Add initial progress on dynamic grid

This commit is contained in:
Insality 2020-09-21 23:00:51 +03:00
parent 6ce14a7a1c
commit f8731b2640
5 changed files with 379 additions and 72 deletions

View File

@ -34,6 +34,7 @@ local DynamicGrid = component.create("dynamic_grid", { const.ON_LAYOUT_CHANGE })
-- @tparam node parent The gui node parent, where items will be placed
function DynamicGrid:init(parent, side)
self.parent = self:get_node(parent)
self.nodes = {}
self.offset = vmath.vector3(0)
@ -50,24 +51,35 @@ function DynamicGrid:init(parent, side)
self.on_clear = Event()
self.on_update_positions = Event()
self.center_pos = vmath.vector3(0)
self._set_position_function = gui.set_position
end
local _temp_pos = vmath.vector3(0)
--- Return pos for grid node index
-- @function dynamic_grid:get_pos
-- @tparam number index The grid element index
-- @tparam node node The node to be placed
-- @treturn vector3 Node position
function DynamicGrid:get_pos(index)
local row = math.ceil(index) - 1
local col = (index - row) - 1
function DynamicGrid:get_pos(index, node)
local prev_node = self.nodes[index-1]
local next_node = self.nodes[index+1]
_temp_pos.x = col * (self.node_size.x + self.offset.x) - self.border_offset.x
_temp_pos.y = -row * (self.node_size.y + self.offset.y) - self.border_offset.y
_temp_pos.z = 0
if not prev_node and not next_node then
-- TODO: assert no elements in grid now
-- should be center of current scroll
return self.center_pos -- first element in grid
end
return _temp_pos
-- For now it works only by vertical
if prev_node then
return self:_get_next_node_pos(index - 1, node, vmath.vector3(0, 1, 0))
end
if next_node then
return self:_get_next_node_pos(index + 1, node, vmath.vector3(0, -1, 0))
end
end
@ -125,17 +137,12 @@ function DynamicGrid:add(item, index)
end
end
self.nodes[index] = item
self:_add_node(item, index)
gui.set_parent(item, self.parent)
local pos = self:get_pos(index)
-- Add new item instantly in new pos
gui.set_position(item, pos)
for i, _ in pairs(self.nodes) do
self:_update_border_offset(self:get_pos(i))
end
self:_update_borders()
-- for i, _ in pairs(self.nodes) do
-- self:_update_border_offset(self:get_pos(i))
-- end
self:_update_pos()
self:_update_indexes()
@ -160,12 +167,11 @@ function DynamicGrid:remove(index, is_shift_nodes)
end
end
-- Recalculate borders
self.border = vmath.vector4(0)
self:_update_border_offset(self:get_pos(1))
for i, _ in pairs(self.nodes) do
self:_update_border_offset(self:get_pos(i))
end
self:_update_borders()
-- self:_update_border_offset(self:get_pos(1))
-- for i, _ in pairs(self.nodes) do
-- self:_update_border_offset(self:get_pos(i))
-- end
self:_update_pos()
self:_update_indexes()
@ -187,18 +193,11 @@ function DynamicGrid:get_size(border)
end
--- Return grid size for amount of nodes in this grid
-- @function dynamic_grid:get_size_for_elements_count
-- @tparam number count The grid content node amount
-- @treturn vector3 The grid content size
function DynamicGrid:get_size_for_elements_count(count)
local border = vmath.vector4(0)
for i = 1, count do
local pos = self:get_pos(i)
self:_update_border(pos, border)
end
return self:get_size(border)
function DynamicGrid:get_center_position()
return vmath.vector3(
(self.border.x + self.border.z)/2,
(self.border.y + self.border.w)/2,
0)
end
@ -228,12 +227,8 @@ end
-- If you want to delete GUI nodes, use dynamic_grid.nodes array before grid:clear
-- @function dynamic_grid:clear
function DynamicGrid:clear()
self.border.x = 0
self.border.y = 0
self.border.w = 0
self.border.z = 0
self:_update_border_offset(self:get_pos(1))
self:_update_borders()
-- self:_update_border_offset(self:get_pos(1))
self.nodes = {}
self:_update_indexes()
@ -262,19 +257,31 @@ function DynamicGrid:_update_indexes()
end
function DynamicGrid:_update_border(pos, border)
local size = self.node_size
local pivot = self.node_pivot
function DynamicGrid:_update_borders()
local border = vmath.vector4(math.huge, -math.huge, -math.huge, math.huge)
local left = pos.x - size.x/2 - (size.x * pivot.x) + self.border_offset.x
local right = pos.x + size.x/2 - (size.x * pivot.x) + self.border_offset.x
local top = pos.y + size.y/2 - (size.y * pivot.y) + self.border_offset.y
local bottom = pos.y - size.y/2 - (size.y * pivot.y) + self.border_offset.y
for index, node in pairs(self.nodes) do
local pos = node.pos
local size = node.size
local pivot = node.pivot
border.x = math.min(border.x, left)
border.y = math.max(border.y, top)
border.z = math.max(border.z, right)
border.w = math.min(border.w, bottom)
local left = pos.x - size.x/2 - (size.x * pivot.x) + self.border_offset.x
local right = pos.x + size.x/2 - (size.x * pivot.x) + self.border_offset.x
local top = pos.y + size.y/2 - (size.y * pivot.y) + self.border_offset.y
local bottom = pos.y - size.y/2 - (size.y * pivot.y) + self.border_offset.y
border.x = math.min(border.x, left)
border.y = math.max(border.y, top)
border.z = math.max(border.z, right)
border.w = math.min(border.w, bottom)
end
self.border = border
self.border_offset = vmath.vector3(
(border.x + (border.z - border.x) * self.anchor.x),
(border.y + (border.w - border.y) * self.anchor.y),
0
)
end
@ -291,11 +298,11 @@ end
function DynamicGrid:_update_pos(is_instant)
for i, node in pairs(self.nodes) do
for index, node in pairs(self.nodes) do
if is_instant then
gui.set_position(node, self:get_pos(i))
gui.set_position(node.node, node.pos)
else
self._set_position_function(node, self:get_pos(i))
self._set_position_function(node.node, node.pos)
end
end
@ -303,4 +310,52 @@ function DynamicGrid:_update_pos(is_instant)
end
function DynamicGrid:_get_next_node_pos(origin_node_index, new_node, place_side)
local node = self.nodes[origin_node_index]
local pos = node.pos
local size = node.size
local anchor = node.pivot
local new_node_size = self:_get_node_size(new_node)
local new_anchor = const.PIVOTS[gui.get_pivot(new_node)]
local dist = vmath.vector3(
(size.x/2 + new_node_size.x/2) * place_side.x,
(size.y/2 + new_node_size.y/2) * place_side.y,
0
)
local node_center = vmath.vector3(
pos.x + size.x * anchor.x,
pos.y - size.y * anchor.y,
0
)
return vmath.vector3(
node_center.x + dist.x + new_node_size.x * new_anchor.x,
node_center.y - dist.y + new_node_size.y * new_anchor.y,
0
)
end
function DynamicGrid:_get_node_size(node)
return vmath.mul_per_elem(gui.get_size(node), gui.get_scale(node))
end
function DynamicGrid:_add_node(node, index)
self.nodes[index] = {
node = node,
pos = self:get_pos(index, node),
size = self:_get_node_size(node),
pivot = const.PIVOTS[gui.get_pivot(node)]
}
-- Add new item instantly in new pos
gui.set_parent(node, self.parent)
gui.set_position(node, self.nodes[index].pos)
end
return DynamicGrid

View File

@ -263,7 +263,6 @@ function StaticGrid:clear()
end
--- Return the grid nodes table
-- @function static_grid:get_nodes
-- @treturn table<index, node> The grid nodes

View File

@ -9713,8 +9713,8 @@ nodes {
w: 1.0
}
size {
x: 1.0
y: 1.0
x: 600.0
y: 900.0
z: 0.0
w: 1.0
}
@ -9746,12 +9746,67 @@ nodes {
clipping_inverted: false
alpha: 1.0
template_node_child: false
size_mode: SIZE_MODE_AUTO
size_mode: SIZE_MODE_MANUAL
}
nodes {
position {
x: 0.0
y: 200.0
y: 450.0
z: 0.0
w: 1.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
size {
x: 600.0
y: 1800.0
z: 0.0
w: 1.0
}
color {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
type: TYPE_BOX
blend_mode: BLEND_MODE_ALPHA
texture: "kenney/empty"
id: "grid_page_content"
xanchor: XANCHOR_NONE
yanchor: YANCHOR_NONE
pivot: PIVOT_N
adjust_mode: ADJUST_MODE_FIT
parent: "grid_page"
layer: ""
inherit_alpha: true
slice9 {
x: 0.0
y: 0.0
z: 0.0
w: 0.0
}
clipping_mode: CLIPPING_MODE_NONE
clipping_visible: true
clipping_inverted: false
alpha: 1.0
template_node_child: false
size_mode: SIZE_MODE_MANUAL
}
nodes {
position {
x: 0.0
y: -190.0
z: 0.0
w: 1.0
}
@ -9787,7 +9842,7 @@ nodes {
yanchor: YANCHOR_NONE
pivot: PIVOT_N
adjust_mode: ADJUST_MODE_FIT
parent: "grid_page"
parent: "grid_page_content"
layer: ""
inherit_alpha: true
slice9 {
@ -9806,7 +9861,7 @@ nodes {
nodes {
position {
x: -150.0
y: 250.0
y: -140.0
z: 0.0
w: 1.0
}
@ -9836,7 +9891,7 @@ nodes {
}
type: TYPE_TEMPLATE
id: "button_add"
parent: "grid_page"
parent: "grid_page_content"
layer: ""
inherit_alpha: true
alpha: 1.0
@ -9965,7 +10020,7 @@ nodes {
nodes {
position {
x: 0.0
y: 250.0
y: -140.0
z: 0.0
w: 1.0
}
@ -9995,7 +10050,7 @@ nodes {
}
type: TYPE_TEMPLATE
id: "button_remove"
parent: "grid_page"
parent: "grid_page_content"
layer: ""
inherit_alpha: true
alpha: 1.0
@ -10124,7 +10179,7 @@ nodes {
nodes {
position {
x: 150.0
y: 250.0
y: -140.0
z: 0.0
w: 1.0
}
@ -10154,7 +10209,7 @@ nodes {
}
type: TYPE_TEMPLATE
id: "button_clear"
parent: "grid_page"
parent: "grid_page_content"
layer: ""
inherit_alpha: true
alpha: 1.0
@ -10283,7 +10338,7 @@ nodes {
nodes {
position {
x: -160.0
y: 160.0
y: -230.0
z: 0.0
w: 1.0
}
@ -10319,7 +10374,7 @@ nodes {
yanchor: YANCHOR_NONE
pivot: PIVOT_CENTER
adjust_mode: ADJUST_MODE_FIT
parent: "grid_page"
parent: "grid_page_content"
layer: ""
inherit_alpha: true
slice9 {
@ -10453,6 +10508,171 @@ nodes {
text_leading: 1.0
text_tracking: 0.0
}
nodes {
position {
x: 0.0
y: -650.0
z: 0.0
w: 1.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
size {
x: 300.0
y: 400.0
z: 0.0
w: 1.0
}
color {
x: 0.9019608
y: 0.9019608
z: 0.7019608
w: 1.0
}
type: TYPE_BOX
blend_mode: BLEND_MODE_ALPHA
texture: ""
id: "grid_dynamic_nodes"
xanchor: XANCHOR_NONE
yanchor: YANCHOR_NONE
pivot: PIVOT_N
adjust_mode: ADJUST_MODE_FIT
parent: "grid_page_content"
layer: ""
inherit_alpha: true
slice9 {
x: 0.0
y: 0.0
z: 0.0
w: 0.0
}
clipping_mode: CLIPPING_MODE_NONE
clipping_visible: true
clipping_inverted: false
alpha: 1.0
template_node_child: false
size_mode: SIZE_MODE_MANUAL
}
nodes {
position {
x: 0.0
y: -700.0
z: 0.0
w: 1.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
size {
x: 250.0
y: 60.0
z: 0.0
w: 1.0
}
color {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
type: TYPE_BOX
blend_mode: BLEND_MODE_ALPHA
texture: "kenney/button_red"
id: "grid_dynamic_prefab"
xanchor: XANCHOR_NONE
yanchor: YANCHOR_NONE
pivot: PIVOT_CENTER
adjust_mode: ADJUST_MODE_FIT
parent: "grid_page_content"
layer: ""
inherit_alpha: true
slice9 {
x: 20.0
y: 20.0
z: 20.0
w: 20.0
}
clipping_mode: CLIPPING_MODE_NONE
clipping_visible: true
clipping_inverted: false
alpha: 1.0
template_node_child: false
size_mode: SIZE_MODE_MANUAL
}
nodes {
position {
x: 0.0
y: -650.0
z: 0.0
w: 1.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
size {
x: 300.0
y: 400.0
z: 0.0
w: 1.0
}
color {
x: 0.5019608
y: 0.3019608
z: 0.5019608
w: 1.0
}
type: TYPE_BOX
blend_mode: BLEND_MODE_ALPHA
texture: ""
id: "grid_area"
xanchor: XANCHOR_NONE
yanchor: YANCHOR_NONE
pivot: PIVOT_CENTER
adjust_mode: ADJUST_MODE_FIT
parent: "grid_page_content"
layer: ""
inherit_alpha: true
slice9 {
x: 0.0
y: 0.0
z: 0.0
w: 0.0
}
clipping_mode: CLIPPING_MODE_NONE
clipping_visible: true
clipping_inverted: false
alpha: 0.5
template_node_child: false
size_mode: SIZE_MODE_MANUAL
}
nodes {
position {
x: 0.0

View File

@ -45,7 +45,7 @@ local function clear_nodes(self)
end
function M.setup_page(self)
local function init_static_grid(self)
self.grid_nodes = self.druid:new_static_grid("grid_nodes", "grid_nodes_prefab", 5)
self.grid_nodes:set_position_function(function(node, pos)
gui.animate(node, "position", pos, gui.EASING_OUTSINE, 0.2)
@ -65,4 +65,37 @@ function M.setup_page(self)
end
local function add_node_dynamic(self, index)
local node = gui.clone(self.prefab_dynamic)
gui.set_enabled(node, true)
gui.set_size(node, vmath.vector3(250, math.random(60, 150), 0))
self.dynamic_grid:add(node)
end
local function init_dynamic_grid(self)
self.dynamic_grid = self.druid:new_dynamic_grid("grid_dynamic_nodes", "vertical")
self.prefab_dynamic = gui.get_node("grid_dynamic_prefab")
gui.set_enabled(self.prefab_dynamic, false)
for i = 1, 15 do
add_node_dynamic(self, i)
end
local area = gui.get_node("grid_area")
gui.set_size(area, self.dynamic_grid:get_size())
gui.set_position(area, self.dynamic_grid:get_center_position())
print(self.dynamic_grid:get_center_position())
end
function M.setup_page(self)
self.grid_page_scroll = self.druid:new_scroll("grid_page", "grid_page_content")
init_static_grid(self)
init_dynamic_grid(self)
end
return M

View File

@ -5,7 +5,7 @@ local function init_scroll_with_grid(self)
local prefab = gui.get_node("grid_prefab")
local grid_scroll = self.druid:new_scroll("scroll_with_grid_size", "grid_content")
local grid = self.druid:new_grid("grid_content", "grid_prefab", 20)
local grid = self.druid:new_static_grid("grid_content", "grid_prefab", 20)
for i = 1, 40 do
local clone_prefab = gui.clone_tree(prefab)