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Merge branch 'develop' into feature/77-grid-update
# Conflicts: # docs_md/changelog.md # druid/component.lua
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@@ -107,6 +107,8 @@ Druid 0.5.0:
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- This grid can not have spaces between elements. You will get the error, if spawn element far away from other elements
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- The grid can spawn elements only in row or in collumn
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- **#37** Add _on_layout_change_ support. Druid will keep and restore GUI component data between changing game layout. Override function _on_layout_change_ in your custom components to do stuff you need.
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- **#85** Move several components from `base` folder to `extended`. In future, to use them, you have to register them manually. This is need for decrease build size by excluding unused components
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- Add _scroll:set_vertical_scroll_ and _scroll:set_horizontal_scroll_ for disable scroll sides
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- **Fix #61:** Button component: fix button animation node creation
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- **Fix #64:** Hover component: wrong mouse_hover default state
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- **Fix #71:** Blocker: blocker now correct block mouse hover event
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@@ -115,8 +117,7 @@ Druid 0.5.0:
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- **Fix #76:** Add params for lang text localization component
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- **Fix #79:** Fix druid:remove inside on_input callback
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- **Fix #80:** Fix hover set_enable typo function call
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- _druid:create_ deprecated. Use _druid:new_ instead (for custom components)
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- Add _scroll:set_vertical_scroll_ and _scroll:set_horizontal_scroll_ for disable scroll sides
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- **#85** Move several components from `base` folder to `extended`. In future, to use them, you have to register them manually. This is need for decrease build size by excluding unused components
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- Add `component.template.lua` as template for Druid custom component
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- **Fix #88:** Add _component:set_input_enabled_ function to enable/disable input for druid component
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- Add `component.tempalte.lua` as template for Druid custom component
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>>>>>>> develop
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