Remove match_event from druid, add hover component

This commit is contained in:
Insality 2020-02-22 15:09:29 +03:00
parent 0dd37a03cd
commit 3e30fd4417
5 changed files with 109 additions and 21 deletions

View File

@ -13,7 +13,6 @@ local M = component.create("back_handler", { const.ON_INPUT })
-- @tparam callback callback On back button
-- @tparam[opt] params Callback argument
function M.init(self, callback, params)
self.event = const.ACTION_BACK
self.callback = callback
self.params = params
end
@ -24,11 +23,12 @@ end
-- @tparam string action_id on_input action id
-- @tparam table action on_input action
function M.on_input(self, action_id, action)
if action[const.RELEASED] then
if action_id == const.ACTION_BACK and action[const.RELEASED] then
self.callback(self:get_context(), self.params)
return true
end
return true
return false
end

View File

@ -10,11 +10,14 @@ local M = component.create("blocker", { const.ON_SWIPE })
function M.init(self, node)
self.node = self:get_node(node)
self.event = const.ACTION_TOUCH
end
function M.on_input(self, action_id, action)
if action_id ~= const.ACTION_TOUCH then
return false
end
if not helper.is_enabled(self.node) then
return false
end

View File

@ -22,8 +22,6 @@ function M.init(self, node, callback, params, anim_node, event)
self.style = self:get_style()
self.node = self:get_node(node)
-- TODO: match event inside on_input?
self.event = const.ACTION_TOUCH
self.anim_node = anim_node and helper:get_node(anim_node) or self.node
-- TODO: rename to start_scale
self.scale_from = gui.get_scale(self.anim_node)
@ -67,6 +65,10 @@ end
function M.on_input(self, action_id, action)
if action_id ~= const.ACTION_TOUCH then
return false
end
if not helper.is_enabled(self.node) then
return false
end

76
druid/base/hover.lua Normal file
View File

@ -0,0 +1,76 @@
--- Component to handle hover node interaction
-- @module druid.input
local Event = require("druid.event")
local const = require("druid.const")
local helper = require("druid.helper")
local component = require("druid.component")
local M = component.create("hover", { const.ON_INPUT })
--- Component init function
-- @function hover:init
-- @tparam table self Component instance
-- @tparam node node Gui node
-- @tparam function on_hover_callback Hover callback
function M.init(self, node, on_hover_callback)
self.style = self:get_style()
self.node = self:get_node(node)
self._is_hovered = false
self.on_hover = Event()
if on_hover_callback then
self.on_hover:subscribe(on_hover_callback)
end
end
local function set_hover(self, state)
if self._is_hovered ~= state then
self._is_hovered = state
self.on_hover:trigger(state)
end
end
function M.on_input(self, action_id, action)
if action_id ~= const.ACTION_TOUCH then
return
end
if not helper.is_enabled(self.node) then
return false
end
local is_pick = gui.pick_node(self.node, action.x, action.y)
if not is_pick then
set_hover(self, false)
return false
end
if action.released then
set_hover(self, false)
else
set_hover(self, true)
end
end
function M.on_swipe(self)
set_hover(self, false)
end
--- Strict button click area. Useful for
-- no click events outside stencil node
-- @function button:set_click_zone
-- @tparam table self Component instance
-- @tparam node zone Gui node
function M.set_click_zone(self, zone)
self.click_zone = self:get_node(zone)
end
return M

View File

@ -4,6 +4,7 @@
-- @see druid.button
-- @see druid.blocker
-- @see druid.back_handler
-- @see druid.input
-- @see druid.text
-- @see druid.locale
-- @see druid.timer
@ -23,6 +24,7 @@ local class = require("druid.system.middleclass")
local button = require("druid.base.button")
local blocker = require("druid.base.blocker")
local back_handler = require("druid.base.back_handler")
local hover = require("druid.base.hover")
local text = require("druid.base.text")
local locale = require("druid.base.locale")
local timer = require("druid.base.timer")
@ -33,7 +35,7 @@ local slider = require("druid.base.slider")
local checkbox = require("druid.base.checkbox")
local checkbox_group = require("druid.base.checkbox_group")
local radio_group = require("druid.base.radio_group")
local input - require("druid.base.input")
local input = require("druid.base.input")
-- local infinity_scroll = require("druid.base.infinity_scroll")
local progress_rich = require("druid.rich.progress_rich")
@ -94,19 +96,6 @@ local function notify_input_on_swipe(self)
end
local function match_event(action_id, events)
if type(events) == const.TABLE then
for i = 1, #events do
if action_id == events[i] then
return true
end
end
else
return action_id == events
end
end
--- Druid class constructor
-- @function druid:initialize
-- @tparam context table Druid context. Usually it is self of script
@ -200,7 +189,7 @@ function Druid.on_input(self, action_id, action)
if components then
for i = #components, 1, -1 do
local v = components[i]
if match_event(action_id, v.event) and v:on_input(action_id, action) then
if v:on_input(action_id, action) then
return true
end
end
@ -262,6 +251,15 @@ function Druid.new_back_handler(self, ...)
end
--- Create hover basic component
-- @function druid:new_hover
-- @tparam args ... hover init args
-- @treturn Component hover component
function Druid.new_hover(self, ...)
return Druid.create(self, hover, ...)
end
--- Create text basic component
-- @function druid:new_text
-- @tparam args ... text init args
@ -334,6 +332,15 @@ function Druid.new_checkbox(self, ...)
end
--- Create input basic component
-- @function druid:new_input
-- @tparam args ... input init args
-- @treturn Component input component
function Druid.new_input(self, ...)
return Druid.create(self, input, ...)
end
--- Create checkbox_group basic component
-- @function druid:new_checkbox_group
-- @tparam args ... checkbox_group init args