Druid-Extension/docs_md/02-creating_custom_components.md
2020-03-22 12:17:06 +03:00

2.7 KiB

Creating custom components

Overview

Druid allows you to create your custom components from druid basic components or other custom components

Custom components

Basic custom component template looks like this:

local const = require("druid.const")
local component = require("druid.component")

local M = component.create("name_your_component")

-- Component constructor
function M.init(self, ...)
end

-- Call only if exist interest: const.ON_UPDATE
function M.update(self, dt)
end

-- Call only if exist interest: const.ON_INPUT or const.ON_INPUT_HIGH
function M.on_input(self, action_id, action)
end

-- Call only if exist interest: const.ON_MESSAGE
function M.on_message(self, message_id, message, sender)
end

-- Call only if component with ON_CHANGE_LANGUAGE interest
function M.on_change_language(self)
end

-- Call only if component with ON_LAYOUT_CHANGE interest
function M.on_layout_change(self)
end

return M

Add your custom component to druid via druid.register

local druid = require("druid.druid")
local my_component = require("my.amazing.component")

local function init(self)
	druid.register("my_component", my_component)
end

Interest

Interest - is a way to indicate what events your component will respond to. There is next interests in druid:

  • ON_MESSAGE - component will receive messages from on_message

  • ON_UPDATE - component will be updated from update

  • ON_INPUT_HIGH - component will receive input from on_input, before other components with ON_INPUT

  • ON_INPUT - component will receive input from on_input, after other components with ON_INPUT_HIGH

  • ON_CHANGE_LANGUAGE - will call on_change_language function on language change trigger

  • ON_LAYOUT_CHANGED will call on_layout_change function on layout change trigger

Best practice on custom components

On each component recommended describe component scheme in next way:

-- Component module
local component = require("druid.component")

local M = component.create("your_component")

local SCHEME = {
	ROOT = "root",
	ITEM = "item",
	TITLE = "title"
}

function M.init(self, template_name, node_table)
	-- If component use template, setup it:
	self:set_template(template_name)

	-- If component was cloned with gui.clone_tree, pass his nodes
	self:set_nodes(node_table)

	-- helper can get node from gui/template/table
	local root = self:get_node(SCHEME.ROOT)

	-- This component can spawn another druid components:
	local druid = self:get_druid()

	-- Button self on callback is self of _this_ component
	local button = druid:new_button(...)

	-- helper can return you the component style for current component
	-- It return by component name from 
	local my_style = self:get_style()
end