ end
|
||||
|
||||
function Scroll._set_scroll_position(self, position)
|
||||
local available_extra = self.available_pos_extra
|
||||
local position_x = helper.clamp(position.x, available_extra.x, available_extra.z)
|
||||
local position_y = helper.clamp(position.y, available_extra.w, available_extra.y)
|
||||
position.x = helper.clamp(position.x, available_extra.x, available_extra.z)
|
||||
position.y = helper.clamp(position.y, available_extra.w, available_extra.y)
|
||||
|
||||
if self.position.x ~= position_x or self.position.y ~= position_y then
|
||||
self.position.x = position_x
|
||||
self.position.y = position_y
|
||||
if self.position.x ~= position.x or self.position.y ~= position.y then
|
||||
self.position.x = position.x
|
||||
self.position.y = position.y
|
||||
gui.set_position(self.content_node, self.position)
|
||||
|
||||
self.on_scroll:trigger(self:get_context(), self.position)
|
||||
|
@@ -47,6 +47,7 @@
|
||||
|
||||
local Event = require("druid.event")
|
||||
local const = require("druid.const")
|
||||
local helper = require("druid.helper")
|
||||
local utf8 = require("druid.system.utf8")
|
||||
local component = require("druid.component")
|
||||
|
||||
@@ -77,7 +78,7 @@ local function update_text_area_size(self)
|
||||
local max_width = self.text_area.x
|
||||
local max_height = self.text_area.y
|
||||
|
||||
local metrics = gui.get_text_metrics_from_node(self.node)
|
||||
local metrics = helper.get_text_metrics_from_node(self.node)
|
||||
|
||||
local scale_modifier = max_width / metrics.width
|
||||
scale_modifier = math.min(scale_modifier, self.start_scale.x)
|
||||
@@ -133,8 +134,8 @@ end
|
||||
-- calculate space width with font
|
||||
local function get_space_width(self, font)
|
||||
if not self._space_width[font] then
|
||||
local no_space = gui.get_text_metrics(font, "1", 0, false, 0, 0).width
|
||||
local with_space = gui.get_text_metrics(font, " 1", 0, false, 0, 0).width
|
||||
local no_space = resource.get_text_metrics(font, "1").width
|
||||
local with_space = resource.get_text_metrics(font, " 1").width
|
||||
self._space_width[font] = with_space - no_space
|
||||
end
|
||||
|
||||
|
@@ -14,11 +14,11 @@ M.ACTION_MARKED_TEXT = hash(sys.get_config("druid.input_marked_text", "marked_te
|
||||
M.ACTION_ESC = hash(sys.get_config("druid.input_key_esc", "key_esc"))
|
||||
M.ACTION_BACK = hash(sys.get_config("druid.input_key_back", "key_back"))
|
||||
M.ACTION_ENTER = hash(sys.get_config("druid.input_key_enter", "key_enter"))
|
||||
M.ACTION_MULTITOUCH = hash(sys.get_config("druid.input_multitouch", "multitouch"))
|
||||
M.ACTION_MULTITOUCH = hash(sys.get_config("druid.input_multitouch", "touch_multi"))
|
||||
M.ACTION_BACKSPACE = hash(sys.get_config("druid.input_key_backspace", "key_backspace"))
|
||||
|
||||
M.ACTION_SCROLL_UP = hash(sys.get_config("druid.input_scroll_up", "scroll_up"))
|
||||
M.ACTION_SCROLL_DOWN = hash(sys.get_config("druid.input_scroll_down", "scroll_down"))
|
||||
M.ACTION_SCROLL_UP = hash(sys.get_config("druid.input_scroll_up", "mouse_wheel_up"))
|
||||
M.ACTION_SCROLL_DOWN = hash(sys.get_config("druid.input_scroll_down", "mouse_wheel_down"))
|
||||
|
||||
|
||||
M.IS_STENCIL_CHECK = not (sys.get_config("druid.no_stencil_check") == "1")
|
||||
|
@@ -87,6 +87,7 @@ end
|
||||
-- @tfield[opt=false] bool IS_LONGTAP_ERASE Is long tap will erase current input data
|
||||
-- @tfield[opt=*] string MASK_DEFAULT_CHAR Default character mask for password input
|
||||
-- @tfield[opt=false] bool IS_UNSELECT_ON_RESELECT If true, call unselect on select selected input
|
||||
-- @tfield[opt=false] bool NO_CONSUME_INPUT_WHILE_SELECTED If true, will not consume input while input is selected. It's allow to interact with other components while input is selected (text input still captured)
|
||||
-- @tfield function on_select (self, button_node) Callback on input field selecting
|
||||
-- @tfield function on_unselect (self, button_node) Callback on input field unselecting
|
||||
-- @tfield function on_input_wrong (self, button_node) Callback on wrong user input
|
||||
@@ -97,6 +98,7 @@ function Input.on_style_change(self, style)
|
||||
self.style.IS_LONGTAP_ERASE = style.IS_LONGTAP_ERASE or false
|
||||
self.style.MASK_DEFAULT_CHAR = style.MASK_DEFAULT_CHAR or "*"
|
||||
self.style.IS_UNSELECT_ON_RESELECT = style.IS_UNSELECT_ON_RESELECT or false
|
||||
self.style.NO_CONSUME_INPUT_WHILE_SELECTED = style.NO_CONSUME_INPUT_WHILE_SELECTED or false
|
||||
|
||||
self.style.on_select = style.on_select or function(_, button_node) end
|
||||
self.style.on_unselect = style.on_unselect or function(_, button_node) end
|
||||
@@ -214,7 +216,8 @@ function Input.on_input(self, action_id, action)
|
||||
end
|
||||
end
|
||||
|
||||
return self.is_selected
|
||||
local is_consume_input = not self.style.NO_CONSUME_INPUT_WHILE_SELECTED and self.is_selected
|
||||
return is_consume_input
|
||||
end
|
||||
|
||||
|
||||
|
@@ -36,8 +36,9 @@ function Layout.init(self, node, mode, on_size_changed_callback)
|
||||
|
||||
self._min_size = nil
|
||||
self._max_size = nil
|
||||
self._current_size = vmath.vector3(0)
|
||||
self._inited = false
|
||||
|
||||
self._max_gui_upscale = nil
|
||||
self._fit_node = nil
|
||||
|
||||
self.mode = mode or const.LAYOUT_MODE.FIT
|
||||
@@ -66,6 +67,13 @@ function Layout.on_window_resized(self)
|
||||
|
||||
local x_koef, y_koef = helper.get_screen_aspect_koef()
|
||||
|
||||
local revert_scale = 1
|
||||
if self._max_gui_upscale then
|
||||
revert_scale = self._max_gui_upscale / helper.get_gui_scale()
|
||||
revert_scale = math.min(revert_scale, 1)
|
||||
end
|
||||
gui.set_scale(self.node, vmath.vector3(revert_scale))
|
||||
|
||||
if self._fit_node then
|
||||
self.fit_size = gui.get_size(self._fit_node)
|
||||
self.fit_size.x = self.fit_size.x / x_koef
|
||||
@@ -77,11 +85,17 @@ function Layout.on_window_resized(self)
|
||||
|
||||
local new_size = vmath.vector3(self.origin_size)
|
||||
|
||||
if self.mode == const.LAYOUT_MODE.STRETCH_X or self.mode == const.LAYOUT_MODE.STRETCH then
|
||||
new_size.x = new_size.x * x_koef
|
||||
if self.mode == const.LAYOUT_MODE.STRETCH then
|
||||
new_size.x = new_size.x * x_koef / revert_scale
|
||||
new_size.y = new_size.y * y_koef / revert_scale
|
||||
end
|
||||
if self.mode == const.LAYOUT_MODE.STRETCH_Y or self.mode == const.LAYOUT_MODE.STRETCH then
|
||||
new_size.y = new_size.y * y_koef
|
||||
|
||||
if self.mode == const.LAYOUT_MODE.STRETCH_X then
|
||||
new_size.x = new_size.x * x_koef / revert_scale
|
||||
end
|
||||
|
||||
if self.mode == const.LAYOUT_MODE.STRETCH_Y then
|
||||
new_size.y = new_size.y * y_koef / revert_scale
|
||||
end
|
||||
|
||||
-- Fit to the stretched container (node size or other defined)
|
||||
@@ -100,6 +114,7 @@ function Layout.on_window_resized(self)
|
||||
new_size.x = math.min(new_size.x, self._max_size.x)
|
||||
new_size.y = math.min(new_size.y, self._max_size.y)
|
||||
end
|
||||
self._current_size = new_size
|
||||
gui.set_size(self.node, new_size)
|
||||
|
||||
self.position.x = self.origin_position.x + self.origin_position.x * (x_koef - 1)
|
||||
@@ -152,6 +167,16 @@ function Layout.set_origin_size(self, new_origin_size)
|
||||
end
|
||||
|
||||
|
||||
--- Set max gui upscale for FIT adjust mode (or side). It happens on bigger render gui screen
|
||||
-- @tparam Layout self @{Layout}
|
||||
-- @tparam number max_gui_upscale
|
||||
-- @treturn Layout @{Layout}
|
||||
function Layout.set_max_gui_upscale(self, max_gui_upscale)
|
||||
self._max_gui_upscale = max_gui_upscale
|
||||
self:on_window_resized()
|
||||
end
|
||||
|
||||
|
||||
--- Set size for layout node to fit inside it
|
||||
-- @tparam Layout self @{Layout}
|
||||
-- @tparam vector3 target_size
|
||||
|
@@ -121,12 +121,8 @@ function Progress.init(self, node, key, init_value)
|
||||
end
|
||||
|
||||
self.on_change = Event()
|
||||
end
|
||||
|
||||
|
||||
-- @tparam Progress self @{Progress}
|
||||
function Progress.on_late_init(self)
|
||||
self:set_to(self._init_value)
|
||||
self:set_to(self.last_value)
|
||||
end
|
||||
|
||||
|
||||
|
@@ -12,7 +12,7 @@ local M = {}
|
||||
--- Text node or icon node can be nil
|
||||
local function get_text_width(text_node)
|
||||
if text_node then
|
||||
local text_metrics = gui.get_text_metrics_from_node(text_node)
|
||||
local text_metrics = M.get_text_metrics_from_node(text_node)
|
||||
local text_scale = gui.get_scale(text_node).x
|
||||
return text_metrics.width * text_scale
|
||||
end
|
||||
@@ -107,6 +107,13 @@ function M.get_screen_aspect_koef()
|
||||
end
|
||||
|
||||
|
||||
function M.get_gui_scale()
|
||||
local window_x, window_y = window.get_size()
|
||||
return math.min(window_x / gui.get_width(),
|
||||
window_y / gui.get_height())
|
||||
end
|
||||
|
||||
|
||||
function M.step(current, target, step)
|
||||
if current < target then
|
||||
return math.min(current + step, target)
|
||||
@@ -183,6 +190,23 @@ function M.is_enabled(node)
|
||||
end
|
||||
|
||||
|
||||
--- Return current node scene scale
|
||||
-- @function helper.is_enabled
|
||||
-- @tparam node node Gui node
|
||||
-- @tparam bool include_passed_node_scale True if add current node scale to result
|
||||
-- @treturn vector3 The scene node scale
|
||||
function M.get_scene_scale(node, include_passed_node_scale)
|
||||
local scale = include_passed_node_scale and gui.get_scale(node) or vmath.vector3(1)
|
||||
local parent = gui.get_parent(node)
|
||||
while parent do
|
||||
scale = vmath.mul_per_elem(scale, gui.get_scale(parent))
|
||||
parent = gui.get_parent(parent)
|
||||
end
|
||||
|
||||
return scale
|
||||
end
|
||||
|
||||
|
||||
--- Return closest non inverted clipping parent node for node
|
||||
-- @function helper.get_closest_stencil_node
|
||||
-- @tparam node node Gui node
|
||||
@@ -280,6 +304,26 @@ function M.get_border(node, offset)
|
||||
end
|
||||
|
||||
|
||||
--- Get text metric from gui node. Replacement of previous gui.get_text_metrics_from_node function
|
||||
-- @tparam Node text_node
|
||||
-- @treturn table {width, height, max_ascent, max_descent}
|
||||
function M.get_text_metrics_from_node(text_node)
|
||||
local font_resource = gui.get_font_resource(gui.get_font(text_node))
|
||||
local options = {
|
||||
tracking = gui.get_tracking(text_node),
|
||||
line_break = gui.get_line_break(text_node),
|
||||
}
|
||||
|
||||
-- Gather other options only if it used in node
|
||||
if options.line_break then
|
||||
options.width = gui.get_size(text_node).x
|
||||
options.leading = gui.get_leading(text_node)
|
||||
end
|
||||
|
||||
return resource.get_text_metrics(font_resource, gui.get_text(text_node), options)
|
||||
end
|
||||
|
||||
|
||||
--- Show deprecated message. Once time per message
|
||||
-- @function helper.deprecated
|
||||
-- @tparam string message The deprecated message
|
||||
|
@@ -113,6 +113,7 @@ M["input"] = {
|
||||
BUTTON_SELECT_INCREASE = 1.06,
|
||||
MASK_DEFAULT_CHAR = "*",
|
||||
IS_UNSELECT_ON_RESELECT = false,
|
||||
NO_CONSUME_INPUT_WHILE_SELECTED = false,
|
||||
|
||||
on_select = function(self, button_node)
|
||||
local target_scale = self.button.start_scale
|
||||
|
@@ -193,6 +193,18 @@ local function process_input(self, action_id, action, components)
|
||||
end
|
||||
|
||||
|
||||
local function schedule_late_init(self)
|
||||
if self._late_init_timer_id then
|
||||
return
|
||||
end
|
||||
|
||||
self._late_init_timer_id = timer.delay(0, false, function()
|
||||
self._late_init_timer_id = nil
|
||||
self:late_init()
|
||||
end)
|
||||
end
|
||||
|
||||
|
||||
--- Druid class constructor
|
||||
-- @tparam DruidInstance self
|
||||
-- @tparam table context Druid context. Usually it is self of script
|
||||
@@ -215,10 +227,6 @@ function DruidInstance.initialize(self, context, style)
|
||||
for i = 1, #base_component.ALL_INTERESTS do
|
||||
self.components_interest[base_component.ALL_INTERESTS[i]] = {}
|
||||
end
|
||||
|
||||
timer.delay(0, false, function()
|
||||
self:late_init()
|
||||
end)
|
||||
end
|
||||
|
||||
|
||||
@@ -244,6 +252,9 @@ function DruidInstance.new(self, component, ...)
|
||||
if instance.init then
|
||||
instance:init(...)
|
||||
end
|
||||
if instance.on_late_init then
|
||||
schedule_late_init(self)
|
||||
end
|
||||
|
||||
return instance
|
||||
end
|
||||
@@ -315,7 +326,7 @@ function DruidInstance.remove(self, component)
|
||||
end
|
||||
|
||||
|
||||
--- Druid late update function call after init and before udpate step
|
||||
--- Druid late update function call after init and before update step
|
||||
-- @tparam DruidInstance self
|
||||
function DruidInstance.late_init(self)
|
||||
local late_init_components = self.components_interest[base_component.ON_LATE_INIT]
|
||||
@@ -569,7 +580,7 @@ end
|
||||
-- @tparam node node Gui text node
|
||||
-- @tparam[opt] string value Initial text. Default value is node text from GUI scene.
|
||||
-- @tparam[opt] bool no_adjust If true, text will be not auto-adjust size
|
||||
-- @treturn Tet text component
|
||||
-- @treturn Text text component
|
||||
function DruidInstance.new_text(self, node, value, no_adjust)
|
||||
return DruidInstance.new(self, text, node, value, no_adjust)
|
||||
end
|
||||
|
@@ -16,6 +16,8 @@ embedded_instances {
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
@@ -51,6 +53,8 @@ embedded_instances {
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
@@ -139,6 +143,8 @@ embedded_instances {
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
@@ -202,6 +208,8 @@ embedded_instances {
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
@@ -265,6 +273,8 @@ embedded_instances {
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
@@ -328,6 +338,8 @@ embedded_instances {
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
@@ -391,6 +403,8 @@ embedded_instances {
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
@@ -454,6 +468,8 @@ embedded_instances {
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
@@ -517,6 +533,8 @@ embedded_instances {
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
@@ -580,6 +598,8 @@ embedded_instances {
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
@@ -643,6 +663,8 @@ embedded_instances {
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
@@ -706,6 +728,8 @@ embedded_instances {
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
@@ -769,6 +793,8 @@ embedded_instances {
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
@@ -832,6 +858,8 @@ embedded_instances {
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
@@ -895,6 +923,8 @@ embedded_instances {
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
@@ -958,6 +988,8 @@ embedded_instances {
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
@@ -1021,6 +1053,8 @@ embedded_instances {
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
@@ -1084,6 +1118,8 @@ embedded_instances {
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
@@ -1147,6 +1183,8 @@ embedded_instances {
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
@@ -1210,6 +1248,8 @@ embedded_instances {
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
@@ -1273,6 +1313,8 @@ embedded_instances {
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
@@ -1336,6 +1378,8 @@ embedded_instances {
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
@@ -1399,6 +1443,8 @@ embedded_instances {
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
@@ -1462,6 +1508,8 @@ embedded_instances {
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
@@ -1525,6 +1573,8 @@ embedded_instances {
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
@@ -1588,6 +1638,8 @@ embedded_instances {
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
@@ -1651,6 +1703,8 @@ embedded_instances {
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
@@ -1714,6 +1768,8 @@ embedded_instances {
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
@@ -1777,6 +1833,8 @@ embedded_instances {
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
@@ -1840,6 +1898,8 @@ embedded_instances {
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
@@ -1903,6 +1963,8 @@ embedded_instances {
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
@@ -1966,6 +2028,8 @@ embedded_instances {
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
@@ -2003,3 +2067,198 @@ embedded_instances {
|
||||
z: 1.0
|
||||
}
|
||||
}
|
||||
embedded_instances {
|
||||
id: "system_late_init_check"
|
||||
data: "components {\n"
|
||||
" id: \"screen_factory\"\n"
|
||||
" component: \"/monarch/screen_factory.script\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"screen_id\"\n"
|
||||
" value: \"system_late_init_check\"\n"
|
||||
" type: PROPERTY_TYPE_HASH\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"popup\"\n"
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
" type: \"collectionfactory\"\n"
|
||||
" data: \"prototype: \\\"/example/examples/system/late_init_check/late_init_check.collection\\\"\\n"
|
||||
"load_dynamically: false\\n"
|
||||
"\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
||||
embedded_instances {
|
||||
id: "general_hover"
|
||||
data: "components {\n"
|
||||
" id: \"screen_factory\"\n"
|
||||
" component: \"/monarch/screen_factory.script\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"screen_id\"\n"
|
||||
" value: \"general_hover\"\n"
|
||||
" type: PROPERTY_TYPE_HASH\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"popup\"\n"
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
" type: \"collectionfactory\"\n"
|
||||
" data: \"prototype: \\\"/example/examples/general/hover/hover.collection\\\"\\n"
|
||||
"load_dynamically: false\\n"
|
||||
"\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
||||
embedded_instances {
|
||||
id: "texts_lang_text"
|
||||
data: "components {\n"
|
||||
" id: \"screen_factory\"\n"
|
||||
" component: \"/monarch/screen_factory.script\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"screen_id\"\n"
|
||||
" value: \"texts_lang_text\"\n"
|
||||
" type: PROPERTY_TYPE_HASH\n"
|
||||
" }\n"
|
||||
" properties {\n"
|
||||
" id: \"popup\"\n"
|
||||
" value: \"true\"\n"
|
||||
" type: PROPERTY_TYPE_BOOLEAN\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"embedded_components {\n"
|
||||
" id: \"collectionfactory\"\n"
|
||||
" type: \"collectionfactory\"\n"
|
||||
" data: \"prototype: \\\"/example/examples/texts/lang_text/lang_text.collection\\\"\\n"
|
||||
"load_dynamically: false\\n"
|
||||
"\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
||||
|
@@ -121,6 +121,7 @@ local function init_lobby(self)
|
||||
self.lobby_scroll = self.druid:new_scroll("lobby_view", "lobby_content")
|
||||
self.lobby_grid = self.druid:new_dynamic_grid("lobby_content")
|
||||
self.lobby_scroll:bind_grid(self.lobby_grid)
|
||||
self.lobby_scroll.style.WHEEL_SCROLL_SPEED = 20
|
||||
|
||||
self.lobby_grid:add(get_title(self, "General examples"))
|
||||
self.lobby_grid:add(get_button(self, "Overview", "general_overview", "/general/overview/overview.gui_script"))
|
||||
@@ -133,6 +134,7 @@ local function init_lobby(self)
|
||||
self.lobby_grid:add(get_button(self, "Checkboxes", "general_checkboxes", "/general/checkboxes/checkboxes.gui_script"))
|
||||
self.lobby_grid:add(get_button(self, "Input text", "general_input", "/general/input/input.gui_script"))
|
||||
self.lobby_grid:add(get_button(self, "Layout", "general_layout", "/general/layout/layout.gui_script"))
|
||||
self.lobby_grid:add(get_button(self, "Hover", "general_hover", "/general/hover/hover.gui_script"))
|
||||
self.lobby_grid:add(get_button(self, "Swipe", "general_swipe", "/general/swipe/swipe.gui_script"))
|
||||
self.lobby_grid:add(get_button(self, "Drag", "general_drag", "/general/drag/drag.gui_script"))
|
||||
self.lobby_grid:add(get_button(self, "Hotkey", "general_hotkey", "/general/hotkey/hotkey.gui_script"))
|
||||
@@ -140,7 +142,7 @@ local function init_lobby(self)
|
||||
self.lobby_grid:add(get_title(self, "Texts"))
|
||||
self.lobby_grid:add(get_button(self, "Texts", "texts_general", "/texts/texts_general/texts_general.gui_script"))
|
||||
self.lobby_grid:add(get_button(self, "Adjust types", "texts_adjust", "/texts/texts_adjust/texts_adjust.gui_script"))
|
||||
self.lobby_grid:add(get_button_disabled(self, "Lang Text", "texts_lang_text"))
|
||||
self.lobby_grid:add(get_button(self, "Lang Text", "texts_lang_text", "/texts/texts_adjust/texts_lang_text.gui_script"))
|
||||
|
||||
self.lobby_grid:add(get_title(self, "Scrolls"))
|
||||
self.lobby_grid:add(get_button_disabled(self, "Nested scrolls", "scroll_scene"))
|
||||
@@ -177,6 +179,7 @@ local function init_lobby(self)
|
||||
self.lobby_grid:add(get_button(self, "Message input", "system_message_input", "/system/message_input/message_input.gui_script"))
|
||||
self.lobby_grid:add(get_button_disabled(self, "Input priority"))
|
||||
self.lobby_grid:add(get_button(self, "Inner templates", "system_inner_templates", "/system/inner_templates/inner_templates.gui_script"))
|
||||
self.lobby_grid:add(get_button(self, "Late init check", "system_late_init_check", "/system/late_init_check/late_init_check.gui_script"))
|
||||
end
|
||||
|
||||
|
||||
|
39
example/examples/general/hover/hover.collection
Normal file
@@ -0,0 +1,39 @@
|
||||
name: "hover"
|
||||
scale_along_z: 0
|
||||
embedded_instances {
|
||||
id: "go"
|
||||
data: "components {\n"
|
||||
" id: \"hover\"\n"
|
||||
" component: \"/example/examples/general/hover/hover.gui\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
249
example/examples/general/hover/hover.gui
Normal file
@@ -0,0 +1,249 @@
|
||||
script: "/example/examples/general/hover/hover.gui_script"
|
||||
fonts {
|
||||
name: "game"
|
||||
font: "/example/assets/fonts/game.font"
|
||||
}
|
||||
textures {
|
||||
name: "kenney"
|
||||
texture: "/example/assets/images/kenney.atlas"
|
||||
}
|
||||
background_color {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 300.0
|
||||
y: 415.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 600.0
|
||||
y: 830.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: "kenney/empty"
|
||||
id: "root"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
template_node_child: false
|
||||
size_mode: SIZE_MODE_MANUAL
|
||||
custom_type: 0
|
||||
enabled: true
|
||||
visible: true
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
|
||||
y: 100.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEMPLATE
|
||||
id: "hover_node"
|
||||
parent: "root"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
template: "/example/templates/button.gui"
|
||||
template_node_child: false
|
||||
custom_type: 0
|
||||
enabled: true
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
|
||||
y: 80.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: "kenney/button_blue"
|
||||
id: "hover_node/button"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
parent: "hover_node"
|
||||
layer: "image"
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 15.0
|
||||
y: 15.0
|
||||
z: 15.0
|
||||
w: 15.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
overridden_fields: 4
|
||||
template_node_child: true
|
||||
size_mode: SIZE_MODE_MANUAL
|
||||
custom_type: 0
|
||||
enabled: true
|
||||
visible: true
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 7.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 0.7
|
||||
y: 0.7
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
|
||||
y: 100.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEXT
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
text: "Hover me!"
|
||||
font: "game"
|
||||
id: "hover_node/text"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
outline {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
shadow {
|
||||
x: 0.101960786
|
||||
y: 0.2
|
||||
z: 0.6
|
||||
w: 1.0
|
||||
}
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
line_break: false
|
||||
parent: "hover_node/button"
|
||||
layer: "text"
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
outline_alpha: 0.0
|
||||
shadow_alpha: 0.78
|
||||
overridden_fields: 8
|
||||
template_node_child: true
|
||||
text_leading: 1.0
|
||||
text_tracking: 0.0
|
||||
custom_type: 0
|
||||
enabled: true
|
||||
visible: true
|
||||
}
|
||||
layers {
|
||||
name: "image"
|
||||
}
|
||||
layers {
|
||||
name: "text"
|
||||
}
|
||||
material: "/builtins/materials/gui.material"
|
||||
adjust_reference: ADJUST_REFERENCE_PARENT
|
||||
max_nodes: 512
|
41
example/examples/general/hover/hover.gui_script
Normal file
@@ -0,0 +1,41 @@
|
||||
local druid = require("druid.druid")
|
||||
|
||||
|
||||
function init(self)
|
||||
self.druid = druid.new(self)
|
||||
|
||||
local hover = self.druid:new_hover("hover_node/button")
|
||||
|
||||
-- Usual hover respect to touch action on mobiles. On desktop we will use mouse hover
|
||||
hover.on_mouse_hover:subscribe(function(_, is_hover, hover_instance)
|
||||
print("is hover", is_hover)
|
||||
local node = hover_instance.node
|
||||
gui.animate(node, gui.PROP_SCALE, is_hover and vmath.vector3(1.2) or vmath.vector3(1), gui.EASING_OUTSINE, 0.2)
|
||||
end)
|
||||
|
||||
local button = self.druid:new_button("hover_node/button", function()
|
||||
print("Button clicked")
|
||||
end)
|
||||
-- Remove all animations from button, including button hover animations
|
||||
button:set_style()
|
||||
end
|
||||
|
||||
|
||||
function final(self)
|
||||
self.druid:final()
|
||||
end
|
||||
|
||||
|
||||
function update(self, dt)
|
||||
self.druid:update(dt)
|
||||
end
|
||||
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
self.druid:on_message(message_id, message, sender)
|
||||
end
|
||||
|
||||
|
||||
function on_input(self, action_id, action)
|
||||
return self.druid:on_input(action_id, action)
|
||||
end
|
@@ -0,0 +1,39 @@
|
||||
name: "late_init_check"
|
||||
scale_along_z: 0
|
||||
embedded_instances {
|
||||
id: "go"
|
||||
data: "components {\n"
|
||||
" id: \"late_init_check\"\n"
|
||||
" component: \"/example/examples/system/late_init_check/late_init_check.gui\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
374
example/examples/system/late_init_check/late_init_check.gui
Normal file
@@ -0,0 +1,374 @@
|
||||
script: "/example/examples/system/late_init_check/late_init_check.gui_script"
|
||||
fonts {
|
||||
name: "game"
|
||||
font: "/example/assets/fonts/game.font"
|
||||
}
|
||||
textures {
|
||||
name: "kenney"
|
||||
texture: "/example/assets/images/kenney.atlas"
|
||||
}
|
||||
background_color {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 300.0
|
||||
y: 415.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 600.0
|
||||
y: 830.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: "kenney/empty"
|
||||
id: "root"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
template_node_child: false
|
||||
size_mode: SIZE_MODE_MANUAL
|
||||
custom_type: 0
|
||||
enabled: true
|
||||
visible: true
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 200.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 500.0
|
||||
y: 100.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEXT
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
text: "Late init system check\n"
|
||||
"\n"
|
||||
"Should capture input only after create first input component"
|
||||
font: "game"
|
||||
id: "text_hint"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
outline {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
shadow {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
line_break: true
|
||||
parent: "root"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
outline_alpha: 1.0
|
||||
shadow_alpha: 0.0
|
||||
template_node_child: false
|
||||
text_leading: 1.0
|
||||
text_tracking: 0.0
|
||||
custom_type: 0
|
||||
enabled: true
|
||||
visible: true
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: -46.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
|
||||
y: 100.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEMPLATE
|
||||
id: "prefab_button"
|
||||
parent: "root"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
template: "/example/templates/button.gui"
|
||||
template_node_child: false
|
||||
custom_type: 0
|
||||
enabled: true
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
|
||||
y: 60.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: "kenney/button_blue"
|
||||
id: "prefab_button/button"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
parent: "prefab_button"
|
||||
layer: "image"
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 15.0
|
||||
y: 15.0
|
||||
z: 15.0
|
||||
w: 15.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
overridden_fields: 4
|
||||
template_node_child: true
|
||||
size_mode: SIZE_MODE_MANUAL
|
||||
custom_type: 0
|
||||
enabled: true
|
||||
visible: true
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 7.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 0.7
|
||||
y: 0.7
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
|
||||
y: 100.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEXT
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
text: "Tap me!"
|
||||
font: "game"
|
||||
id: "prefab_button/text"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
outline {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
shadow {
|
||||
x: 0.101960786
|
||||
y: 0.2
|
||||
z: 0.6
|
||||
w: 1.0
|
||||
}
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
line_break: false
|
||||
parent: "prefab_button/button"
|
||||
layer: "text"
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
outline_alpha: 0.0
|
||||
shadow_alpha: 0.78
|
||||
template_node_child: true
|
||||
text_leading: 1.0
|
||||
text_tracking: 0.0
|
||||
custom_type: 0
|
||||
enabled: true
|
||||
visible: true
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 400.0
|
||||
y: 300.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: "kenney/empty"
|
||||
id: "grid"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_N
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
parent: "root"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
template_node_child: false
|
||||
size_mode: SIZE_MODE_MANUAL
|
||||
custom_type: 0
|
||||
enabled: true
|
||||
visible: true
|
||||
}
|
||||
layers {
|
||||
name: "image"
|
||||
}
|
||||
layers {
|
||||
name: "text"
|
||||
}
|
||||
material: "/builtins/materials/gui.material"
|
||||
adjust_reference: ADJUST_REFERENCE_PARENT
|
||||
max_nodes: 512
|
@@ -0,0 +1,46 @@
|
||||
local druid = require("druid.druid")
|
||||
|
||||
|
||||
local function create_button(self, index)
|
||||
local cloned = gui.clone_tree(self.prefab)
|
||||
local root = cloned["prefab_button/button"]
|
||||
self.grid:add(root)
|
||||
gui.set_enabled(root, true)
|
||||
|
||||
local button = self.druid:new_button(root, function()
|
||||
print("Created button with timer delay:", index)
|
||||
end)
|
||||
-- Override to check calls, don't do it in production ;)
|
||||
button.on_late_init = function()
|
||||
print("Late init button check", index)
|
||||
end
|
||||
|
||||
print("Button created, is input inited now?", self.druid.input_inited)
|
||||
end
|
||||
|
||||
|
||||
function init(self)
|
||||
self.druid = druid.new(self)
|
||||
|
||||
self.prefab = gui.get_node("prefab_button/button")
|
||||
gui.set_enabled(self.prefab, false)
|
||||
|
||||
self.grid = self.druid:new_static_grid("grid", self.prefab, 1)
|
||||
|
||||
create_button(self, 0)
|
||||
for index = 1, 4 do
|
||||
timer.delay(index, false, function()
|
||||
create_button(self, index)
|
||||
end)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function final(self)
|
||||
self.druid:final()
|
||||
end
|
||||
|
||||
|
||||
function on_input(self, action_id, action)
|
||||
return self.druid:on_input(action_id, action)
|
||||
end
|
39
example/examples/texts/lang_text/lang_text.collection
Normal file
@@ -0,0 +1,39 @@
|
||||
name: "lang_text"
|
||||
scale_along_z: 0
|
||||
embedded_instances {
|
||||
id: "go"
|
||||
data: "components {\n"
|
||||
" id: \"lang_text\"\n"
|
||||
" component: \"/example/examples/texts/lang_text/lang_text.gui\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
" property_decls {\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
514
example/examples/texts/lang_text/lang_text.gui
Normal file
@@ -0,0 +1,514 @@
|
||||
script: "/example/examples/texts/lang_text/lang_text.gui_script"
|
||||
fonts {
|
||||
name: "game"
|
||||
font: "/example/assets/fonts/game.font"
|
||||
}
|
||||
textures {
|
||||
name: "kenney"
|
||||
texture: "/example/assets/images/kenney.atlas"
|
||||
}
|
||||
background_color {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 300.0
|
||||
y: 415.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 600.0
|
||||
y: 830.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: "kenney/empty"
|
||||
id: "root"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
template_node_child: false
|
||||
size_mode: SIZE_MODE_MANUAL
|
||||
custom_type: 0
|
||||
enabled: true
|
||||
visible: true
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 6.0
|
||||
y: 241.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
|
||||
y: 100.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEMPLATE
|
||||
id: "button_change_lang"
|
||||
parent: "root"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
template: "/example/templates/button.gui"
|
||||
template_node_child: false
|
||||
custom_type: 0
|
||||
enabled: true
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
|
||||
y: 60.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: "kenney/button_blue"
|
||||
id: "button_change_lang/button"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
parent: "button_change_lang"
|
||||
layer: "image"
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 15.0
|
||||
y: 15.0
|
||||
z: 15.0
|
||||
w: 15.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
overridden_fields: 4
|
||||
template_node_child: true
|
||||
size_mode: SIZE_MODE_MANUAL
|
||||
custom_type: 0
|
||||
enabled: true
|
||||
visible: true
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 7.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 0.7
|
||||
y: 0.7
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
|
||||
y: 100.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEXT
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
text: "Change lang"
|
||||
font: "game"
|
||||
id: "button_change_lang/text"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
outline {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
shadow {
|
||||
x: 0.101960786
|
||||
y: 0.2
|
||||
z: 0.6
|
||||
w: 1.0
|
||||
}
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
line_break: false
|
||||
parent: "button_change_lang/button"
|
||||
layer: "text"
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
outline_alpha: 0.0
|
||||
shadow_alpha: 0.78
|
||||
overridden_fields: 2
|
||||
overridden_fields: 8
|
||||
template_node_child: true
|
||||
text_leading: 1.0
|
||||
text_tracking: 0.0
|
||||
custom_type: 0
|
||||
enabled: true
|
||||
visible: true
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 147.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 0.6
|
||||
y: 0.6
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 500.0
|
||||
y: 100.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEXT
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
text: "Current lang: en"
|
||||
font: "game"
|
||||
id: "text_current_lang"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
outline {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
shadow {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
line_break: false
|
||||
parent: "root"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
outline_alpha: 1.0
|
||||
shadow_alpha: 0.0
|
||||
template_node_child: false
|
||||
text_leading: 1.0
|
||||
text_tracking: 0.0
|
||||
custom_type: 0
|
||||
enabled: true
|
||||
visible: true
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: -20.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
|
||||
y: 100.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEXT
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
text: "Example 1"
|
||||
font: "game"
|
||||
id: "text_example_1"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
outline {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
shadow {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
line_break: false
|
||||
parent: "root"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
outline_alpha: 1.0
|
||||
shadow_alpha: 0.0
|
||||
template_node_child: false
|
||||
text_leading: 1.0
|
||||
text_tracking: 0.0
|
||||
custom_type: 0
|
||||
enabled: true
|
||||
visible: true
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: -150.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
|
||||
y: 100.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEXT
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
text: "Example 2"
|
||||
font: "game"
|
||||
id: "text_example_2"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
outline {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
shadow {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
line_break: true
|
||||
parent: "root"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
outline_alpha: 1.0
|
||||
shadow_alpha: 0.0
|
||||
template_node_child: false
|
||||
text_leading: 1.0
|
||||
text_tracking: 0.0
|
||||
custom_type: 0
|
||||
enabled: true
|
||||
visible: true
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: -270.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 0.6
|
||||
y: 0.6
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 400.0
|
||||
y: 100.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEXT
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
text: "Example 3"
|
||||
font: "game"
|
||||
id: "text_example_3"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
outline {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
shadow {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
line_break: true
|
||||
parent: "root"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
outline_alpha: 1.0
|
||||
shadow_alpha: 0.0
|
||||
template_node_child: false
|
||||
text_leading: 1.0
|
||||
text_tracking: 0.0
|
||||
custom_type: 0
|
||||
enabled: true
|
||||
visible: true
|
||||
}
|
||||
layers {
|
||||
name: "image"
|
||||
}
|
||||
layers {
|
||||
name: "text"
|
||||
}
|
||||
material: "/builtins/materials/gui.material"
|
||||
adjust_reference: ADJUST_REFERENCE_PARENT
|
||||
max_nodes: 512
|
50
example/examples/texts/lang_text/lang_text.gui_script
Normal file
@@ -0,0 +1,50 @@
|
||||
local druid = require("druid.druid")
|
||||
local druid_const = require("druid.const")
|
||||
local lang = require("example.lang")
|
||||
|
||||
|
||||
local function refresh_lang_text(self)
|
||||
self.text_current:format(lang.get_locale("ui_lang"))
|
||||
end
|
||||
|
||||
|
||||
function init(self)
|
||||
self.druid = druid.new(self)
|
||||
|
||||
self.text_current = self.druid:new_lang_text("text_current_lang", "ui_current_lang")
|
||||
self.text_example_1 = self.druid:new_lang_text("text_example_1", "ui_example_1")
|
||||
self.text_example_2 = self.druid:new_lang_text("text_example_2", "ui_example_2")
|
||||
self.text_example_3 = self.druid:new_lang_text("text_example_3", "ui_example_3")
|
||||
self.text_example_3:format(10, 20, 30)
|
||||
|
||||
refresh_lang_text(self)
|
||||
|
||||
self.current_lang = lang.get_locale()
|
||||
self.druid:new_button("button_change_lang/button", lang.toggle_locale)
|
||||
end
|
||||
|
||||
|
||||
function final(self)
|
||||
self.druid:final()
|
||||
end
|
||||
|
||||
|
||||
function update(self, dt)
|
||||
self.druid:update(dt)
|
||||
end
|
||||
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
-- If we have localized text in text formatting, we should update it manually
|
||||
-- If we have non localized text, the lang_text:format or :translate will update text manually again
|
||||
if message_id == hash(druid_const.ON_LANGUAGE_CHANGE) then
|
||||
refresh_lang_text(self)
|
||||
end
|
||||
|
||||
self.druid:on_message(message_id, message, sender)
|
||||
end
|
||||
|
||||
|
||||
function on_input(self, action_id, action)
|
||||
return self.druid:on_input(action_id, action)
|
||||
end
|
@@ -3,6 +3,8 @@ local druid = require("druid.druid")
|
||||
local M = {}
|
||||
|
||||
local en = {
|
||||
ui_lang = "En",
|
||||
ui_current_lang = "Current lang: %s",
|
||||
main_page = "Main page",
|
||||
texts_page = "Text page",
|
||||
button_page = "Button page",
|
||||
@@ -21,9 +23,14 @@ local en = {
|
||||
ui_section_input = "Input",
|
||||
ui_text_example = "Translated",
|
||||
ui_text_change_lang = "Change lang",
|
||||
ui_example_1 = "Some text example",
|
||||
ui_example_2 = "Lang text with different length to be adjusted",
|
||||
ui_example_3 = "Text with 3 params: %s, %s and %s",
|
||||
}
|
||||
|
||||
local ru = {
|
||||
ui_lang = "Ру",
|
||||
ui_current_lang = "Текущий язык: %s",
|
||||
main_page = "Основное",
|
||||
texts_page = "Текст",
|
||||
button_page = "Кнопки",
|
||||
@@ -42,6 +49,9 @@ local ru = {
|
||||
ui_section_input = "Ввод текста",
|
||||
ui_text_example = "Переведен",
|
||||
ui_text_change_lang = "Сменить язык",
|
||||
ui_example_1 = "Пример текста",
|
||||
ui_example_2 = "Короткий текст",
|
||||
ui_example_3 = "Текст с 3 параметрами: %s, %s и %s",
|
||||
}
|
||||
|
||||
|
||||
@@ -64,4 +74,5 @@ function M.toggle_locale()
|
||||
druid.on_language_change()
|
||||
end
|
||||
|
||||
|
||||
return M
|
||||
|
@@ -36,9 +36,9 @@ input_key_esc = key_esc
|
||||
input_key_back = key_back
|
||||
input_key_enter = key_enter
|
||||
input_key_backspace = key_backspace
|
||||
input_multitouch = multitouch
|
||||
input_scroll_up = scroll_up
|
||||
input_scroll_down = scroll_down
|
||||
input_multitouch = touch_multi
|
||||
input_scroll_up = mouse_wheel_up
|
||||
input_scroll_down = mouse_wheel_down
|
||||
|
||||
[html5]
|
||||
engine_arguments = --verify-graphics-calls=false
|
||||
|
@@ -32,11 +32,11 @@ key_trigger {
|
||||
}
|
||||
mouse_trigger {
|
||||
input: MOUSE_WHEEL_UP
|
||||
action: "scroll_up"
|
||||
action: "mouse_wheel_up"
|
||||
}
|
||||
mouse_trigger {
|
||||
input: MOUSE_WHEEL_DOWN
|
||||
action: "scroll_down"
|
||||
action: "mouse_wheel_down"
|
||||
}
|
||||
mouse_trigger {
|
||||
input: MOUSE_BUTTON_1
|
||||
@@ -44,7 +44,7 @@ mouse_trigger {
|
||||
}
|
||||
touch_trigger {
|
||||
input: TOUCH_MULTI
|
||||
action: "multitouch"
|
||||
action: "touch_multi"
|
||||
}
|
||||
text_trigger {
|
||||
input: TEXT
|
||||
|
Before Width: | Height: | Size: 24 KiB After Width: | Height: | Size: 40 KiB |
BIN
media/preview/button.gif
Normal file
After Width: | Height: | Size: 14 KiB |
BIN
media/preview/checkbox.gif
Normal file
After Width: | Height: | Size: 6.9 KiB |
BIN
media/preview/checkbox_group.gif
Normal file
After Width: | Height: | Size: 15 KiB |
BIN
media/preview/data_list.gif
Normal file
After Width: | Height: | Size: 72 KiB |
BIN
media/preview/drag.gif
Normal file
After Width: | Height: | Size: 16 KiB |
BIN
media/preview/dynamic_grid.gif
Normal file
After Width: | Height: | Size: 34 KiB |
BIN
media/preview/hotkey.gif
Normal file
After Width: | Height: | Size: 10 KiB |
BIN
media/preview/hover.gif
Normal file
After Width: | Height: | Size: 7.1 KiB |
BIN
media/preview/input.gif
Normal file
After Width: | Height: | Size: 7.2 KiB |
BIN
media/preview/lang_text.gif
Normal file
After Width: | Height: | Size: 18 KiB |
BIN
media/preview/layout.gif
Normal file
After Width: | Height: | Size: 115 KiB |
BIN
media/preview/progress.gif
Normal file
After Width: | Height: | Size: 29 KiB |
BIN
media/preview/radio_group.gif
Normal file
After Width: | Height: | Size: 7.1 KiB |
BIN
media/preview/scroll.gif
Normal file
After Width: | Height: | Size: 128 KiB |
BIN
media/preview/slider.gif
Normal file
After Width: | Height: | Size: 49 KiB |
BIN
media/preview/static_grid.gif
Normal file
After Width: | Height: | Size: 11 KiB |
BIN
media/preview/swipe.gif
Normal file
After Width: | Height: | Size: 9.9 KiB |
BIN
media/preview/text.gif
Normal file
After Width: | Height: | Size: 42 KiB |
BIN
media/preview/timer.gif
Normal file
After Width: | Height: | Size: 4.5 KiB |
@@ -1,4 +1,4 @@
|
||||
#!/bin/bash
|
||||
use_latest_bob=false
|
||||
enable_incremental_version=true
|
||||
bob_sha="3.0:0e77ba11ac957ee01878bbde2e6ac0c9fae6dc01"
|
||||
bob_sha="4.0:f4a699eb412a2445e894568f2d7466aba61b4c41"
|
||||
|