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https://github.com/Insality/druid.git
synced 2025-06-27 10:27:47 +02:00
Add message input TEXT_SET, update docs/changelog
This commit is contained in:
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0179e68887
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063e4f4a31
@ -35,8 +35,12 @@ end
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function M.on_message(self, message_id, message, sender)
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end
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-- Call only if component with ON_ANGUAGECHANinterest
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function M.on_anguagechanself)
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-- Call only if component with ON_LANGUAGE_CHANGE interest
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function M.on_language_change(self)
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end
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-- Call only if component with ON_MESSAGE_INPUT interest
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function M.on_message_input(self, node_id, message)
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end
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-- Call only if component with ON_LAYOUT_CHANGE interest
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@ -105,6 +109,8 @@ There is next interests in druid:
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- **ON_LANGUAGE_CHANGE** - will call _on_language_change_ function on language change trigger
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- **ON_MESSAGE_INPUT** - will call _on_message_input_ function on Druid _const.ON_MESSAGE_INPUT_ message
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- **ON_LAYOUT_CHANGE** will call _on_layout_change_ function on layout change trigger
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- **ON_FOCUS_LOST** will call _on_focust_lost_ function in on focus lost event. You need to pass window_callback to global `druid:on_window_callback`
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@ -225,7 +225,7 @@ Have a good day.
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- const.TEXT_ADJUST.SCROLL - Change text's pivot to imitate scrolling in the text box. Use with stencil node for better effect.
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- const.TEXT_ADJUST.SCALE_THEN_SCROLL - Combine two modes: first limited downscale, then scroll
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- **#81** Add ability to interact with Druid input via messages
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- Currently add only Druid Button component:
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- Currently add for Button and Text component only:
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- Send to _gui.script_ message: `druid_const.ON_MESSAGE_INPUT`. The message table params:
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- `node_id` - the name of the node with button component on it
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- `action` - value from `druid_const.MESSAGE_INPUT`. Available values:
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@ -233,6 +233,8 @@ Have a good day.
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- **BUTTON_LONG_CLICK** - button long click callback
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- **BUTTON_DOUBLE_CLICK** - button double click callback
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- **BUTTON_REPEATED_CLICK** - button repeated click callback
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- **TEXT_SET** - set text for Text component
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- `value` - optional field for several actions. For example value is text for **TEXT_SET**
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- Add Druid component interest: `component.ON_MESSAGE_INPUT`
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- Implement new interest via function `component:on_message_input(node_id, message)`
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- See **System: Message input** example
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@ -19,6 +19,9 @@
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--- Text node
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-- @tfield node node
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--- The node id of text node
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-- @tfield hash node_id
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--- Current text position
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-- @tfield vector3 pos
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@ -47,7 +50,7 @@ local const = require("druid.const")
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local utf8 = require("druid.system.utf8")
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local component = require("druid.component")
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local Text = component.create("text", { component.ON_LAYOUT_CHANGE })
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local Text = component.create("text", { component.ON_LAYOUT_CHANGE, component.ON_MESSAGE_INPUT })
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local function update_text_size(self)
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@ -186,6 +189,7 @@ end
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function Text.init(self, node, value, adjust_type)
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self.node = self:get_node(node)
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self.pos = gui.get_position(self.node)
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self.node_id = gui.get_id(self.node)
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self.start_pivot = gui.get_pivot(self.node)
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self.start_scale = gui.get_scale(self.node)
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@ -215,6 +219,17 @@ function Text.on_layout_change(self)
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end
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function Text.on_message_input(self, node_id, message)
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if node_id ~= self.node_id then
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return false
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end
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if message.action == const.MESSAGE_INPUT.TEXT_SET then
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Text.set_to(self, message.value)
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end
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end
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--- Calculate text width with font with respect to trailing space
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-- @tparam Text self
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-- @tparam[opt] string text
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@ -241,6 +256,8 @@ end
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-- @tparam string set_to Text for node
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-- @treturn Text Current text instance
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function Text.set_to(self, set_to)
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set_to = set_to or ""
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self.last_value = set_to
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gui.set_text(self.node, set_to)
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@ -50,6 +50,8 @@ M.MESSAGE_INPUT = {
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BUTTON_LONG_CLICK = "button_long_click",
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BUTTON_DOUBLE_CLICK = "button_double_click",
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BUTTON_REPEATED_CLICK = "button_repeated_click",
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-- (value)
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TEXT_SET = "text_set",
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}
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@ -217,7 +217,7 @@ nodes {
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w: 1.0
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}
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type: TYPE_TEMPLATE
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id: "button_left"
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id: "button_test"
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parent: "info_button"
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layer: ""
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inherit_alpha: true
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@ -259,12 +259,12 @@ nodes {
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type: TYPE_BOX
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blend_mode: BLEND_MODE_ALPHA
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texture: "kenney/button_blue"
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id: "button_left/button"
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id: "button_test/button"
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xanchor: XANCHOR_NONE
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yanchor: YANCHOR_NONE
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pivot: PIVOT_CENTER
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adjust_mode: ADJUST_MODE_FIT
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parent: "button_left"
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parent: "button_test"
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layer: "image"
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inherit_alpha: true
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slice9 {
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@ -313,9 +313,9 @@ nodes {
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}
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type: TYPE_TEXT
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blend_mode: BLEND_MODE_ALPHA
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text: "Left"
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text: "Button"
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font: "game"
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id: "button_left/text"
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id: "button_test/text"
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xanchor: XANCHOR_NONE
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yanchor: YANCHOR_NONE
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pivot: PIVOT_CENTER
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@ -333,7 +333,7 @@ nodes {
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}
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adjust_mode: ADJUST_MODE_FIT
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line_break: false
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parent: "button_left/button"
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parent: "button_test/button"
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layer: "text"
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inherit_alpha: true
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alpha: 1.0
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@ -347,7 +347,7 @@ nodes {
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nodes {
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position {
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x: 100.0
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y: 0.0
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y: 6.0
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z: 0.0
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w: 1.0
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}
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@ -358,103 +358,8 @@ nodes {
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w: 1.0
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}
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scale {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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size {
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x: 200.0
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y: 100.0
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z: 0.0
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w: 1.0
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}
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color {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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type: TYPE_TEMPLATE
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id: "button_right"
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parent: "info_button"
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layer: ""
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inherit_alpha: true
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alpha: 1.0
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template: "/example/templates/button.gui"
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template_node_child: false
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}
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nodes {
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position {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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size {
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x: 130.0
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y: 60.0
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z: 0.0
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w: 1.0
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}
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color {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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type: TYPE_BOX
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blend_mode: BLEND_MODE_ALPHA
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texture: "kenney/button_blue"
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id: "button_right/button"
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xanchor: XANCHOR_NONE
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yanchor: YANCHOR_NONE
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pivot: PIVOT_CENTER
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adjust_mode: ADJUST_MODE_FIT
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parent: "button_right"
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layer: "image"
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inherit_alpha: true
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slice9 {
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x: 15.0
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y: 15.0
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z: 15.0
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w: 15.0
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}
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clipping_mode: CLIPPING_MODE_NONE
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clipping_visible: true
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clipping_inverted: false
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alpha: 1.0
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template_node_child: true
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size_mode: SIZE_MODE_MANUAL
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}
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nodes {
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position {
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x: 0.0
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y: 7.0
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z: 0.0
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w: 1.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale {
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x: 0.7
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y: 0.7
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x: 0.8
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y: 0.8
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z: 1.0
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w: 1.0
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}
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@ -472,34 +377,33 @@ nodes {
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}
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type: TYPE_TEXT
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blend_mode: BLEND_MODE_ALPHA
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text: "Right"
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text: "Value: 0"
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font: "game"
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id: "button_right/text"
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id: "text_random"
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xanchor: XANCHOR_NONE
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yanchor: YANCHOR_NONE
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pivot: PIVOT_CENTER
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outline {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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shadow {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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shadow {
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x: 0.101960786
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y: 0.2
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z: 0.6
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w: 1.0
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}
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adjust_mode: ADJUST_MODE_FIT
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line_break: false
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parent: "button_right/button"
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layer: "text"
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parent: "info_button"
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layer: ""
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inherit_alpha: true
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alpha: 1.0
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outline_alpha: 0.0
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shadow_alpha: 0.78
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overridden_fields: 8
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template_node_child: true
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outline_alpha: 1.0
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shadow_alpha: 0.0
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template_node_child: false
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text_leading: 1.0
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text_tracking: 0.0
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}
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@ -653,7 +557,7 @@ nodes {
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w: 1.0
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}
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type: TYPE_TEMPLATE
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id: "button_trigger_left"
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id: "button_trigger_click"
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parent: "info_blacklist"
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layer: ""
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inherit_alpha: true
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@ -695,12 +599,12 @@ nodes {
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type: TYPE_BOX
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blend_mode: BLEND_MODE_ALPHA
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texture: "kenney/button_blue"
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id: "button_trigger_left/button"
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id: "button_trigger_click/button"
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xanchor: XANCHOR_NONE
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yanchor: YANCHOR_NONE
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pivot: PIVOT_CENTER
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adjust_mode: ADJUST_MODE_FIT
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parent: "button_trigger_left"
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parent: "button_trigger_click"
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layer: "image"
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inherit_alpha: true
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slice9 {
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@ -749,9 +653,9 @@ nodes {
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}
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type: TYPE_TEXT
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blend_mode: BLEND_MODE_ALPHA
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text: "Left"
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text: "Click"
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font: "game"
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id: "button_trigger_left/text"
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id: "button_trigger_click/text"
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xanchor: XANCHOR_NONE
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yanchor: YANCHOR_NONE
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pivot: PIVOT_CENTER
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@ -769,167 +673,7 @@ nodes {
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}
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adjust_mode: ADJUST_MODE_FIT
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line_break: false
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parent: "button_trigger_left/button"
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layer: "text"
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inherit_alpha: true
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alpha: 1.0
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outline_alpha: 0.0
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shadow_alpha: 0.78
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overridden_fields: 8
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template_node_child: true
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text_leading: 1.0
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text_tracking: 0.0
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}
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nodes {
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position {
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x: 100.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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size {
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x: 200.0
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y: 100.0
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z: 0.0
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w: 1.0
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}
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color {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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type: TYPE_TEMPLATE
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id: "button_trigger_right"
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parent: "info_blacklist"
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layer: ""
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inherit_alpha: true
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alpha: 1.0
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template: "/example/templates/button.gui"
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template_node_child: false
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}
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nodes {
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position {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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size {
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x: 130.0
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y: 60.0
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z: 0.0
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w: 1.0
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}
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color {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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type: TYPE_BOX
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blend_mode: BLEND_MODE_ALPHA
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texture: "kenney/button_blue"
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id: "button_trigger_right/button"
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xanchor: XANCHOR_NONE
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yanchor: YANCHOR_NONE
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pivot: PIVOT_CENTER
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adjust_mode: ADJUST_MODE_FIT
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parent: "button_trigger_right"
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layer: "image"
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inherit_alpha: true
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slice9 {
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x: 15.0
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y: 15.0
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z: 15.0
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w: 15.0
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}
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clipping_mode: CLIPPING_MODE_NONE
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clipping_visible: true
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clipping_inverted: false
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alpha: 1.0
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template_node_child: true
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size_mode: SIZE_MODE_MANUAL
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}
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nodes {
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position {
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x: 0.0
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y: 7.0
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z: 0.0
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w: 1.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale {
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x: 0.7
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y: 0.7
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z: 1.0
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w: 1.0
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}
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size {
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x: 200.0
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y: 100.0
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z: 0.0
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w: 1.0
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}
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color {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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type: TYPE_TEXT
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blend_mode: BLEND_MODE_ALPHA
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text: "Right\n"
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""
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font: "game"
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id: "button_trigger_right/text"
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xanchor: XANCHOR_NONE
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yanchor: YANCHOR_NONE
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pivot: PIVOT_CENTER
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outline {
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x: 1.0
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y: 1.0
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z: 1.0
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w: 1.0
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}
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shadow {
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x: 0.101960786
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y: 0.2
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z: 0.6
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w: 1.0
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}
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adjust_mode: ADJUST_MODE_FIT
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line_break: false
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parent: "button_trigger_right/button"
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parent: "button_trigger_click/button"
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layer: "text"
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inherit_alpha: true
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alpha: 1.0
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@ -972,7 +716,7 @@ nodes {
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w: 1.0
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}
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type: TYPE_TEMPLATE
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id: "button_trigger_left_double"
|
||||
id: "button_trigger_double"
|
||||
parent: "info_blacklist"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
@ -1014,12 +758,12 @@ nodes {
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: "kenney/button_blue"
|
||||
id: "button_trigger_left_double/button"
|
||||
id: "button_trigger_double/button"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
parent: "button_trigger_left_double"
|
||||
parent: "button_trigger_double"
|
||||
layer: "image"
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
@ -1070,7 +814,7 @@ nodes {
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
text: "Double click"
|
||||
font: "game"
|
||||
id: "button_trigger_left_double/text"
|
||||
id: "button_trigger_double/text"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
@ -1088,7 +832,7 @@ nodes {
|
||||
}
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
line_break: false
|
||||
parent: "button_trigger_left_double/button"
|
||||
parent: "button_trigger_double/button"
|
||||
layer: "text"
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
@ -1132,7 +876,7 @@ nodes {
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEMPLATE
|
||||
id: "button_trigger_left_long"
|
||||
id: "button_trigger_long"
|
||||
parent: "info_blacklist"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
@ -1174,12 +918,12 @@ nodes {
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: "kenney/button_blue"
|
||||
id: "button_trigger_left_long/button"
|
||||
id: "button_trigger_long/button"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
parent: "button_trigger_left_long"
|
||||
parent: "button_trigger_long"
|
||||
layer: "image"
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
@ -1230,7 +974,7 @@ nodes {
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
text: "Long click"
|
||||
font: "game"
|
||||
id: "button_trigger_left_long/text"
|
||||
id: "button_trigger_long/text"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
@ -1248,7 +992,7 @@ nodes {
|
||||
}
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
line_break: false
|
||||
parent: "button_trigger_left_long/button"
|
||||
parent: "button_trigger_long/button"
|
||||
layer: "text"
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
@ -1292,7 +1036,7 @@ nodes {
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEMPLATE
|
||||
id: "button_trigger_left_repeated"
|
||||
id: "button_trigger_repeated"
|
||||
parent: "info_blacklist"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
@ -1334,12 +1078,12 @@ nodes {
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: "kenney/button_blue"
|
||||
id: "button_trigger_left_repeated/button"
|
||||
id: "button_trigger_repeated/button"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
parent: "button_trigger_left_repeated"
|
||||
parent: "button_trigger_repeated"
|
||||
layer: "image"
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
@ -1390,7 +1134,7 @@ nodes {
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
text: "Repeated"
|
||||
font: "game"
|
||||
id: "button_trigger_left_repeated/text"
|
||||
id: "button_trigger_repeated/text"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
@ -1408,7 +1152,7 @@ nodes {
|
||||
}
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
line_break: false
|
||||
parent: "button_trigger_left_repeated/button"
|
||||
parent: "button_trigger_repeated/button"
|
||||
layer: "text"
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
@ -1419,6 +1163,167 @@ nodes {
|
||||
text_leading: 1.0
|
||||
text_tracking: 0.0
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 100.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
|
||||
y: 100.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEMPLATE
|
||||
id: "button_text_random"
|
||||
parent: "info_blacklist"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
template: "/example/templates/button.gui"
|
||||
template_node_child: false
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 130.0
|
||||
y: 60.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: "kenney/button_green"
|
||||
id: "button_text_random/button"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
parent: "button_text_random"
|
||||
layer: "image"
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 15.0
|
||||
y: 15.0
|
||||
z: 15.0
|
||||
w: 15.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
overridden_fields: 9
|
||||
template_node_child: true
|
||||
size_mode: SIZE_MODE_MANUAL
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 7.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 0.7
|
||||
y: 0.7
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
|
||||
y: 100.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEXT
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
text: "Set Text"
|
||||
font: "game"
|
||||
id: "button_text_random/text"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
outline {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
shadow {
|
||||
x: 0.101960786
|
||||
y: 0.3019608
|
||||
z: 0.3019608
|
||||
w: 1.0
|
||||
}
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
line_break: false
|
||||
parent: "button_text_random/button"
|
||||
layer: "text"
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
outline_alpha: 0.0
|
||||
shadow_alpha: 0.78
|
||||
overridden_fields: 8
|
||||
overridden_fields: 16
|
||||
template_node_child: true
|
||||
text_leading: 1.0
|
||||
text_tracking: 0.0
|
||||
}
|
||||
layers {
|
||||
name: "image"
|
||||
}
|
||||
|
@ -8,46 +8,50 @@ end
|
||||
|
||||
|
||||
local function trigger_callback(self, params)
|
||||
msg.post(".", const.ON_MESSAGE_INPUT, {
|
||||
node_id = params.node_id,
|
||||
action = params.action
|
||||
})
|
||||
msg.post(".", const.ON_MESSAGE_INPUT, params)
|
||||
end
|
||||
|
||||
|
||||
local function set_random_text_callback(self, params)
|
||||
params.value = "Value: " .. math.random(0, 99)
|
||||
|
||||
trigger_callback(self, params)
|
||||
end
|
||||
|
||||
|
||||
function init(self)
|
||||
self.druid = druid.new(self)
|
||||
|
||||
self.button_left = self.druid:new_button("button_left/button", click_callback)
|
||||
self.button_left.on_long_click:subscribe(function() print("long click") end)
|
||||
self.button_left.on_double_click:subscribe(function() print("double click") end)
|
||||
self.button_left.on_repeated_click:subscribe(function() print("repeated_click") end)
|
||||
self.button_test = self.druid:new_button("button_test/button", click_callback)
|
||||
self.button_test.on_long_click:subscribe(function() print("long click") end)
|
||||
self.button_test.on_double_click:subscribe(function() print("double click") end)
|
||||
self.button_test.on_repeated_click:subscribe(function() print("repeated_click") end)
|
||||
|
||||
self.button_right = self.druid:new_button("button_right/button", click_callback)
|
||||
self.druid:new_text("text_random")
|
||||
|
||||
self.druid:new_button("button_trigger_left/button", trigger_callback, {
|
||||
node_id = "button_left/button",
|
||||
self.druid:new_button("button_trigger_click/button", trigger_callback, {
|
||||
node_id = "button_test/button",
|
||||
action = const.MESSAGE_INPUT.BUTTON_CLICK
|
||||
})
|
||||
|
||||
self.druid:new_button("button_trigger_left_double/button", trigger_callback, {
|
||||
node_id = "button_left/button",
|
||||
self.druid:new_button("button_trigger_double/button", trigger_callback, {
|
||||
node_id = "button_test/button",
|
||||
action = const.MESSAGE_INPUT.BUTTON_DOUBLE_CLICK
|
||||
})
|
||||
|
||||
self.druid:new_button("button_trigger_left_long/button", trigger_callback, {
|
||||
node_id = "button_left/button",
|
||||
self.druid:new_button("button_trigger_long/button", trigger_callback, {
|
||||
node_id = "button_test/button",
|
||||
action = const.MESSAGE_INPUT.BUTTON_LONG_CLICK
|
||||
})
|
||||
|
||||
self.druid:new_button("button_trigger_left_repeated/button", trigger_callback, {
|
||||
node_id = "button_left/button",
|
||||
self.druid:new_button("button_trigger_repeated/button", trigger_callback, {
|
||||
node_id = "button_test/button",
|
||||
action = const.MESSAGE_INPUT.BUTTON_REPEATED_CLICK
|
||||
})
|
||||
|
||||
self.druid:new_button("button_trigger_right/button", trigger_callback, {
|
||||
node_id = "button_right/button",
|
||||
action = const.MESSAGE_INPUT.BUTTON_CLICK
|
||||
self.druid:new_button("button_text_random/button", set_random_text_callback, {
|
||||
node_id = "text_random",
|
||||
action = const.MESSAGE_INPUT.TEXT_SET
|
||||
})
|
||||
end
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user