mirror of
https://github.com/Insality/druid
synced 2025-06-27 02:17:52 +02:00
Update Docs & Example
This commit is contained in:
parent
1cbe573763
commit
32d184ca81
@ -10,3 +10,4 @@ date,sha,version,build_size,build_time,platform,mode,is_cache_using,commits_coun
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2022-09-09T17:55:42Z,072507cc9e715541bdee7636d2e5eeeb3c22a57d,0.10.603,2340,43,js-web,release,true,603
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2022-09-09T18:00:07Z,072507cc9e715541bdee7636d2e5eeeb3c22a57d,0.10.603,2340,5,js-web,release,true,603
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2023-07-05T20:19:22Z,d0062c2a78e618871ebb4c8ee66b1509b763f069,0.10.671,3292,12,x86_64-linux,headless,true,671
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2023-07-13T18:37:07Z,1cbe57376397a8352bbafcc67de0b6f95ae37b35,0.10.682,2496,53,js-web,release,true,682
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@ -1 +1 @@
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{"content":[{"name":"game.projectc","size":3797,"pieces":[{"name":"game.projectc0","offset":0}]},{"name":"game.arci","size":19808,"pieces":[{"name":"game.arci0","offset":0}]},{"name":"game.arcd","size":449757,"pieces":[{"name":"game.arcd0","offset":0}]},{"name":"game.dmanifest","size":20704,"pieces":[{"name":"game.dmanifest0","offset":0}]},{"name":"game.public.der","size":162,"pieces":[{"name":"game.public.der0","offset":0}]}]}
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{"content":[{"name":"game.projectc","size":4133,"pieces":[{"name":"game.projectc0","offset":0}]},{"name":"game.arci","size":23248,"pieces":[{"name":"game.arci0","offset":0}]},{"name":"game.arcd","size":608800,"pieces":[{"name":"game.arcd0","offset":0}]},{"name":"game.dmanifest","size":24461,"pieces":[{"name":"game.dmanifest0","offset":0}]},{"name":"game.public.der","size":162,"pieces":[{"name":"game.public.der0","offset":0}]}]}
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@ -1,12 +1,12 @@
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[project]
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title = druid
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version = 0.10.603
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version = 0.10.682
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write_log = 0
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compress_archive = 1
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publisher = Insality
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developer = Insality
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commit_sha = 072507cc9e715541bdee7636d2e5eeeb3c22a57d
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build_date = 2022-09-09T18:00:07Z
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commit_sha = 1cbe57376397a8352bbafcc67de0b6f95ae37b35
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build_date = 2023-07-13T18:37:07Z
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title_as_file_name = druid
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[display]
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@ -16,6 +16,7 @@ high_dpi = 0
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samples = 0
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fullscreen = 0
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update_frequency = 0
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swap_interval = 1
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vsync = 1
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display_profiles = /example/custom.display_profilesc
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dynamic_orientation = 1
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@ -29,6 +30,8 @@ clear_color_alpha = 0
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[physics]
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type = 2D
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max_collision_object_count = 128
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use_fixed_timestep = 0
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gravity_y = -10
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debug = 0
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debug_alpha = 0.9
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@ -45,6 +48,7 @@ ray_cast_limit_2d = 64
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ray_cast_limit_3d = 128
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trigger_overlap_capacity = 16
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velocity_threshold = 1
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max_fixed_timesteps = 2
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[bootstrap]
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main_collection = /example/example.collectionc
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@ -89,6 +93,7 @@ subpixels = 1
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[model]
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max_count = 128
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split_meshes = 0
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[mesh]
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max_count = 128
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@ -115,43 +120,51 @@ max_count = 128
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launch_screen = /builtins/manifests/ios/LaunchScreen.storyboardc
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pre_renderered_icons = 0
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bundle_identifier = example.unnamed
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bundle_name =
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infoplist = /builtins/manifests/ios/Info.plist
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default_language = en
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localizations = en
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[android]
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version_code = 603
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minimum_sdk_version = 16
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target_sdk_version = 30
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version_code = 682
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minimum_sdk_version = 19
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target_sdk_version = 33
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package = com.insality.druid
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gcm_sender_id =
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manifest = /builtins/manifests/android/AndroidManifest.xml
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iap_provider = GooglePlay
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input_method = HiddenInputField
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immersive_mode = 0
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display_cutout = 1
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debuggable = 0
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proguard =
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[osx]
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app_icon =
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infoplist = /builtins/manifests/osx/Info.plist
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bundle_identifier = example.unnamed
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bundle_name =
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bundle_version = 1
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default_language = en
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localizations = en
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[windows]
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app_icon =
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[html5]
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custom_heap_size = 0
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heap_size = 64
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htmlfile = /builtins/manifests/web/engine_template.html
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cssfile = /example/light_theme.css
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splash_image = /media/druid_logo.png
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archive_location_prefix = archive
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archive_location_suffix =
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engine_arguments = --verify-graphics-calls=false
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wasm_streaming = 0
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show_fullscreen_button = 0
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show_made_with_defold = 0
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show_console_banner = 1
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scale_mode = fit
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engine_arguments = --verify-graphics-calls=false
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splash_image = /media/druid_logo.png
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[particle_fx]
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max_count = 64
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@ -163,6 +176,7 @@ auto_finish_transactions = 1
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[network]
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http_timeout = 0
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ssl_certificates =
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http_thread_count = 4
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http_cache_enabled = 1
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@ -178,6 +192,7 @@ subpixels = 1
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[profiler]
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track_cpu = 0
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sleep_between_server_updates = 0
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[liveupdate]
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settings = /liveupdate.settings
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@ -189,6 +204,7 @@ max_tile_count = 2048
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[engine]
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run_while_iconified = 0
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fixed_update_frequency = 60
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[druid]
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no_auto_input = 0
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@ -201,9 +217,9 @@ input_key_esc = key_esc
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input_key_back = key_back
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input_key_enter = key_enter
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input_key_backspace = key_backspace
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input_multitouch = multitouch
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input_scroll_up = scroll_up
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input_scroll_down = scroll_down
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input_multitouch = touch_multi
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input_scroll_up = mouse_wheel_up
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input_scroll_down = mouse_wheel_down
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[native_extension]
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app_manifest = /example/game.appmanifest
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@ -102,18 +102,10 @@ var FileLoader = {
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var EngineLoader = {
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wasm_size: 2000000,
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wasm_from: 0,
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wasm_to: 40,
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wasmjs_size: 250000,
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wasmjs_from: 40,
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wasmjs_to: 50,
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asmjs_size: 4000000,
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asmjs_from: 0,
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asmjs_to: 50,
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stream_wasm: true,
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stream_wasm: false,
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loadAndInstantiateWasmAsync: function(src, fromProgress, toProgress, callback) {
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FileLoader.load(src, "arraybuffer", EngineLoader.wasm_size,
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@ -133,9 +125,32 @@ var EngineLoader = {
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});
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},
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streamAndInstantiateWasmAsync: function(src, fromProgress, toProgress, callback) {
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setupWasmStreamAsync: async function(src, fromProgress, toProgress) {
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// https://stackoverflow.com/a/69179454
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var fetchFn = fetch;
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if (typeof TransformStream === "function" && ReadableStream.prototype.pipeThrough) {
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async function fetchWithProgress(path) {
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const response = await fetch(path);
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// May be incorrect if compressed
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const contentLength = response.headers.get("Content-Length");
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const total = parseInt(contentLength, 10);
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let bytesLoaded = 0;
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const ts = new TransformStream({
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transform (chunk, controller) {
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bytesLoaded += chunk.byteLength;
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Progress.calculateProgress(fromProgress, toProgress, bytesLoaded, total);
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controller.enqueue(chunk)
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}
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});
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return new Response(response.body.pipeThrough(ts), response);
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}
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fetchFn = fetchWithProgress;
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}
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Module.instantiateWasm = function(imports, successCallback) {
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WebAssembly.instantiateStreaming(fetch(src), imports).then(function(output) {
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WebAssembly.instantiateStreaming(fetchFn(src), imports).then(function(output) {
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Progress.calculateProgress(fromProgress, toProgress, 1, 1);
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successCallback(output.instance);
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}).catch(function(e) {
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@ -144,43 +159,45 @@ var EngineLoader = {
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});
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return {}; // Compiling asynchronously, no exports.
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}
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callback();
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},
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// instantiate the .wasm file either by streaming it or first loading and then instantiate it
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// https://github.com/emscripten-core/emscripten/blob/master/tests/manual_wasm_instantiate.html#L170
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loadWasmAsync: function(src, fromProgress, toProgress, callback) {
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loadWasmAsync: function(exeName) {
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if (EngineLoader.stream_wasm && (typeof WebAssembly.instantiateStreaming === "function")) {
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EngineLoader.streamAndInstantiateWasmAsync(src, fromProgress, toProgress, callback);
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EngineLoader.setupWasmStreamAsync(exeName + ".wasm", 10, 50);
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EngineLoader.loadAndRunScriptAsync(exeName + '_wasm.js', EngineLoader.wasmjs_size, 0, 10);
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}
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else {
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EngineLoader.loadAndInstantiateWasmAsync(src, fromProgress, toProgress, callback);
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EngineLoader.loadAndInstantiateWasmAsync(exeName + ".wasm", 0, 40, function() {
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EngineLoader.loadAndRunScriptAsync(exeName + '_wasm.js', EngineLoader.wasmjs_size, 40, 50);
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});
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}
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},
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loadAsmJsAsync: function(exeName) {
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EngineLoader.loadAndRunScriptAsync(exeName + '_asmjs.js', EngineLoader.asmjs_size, 0, 50);
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},
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// load and start engine script (asm.js or wasm.js)
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loadScriptAsync: function(src, estimatedSize, fromProgress, toProgress) {
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loadAndRunScriptAsync: function(src, estimatedSize, fromProgress, toProgress) {
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FileLoader.load(src, "text", estimatedSize,
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function(loaded, total) { Progress.calculateProgress(fromProgress, toProgress, loaded, total); },
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function(error) { throw error; },
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function(response) {
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var tag = document.createElement("script");
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tag.text = response;
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document.head.appendChild(tag);
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document.body.appendChild(tag);
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});
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},
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// load engine (asm.js or wasm.js + wasm)
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// engine load progress goes from 1-50% for ams.js
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// engine load progress goes from 0-40% for .wasm and 40-50% for wasm.js
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load: function(appCanvasId, exeName) {
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Progress.addProgress(Module.setupCanvas(appCanvasId));
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if (Module['isWASMSupported']) {
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EngineLoader.loadWasmAsync(exeName + ".wasm", EngineLoader.wasm_from, EngineLoader.wasm_to, function(wasm) {
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EngineLoader.loadScriptAsync(exeName + '_wasm.js', EngineLoader.wasmjs_size, EngineLoader.wasmjs_from, EngineLoader.wasmjs_to);
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});
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EngineLoader.loadWasmAsync(exeName);
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} else {
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EngineLoader.loadScriptAsync(exeName + '_asmjs.js', EngineLoader.asmjs_size, EngineLoader.asmjs_from, EngineLoader.asmjs_to);
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EngineLoader.loadAsmJsAsync(exeName);
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}
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}
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}
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@ -699,9 +716,14 @@ var Module = {
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},
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preSync: function(done) {
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if (Module.persistentStorage != true) {
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Module._syncInitial = true;
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done();
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return;
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}
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// Initial persistent sync before main is called
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FS.syncfs(true, function(err) {
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if(err) {
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if (err) {
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Module._syncTries += 1;
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console.error("FS syncfs error: " + err);
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if (Module._syncMaxTries > Module._syncTries) {
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@ -734,6 +756,9 @@ var Module = {
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// It will flag that another one is needed if there is already one sync running.
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persistentSync: function() {
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if (Module.persistentStorage != true) {
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return;
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}
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// Need to wait for the initial sync to finish since it
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// will call close on all its file streams which will trigger
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// new persistentSync for each.
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@ -747,27 +772,40 @@ var Module = {
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},
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preInit: [function() {
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/* Mount filesystem on preinit */
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// Mount filesystem on preinit
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var dir = DMSYS.GetUserPersistentDataRoot();
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FS.mkdir(dir);
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try {
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FS.mkdir(dir);
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}
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catch (error) {
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Module.persistentStorage = false;
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Module._preloadAndCallMain();
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return;
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}
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// If IndexedDB is supported we mount the persistent data root as IDBFS,
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// then try to do a IDB->MEM sync before we start the engine to get
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// previously saved data before boot.
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window.indexedDB = window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB;
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if (Module.persistentStorage && window.indexedDB) {
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try {
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FS.mount(IDBFS, {}, dir);
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// Patch FS.close so it will try to sync MEM->IDB
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var _close = FS.close; FS.close = function(stream) { var r = _close(stream); Module.persistentSync(); return r; }
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// Sync IDB->MEM before calling main()
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Module.preSync(function() {
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Module._preloadAndCallMain();
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});
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} else {
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Module._preloadAndCallMain();
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var _close = FS.close;
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FS.close = function(stream) {
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var r = _close(stream);
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Module.persistentSync();
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return r;
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}
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}
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catch (error) {
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Module.persistentStorage = false;
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Module._preloadAndCallMain();
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return;
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}
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// Sync IDB->MEM before calling main()
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Module.preSync(function() {
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Module._preloadAndCallMain();
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});
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}],
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preRun: [function() {
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@ -7,7 +7,7 @@
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<meta name="apple-mobile-web-app-capable" content="yes">
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<!-- The above 4 meta tags *must* come first in the head; any other head content must come *after* these tags -->
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<title>druid 0.10.603</title>
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<title>druid 0.10.682</title>
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<style type='text/css'>
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||||
/* Disable user selection to avoid strange bug in Chrome on Windows:
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||||
* Selecting a text outside the canvas, then clicking+draging would
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||||
@ -123,6 +123,11 @@
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||||
</head>
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||||
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||||
<body>
|
||||
<div id="running-from-file-warning" style="display: none; margin: 3em;">
|
||||
<h1>Running from local file ⚠️</h1>
|
||||
<p>It seems like you have opened this file by double-clicking on it. In order to test your build in a browser <b>you need to load this file from a web server</b>. You can either upload this file and the rest of the files from a Defold HTML5 bundle to a web hosting service OR host them using a local web server on your home network.</p>
|
||||
<p><a href="https://defold.com/manuals/html5/#testing-html5-build" target="_blank">Learn more about running a local web server in the Defold HTML5 manual</a>.</p>
|
||||
</div>
|
||||
<div id="app-container" class="canvas-app-container">
|
||||
<div id="canvas-container" class="canvas-app-canvas-container">
|
||||
<canvas id="canvas" class="canvas-app-canvas" tabindex="1" width="600" height="900"></canvas>
|
||||
@ -214,7 +219,15 @@
|
||||
</script>
|
||||
|
||||
<script id='engine-start' type='text/javascript'>
|
||||
EngineLoader.load("canvas", "druid");
|
||||
var runningFromFileWarning = document.getElementById("running-from-file-warning");
|
||||
if (window.location.href.startsWith("file://")) {
|
||||
runningFromFileWarning.style.display = "block";
|
||||
}
|
||||
else {
|
||||
EngineLoader.stream_wasm = "false" === "true";
|
||||
EngineLoader.load("canvas", "druid");
|
||||
runningFromFileWarning.parentNode.removeChild(runningFromFileWarning);
|
||||
}
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
|
@ -38,12 +38,12 @@
|
||||
<li><a href="modules/Hover.html">Hover</a></li>
|
||||
<li><a href="modules/Scroll.html">Scroll</a></li>
|
||||
<li><a href="modules/StaticGrid.html">StaticGrid</a></li>
|
||||
<li><a href="modules/Swipe.html">Swipe</a></li>
|
||||
<li><a href="modules/Text.html">Text</a></li>
|
||||
<li><a href="modules/BaseComponent.html">BaseComponent</a></li>
|
||||
<li><a href="modules/PinKnob.html">PinKnob</a></li>
|
||||
<li><a href="modules/RichInput.html">RichInput</a></li>
|
||||
<li><a href="modules/druid.html">druid</a></li>
|
||||
<li><a href="modules/RichText.html">RichText</a></li>
|
||||
<li><a href="modules/Druid.html">Druid</a></li>
|
||||
<li><a href="modules/DruidEvent.html">DruidEvent</a></li>
|
||||
<li><a href="modules/Checkbox.html">Checkbox</a></li>
|
||||
<li><a href="modules/CheckboxGroup.html">CheckboxGroup</a></li>
|
||||
@ -56,6 +56,7 @@
|
||||
<li><a href="modules/Progress.html">Progress</a></li>
|
||||
<li><a href="modules/RadioGroup.html">RadioGroup</a></li>
|
||||
<li><a href="modules/Slider.html">Slider</a></li>
|
||||
<li><a href="modules/Swipe.html">Swipe</a></li>
|
||||
<li><a href="modules/Timer.html">Timer</a></li>
|
||||
<li><a href="modules/Helper.html">Helper</a></li>
|
||||
<li><a href="modules/DruidInstance.html">DruidInstance</a></li>
|
||||
@ -66,21 +67,21 @@
|
||||
<div id="content">
|
||||
|
||||
|
||||
<h2>Documentation for Druid Library</h2>
|
||||
<h2>Documentation for Druid Framework</h2>
|
||||
|
||||
<h2>Modules</h2>
|
||||
<table class="module_list">
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="modules/BackHandler.html">BackHandler</a></td>
|
||||
<td class="summary">Component to handle back key (android, backspace)</td>
|
||||
<td class="summary">Component with event on back and backspace button.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="modules/Blocker.html">Blocker</a></td>
|
||||
<td class="summary">Component to block input on specify zone by node</td>
|
||||
<td class="summary">Component to consume input in special zone defined by GUI node.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="modules/Button.html">Button</a></td>
|
||||
<td class="summary">Component to handle basic GUI button</td>
|
||||
<td class="summary">Druid Component for Handling User Click Interactions: Click, Long Click, Double Click, and More.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="modules/Drag.html">Drag</a></td>
|
||||
@ -96,15 +97,13 @@
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="modules/StaticGrid.html">StaticGrid</a></td>
|
||||
<td class="summary">Component to handle placing components by row and columns.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="modules/Swipe.html">Swipe</a></td>
|
||||
<td class="summary">Component to handle swipe gestures on node.</td>
|
||||
<td class="summary">Component to handle component's position by row and columns.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="modules/Text.html">Text</a></td>
|
||||
<td class="summary">Component to handle all GUI texts.</td>
|
||||
<td class="summary">Component for Wrapping GUI Text Nodes: Druid Text
|
||||
<p> ## Overview ##
|
||||
<p> Druid Text is a component that provides various adjustment modes for text nodes.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="modules/BaseComponent.html">BaseComponent</a></td>
|
||||
@ -119,12 +118,17 @@
|
||||
<td class="summary">Druid Rich Input custom component.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="modules/druid.html">druid</a></td>
|
||||
<td class="summary">Druid UI Library.</td>
|
||||
<td class="name" nowrap><a href="modules/RichText.html">RichText</a></td>
|
||||
<td class="summary">Druid Rich Text Custom Component.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="modules/Druid.html">Druid</a></td>
|
||||
<td class="summary">Druid UI Component Framework.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="modules/DruidEvent.html">DruidEvent</a></td>
|
||||
<td class="summary">Druid lua event library</td>
|
||||
<td class="summary">Druid Event Module
|
||||
<p> The Event module provides a simple class for handling callbacks.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="modules/Checkbox.html">Checkbox</a></td>
|
||||
@ -152,8 +156,10 @@
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="modules/LangText.html">LangText</a></td>
|
||||
<td class="summary">Component to handle all GUI texts
|
||||
Good working with localization system</td>
|
||||
<td class="summary">Component to wrap over GUI Text nodes with localization helpers
|
||||
<p> <b># Overview #</b>
|
||||
<p> • The initialization of druid.set_text_function is required to enable localization
|
||||
using the localization ID.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="modules/Layout.html">Layout</a></td>
|
||||
@ -161,7 +167,7 @@
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="modules/Progress.html">Progress</a></td>
|
||||
<td class="summary">Basic progress bar component.</td>
|
||||
<td class="summary">Druid component to handle the progress bars.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="modules/RadioGroup.html">RadioGroup</a></td>
|
||||
@ -171,17 +177,21 @@
|
||||
<td class="name" nowrap><a href="modules/Slider.html">Slider</a></td>
|
||||
<td class="summary">Druid slider component</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="modules/Swipe.html">Swipe</a></td>
|
||||
<td class="summary">Component to handle swipe gestures on node.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="modules/Timer.html">Timer</a></td>
|
||||
<td class="summary">Component to handle GUI timers.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="modules/Helper.html">Helper</a></td>
|
||||
<td class="summary">Druid helper module for gui layouts</td>
|
||||
<td class="summary">Helper module with various usefull GUI functions.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="modules/DruidInstance.html">DruidInstance</a></td>
|
||||
<td class="summary">Instance of Druid.</td>
|
||||
<td class="summary">Druid Instance which you use for component creation.</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
|
@ -195,7 +195,7 @@ table.index td { text-align: left; vertical-align: top; }
|
||||
margin-left: 14em;
|
||||
padding: 1em;
|
||||
padding-left: 2em;
|
||||
width: 700px;
|
||||
width: 900px;
|
||||
border-left: 2px solid #cccccc;
|
||||
// border-right: 2px solid #cccccc;
|
||||
background-color: #ffffff;
|
||||
|
@ -3,7 +3,7 @@
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Defold Druid UI Library</title>
|
||||
<title>Defold Druid UI Framework</title>
|
||||
<link rel="stylesheet" href="../ldoc_fixed.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
@ -32,7 +32,6 @@
|
||||
|
||||
<h2>Contents</h2>
|
||||
<ul>
|
||||
<li><a href="#Functions">Functions</a></li>
|
||||
<li><a href="#Fields">Fields</a></li>
|
||||
</ul>
|
||||
|
||||
@ -47,6 +46,7 @@
|
||||
<li><a href="../modules/CheckboxGroup.html">CheckboxGroup</a></li>
|
||||
<li><a href="../modules/DataList.html">DataList</a></li>
|
||||
<li><a href="../modules/Drag.html">Drag</a></li>
|
||||
<li><a href="../modules/Druid.html">Druid</a></li>
|
||||
<li><a href="../modules/DruidEvent.html">DruidEvent</a></li>
|
||||
<li><a href="../modules/DruidInstance.html">DruidInstance</a></li>
|
||||
<li><a href="../modules/DynamicGrid.html">DynamicGrid</a></li>
|
||||
@ -60,13 +60,13 @@
|
||||
<li><a href="../modules/Progress.html">Progress</a></li>
|
||||
<li><a href="../modules/RadioGroup.html">RadioGroup</a></li>
|
||||
<li><a href="../modules/RichInput.html">RichInput</a></li>
|
||||
<li><a href="../modules/RichText.html">RichText</a></li>
|
||||
<li><a href="../modules/Scroll.html">Scroll</a></li>
|
||||
<li><a href="../modules/Slider.html">Slider</a></li>
|
||||
<li><a href="../modules/StaticGrid.html">StaticGrid</a></li>
|
||||
<li><a href="../modules/Swipe.html">Swipe</a></li>
|
||||
<li><a href="../modules/Text.html">Text</a></li>
|
||||
<li><a href="../modules/Timer.html">Timer</a></li>
|
||||
<li><a href="../modules/druid.html">druid</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
@ -74,30 +74,33 @@
|
||||
<div id="content">
|
||||
|
||||
<h1>Module <code>BackHandler</code></h1>
|
||||
<p>Component to handle back key (android, backspace)</p>
|
||||
<p></p>
|
||||
<p>Component with event on back and backspace button.</p>
|
||||
<p>
|
||||
<b># Overview #</b>
|
||||
<p> Back Handler is recommended to put in every game window to close it
|
||||
or in main screen to call settings window.
|
||||
<p> <b># Notes #</b>
|
||||
<p> • Back Handler inheritance <a href="../modules/BaseComponent.html#">BaseComponent</a>, you can use all of its methods in addition to those described here.
|
||||
<p> • Back Handler react on release action ACTION_BACK or ACTION_BACKSPACE</p>
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example">local callback = function(self, params) ... end
|
||||
|
||||
local params = {}
|
||||
local back_handler = self.druid:new_back_handler(callback, [params])
|
||||
</pre>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2><a href="#Functions">Functions</a></h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#init">init(self, callback[, params])</a></td>
|
||||
<td class="summary">Component init function</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#on_input">on_input(self, action_id, action)</a></td>
|
||||
<td class="summary">Input handler for component</td>
|
||||
</tr>
|
||||
</table>
|
||||
<h2><a href="#Fields">Fields</a></h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#on_back">on_back</a></td>
|
||||
<td class="summary">On back handler callback(self, params)</td>
|
||||
<td class="summary"><a href="../modules/DruidEvent.html#">DruidEvent</a> Event on back handler action.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#params">params</a></td>
|
||||
<td class="summary">Params to back callback</td>
|
||||
<td class="summary">Custom args to pass in the callback</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
@ -105,69 +108,6 @@
|
||||
<br/>
|
||||
|
||||
|
||||
<h2 class="section-header "><a name="Functions"></a>Functions</h2>
|
||||
|
||||
<dl class="function">
|
||||
<dt>
|
||||
<a name = "init"></a>
|
||||
<strong>init(self, callback[, params])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Component init function
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">self</span>
|
||||
<span class="types"><span class="type">BackHandler</span></span>
|
||||
<a href="../modules/BackHandler.html#">BackHandler</a>
|
||||
</li>
|
||||
<li><span class="parameter">callback</span>
|
||||
<span class="types"><span class="type">callback</span></span>
|
||||
On back button
|
||||
</li>
|
||||
<li><span class="parameter">params</span>
|
||||
<span class="types"><span class="type">any</span></span>
|
||||
Callback argument
|
||||
(<em>optional</em>)
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "on_input"></a>
|
||||
<strong>on_input(self, action_id, action)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Input handler for component
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">self</span>
|
||||
<span class="types"><span class="type">BackHandler</span></span>
|
||||
<a href="../modules/BackHandler.html#">BackHandler</a>
|
||||
</li>
|
||||
<li><span class="parameter">action_id</span>
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>
|
||||
on_input action id
|
||||
</li>
|
||||
<li><span class="parameter">action</span>
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.5">table</a></span>
|
||||
on_input action
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<h2 class="section-header "><a name="Fields"></a>Fields</h2>
|
||||
|
||||
<dl class="function">
|
||||
@ -176,7 +116,8 @@
|
||||
<strong>on_back</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
On back handler callback(self, params)
|
||||
<a href="../modules/DruidEvent.html#">DruidEvent</a> Event on back handler action.
|
||||
<p> Trigger on input action ACTION_BACK or ACTION_BACKSPACE
|
||||
|
||||
|
||||
<ul>
|
||||
@ -189,6 +130,11 @@
|
||||
|
||||
|
||||
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example"><span class="comment">-- Subscribe additional callbacks:
|
||||
</span>back_handler.on_back:subscribe(callback)</pre>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
@ -196,19 +142,25 @@
|
||||
<strong>params</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Params to back callback
|
||||
Custom args to pass in the callback
|
||||
|
||||
|
||||
<ul>
|
||||
<li><span class="parameter">params</span>
|
||||
<span class="types"><span class="type">any</span></span>
|
||||
|
||||
(<em>optional</em>)
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example"><span class="comment">-- Replace params on runtime:
|
||||
</span>back_handler.params = { ... }</pre>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
@ -3,7 +3,7 @@
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Defold Druid UI Library</title>
|
||||
<title>Defold Druid UI Framework</title>
|
||||
<link rel="stylesheet" href="../ldoc_fixed.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
@ -33,7 +33,6 @@
|
||||
<h2>Contents</h2>
|
||||
<ul>
|
||||
<li><a href="#Functions">Functions</a></li>
|
||||
<li><a href="#Fields">Fields</a></li>
|
||||
</ul>
|
||||
|
||||
|
||||
@ -47,6 +46,7 @@
|
||||
<li><a href="../modules/CheckboxGroup.html">CheckboxGroup</a></li>
|
||||
<li><a href="../modules/DataList.html">DataList</a></li>
|
||||
<li><a href="../modules/Drag.html">Drag</a></li>
|
||||
<li><a href="../modules/Druid.html">Druid</a></li>
|
||||
<li><a href="../modules/DruidEvent.html">DruidEvent</a></li>
|
||||
<li><a href="../modules/DruidInstance.html">DruidInstance</a></li>
|
||||
<li><a href="../modules/DynamicGrid.html">DynamicGrid</a></li>
|
||||
@ -60,13 +60,13 @@
|
||||
<li><a href="../modules/Progress.html">Progress</a></li>
|
||||
<li><a href="../modules/RadioGroup.html">RadioGroup</a></li>
|
||||
<li><a href="../modules/RichInput.html">RichInput</a></li>
|
||||
<li><a href="../modules/RichText.html">RichText</a></li>
|
||||
<li><a href="../modules/Scroll.html">Scroll</a></li>
|
||||
<li><a href="../modules/Slider.html">Slider</a></li>
|
||||
<li><a href="../modules/StaticGrid.html">StaticGrid</a></li>
|
||||
<li><a href="../modules/Swipe.html">Swipe</a></li>
|
||||
<li><a href="../modules/Text.html">Text</a></li>
|
||||
<li><a href="../modules/Timer.html">Timer</a></li>
|
||||
<li><a href="../modules/druid.html">druid</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
@ -76,90 +76,90 @@
|
||||
<h1>Module <code>BaseComponent</code></h1>
|
||||
<p>Basic class for all Druid components.</p>
|
||||
<p>
|
||||
To create you component, use `component.create`</p>
|
||||
To create you custom component, use static function `component.create`</p>
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example">-- Create your component:
|
||||
local component = require("druid.component")
|
||||
|
||||
local AwesomeComponent = component.create("awesome_component")
|
||||
|
||||
function AwesomeComponent:init(template, nodes)
|
||||
self:set_template(template)
|
||||
self:set_nodes(nodes)
|
||||
self.druid = self:get_druid()
|
||||
end
|
||||
|
||||
return AwesomeComponent
|
||||
</pre>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2><a href="#Functions">Functions</a></h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#get_childrens">get_childrens(self)</a></td>
|
||||
<td class="summary">Return all children components, recursive (protected)</td>
|
||||
<td class="name" nowrap><a href="#component:get_childrens">component:get_childrens(self)</a></td>
|
||||
<td class="summary">Return all children components, recursive</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#get_context">get_context(self)</a></td>
|
||||
<td class="summary">Get current component context (protected)</td>
|
||||
<td class="name" nowrap><a href="#component:get_context">component:get_context(self)</a></td>
|
||||
<td class="summary">Context used as first arg in all Druid events</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#get_druid">get_druid(self)</a></td>
|
||||
<td class="summary">Return druid with context of calling component (protected).</td>
|
||||
<td class="name" nowrap><a href="#component:get_druid">component:get_druid(self)</a></td>
|
||||
<td class="summary">Get Druid instance for inner component creation.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#get_input_priority">get_input_priority(self)</a></td>
|
||||
<td class="name" nowrap><a href="#component:get_input_priority">component:get_input_priority(self)</a></td>
|
||||
<td class="summary">Return component input priority</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#get_name">get_name(self)</a></td>
|
||||
<td class="name" nowrap><a href="#component:get_name">component:get_name(self)</a></td>
|
||||
<td class="summary">Return component name</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#get_node">get_node(self, node_or_name)</a></td>
|
||||
<td class="summary">Get node for component by name.</td>
|
||||
<td class="name" nowrap><a href="#component:get_node">component:get_node(self, node_or_name)</a></td>
|
||||
<td class="summary">Get component node by name.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#get_parent_component">get_parent_component(self)</a></td>
|
||||
<td class="summary">Return the parent for current component (protected)</td>
|
||||
<td class="name" nowrap><a href="#component:get_parent_component">component:get_parent_component(self)</a></td>
|
||||
<td class="summary">Return the parent component if exist</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#get_parent_name">get_parent_name(self)</a></td>
|
||||
<td class="name" nowrap><a href="#component:get_parent_name">component:get_parent_name(self)</a></td>
|
||||
<td class="summary">Return parent component name</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#get_template">get_template(self)</a></td>
|
||||
<td class="summary">Get current component template name (protected)</td>
|
||||
<td class="name" nowrap><a href="#component:get_template">component:get_template(self)</a></td>
|
||||
<td class="summary">Get current component template name.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#get_uid">get_uid(self)</a></td>
|
||||
<td class="summary">Return component uid (protected).</td>
|
||||
<td class="name" nowrap><a href="#component:get_uid">component:get_uid(self)</a></td>
|
||||
<td class="summary">Return component UID.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#log_message">log_message(self, message, context)</a></td>
|
||||
<td class="summary">Print log information if debug mode is enabled (protected)</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#reset_input_priority">reset_input_priority(self)</a></td>
|
||||
<td class="name" nowrap><a href="#component:reset_input_priority">component:reset_input_priority(self)</a></td>
|
||||
<td class="summary">Reset component input priority to default value</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#set_debug">set_debug(self, is_debug)</a></td>
|
||||
<td class="summary">Set debug logs for component enabled or disabled</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#set_input_enabled">set_input_enabled(self, state)</a></td>
|
||||
<td class="name" nowrap><a href="#component:set_input_enabled">component:set_input_enabled(self, state)</a></td>
|
||||
<td class="summary">Set component input state.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#set_input_priority">set_input_priority(self, value, is_temporary)</a></td>
|
||||
<td class="name" nowrap><a href="#component:set_input_priority">component:set_input_priority(self, value, is_temporary)</a></td>
|
||||
<td class="summary">Set component input priority</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#set_nodes">set_nodes(self, nodes)</a></td>
|
||||
<td class="summary">Set current component nodes (protected)</td>
|
||||
<td class="name" nowrap><a href="#component:set_nodes">component:set_nodes(self, nodes)</a></td>
|
||||
<td class="summary">Set current component nodes</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#set_style">set_style(self, druid_style)</a></td>
|
||||
<td class="summary">Set current component style table (protected).</td>
|
||||
<td class="name" nowrap><a href="#component:set_style">component:set_style(self, druid_style)</a></td>
|
||||
<td class="summary">Set current component style table.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#set_template">set_template(self, template)</a></td>
|
||||
<td class="summary">Set current component template name (protected)
|
||||
It will check parent template name to build full template name</td>
|
||||
</tr>
|
||||
</table>
|
||||
<h2><a href="#Fields">Fields</a></h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#ON_INPUT">ON_INPUT</a></td>
|
||||
<td class="summary">Component Interests</td>
|
||||
<td class="name" nowrap><a href="#component:set_template">component:set_template(self, template)</a></td>
|
||||
<td class="summary">Set component template name.</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
@ -171,11 +171,11 @@
|
||||
|
||||
<dl class="function">
|
||||
<dt>
|
||||
<a name = "get_childrens"></a>
|
||||
<strong>get_childrens(self)</strong>
|
||||
<a name = "component:get_childrens"></a>
|
||||
<strong>component:get_childrens(self)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Return all children components, recursive (protected)
|
||||
Return all children components, recursive
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -198,11 +198,11 @@
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "get_context"></a>
|
||||
<strong>get_context(self)</strong>
|
||||
<a name = "component:get_context"></a>
|
||||
<strong>component:get_context(self)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get current component context (protected)
|
||||
Context used as first arg in all Druid events Context is usually self of gui_script.
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -225,12 +225,11 @@
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "get_druid"></a>
|
||||
<strong>get_druid(self)</strong>
|
||||
<a name = "component:get_druid"></a>
|
||||
<strong>component:get_druid(self)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Return druid with context of calling component (protected).
|
||||
Use it to create component inside of other components.
|
||||
Get Druid instance for inner component creation.
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -253,8 +252,8 @@
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "get_input_priority"></a>
|
||||
<strong>get_input_priority(self)</strong>
|
||||
<a name = "component:get_input_priority"></a>
|
||||
<strong>component:get_input_priority(self)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Return component input priority
|
||||
@ -280,8 +279,8 @@
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "get_name"></a>
|
||||
<strong>get_name(self)</strong>
|
||||
<a name = "component:get_name"></a>
|
||||
<strong>component:get_name(self)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Return component name
|
||||
@ -307,13 +306,13 @@
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "get_node"></a>
|
||||
<strong>get_node(self, node_or_name)</strong>
|
||||
<a name = "component:get_node"></a>
|
||||
<strong>component:get_node(self, node_or_name)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get node for component by name.
|
||||
If component has nodes, node_or_name should be string
|
||||
It auto pick node by template name or from nodes by clone_tree
|
||||
Get component node by name.
|
||||
<p> If component has nodes, node_or_name should be string
|
||||
It autopick node by template name or from nodes by gui.clone_tree
|
||||
if they was setup via component:set_nodes, component:set_template.
|
||||
If node is not found, the exception will fired
|
||||
|
||||
@ -342,11 +341,11 @@
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "get_parent_component"></a>
|
||||
<strong>get_parent_component(self)</strong>
|
||||
<a name = "component:get_parent_component"></a>
|
||||
<strong>component:get_parent_component(self)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Return the parent for current component (protected)
|
||||
Return the parent component if exist
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -369,8 +368,8 @@
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "get_parent_name"></a>
|
||||
<strong>get_parent_name(self)</strong>
|
||||
<a name = "component:get_parent_name"></a>
|
||||
<strong>component:get_parent_name(self)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Return parent component name
|
||||
@ -396,11 +395,11 @@
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "get_template"></a>
|
||||
<strong>get_template(self)</strong>
|
||||
<a name = "component:get_template"></a>
|
||||
<strong>component:get_template(self)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get current component template name (protected)
|
||||
Get current component template name.
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -423,12 +422,12 @@
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "get_uid"></a>
|
||||
<strong>get_uid(self)</strong>
|
||||
<a name = "component:get_uid"></a>
|
||||
<strong>component:get_uid(self)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Return component uid (protected).
|
||||
UID generated in component creation order
|
||||
Return component UID.
|
||||
<p> UID generated in component creation order.
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -451,37 +450,8 @@
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "log_message"></a>
|
||||
<strong>log_message(self, message, context)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Print log information if debug mode is enabled (protected)
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">self</span>
|
||||
<span class="types"><span class="type">BaseComponent</span></span>
|
||||
<a href="../modules/BaseComponent.html#">BaseComponent</a>
|
||||
</li>
|
||||
<li><span class="parameter">message</span>
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>
|
||||
|
||||
</li>
|
||||
<li><span class="parameter">context</span>
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.5">table</a></span>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "reset_input_priority"></a>
|
||||
<strong>reset_input_priority(self)</strong>
|
||||
<a name = "component:reset_input_priority"></a>
|
||||
<strong>component:reset_input_priority(self)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Reset component input priority to default value
|
||||
@ -507,37 +477,12 @@
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "set_debug"></a>
|
||||
<strong>set_debug(self, is_debug)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set debug logs for component enabled or disabled
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">self</span>
|
||||
<span class="types"><span class="type">BaseComponent</span></span>
|
||||
<a href="../modules/BaseComponent.html#">BaseComponent</a>
|
||||
</li>
|
||||
<li><span class="parameter">is_debug</span>
|
||||
<span class="types"><span class="type">bool</span></span>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "set_input_enabled"></a>
|
||||
<strong>set_input_enabled(self, state)</strong>
|
||||
<a name = "component:set_input_enabled"></a>
|
||||
<strong>component:set_input_enabled(self, state)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set component input state. By default it enabled
|
||||
You can disable any input of component by this function
|
||||
<p> If input is disabled, the component will not receive input events
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -564,11 +509,11 @@
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "set_input_priority"></a>
|
||||
<strong>set_input_priority(self, value, is_temporary)</strong>
|
||||
<a name = "component:set_input_priority"></a>
|
||||
<strong>component:set_input_priority(self, value, is_temporary)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set component input priority
|
||||
Set component input priority Default value: 10
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -599,11 +544,11 @@
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "set_nodes"></a>
|
||||
<strong>set_nodes(self, nodes)</strong>
|
||||
<a name = "component:set_nodes"></a>
|
||||
<strong>component:set_nodes(self, nodes)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set current component nodes (protected)
|
||||
Set current component nodes Use if your component nodes was cloned with `gui.clone_tree` and you got the node tree.
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -627,15 +572,21 @@
|
||||
|
||||
|
||||
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example"><span class="keyword">local</span> nodes = gui.clone_tree(self.prefab)
|
||||
... In your component:
|
||||
self:set_nodes(nodes)</pre>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "set_style"></a>
|
||||
<strong>set_style(self, druid_style)</strong>
|
||||
<a name = "component:set_style"></a>
|
||||
<strong>component:set_style(self, druid_style)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set current component style table (protected).
|
||||
Invoke `on_style_change` on component, if exist. BaseComponent should handle
|
||||
Set current component style table.
|
||||
<p> Invoke `on_style_change` on component, if exist. Component should handle
|
||||
their style changing and store all style params
|
||||
|
||||
|
||||
@ -651,18 +602,25 @@
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">BaseComponent</span></span>
|
||||
<a href="../modules/BaseComponent.html#">BaseComponent</a>
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "set_template"></a>
|
||||
<strong>set_template(self, template)</strong>
|
||||
<a name = "component:set_template"></a>
|
||||
<strong>component:set_template(self, template)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set current component template name (protected)
|
||||
It will check parent template name to build full template name
|
||||
Set component template name.
|
||||
<p> Use on all your custom components with GUI layouts used as templates.
|
||||
It will check parent template name to build full template name in self:get_node()
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -687,24 +645,6 @@
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<h2 class="section-header "><a name="Fields"></a>Fields</h2>
|
||||
|
||||
<dl class="function">
|
||||
<dt>
|
||||
<a name = "ON_INPUT"></a>
|
||||
<strong>ON_INPUT</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Component Interests
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
@ -3,7 +3,7 @@
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Defold Druid UI Library</title>
|
||||
<title>Defold Druid UI Framework</title>
|
||||
<link rel="stylesheet" href="../ldoc_fixed.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
@ -47,6 +47,7 @@
|
||||
<li><a href="../modules/CheckboxGroup.html">CheckboxGroup</a></li>
|
||||
<li><a href="../modules/DataList.html">DataList</a></li>
|
||||
<li><a href="../modules/Drag.html">Drag</a></li>
|
||||
<li><a href="../modules/Druid.html">Druid</a></li>
|
||||
<li><a href="../modules/DruidEvent.html">DruidEvent</a></li>
|
||||
<li><a href="../modules/DruidInstance.html">DruidInstance</a></li>
|
||||
<li><a href="../modules/DynamicGrid.html">DynamicGrid</a></li>
|
||||
@ -60,13 +61,13 @@
|
||||
<li><a href="../modules/Progress.html">Progress</a></li>
|
||||
<li><a href="../modules/RadioGroup.html">RadioGroup</a></li>
|
||||
<li><a href="../modules/RichInput.html">RichInput</a></li>
|
||||
<li><a href="../modules/RichText.html">RichText</a></li>
|
||||
<li><a href="../modules/Scroll.html">Scroll</a></li>
|
||||
<li><a href="../modules/Slider.html">Slider</a></li>
|
||||
<li><a href="../modules/StaticGrid.html">StaticGrid</a></li>
|
||||
<li><a href="../modules/Swipe.html">Swipe</a></li>
|
||||
<li><a href="../modules/Text.html">Text</a></li>
|
||||
<li><a href="../modules/Timer.html">Timer</a></li>
|
||||
<li><a href="../modules/druid.html">druid</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
@ -74,30 +75,42 @@
|
||||
<div id="content">
|
||||
|
||||
<h1>Module <code>Blocker</code></h1>
|
||||
<p>Component to block input on specify zone by node</p>
|
||||
<p></p>
|
||||
<p>Component to consume input in special zone defined by GUI node.</p>
|
||||
<p>
|
||||
<b># Overview #</b>
|
||||
<p> <b># Notes #</b>
|
||||
<p> Blocker consume input if `gui.pick_node` works on it.
|
||||
<p> • Blocker inheritance <a href="../modules/BaseComponent.html#">BaseComponent</a>, you can use all of its methods in addition to those described here.
|
||||
<p> • Blocker initial enabled state is `gui.is_enabled(node, true)`
|
||||
<p> • The Blocker node should be enabled to capture the input</p>
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example">local node = gui.get_node("blocker_node")
|
||||
local blocker = self.druid:new_blocker(node)
|
||||
</pre>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2><a href="#Functions">Functions</a></h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#init">init(self, node)</a></td>
|
||||
<td class="summary">Component init function</td>
|
||||
<td class="summary"><a href="../modules/Blocker.html#">Blocker</a> constructor</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#is_enabled">is_enabled(self)</a></td>
|
||||
<td class="summary">Return blocked enabled state</td>
|
||||
<td class="summary">Return blocker enabled state</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#set_enabled">set_enabled(self, state)</a></td>
|
||||
<td class="summary">Set enabled blocker component state</td>
|
||||
<td class="summary">Set enabled blocker component state.</td>
|
||||
</tr>
|
||||
</table>
|
||||
<h2><a href="#Fields">Fields</a></h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#node">node</a></td>
|
||||
<td class="summary">Trigger node</td>
|
||||
<td class="summary">Blocker node</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
@ -113,7 +126,7 @@
|
||||
<strong>init(self, node)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Component init function
|
||||
<a href="../modules/Blocker.html#">Blocker</a> constructor
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -138,7 +151,7 @@
|
||||
<strong>is_enabled(self)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Return blocked enabled state
|
||||
Return blocker enabled state
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -165,7 +178,8 @@
|
||||
<strong>set_enabled(self, state)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set enabled blocker component state
|
||||
Set enabled blocker component state.
|
||||
<p> Don't change node enabled state itself.
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -194,7 +208,7 @@
|
||||
<strong>node</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Trigger node
|
||||
Blocker node
|
||||
|
||||
|
||||
<ul>
|
||||
|
@ -3,7 +3,7 @@
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Defold Druid UI Library</title>
|
||||
<title>Defold Druid UI Framework</title>
|
||||
<link rel="stylesheet" href="../ldoc_fixed.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
@ -48,6 +48,7 @@
|
||||
<li><a href="../modules/CheckboxGroup.html">CheckboxGroup</a></li>
|
||||
<li><a href="../modules/DataList.html">DataList</a></li>
|
||||
<li><a href="../modules/Drag.html">Drag</a></li>
|
||||
<li><a href="../modules/Druid.html">Druid</a></li>
|
||||
<li><a href="../modules/DruidEvent.html">DruidEvent</a></li>
|
||||
<li><a href="../modules/DruidInstance.html">DruidInstance</a></li>
|
||||
<li><a href="../modules/DynamicGrid.html">DynamicGrid</a></li>
|
||||
@ -61,13 +62,13 @@
|
||||
<li><a href="../modules/Progress.html">Progress</a></li>
|
||||
<li><a href="../modules/RadioGroup.html">RadioGroup</a></li>
|
||||
<li><a href="../modules/RichInput.html">RichInput</a></li>
|
||||
<li><a href="../modules/RichText.html">RichText</a></li>
|
||||
<li><a href="../modules/Scroll.html">Scroll</a></li>
|
||||
<li><a href="../modules/Slider.html">Slider</a></li>
|
||||
<li><a href="../modules/StaticGrid.html">StaticGrid</a></li>
|
||||
<li><a href="../modules/Swipe.html">Swipe</a></li>
|
||||
<li><a href="../modules/Text.html">Text</a></li>
|
||||
<li><a href="../modules/Timer.html">Timer</a></li>
|
||||
<li><a href="../modules/druid.html">druid</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
@ -75,23 +76,46 @@
|
||||
<div id="content">
|
||||
|
||||
<h1>Module <code>Button</code></h1>
|
||||
<p>Component to handle basic GUI button</p>
|
||||
<p></p>
|
||||
<p>Druid Component for Handling User Click Interactions: Click, Long Click, Double Click, and More.</p>
|
||||
<p>
|
||||
<p> <b># Overview #</b>
|
||||
<p> This component provides a versatile solution for handling user click interactions.
|
||||
It allows you to make any GUI node clickable and define various callbacks for different types of clicks.
|
||||
<p> <b># Notes #</b>
|
||||
<p> • The click callback will not trigger if the cursor moves outside the node's
|
||||
area between the pressed and released states.
|
||||
<p> • If a button has a double click event subscriber and the double click event is triggered,
|
||||
the regular click callback will not be triggered.
|
||||
<p> • Buttons can be triggered using a keyboard key by calling the button:set_key_trigger method.
|
||||
<p> • To animate a small icon on a big button panel, you can use an animation node.
|
||||
The trigger node name should be set as "big panel," and the animation node should be set as "small icon."
|
||||
<p> <a href="https://insality.github.io/druid/druid/index.html?example=general_buttons" target="_blank"><b>Example Link</b></a></p>
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example">local function on_button_click(self, args, button)
|
||||
print("Button has clicked with params: " .. args)
|
||||
print("Also the button component is passed in callback params")
|
||||
end
|
||||
|
||||
local custom_args = "Any variable to pass inside callback"
|
||||
local button = self.druid:new_button("button_name", on_button_click, custom_args)
|
||||
</pre>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2><a href="#Functions">Functions</a></h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#get_key_trigger">get_key_trigger(self)</a></td>
|
||||
<td class="summary">Get key-code to trigger this button</td>
|
||||
<td class="summary">Get current key name to trigger this button.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#init">init(self, node, callback[, params[, anim_node]])</a></td>
|
||||
<td class="summary">Component init function</td>
|
||||
<td class="name" nowrap><a href="#init">init(self, node, callback[, custom_args[, anim_node]])</a></td>
|
||||
<td class="summary"><a href="../modules/Button.html#">Button</a> constructor</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#is_enabled">is_enabled(self)</a></td>
|
||||
<td class="summary">Return button enabled state</td>
|
||||
<td class="summary">Get button enabled state.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#set_check_function">set_check_function(self[, check_function[, failure_callback]])</a></td>
|
||||
@ -99,15 +123,19 @@
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#set_click_zone">set_click_zone(self, zone)</a></td>
|
||||
<td class="summary">Strict button click area.</td>
|
||||
<td class="summary">Set additional button click area.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#set_enabled">set_enabled(self, state)</a></td>
|
||||
<td class="summary">Set enabled button component state</td>
|
||||
<td class="summary">Set button enabled state.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#set_key_trigger">set_key_trigger(self, key)</a></td>
|
||||
<td class="summary">Set key-code to trigger this button</td>
|
||||
<td class="summary">Set key name to trigger this button by keyboard.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#set_web_user_interaction">set_web_user_interaction(self[, is_web_mode])</a></td>
|
||||
<td class="summary">Set Button mode to work inside user HTML5 interaction event.</td>
|
||||
</tr>
|
||||
</table>
|
||||
<h2><a href="#Tables">Tables</a></h2>
|
||||
@ -121,63 +149,55 @@
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#anim_node">anim_node</a></td>
|
||||
<td class="summary">Animation node</td>
|
||||
<td class="summary">Button animation node.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#click_zone">click_zone</a></td>
|
||||
<td class="summary">Restriction zone</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#hash">hash</a></td>
|
||||
<td class="summary">The hash of trigger node</td>
|
||||
<td class="summary">Additional button click area, defined by another GUI Node</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#hover">hover</a></td>
|
||||
<td class="summary">Druid hover logic component</td>
|
||||
<td class="summary"><a href="../modules/Hover.html#">Hover</a>: Button Hover component</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#node">node</a></td>
|
||||
<td class="summary">Trigger node</td>
|
||||
<td class="summary">Button trigger node</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#node_id">node_id</a></td>
|
||||
<td class="summary">The GUI node id from button node</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#on_click">on_click</a></td>
|
||||
<td class="summary">On release button callback(self, params, button_instance)</td>
|
||||
<td class="summary"><a href="../modules/DruidEvent.html#">DruidEvent</a>: Event on successful release action over button.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#on_click_outside">on_click_outside</a></td>
|
||||
<td class="summary">On click outside of button(self, params, button_instance)</td>
|
||||
<td class="summary"><a href="../modules/DruidEvent.html#">DruidEvent</a>: Event calls if click event was outside of button.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#on_double_click">on_double_click</a></td>
|
||||
<td class="summary">On double tap button callback(self, params, button_instance, click_amount)</td>
|
||||
<td class="summary"><a href="../modules/DruidEvent.html#">DruidEvent</a>: Event on double tap action over button.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#on_hold_callback">on_hold_callback</a></td>
|
||||
<td class="summary">On button hold before long_click callback(self, params, button_instance, time)</td>
|
||||
<td class="summary"><a href="../modules/DruidEvent.html#">DruidEvent</a>: Event calls every frame before on_long_click event.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#on_long_click">on_long_click</a></td>
|
||||
<td class="summary">On long tap button callback(self, params, button_instance, time)</td>
|
||||
<td class="summary"><a href="../modules/DruidEvent.html#">DruidEvent</a>: Event on long tap action over button.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#on_pressed">on_pressed</a></td>
|
||||
<td class="summary"><a href="../modules/DruidEvent.html#">DruidEvent</a>: Event triggered if button was pressed by user.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#on_repeated_click">on_repeated_click</a></td>
|
||||
<td class="summary">On repeated action button callback(self, params, button_instance, click_amount)</td>
|
||||
<td class="summary"><a href="../modules/DruidEvent.html#">DruidEvent</a>: Event on repeated action over button.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#params">params</a></td>
|
||||
<td class="summary">Params to click callbacks</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#pos">pos</a></td>
|
||||
<td class="summary">Initial pos of anim_node</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#start_pos">start_pos</a></td>
|
||||
<td class="summary">Initial pos of anim_node</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#start_scale">start_scale</a></td>
|
||||
<td class="summary">Initial scale of anim_node</td>
|
||||
<td class="summary">Custom args for any Button event.</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
@ -193,7 +213,7 @@
|
||||
<strong>get_key_trigger(self)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get key-code to trigger this button
|
||||
Get current key name to trigger this button.
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -207,20 +227,24 @@
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><a class="type" href="../modules/Button.html#hash">hash</a></span>
|
||||
The action_id of the key
|
||||
<span class="types"><span class="type">hash</span></span>
|
||||
The action_id of the input key
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example"><span class="keyword">local</span> key_hash = button:get_key_trigger()</pre>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "init"></a>
|
||||
<strong>init(self, node, callback[, params[, anim_node]])</strong>
|
||||
<strong>init(self, node, callback[, custom_args[, anim_node]])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Component init function
|
||||
<a href="../modules/Button.html#">Button</a> constructor
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -230,21 +254,21 @@
|
||||
<a href="../modules/Button.html#">Button</a>
|
||||
</li>
|
||||
<li><span class="parameter">node</span>
|
||||
<span class="types"><a class="type" href="../modules/Button.html#node">node</a></span>
|
||||
Gui node
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a> or <span class="type">Node</span></span>
|
||||
Node name or GUI Node itself
|
||||
</li>
|
||||
<li><span class="parameter">callback</span>
|
||||
<span class="types"><span class="type">function</span></span>
|
||||
Button callback
|
||||
On click button callback
|
||||
</li>
|
||||
<li><span class="parameter">params</span>
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.5">table</a></span>
|
||||
Button callback params
|
||||
<li><span class="parameter">custom_args</span>
|
||||
<span class="types"><span class="type">any</span></span>
|
||||
Button events custom arguments
|
||||
(<em>optional</em>)
|
||||
</li>
|
||||
<li><span class="parameter">anim_node</span>
|
||||
<span class="types"><a class="type" href="../modules/Button.html#node">node</a></span>
|
||||
Button anim node (node, if not provided)
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a> or <span class="type">Node</span></span>
|
||||
Node to animate instead of trigger node.
|
||||
(<em>optional</em>)
|
||||
</li>
|
||||
</ul>
|
||||
@ -259,7 +283,8 @@
|
||||
<strong>is_enabled(self)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Return button enabled state
|
||||
Get button enabled state.
|
||||
<p> By default all Buttons is enabled on creating.
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -274,11 +299,15 @@
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">bool</span></span>
|
||||
True, if button is enabled
|
||||
True, if button is enabled now, False overwise
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example"><span class="keyword">local</span> is_enabled = button:is_enabled()</pre>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
@ -302,7 +331,7 @@
|
||||
</li>
|
||||
<li><span class="parameter">failure_callback</span>
|
||||
<span class="types"><span class="type">function</span></span>
|
||||
Function what will be called on button click, if check function return false
|
||||
Function will be called on button click, if check function return false
|
||||
(<em>optional</em>)
|
||||
</li>
|
||||
</ul>
|
||||
@ -323,8 +352,9 @@
|
||||
<strong>set_click_zone(self, zone)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Strict button click area. Useful for
|
||||
no click events outside stencil node
|
||||
Set additional button click area.
|
||||
Useful to restrict click outside out stencil node or scrollable content.
|
||||
<p> This functions calls automatically if you don't disable it in game.project: druid.no_stencil_check
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -348,6 +378,10 @@
|
||||
|
||||
|
||||
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example">button:set_click_zone(<span class="string">"stencil_node"</span>)</pre>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
@ -355,7 +389,9 @@
|
||||
<strong>set_enabled(self, state)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set enabled button component state
|
||||
Set button enabled state.
|
||||
The style.on_set_enabled will be triggered.
|
||||
Disabled button is not clickable.
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -379,6 +415,11 @@
|
||||
|
||||
|
||||
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example">button:set_enabled(<span class="keyword">false</span>)
|
||||
button:set_enabled(<span class="keyword">true</span>)</pre>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
@ -386,7 +427,7 @@
|
||||
<strong>set_key_trigger(self, key)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set key-code to trigger this button
|
||||
Set key name to trigger this button by keyboard.
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -396,8 +437,8 @@
|
||||
<a href="../modules/Button.html#">Button</a>
|
||||
</li>
|
||||
<li><span class="parameter">key</span>
|
||||
<span class="types"><a class="type" href="../modules/Button.html#hash">hash</a></span>
|
||||
The action_id of the key
|
||||
<span class="types"><span class="type">hash</span></span>
|
||||
The action_id of the input key
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
@ -410,6 +451,49 @@
|
||||
|
||||
|
||||
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example">button:set_key_trigger(<span class="string">"key_space"</span>)</pre>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "set_web_user_interaction"></a>
|
||||
<strong>set_web_user_interaction(self[, is_web_mode])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set Button mode to work inside user HTML5 interaction event.
|
||||
<p> It's required to make protected things like copy & paste text, show mobile keyboard, etc
|
||||
The HTML5 button's doesn't call any events except on_click event.
|
||||
<p> If the game is not HTML, html mode will be not enabled
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">self</span>
|
||||
<span class="types"><span class="type">Button</span></span>
|
||||
|
||||
</li>
|
||||
<li><span class="parameter">is_web_mode</span>
|
||||
<span class="types"><span class="type">boolean</span></span>
|
||||
If true - button will be called inside html5 callback
|
||||
(<em>optional</em>)
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">Button</span></span>
|
||||
Current button instance
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example">button:set_web_user_interaction(<span class="keyword">true</span>)</pre>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
@ -422,7 +506,7 @@
|
||||
</dt>
|
||||
<dd>
|
||||
Component style params.
|
||||
You can override this component styles params in druid styles table
|
||||
You can override this component styles params in Druid styles table
|
||||
or create your own style
|
||||
|
||||
|
||||
@ -479,7 +563,9 @@
|
||||
<strong>anim_node</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Animation node
|
||||
Button animation node.
|
||||
In default case equals to clickable node.
|
||||
<p> Usecase: You have the big clickable panel, but want to animate only one small icon on it.
|
||||
|
||||
|
||||
<ul>
|
||||
@ -500,7 +586,7 @@
|
||||
<strong>click_zone</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Restriction zone
|
||||
Additional button click area, defined by another GUI Node
|
||||
|
||||
|
||||
<ul>
|
||||
@ -515,33 +601,13 @@
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "hash"></a>
|
||||
<strong>hash</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
The hash of trigger node
|
||||
|
||||
|
||||
<ul>
|
||||
<li><span class="parameter">hash</span>
|
||||
<span class="types"><a class="type" href="../modules/Button.html#node">node_id</a></span>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "hover"></a>
|
||||
<strong>hover</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Druid hover logic component
|
||||
<a href="../modules/Hover.html#">Hover</a>: Button Hover component
|
||||
|
||||
|
||||
<ul>
|
||||
@ -561,12 +627,32 @@
|
||||
<strong>node</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Trigger node
|
||||
Button trigger node
|
||||
|
||||
|
||||
<ul>
|
||||
<li><span class="parameter">node</span>
|
||||
<span class="types"><a class="type" href="../modules/Button.html#node">node</a></span>
|
||||
<span class="types"><span class="type">Node</span></span>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "node_id"></a>
|
||||
<strong>node_id</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
The GUI node id from button node
|
||||
|
||||
|
||||
<ul>
|
||||
<li><span class="parameter">node_id</span>
|
||||
<span class="types"><span class="type">hash</span></span>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
@ -581,7 +667,7 @@
|
||||
<strong>on_click</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
On release button callback(self, params, button_instance)
|
||||
<a href="../modules/DruidEvent.html#">DruidEvent</a>: Event on successful release action over button.
|
||||
|
||||
|
||||
<ul>
|
||||
@ -594,6 +680,13 @@
|
||||
|
||||
|
||||
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example"><span class="comment">-- Custom args passed in Button constructor
|
||||
</span>button.on_click:subscribe(<span class="keyword">function</span>(self, custom_args, button_instance)
|
||||
<span class="global">print</span>(<span class="string">"On button click!"</span>)
|
||||
<span class="keyword">end</span>)</pre>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
@ -601,7 +694,9 @@
|
||||
<strong>on_click_outside</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
On click outside of button(self, params, button_instance)
|
||||
<a href="../modules/DruidEvent.html#">DruidEvent</a>: Event calls if click event was outside of button.
|
||||
<p> This event will be triggered for each button what was not clicked on user click action
|
||||
<p> Usecase: Hide the popup when click outside
|
||||
|
||||
|
||||
<ul>
|
||||
@ -614,6 +709,13 @@
|
||||
|
||||
|
||||
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example"><span class="comment">-- Custom args passed in Button constructor
|
||||
</span>button.on_click_outside:subscribe(<span class="keyword">function</span>(self, custom_args, button_instance)
|
||||
<span class="global">print</span>(<span class="string">"On click Button outside!"</span>)
|
||||
<span class="keyword">end</span>)</pre>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
@ -621,7 +723,9 @@
|
||||
<strong>on_double_click</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
On double tap button callback(self, params, button_instance, click_amount)
|
||||
<a href="../modules/DruidEvent.html#">DruidEvent</a>: Event on double tap action over button.
|
||||
<p> If secondary click was too fast after previous one, the double
|
||||
click will be called instead usual click (if on_double_click subscriber exists)
|
||||
|
||||
|
||||
<ul>
|
||||
@ -634,6 +738,13 @@
|
||||
|
||||
|
||||
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example"><span class="comment">-- Custom args passed in Button constructor
|
||||
</span>button.on_double_click:subscribe(<span class="keyword">function</span>(self, custom_args, button_instance, click_amount)
|
||||
<span class="global">print</span>(<span class="string">"On double Button click!"</span>)
|
||||
<span class="keyword">end</span>)</pre>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
@ -641,7 +752,9 @@
|
||||
<strong>on_hold_callback</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
On button hold before long_click callback(self, params, button_instance, time)
|
||||
<a href="../modules/DruidEvent.html#">DruidEvent</a>: Event calls every frame before on_long_click event.
|
||||
<p> If long_click subscriber exists, the on_hold_callback will be called before long_click trigger.
|
||||
<p> Usecase: Animate button progress of long tap
|
||||
|
||||
|
||||
<ul>
|
||||
@ -654,6 +767,13 @@
|
||||
|
||||
|
||||
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example"><span class="comment">-- Custom args passed in Button constructor
|
||||
</span>button.on_double_click:subscribe(<span class="keyword">function</span>(self, custom_args, button_instance, time)
|
||||
<span class="global">print</span>(<span class="string">"On hold Button callback!"</span>)
|
||||
<span class="keyword">end</span>)</pre>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
@ -661,7 +781,9 @@
|
||||
<strong>on_long_click</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
On long tap button callback(self, params, button_instance, time)
|
||||
<a href="../modules/DruidEvent.html#">DruidEvent</a>: Event on long tap action over button.
|
||||
<p> This callback will be triggered if user pressed the button and hold the some amount of time.
|
||||
The amount of time picked from button style param: LONGTAP_TIME
|
||||
|
||||
|
||||
<ul>
|
||||
@ -674,6 +796,40 @@
|
||||
|
||||
|
||||
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example"><span class="comment">-- Custom args passed in Button constructor
|
||||
</span>button.on_long_click:subscribe(<span class="keyword">function</span>(self, custom_args, button_instance, hold_time)
|
||||
<span class="global">print</span>(<span class="string">"On long Button click!"</span>)
|
||||
<span class="keyword">end</span>)</pre>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "on_pressed"></a>
|
||||
<strong>on_pressed</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
<a href="../modules/DruidEvent.html#">DruidEvent</a>: Event triggered if button was pressed by user.
|
||||
|
||||
|
||||
<ul>
|
||||
<li><span class="parameter">on_pressed</span>
|
||||
<span class="types"><span class="type">DruidEvent</span></span>
|
||||
<a href="../modules/DruidEvent.html#">DruidEvent</a>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example"><span class="comment">-- Custom args passed in Button constructor
|
||||
</span>button.on_pressed:subscribe(<span class="keyword">function</span>(self, custom_args, button_instance)
|
||||
<span class="global">print</span>(<span class="string">"On Button pressed!"</span>)
|
||||
<span class="keyword">end</span>)</pre>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
@ -681,7 +837,8 @@
|
||||
<strong>on_repeated_click</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
On repeated action button callback(self, params, button_instance, click_amount)
|
||||
<a href="../modules/DruidEvent.html#">DruidEvent</a>: Event on repeated action over button.
|
||||
<p> This callback will be triggered if user hold the button. The repeat rate pick from `input.repeat_interval` in game.project
|
||||
|
||||
|
||||
<ul>
|
||||
@ -694,6 +851,13 @@
|
||||
|
||||
|
||||
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example"><span class="comment">-- Custom args passed in Button constructor
|
||||
</span>button.on_repeated_click:subscribe(<span class="keyword">function</span>(self, custom_args, button_instance, click_count)
|
||||
<span class="global">print</span>(<span class="string">"On repeated Button click!"</span>)
|
||||
<span class="keyword">end</span>)</pre>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
@ -701,7 +865,7 @@
|
||||
<strong>params</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Params to click callbacks
|
||||
Custom args for any Button event. Setup in Button constructor
|
||||
|
||||
|
||||
<ul>
|
||||
@ -715,66 +879,6 @@
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "pos"></a>
|
||||
<strong>pos</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Initial pos of anim_node
|
||||
|
||||
|
||||
<ul>
|
||||
<li><span class="parameter">pos</span>
|
||||
<span class="types"><span class="type">vector3</span></span>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "start_pos"></a>
|
||||
<strong>start_pos</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Initial pos of anim_node
|
||||
|
||||
|
||||
<ul>
|
||||
<li><span class="parameter">start_pos</span>
|
||||
<span class="types"><span class="type">vector3</span></span>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "start_scale"></a>
|
||||
<strong>start_scale</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Initial scale of anim_node
|
||||
|
||||
|
||||
<ul>
|
||||
<li><span class="parameter">start_scale</span>
|
||||
<span class="types"><span class="type">vector3</span></span>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
@ -3,7 +3,7 @@
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Defold Druid UI Library</title>
|
||||
<title>Defold Druid UI Framework</title>
|
||||
<link rel="stylesheet" href="../ldoc_fixed.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
@ -48,6 +48,7 @@
|
||||
<li><a href="../modules/CheckboxGroup.html">CheckboxGroup</a></li>
|
||||
<li><a href="../modules/DataList.html">DataList</a></li>
|
||||
<li><a href="../modules/Drag.html">Drag</a></li>
|
||||
<li><a href="../modules/Druid.html">Druid</a></li>
|
||||
<li><a href="../modules/DruidEvent.html">DruidEvent</a></li>
|
||||
<li><a href="../modules/DruidInstance.html">DruidInstance</a></li>
|
||||
<li><a href="../modules/DynamicGrid.html">DynamicGrid</a></li>
|
||||
@ -61,13 +62,13 @@
|
||||
<li><a href="../modules/Progress.html">Progress</a></li>
|
||||
<li><a href="../modules/RadioGroup.html">RadioGroup</a></li>
|
||||
<li><a href="../modules/RichInput.html">RichInput</a></li>
|
||||
<li><a href="../modules/RichText.html">RichText</a></li>
|
||||
<li><a href="../modules/Scroll.html">Scroll</a></li>
|
||||
<li><a href="../modules/Slider.html">Slider</a></li>
|
||||
<li><a href="../modules/StaticGrid.html">StaticGrid</a></li>
|
||||
<li><a href="../modules/Swipe.html">Swipe</a></li>
|
||||
<li><a href="../modules/Text.html">Text</a></li>
|
||||
<li><a href="../modules/Timer.html">Timer</a></li>
|
||||
<li><a href="../modules/druid.html">druid</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
@ -76,7 +77,7 @@
|
||||
|
||||
<h1>Module <code>Checkbox</code></h1>
|
||||
<p>Druid checkbox component</p>
|
||||
<p></p>
|
||||
<p> <a href="https://insality.github.io/druid/druid/index.html?example=general_checkboxes" target="_blank"><b>Example Link</b></a></p>
|
||||
|
||||
|
||||
<h2><a href="#Functions">Functions</a></h2>
|
||||
|
@ -3,7 +3,7 @@
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Defold Druid UI Library</title>
|
||||
<title>Defold Druid UI Framework</title>
|
||||
<link rel="stylesheet" href="../ldoc_fixed.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
@ -47,6 +47,7 @@
|
||||
<li><strong>CheckboxGroup</strong></li>
|
||||
<li><a href="../modules/DataList.html">DataList</a></li>
|
||||
<li><a href="../modules/Drag.html">Drag</a></li>
|
||||
<li><a href="../modules/Druid.html">Druid</a></li>
|
||||
<li><a href="../modules/DruidEvent.html">DruidEvent</a></li>
|
||||
<li><a href="../modules/DruidInstance.html">DruidInstance</a></li>
|
||||
<li><a href="../modules/DynamicGrid.html">DynamicGrid</a></li>
|
||||
@ -60,13 +61,13 @@
|
||||
<li><a href="../modules/Progress.html">Progress</a></li>
|
||||
<li><a href="../modules/RadioGroup.html">RadioGroup</a></li>
|
||||
<li><a href="../modules/RichInput.html">RichInput</a></li>
|
||||
<li><a href="../modules/RichText.html">RichText</a></li>
|
||||
<li><a href="../modules/Scroll.html">Scroll</a></li>
|
||||
<li><a href="../modules/Slider.html">Slider</a></li>
|
||||
<li><a href="../modules/StaticGrid.html">StaticGrid</a></li>
|
||||
<li><a href="../modules/Swipe.html">Swipe</a></li>
|
||||
<li><a href="../modules/Text.html">Text</a></li>
|
||||
<li><a href="../modules/Timer.html">Timer</a></li>
|
||||
<li><a href="../modules/druid.html">druid</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
@ -75,7 +76,7 @@
|
||||
|
||||
<h1>Module <code>CheckboxGroup</code></h1>
|
||||
<p>Checkbox group module</p>
|
||||
<p></p>
|
||||
<p> <a href="https://insality.github.io/druid/druid/index.html?example=general_checkboxes" target="_blank"><b>Example Link</b></a></p>
|
||||
|
||||
|
||||
<h2><a href="#Functions">Functions</a></h2>
|
||||
|
@ -3,7 +3,7 @@
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Defold Druid UI Library</title>
|
||||
<title>Defold Druid UI Framework</title>
|
||||
<link rel="stylesheet" href="../ldoc_fixed.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
@ -47,6 +47,7 @@
|
||||
<li><a href="../modules/CheckboxGroup.html">CheckboxGroup</a></li>
|
||||
<li><strong>DataList</strong></li>
|
||||
<li><a href="../modules/Drag.html">Drag</a></li>
|
||||
<li><a href="../modules/Druid.html">Druid</a></li>
|
||||
<li><a href="../modules/DruidEvent.html">DruidEvent</a></li>
|
||||
<li><a href="../modules/DruidInstance.html">DruidInstance</a></li>
|
||||
<li><a href="../modules/DynamicGrid.html">DynamicGrid</a></li>
|
||||
@ -60,13 +61,13 @@
|
||||
<li><a href="../modules/Progress.html">Progress</a></li>
|
||||
<li><a href="../modules/RadioGroup.html">RadioGroup</a></li>
|
||||
<li><a href="../modules/RichInput.html">RichInput</a></li>
|
||||
<li><a href="../modules/RichText.html">RichText</a></li>
|
||||
<li><a href="../modules/Scroll.html">Scroll</a></li>
|
||||
<li><a href="../modules/Slider.html">Slider</a></li>
|
||||
<li><a href="../modules/StaticGrid.html">StaticGrid</a></li>
|
||||
<li><a href="../modules/Swipe.html">Swipe</a></li>
|
||||
<li><a href="../modules/Text.html">Text</a></li>
|
||||
<li><a href="../modules/Timer.html">Timer</a></li>
|
||||
<li><a href="../modules/druid.html">druid</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
@ -76,7 +77,8 @@
|
||||
<h1>Module <code>DataList</code></h1>
|
||||
<p>Component to manage data for huge dataset in scroll.</p>
|
||||
<p>
|
||||
It requires Druid Scroll and Druid Grid (Static or Dynamic) components</p>
|
||||
It requires Druid Scroll and Druid Grid (Static or Dynamic) components
|
||||
<p> <a href="https://insality.github.io/druid/druid/index.html?example=general_data_list" target="_blank"><b>Example Link</b></a></p>
|
||||
|
||||
|
||||
<h2><a href="#Functions">Functions</a></h2>
|
||||
|
@ -3,7 +3,7 @@
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Defold Druid UI Library</title>
|
||||
<title>Defold Druid UI Framework</title>
|
||||
<link rel="stylesheet" href="../ldoc_fixed.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
@ -48,6 +48,7 @@
|
||||
<li><a href="../modules/CheckboxGroup.html">CheckboxGroup</a></li>
|
||||
<li><a href="../modules/DataList.html">DataList</a></li>
|
||||
<li><strong>Drag</strong></li>
|
||||
<li><a href="../modules/Druid.html">Druid</a></li>
|
||||
<li><a href="../modules/DruidEvent.html">DruidEvent</a></li>
|
||||
<li><a href="../modules/DruidInstance.html">DruidInstance</a></li>
|
||||
<li><a href="../modules/DynamicGrid.html">DynamicGrid</a></li>
|
||||
@ -61,13 +62,13 @@
|
||||
<li><a href="../modules/Progress.html">Progress</a></li>
|
||||
<li><a href="../modules/RadioGroup.html">RadioGroup</a></li>
|
||||
<li><a href="../modules/RichInput.html">RichInput</a></li>
|
||||
<li><a href="../modules/RichText.html">RichText</a></li>
|
||||
<li><a href="../modules/Scroll.html">Scroll</a></li>
|
||||
<li><a href="../modules/Slider.html">Slider</a></li>
|
||||
<li><a href="../modules/StaticGrid.html">StaticGrid</a></li>
|
||||
<li><a href="../modules/Swipe.html">Swipe</a></li>
|
||||
<li><a href="../modules/Text.html">Text</a></li>
|
||||
<li><a href="../modules/Timer.html">Timer</a></li>
|
||||
<li><a href="../modules/druid.html">druid</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
@ -79,7 +80,8 @@
|
||||
<p>
|
||||
Drag have correct handling for multitouch and swap
|
||||
touched while dragging. Drag will be processed even
|
||||
the cursor is outside of node, if drag is already started</p>
|
||||
the cursor is outside of node, if drag is already started
|
||||
<p> <a href="https://insality.github.io/druid/druid/index.html?example=general_drag" target="_blank"><b>Example Link</b></a></p>
|
||||
|
||||
|
||||
<h2><a href="#Functions">Functions</a></h2>
|
||||
@ -295,6 +297,11 @@
|
||||
Distance in pixels to start dragging
|
||||
(<em>default</em> 10)
|
||||
</li>
|
||||
<li><span class="parameter">NO_USE_SCREEN_KOEF</span>
|
||||
<span class="types"><span class="type">boolean</span></span>
|
||||
If screen aspect ratio affects on drag values
|
||||
(<em>default</em> false)
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
@ -3,7 +3,7 @@
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Defold Druid UI Library</title>
|
||||
<title>Defold Druid UI Framework</title>
|
||||
<link rel="stylesheet" href="../ldoc_fixed.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
@ -46,6 +46,7 @@
|
||||
<li><a href="../modules/CheckboxGroup.html">CheckboxGroup</a></li>
|
||||
<li><a href="../modules/DataList.html">DataList</a></li>
|
||||
<li><a href="../modules/Drag.html">Drag</a></li>
|
||||
<li><a href="../modules/Druid.html">Druid</a></li>
|
||||
<li><strong>DruidEvent</strong></li>
|
||||
<li><a href="../modules/DruidInstance.html">DruidInstance</a></li>
|
||||
<li><a href="../modules/DynamicGrid.html">DynamicGrid</a></li>
|
||||
@ -59,13 +60,13 @@
|
||||
<li><a href="../modules/Progress.html">Progress</a></li>
|
||||
<li><a href="../modules/RadioGroup.html">RadioGroup</a></li>
|
||||
<li><a href="../modules/RichInput.html">RichInput</a></li>
|
||||
<li><a href="../modules/RichText.html">RichText</a></li>
|
||||
<li><a href="../modules/Scroll.html">Scroll</a></li>
|
||||
<li><a href="../modules/Slider.html">Slider</a></li>
|
||||
<li><a href="../modules/StaticGrid.html">StaticGrid</a></li>
|
||||
<li><a href="../modules/Swipe.html">Swipe</a></li>
|
||||
<li><a href="../modules/Text.html">Text</a></li>
|
||||
<li><a href="../modules/Timer.html">Timer</a></li>
|
||||
<li><a href="../modules/druid.html">druid</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
@ -73,8 +74,10 @@
|
||||
<div id="content">
|
||||
|
||||
<h1>Module <code>DruidEvent</code></h1>
|
||||
<p>Druid lua event library</p>
|
||||
<p></p>
|
||||
<p>Druid Event Module
|
||||
<p> The Event module provides a simple class for handling callbacks.</p>
|
||||
<p> It is used in many Druid components.
|
||||
<p> You can subscribe to an event using the `:subscribe` method and unsubscribe using the `:unsubscribe` method.</p>
|
||||
|
||||
|
||||
<h2><a href="#Functions">Functions</a></h2>
|
||||
@ -84,15 +87,15 @@
|
||||
<td class="summary">Clear the all event handlers</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#initialize">initialize(self, initial_callback)</a></td>
|
||||
<td class="summary">Event constructur</td>
|
||||
<td class="name" nowrap><a href="#initialize">initialize(self[, initial_callback])</a></td>
|
||||
<td class="summary">DruidEvent constructor</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#is_exist">is_exist(self)</a></td>
|
||||
<td class="summary">Return true, if event have at lease one handler</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#subscribe">subscribe(self, callback, context)</a></td>
|
||||
<td class="name" nowrap><a href="#subscribe">subscribe(self, callback[, context])</a></td>
|
||||
<td class="summary">Subscribe callback on event</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@ -100,7 +103,7 @@
|
||||
<td class="summary">Trigger the event and call all subscribed callbacks</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#unsubscribe">unsubscribe(self, callback, context)</a></td>
|
||||
<td class="name" nowrap><a href="#unsubscribe">unsubscribe(self, callback[, context])</a></td>
|
||||
<td class="summary">Unsubscribe callback on event</td>
|
||||
</tr>
|
||||
</table>
|
||||
@ -131,14 +134,18 @@
|
||||
|
||||
|
||||
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example">button.on_long_click:clear()</pre>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "initialize"></a>
|
||||
<strong>initialize(self, initial_callback)</strong>
|
||||
<strong>initialize(self[, initial_callback])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Event constructur
|
||||
DruidEvent constructor
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -150,12 +157,19 @@
|
||||
<li><span class="parameter">initial_callback</span>
|
||||
<span class="types"><span class="type">function</span></span>
|
||||
Subscribe the callback on new event, if callback exist
|
||||
(<em>optional</em>)
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example"><span class="keyword">local</span> Event = <span class="global">require</span>(<span class="string">"druid.event"</span>)
|
||||
...
|
||||
<span class="keyword">local</span> event = Event(initial_callback)</pre>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
@ -183,11 +197,15 @@
|
||||
|
||||
|
||||
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example"><span class="keyword">local</span> is_long_click_handler_exists = button.on_long_click:is_exist()</pre>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "subscribe"></a>
|
||||
<strong>subscribe(self, callback, context)</strong>
|
||||
<strong>subscribe(self, callback[, context])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Subscribe callback on event
|
||||
@ -204,14 +222,24 @@
|
||||
Callback itself
|
||||
</li>
|
||||
<li><span class="parameter">context</span>
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.5">table</a></span>
|
||||
Additional context as first param to callback call
|
||||
<span class="types"><span class="type">Any</span></span>
|
||||
Additional context as first param to callback call, usually it's self
|
||||
(<em>optional</em>)
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example"><span class="keyword">local</span> <span class="keyword">function</span> on_long_callback(self)
|
||||
<span class="global">print</span>(<span class="string">"Long click!"</span>)
|
||||
<span class="keyword">end</span>
|
||||
...
|
||||
<span class="keyword">local</span> button = self.druid:new_button(<span class="string">"button"</span>, callback)
|
||||
button.on_long_click:subscribe(on_long_callback, self)</pre>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
@ -229,7 +257,7 @@
|
||||
<a href="../modules/DruidEvent.html#">DruidEvent</a>
|
||||
</li>
|
||||
<li><span class="parameter">...</span>
|
||||
<span class="types"><span class="type">any</span></span>
|
||||
<span class="types"><span class="type">Any</span></span>
|
||||
All event params
|
||||
</li>
|
||||
</ul>
|
||||
@ -237,11 +265,18 @@
|
||||
|
||||
|
||||
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example"><span class="keyword">local</span> Event = <span class="global">require</span>(<span class="string">"druid.event"</span>)
|
||||
...
|
||||
<span class="keyword">local</span> event = Event()
|
||||
event:trigger(<span class="string">"Param1"</span>, <span class="string">"Param2"</span>)</pre>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "unsubscribe"></a>
|
||||
<strong>unsubscribe(self, callback, context)</strong>
|
||||
<strong>unsubscribe(self, callback[, context])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Unsubscribe callback on event
|
||||
@ -258,14 +293,23 @@
|
||||
Callback itself
|
||||
</li>
|
||||
<li><span class="parameter">context</span>
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.5">table</a></span>
|
||||
<span class="types"><span class="type">Any</span></span>
|
||||
Additional context as first param to callback call
|
||||
(<em>optional</em>)
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example"><span class="keyword">local</span> <span class="keyword">function</span> on_long_callback(self)
|
||||
<span class="global">print</span>(<span class="string">"Long click!"</span>)
|
||||
<span class="keyword">end</span>
|
||||
...
|
||||
button.on_long_click:unsubscribe(on_long_callback, self)</pre>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
@ -3,7 +3,7 @@
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Defold Druid UI Library</title>
|
||||
<title>Defold Druid UI Framework</title>
|
||||
<link rel="stylesheet" href="../ldoc_fixed.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
@ -46,6 +46,7 @@
|
||||
<li><a href="../modules/CheckboxGroup.html">CheckboxGroup</a></li>
|
||||
<li><a href="../modules/DataList.html">DataList</a></li>
|
||||
<li><a href="../modules/Drag.html">Drag</a></li>
|
||||
<li><a href="../modules/Druid.html">Druid</a></li>
|
||||
<li><a href="../modules/DruidEvent.html">DruidEvent</a></li>
|
||||
<li><strong>DruidInstance</strong></li>
|
||||
<li><a href="../modules/DynamicGrid.html">DynamicGrid</a></li>
|
||||
@ -59,13 +60,13 @@
|
||||
<li><a href="../modules/Progress.html">Progress</a></li>
|
||||
<li><a href="../modules/RadioGroup.html">RadioGroup</a></li>
|
||||
<li><a href="../modules/RichInput.html">RichInput</a></li>
|
||||
<li><a href="../modules/RichText.html">RichText</a></li>
|
||||
<li><a href="../modules/Scroll.html">Scroll</a></li>
|
||||
<li><a href="../modules/Slider.html">Slider</a></li>
|
||||
<li><a href="../modules/StaticGrid.html">StaticGrid</a></li>
|
||||
<li><a href="../modules/Swipe.html">Swipe</a></li>
|
||||
<li><a href="../modules/Text.html">Text</a></li>
|
||||
<li><a href="../modules/Timer.html">Timer</a></li>
|
||||
<li><a href="../modules/druid.html">druid</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
@ -73,37 +74,64 @@
|
||||
<div id="content">
|
||||
|
||||
<h1>Module <code>DruidInstance</code></h1>
|
||||
<p>Instance of Druid.</p>
|
||||
<p> Make one instance per gui_script with next code:
|
||||
<p> local druid = require("druid.druid")
|
||||
function init(self)
|
||||
self.druid = druid.new(self)
|
||||
local button = self.druid:new_button(...)
|
||||
end
|
||||
<p> Learn Druid instance function here</p>
|
||||
<p>Druid Instance which you use for component creation.</p>
|
||||
<p>
|
||||
<p> # Component List #
|
||||
<p> For a list of all available components, please refer to the "See Also" section.
|
||||
<p> <b># Notes #</b>
|
||||
<p> Please review the following API pages:
|
||||
<p> <a href="../modules/Helper.html#">Helper</a> - A useful set of functions for working with GUI nodes, such as centering nodes, get GUI scale ratio, etc
|
||||
<p> <a href="../modules/DruidEvent.html#">DruidEvent</a> - The core event system in Druid. Learn how to subscribe to any event in every Druid component.
|
||||
<p> <a href="../modules/BaseComponent.html#">BaseComponent</a> - The parent class of all Druid components. You can find all default component methods there.
|
||||
<p> # Tech Info #
|
||||
<p> • To use Druid, you need to create a Druid instance first. This instance is used to spawn components.
|
||||
<p> • When using Druid components, provide the node name as a string argument directly. Avoid calling gui.get_node() before passing it to the component. Because Druid can get nodes from template and cloned gui nodes.
|
||||
<p> • All Druid and component methods are called using the colon operator (e.g., self.druid:new_button()).</p>
|
||||
<h3>See also:</h3>
|
||||
<ul>
|
||||
<li><a href="../modules/Button.html#">Button</a></li>
|
||||
<li><a href="../modules/Blocker.html#">Blocker</a></li>
|
||||
<li><a href="../modules/BackHandler.html#">BackHandler</a></li>
|
||||
<li><a href="../modules/Input.html#">Input</a></li>
|
||||
<li><a href="../modules/Text.html#">Text</a></li>
|
||||
<li><a href="../modules/LangText.html#">LangText</a></li>
|
||||
<li><a href="../modules/Timer.html#">Timer</a></li>
|
||||
<li><a href="../modules/Progress.html#">Progress</a></li>
|
||||
<li><a href="../modules/StaticGrid.html#">StaticGrid</a></li>
|
||||
<li><a href="../modules/DynamicGrid.html#">DynamicGrid</a></li>
|
||||
<li><a href="../modules/Scroll.html#">Scroll</a></li>
|
||||
<li><a href="../modules/Slider.html#">Slider</a></li>
|
||||
<li><a href="../modules/Blocker.html#">Blocker</a></li>
|
||||
<li><a href="../modules/Button.html#">Button</a></li>
|
||||
<li><a href="../modules/Checkbox.html#">Checkbox</a></li>
|
||||
<li><a href="../modules/CheckboxGroup.html#">CheckboxGroup</a></li>
|
||||
<li><a href="../modules/RadioGroup.html#">RadioGroup</a></li>
|
||||
<li><a href="../modules/Swipe.html#">Swipe</a></li>
|
||||
<li><a href="../modules/Drag.html#">Drag</a></li>
|
||||
<li><a href="../modules/DataList.html#">DataList</a></li>
|
||||
<li><a href="../modules/Hover.html#">Hover</a></li>
|
||||
<li><a href="../modules/Layout.html#">Layout</a></li>
|
||||
<li><a href="../modules/Drag.html#">Drag</a></li>
|
||||
<li><a href="../modules/DynamicGrid.html#">DynamicGrid</a></li>
|
||||
<li><a href="../modules/Hotkey.html#">Hotkey</a></li>
|
||||
<li><a href="../modules/Hover.html#">Hover</a></li>
|
||||
<li><a href="../modules/Input.html#">Input</a></li>
|
||||
<li><a href="../modules/LangText.html#">LangText</a></li>
|
||||
<li><a href="../modules/Layout.html#">Layout</a></li>
|
||||
<li><a href="../modules/Progress.html#">Progress</a></li>
|
||||
<li><a href="../modules/RadioGroup.html#">RadioGroup</a></li>
|
||||
<li><a href="../modules/RichInput.html#">RichInput</a></li>
|
||||
<li><a href="../modules/RichText.html#">RichText</a></li>
|
||||
<li><a href="../modules/Scroll.html#">Scroll</a></li>
|
||||
<li><a href="../modules/Slider.html#">Slider</a></li>
|
||||
<li><a href="../modules/StaticGrid.html#">StaticGrid</a></li>
|
||||
<li><a href="../modules/Swipe.html#">Swipe</a></li>
|
||||
<li><a href="../modules/Text.html#">Text</a></li>
|
||||
<li><a href="../modules/Timer.html#">Timer</a></li>
|
||||
</ul>
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example">local druid = require("druid.druid")
|
||||
|
||||
local function close_window(self)
|
||||
print("Yeah! You closed the game!")
|
||||
end
|
||||
|
||||
function init(self)
|
||||
self.druid = druid.new(self)
|
||||
|
||||
-- Call all druid instance function with ":" syntax:
|
||||
local text = self.druid:new_text("text_header", "Hello Druid!")
|
||||
local button = self.druid:new_button("button_close", close_window)
|
||||
|
||||
-- You not need to save component reference if not need it
|
||||
self.druid:new_back_handler(close_window)
|
||||
end
|
||||
</pre>
|
||||
</ul>
|
||||
|
||||
|
||||
@ -111,136 +139,119 @@
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#final">final(self)</a></td>
|
||||
<td class="summary">Call on final function on gui_script.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#late_init">late_init(self)</a></td>
|
||||
<td class="summary">Druid late update function call after init and before udpate step</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#log_message">log_message(self, message[, context])</a></td>
|
||||
<td class="summary">Log message, if is_debug mode is enabled</td>
|
||||
<td class="summary">Call this in gui_script final function.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#new">new(self, component, ...)</a></td>
|
||||
<td class="summary">Create new druid component</td>
|
||||
<td class="summary">Create new component.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#new_back_handler">new_back_handler(self, callback[, params])</a></td>
|
||||
<td class="summary">Create back_handler basic component</td>
|
||||
<td class="summary">Create <a href="../modules/BackHandler.html#">BackHandler</a> component</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#new_blocker">new_blocker(self, node)</a></td>
|
||||
<td class="summary">Create blocker basic component</td>
|
||||
<td class="summary">Create <a href="../modules/Blocker.html#">Blocker</a> component</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#new_button">new_button(self, node, callback[, params[, anim_node]])</a></td>
|
||||
<td class="summary">Create button basic component</td>
|
||||
<td class="summary">Create <a href="../modules/Button.html#">Button</a> component</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#new_checkbox">new_checkbox(self, node, callback[, click_node=node[, initial_state=false]])</a></td>
|
||||
<td class="summary">Create checkbox component</td>
|
||||
<td class="summary">Create <a href="../modules/Checkbox.html#">Checkbox</a> component</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#new_checkbox_group">new_checkbox_group(self, nodes, callback[, click_nodes=node])</a></td>
|
||||
<td class="summary">Create checkbox_group component</td>
|
||||
<td class="summary">Create <a href="../modules/CheckboxGroup.html#">CheckboxGroup</a> component</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#new_data_list">new_data_list(self, druid_scroll, druid_grid, create_function)</a></td>
|
||||
<td class="summary">Create data list basic component</td>
|
||||
<td class="summary">Create <a href="../modules/DataList.html#">DataList</a> component</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#new_drag">new_drag(self, node, on_drag_callback)</a></td>
|
||||
<td class="summary">Create drag basic component</td>
|
||||
<td class="summary">Create <a href="../modules/Drag.html#">Drag</a> component</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#new_dynamic_grid">new_dynamic_grid(self, parent)</a></td>
|
||||
<td class="summary">Create dynamic grid component</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#new_grid">new_grid(self, parent, element[, in_row=1])</a></td>
|
||||
<td class="summary">Create grid basic component
|
||||
Deprecated</td>
|
||||
<td class="summary">Create <a href="../modules/DynamicGrid.html#">DynamicGrid</a> component</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#new_hotkey">new_hotkey(self, keys_array, callback[, params])</a></td>
|
||||
<td class="summary">Create hotkey component</td>
|
||||
<td class="summary">Create <a href="../modules/Hotkey.html#">Hotkey</a> component</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#new_hover">new_hover(self, node, on_hover_callback)</a></td>
|
||||
<td class="summary">Create hover basic component</td>
|
||||
<td class="summary">Create <a href="../modules/Hover.html#">Hover</a> component</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#new_input">new_input(self, click_node, text_node[, keyboard_type])</a></td>
|
||||
<td class="summary">Create input component</td>
|
||||
<td class="summary">Create <a href="../modules/Input.html#">Input</a> component</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#new_lang_text">new_lang_text(self, node, locale_id, no_adjust)</a></td>
|
||||
<td class="summary">Create lang_text component</td>
|
||||
<td class="summary">Create <a href="../modules/LangText.html#">LangText</a> component</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#new_layout">new_layout(self, node, mode)</a></td>
|
||||
<td class="summary">Create layout component</td>
|
||||
<td class="summary">Create <a href="../modules/Layout.html#">Layout</a> component</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#new_progress">new_progress(self, node, key[, init_value=1])</a></td>
|
||||
<td class="summary">Create progress component</td>
|
||||
<td class="summary">Create <a href="../modules/Progress.html#">Progress</a> component</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#new_radio_group">new_radio_group(self, nodes, callback[, click_nodes=node])</a></td>
|
||||
<td class="summary">Create radio_group component</td>
|
||||
<td class="summary">Create <a href="../modules/RadioGroup.html#">RadioGroup</a> component</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#new_scroll">new_scroll(self, view_node, content_node)</a></td>
|
||||
<td class="summary">Create scroll basic component</td>
|
||||
<td class="summary">Create <a href="../modules/Scroll.html#">Scroll</a> component</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#new_slider">new_slider(self, node, end_pos[, callback])</a></td>
|
||||
<td class="summary">Create slider component</td>
|
||||
<td class="summary">Create <a href="../modules/Slider.html#">Slider</a> component</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#new_static_grid">new_static_grid(self, parent, element[, in_row=1])</a></td>
|
||||
<td class="summary">Create static grid basic component</td>
|
||||
<td class="summary">Create <a href="../modules/StaticGrid.html#">StaticGrid</a> component</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#new_swipe">new_swipe(self, node, on_swipe_callback)</a></td>
|
||||
<td class="summary">Create swipe basic component</td>
|
||||
<td class="summary">Create <a href="../modules/Swipe.html#">Swipe</a> component</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#new_text">new_text(self, node[, value[, no_adjust]])</a></td>
|
||||
<td class="summary">Create text basic component</td>
|
||||
<td class="summary">Create <a href="../modules/Text.html#">Text</a> component</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#new_timer">new_timer(self, node, seconds_from[, seconds_to=0[, callback]])</a></td>
|
||||
<td class="summary">Create timer component</td>
|
||||
<td class="summary">Create <a href="../modules/Timer.html#">Timer</a> component</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#on_input">on_input(self, action_id, action)</a></td>
|
||||
<td class="summary">Druid on_input function</td>
|
||||
<td class="summary">Call this in gui_script on_input function.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#on_message">on_message(self, message_id, message, sender)</a></td>
|
||||
<td class="summary">Druid on_message function</td>
|
||||
<td class="summary">Call this in gui_script on_message function.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#remove">remove(self, component)</a></td>
|
||||
<td class="summary">Remove component from druid instance.</td>
|
||||
<td class="summary">Remove created component from Druid instance.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#set_blacklist">set_blacklist(self[, blacklist_components=nil])</a></td>
|
||||
<td class="summary">Set blacklist components for input processing.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#set_debug">set_debug(self, is_debug)</a></td>
|
||||
<td class="summary">Set debug mode for current Druid instance.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#set_whitelist">set_whitelist(self[, whitelist_components=nil])</a></td>
|
||||
<td class="summary">Set whitelist components for input processing.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#update">update(self, dt)</a></td>
|
||||
<td class="summary">Druid update function</td>
|
||||
<td class="summary">Call this in gui_script update function.</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
@ -256,8 +267,7 @@
|
||||
<strong>final(self)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Call on final function on gui_script. It will call on_remove
|
||||
on all druid components
|
||||
Call this in gui_script final function.
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -272,64 +282,13 @@
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "late_init"></a>
|
||||
<strong>late_init(self)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Druid late update function call after init and before udpate step
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">self</span>
|
||||
<span class="types"><span class="type">DruidInstance</span></span>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "log_message"></a>
|
||||
<strong>log_message(self, message[, context])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Log message, if is_debug mode is enabled
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">self</span>
|
||||
<span class="types"><span class="type">DruidInstance</span></span>
|
||||
<a href="../modules/DruidInstance.html#">DruidInstance</a>
|
||||
</li>
|
||||
<li><span class="parameter">message</span>
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>
|
||||
|
||||
</li>
|
||||
<li><span class="parameter">context</span>
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.5">table</a></span>
|
||||
|
||||
(<em>optional</em>)
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "new"></a>
|
||||
<strong>new(self, component, ...)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Create new druid component
|
||||
Create new component.
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -358,7 +317,7 @@
|
||||
<strong>new_back_handler(self, callback[, params])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Create back_handler basic component
|
||||
Create <a href="../modules/BackHandler.html#">BackHandler</a> component
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -382,7 +341,7 @@
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">BackHandler</span></span>
|
||||
back_handler component
|
||||
<a href="../modules/BackHandler.html#">BackHandler</a> component
|
||||
</ol>
|
||||
|
||||
|
||||
@ -394,7 +353,7 @@
|
||||
<strong>new_blocker(self, node)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Create blocker basic component
|
||||
Create <a href="../modules/Blocker.html#">Blocker</a> component
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -413,7 +372,7 @@
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">Blocker</span></span>
|
||||
blocker component
|
||||
<a href="../modules/Blocker.html#">Blocker</a> component
|
||||
</ol>
|
||||
|
||||
|
||||
@ -425,7 +384,7 @@
|
||||
<strong>new_button(self, node, callback[, params[, anim_node]])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Create button basic component
|
||||
Create <a href="../modules/Button.html#">Button</a> component
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -436,7 +395,7 @@
|
||||
</li>
|
||||
<li><span class="parameter">node</span>
|
||||
<span class="types"><span class="type">node</span></span>
|
||||
Gui node
|
||||
GUI node
|
||||
</li>
|
||||
<li><span class="parameter">callback</span>
|
||||
<span class="types"><span class="type">function</span></span>
|
||||
@ -458,7 +417,7 @@
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">Button</span></span>
|
||||
button component
|
||||
<a href="../modules/Button.html#">Button</a> component
|
||||
</ol>
|
||||
|
||||
|
||||
@ -470,7 +429,7 @@
|
||||
<strong>new_checkbox(self, node, callback[, click_node=node[, initial_state=false]])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Create checkbox component
|
||||
Create <a href="../modules/Checkbox.html#">Checkbox</a> component
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -503,7 +462,7 @@
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">Checkbox</span></span>
|
||||
checkbox component
|
||||
<a href="../modules/Checkbox.html#">Checkbox</a> component
|
||||
</ol>
|
||||
|
||||
|
||||
@ -515,7 +474,7 @@
|
||||
<strong>new_checkbox_group(self, nodes, callback[, click_nodes=node])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Create checkbox_group component
|
||||
Create <a href="../modules/CheckboxGroup.html#">CheckboxGroup</a> component
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -543,7 +502,7 @@
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">CheckboxGroup</span></span>
|
||||
checkbox_group component
|
||||
<a href="../modules/CheckboxGroup.html#">CheckboxGroup</a> component
|
||||
</ol>
|
||||
|
||||
|
||||
@ -555,7 +514,7 @@
|
||||
<strong>new_data_list(self, druid_scroll, druid_grid, create_function)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Create data list basic component
|
||||
Create <a href="../modules/DataList.html#">DataList</a> component
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -582,7 +541,7 @@
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">DataList</span></span>
|
||||
data_list component
|
||||
<a href="../modules/DataList.html#">DataList</a> component
|
||||
</ol>
|
||||
|
||||
|
||||
@ -594,7 +553,7 @@
|
||||
<strong>new_drag(self, node, on_drag_callback)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Create drag basic component
|
||||
Create <a href="../modules/Drag.html#">Drag</a> component
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -617,7 +576,7 @@
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">Drag</span></span>
|
||||
drag component
|
||||
<a href="../modules/Drag.html#">Drag</a> component
|
||||
</ol>
|
||||
|
||||
|
||||
@ -629,7 +588,7 @@
|
||||
<strong>new_dynamic_grid(self, parent)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Create dynamic grid component
|
||||
Create <a href="../modules/DynamicGrid.html#">DynamicGrid</a> component
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -648,48 +607,7 @@
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">DynamicGrid</span></span>
|
||||
grid component
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "new_grid"></a>
|
||||
<strong>new_grid(self, parent, element[, in_row=1])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Create grid basic component
|
||||
Deprecated
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">self</span>
|
||||
<span class="types"><span class="type">DruidInstance</span></span>
|
||||
|
||||
</li>
|
||||
<li><span class="parameter">parent</span>
|
||||
<span class="types"><span class="type">node</span></span>
|
||||
The gui node parent, where items will be placed
|
||||
</li>
|
||||
<li><span class="parameter">element</span>
|
||||
<span class="types"><span class="type">node</span></span>
|
||||
Element prefab. Need to get it size
|
||||
</li>
|
||||
<li><span class="parameter">in_row</span>
|
||||
<span class="types"><span class="type">number</span></span>
|
||||
How many nodes in row can be placed
|
||||
(<em>default</em> 1)
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">StaticGrid</span></span>
|
||||
grid component
|
||||
<a href="../modules/DynamicGrid.html#">DynamicGrid</a> component
|
||||
</ol>
|
||||
|
||||
|
||||
@ -701,7 +619,7 @@
|
||||
<strong>new_hotkey(self, keys_array, callback[, params])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Create hotkey component
|
||||
Create <a href="../modules/Hotkey.html#">Hotkey</a> component
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -729,7 +647,7 @@
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">Hotkey</span></span>
|
||||
hotkey component
|
||||
<a href="../modules/Hotkey.html#">Hotkey</a> component
|
||||
</ol>
|
||||
|
||||
|
||||
@ -741,7 +659,7 @@
|
||||
<strong>new_hover(self, node, on_hover_callback)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Create hover basic component
|
||||
Create <a href="../modules/Hover.html#">Hover</a> component
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -764,7 +682,7 @@
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">Hover</span></span>
|
||||
hover component
|
||||
<a href="../modules/Hover.html#">Hover</a> component
|
||||
</ol>
|
||||
|
||||
|
||||
@ -776,7 +694,7 @@
|
||||
<strong>new_input(self, click_node, text_node[, keyboard_type])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Create input component
|
||||
Create <a href="../modules/Input.html#">Input</a> component
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -804,7 +722,7 @@
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">Input</span></span>
|
||||
input component
|
||||
<a href="../modules/Input.html#">Input</a> component
|
||||
</ol>
|
||||
|
||||
|
||||
@ -816,7 +734,7 @@
|
||||
<strong>new_lang_text(self, node, locale_id, no_adjust)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Create lang_text component
|
||||
Create <a href="../modules/LangText.html#">LangText</a> component
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -843,7 +761,7 @@
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">LangText</span></span>
|
||||
lang_text component
|
||||
<a href="../modules/LangText.html#">LangText</a> component
|
||||
</ol>
|
||||
|
||||
|
||||
@ -855,7 +773,7 @@
|
||||
<strong>new_layout(self, node, mode)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Create layout component
|
||||
Create <a href="../modules/Layout.html#">Layout</a> component
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -878,7 +796,7 @@
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">Layout</span></span>
|
||||
layout component
|
||||
<a href="../modules/Layout.html#">Layout</a> component
|
||||
</ol>
|
||||
|
||||
|
||||
@ -890,7 +808,7 @@
|
||||
<strong>new_progress(self, node, key[, init_value=1])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Create progress component
|
||||
Create <a href="../modules/Progress.html#">Progress</a> component
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -918,7 +836,7 @@
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">Progress</span></span>
|
||||
progress component
|
||||
<a href="../modules/Progress.html#">Progress</a> component
|
||||
</ol>
|
||||
|
||||
|
||||
@ -930,7 +848,7 @@
|
||||
<strong>new_radio_group(self, nodes, callback[, click_nodes=node])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Create radio_group component
|
||||
Create <a href="../modules/RadioGroup.html#">RadioGroup</a> component
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -958,7 +876,7 @@
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">RadioGroup</span></span>
|
||||
radio_group component
|
||||
<a href="../modules/RadioGroup.html#">RadioGroup</a> component
|
||||
</ol>
|
||||
|
||||
|
||||
@ -970,7 +888,7 @@
|
||||
<strong>new_scroll(self, view_node, content_node)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Create scroll basic component
|
||||
Create <a href="../modules/Scroll.html#">Scroll</a> component
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -993,7 +911,7 @@
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">Scroll</span></span>
|
||||
scroll component
|
||||
<a href="../modules/Scroll.html#">Scroll</a> component
|
||||
</ol>
|
||||
|
||||
|
||||
@ -1005,7 +923,7 @@
|
||||
<strong>new_slider(self, node, end_pos[, callback])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Create slider component
|
||||
Create <a href="../modules/Slider.html#">Slider</a> component
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -1033,7 +951,7 @@
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">Slider</span></span>
|
||||
slider component
|
||||
<a href="../modules/Slider.html#">Slider</a> component
|
||||
</ol>
|
||||
|
||||
|
||||
@ -1045,7 +963,7 @@
|
||||
<strong>new_static_grid(self, parent, element[, in_row=1])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Create static grid basic component
|
||||
Create <a href="../modules/StaticGrid.html#">StaticGrid</a> component
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -1073,7 +991,7 @@
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">StaticGrid</span></span>
|
||||
grid component
|
||||
<a href="../modules/StaticGrid.html#">StaticGrid</a> component
|
||||
</ol>
|
||||
|
||||
|
||||
@ -1085,7 +1003,7 @@
|
||||
<strong>new_swipe(self, node, on_swipe_callback)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Create swipe basic component
|
||||
Create <a href="../modules/Swipe.html#">Swipe</a> component
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -1108,7 +1026,7 @@
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">Swipe</span></span>
|
||||
swipe component
|
||||
<a href="../modules/Swipe.html#">Swipe</a> component
|
||||
</ol>
|
||||
|
||||
|
||||
@ -1120,7 +1038,7 @@
|
||||
<strong>new_text(self, node[, value[, no_adjust]])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Create text basic component
|
||||
Create <a href="../modules/Text.html#">Text</a> component
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -1148,8 +1066,8 @@
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">Tet</span></span>
|
||||
text component
|
||||
<span class="types"><span class="type">Text</span></span>
|
||||
<a href="../modules/Text.html#">Text</a> component
|
||||
</ol>
|
||||
|
||||
|
||||
@ -1161,7 +1079,7 @@
|
||||
<strong>new_timer(self, node, seconds_from[, seconds_to=0[, callback]])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Create timer component
|
||||
Create <a href="../modules/Timer.html#">Timer</a> component
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -1194,7 +1112,7 @@
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">Timer</span></span>
|
||||
timer component
|
||||
<a href="../modules/Timer.html#">Timer</a> component
|
||||
</ol>
|
||||
|
||||
|
||||
@ -1206,7 +1124,8 @@
|
||||
<strong>on_input(self, action_id, action)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Druid on_input function
|
||||
Call this in gui_script on_input function.
|
||||
<p> Used for almost all components
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -1241,7 +1160,8 @@
|
||||
<strong>on_message(self, message_id, message, sender)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Druid on_message function
|
||||
Call this in gui_script on_message function.
|
||||
<p> Used for special actions. See SPECIFIC_UI_MESSAGES table
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -1274,8 +1194,8 @@
|
||||
<strong>remove(self, component)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Remove component from druid instance.
|
||||
Component `on_remove` function will be invoked, if exist.
|
||||
Remove created component from Druid instance.
|
||||
<p> Component `on_remove` function will be invoked, if exist.
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -1301,7 +1221,7 @@
|
||||
</dt>
|
||||
<dd>
|
||||
Set blacklist components for input processing.
|
||||
If blacklist is not empty and component contains in this list,
|
||||
<p> If blacklist is not empty and component contains in this list,
|
||||
component will be not processed on input step
|
||||
|
||||
|
||||
@ -1322,37 +1242,6 @@
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "set_debug"></a>
|
||||
<strong>set_debug(self, is_debug)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set debug mode for current Druid instance. It's enable debug log messages
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">self</span>
|
||||
<span class="types"><span class="type">DruidInstance</span></span>
|
||||
<a href="../modules/DruidInstance.html#">DruidInstance</a>
|
||||
</li>
|
||||
<li><span class="parameter">is_debug</span>
|
||||
<span class="types"><span class="type">bool</span></span>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">self</span></span>
|
||||
<a href="../modules/DruidInstance.html#">DruidInstance</a>
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "set_whitelist"></a>
|
||||
@ -1360,7 +1249,7 @@
|
||||
</dt>
|
||||
<dd>
|
||||
Set whitelist components for input processing.
|
||||
If whitelist is not empty and component not contains in this list,
|
||||
<p> If whitelist is not empty and component not contains in this list,
|
||||
component will be not processed on input step
|
||||
|
||||
|
||||
@ -1387,7 +1276,8 @@
|
||||
<strong>update(self, dt)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Druid update function
|
||||
Call this in gui_script update function.
|
||||
<p> Used for: scroll, progress, timer components
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
|
@ -3,7 +3,7 @@
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Defold Druid UI Library</title>
|
||||
<title>Defold Druid UI Framework</title>
|
||||
<link rel="stylesheet" href="../ldoc_fixed.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
@ -47,6 +47,7 @@
|
||||
<li><a href="../modules/CheckboxGroup.html">CheckboxGroup</a></li>
|
||||
<li><a href="../modules/DataList.html">DataList</a></li>
|
||||
<li><a href="../modules/Drag.html">Drag</a></li>
|
||||
<li><a href="../modules/Druid.html">Druid</a></li>
|
||||
<li><a href="../modules/DruidEvent.html">DruidEvent</a></li>
|
||||
<li><a href="../modules/DruidInstance.html">DruidInstance</a></li>
|
||||
<li><strong>DynamicGrid</strong></li>
|
||||
@ -60,13 +61,13 @@
|
||||
<li><a href="../modules/Progress.html">Progress</a></li>
|
||||
<li><a href="../modules/RadioGroup.html">RadioGroup</a></li>
|
||||
<li><a href="../modules/RichInput.html">RichInput</a></li>
|
||||
<li><a href="../modules/RichText.html">RichText</a></li>
|
||||
<li><a href="../modules/Scroll.html">Scroll</a></li>
|
||||
<li><a href="../modules/Slider.html">Slider</a></li>
|
||||
<li><a href="../modules/StaticGrid.html">StaticGrid</a></li>
|
||||
<li><a href="../modules/Swipe.html">Swipe</a></li>
|
||||
<li><a href="../modules/Text.html">Text</a></li>
|
||||
<li><a href="../modules/Timer.html">Timer</a></li>
|
||||
<li><a href="../modules/druid.html">druid</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
@ -75,7 +76,7 @@
|
||||
|
||||
<h1>Module <code>DynamicGrid</code></h1>
|
||||
<p>Component to handle placing components in row</p>
|
||||
<p></p>
|
||||
<p> <a href="https://insality.github.io/druid/druid/index.html?example=general_grid" target="_blank"><b>Example Link</b></a></p>
|
||||
|
||||
|
||||
<h2><a href="#Functions">Functions</a></h2>
|
||||
|
@ -3,7 +3,7 @@
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Defold Druid UI Library</title>
|
||||
<title>Defold Druid UI Framework</title>
|
||||
<link rel="stylesheet" href="../ldoc_fixed.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
@ -46,6 +46,7 @@
|
||||
<li><a href="../modules/CheckboxGroup.html">CheckboxGroup</a></li>
|
||||
<li><a href="../modules/DataList.html">DataList</a></li>
|
||||
<li><a href="../modules/Drag.html">Drag</a></li>
|
||||
<li><a href="../modules/Druid.html">Druid</a></li>
|
||||
<li><a href="../modules/DruidEvent.html">DruidEvent</a></li>
|
||||
<li><a href="../modules/DruidInstance.html">DruidInstance</a></li>
|
||||
<li><a href="../modules/DynamicGrid.html">DynamicGrid</a></li>
|
||||
@ -59,13 +60,13 @@
|
||||
<li><a href="../modules/Progress.html">Progress</a></li>
|
||||
<li><a href="../modules/RadioGroup.html">RadioGroup</a></li>
|
||||
<li><a href="../modules/RichInput.html">RichInput</a></li>
|
||||
<li><a href="../modules/RichText.html">RichText</a></li>
|
||||
<li><a href="../modules/Scroll.html">Scroll</a></li>
|
||||
<li><a href="../modules/Slider.html">Slider</a></li>
|
||||
<li><a href="../modules/StaticGrid.html">StaticGrid</a></li>
|
||||
<li><a href="../modules/Swipe.html">Swipe</a></li>
|
||||
<li><a href="../modules/Text.html">Text</a></li>
|
||||
<li><a href="../modules/Timer.html">Timer</a></li>
|
||||
<li><a href="../modules/druid.html">druid</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
@ -73,55 +74,109 @@
|
||||
<div id="content">
|
||||
|
||||
<h1>Module <code>Helper</code></h1>
|
||||
<p>Druid helper module for gui layouts</p>
|
||||
<p>Helper module with various usefull GUI functions.</p>
|
||||
<p></p>
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example">local helper = require("druid.helper")
|
||||
helper.centrate_nodes(0, node_1, node_2)
|
||||
</pre>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2><a href="#Functions">Functions</a></h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#helper.centrate_icon_with_text">helper.centrate_icon_with_text([icon_node[, text_node[, margin=0]]])</a></td>
|
||||
<td class="summary">Center two nodes.</td>
|
||||
<td class="name" nowrap><a href="#helper.centrate_nodes">helper.centrate_nodes([margin=0], ...)</a></td>
|
||||
<td class="summary">Centerate nodes by x position with margin.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#helper.centrate_nodes">helper.centrate_nodes([margin=0[, ...]])</a></td>
|
||||
<td class="summary">Center several nodes nodes.</td>
|
||||
<td class="name" nowrap><a href="#helper.clamp">helper.clamp(a, min, max)</a></td>
|
||||
<td class="summary">Clamp value between min and max</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#helper.centrate_text_with_icon">helper.centrate_text_with_icon([text_node][, icon_node], margin)</a></td>
|
||||
<td class="summary">Center two nodes.</td>
|
||||
<td class="name" nowrap><a href="#helper.contains">helper.contains(t, value)</a></td>
|
||||
<td class="summary">Check if value is in array and return index of it</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#helper.deprecated">helper.deprecated(message)</a></td>
|
||||
<td class="summary">Show deprecated message.</td>
|
||||
<td class="name" nowrap><a href="#helper.deepcopy">helper.deepcopy(orig_table)</a></td>
|
||||
<td class="summary">Make a copy table with all nested tables</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#helper.get_border">helper.get_border(node, offset)</a></td>
|
||||
<td class="name" nowrap><a href="#helper.distance">helper.distance(x1, y1, x2, y2)</a></td>
|
||||
<td class="summary">Calculate distance between two points</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#helper.get_border">helper.get_border(node[, offset])</a></td>
|
||||
<td class="summary">Distance from node position to his borders</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#helper.get_closest_stencil_node">helper.get_closest_stencil_node(node)</a></td>
|
||||
<td class="summary">Return closest non inverted clipping parent node for node</td>
|
||||
<td class="summary">Return closest non inverted clipping parent node for given node</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#helper.get_gui_scale">helper.get_gui_scale()</a></td>
|
||||
<td class="summary">Get current GUI scale for each side</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#helper.get_pivot_offset">helper.get_pivot_offset(pivot)</a></td>
|
||||
<td class="summary">Get node offset for given gui pivot</td>
|
||||
<td class="summary">Get node offset for given GUI pivot.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#helper.get_scaled_size">helper.get_scaled_size(node)</a></td>
|
||||
<td class="summary">Get node size adjusted by scale</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#helper.get_scene_scale">helper.get_scene_scale(node, include_passed_node_scale)</a></td>
|
||||
<td class="summary">Get cumulative parent's node scale</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#helper.get_screen_aspect_koef">helper.get_screen_aspect_koef()</a></td>
|
||||
<td class="summary">Get current screen stretch multiplier for each side</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#helper.get_text_metrics_from_node">helper.get_text_metrics_from_node(text_node)</a></td>
|
||||
<td class="summary">Get text metric from GUI node.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#helper.insert_with_shift">helper.insert_with_shift(array, item[, index[, shift_policy]])</a></td>
|
||||
<td class="summary">Add value to array with shift policy</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#helper.is_enabled">helper.is_enabled(node)</a></td>
|
||||
<td class="summary">Check if node is enabled in gui hierarchy.</td>
|
||||
<td class="summary">Check if node is enabled in GUI hierarchy.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#helper.is_mobile">helper.is_mobile()</a></td>
|
||||
<td class="summary">Check if device is mobile (Android or iOS)</td>
|
||||
<td class="summary">Check if device is native mobile (Android or iOS)</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#helper.is_web">helper.is_web()</a></td>
|
||||
<td class="summary">Check if device is HTML5</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#table_to_string">table_to_string(t)</a></td>
|
||||
<td class="summary">Transform table to oneline string</td>
|
||||
<td class="name" nowrap><a href="#helper.lerp">helper.lerp(a, b, t)</a></td>
|
||||
<td class="summary">Lerp between two values</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#helper.remove_with_shift">helper.remove_with_shift(array[, index[, shift_policy]])</a></td>
|
||||
<td class="summary">Remove value from array with shift policy</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#helper.round">helper.round(num[, num_decimal_places=0])</a></td>
|
||||
<td class="summary">Round number to specified decimal places</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#helper.sign">helper.sign(val)</a></td>
|
||||
<td class="summary">Return sign of value (-1, 0, 1)</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#helper.step">helper.step(current, target, step)</a></td>
|
||||
<td class="summary">Move value from current to target value with step amount</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#helper.table_to_string">helper.table_to_string(t)</a></td>
|
||||
<td class="summary">Simple table to one-line string converter</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
@ -132,47 +187,14 @@
|
||||
<h2 class="section-header "><a name="Functions"></a>Functions</h2>
|
||||
|
||||
<dl class="function">
|
||||
<dt>
|
||||
<a name = "helper.centrate_icon_with_text"></a>
|
||||
<strong>helper.centrate_icon_with_text([icon_node[, text_node[, margin=0]]])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Center two nodes.
|
||||
Nodes will be center around 0 x position
|
||||
icon_node will be first (at left side)
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">icon_node</span>
|
||||
<span class="types"><span class="type">box</span></span>
|
||||
Gui box node
|
||||
(<em>optional</em>)
|
||||
</li>
|
||||
<li><span class="parameter">text_node</span>
|
||||
<span class="types"><span class="type">text</span></span>
|
||||
Gui text node
|
||||
(<em>optional</em>)
|
||||
</li>
|
||||
<li><span class="parameter">margin</span>
|
||||
<span class="types"><span class="type">number</span></span>
|
||||
Offset between nodes
|
||||
(<em>default</em> 0)
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "helper.centrate_nodes"></a>
|
||||
<strong>helper.centrate_nodes([margin=0[, ...]])</strong>
|
||||
<strong>helper.centrate_nodes([margin=0], ...)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Center several nodes nodes.
|
||||
Nodes will be center around 0 x position
|
||||
Centerate nodes by x position with margin.
|
||||
<p> This functions calculate total width of nodes and set position for each node.
|
||||
The centrate will be around 0 x position.
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -183,9 +205,7 @@
|
||||
(<em>default</em> 0)
|
||||
</li>
|
||||
<li><span class="parameter">...</span>
|
||||
<span class="types"><span class="type">Node</span></span>
|
||||
Any count of gui Node
|
||||
(<em>optional</em>)
|
||||
Gui nodes
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
@ -195,54 +215,131 @@
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "helper.centrate_text_with_icon"></a>
|
||||
<strong>helper.centrate_text_with_icon([text_node][, icon_node], margin)</strong>
|
||||
<a name = "helper.clamp"></a>
|
||||
<strong>helper.clamp(a, min, max)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Center two nodes.
|
||||
Nodes will be center around 0 x position
|
||||
text_node will be first (at left side)
|
||||
Clamp value between min and max
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">text_node</span>
|
||||
<span class="types"><span class="type">text</span></span>
|
||||
Gui text node
|
||||
(<em>optional</em>)
|
||||
</li>
|
||||
<li><span class="parameter">icon_node</span>
|
||||
<span class="types"><span class="type">box</span></span>
|
||||
Gui box node
|
||||
(<em>optional</em>)
|
||||
</li>
|
||||
<li><span class="parameter">margin</span>
|
||||
<li><span class="parameter">a</span>
|
||||
<span class="types"><span class="type">number</span></span>
|
||||
Offset between nodes
|
||||
Value
|
||||
</li>
|
||||
<li><span class="parameter">min</span>
|
||||
<span class="types"><span class="type">number</span></span>
|
||||
Min value
|
||||
</li>
|
||||
<li><span class="parameter">max</span>
|
||||
<span class="types"><span class="type">number</span></span>
|
||||
Max value
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">number</span></span>
|
||||
Clamped value
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "helper.deprecated"></a>
|
||||
<strong>helper.deprecated(message)</strong>
|
||||
<a name = "helper.contains"></a>
|
||||
<strong>helper.contains(t, value)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Show deprecated message. Once time per message
|
||||
Check if value is in array and return index of it
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">message</span>
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>
|
||||
The deprecated message
|
||||
<li><span class="parameter">t</span>
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.5">table</a></span>
|
||||
Array
|
||||
</li>
|
||||
<li><span class="parameter">value</span>
|
||||
Value
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">number</span> or <span class="type">nil</span></span>
|
||||
Index of value or nil
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "helper.deepcopy"></a>
|
||||
<strong>helper.deepcopy(orig_table)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Make a copy table with all nested tables
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">orig_table</span>
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.5">table</a></span>
|
||||
Original table
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.5">table</a></span>
|
||||
Copy of original table
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "helper.distance"></a>
|
||||
<strong>helper.distance(x1, y1, x2, y2)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Calculate distance between two points
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">x1</span>
|
||||
<span class="types"><span class="type">number</span></span>
|
||||
First point x
|
||||
</li>
|
||||
<li><span class="parameter">y1</span>
|
||||
<span class="types"><span class="type">number</span></span>
|
||||
First point y
|
||||
</li>
|
||||
<li><span class="parameter">x2</span>
|
||||
<span class="types"><span class="type">number</span></span>
|
||||
Second point x
|
||||
</li>
|
||||
<li><span class="parameter">y2</span>
|
||||
<span class="types"><span class="type">number</span></span>
|
||||
Second point y
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">number</span></span>
|
||||
Distance
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
@ -250,7 +347,7 @@
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "helper.get_border"></a>
|
||||
<strong>helper.get_border(node, offset)</strong>
|
||||
<strong>helper.get_border(node[, offset])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Distance from node position to his borders
|
||||
@ -260,18 +357,20 @@
|
||||
<ul>
|
||||
<li><span class="parameter">node</span>
|
||||
<span class="types"><span class="type">node</span></span>
|
||||
The gui node to check
|
||||
GUI node
|
||||
</li>
|
||||
<li><span class="parameter">offset</span>
|
||||
<span class="types"><span class="type">vector3</span></span>
|
||||
The offset to add to result
|
||||
Offset from node position. Pass current node position to get non relative border values
|
||||
(<em>optional</em>)
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
vector4 Vector with distance to node border: (left, top, right, down)
|
||||
<span class="types"><span class="type">vector4</span></span>
|
||||
Vector4 with border values (left, top, right, down)
|
||||
</ol>
|
||||
|
||||
|
||||
@ -283,14 +382,14 @@
|
||||
<strong>helper.get_closest_stencil_node(node)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Return closest non inverted clipping parent node for node
|
||||
Return closest non inverted clipping parent node for given node
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">node</span>
|
||||
<span class="types"><span class="type">node</span></span>
|
||||
Gui node
|
||||
GUI node
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
@ -298,7 +397,30 @@
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">node</span> or <span class="type">nil</span></span>
|
||||
The clipping node
|
||||
The closest stencil node or nil
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "helper.get_gui_scale"></a>
|
||||
<strong>helper.get_gui_scale()</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get current GUI scale for each side
|
||||
|
||||
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
<li>
|
||||
<span class="types"><span class="type">number</span></span>
|
||||
scale_x</li>
|
||||
<li>
|
||||
<span class="types"><span class="type">number</span></span>
|
||||
scale_y</li>
|
||||
</ol>
|
||||
|
||||
|
||||
@ -310,7 +432,8 @@
|
||||
<strong>helper.get_pivot_offset(pivot)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get node offset for given gui pivot
|
||||
Get node offset for given GUI pivot.
|
||||
<p> Offset shown in [-0.5 .. 0.5] range, where -0.5 is left or bottom, 0.5 is right or top.
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -325,7 +448,164 @@
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">vector3</span></span>
|
||||
Vector offset with [-1..1] values
|
||||
Vector offset with [-0.5..0.5] values
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "helper.get_scaled_size"></a>
|
||||
<strong>helper.get_scaled_size(node)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get node size adjusted by scale
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">node</span>
|
||||
<span class="types"><span class="type">node</span></span>
|
||||
GUI node
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">vector3</span></span>
|
||||
Scaled size
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "helper.get_scene_scale"></a>
|
||||
<strong>helper.get_scene_scale(node, include_passed_node_scale)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get cumulative parent's node scale
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">node</span>
|
||||
<span class="types"><span class="type">node</span></span>
|
||||
Gui node
|
||||
</li>
|
||||
<li><span class="parameter">include_passed_node_scale</span>
|
||||
<span class="types"><span class="type">bool</span></span>
|
||||
True if add current node scale to result
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">vector3</span></span>
|
||||
The scene node scale
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "helper.get_screen_aspect_koef"></a>
|
||||
<strong>helper.get_screen_aspect_koef()</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get current screen stretch multiplier for each side
|
||||
|
||||
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
<li>
|
||||
<span class="types"><span class="type">number</span></span>
|
||||
stretch_x</li>
|
||||
<li>
|
||||
<span class="types"><span class="type">number</span></span>
|
||||
stretch_y</li>
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "helper.get_text_metrics_from_node"></a>
|
||||
<strong>helper.get_text_metrics_from_node(text_node)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get text metric from GUI node.
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">text_node</span>
|
||||
<span class="types"><span class="type">Node</span></span>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">pepepe</span></span>
|
||||
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example"><span class="global">type</span> GUITextMetrics = {
|
||||
width: number,
|
||||
height: number,
|
||||
max_ascent: number,
|
||||
max_descent: number
|
||||
}</pre>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "helper.insert_with_shift"></a>
|
||||
<strong>helper.insert_with_shift(array, item[, index[, shift_policy]])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Add value to array with shift policy Shift policy can be: left, right, no_shift
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">array</span>
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.5">table</a></span>
|
||||
Array
|
||||
</li>
|
||||
<li><span class="parameter">item</span>
|
||||
Item to insert
|
||||
</li>
|
||||
<li><span class="parameter">index</span>
|
||||
<span class="types"><span class="type">number</span></span>
|
||||
Index to insert. If nil, item will be inserted at the end of array
|
||||
(<em>optional</em>)
|
||||
</li>
|
||||
<li><span class="parameter">shift_policy</span>
|
||||
<span class="types"><span class="type">const.SHIFT</span></span>
|
||||
Shift policy
|
||||
(<em>optional</em>)
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">item</span></span>
|
||||
Inserted item
|
||||
</ol>
|
||||
|
||||
|
||||
@ -337,15 +617,15 @@
|
||||
<strong>helper.is_enabled(node)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Check if node is enabled in gui hierarchy.
|
||||
Return false, if node or any his parent is disabled
|
||||
Check if node is enabled in GUI hierarchy.
|
||||
<p> Return false, if node or any his parent is disabled
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">node</span>
|
||||
<span class="types"><span class="type">node</span></span>
|
||||
Gui node
|
||||
GUI node
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
@ -365,10 +645,16 @@
|
||||
<strong>helper.is_mobile()</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Check if device is mobile (Android or iOS)
|
||||
Check if device is native mobile (Android or iOS)
|
||||
|
||||
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">bool</span></span>
|
||||
Is mobile
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
@ -383,17 +669,189 @@
|
||||
|
||||
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">bool</span></span>
|
||||
Is web
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "table_to_string"></a>
|
||||
<strong>table_to_string(t)</strong>
|
||||
<a name = "helper.lerp"></a>
|
||||
<strong>helper.lerp(a, b, t)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Transform table to oneline string
|
||||
Lerp between two values
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">a</span>
|
||||
<span class="types"><span class="type">number</span></span>
|
||||
First value
|
||||
</li>
|
||||
<li><span class="parameter">b</span>
|
||||
<span class="types"><span class="type">number</span></span>
|
||||
Second value
|
||||
</li>
|
||||
<li><span class="parameter">t</span>
|
||||
<span class="types"><span class="type">number</span></span>
|
||||
Lerp amount
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">number</span></span>
|
||||
Lerped value
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "helper.remove_with_shift"></a>
|
||||
<strong>helper.remove_with_shift(array[, index[, shift_policy]])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Remove value from array with shift policy Shift policy can be: left, right, no_shift
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">array</span>
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.5">table</a></span>
|
||||
Array
|
||||
</li>
|
||||
<li><span class="parameter">index</span>
|
||||
<span class="types"><span class="type">number</span></span>
|
||||
Index to remove. If nil, item will be removed from the end of array
|
||||
(<em>optional</em>)
|
||||
</li>
|
||||
<li><span class="parameter">shift_policy</span>
|
||||
<span class="types"><span class="type">const.SHIFT</span></span>
|
||||
Shift policy
|
||||
(<em>optional</em>)
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">item</span></span>
|
||||
Removed item
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "helper.round"></a>
|
||||
<strong>helper.round(num[, num_decimal_places=0])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Round number to specified decimal places
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">num</span>
|
||||
<span class="types"><span class="type">number</span></span>
|
||||
Number
|
||||
</li>
|
||||
<li><span class="parameter">num_decimal_places</span>
|
||||
<span class="types"><span class="type">number</span></span>
|
||||
Decimal places
|
||||
(<em>default</em> 0)
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">number</span></span>
|
||||
Rounded number
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "helper.sign"></a>
|
||||
<strong>helper.sign(val)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Return sign of value (-1, 0, 1)
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">val</span>
|
||||
<span class="types"><span class="type">number</span></span>
|
||||
Value
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">number</span></span>
|
||||
Sign
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "helper.step"></a>
|
||||
<strong>helper.step(current, target, step)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Move value from current to target value with step amount
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">current</span>
|
||||
<span class="types"><span class="type">number</span></span>
|
||||
Current value
|
||||
</li>
|
||||
<li><span class="parameter">target</span>
|
||||
<span class="types"><span class="type">number</span></span>
|
||||
Target value
|
||||
</li>
|
||||
<li><span class="parameter">step</span>
|
||||
<span class="types"><span class="type">number</span></span>
|
||||
Step amount
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">number</span></span>
|
||||
New value
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "helper.table_to_string"></a>
|
||||
<strong>helper.table_to_string(t)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Simple table to one-line string converter
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
|
@ -3,7 +3,7 @@
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Defold Druid UI Library</title>
|
||||
<title>Defold Druid UI Framework</title>
|
||||
<link rel="stylesheet" href="../ldoc_fixed.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
@ -48,6 +48,7 @@
|
||||
<li><a href="../modules/CheckboxGroup.html">CheckboxGroup</a></li>
|
||||
<li><a href="../modules/DataList.html">DataList</a></li>
|
||||
<li><a href="../modules/Drag.html">Drag</a></li>
|
||||
<li><a href="../modules/Druid.html">Druid</a></li>
|
||||
<li><a href="../modules/DruidEvent.html">DruidEvent</a></li>
|
||||
<li><a href="../modules/DruidInstance.html">DruidInstance</a></li>
|
||||
<li><a href="../modules/DynamicGrid.html">DynamicGrid</a></li>
|
||||
@ -61,13 +62,13 @@
|
||||
<li><a href="../modules/Progress.html">Progress</a></li>
|
||||
<li><a href="../modules/RadioGroup.html">RadioGroup</a></li>
|
||||
<li><a href="../modules/RichInput.html">RichInput</a></li>
|
||||
<li><a href="../modules/RichText.html">RichText</a></li>
|
||||
<li><a href="../modules/Scroll.html">Scroll</a></li>
|
||||
<li><a href="../modules/Slider.html">Slider</a></li>
|
||||
<li><a href="../modules/StaticGrid.html">StaticGrid</a></li>
|
||||
<li><a href="../modules/Swipe.html">Swipe</a></li>
|
||||
<li><a href="../modules/Text.html">Text</a></li>
|
||||
<li><a href="../modules/Timer.html">Timer</a></li>
|
||||
<li><a href="../modules/druid.html">druid</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
@ -76,7 +77,7 @@
|
||||
|
||||
<h1>Module <code>Hotkey</code></h1>
|
||||
<p>Druid hotkey component</p>
|
||||
<p></p>
|
||||
<p> <a href="https://insality.github.io/druid/druid/index.html?example=general_hotkey" target="_blank"><b>Example Link</b></a></p>
|
||||
|
||||
|
||||
<h2><a href="#Functions">Functions</a></h2>
|
||||
|
@ -3,7 +3,7 @@
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Defold Druid UI Library</title>
|
||||
<title>Defold Druid UI Framework</title>
|
||||
<link rel="stylesheet" href="../ldoc_fixed.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
@ -47,6 +47,7 @@
|
||||
<li><a href="../modules/CheckboxGroup.html">CheckboxGroup</a></li>
|
||||
<li><a href="../modules/DataList.html">DataList</a></li>
|
||||
<li><a href="../modules/Drag.html">Drag</a></li>
|
||||
<li><a href="../modules/Druid.html">Druid</a></li>
|
||||
<li><a href="../modules/DruidEvent.html">DruidEvent</a></li>
|
||||
<li><a href="../modules/DruidInstance.html">DruidInstance</a></li>
|
||||
<li><a href="../modules/DynamicGrid.html">DynamicGrid</a></li>
|
||||
@ -60,13 +61,13 @@
|
||||
<li><a href="../modules/Progress.html">Progress</a></li>
|
||||
<li><a href="../modules/RadioGroup.html">RadioGroup</a></li>
|
||||
<li><a href="../modules/RichInput.html">RichInput</a></li>
|
||||
<li><a href="../modules/RichText.html">RichText</a></li>
|
||||
<li><a href="../modules/Scroll.html">Scroll</a></li>
|
||||
<li><a href="../modules/Slider.html">Slider</a></li>
|
||||
<li><a href="../modules/StaticGrid.html">StaticGrid</a></li>
|
||||
<li><a href="../modules/Swipe.html">Swipe</a></li>
|
||||
<li><a href="../modules/Text.html">Text</a></li>
|
||||
<li><a href="../modules/Timer.html">Timer</a></li>
|
||||
<li><a href="../modules/druid.html">druid</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
@ -89,6 +90,14 @@
|
||||
<td class="summary">Return current hover enabled state</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#is_hovered">is_hovered(self)</a></td>
|
||||
<td class="summary">Return current hover state.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#is_mouse_hovered">is_mouse_hovered(self)</a></td>
|
||||
<td class="summary">Return current hover state.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#set_click_zone">set_click_zone(self, zone)</a></td>
|
||||
<td class="summary">Strict hover click area.</td>
|
||||
</tr>
|
||||
@ -109,11 +118,11 @@
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#on_hover">on_hover</a></td>
|
||||
<td class="summary">On hover callback(self, state)</td>
|
||||
<td class="summary">On hover callback(self, state, hover_instance)</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#on_mouse_hover">on_mouse_hover</a></td>
|
||||
<td class="summary">On mouse hover callback(self, state)</td>
|
||||
<td class="summary">On mouse hover callback(self, state, hover_instance)</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
@ -179,6 +188,60 @@
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "is_hovered"></a>
|
||||
<strong>is_hovered(self)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Return current hover state. True if touch action was on the node at current time
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">self</span>
|
||||
<span class="types"><span class="type">Hover</span></span>
|
||||
<a href="../modules/Hover.html#">Hover</a>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">bool</span></span>
|
||||
The current hovered state
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "is_mouse_hovered"></a>
|
||||
<strong>is_mouse_hovered(self)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Return current hover state. True if nil action_id (usually desktop mouse) was on the node at current time
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">self</span>
|
||||
<span class="types"><span class="type">Hover</span></span>
|
||||
<a href="../modules/Hover.html#">Hover</a>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">bool</span></span>
|
||||
The current hovered state
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "set_click_zone"></a>
|
||||
@ -292,7 +355,7 @@
|
||||
<strong>on_hover</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
On hover callback(self, state)
|
||||
On hover callback(self, state, hover_instance)
|
||||
|
||||
|
||||
<ul>
|
||||
@ -312,7 +375,7 @@
|
||||
<strong>on_mouse_hover</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
On mouse hover callback(self, state)
|
||||
On mouse hover callback(self, state, hover_instance)
|
||||
|
||||
|
||||
<ul>
|
||||
|
@ -3,7 +3,7 @@
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Defold Druid UI Library</title>
|
||||
<title>Defold Druid UI Framework</title>
|
||||
<link rel="stylesheet" href="../ldoc_fixed.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
@ -48,6 +48,7 @@
|
||||
<li><a href="../modules/CheckboxGroup.html">CheckboxGroup</a></li>
|
||||
<li><a href="../modules/DataList.html">DataList</a></li>
|
||||
<li><a href="../modules/Drag.html">Drag</a></li>
|
||||
<li><a href="../modules/Druid.html">Druid</a></li>
|
||||
<li><a href="../modules/DruidEvent.html">DruidEvent</a></li>
|
||||
<li><a href="../modules/DruidInstance.html">DruidInstance</a></li>
|
||||
<li><a href="../modules/DynamicGrid.html">DynamicGrid</a></li>
|
||||
@ -61,13 +62,13 @@
|
||||
<li><a href="../modules/Progress.html">Progress</a></li>
|
||||
<li><a href="../modules/RadioGroup.html">RadioGroup</a></li>
|
||||
<li><a href="../modules/RichInput.html">RichInput</a></li>
|
||||
<li><a href="../modules/RichText.html">RichText</a></li>
|
||||
<li><a href="../modules/Scroll.html">Scroll</a></li>
|
||||
<li><a href="../modules/Slider.html">Slider</a></li>
|
||||
<li><a href="../modules/StaticGrid.html">StaticGrid</a></li>
|
||||
<li><a href="../modules/Swipe.html">Swipe</a></li>
|
||||
<li><a href="../modules/Text.html">Text</a></li>
|
||||
<li><a href="../modules/Timer.html">Timer</a></li>
|
||||
<li><a href="../modules/druid.html">druid</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
@ -77,7 +78,8 @@
|
||||
<h1>Module <code>Input</code></h1>
|
||||
<p>Druid input text component.</p>
|
||||
<p>
|
||||
Carry on user text input</p>
|
||||
Carry on user text input
|
||||
<p> <a href="https://insality.github.io/druid/druid/index.html?example=general_input" target="_blank"><b>Example Link</b></a></p>
|
||||
<h3>Info:</h3>
|
||||
<ul>
|
||||
<li><strong>Author</strong>: Part of code from Britzl gooey input component</li>
|
||||
@ -232,7 +234,7 @@
|
||||
</li>
|
||||
<li><span class="parameter">click_node</span>
|
||||
<span class="types"><span class="type">node</span></span>
|
||||
Button node to enabled input component
|
||||
Node to enabled input component
|
||||
</li>
|
||||
<li><span class="parameter">text_node</span>
|
||||
<span class="types"><span class="type">node</span> or <span class="type">Text</span></span>
|
||||
@ -434,6 +436,11 @@
|
||||
If true, call unselect on select selected input
|
||||
(<em>default</em> false)
|
||||
</li>
|
||||
<li><span class="parameter">NO_CONSUME_INPUT_WHILE_SELECTED</span>
|
||||
<span class="types"><span class="type">bool</span></span>
|
||||
If true, will not consume input while input is selected. It's allow to interact with other components while input is selected (text input still captured)
|
||||
(<em>default</em> false)
|
||||
</li>
|
||||
<li><span class="parameter">on_select</span>
|
||||
<span class="types"><span class="type">function</span></span>
|
||||
(self, button_node) Callback on input field selecting
|
||||
|
@ -3,7 +3,7 @@
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Defold Druid UI Library</title>
|
||||
<title>Defold Druid UI Framework</title>
|
||||
<link rel="stylesheet" href="../ldoc_fixed.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
@ -47,6 +47,7 @@
|
||||
<li><a href="../modules/CheckboxGroup.html">CheckboxGroup</a></li>
|
||||
<li><a href="../modules/DataList.html">DataList</a></li>
|
||||
<li><a href="../modules/Drag.html">Drag</a></li>
|
||||
<li><a href="../modules/Druid.html">Druid</a></li>
|
||||
<li><a href="../modules/DruidEvent.html">DruidEvent</a></li>
|
||||
<li><a href="../modules/DruidInstance.html">DruidInstance</a></li>
|
||||
<li><a href="../modules/DynamicGrid.html">DynamicGrid</a></li>
|
||||
@ -60,13 +61,13 @@
|
||||
<li><a href="../modules/Progress.html">Progress</a></li>
|
||||
<li><a href="../modules/RadioGroup.html">RadioGroup</a></li>
|
||||
<li><a href="../modules/RichInput.html">RichInput</a></li>
|
||||
<li><a href="../modules/RichText.html">RichText</a></li>
|
||||
<li><a href="../modules/Scroll.html">Scroll</a></li>
|
||||
<li><a href="../modules/Slider.html">Slider</a></li>
|
||||
<li><a href="../modules/StaticGrid.html">StaticGrid</a></li>
|
||||
<li><a href="../modules/Swipe.html">Swipe</a></li>
|
||||
<li><a href="../modules/Text.html">Text</a></li>
|
||||
<li><a href="../modules/Timer.html">Timer</a></li>
|
||||
<li><a href="../modules/druid.html">druid</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
@ -74,9 +75,15 @@
|
||||
<div id="content">
|
||||
|
||||
<h1>Module <code>LangText</code></h1>
|
||||
<p>Component to handle all GUI texts
|
||||
Good working with localization system</p>
|
||||
<p></p>
|
||||
<p>Component to wrap over GUI Text nodes with localization helpers
|
||||
<p> <b># Overview #</b>
|
||||
<p> • The initialization of druid.set_text_function is required to enable localization
|
||||
using the localization ID.</p>
|
||||
<p>
|
||||
<p> • The LangText component supports up to 7 string format parameters.
|
||||
This limitation exists due to certain issues with using ... arguments.
|
||||
<p> <b># Notes #</b>
|
||||
<p> <a href="https://insality.github.io/druid/druid/index.html?example=texts_lang_text" target="_blank"><b>Example Link</b></a></p>
|
||||
|
||||
|
||||
<h2><a href="#Functions">Functions</a></h2>
|
||||
@ -86,8 +93,8 @@
|
||||
<td class="summary">Format string with new text params on localized text</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#init">init(self, node, locale_id, no_adjust)</a></td>
|
||||
<td class="summary">Component init function</td>
|
||||
<td class="name" nowrap><a href="#init">init(self, node, locale_id[, adjust_type=downscale])</a></td>
|
||||
<td class="summary"><a href="../modules/LangText.html#">LangText</a> constructor</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#set_to">set_to(self, text)</a></td>
|
||||
@ -181,10 +188,10 @@
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "init"></a>
|
||||
<strong>init(self, node, locale_id, no_adjust)</strong>
|
||||
<strong>init(self, node, locale_id[, adjust_type=downscale])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Component init function
|
||||
<a href="../modules/LangText.html#">LangText</a> constructor
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -194,16 +201,17 @@
|
||||
<a href="../modules/LangText.html#">LangText</a>
|
||||
</li>
|
||||
<li><span class="parameter">node</span>
|
||||
<span class="types"><span class="type">node</span></span>
|
||||
The text node
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a> or <span class="type">node</span></span>
|
||||
Node name or GUI Text Node itself
|
||||
</li>
|
||||
<li><span class="parameter">locale_id</span>
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>
|
||||
Default locale id or text from node as default
|
||||
</li>
|
||||
<li><span class="parameter">no_adjust</span>
|
||||
<span class="types"><span class="type">bool</span></span>
|
||||
If true, will not correct text size
|
||||
<li><span class="parameter">adjust_type</span>
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>
|
||||
Adjust type for text. By default is DOWNSCALE. Look const.TEXT_ADJUST for reference
|
||||
(<em>default</em> downscale)
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
@ -3,7 +3,7 @@
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Defold Druid UI Library</title>
|
||||
<title>Defold Druid UI Framework</title>
|
||||
<link rel="stylesheet" href="../ldoc_fixed.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
@ -47,6 +47,7 @@
|
||||
<li><a href="../modules/CheckboxGroup.html">CheckboxGroup</a></li>
|
||||
<li><a href="../modules/DataList.html">DataList</a></li>
|
||||
<li><a href="../modules/Drag.html">Drag</a></li>
|
||||
<li><a href="../modules/Druid.html">Druid</a></li>
|
||||
<li><a href="../modules/DruidEvent.html">DruidEvent</a></li>
|
||||
<li><a href="../modules/DruidInstance.html">DruidInstance</a></li>
|
||||
<li><a href="../modules/DynamicGrid.html">DynamicGrid</a></li>
|
||||
@ -60,13 +61,13 @@
|
||||
<li><a href="../modules/Progress.html">Progress</a></li>
|
||||
<li><a href="../modules/RadioGroup.html">RadioGroup</a></li>
|
||||
<li><a href="../modules/RichInput.html">RichInput</a></li>
|
||||
<li><a href="../modules/RichText.html">RichText</a></li>
|
||||
<li><a href="../modules/Scroll.html">Scroll</a></li>
|
||||
<li><a href="../modules/Slider.html">Slider</a></li>
|
||||
<li><a href="../modules/StaticGrid.html">StaticGrid</a></li>
|
||||
<li><a href="../modules/Swipe.html">Swipe</a></li>
|
||||
<li><a href="../modules/Text.html">Text</a></li>
|
||||
<li><a href="../modules/Timer.html">Timer</a></li>
|
||||
<li><a href="../modules/druid.html">druid</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
@ -75,7 +76,7 @@
|
||||
|
||||
<h1>Module <code>Layout</code></h1>
|
||||
<p>Layout management on node</p>
|
||||
<p></p>
|
||||
<p> <a href="https://insality.github.io/druid/druid/index.html?example=general_layout" target="_blank"><b>Example Link</b></a></p>
|
||||
|
||||
|
||||
<h2><a href="#Functions">Functions</a></h2>
|
||||
@ -97,6 +98,10 @@
|
||||
<td class="summary">Component init function</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#set_max_gui_upscale">set_max_gui_upscale(self, max_gui_upscale)</a></td>
|
||||
<td class="summary">Set max gui upscale for FIT adjust mode (or side).</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#set_max_size">set_max_size(self, max_size)</a></td>
|
||||
<td class="summary">Set maximum size of layout node</td>
|
||||
</tr>
|
||||
@ -259,6 +264,37 @@
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "set_max_gui_upscale"></a>
|
||||
<strong>set_max_gui_upscale(self, max_gui_upscale)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set max gui upscale for FIT adjust mode (or side). It happens on bigger render gui screen
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">self</span>
|
||||
<span class="types"><span class="type">Layout</span></span>
|
||||
<a href="../modules/Layout.html#">Layout</a>
|
||||
</li>
|
||||
<li><span class="parameter">max_gui_upscale</span>
|
||||
<span class="types"><span class="type">number</span></span>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">Layout</span></span>
|
||||
<a href="../modules/Layout.html#">Layout</a>
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "set_max_size"></a>
|
||||
|
@ -3,7 +3,7 @@
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Defold Druid UI Library</title>
|
||||
<title>Defold Druid UI Framework</title>
|
||||
<link rel="stylesheet" href="../ldoc_fixed.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
@ -47,6 +47,7 @@
|
||||
<li><a href="../modules/CheckboxGroup.html">CheckboxGroup</a></li>
|
||||
<li><a href="../modules/DataList.html">DataList</a></li>
|
||||
<li><a href="../modules/Drag.html">Drag</a></li>
|
||||
<li><a href="../modules/Druid.html">Druid</a></li>
|
||||
<li><a href="../modules/DruidEvent.html">DruidEvent</a></li>
|
||||
<li><a href="../modules/DruidInstance.html">DruidInstance</a></li>
|
||||
<li><a href="../modules/DynamicGrid.html">DynamicGrid</a></li>
|
||||
@ -60,13 +61,13 @@
|
||||
<li><a href="../modules/Progress.html">Progress</a></li>
|
||||
<li><a href="../modules/RadioGroup.html">RadioGroup</a></li>
|
||||
<li><a href="../modules/RichInput.html">RichInput</a></li>
|
||||
<li><a href="../modules/RichText.html">RichText</a></li>
|
||||
<li><a href="../modules/Scroll.html">Scroll</a></li>
|
||||
<li><a href="../modules/Slider.html">Slider</a></li>
|
||||
<li><a href="../modules/StaticGrid.html">StaticGrid</a></li>
|
||||
<li><a href="../modules/Swipe.html">Swipe</a></li>
|
||||
<li><a href="../modules/Text.html">Text</a></li>
|
||||
<li><a href="../modules/Timer.html">Timer</a></li>
|
||||
<li><a href="../modules/druid.html">druid</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
@ -3,7 +3,7 @@
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Defold Druid UI Library</title>
|
||||
<title>Defold Druid UI Framework</title>
|
||||
<link rel="stylesheet" href="../ldoc_fixed.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
@ -48,6 +48,7 @@
|
||||
<li><a href="../modules/CheckboxGroup.html">CheckboxGroup</a></li>
|
||||
<li><a href="../modules/DataList.html">DataList</a></li>
|
||||
<li><a href="../modules/Drag.html">Drag</a></li>
|
||||
<li><a href="../modules/Druid.html">Druid</a></li>
|
||||
<li><a href="../modules/DruidEvent.html">DruidEvent</a></li>
|
||||
<li><a href="../modules/DruidInstance.html">DruidInstance</a></li>
|
||||
<li><a href="../modules/DynamicGrid.html">DynamicGrid</a></li>
|
||||
@ -61,13 +62,13 @@
|
||||
<li><strong>Progress</strong></li>
|
||||
<li><a href="../modules/RadioGroup.html">RadioGroup</a></li>
|
||||
<li><a href="../modules/RichInput.html">RichInput</a></li>
|
||||
<li><a href="../modules/RichText.html">RichText</a></li>
|
||||
<li><a href="../modules/Scroll.html">Scroll</a></li>
|
||||
<li><a href="../modules/Slider.html">Slider</a></li>
|
||||
<li><a href="../modules/StaticGrid.html">StaticGrid</a></li>
|
||||
<li><a href="../modules/Swipe.html">Swipe</a></li>
|
||||
<li><a href="../modules/Text.html">Text</a></li>
|
||||
<li><a href="../modules/Timer.html">Timer</a></li>
|
||||
<li><a href="../modules/druid.html">druid</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
@ -75,9 +76,16 @@
|
||||
<div id="content">
|
||||
|
||||
<h1>Module <code>Progress</code></h1>
|
||||
<p>Basic progress bar component.</p>
|
||||
<p>Druid component to handle the progress bars.</p>
|
||||
<p>
|
||||
For correct progress bar init it should be in max size from gui</p>
|
||||
<b># Overview #</b>
|
||||
<p> <b># Notes #</b>
|
||||
<p> • Progress Node should be fully filled in your GUI scene node. It will be the progress maximum size
|
||||
<p> • Progress correct working with Slice9 nodes, it trying to set size by _set_size_ first, if it is not possible, it set up sizing via _set_scale_
|
||||
<p> • Progress bar can fill only by vertical or horizontal size. If you want make diagonal progress bar, just rotate node in GUI scene
|
||||
<p> • If you have glitchy or dark texture bug with progress bar, try to disable mipmaps in your texture profiles
|
||||
<p>
|
||||
<a href="https://insality.github.io/druid/druid/index.html?example=general_progress_bar" target="_blank"><b>Example Link</b></a></p>
|
||||
|
||||
|
||||
<h2><a href="#Functions">Functions</a></h2>
|
||||
@ -96,7 +104,7 @@
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#init">init(self, node, key[, init_value=1])</a></td>
|
||||
<td class="summary">Component init function</td>
|
||||
<td class="summary"><a href="../modules/Progress.html#">Progress</a> constructor</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#set_max_size">set_max_size(self, max_size)</a></td>
|
||||
@ -126,7 +134,7 @@
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#key">key</a></td>
|
||||
<td class="summary">The progress bar direction</td>
|
||||
<td class="summary">The progress bar direction.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#max_size">max_size</a></td>
|
||||
@ -229,7 +237,7 @@
|
||||
<strong>init(self, node, key[, init_value=1])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Component init function
|
||||
<a href="../modules/Progress.html#">Progress</a> constructor
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -240,7 +248,7 @@
|
||||
</li>
|
||||
<li><span class="parameter">node</span>
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a> or <a class="type" href="../modules/Progress.html#node">node</a></span>
|
||||
Progress bar fill node or node name
|
||||
Node name or GUI Node itself.
|
||||
</li>
|
||||
<li><span class="parameter">key</span>
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>
|
||||
@ -419,7 +427,8 @@
|
||||
<strong>key</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
The progress bar direction
|
||||
The progress bar direction.
|
||||
<p> The values are: "x" or "y". (const.SIDE.X or const.SIDE.Y)
|
||||
|
||||
|
||||
<ul>
|
||||
|
@ -3,7 +3,7 @@
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Defold Druid UI Library</title>
|
||||
<title>Defold Druid UI Framework</title>
|
||||
<link rel="stylesheet" href="../ldoc_fixed.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
@ -47,6 +47,7 @@
|
||||
<li><a href="../modules/CheckboxGroup.html">CheckboxGroup</a></li>
|
||||
<li><a href="../modules/DataList.html">DataList</a></li>
|
||||
<li><a href="../modules/Drag.html">Drag</a></li>
|
||||
<li><a href="../modules/Druid.html">Druid</a></li>
|
||||
<li><a href="../modules/DruidEvent.html">DruidEvent</a></li>
|
||||
<li><a href="../modules/DruidInstance.html">DruidInstance</a></li>
|
||||
<li><a href="../modules/DynamicGrid.html">DynamicGrid</a></li>
|
||||
@ -60,13 +61,13 @@
|
||||
<li><a href="../modules/Progress.html">Progress</a></li>
|
||||
<li><strong>RadioGroup</strong></li>
|
||||
<li><a href="../modules/RichInput.html">RichInput</a></li>
|
||||
<li><a href="../modules/RichText.html">RichText</a></li>
|
||||
<li><a href="../modules/Scroll.html">Scroll</a></li>
|
||||
<li><a href="../modules/Slider.html">Slider</a></li>
|
||||
<li><a href="../modules/StaticGrid.html">StaticGrid</a></li>
|
||||
<li><a href="../modules/Swipe.html">Swipe</a></li>
|
||||
<li><a href="../modules/Text.html">Text</a></li>
|
||||
<li><a href="../modules/Timer.html">Timer</a></li>
|
||||
<li><a href="../modules/druid.html">druid</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
@ -75,7 +76,7 @@
|
||||
|
||||
<h1>Module <code>RadioGroup</code></h1>
|
||||
<p>Radio group module</p>
|
||||
<p></p>
|
||||
<p> <a href="https://insality.github.io/druid/druid/index.html?example=general_checkboxes" target="_blank"><b>Example Link</b></a></p>
|
||||
|
||||
|
||||
<h2><a href="#Functions">Functions</a></h2>
|
||||
|
@ -3,7 +3,7 @@
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Defold Druid UI Library</title>
|
||||
<title>Defold Druid UI Framework</title>
|
||||
<link rel="stylesheet" href="../ldoc_fixed.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
@ -47,6 +47,7 @@
|
||||
<li><a href="../modules/CheckboxGroup.html">CheckboxGroup</a></li>
|
||||
<li><a href="../modules/DataList.html">DataList</a></li>
|
||||
<li><a href="../modules/Drag.html">Drag</a></li>
|
||||
<li><a href="../modules/Druid.html">Druid</a></li>
|
||||
<li><a href="../modules/DruidEvent.html">DruidEvent</a></li>
|
||||
<li><a href="../modules/DruidInstance.html">DruidInstance</a></li>
|
||||
<li><a href="../modules/DynamicGrid.html">DynamicGrid</a></li>
|
||||
@ -60,13 +61,13 @@
|
||||
<li><a href="../modules/Progress.html">Progress</a></li>
|
||||
<li><a href="../modules/RadioGroup.html">RadioGroup</a></li>
|
||||
<li><strong>RichInput</strong></li>
|
||||
<li><a href="../modules/RichText.html">RichText</a></li>
|
||||
<li><a href="../modules/Scroll.html">Scroll</a></li>
|
||||
<li><a href="../modules/Slider.html">Slider</a></li>
|
||||
<li><a href="../modules/StaticGrid.html">StaticGrid</a></li>
|
||||
<li><a href="../modules/Swipe.html">Swipe</a></li>
|
||||
<li><a href="../modules/Text.html">Text</a></li>
|
||||
<li><a href="../modules/Timer.html">Timer</a></li>
|
||||
<li><a href="../modules/druid.html">druid</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
361
docs/modules/RichText.html
Normal file
361
docs/modules/RichText.html
Normal file
@ -0,0 +1,361 @@
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Defold Druid UI Framework</title>
|
||||
<link rel="stylesheet" href="../ldoc_fixed.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<div id="container">
|
||||
|
||||
<div id="product">
|
||||
<div id="product_logo"></div>
|
||||
<div id="product_name"><big><b></b></big></div>
|
||||
<div id="product_description"></div>
|
||||
</div> <!-- id="product" -->
|
||||
|
||||
|
||||
<div id="main">
|
||||
|
||||
|
||||
<!-- Menu -->
|
||||
|
||||
<div id="navigation">
|
||||
<br/>
|
||||
<h1>Druid</h1>
|
||||
|
||||
<ul>
|
||||
<li><a href="../index.html">Index</a></li>
|
||||
</ul>
|
||||
|
||||
<h2>Contents</h2>
|
||||
<ul>
|
||||
<li><a href="#Functions">Functions</a></li>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Modules</h2>
|
||||
<ul class="nowrap">
|
||||
<li><a href="../modules/BackHandler.html">BackHandler</a></li>
|
||||
<li><a href="../modules/BaseComponent.html">BaseComponent</a></li>
|
||||
<li><a href="../modules/Blocker.html">Blocker</a></li>
|
||||
<li><a href="../modules/Button.html">Button</a></li>
|
||||
<li><a href="../modules/Checkbox.html">Checkbox</a></li>
|
||||
<li><a href="../modules/CheckboxGroup.html">CheckboxGroup</a></li>
|
||||
<li><a href="../modules/DataList.html">DataList</a></li>
|
||||
<li><a href="../modules/Drag.html">Drag</a></li>
|
||||
<li><a href="../modules/Druid.html">Druid</a></li>
|
||||
<li><a href="../modules/DruidEvent.html">DruidEvent</a></li>
|
||||
<li><a href="../modules/DruidInstance.html">DruidInstance</a></li>
|
||||
<li><a href="../modules/DynamicGrid.html">DynamicGrid</a></li>
|
||||
<li><a href="../modules/Helper.html">Helper</a></li>
|
||||
<li><a href="../modules/Hotkey.html">Hotkey</a></li>
|
||||
<li><a href="../modules/Hover.html">Hover</a></li>
|
||||
<li><a href="../modules/Input.html">Input</a></li>
|
||||
<li><a href="../modules/LangText.html">LangText</a></li>
|
||||
<li><a href="../modules/Layout.html">Layout</a></li>
|
||||
<li><a href="../modules/PinKnob.html">PinKnob</a></li>
|
||||
<li><a href="../modules/Progress.html">Progress</a></li>
|
||||
<li><a href="../modules/RadioGroup.html">RadioGroup</a></li>
|
||||
<li><a href="../modules/RichInput.html">RichInput</a></li>
|
||||
<li><strong>RichText</strong></li>
|
||||
<li><a href="../modules/Scroll.html">Scroll</a></li>
|
||||
<li><a href="../modules/Slider.html">Slider</a></li>
|
||||
<li><a href="../modules/StaticGrid.html">StaticGrid</a></li>
|
||||
<li><a href="../modules/Swipe.html">Swipe</a></li>
|
||||
<li><a href="../modules/Text.html">Text</a></li>
|
||||
<li><a href="../modules/Timer.html">Timer</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
||||
<div id="content">
|
||||
|
||||
<h1>Module <code>RichText</code></h1>
|
||||
<p>Druid Rich Text Custom Component.</p>
|
||||
<p>
|
||||
<b># Overview #</b>
|
||||
<p> This custom component is inspired by <a href="https://github.com/britzl/defold-richtext" target="_blank">defold-richtext</a> by britzl.
|
||||
It uses a similar syntax for tags but currently supports fewer tags.
|
||||
<p> All parameters for the Rich Text component are adjusted in the GUI scene.
|
||||
<p> This component uses GUI component template. (/druid/custom/rich_text/rich_text.gui).
|
||||
<p> You able to customize it or make your own with the next node scructure:
|
||||
<p> root
|
||||
<p> - text_prefab
|
||||
<p> - icon_prefab
|
||||
<p> <b># Rich Text Setup #</b>
|
||||
<p> • Root node size: Set the maximum width and height of the text.
|
||||
<p> • Root anchor: Define the alignment of the Rich Text inside the root node size area.
|
||||
<p> • Text prefab: Configure all default text parameters for the text node.
|
||||
<p> • Text prefab anchor: Set the anchor for each text node (adjust this only if animating text).
|
||||
<p> • Icon prefab: Configure all default node parameters for the icon node.
|
||||
<p> • Icon prefab anchor: Set the anchor for each icon node (adjust this only if animating the icon).
|
||||
<p> <b># Notes #</b>
|
||||
<p> • Nested tags are supported
|
||||
<p> <a href="https://insality.github.io/druid/druid/index.html?example=custom_rich_text" target="_blank"><b>Example Link</b></a></p>
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<li><pre class="example">local RichText = require("druid.custom.rich_text.rich_text")
|
||||
...
|
||||
self.rich_text = self.druid:new(RichText, "rich_text")
|
||||
self.rich_text:set_text("Hello, Druid Rich Text!")
|
||||
</pre></li>
|
||||
<li><pre class="example">type druid.rich_text.word = {
|
||||
node: Node,
|
||||
relative_scale: number,
|
||||
color: vector4,
|
||||
position: vector3,
|
||||
offset: vector3,
|
||||
scale: vector3,
|
||||
size: vector3,
|
||||
metrics: druid.rich_text.metrics,
|
||||
pivot: Pivot,
|
||||
text: string,
|
||||
shadow: vector4,
|
||||
outline: vector4,
|
||||
font: string,
|
||||
image: druid.rich_text.image,
|
||||
default_animation: string,
|
||||
anchor: number,
|
||||
br: boolean,
|
||||
nobr: boolean,
|
||||
}
|
||||
|
||||
type druid.rich_text.word.image = {
|
||||
texture: string,
|
||||
anim: string,
|
||||
width: number,
|
||||
height: number,
|
||||
}
|
||||
|
||||
type druid.rich_text.lines_metrics = {
|
||||
text_width: number,
|
||||
text_height: number,
|
||||
lines: table<number, druid.rich_text.metrics>,
|
||||
}
|
||||
|
||||
type druid.rich_text.metrics = {
|
||||
width: number,
|
||||
height: number,
|
||||
offset_x: number|nil,
|
||||
offset_y: number|nil,
|
||||
node_size: vector3|nil @For images only,
|
||||
}
|
||||
</pre></li>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2><a href="#Functions">Functions</a></h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#clean">clean()</a></td>
|
||||
<td class="summary">Clear all created words.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#get_words">get_words()</a></td>
|
||||
<td class="summary">Get all current words.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#init">init(self, template, nodes)</a></td>
|
||||
<td class="summary">Rich Text component constructor</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#set_text">set_text(self, text)</a></td>
|
||||
<td class="summary">Set text for Rich Text</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#tagged">tagged(tag)</a></td>
|
||||
<td class="summary">Get all words, which has a passed tag</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<br/>
|
||||
<br/>
|
||||
|
||||
|
||||
<h2 class="section-header "><a name="Functions"></a>Functions</h2>
|
||||
|
||||
<dl class="function">
|
||||
<dt>
|
||||
<a name = "clean"></a>
|
||||
<strong>clean()</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Clear all created words.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "get_words"></a>
|
||||
<strong>get_words()</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get all current words.
|
||||
|
||||
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.5">table</a></span>
|
||||
Words
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "init"></a>
|
||||
<strong>init(self, template, nodes)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Rich Text component constructor
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">self</span>
|
||||
<span class="types"><span class="type">RichText</span></span>
|
||||
<a href="../modules/RichText.html#">RichText</a>
|
||||
</li>
|
||||
<li><span class="parameter">template</span>
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>
|
||||
The Rich Text template name
|
||||
</li>
|
||||
<li><span class="parameter">nodes</span>
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.5">table</a></span>
|
||||
The node table, if prefab was copied by gui.clone_tree()
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "set_text"></a>
|
||||
<strong>set_text(self, text)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set text for Rich Text
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">self</span>
|
||||
<span class="types"><span class="type">RichText</span></span>
|
||||
<a href="../modules/RichText.html#">RichText</a>
|
||||
</li>
|
||||
<li><span class="parameter">text</span>
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>
|
||||
The text to set
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
<li>
|
||||
<span class="types"><span class="type">druid.rich_text.word[]</span></span>
|
||||
words</li>
|
||||
<li>
|
||||
<span class="types"><span class="type">druid.rich_text.lines_metrics</span></span>
|
||||
line_metrics</li>
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example">• color: Change text color
|
||||
|
||||
<color=red>Foobar</color>
|
||||
<color=<span class="number">1.0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">1.0</span>>Foobar</color>
|
||||
<color=#ff0000>Foobar</color>
|
||||
<color=#ff0000ff>Foobar</color>
|
||||
|
||||
• shadow: Change text shadow
|
||||
|
||||
<shadow=red>Foobar</shadow>
|
||||
<shadow=<span class="number">1.0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">1.0</span>>Foobar</shadow>
|
||||
<shadow=#ff0000>Foobar</shadow>
|
||||
<shadow=#ff0000ff>Foobar</shadow>
|
||||
|
||||
• outline: Change text shadow
|
||||
|
||||
<outline=red>Foobar</outline>
|
||||
<outline=<span class="number">1.0</span>,<span class="number">0</span>,<span class="number">0</span>,<span class="number">1.0</span>>Foobar</outline>
|
||||
<outline=#ff0000>Foobar</outline>
|
||||
<outline=#ff0000ff>Foobar</outline>
|
||||
|
||||
• font: Change font
|
||||
|
||||
<font=MyCoolFont>Foobar</font>
|
||||
|
||||
• size: Change text size, relative to default size
|
||||
|
||||
<size=<span class="number">2</span>>Twice as large</size>
|
||||
|
||||
• br: Insert a line <span class="keyword">break</span>
|
||||
|
||||
<br/>
|
||||
|
||||
• nobr: Prevent the text from breaking
|
||||
|
||||
Words <nobr>inside tag</nobr> won't <span class="keyword">break</span>
|
||||
|
||||
• img: Display image
|
||||
|
||||
<img=texture:image/>
|
||||
<img=texture:image,size/>
|
||||
<img=texture:image,width,height/></pre>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "tagged"></a>
|
||||
<strong>tagged(tag)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Get all words, which has a passed tag
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">tag</span>
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h3>Returns:</h3>
|
||||
<ol>
|
||||
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.5">table</a></span>
|
||||
Words
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
</div> <!-- id="content" -->
|
||||
</div> <!-- id="main" -->
|
||||
<div id="about">
|
||||
<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc TESTING</a></i>
|
||||
<i style="float:right;">Last updated 2015-01-01 12:00:00 </i>
|
||||
</div> <!-- id="about" -->
|
||||
</div> <!-- id="container" -->
|
||||
</body>
|
||||
</html>
|
@ -3,7 +3,7 @@
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Defold Druid UI Library</title>
|
||||
<title>Defold Druid UI Framework</title>
|
||||
<link rel="stylesheet" href="../ldoc_fixed.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
@ -48,6 +48,7 @@
|
||||
<li><a href="../modules/CheckboxGroup.html">CheckboxGroup</a></li>
|
||||
<li><a href="../modules/DataList.html">DataList</a></li>
|
||||
<li><a href="../modules/Drag.html">Drag</a></li>
|
||||
<li><a href="../modules/Druid.html">Druid</a></li>
|
||||
<li><a href="../modules/DruidEvent.html">DruidEvent</a></li>
|
||||
<li><a href="../modules/DruidInstance.html">DruidInstance</a></li>
|
||||
<li><a href="../modules/DynamicGrid.html">DynamicGrid</a></li>
|
||||
@ -61,13 +62,13 @@
|
||||
<li><a href="../modules/Progress.html">Progress</a></li>
|
||||
<li><a href="../modules/RadioGroup.html">RadioGroup</a></li>
|
||||
<li><a href="../modules/RichInput.html">RichInput</a></li>
|
||||
<li><a href="../modules/RichText.html">RichText</a></li>
|
||||
<li><strong>Scroll</strong></li>
|
||||
<li><a href="../modules/Slider.html">Slider</a></li>
|
||||
<li><a href="../modules/StaticGrid.html">StaticGrid</a></li>
|
||||
<li><a href="../modules/Swipe.html">Swipe</a></li>
|
||||
<li><a href="../modules/Text.html">Text</a></li>
|
||||
<li><a href="../modules/Timer.html">Timer</a></li>
|
||||
<li><a href="../modules/druid.html">druid</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
@ -77,12 +78,26 @@
|
||||
<h1>Module <code>Scroll</code></h1>
|
||||
<p>Component to handle scroll content.</p>
|
||||
<p>
|
||||
Scroll consist from two nodes: scroll parent and scroll input
|
||||
Scroll input the user input zone, it's static
|
||||
Scroll parent the scroll moving part, it will change position.
|
||||
Setup initial scroll size by changing scroll parent size. If scroll parent
|
||||
size will be less than scroll_input size, no scroll is available. For scroll
|
||||
parent size should be more than input size</p>
|
||||
<b># Overview #</b>
|
||||
<p> The Scroll component is designed to handle scrollable content and consists of two nodes: the scroll parent and the scroll input.
|
||||
<p> The scroll input represents the user input zone and remains static.
|
||||
<p> The scroll parent is the movable part of the scroll and changes its position.
|
||||
<p> The initial scroll size can be set by adjusting the size of the scroll parent.
|
||||
If the size of the scroll parent is smaller than the scroll input size, scrolling is not available.
|
||||
<p> <b># Notes #</b>
|
||||
<p> • By default, the scroll style includes inertia and extra size for a stretching effect.
|
||||
These settings can be adjusted using the scroll style settings.
|
||||
For more details, refer to the scroll style settings.
|
||||
<p> • "Points of interest" can be set up for the scroll.
|
||||
The scroll will always be centered on the closest point of interest.
|
||||
This feature allows creating a slider without inertia and with points of interest on each scroll element.
|
||||
<p> • The scroll content size can be adjusted using the scroll:set_size(node_size) method.
|
||||
This method sets a new size for the _content node.
|
||||
<p> • Inertial scrolling mode can be enabled or disabled using the scroll:set_inert(state) method.
|
||||
<p> • The extra stretch size can be adjusted using the scroll:set_extra_stretch_size method.
|
||||
<p> • Multitouch is required for scrolling. The scroll component correctly handles
|
||||
touch ID swaps while dragging the scroll.
|
||||
<p> <a href="https://insality.github.io/druid/druid/index.html?example=general_scroll" target="_blank"><b>Example Link</b></a></p>
|
||||
|
||||
|
||||
<h2><a href="#Functions">Functions</a></h2>
|
||||
@ -102,7 +117,7 @@
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#init">init(self, view_node, content_node)</a></td>
|
||||
<td class="summary">Scroll constructor</td>
|
||||
<td class="summary"><a href="../modules/Scroll.html#">Scroll</a> constructor</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#is_inert">is_inert(self)</a></td>
|
||||
@ -319,7 +334,7 @@
|
||||
<strong>init(self, view_node, content_node)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Scroll constructor
|
||||
<a href="../modules/Scroll.html#">Scroll</a> constructor
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -329,11 +344,11 @@
|
||||
<a href="../modules/Scroll.html#">Scroll</a>
|
||||
</li>
|
||||
<li><span class="parameter">view_node</span>
|
||||
<span class="types"><span class="type">node</span></span>
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a> or <span class="type">node</span></span>
|
||||
GUI view scroll node
|
||||
</li>
|
||||
<li><span class="parameter">content_node</span>
|
||||
<span class="types"><span class="type">node</span></span>
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a> or <span class="type">node</span></span>
|
||||
GUI content scroll node
|
||||
</li>
|
||||
</ul>
|
||||
|
@ -3,7 +3,7 @@
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Defold Druid UI Library</title>
|
||||
<title>Defold Druid UI Framework</title>
|
||||
<link rel="stylesheet" href="../ldoc_fixed.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
@ -47,6 +47,7 @@
|
||||
<li><a href="../modules/CheckboxGroup.html">CheckboxGroup</a></li>
|
||||
<li><a href="../modules/DataList.html">DataList</a></li>
|
||||
<li><a href="../modules/Drag.html">Drag</a></li>
|
||||
<li><a href="../modules/Druid.html">Druid</a></li>
|
||||
<li><a href="../modules/DruidEvent.html">DruidEvent</a></li>
|
||||
<li><a href="../modules/DruidInstance.html">DruidInstance</a></li>
|
||||
<li><a href="../modules/DynamicGrid.html">DynamicGrid</a></li>
|
||||
@ -60,13 +61,13 @@
|
||||
<li><a href="../modules/Progress.html">Progress</a></li>
|
||||
<li><a href="../modules/RadioGroup.html">RadioGroup</a></li>
|
||||
<li><a href="../modules/RichInput.html">RichInput</a></li>
|
||||
<li><a href="../modules/RichText.html">RichText</a></li>
|
||||
<li><a href="../modules/Scroll.html">Scroll</a></li>
|
||||
<li><strong>Slider</strong></li>
|
||||
<li><a href="../modules/StaticGrid.html">StaticGrid</a></li>
|
||||
<li><a href="../modules/Swipe.html">Swipe</a></li>
|
||||
<li><a href="../modules/Text.html">Text</a></li>
|
||||
<li><a href="../modules/Timer.html">Timer</a></li>
|
||||
<li><a href="../modules/druid.html">druid</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
@ -75,7 +76,7 @@
|
||||
|
||||
<h1>Module <code>Slider</code></h1>
|
||||
<p>Druid slider component</p>
|
||||
<p></p>
|
||||
<p> <a href="https://insality.github.io/druid/druid/index.html?example=general_sliders" target="_blank"><b>Example Link</b></a></p>
|
||||
|
||||
|
||||
<h2><a href="#Functions">Functions</a></h2>
|
||||
|
@ -3,7 +3,7 @@
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Defold Druid UI Library</title>
|
||||
<title>Defold Druid UI Framework</title>
|
||||
<link rel="stylesheet" href="../ldoc_fixed.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
@ -48,6 +48,7 @@
|
||||
<li><a href="../modules/CheckboxGroup.html">CheckboxGroup</a></li>
|
||||
<li><a href="../modules/DataList.html">DataList</a></li>
|
||||
<li><a href="../modules/Drag.html">Drag</a></li>
|
||||
<li><a href="../modules/Druid.html">Druid</a></li>
|
||||
<li><a href="../modules/DruidEvent.html">DruidEvent</a></li>
|
||||
<li><a href="../modules/DruidInstance.html">DruidInstance</a></li>
|
||||
<li><a href="../modules/DynamicGrid.html">DynamicGrid</a></li>
|
||||
@ -61,13 +62,13 @@
|
||||
<li><a href="../modules/Progress.html">Progress</a></li>
|
||||
<li><a href="../modules/RadioGroup.html">RadioGroup</a></li>
|
||||
<li><a href="../modules/RichInput.html">RichInput</a></li>
|
||||
<li><a href="../modules/RichText.html">RichText</a></li>
|
||||
<li><a href="../modules/Scroll.html">Scroll</a></li>
|
||||
<li><a href="../modules/Slider.html">Slider</a></li>
|
||||
<li><strong>StaticGrid</strong></li>
|
||||
<li><a href="../modules/Swipe.html">Swipe</a></li>
|
||||
<li><a href="../modules/Text.html">Text</a></li>
|
||||
<li><a href="../modules/Timer.html">Timer</a></li>
|
||||
<li><a href="../modules/druid.html">druid</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
@ -75,9 +76,26 @@
|
||||
<div id="content">
|
||||
|
||||
<h1>Module <code>StaticGrid</code></h1>
|
||||
<p>Component to handle placing components by row and columns.</p>
|
||||
<p>Component to handle component's position by row and columns.</p>
|
||||
<p>
|
||||
Grid can anchor your elements, get content size and other</p>
|
||||
## Overview ##
|
||||
<p> The Static Grid component allows for positioning components in rows and columns.
|
||||
It provides a static grid layout with constant node sizes, allowing for pre-calculated
|
||||
node positions and the option to include gaps between nodes.
|
||||
<p> ## Notes ##
|
||||
<p> • In a static grid, the node size remains constant, enabling the calculation of node
|
||||
positions before placement. Nodes can be placed with gaps between them.
|
||||
<p> • The static grid can automatically shift elements when nodes are added or removed.
|
||||
<p> • When a node is added, the grid will set the node's parent to the specified parent_node.
|
||||
<p> • You can obtain an array of positions for each element, which can be used to set
|
||||
points of interest in a scroll component.
|
||||
<p> • The size of all elements can be retrieved for setting up the size in a scroll component.
|
||||
<p> • The grid can be bound to a scroll component for automatic resizing of the scroll content size.
|
||||
<p> • The pivot of the parent_node affects the node placement within the grid.
|
||||
<p> • A prefab node is used to determine the node size and anchor.
|
||||
<p> • You can specify a position_function for animations using the
|
||||
_static_grid:set_position_function(node, pos) callback. The default position function is gui.set_position().
|
||||
<p> <a href="https://insality.github.io/druid/druid/index.html?example=general_grid" target="_blank"><b>Example Link</b></a></p>
|
||||
|
||||
|
||||
<h2><a href="#Functions">Functions</a></h2>
|
||||
@ -120,7 +138,7 @@
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#init">init(self, parent, element[, in_row=1])</a></td>
|
||||
<td class="summary">Component init function</td>
|
||||
<td class="summary"><a href="../modules/StaticGrid.html#">StaticGrid</a> constructor</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#remove">remove(self, index[, shift_policy=SHIFT.RIGHT[, is_instant=false]])</a></td>
|
||||
@ -483,7 +501,7 @@
|
||||
<strong>init(self, parent, element[, in_row=1])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Component init function
|
||||
<a href="../modules/StaticGrid.html#">StaticGrid</a> constructor
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -493,8 +511,8 @@
|
||||
<a href="../modules/StaticGrid.html#">StaticGrid</a>
|
||||
</li>
|
||||
<li><span class="parameter">parent</span>
|
||||
<span class="types"><span class="type">node</span></span>
|
||||
The gui node parent, where items will be placed
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a> or <span class="type">Node</span></span>
|
||||
The GUI Node container, where grid's items will be placed
|
||||
</li>
|
||||
<li><span class="parameter">element</span>
|
||||
<span class="types"><span class="type">node</span></span>
|
||||
|
@ -3,7 +3,7 @@
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Defold Druid UI Library</title>
|
||||
<title>Defold Druid UI Framework</title>
|
||||
<link rel="stylesheet" href="../ldoc_fixed.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
@ -48,6 +48,7 @@
|
||||
<li><a href="../modules/CheckboxGroup.html">CheckboxGroup</a></li>
|
||||
<li><a href="../modules/DataList.html">DataList</a></li>
|
||||
<li><a href="../modules/Drag.html">Drag</a></li>
|
||||
<li><a href="../modules/Druid.html">Druid</a></li>
|
||||
<li><a href="../modules/DruidEvent.html">DruidEvent</a></li>
|
||||
<li><a href="../modules/DruidInstance.html">DruidInstance</a></li>
|
||||
<li><a href="../modules/DynamicGrid.html">DynamicGrid</a></li>
|
||||
@ -61,13 +62,13 @@
|
||||
<li><a href="../modules/Progress.html">Progress</a></li>
|
||||
<li><a href="../modules/RadioGroup.html">RadioGroup</a></li>
|
||||
<li><a href="../modules/RichInput.html">RichInput</a></li>
|
||||
<li><a href="../modules/RichText.html">RichText</a></li>
|
||||
<li><a href="../modules/Scroll.html">Scroll</a></li>
|
||||
<li><a href="../modules/Slider.html">Slider</a></li>
|
||||
<li><a href="../modules/StaticGrid.html">StaticGrid</a></li>
|
||||
<li><strong>Swipe</strong></li>
|
||||
<li><a href="../modules/Text.html">Text</a></li>
|
||||
<li><a href="../modules/Timer.html">Timer</a></li>
|
||||
<li><a href="../modules/druid.html">druid</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
@ -78,7 +79,8 @@
|
||||
<p>Component to handle swipe gestures on node.</p>
|
||||
<p>
|
||||
Swipe will be triggered, if swipe was started and
|
||||
ended on one node</p>
|
||||
ended on one node
|
||||
<p> <a href="https://insality.github.io/druid/druid/index.html?example=general_swipe" target="_blank"><b>Example Link</b></a></p>
|
||||
|
||||
|
||||
<h2><a href="#Functions">Functions</a></h2>
|
||||
|
@ -3,7 +3,7 @@
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Defold Druid UI Library</title>
|
||||
<title>Defold Druid UI Framework</title>
|
||||
<link rel="stylesheet" href="../ldoc_fixed.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
@ -48,6 +48,7 @@
|
||||
<li><a href="../modules/CheckboxGroup.html">CheckboxGroup</a></li>
|
||||
<li><a href="../modules/DataList.html">DataList</a></li>
|
||||
<li><a href="../modules/Drag.html">Drag</a></li>
|
||||
<li><a href="../modules/Druid.html">Druid</a></li>
|
||||
<li><a href="../modules/DruidEvent.html">DruidEvent</a></li>
|
||||
<li><a href="../modules/DruidInstance.html">DruidInstance</a></li>
|
||||
<li><a href="../modules/DynamicGrid.html">DynamicGrid</a></li>
|
||||
@ -61,13 +62,13 @@
|
||||
<li><a href="../modules/Progress.html">Progress</a></li>
|
||||
<li><a href="../modules/RadioGroup.html">RadioGroup</a></li>
|
||||
<li><a href="../modules/RichInput.html">RichInput</a></li>
|
||||
<li><a href="../modules/RichText.html">RichText</a></li>
|
||||
<li><a href="../modules/Scroll.html">Scroll</a></li>
|
||||
<li><a href="../modules/Slider.html">Slider</a></li>
|
||||
<li><a href="../modules/StaticGrid.html">StaticGrid</a></li>
|
||||
<li><a href="../modules/Swipe.html">Swipe</a></li>
|
||||
<li><strong>Text</strong></li>
|
||||
<li><a href="../modules/Timer.html">Timer</a></li>
|
||||
<li><a href="../modules/druid.html">druid</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
@ -75,10 +76,26 @@
|
||||
<div id="content">
|
||||
|
||||
<h1>Module <code>Text</code></h1>
|
||||
<p>Component to handle all GUI texts.</p>
|
||||
<p>
|
||||
Druid text can adjust itself for text node size
|
||||
Text will never will be outside of his text size (even multiline)</p>
|
||||
<p>Component for Wrapping GUI Text Nodes: Druid Text
|
||||
<p> ## Overview ##
|
||||
<p> Druid Text is a component that provides various adjustment modes for text nodes.</p>
|
||||
<p> It allows text to be scaled down to fit within the size of the text node.
|
||||
<p> ## Notes ##
|
||||
<p> • The text pivot can be changed using the text:set_pivot method.
|
||||
The anchoring will be inside the text node's area size.
|
||||
<p> • There are several text adjustment types available. The default is DOWNSCALE.
|
||||
You can change the default adjustment type in the Text style. Refer to the example below to see all available adjustment types:
|
||||
<p> - const.TEXT_ADJUST.DOWNSCALE: Changes the text's scale to fit within the text node's size.
|
||||
<p> - const.TEXT_ADJUST.TRIM: Trims the text with a postfix (default: "...", can be overridden in styles)
|
||||
to fit within the text node's size.
|
||||
<p> - const.TEXT_ADJUST.NO_ADJUST: No adjustment is applied, similar
|
||||
to the default Defold Text Node behavior.
|
||||
<p> - const.TEXT_ADJUST.DOWNSCALE_LIMITED: Changes the text's scale
|
||||
with a limited downscale. You can set the minimum scale using the text:set_minimal_scale() function.
|
||||
<p> - const.TEXT_ADJUST.SCROLL: Changes the text's pivot to imitate scrolling within the text box.
|
||||
For better effect, use with a stencil node.
|
||||
<p> - const.TEXT_ADJUST.SCALE_THEN_SCROLL: Combines two modes: limited downscale first, then scroll.
|
||||
<p> <a href="https://insality.github.io/druid/druid/index.html?example=texts_general" target="_blank"><b>Example Link</b></a></p>
|
||||
|
||||
|
||||
<h2><a href="#Functions">Functions</a></h2>
|
||||
@ -92,8 +109,8 @@
|
||||
<td class="summary">Calculate text width with font with respect to trailing space</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#init">init(self, node[, value[, adjust_type=0]])</a></td>
|
||||
<td class="summary">Component init function</td>
|
||||
<td class="name" nowrap><a href="#init">init(self, node[, value[, adjust_type=downscale]])</a></td>
|
||||
<td class="summary"><a href="../modules/Text.html#">Text</a> constructor</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#is_multiline">is_multiline(self)</a></td>
|
||||
@ -163,7 +180,7 @@
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#on_update_text_scale">on_update_text_scale</a></td>
|
||||
<td class="summary">On adjust text size callback(self, new_scale)</td>
|
||||
<td class="summary">On adjust text size callback(self, new_scale, text_metrics)</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#pos">pos</a></td>
|
||||
@ -260,10 +277,10 @@
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "init"></a>
|
||||
<strong>init(self, node[, value[, adjust_type=0]])</strong>
|
||||
<strong>init(self, node[, value[, adjust_type=downscale]])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Component init function
|
||||
<a href="../modules/Text.html#">Text</a> constructor
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -273,8 +290,8 @@
|
||||
<a href="../modules/Text.html#">Text</a>
|
||||
</li>
|
||||
<li><span class="parameter">node</span>
|
||||
<span class="types"><a class="type" href="../modules/Text.html#node">node</a></span>
|
||||
Gui text node
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a> or <a class="type" href="../modules/Text.html#node">node</a></span>
|
||||
Node name or GUI Text Node itself
|
||||
</li>
|
||||
<li><span class="parameter">value</span>
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>
|
||||
@ -282,9 +299,9 @@
|
||||
(<em>optional</em>)
|
||||
</li>
|
||||
<li><span class="parameter">adjust_type</span>
|
||||
<span class="types"><span class="type">int</span></span>
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span>
|
||||
Adjust type for text. By default is DOWNSCALE. Look const.TEXT_ADJUST for reference
|
||||
(<em>default</em> 0)
|
||||
(<em>default</em> downscale)
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
@ -705,7 +722,7 @@
|
||||
<strong>on_update_text_scale</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
On adjust text size callback(self, new_scale)
|
||||
On adjust text size callback(self, new_scale, text_metrics)
|
||||
|
||||
|
||||
<ul>
|
||||
|
@ -3,7 +3,7 @@
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Defold Druid UI Library</title>
|
||||
<title>Defold Druid UI Framework</title>
|
||||
<link rel="stylesheet" href="../ldoc_fixed.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
@ -47,6 +47,7 @@
|
||||
<li><a href="../modules/CheckboxGroup.html">CheckboxGroup</a></li>
|
||||
<li><a href="../modules/DataList.html">DataList</a></li>
|
||||
<li><a href="../modules/Drag.html">Drag</a></li>
|
||||
<li><a href="../modules/Druid.html">Druid</a></li>
|
||||
<li><a href="../modules/DruidEvent.html">DruidEvent</a></li>
|
||||
<li><a href="../modules/DruidInstance.html">DruidInstance</a></li>
|
||||
<li><a href="../modules/DynamicGrid.html">DynamicGrid</a></li>
|
||||
@ -60,13 +61,13 @@
|
||||
<li><a href="../modules/Progress.html">Progress</a></li>
|
||||
<li><a href="../modules/RadioGroup.html">RadioGroup</a></li>
|
||||
<li><a href="../modules/RichInput.html">RichInput</a></li>
|
||||
<li><a href="../modules/RichText.html">RichText</a></li>
|
||||
<li><a href="../modules/Scroll.html">Scroll</a></li>
|
||||
<li><a href="../modules/Slider.html">Slider</a></li>
|
||||
<li><a href="../modules/StaticGrid.html">StaticGrid</a></li>
|
||||
<li><a href="../modules/Swipe.html">Swipe</a></li>
|
||||
<li><a href="../modules/Text.html">Text</a></li>
|
||||
<li><strong>Timer</strong></li>
|
||||
<li><a href="../modules/druid.html">druid</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
@ -3,7 +3,7 @@
|
||||
<html>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<head>
|
||||
<title>Defold Druid UI Library</title>
|
||||
<title>Defold Druid UI Framework</title>
|
||||
<link rel="stylesheet" href="../ldoc_fixed.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
@ -46,6 +46,7 @@
|
||||
<li><a href="../modules/CheckboxGroup.html">CheckboxGroup</a></li>
|
||||
<li><a href="../modules/DataList.html">DataList</a></li>
|
||||
<li><a href="../modules/Drag.html">Drag</a></li>
|
||||
<li><strong>Druid</strong></li>
|
||||
<li><a href="../modules/DruidEvent.html">DruidEvent</a></li>
|
||||
<li><a href="../modules/DruidInstance.html">DruidInstance</a></li>
|
||||
<li><a href="../modules/DynamicGrid.html">DynamicGrid</a></li>
|
||||
@ -59,66 +60,92 @@
|
||||
<li><a href="../modules/Progress.html">Progress</a></li>
|
||||
<li><a href="../modules/RadioGroup.html">RadioGroup</a></li>
|
||||
<li><a href="../modules/RichInput.html">RichInput</a></li>
|
||||
<li><a href="../modules/RichText.html">RichText</a></li>
|
||||
<li><a href="../modules/Scroll.html">Scroll</a></li>
|
||||
<li><a href="../modules/Slider.html">Slider</a></li>
|
||||
<li><a href="../modules/StaticGrid.html">StaticGrid</a></li>
|
||||
<li><a href="../modules/Swipe.html">Swipe</a></li>
|
||||
<li><a href="../modules/Text.html">Text</a></li>
|
||||
<li><a href="../modules/Timer.html">Timer</a></li>
|
||||
<li><strong>druid</strong></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
||||
<div id="content">
|
||||
|
||||
<h1>Module <code>druid</code></h1>
|
||||
<p>Druid UI Library.</p>
|
||||
<h1>Module <code>Druid</code></h1>
|
||||
<p>Druid UI Component Framework.</p>
|
||||
<p>
|
||||
Powerful Defold component based UI library. Use standart
|
||||
components or make your own game-specific components to
|
||||
make amazing GUI in your games.
|
||||
<p> Contains the several basic components and examples
|
||||
to how to do your custom complex components to
|
||||
separate UI game logic to small files
|
||||
<p> require("druid.druid")
|
||||
function init(self)
|
||||
self.druid = druid.new(self)
|
||||
end
|
||||
<b># Overview #</b>
|
||||
<p> Druid - powerful Defold component UI library. Use basic and extended
|
||||
Druid components or make your own game-specific components to make
|
||||
amazing GUI in your games.
|
||||
<p> To start using Druid, please refer to the Usage section below.
|
||||
<p> <b># Notes #</b>
|
||||
<p> • Each Druid instance maintains the self context from the constructor and passes it to each Druid callback.
|
||||
<p> See next: <a href="../modules/DruidInstance.html#">DruidInstance</a>
|
||||
</p>
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example">local druid = require("druid.druid")
|
||||
|
||||
local function on_play(self)
|
||||
print("Gonna play!")
|
||||
end
|
||||
|
||||
function init(self)
|
||||
self.druid = druid.new(self)
|
||||
self.druid:new_button("button_play", on_play)
|
||||
end
|
||||
|
||||
function final(self)
|
||||
self.druid:final()
|
||||
end
|
||||
|
||||
function update(self, dt)
|
||||
self.druid:update(dt)
|
||||
end
|
||||
|
||||
function on_message(self, message_id, message, sender)
|
||||
self.druid:on_message(message_id, message, sender)
|
||||
end
|
||||
|
||||
function on_input(self, action_id, action)
|
||||
return self.druid:on_input(action_id, action)
|
||||
end
|
||||
</pre>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2><a href="#Functions">Functions</a></h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#new">new(context[, style])</a></td>
|
||||
<td class="summary">Create Druid instance.</td>
|
||||
<td class="name" nowrap><a href="#druid.new">druid.new(context[, style])</a></td>
|
||||
<td class="summary">Create a new Druid instance for creating GUI components.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#on_language_change">on_language_change()</a></td>
|
||||
<td class="summary">Callback on global language change event.</td>
|
||||
<td class="name" nowrap><a href="#druid.on_language_change">druid.on_language_change()</a></td>
|
||||
<td class="summary">Call this function when the game language changes.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#on_window_callback">on_window_callback(event)</a></td>
|
||||
<td class="summary">Callback on global window event.</td>
|
||||
<td class="name" nowrap><a href="#druid.on_window_callback">druid.on_window_callback(event)</a></td>
|
||||
<td class="summary">Set the window callback to enable on_focus_gain and on_focus_lost functions.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#register">register(name, module)</a></td>
|
||||
<td class="summary">Register external druid component.</td>
|
||||
<td class="name" nowrap><a href="#druid.register">druid.register(name, module)</a></td>
|
||||
<td class="summary">Register a new external Druid component.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#set_default_style">set_default_style(style)</a></td>
|
||||
<td class="summary">Set new default style.</td>
|
||||
<td class="name" nowrap><a href="#druid.set_default_style">druid.set_default_style(style)</a></td>
|
||||
<td class="summary">Set your own default style for all Druid instances.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#set_sound_function">set_sound_function(callback)</a></td>
|
||||
<td class="summary">Set sound function.</td>
|
||||
<td class="name" nowrap><a href="#druid.set_sound_function">druid.set_sound_function(callback)</a></td>
|
||||
<td class="summary">Set the Druid sound function to play UI sounds if used.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap><a href="#set_text_function">set_text_function(callback)</a></td>
|
||||
<td class="summary">Set text function
|
||||
Druid locale component will call this function
|
||||
to get translated text.</td>
|
||||
<td class="name" nowrap><a href="#druid.set_text_function">druid.set_text_function(callback)</a></td>
|
||||
<td class="summary">Set the text function for the LangText component.</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
@ -130,22 +157,22 @@
|
||||
|
||||
<dl class="function">
|
||||
<dt>
|
||||
<a name = "new"></a>
|
||||
<strong>new(context[, style])</strong>
|
||||
<a name = "druid.new"></a>
|
||||
<strong>druid.new(context[, style])</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Create Druid instance.
|
||||
Create a new Druid instance for creating GUI components.
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
<ul>
|
||||
<li><span class="parameter">context</span>
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.5">table</a></span>
|
||||
Druid context. Usually it is self of script
|
||||
The Druid context. Usually, this is the self of the gui_script. It is passed into all Druid callbacks.
|
||||
</li>
|
||||
<li><span class="parameter">style</span>
|
||||
<span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.5">table</a></span>
|
||||
Druid style module
|
||||
The Druid style table to override style parameters for this Druid instance.
|
||||
(<em>optional</em>)
|
||||
</li>
|
||||
</ul>
|
||||
@ -154,35 +181,47 @@
|
||||
<ol>
|
||||
|
||||
<span class="types"><span class="type">druid_instance</span></span>
|
||||
Druid instance
|
||||
The Druid instance <a href="../modules/DruidInstance.html#">DruidInstance</a>.
|
||||
</ol>
|
||||
|
||||
|
||||
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example"><span class="keyword">local</span> druid = <span class="global">require</span>(<span class="string">"druid.druid"</span>)
|
||||
|
||||
<span class="keyword">function</span> init(self)
|
||||
self.druid = druid.new(self)
|
||||
<span class="keyword">end</span></pre>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "on_language_change"></a>
|
||||
<strong>on_language_change()</strong>
|
||||
<a name = "druid.on_language_change"></a>
|
||||
<strong>druid.on_language_change()</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Callback on global language change event.
|
||||
Use to update all lang texts
|
||||
Call this function when the game language changes.
|
||||
<p> This function will translate all current LangText components.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example">druid.on_language_change()</pre>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "on_window_callback"></a>
|
||||
<strong>on_window_callback(event)</strong>
|
||||
<a name = "druid.on_window_callback"></a>
|
||||
<strong>druid.on_window_callback(event)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Callback on global window event.
|
||||
Used to trigger on_focus_lost and on_focus_gain
|
||||
Set the window callback to enable on_focus_gain and on_focus_lost functions.
|
||||
<p> This is used to trigger the on_focus_lost and on_focus_gain functions in Druid components.
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -196,16 +235,23 @@
|
||||
|
||||
|
||||
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example">window.set_listener(<span class="keyword">function</span>(_, event)
|
||||
druid.on_window_callback(event)
|
||||
<span class="keyword">end</span>)</pre>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "register"></a>
|
||||
<strong>register(name, module)</strong>
|
||||
<a name = "druid.register"></a>
|
||||
<strong>druid.register(name, module)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Register external druid component.
|
||||
After register you can create the component with
|
||||
druid_instance:new_{name}. For example `druid:new_button(...)`
|
||||
Register a new external Druid component.
|
||||
<p> You can register your own components to make new alias: the druid:new_{name} function.
|
||||
For example, if you want to register a component called "my_component", you can create it using druid:new_my_component(...).
|
||||
This can be useful if you have your own "basic" components that you don't want to re-create each time.
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -223,14 +269,24 @@
|
||||
|
||||
|
||||
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example"><span class="keyword">local</span> my_component = <span class="global">require</span>(<span class="string">"path.to.my.component"</span>)
|
||||
druid.register(<span class="string">"my_component"</span>, my_component)
|
||||
...
|
||||
<span class="keyword">local</span> druid = druid.new(self)
|
||||
<span class="keyword">local</span> component_instance = self.druid:new_my_component(...)</pre>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "set_default_style"></a>
|
||||
<strong>set_default_style(style)</strong>
|
||||
<a name = "druid.set_default_style"></a>
|
||||
<strong>druid.set_default_style(style)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set new default style.
|
||||
Set your own default style for all Druid instances.
|
||||
<p> To create your own style file, copy the default style file and make changes to it.
|
||||
Register the new style before creating your Druid instances.
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -244,16 +300,21 @@
|
||||
|
||||
|
||||
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example"><span class="keyword">local</span> my_style = <span class="global">require</span>(<span class="string">"path.to.my.style"</span>)
|
||||
druid.set_default_style(my_style)</pre>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "set_sound_function"></a>
|
||||
<strong>set_sound_function(callback)</strong>
|
||||
<a name = "druid.set_sound_function"></a>
|
||||
<strong>druid.set_sound_function(callback)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set sound function.
|
||||
Component will call this function to
|
||||
play sound by sound_id
|
||||
Set the Druid sound function to play UI sounds if used.
|
||||
<p> Set a function to play a sound given a sound_id. This function is used for button clicks to play the "click" sound.
|
||||
It can also be used to play sounds in your custom components (see the default Druid style file for an example).
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -267,17 +328,22 @@
|
||||
|
||||
|
||||
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example">druid.set_sound_function(<span class="keyword">function</span>(sound_id)
|
||||
sound.play(sound_id) <span class="comment">-- Replace with your real function
|
||||
</span><span class="keyword">end</span>)</pre>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
<dt>
|
||||
<a name = "set_text_function"></a>
|
||||
<strong>set_text_function(callback)</strong>
|
||||
<a name = "druid.set_text_function"></a>
|
||||
<strong>druid.set_text_function(callback)</strong>
|
||||
</dt>
|
||||
<dd>
|
||||
Set text function
|
||||
Druid locale component will call this function
|
||||
to get translated text. After set_text_funtion
|
||||
all existing locale component will be updated
|
||||
Set the text function for the LangText component.
|
||||
<p> The Druid locale component will call this function to get translated text.
|
||||
After setting the text function, all existing locale components will be updated.
|
||||
|
||||
|
||||
<h3>Parameters:</h3>
|
||||
@ -291,6 +357,12 @@
|
||||
|
||||
|
||||
|
||||
<h3>Usage:</h3>
|
||||
<ul>
|
||||
<pre class="example">druid.set_text_function(<span class="keyword">function</span>(text_id)
|
||||
<span class="keyword">return</span> lang_data[text_id] <span class="comment">-- Replace with your real function
|
||||
</span><span class="keyword">end</span>)</pre>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
@ -963,8 +963,8 @@ function druid__rich_text.init(self, template, nodes) end
|
||||
--- Set text for Rich Text
|
||||
---@param self druid.rich_text @{RichText}
|
||||
---@param text string The text to set
|
||||
---@return table words
|
||||
---@return table line_metrics
|
||||
---@return druid.rich_text.word[] words
|
||||
---@return druid.rich_text.lines_metrics line_metrics
|
||||
function druid__rich_text.set_text(self, text) end
|
||||
|
||||
--- Get all words, which has a passed tag
|
||||
@ -1729,7 +1729,7 @@ function helper.get_screen_aspect_koef() end
|
||||
|
||||
--- Get text metric from GUI node.
|
||||
---@param text_node Node
|
||||
---@return GUITextMetrics Fields: width, height, max_ascent, max_descent
|
||||
---@return pepepe
|
||||
function helper.get_text_metrics_from_node(text_node) end
|
||||
|
||||
--- Add value to array with shift policy
|
||||
|
Loading…
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Reference in New Issue
Block a user