mirror of
https://github.com/Insality/druid
synced 2025-09-27 10:02:19 +02:00
Resolve #171 #158 Don't need to pass full template name, correct work with inner clone_tree and inner templates
This commit is contained in:
@@ -58,7 +58,7 @@ end
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--- Set current component style table (protected).
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-- Invoke `on_style_change` on component, if exist. BaseComponent should handle
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-- their style changing and store all style params
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-- @tparam BaseComponent self
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-- @tparam BaseComponent self @{BaseComponent}
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-- @tparam table druid_style Druid style module
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function BaseComponent.set_style(self, druid_style)
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self._meta.style = druid_style or const.EMPTY_TABLE
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@@ -71,23 +71,59 @@ end
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--- Set current component template name (protected)
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-- @tparam BaseComponent self
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-- It will check parent template name to build full template name
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-- @tparam BaseComponent self @{BaseComponent}
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-- @tparam string template BaseComponent template name
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-- @treturn BaseComponent @{BaseComponent}
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function BaseComponent.set_template(self, template)
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template = template or const.EMPTY_STRING
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local parent = self:get_parent_component()
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if parent then
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local parent_template = parent:get_template()
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if #parent_template > 0 then
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if #template > 0 then
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template = "/" .. template
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end
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template = parent_template .. template
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end
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end
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self._meta.template = template
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return self
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end
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--- Get current component template name (protected)
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-- @tparam BaseComponent self @{BaseComponent}
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-- @treturn string Component full template name
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function BaseComponent.get_template(self)
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return self._meta.template
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end
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--- Set current component nodes (protected)
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-- @tparam BaseComponent self
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-- @tparam BaseComponent self @{BaseComponent}
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-- @tparam table nodes BaseComponent nodes table
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-- @treturn BaseComponent @{BaseComponent}
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function BaseComponent.set_nodes(self, nodes)
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self._meta.nodes = nodes
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-- When we use gui.clone_tree in inner template (template inside other template)
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-- this nodes have no id. We have table: hash(correct_id) : hash("")
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-- It's wrong and we use this hack to fix this
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if nodes then
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for id, node in pairs(nodes) do
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gui.set_id(node, id)
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end
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end
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return self
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end
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--- Get current component context (protected)
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-- @tparam BaseComponent self
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-- @tparam BaseComponent self @{BaseComponent}
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-- @treturn table BaseComponent context
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function BaseComponent.get_context(self)
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return self._meta.context
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@@ -95,7 +131,7 @@ end
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--- Increase input priority in current input stack
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-- @tparam BaseComponent self
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-- @tparam BaseComponent self @{BaseComponent}
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-- @local
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function BaseComponent.increase_input_priority(self)
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helper.deprecated("The component:increase_input_priority is deprecated. Please use component:set_input_priority(druid_const.PRIORITY_INPUT_MAX) instead")
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@@ -107,14 +143,14 @@ end
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-- If component has nodes, node_or_name should be string
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-- It auto pick node by template name or from nodes by clone_tree
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-- if they was setup via component:set_nodes, component:set_template
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-- @tparam BaseComponent self
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-- @tparam BaseComponent self @{BaseComponent}
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-- @tparam string|node node_or_name Node name or node itself
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-- @treturn node Gui node
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function BaseComponent.get_node(self, node_or_name)
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local template_name = self:__get_template() or const.EMPTY_STRING
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local template_name = self:get_template()
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local nodes = self:__get_nodes()
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if template_name ~= const.EMPTY_STRING then
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if #template_name > 0 then
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template_name = template_name .. "/"
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end
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@@ -135,7 +171,7 @@ end
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--- Return druid with context of calling component (protected).
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-- Use it to create component inside of other components.
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-- @tparam BaseComponent self
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-- @tparam BaseComponent self @{BaseComponent}
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-- @treturn Druid Druid instance with component context
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function BaseComponent.get_druid(self)
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local context = { _context = self }
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@@ -144,7 +180,7 @@ end
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--- Return component name
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-- @tparam BaseComponent self
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-- @tparam BaseComponent self @{BaseComponent}
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-- @treturn string The component name
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function BaseComponent.get_name(self)
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return self._component.name
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@@ -152,7 +188,7 @@ end
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--- Return component input priority
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-- @tparam BaseComponent self
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-- @tparam BaseComponent self @{BaseComponent}
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-- @treturn number The component input priority
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function BaseComponent.get_input_priority(self)
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return self._component.input_priority
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@@ -160,7 +196,7 @@ end
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--- Set component input priority
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-- @tparam BaseComponent self
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-- @tparam BaseComponent self @{BaseComponent}
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-- @tparam number value The new input priority value
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-- @treturn number The component input priority
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function BaseComponent.set_input_priority(self, value)
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@@ -181,7 +217,7 @@ end
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--- Reset component input priority to default value
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-- @tparam BaseComponent self
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-- @tparam BaseComponent self @{BaseComponent}
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-- @treturn number The component input priority
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function BaseComponent.reset_input_priority(self)
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self:set_input_priority(self._component.default_input_priority)
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@@ -191,7 +227,7 @@ end
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--- Return component uid (protected).
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--- UID generated in component creation order
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-- @tparam BaseComponent self
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-- @tparam BaseComponent self @{BaseComponent}
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-- @treturn number The component uid
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function BaseComponent.get_uid(self)
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return self._component._uid
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@@ -200,7 +236,7 @@ end
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--- Set component input state. By default it enabled
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-- You can disable any input of component by this function
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-- @tparam BaseComponent self
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-- @tparam BaseComponent self @{BaseComponent}
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-- @tparam bool state The component input state
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-- @treturn BaseComponent BaseComponent itself
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function BaseComponent.set_input_enabled(self, state)
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@@ -215,7 +251,7 @@ end
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--- Return the parent for current component (protected)
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-- @tparam BaseComponent self
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-- @tparam BaseComponent self @{BaseComponent}
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-- @treturn BaseComponent|nil The druid component instance or nil
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function BaseComponent.get_parent_component(self)
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local context = self:get_context()
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@@ -229,7 +265,7 @@ end
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--- Setup component context and his style table
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-- @tparam BaseComponent self
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-- @tparam BaseComponent self @{BaseComponent}
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-- @tparam table druid_instance The parent druid instance
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-- @tparam table context Druid context. Usually it is self of script
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-- @tparam table style Druid style module
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@@ -237,7 +273,7 @@ end
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-- @local
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function BaseComponent.setup_component(self, druid_instance, context, style)
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self._meta = {
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template = nil,
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template = "",
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context = nil,
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nodes = nil,
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style = nil,
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@@ -248,6 +284,7 @@ function BaseComponent.setup_component(self, druid_instance, context, style)
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self:__set_context(context)
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self:set_style(style)
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self:set_template("")
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local parent = self:get_parent_component()
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if parent then
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@@ -260,7 +297,7 @@ end
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--- Basic constructor of component. It will call automaticaly
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-- by `BaseComponent.static.create`
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-- @tparam BaseComponent self
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-- @tparam BaseComponent self @{BaseComponent}
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-- @tparam string name BaseComponent name
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-- @tparam[opt=DEFAULT] number input_priority The input priority. The bigger number processed first
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-- @local
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@@ -276,7 +313,7 @@ end
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--- Return true, if input priority was changed
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-- @tparam BaseComponent self
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-- @tparam BaseComponent self @{BaseComponent}
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-- @local
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function BaseComponent._is_input_priority_changed(self)
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return self._component._is_input_priority_changed
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@@ -284,7 +321,7 @@ end
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--- Reset is_input_priority_changed field
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-- @tparam BaseComponent self
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-- @tparam BaseComponent self @{BaseComponent}
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-- @local
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function BaseComponent._reset_input_priority_changed(self)
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self._component._is_input_priority_changed = false
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@@ -297,7 +334,7 @@ end
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--- Set current component context
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-- @tparam BaseComponent self
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-- @tparam BaseComponent self @{BaseComponent}
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-- @tparam table context Druid context. Usually it is self of script
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-- @local
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function BaseComponent.__set_context(self, context)
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@@ -306,7 +343,7 @@ end
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--- Get current component interests
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-- @tparam BaseComponent self
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-- @tparam BaseComponent self @{BaseComponent}
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-- @treturn table List of component interests
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-- @local
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function BaseComponent.__get_interests(self)
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@@ -322,26 +359,22 @@ function BaseComponent.__get_interests(self)
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end
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--- Get current component template name
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-- @tparam BaseComponent self
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-- @treturn string BaseComponent template name
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-- @local
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function BaseComponent.__get_template(self)
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return self._meta.template
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end
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--- Get current component nodes
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-- @tparam BaseComponent self
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-- @tparam BaseComponent self @{BaseComponent}
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-- @treturn table BaseComponent nodes table
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-- @local
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function BaseComponent.__get_nodes(self)
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return self._meta.nodes
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local nodes = self._meta.nodes
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local parent = self:get_parent_component()
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if parent then
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nodes = nodes or parent:__get_nodes()
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end
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return nodes
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end
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--- Add child to component children list
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-- @tparam BaseComponent self
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-- @tparam BaseComponent self @{BaseComponent}
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-- @tparam component children The druid component instance
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-- @local
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function BaseComponent.__add_children(self, children)
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@@ -350,7 +383,7 @@ end
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--- Remove child from component children list
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-- @tparam BaseComponent self
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-- @tparam BaseComponent self @{BaseComponent}
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-- @tparam component children The druid component instance
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-- @local
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function BaseComponent.__remove_children(self, children)
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@@ -363,7 +396,7 @@ end
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--- Return all children components, recursive (protected)
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-- @tparam BaseComponent self
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-- @tparam BaseComponent self @{BaseComponent}
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-- @treturn table Array of childrens if the Druid component instance
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function BaseComponent.get_childrens(self)
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local childrens = {}
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@@ -1373,3 +1373,66 @@ embedded_instances {
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z: 1.0
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}
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}
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embedded_instances {
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id: "system_inner_templates"
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data: "components {\n"
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" id: \"screen_factory\"\n"
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" component: \"/monarch/screen_factory.script\"\n"
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" position {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" }\n"
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" rotation {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" w: 1.0\n"
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" }\n"
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" properties {\n"
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" id: \"screen_id\"\n"
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" value: \"system_inner_templates\"\n"
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" type: PROPERTY_TYPE_HASH\n"
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" }\n"
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" properties {\n"
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" id: \"popup\"\n"
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" value: \"true\"\n"
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" type: PROPERTY_TYPE_BOOLEAN\n"
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" }\n"
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"}\n"
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"embedded_components {\n"
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" id: \"collectionfactory\"\n"
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" type: \"collectionfactory\"\n"
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" data: \"prototype: \\\"/example/examples/system/inner_templates/inner_templates.collection\\\"\\n"
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"load_dynamically: false\\n"
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"\"\n"
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" position {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" }\n"
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" rotation {\n"
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" x: 0.0\n"
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" y: 0.0\n"
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" z: 0.0\n"
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" w: 1.0\n"
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" }\n"
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"}\n"
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""
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position {
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x: 0.0
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y: 0.0
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z: 0.0
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}
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rotation {
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x: 0.0
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y: 0.0
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z: 0.0
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w: 1.0
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}
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scale3 {
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x: 1.0
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y: 1.0
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z: 1.0
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}
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}
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|
@@ -156,6 +156,7 @@ local function init_lobby(self)
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self.lobby_grid:add(get_button_disabled(self, "Nested Druids"))
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self.lobby_grid:add(get_button(self, "Message input", "system_message_input", "/system/message_input/message_input.gui_script"))
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self.lobby_grid:add(get_button_disabled(self, "Input priority"))
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self.lobby_grid:add(get_button(self, "Inner templates", "system_inner_templates", "/system/inner_templates/inner_templates.gui_script"))
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end
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|
190
example/examples/system/inner_templates/inner_button.gui
Normal file
190
example/examples/system/inner_templates/inner_button.gui
Normal file
@@ -0,0 +1,190 @@
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script: ""
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fonts {
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name: "game"
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font: "/example/assets/fonts/game.font"
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}
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textures {
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name: "kenney"
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texture: "/example/assets/images/kenney.atlas"
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}
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background_color {
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x: 0.0
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||||
y: 0.0
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z: 0.0
|
||||
w: 0.0
|
||||
}
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nodes {
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position {
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||||
x: 0.0
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y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
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rotation {
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||||
x: 0.0
|
||||
y: 0.0
|
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z: 0.0
|
||||
w: 1.0
|
||||
}
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||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
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||||
size {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
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||||
w: 1.0
|
||||
}
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||||
type: TYPE_BOX
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||||
blend_mode: BLEND_MODE_ALPHA
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||||
texture: "kenney/empty"
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||||
id: "root"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
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||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
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||||
layer: ""
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
template_node_child: false
|
||||
size_mode: SIZE_MODE_AUTO
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
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||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
|
||||
y: 49.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: "kenney/button_blue"
|
||||
id: "button"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
parent: "root"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 15.0
|
||||
y: 0.0
|
||||
z: 15.0
|
||||
w: 0.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
template_node_child: false
|
||||
size_mode: SIZE_MODE_MANUAL
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 4.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 0.8
|
||||
y: 0.8
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 230.0
|
||||
y: 40.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEXT
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
text: "Some text"
|
||||
font: "game"
|
||||
id: "text"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
outline {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
shadow {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
line_break: false
|
||||
parent: "button"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
outline_alpha: 0.0
|
||||
shadow_alpha: 0.0
|
||||
template_node_child: false
|
||||
text_leading: 1.0
|
||||
text_tracking: 0.0
|
||||
}
|
||||
material: "/builtins/materials/gui.material"
|
||||
adjust_reference: ADJUST_REFERENCE_PARENT
|
||||
max_nodes: 512
|
25
example/examples/system/inner_templates/inner_button.lua
Normal file
25
example/examples/system/inner_templates/inner_button.lua
Normal file
@@ -0,0 +1,25 @@
|
||||
local component = require("druid.component")
|
||||
|
||||
---@class inner_button : druid.base_component
|
||||
local InnerButton = component.create("inner_button")
|
||||
|
||||
local SCHEME = {
|
||||
ROOT = "root",
|
||||
BUTTON = "button",
|
||||
TEXT = "text",
|
||||
}
|
||||
|
||||
|
||||
function InnerButton:init(template, nodes)
|
||||
self:set_template(template)
|
||||
self:set_nodes(nodes)
|
||||
self.root = self:get_node(SCHEME.ROOT)
|
||||
self.druid = self:get_druid()
|
||||
|
||||
local value = math.random(0, 99)
|
||||
self.button = self.druid:new_button(SCHEME.BUTTON, function() print(value) end)
|
||||
self.text = self.druid:new_text(SCHEME.TEXT, value)
|
||||
end
|
||||
|
||||
|
||||
return InnerButton
|
762
example/examples/system/inner_templates/inner_panel.gui
Normal file
762
example/examples/system/inner_templates/inner_panel.gui
Normal file
@@ -0,0 +1,762 @@
|
||||
script: ""
|
||||
textures {
|
||||
name: "kenney"
|
||||
texture: "/example/assets/images/kenney.atlas"
|
||||
}
|
||||
background_color {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: "kenney/empty"
|
||||
id: "root"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
template_node_child: false
|
||||
size_mode: SIZE_MODE_AUTO
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 250.0
|
||||
y: 270.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: "kenney/back_red"
|
||||
id: "background"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
parent: "root"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 15.0
|
||||
y: 15.0
|
||||
z: 15.0
|
||||
w: 15.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
template_node_child: false
|
||||
size_mode: SIZE_MODE_MANUAL
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 80.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
|
||||
y: 100.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEMPLATE
|
||||
id: "inner_button_1"
|
||||
parent: "root"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
template: "/example/examples/system/inner_templates/inner_button.gui"
|
||||
template_node_child: false
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: "kenney/empty"
|
||||
id: "inner_button_1/root"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
parent: "inner_button_1"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
template_node_child: true
|
||||
size_mode: SIZE_MODE_AUTO
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
|
||||
y: 49.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: "kenney/button_blue"
|
||||
id: "inner_button_1/button"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
parent: "inner_button_1/root"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 15.0
|
||||
y: 0.0
|
||||
z: 15.0
|
||||
w: 0.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
template_node_child: true
|
||||
size_mode: SIZE_MODE_MANUAL
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 4.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 0.8
|
||||
y: 0.8
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 230.0
|
||||
y: 40.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEXT
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
text: "Some text"
|
||||
font: "game"
|
||||
id: "inner_button_1/text"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
outline {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
shadow {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
line_break: false
|
||||
parent: "inner_button_1/button"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
outline_alpha: 0.0
|
||||
shadow_alpha: 0.0
|
||||
template_node_child: true
|
||||
text_leading: 1.0
|
||||
text_tracking: 0.0
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
|
||||
y: 100.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEMPLATE
|
||||
id: "inner_button_2"
|
||||
parent: "root"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
template: "/example/examples/system/inner_templates/inner_button.gui"
|
||||
template_node_child: false
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: "kenney/empty"
|
||||
id: "inner_button_2/root"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
parent: "inner_button_2"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
template_node_child: true
|
||||
size_mode: SIZE_MODE_AUTO
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
|
||||
y: 49.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: "kenney/button_blue"
|
||||
id: "inner_button_2/button"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
parent: "inner_button_2/root"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 15.0
|
||||
y: 0.0
|
||||
z: 15.0
|
||||
w: 0.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
template_node_child: true
|
||||
size_mode: SIZE_MODE_MANUAL
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 4.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 0.8
|
||||
y: 0.8
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 230.0
|
||||
y: 40.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEXT
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
text: "Some text"
|
||||
font: "game"
|
||||
id: "inner_button_2/text"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
outline {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
shadow {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
line_break: false
|
||||
parent: "inner_button_2/button"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
outline_alpha: 0.0
|
||||
shadow_alpha: 0.0
|
||||
template_node_child: true
|
||||
text_leading: 1.0
|
||||
text_tracking: 0.0
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: -80.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
|
||||
y: 100.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEMPLATE
|
||||
id: "inner_button_prefab"
|
||||
parent: "root"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
template: "/example/examples/system/inner_templates/inner_button.gui"
|
||||
template_node_child: false
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: "kenney/empty"
|
||||
id: "inner_button_prefab/root"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
parent: "inner_button_prefab"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
template_node_child: true
|
||||
size_mode: SIZE_MODE_AUTO
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
|
||||
y: 49.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: "kenney/button_blue"
|
||||
id: "inner_button_prefab/button"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
parent: "inner_button_prefab/root"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 15.0
|
||||
y: 0.0
|
||||
z: 15.0
|
||||
w: 0.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
template_node_child: true
|
||||
size_mode: SIZE_MODE_MANUAL
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 4.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 0.8
|
||||
y: 0.8
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 230.0
|
||||
y: 40.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEXT
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
text: "Some text"
|
||||
font: "game"
|
||||
id: "inner_button_prefab/text"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
outline {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
shadow {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
line_break: false
|
||||
parent: "inner_button_prefab/button"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
outline_alpha: 0.0
|
||||
shadow_alpha: 0.0
|
||||
template_node_child: true
|
||||
text_leading: 1.0
|
||||
text_tracking: 0.0
|
||||
}
|
||||
material: "/builtins/materials/gui.material"
|
||||
adjust_reference: ADJUST_REFERENCE_PARENT
|
||||
max_nodes: 512
|
39
example/examples/system/inner_templates/inner_panel.lua
Normal file
39
example/examples/system/inner_templates/inner_panel.lua
Normal file
@@ -0,0 +1,39 @@
|
||||
local component = require("druid.component")
|
||||
|
||||
local InnerButton = require("example.examples.system.inner_templates.inner_button")
|
||||
|
||||
---@class inner_panel : druid.base_component
|
||||
local InnerPanel = component.create("inner_panel")
|
||||
|
||||
local SCHEME = {
|
||||
ROOT = "root",
|
||||
BACKGROUND = "background",
|
||||
INNER_BUTTON_1 = "inner_button_1",
|
||||
INNER_BUTTON_2 = "inner_button_2",
|
||||
INNER_BUTTON_PREFAB = "inner_button_prefab",
|
||||
INNER_BUTTON_PREFAB_ROOT = "inner_button_prefab/root",
|
||||
}
|
||||
|
||||
|
||||
function InnerPanel:init(template, nodes)
|
||||
self:set_template(template)
|
||||
self:set_nodes(nodes)
|
||||
self.root = self:get_node(SCHEME.ROOT)
|
||||
self.druid = self:get_druid()
|
||||
|
||||
self.button1 = self.druid:new(InnerButton, SCHEME.INNER_BUTTON_1, nodes)
|
||||
self.button2 = self.druid:new(InnerButton, SCHEME.INNER_BUTTON_2, nodes)
|
||||
|
||||
local prefab = self:get_node(SCHEME.INNER_BUTTON_PREFAB_ROOT)
|
||||
local button_nodes = gui.clone_tree(prefab)
|
||||
self.button3 = self.druid:new(InnerButton, SCHEME.INNER_BUTTON_PREFAB, button_nodes)
|
||||
|
||||
gui.set_enabled(prefab, false)
|
||||
end
|
||||
|
||||
|
||||
function InnerPanel:on_remove()
|
||||
end
|
||||
|
||||
|
||||
return InnerPanel
|
@@ -0,0 +1,37 @@
|
||||
name: "inner_templates"
|
||||
scale_along_z: 0
|
||||
embedded_instances {
|
||||
id: "go"
|
||||
data: "components {\n"
|
||||
" id: \"inner_templates\"\n"
|
||||
" component: \"/example/examples/system/inner_templates/inner_templates.gui\"\n"
|
||||
" position {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" }\n"
|
||||
" rotation {\n"
|
||||
" x: 0.0\n"
|
||||
" y: 0.0\n"
|
||||
" z: 0.0\n"
|
||||
" w: 1.0\n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
""
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale3 {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
}
|
||||
}
|
993
example/examples/system/inner_templates/inner_templates.gui
Normal file
993
example/examples/system/inner_templates/inner_templates.gui
Normal file
@@ -0,0 +1,993 @@
|
||||
script: "/example/examples/system/inner_templates/inner_templates.gui_script"
|
||||
fonts {
|
||||
name: "game"
|
||||
font: "/example/assets/fonts/game.font"
|
||||
}
|
||||
textures {
|
||||
name: "kenney"
|
||||
texture: "/example/assets/images/kenney.atlas"
|
||||
}
|
||||
background_color {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 300.0
|
||||
y: 415.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 600.0
|
||||
y: 830.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: "kenney/empty"
|
||||
id: "root"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
template_node_child: false
|
||||
size_mode: SIZE_MODE_MANUAL
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: -125.0
|
||||
y: 150.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 200.0
|
||||
y: 100.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEMPLATE
|
||||
id: "inner_panel"
|
||||
parent: "root"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
template: "/example/examples/system/inner_templates/inner_panel.gui"
|
||||
template_node_child: false
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: "kenney/empty"
|
||||
id: "inner_panel/root"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
parent: "inner_panel"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 0.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
template_node_child: true
|
||||
size_mode: SIZE_MODE_AUTO
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 250.0
|
||||
y: 270.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_BOX
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
texture: "kenney/back_red"
|
||||
id: "inner_panel/background"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
parent: "inner_panel/root"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
slice9 {
|
||||
x: 15.0
|
||||
y: 15.0
|
||||
z: 15.0
|
||||
w: 15.0
|
||||
}
|
||||
clipping_mode: CLIPPING_MODE_NONE
|
||||
clipping_visible: true
|
||||
clipping_inverted: false
|
||||
alpha: 1.0
|
||||
template_node_child: true
|
||||
size_mode: SIZE_MODE_MANUAL
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 0.0
|
||||
y: 80.0
|
||||
z: 0.0
|
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||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 0.8
|
||||
y: 0.8
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 230.0
|
||||
y: 40.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEXT
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
text: "Some text"
|
||||
font: "game"
|
||||
id: "inner_panel/inner_button_prefab/text"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
outline {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
shadow {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
line_break: false
|
||||
parent: "inner_panel/inner_button_prefab/button"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
outline_alpha: 0.0
|
||||
shadow_alpha: 0.0
|
||||
template_node_child: true
|
||||
text_leading: 1.0
|
||||
text_tracking: 0.0
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: -125.0
|
||||
y: 350.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 0.75
|
||||
y: 0.75
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 400.0
|
||||
y: 40.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEXT
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
text: "Template from scene"
|
||||
font: "game"
|
||||
id: "text_hint_1"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
outline {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
shadow {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
line_break: true
|
||||
parent: "root"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
outline_alpha: 0.0
|
||||
shadow_alpha: 0.0
|
||||
template_node_child: false
|
||||
text_leading: 1.0
|
||||
text_tracking: 0.0
|
||||
}
|
||||
nodes {
|
||||
position {
|
||||
x: 125.0
|
||||
y: 350.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
rotation {
|
||||
x: 0.0
|
||||
y: 0.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
scale {
|
||||
x: 0.75
|
||||
y: 0.75
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
size {
|
||||
x: 400.0
|
||||
y: 40.0
|
||||
z: 0.0
|
||||
w: 1.0
|
||||
}
|
||||
color {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
type: TYPE_TEXT
|
||||
blend_mode: BLEND_MODE_ALPHA
|
||||
text: "Template from gui.clone_tree"
|
||||
font: "game"
|
||||
id: "text_hint_2"
|
||||
xanchor: XANCHOR_NONE
|
||||
yanchor: YANCHOR_NONE
|
||||
pivot: PIVOT_CENTER
|
||||
outline {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
shadow {
|
||||
x: 1.0
|
||||
y: 1.0
|
||||
z: 1.0
|
||||
w: 1.0
|
||||
}
|
||||
adjust_mode: ADJUST_MODE_FIT
|
||||
line_break: true
|
||||
parent: "root"
|
||||
layer: ""
|
||||
inherit_alpha: true
|
||||
alpha: 1.0
|
||||
outline_alpha: 0.0
|
||||
shadow_alpha: 0.0
|
||||
template_node_child: false
|
||||
text_leading: 1.0
|
||||
text_tracking: 0.0
|
||||
}
|
||||
layers {
|
||||
name: "image"
|
||||
}
|
||||
layers {
|
||||
name: "text"
|
||||
}
|
||||
material: "/builtins/materials/gui.material"
|
||||
adjust_reference: ADJUST_REFERENCE_PARENT
|
||||
max_nodes: 512
|
@@ -0,0 +1,39 @@
|
||||
local druid = require("druid.druid")
|
||||
|
||||
local InnerPanel = require("example.examples.system.inner_templates.inner_panel")
|
||||
|
||||
|
||||
function init(self)
|
||||
self.druid = druid.new(self)
|
||||
local root = gui.get_node("inner_panel/root")
|
||||
|
||||
local nodes = gui.clone_tree(root)
|
||||
self.inner_panel_2 = self.druid:new(InnerPanel, "inner_panel", nodes)
|
||||
gui.set_position(self.inner_panel_2.root, vmath.vector3(125, 150, 0))
|
||||
|
||||
local nodes3 = gui.clone_tree(root)
|
||||
self.inner_panel_3 = self.druid:new(InnerPanel, "inner_panel", nodes3)
|
||||
gui.set_position(self.inner_panel_3.root, vmath.vector3(125, -150, 0))
|
||||
|
||||
self.inner_panel = self.druid:new(InnerPanel, "inner_panel")
|
||||
end
|
||||
|
||||
|
||||
function final(self)
|
||||
self.druid:final()
|
||||
end
|
||||
|
||||
|
||||
function update(self, dt)
|
||||
self.druid:update(dt)
|
||||
end
|
||||
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
self.druid:on_message(message_id, message, sender)
|
||||
end
|
||||
|
||||
|
||||
function on_input(self, action_id, action)
|
||||
return self.druid:on_input(action_id, action)
|
||||
end
|
Reference in New Issue
Block a user