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https://github.com/Insality/druid
synced 2025-09-27 18:12:21 +02:00
Merge branch 'develop' into 43-infinity-scroll
This commit is contained in:
@@ -14,7 +14,7 @@ local Event = require("druid.event")
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local const = require("druid.const")
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local component = require("druid.component")
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local BackHandler = component.create("back_handler", { const.ON_INPUT })
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local BackHandler = component.create("back_handler", { component.ON_INPUT })
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--- Component init function
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@@ -10,7 +10,7 @@
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local const = require("druid.const")
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local component = require("druid.component")
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local Blocker = component.create("blocker", { const.ON_INPUT })
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local Blocker = component.create("blocker", { component.ON_INPUT })
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--- Component init function
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@@ -51,7 +51,7 @@ local const = require("druid.const")
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local helper = require("druid.helper")
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local component = require("druid.component")
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local Button = component.create("button", { const.ON_INPUT })
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local Button = component.create("button", { component.ON_INPUT })
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local function is_input_match(self, action_id)
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@@ -48,7 +48,7 @@ local const = require("druid.const")
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local helper = require("druid.helper")
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local component = require("druid.component")
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local Drag = component.create("drag", { const.ON_INPUT_HIGH })
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local Drag = component.create("drag", { component.ON_INPUT }, const.PRIORITY_INPUT_HIGH)
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local function start_touch(self, touch)
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@@ -93,7 +93,7 @@ local function process_touch(self, touch)
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if not self.is_drag and distance >= self.style.DRAG_DEADZONE then
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self.is_drag = true
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self.on_drag_start:trigger(self:get_context())
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self:increase_input_priority()
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self:set_input_priority(const.PRIORITY_INPUT_MAX)
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end
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end
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@@ -265,9 +265,9 @@ end
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--- Strict drag click area. Useful for
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-- restrict events outside stencil node
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-- @tparam Drag self
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-- @tparam node zone Gui node
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function Drag.set_click_zone(self, zone)
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self.click_zone = self:get_node(zone)
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-- @tparam node node Gui node
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function Drag.set_click_zone(self, node)
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self.click_zone = self:get_node(node)
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end
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@@ -15,7 +15,7 @@ local const = require("druid.const")
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local helper = require("druid.helper")
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local component = require("druid.component")
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local Hover = component.create("hover", { const.ON_INPUT })
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local Hover = component.create("hover", { component.ON_INPUT })
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--- Component init function
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@@ -54,11 +54,10 @@
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local Event = require("druid.event")
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local const = require("druid.const")
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local helper = require("druid.helper")
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local component = require("druid.component")
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local Scroll = component.create("scroll", { const.ON_UPDATE, const.ON_LAYOUT_CHANGE })
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local Scroll = component.create("scroll", { component.ON_UPDATE, component.ON_LAYOUT_CHANGE })
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local function inverse_lerp(min, max, current)
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@@ -414,6 +413,15 @@ function Scroll.bind_grid(self, grid)
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end
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--- Strict drag scroll area. Useful for
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-- restrict events outside stencil node
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-- @tparam Drag self
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-- @tparam node node Gui node
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function Scroll.set_click_zone(self, node)
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self.drag:set_click_zone(node)
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end
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function Scroll._on_scroll_drag(self, dx, dy)
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local t = self.target_position
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local b = self.available_pos
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@@ -46,7 +46,7 @@ local Event = require("druid.event")
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local helper = require("druid.helper")
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local component = require("druid.component")
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local StaticGrid = component.create("static_grid", { const.ON_LAYOUT_CHANGE })
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local StaticGrid = component.create("static_grid", { component.ON_LAYOUT_CHANGE })
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local function _extend_border(border, pos, size, pivot)
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@@ -20,7 +20,7 @@ local const = require("druid.const")
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local helper = require("druid.helper")
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local component = require("druid.component")
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local Swipe = component.create("swipe", { const.ON_INPUT })
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local Swipe = component.create("swipe", { component.ON_INPUT })
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local function start_swipe(self, action)
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@@ -43,7 +43,7 @@ local Event = require("druid.event")
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local const = require("druid.const")
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local component = require("druid.component")
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local Text = component.create("text", { const.ON_LAYOUT_CHANGE })
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local Text = component.create("text", { component.ON_LAYOUT_CHANGE })
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local function update_text_size(self)
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