Update docs

This commit is contained in:
Insality
2024-10-30 23:46:39 +02:00
parent 72cf310d6c
commit 6ccf58d527
4 changed files with 25 additions and 79 deletions

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@@ -1,13 +1,4 @@
-- Copyright (c) 2021 Maksim Tuprikov <insality@gmail.com>. This code is licensed under MIT license
--- Druid Instance which you use for component creation.
--
-- # Component List #
--
-- For a list of all available components, please refer to the "See Also" section.
--
-- <b># Notes #</b>
--
-- Please review the following API pages:
--
-- Helper - A useful set of functions for working with GUI nodes, such as centering nodes, get GUI scale ratio, etc
@@ -23,49 +14,6 @@
-- • When using Druid components, provide the node name as a string argument directly. Avoid calling gui.get_node() before passing it to the component. Because Druid can get nodes from template and cloned gui nodes.
--
-- • All Druid and component methods are called using the colon operator (e.g., self.druid:new_button()).
-- @usage
-- local druid = require("druid.druid")
--
-- local function close_window(self)
-- print("Yeah! You closed the game!")
-- end
--
-- function init(self)
-- self.druid = druid.new(self)
--
-- -- Call all druid instance function with ":" syntax:
-- local text = self.druid:new_text("text_header", "Hello Druid!")
-- local button = self.druid:new_button("button_close", close_window)
--
-- -- You not need to save component reference if not need it
-- self.druid:new_back_handler(close_window)
-- end
--
-- @module DruidInstance
-- @alias druid_instance
-- @see BackHandler
-- @see Blocker
-- @see Button
-- @see Checkbox
-- @see CheckboxGroup
-- @see DataList
-- @see Drag
-- @see DynamicGrid
-- @see Hotkey
-- @see Hover
-- @see Input
-- @see LangText
-- @see Layout
-- @see Progress
-- @see RadioGroup
-- @see RichInput
-- @see RichText
-- @see Scroll
-- @see Slider
-- @see StaticGrid
-- @see Swipe
-- @see Text
-- @see Timer
local const = require("druid.const")
local helper = require("druid.helper")
@@ -283,8 +231,8 @@ end
--- Druid class constructor
-- @tparam table context Druid context. Usually it is self of gui script
-- @tparam table style Druid style table
---@param table context Druid context. Usually it is self of gui script
---@param table style Druid style table
-- @local
function M:initialize(context, style)
self._context = context
@@ -343,8 +291,8 @@ end
--- Remove created component from Druid instance.
--
-- Component `on_remove` function will be invoked, if exist.
-- @tparam BaseComponent component Component instance
-- @treturn boolean True if component was removed
---@param BaseComponent component Component instance
---@return boolean True if component was removed
function M:remove(component)
if self._is_late_remove_enabled then
table.insert(self._late_remove, component)
@@ -412,7 +360,7 @@ end
--- Call this in gui_script update function.
--
-- Used for: scroll, progress, timer components
-- @tparam number dt Delta time
---@param dt number Delta time
function M:update(dt)
self._is_late_remove_enabled = true
@@ -429,9 +377,9 @@ end
--- Call this in gui_script on_input function.
--
-- Used for almost all components
-- @tparam hash action_id Action_id from on_input
-- @tparam table action Action from on_input
-- @treturn boolean The boolean value is input was consumed
---@param action_id hash Action_id from on_input
---@param action table Action from on_input
---@return boolean The boolean value is input was consumed
function M:on_input(action_id, action)
self._is_late_remove_enabled = true
@@ -449,9 +397,9 @@ end
--- Call this in gui_script on_message function.
--
-- Used for special actions. See SPECIFIC_UI_MESSAGES table
-- @tparam hash message_id Message_id from on_message
-- @tparam table message Message from on_message
-- @tparam url sender Sender from on_message
---@param message_id hash Message_id from on_message
---@param message table Message from on_message
---@param sender url Sender from on_message
function M:on_message(message_id, message, sender)
local specific_ui_message = base_component.SPECIFIC_UI_MESSAGES[message_id]
@@ -520,11 +468,10 @@ end
--- Set whitelist components for input processing.
--
-- If whitelist is not empty and component not contains in this list,
-- component will be not processed on input step
-- @tparam table|BaseComponent|nil whitelist_components The array of component to whitelist
-- @treturn self DruidInstance
---@param whitelist_components table|druid.base_component[]|nil The array of component to whitelist
---@return druid_instance
function M:set_whitelist(whitelist_components)
if whitelist_components and whitelist_components._component then
whitelist_components = { whitelist_components }
@@ -541,11 +488,10 @@ end
--- Set blacklist components for input processing.
--
-- If blacklist is not empty and component contains in this list,
-- component will be not processed on input step DruidInstance
-- @tparam table|BaseComponent|nil blacklist_components The array of component to blacklist
-- @treturn self DruidInstance
---@param blacklist_components table|druid.base_component[]|nil The array of component to blacklist
---@return druid_instance
function M:set_blacklist(blacklist_components)
if blacklist_components and blacklist_components._component then
blacklist_components = { blacklist_components }