Add custom component template

This commit is contained in:
Insality 2020-06-14 13:23:01 +03:00
parent a2f8926cb0
commit bf81bdfae0

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@ -0,0 +1,63 @@
local const = require("druid.const")
local component = require("druid.component")
local M = component.create("my_component_name", { M.ON_UPDATE })
-- Component constructor
function M.init(self, ...)
end
-- Call only if exist interest: const.ON_UPDATE
function M.update(self, dt)
end
-- Call only if exist interest: const.ON_INPUT or const.ON_INPUT_HIGH
function M.on_input(self, action_id, action)
end
-- Call on component creation and on component:set_style() function
function M.on_style_change(self, style)
end
-- Call only if exist interest: const.ON_MESSAGE
function M.on_message(self, message_id, message, sender)
end
-- Call only if component with ON_LANGUAGE_CHANGE interest
function M.on_language_change(self)
end
-- Call only if component with ON_LAYOUT_CHANGE interest
function M.on_layout_change(self)
end
-- Call, if input was capturing before this component
-- Example: scroll is start scrolling, so you need unhover button
function M.on_input_interrupt(self)
end
-- Call, if game lost focus. Need ON_FOCUS_LOST intereset
function M.on_focus_lost(self)
end
-- Call, if game gained focus. Need ON_FOCUS_GAINED intereset
function M.on_focus_gained(self)
end
-- Call on component remove or on druid:final
function M.on_remove(self)
end
return M