6 Commits

Author SHA1 Message Date
Insality
d019247ae4 Update for event v12 2025-07-02 21:50:48 +03:00
Insality
616c513fbd Use tagged releases of dependencies 2025-06-19 20:28:45 +03:00
Insality
61111536a8 Release 1.1.4 2025-05-20 00:51:34 +03:00
Maksim Tuprikov
b5d2f313cc Merge pull request #312 from polivanni/master
Reset width and leading of the reusable table TEXT_METRICS_OPTIONS by default
2025-05-20 00:50:09 +03:00
Ivan Polovyi
d0067e5496 Reset width and leading of the reusable table TEXT_METRICS_OPTIONS by default 2025-05-18 23:33:40 +03:00
Insality
58f14d0a64 Return hack to keep cloned node_ids consistent 2025-05-13 21:43:05 +03:00
8 changed files with 34 additions and 14 deletions

View File

@@ -33,7 +33,8 @@
"Lua.runtime.version": "Lua 5.1",
"Lua.workspace.library": [
"~/Library/Application Support/Cursor/User/globalStorage/astronachos.defold",
"~/Library/Application Support/Cursor/User/workspaceStorage/1446075a23c89451a63f0e82b2291def/astronachos.defold"
"~/Library/Application Support/Cursor/User/workspaceStorage/1446075a23c89451a63f0e82b2291def/astronachos.defold",
"~/Library/Application Support/Cursor/User/workspaceStorage/7975bec62a9fa9724d190779fa01ec63/astronachos.defold"
],
"files.exclude": {
"**/*.gui": true

View File

@@ -39,13 +39,13 @@ Open your `game.project` file and add the following lines to the dependencies fi
**[Druid](https://github.com/Insality/druid/)**
```
https://github.com/Insality/druid/archive/refs/tags/1.1.2.zip
https://github.com/Insality/druid/archive/refs/tags/1.1.4.zip
```
**[Defold Event](https://github.com/Insality/defold-event)**
```
https://github.com/Insality/defold-event/archive/refs/tags/11.zip
https://github.com/Insality/defold-event/archive/refs/tags/12.zip
```
After that, select `Project ▸ Fetch Libraries` to update [library dependencies]((https://defold.com/manuals/libraries/#setting-up-library-dependencies)). This happens automatically whenever you open a project so you will only need to do this if the dependencies change without re-opening the project.

View File

@@ -117,7 +117,17 @@ function M:set_nodes(nodes)
nodes = gui.clone_tree(nodes) --[[@as table<hash, node>]]
end
-- When we use gui.clone_tree in inner template (template inside other template)
-- this nodes have no id. We have table: hash(correct_id) : hash("") or hash("_nodeX"
-- It's wrong and we use this hack to fix this
if nodes then
for id, node in pairs(nodes) do
gui.set_id(node, id)
end
end
self._meta.nodes = nodes
return self
end

View File

@@ -1,6 +1,6 @@
local component = require("druid.component")
local helper = require("druid.helper")
local defer = require("event.defer")
local queues = require("event.queues")
---@class druid.tiling_node: druid.component
---@field animation table
@@ -28,7 +28,7 @@ function M:init(node)
print("The druid.script is not found, please add it nearby to the GUI collection", msg.url())
end)
defer.push("druid.get_atlas_path", {
queues.push("druid.get_atlas_path", {
texture_name = gui.get_texture(self.node),
sender = msg.url(),
}, self.on_get_atlas_path, self)

View File

@@ -3,9 +3,9 @@
-- This one is a required to make a unified "Shaders" pipeline in the GUI scripts
-- This required to grab a texture data with `go.get` function
local defer = require("event.defer")
local queues = require("event.queues")
---Usage: defer.push("druid.get_atlas_path", {
---Usage: queues.push("druid.get_atlas_path", {
--- texture_name = gui.get_texture(self.node),
--- sender = msg.url(),
---}, callback, [context])
@@ -35,10 +35,10 @@ end
function init(self)
defer.subscribe(MESSAGE_GET_ATLAS_PATH, get_atlas_path, self)
queues.subscribe(MESSAGE_GET_ATLAS_PATH, get_atlas_path, self)
end
function final(self)
defer.unsubscribe(MESSAGE_GET_ATLAS_PATH, get_atlas_path, self)
queues.unsubscribe(MESSAGE_GET_ATLAS_PATH, get_atlas_path, self)
end

View File

@@ -473,6 +473,9 @@ function M.get_text_metrics_from_node(text_node)
options.tracking = gui.get_tracking(text_node)
options.line_break = gui.get_line_break(text_node)
options.width = 0
options.leading = 0
-- Gather other options only if it used in node
if options.line_break then
options.width = gui.get_size(text_node).x

View File

@@ -14,16 +14,16 @@ update_frequency = 60
[project]
title = Druid
version = 1.1.2
version = 1.1.4
publisher = Insality
developer = Maksim Tuprikov
custom_resources = /example/locales
dependencies#0 = https://github.com/britzl/deftest/archive/refs/tags/2.8.0.zip
dependencies#1 = https://github.com/Insality/defold-saver/archive/refs/heads/develop.zip
dependencies#1 = https://github.com/Insality/defold-saver/archive/refs/tags/5.zip
dependencies#2 = https://github.com/Insality/defold-tweener/archive/refs/tags/3.zip
dependencies#3 = https://github.com/Insality/panthera/archive/refs/heads/develop.zip
dependencies#3 = https://github.com/Insality/panthera/archive/refs/tags/runtime.4.zip
dependencies#4 = https://github.com/Insality/defold-lang/archive/refs/tags/3.zip
dependencies#5 = https://github.com/Insality/defold-event/archive/refs/heads/develop.zip
dependencies#5 = https://github.com/Insality/defold-event/archive/refs/tags/12.zip
dependencies#6 = https://github.com/subsoap/defos/archive/refs/tags/v2.8.0.zip
[library]
@@ -58,7 +58,7 @@ cssfile = /builtins/manifests/web/dark_theme.css
show_console_banner = 0
[native_extension]
app_manifest =
app_manifest =
[graphics]
texture_profiles = /builtins/graphics/default.texture_profiles

View File

@@ -709,3 +709,9 @@ Please support me if you like this project! It will help me keep engaged to upda
#### Druid 1.1.2
- [#310] Add data list matrix example (Grid 4 in row)
- [Data List] Fix for data list element amounts issue
#### Druid 1.1.3
- Fix for node_id of cloned nodes with `gui.clone_tree`
#### Druid 1.1.4
- [#312] Fix for text metrics issue if returned height is 0 sometimes