mirror of
https://github.com/Insality/druid
synced 2025-06-27 10:27:48 +02:00
Update annotations: scroll, static_grid, events, druid_instance
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@ -10,14 +10,14 @@
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-- @alias druid.scroll
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--- On scroll move callback
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-- @tfield druid_event on_scroll(self, position)
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--- On scroll move callback(self, position)
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-- @tfield druid_event on_scroll
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--- On scroll_to function callback(self, target, is_instant)
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-- @tfield druid_event on_scroll_to
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--- On scroll_to_index function callback
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-- @tfield druid_event on_point_scroll(self, index, point)
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--- On scroll_to_index function callback(self, index, point)
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-- @tfield druid_event on_point_scroll
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--- Scroll view node
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-- @tfield node view_node
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@ -1,26 +1,45 @@
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--- Component to handle placing components by row and columns.
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-- Grid can anchor your elements, get content size and other
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-- @module druid.static_grid
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-- @module StaticGrid
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-- @within BaseComponent
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-- @alias druid.static_grid
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--- Component events
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-- @table Events
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-- @tfield druid_event on_add_item On item add callback
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-- @tfield druid_event on_remove_item On item remove callback
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-- @tfield druid_event on_change_items On item add or remove callback
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-- @tfield druid_event on_clear On grid clear callback
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-- @tfield druid_event on_update_positions On update item positions callback
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--- On item add callback(self, node, index)
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-- @tfield druid_event on_add_item
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--- On item remove callback(self, index)
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-- @tfield druid_event on_remove_item
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--- On item add or remove callback(self, index)
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-- @tfield druid_event on_change_items
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--- On grid clear callback(self)
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-- @tfield druid_event on_clear
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--- On update item positions callback(self)
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-- @tfield druid_event on_update_positions
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--- Parent gui node
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-- @tfield node parent
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--- List of all grid nodes
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-- @tfield node[] nodes
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--- The first index of node in grid
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-- @tfield number first_index
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--- The last index of node in grid
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-- @tfield number last_index
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--- Item anchor
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-- @tfield vector3 anchor
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--- Item size
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-- @tfield vector3 node_size
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--- The size of item content
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-- @tfield vector4 border
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--- Component fields
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-- @table Fields
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-- @tfield node parent Parent gui node
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-- @tfield node[] nodes List of all grid nodes
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-- @tfield number first_index The first index of node in grid
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-- @tfield number last_index The last index of node in grid
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-- @tfield vector3 anchor Item anchor
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-- @tfield vector3 node_size Item size
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-- @tfield vector4 border The size of item content
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local const = require("druid.const")
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local Event = require("druid.event")
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@ -31,11 +50,11 @@ local StaticGrid = component.create("static_grid", { const.ON_LAYOUT_CHANGE })
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--- Component init function
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-- @function static_grid:init
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-- @tparam StaticGrid self
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-- @tparam node parent The gui node parent, where items will be placed
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-- @tparam node element Element prefab. Need to get it size
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-- @tparam[opt=1] number in_row How many nodes in row can be placed
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function StaticGrid:init(parent, element, in_row)
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function StaticGrid.init(self, parent, element, in_row)
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self.parent = self:get_node(parent)
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self.nodes = {}
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@ -62,10 +81,10 @@ end
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local _temp_pos = vmath.vector3(0)
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--- Return pos for grid node index
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-- @function static_grid:get_pos
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-- @tparam StaticGrid self
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-- @tparam number index The grid element index
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-- @treturn vector3 Node position
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function StaticGrid:get_pos(index)
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function StaticGrid.get_pos(self, index)
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local row = math.ceil(index / self.in_row) - 1
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local col = (index - row * self.in_row) - 1
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@ -78,10 +97,10 @@ end
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--- Return index for grid pos
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-- @function static_grid:get_index
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-- @tparam StaticGrid self
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-- @tparam vector3 pos The node position in the grid
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-- @treturn number The node index
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function StaticGrid:get_index(pos)
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function StaticGrid.get_index(self, pos)
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local col = pos.x / self.node_size.x + 1
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local row = -pos.y / self.node_size.y
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@ -94,10 +113,10 @@ end
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--- Return grid index by node
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-- @function static_grid:get_index_by_node
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-- @tparam StaticGrid self
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-- @tparam node node The gui node in the grid
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-- @treturn number The node index
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function StaticGrid:get_index_by_node(node)
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function StaticGrid.get_index_by_node(self, node)
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for index, grid_node in pairs(self.nodes) do
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if node == grid_node then
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return index
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@ -108,25 +127,25 @@ function StaticGrid:get_index_by_node(node)
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end
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function StaticGrid:on_layout_change()
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function StaticGrid.on_layout_change(self)
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self:_update(true)
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end
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--- Set grid anchor. Default anchor is equal to anchor of grid parent node
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-- @function static_grid:set_anchor
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-- @tparam StaticGrid self
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-- @tparam vector3 anchor Anchor
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function StaticGrid:set_anchor(anchor)
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function StaticGrid.set_anchor(self, anchor)
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self.anchor = anchor
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self:_update()
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end
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--- Add new item to the grid
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-- @function static_grid:add
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-- @tparam StaticGrid self
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-- @tparam node item Gui node
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-- @tparam[opt] number index The item position. By default add as last item
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function StaticGrid:add(item, index)
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function StaticGrid.add(self, item, index)
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index = index or ((self.last_index or 0) + 1)
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if self.nodes[index] then
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@ -154,10 +173,10 @@ end
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--- Remove the item from the grid. Note that gui node will be not deleted
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-- @function static_grid:remove
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-- @tparam StaticGrid self
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-- @tparam number index The grid node index to remove
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-- @tparam bool is_shift_nodes If true, will shift nodes left after index
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function StaticGrid:remove(index, is_shift_nodes)
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function StaticGrid.remove(self, index, is_shift_nodes)
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assert(self.nodes[index], "No grid item at given index " .. index)
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self.nodes[index] = nil
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@ -170,15 +189,15 @@ function StaticGrid:remove(index, is_shift_nodes)
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self:_update()
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self.on_add_item:trigger(self:get_context(), index)
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self.on_remove_item:trigger(self:get_context(), index)
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self.on_change_items:trigger(self:get_context(), index)
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end
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--- Return grid content size
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-- @function static_grid:get_size
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-- @tparam StaticGrid self
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-- @treturn vector3 The grid content size
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function StaticGrid:get_size()
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function StaticGrid.get_size(self)
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return vmath.vector3(
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self.border.z - self.border.x,
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self.border.y - self.border.w,
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@ -187,9 +206,9 @@ end
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--- Return array of all node positions
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-- @function static_grid:get_all_pos
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-- @tparam StaticGrid self
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-- @treturn vector3[] All grid node positions
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function StaticGrid:get_all_pos()
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function StaticGrid.get_all_pos(self)
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local result = {}
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for i, node in pairs(self.nodes) do
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table.insert(result, gui.get_position(node))
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@ -201,10 +220,10 @@ end
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--- Change set position function for grid nodes. It will call on
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-- update poses on grid elements. Default: gui.set_position
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-- @function static_grid:set_position_function
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-- @tparam StaticGrid self
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-- @tparam function callback Function on node set position
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-- @treturn druid.static_grid Current grid instance
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function StaticGrid:set_position_function(callback)
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function StaticGrid.set_position_function(self, callback)
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self._set_position_function = callback or gui.set_position
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return self
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@ -213,9 +232,9 @@ end
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--- Clear grid nodes array. GUI nodes will be not deleted!
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-- If you want to delete GUI nodes, use static_grid.nodes array before grid:clear
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-- @function static_grid:clear
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-- @tparam StaticGrid self
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-- @treturn druid.static_grid Current grid instance
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function StaticGrid:clear()
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function StaticGrid.clear(self)
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self.border.x = 0
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self.border.y = 0
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self.border.w = 0
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@ -224,16 +243,18 @@ function StaticGrid:clear()
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self.nodes = {}
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self:_update()
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self.on_clear:trigger(self:get_context())
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return self
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end
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--- Return elements offset for correct posing nodes. Correct posing at
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-- parent pivot node (0:0) with adjusting of node sizes and anchoring
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-- @function static_grid:_get_zero_offset
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-- @tparam StaticGrid self
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-- @treturn vector3 The offset vector
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-- @local
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function StaticGrid:_get_zero_offset()
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function StaticGrid._get_zero_offset(self)
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-- zero offset: center pos - border size * anchor
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return vmath.vector3(
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-((self.border.x + self.border.z)/2 + (self.border.z - self.border.x) * self.pivot.x),
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@ -244,10 +265,10 @@ end
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--- Update grid inner state
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-- @function static_grid:_update
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-- @tparam StaticGrid self
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-- @tparam bool is_instant If true, node position update instantly, otherwise with set_position_function callback
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-- @local
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function StaticGrid:_update(is_instant)
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function StaticGrid._update(self, is_instant)
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self:_update_indexes()
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self:_update_borders()
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self:_update_pos(is_instant)
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@ -255,9 +276,9 @@ end
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--- Update first and last indexes of grid nodes
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-- @function static_grid:_update_indexes
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-- @tparam StaticGrid self
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-- @local
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function StaticGrid:_update_indexes()
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function StaticGrid._update_indexes(self)
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self.first_index = nil
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self.last_index = nil
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for index in pairs(self.nodes) do
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@ -271,9 +292,9 @@ end
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--- Update grid content borders, recalculate min and max values
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-- @function static_grid:_update_borders
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-- @tparam StaticGrid self
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-- @local
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function StaticGrid:_update_borders()
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function StaticGrid._update_borders(self)
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if not self.first_index then
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self.border = vmath.vector4(0)
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return
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@ -300,10 +321,10 @@ end
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--- Update grid nodes position
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-- @function static_grid:_update_indexes
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-- @tparam StaticGrid self
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-- @tparam bool is_instant If true, node position update instantly, otherwise with set_position_function callback
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-- @local
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function StaticGrid:_update_pos(is_instant)
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function StaticGrid._update_pos(self, is_instant)
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local zero_offset = self:_get_zero_offset()
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for i, node in pairs(self.nodes) do
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@ -1,6 +1,7 @@
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--- Druid constants
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-- @local
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-- @module const
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-- @module DruidConst
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-- @alias druid_const
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local M = {}
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@ -1,16 +1,16 @@
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--- Lua event small library
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-- @module druid_event
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-- @module DruidEvent
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-- @alias druid_event
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local class = require("druid.system.middleclass")
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-- @class DruidEvent
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local Event = class("druid.event")
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local DruidEvent = class("druid.event")
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--- Event constructur
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-- @function Event
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-- @tparam DruidEvent self
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-- @tparam function initial_callback Subscribe the callback on new event, if callback exist
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function Event:initialize(initial_callback)
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function DruidEvent.initialize(self, initial_callback)
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self._callbacks = {}
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if initial_callback then
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@ -20,9 +20,9 @@ end
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--- Subscribe callback on event
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-- @function event:subscribe
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-- @tparam DruidEvent self
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-- @tparam function callback Callback itself
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function Event:subscribe(callback)
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function DruidEvent.subscribe(self, callback)
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assert(type(self) == "table", "You should subscribe to event with : syntax")
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assert(type(callback) == "function", "Callback should be function")
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@ -33,9 +33,9 @@ end
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--- Unsubscribe callback on event
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-- @function event:unsubscribe
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-- @tparam DruidEvent self
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-- @tparam function callback Callback itself
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function Event:unsubscribe(callback)
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function DruidEvent.unsubscribe(self, callback)
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for i = 1, #self._callbacks do
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if self._callbacks[i] == callback then
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table.remove(self._callbacks, i)
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@ -46,28 +46,28 @@ end
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--- Return true, if event have at lease one handler
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-- @function event:is_exist
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-- @tparam DruidEvent self
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-- @treturn bool True if event have handlers
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function Event:is_exist()
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function DruidEvent.is_exist(self)
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return #self._callbacks > 0
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end
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--- Clear the all event handlers
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-- @function event:clear
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function Event:clear()
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-- @tparam DruidEvent self
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function DruidEvent.clear(self)
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self._callbacks = {}
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end
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--- Trigger the event and call all subscribed callbacks
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-- @function event:trigger
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-- @param ... All event params
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function Event:trigger(...)
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-- @tparam DruidEvent self
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-- @tparam any ... All event params
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function DruidEvent.trigger(self, ...)
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for i = 1, #self._callbacks do
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self._callbacks[i](...)
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end
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end
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return Event
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return DruidEvent
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@ -7,7 +7,8 @@
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-- end
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--
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-- Learn Druid instance function here
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-- @module druid_instance
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-- @module DruidInstance
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-- @alias druid_instance
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-- @see Button
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-- @see Blocker
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-- @see BackHandler
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@ -16,7 +17,7 @@
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-- @see druid.lang_text
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-- @see druid.timer
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-- @see druid.progress
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-- @see druid.static_grid
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-- @see StaticGrid
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-- @see druid.dynamic_grid
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-- @see Scroll
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-- @see druid.slider
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@ -53,8 +54,8 @@ local radio_group = require("druid.extended.radio_group")
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local slider = require("druid.extended.slider")
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local timer = require("druid.extended.timer")
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-- @classmod Druid
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local Druid = class("druid.druid_instance")
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local DruidInstance = class("druid.druid_instance")
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local function input_init(self)
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@ -142,10 +143,10 @@ end
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--- Druid class constructor
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-- @function druid:initialize
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-- @tparam context table Druid context. Usually it is self of script
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-- @tparam style table Druid style module
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function Druid:initialize(context, style)
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-- @tparam DruidInstance self
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-- @tparam table context Druid context. Usually it is self of script
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-- @tparam table style Druid style module
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function DruidInstance.initialize(self, context, style)
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self._context = context
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self._style = style or settings.default_style
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self._deleted = false
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@ -161,10 +162,10 @@ end
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--- Create new druid component
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-- @function druid:create
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-- @tparam DruidInstance self
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-- @tparam Component component Component module
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-- @tparam args ... Other component params to pass it to component:init function
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function Druid:create(component, ...)
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function DruidInstance.create(self, component, ...)
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local instance = create(self, component)
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if instance.init then
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@ -177,8 +178,8 @@ end
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--- Call on final function on gui_script. It will call on_remove
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-- on all druid components
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-- @function druid:final
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function Druid:final()
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-- @tparam DruidInstance self
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function DruidInstance.final(self)
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local components = self.components[const.ALL]
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for i = #components, 1, -1 do
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@ -195,9 +196,9 @@ end
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--- Remove component from druid instance.
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-- Component `on_remove` function will be invoked, if exist.
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-- @function druid:remove
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-- @tparam DruidInstance self
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-- @tparam Component component Component instance
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function Druid:remove(component)
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function DruidInstance.remove(self, component)
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if self._is_input_processing then
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table.insert(self._late_remove, component)
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return
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@ -238,9 +239,9 @@ end
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--- Druid update function
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-- @function druid:update
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-- @tparam DruidInstance self
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-- @tparam number dt Delta time
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function Druid:update(dt)
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function DruidInstance.update(self, dt)
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local components = self.components[const.ON_UPDATE]
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for i = 1, #components do
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components[i]:update(dt)
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@ -249,10 +250,10 @@ end
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|
||||
--- Druid on_input function
|
||||
-- @function druid:on_input
|
||||
-- @tparam DruidInstance self
|
||||
-- @tparam hash action_id Action_id from on_input
|
||||
-- @tparam table action Action from on_input
|
||||
function Druid:on_input(action_id, action)
|
||||
function DruidInstance.on_input(self, action_id, action)
|
||||
self._is_input_processing = true
|
||||
|
||||
local is_input_consumed = false
|
||||
@ -277,11 +278,11 @@ end
|
||||
|
||||
|
||||
--- Druid on_message function
|
||||
-- @function druid:on_message
|
||||
-- @tparam DruidInstance self
|
||||
-- @tparam hash message_id Message_id from on_message
|
||||
-- @tparam table message Message from on_message
|
||||
-- @tparam hash sender Sender from on_message
|
||||
function Druid:on_message(message_id, message, sender)
|
||||
function DruidInstance.on_message(self, message_id, message, sender)
|
||||
local specific_ui_message = const.SPECIFIC_UI_MESSAGES[message_id]
|
||||
|
||||
if specific_ui_message then
|
||||
@ -303,8 +304,8 @@ end
|
||||
|
||||
--- Druid on focus lost interest function.
|
||||
-- This one called by on_window_callback by global window listener
|
||||
-- @function druid:on_focus_lost
|
||||
function Druid:on_focus_lost()
|
||||
-- @tparam DruidInstance self
|
||||
function DruidInstance.on_focus_lost(self)
|
||||
local components = self.components[const.ON_FOCUS_LOST]
|
||||
for i = 1, #components do
|
||||
components[i]:on_focus_lost()
|
||||
@ -314,8 +315,8 @@ end
|
||||
|
||||
--- Druid on focus gained interest function.
|
||||
-- This one called by on_window_callback by global window listener
|
||||
-- @function druid:on_focus_gained
|
||||
function Druid:on_focus_gained()
|
||||
-- @tparam DruidInstance self
|
||||
function DruidInstance.on_focus_gained(self)
|
||||
local components = self.components[const.ON_FOCUS_GAINED]
|
||||
for i = 1, #components do
|
||||
components[i]:on_focus_gained()
|
||||
@ -325,8 +326,8 @@ end
|
||||
|
||||
--- Druid on layout change function.
|
||||
-- Called on update gui layout
|
||||
-- @function druid:on_layout_change
|
||||
function Druid:on_layout_change()
|
||||
-- @tparam DruidInstance self
|
||||
function DruidInstance.on_layout_change(self)
|
||||
local components = self.components[const.ON_LAYOUT_CHANGE]
|
||||
for i = 1, #components do
|
||||
components[i]:on_layout_change()
|
||||
@ -338,7 +339,7 @@ end
|
||||
-- This one called by global gruid.on_language_change, but can be
|
||||
-- call manualy to update all translations
|
||||
-- @function druid.on_language_change
|
||||
function Druid:on_language_change()
|
||||
function DruidInstance.on_language_change(self)
|
||||
local components = self.components[const.ON_LANGUAGE_CHANGE]
|
||||
for i = 1, #components do
|
||||
components[i]:on_language_change()
|
||||
@ -347,185 +348,185 @@ end
|
||||
|
||||
|
||||
--- Create button basic component
|
||||
-- @function druid:new_button
|
||||
-- @tparam DruidInstance self
|
||||
-- @tparam args ... button init args
|
||||
-- @treturn Component button component
|
||||
function Druid:new_button(...)
|
||||
return Druid.create(self, button, ...)
|
||||
function DruidInstance.new_button(self, ...)
|
||||
return DruidInstance.create(self, button, ...)
|
||||
end
|
||||
|
||||
|
||||
--- Create blocker basic component
|
||||
-- @function druid:new_blocker
|
||||
-- @tparam DruidInstance self
|
||||
-- @tparam args ... blocker init args
|
||||
-- @treturn Component blocker component
|
||||
function Druid:new_blocker(...)
|
||||
return Druid.create(self, blocker, ...)
|
||||
function DruidInstance.new_blocker(self, ...)
|
||||
return DruidInstance.create(self, blocker, ...)
|
||||
end
|
||||
|
||||
|
||||
--- Create back_handler basic component
|
||||
-- @function druid:new_back_handler
|
||||
-- @tparam DruidInstance self
|
||||
-- @tparam args ... back_handler init args
|
||||
-- @treturn Component back_handler component
|
||||
function Druid:new_back_handler(...)
|
||||
return Druid.create(self, back_handler, ...)
|
||||
function DruidInstance.new_back_handler(self, ...)
|
||||
return DruidInstance.create(self, back_handler, ...)
|
||||
end
|
||||
|
||||
|
||||
--- Create hover basic component
|
||||
-- @function druid:new_hover
|
||||
-- @tparam DruidInstance self
|
||||
-- @tparam args ... hover init args
|
||||
-- @treturn Component hover component
|
||||
function Druid:new_hover(...)
|
||||
return Druid.create(self, hover, ...)
|
||||
function DruidInstance.new_hover(self, ...)
|
||||
return DruidInstance.create(self, hover, ...)
|
||||
end
|
||||
|
||||
|
||||
--- Create text basic component
|
||||
-- @function druid:new_text
|
||||
-- @tparam DruidInstance self
|
||||
-- @tparam args ... text init args
|
||||
-- @treturn Component text component
|
||||
function Druid:new_text(...)
|
||||
return Druid.create(self, text, ...)
|
||||
function DruidInstance.new_text(self, ...)
|
||||
return DruidInstance.create(self, text, ...)
|
||||
end
|
||||
|
||||
|
||||
--- Create grid basic component
|
||||
-- Deprecated
|
||||
-- @function druid:new_grid
|
||||
-- @tparam DruidInstance self
|
||||
-- @tparam args ... grid init args
|
||||
-- @treturn Component grid component
|
||||
function Druid:new_grid(...)
|
||||
function DruidInstance.new_grid(self, ...)
|
||||
helper.deprecated("The druid:new_grid is deprecated. Please use druid:new_static_grid instead")
|
||||
return Druid.create(self, static_grid, ...)
|
||||
return DruidInstance.create(self, static_grid, ...)
|
||||
end
|
||||
|
||||
|
||||
--- Create static grid basic component
|
||||
-- @function druid:new_static_grid
|
||||
-- @tparam DruidInstance self
|
||||
-- @tparam args ... grid init args
|
||||
-- @treturn Component grid component
|
||||
function Druid:new_static_grid(...)
|
||||
return Druid.create(self, static_grid, ...)
|
||||
function DruidInstance.new_static_grid(self, ...)
|
||||
return DruidInstance.create(self, static_grid, ...)
|
||||
end
|
||||
|
||||
|
||||
--- Create scroll basic component
|
||||
-- @function druid:new_scroll
|
||||
-- @tparam DruidInstance self
|
||||
-- @tparam args ... scroll init args
|
||||
-- @treturn Component scroll component
|
||||
function Druid:new_scroll(...)
|
||||
return Druid.create(self, scroll, ...)
|
||||
function DruidInstance.new_scroll(self, ...)
|
||||
return DruidInstance.create(self, scroll, ...)
|
||||
end
|
||||
|
||||
|
||||
--- Create swipe basic component
|
||||
-- @function druid:new_swipe
|
||||
-- @tparam DruidInstance self
|
||||
-- @tparam args ... swipe init args
|
||||
-- @treturn Component swipe component
|
||||
function Druid:new_swipe(...)
|
||||
return Druid.create(self, swipe, ...)
|
||||
function DruidInstance.new_swipe(self, ...)
|
||||
return DruidInstance.create(self, swipe, ...)
|
||||
end
|
||||
|
||||
|
||||
--- Create drag basic component
|
||||
-- @function druid:new_drag
|
||||
-- @tparam DruidInstance self
|
||||
-- @tparam args ... drag init args
|
||||
-- @treturn Componetn drag component
|
||||
function Druid:new_drag(...)
|
||||
return Druid.create(self, drag, ...)
|
||||
function DruidInstance.new_drag(self, ...)
|
||||
return DruidInstance.create(self, drag, ...)
|
||||
end
|
||||
|
||||
|
||||
--- Create dynamic grid component
|
||||
-- @function druid:new_dynamic_grid
|
||||
-- @tparam DruidInstance self
|
||||
-- @tparam args ... grid init args
|
||||
-- @treturn Component grid component
|
||||
function Druid:new_dynamic_grid(...)
|
||||
function DruidInstance.new_dynamic_grid(self, ...)
|
||||
-- return helper.extended_component("dynamic_grid")
|
||||
return Druid.create(self, dynamic_grid, ...)
|
||||
return DruidInstance.create(self, dynamic_grid, ...)
|
||||
end
|
||||
|
||||
|
||||
--- Create lang_text component
|
||||
-- @function druid:new_lang_text
|
||||
-- @tparam DruidInstance self
|
||||
-- @tparam args ... lang_text init args
|
||||
-- @treturn Component lang_text component
|
||||
function Druid:new_lang_text(...)
|
||||
function DruidInstance.new_lang_text(self, ...)
|
||||
-- return helper.extended_component("lang_text")
|
||||
return Druid.create(self, lang_text, ...)
|
||||
return DruidInstance.create(self, lang_text, ...)
|
||||
end
|
||||
|
||||
|
||||
--- Create slider component
|
||||
-- @function druid:new_slider
|
||||
-- @tparam DruidInstance self
|
||||
-- @tparam args ... slider init args
|
||||
-- @treturn Component slider component
|
||||
function Druid:new_slider(...)
|
||||
function DruidInstance.new_slider(self, ...)
|
||||
-- return helper.extended_component("slider")
|
||||
return Druid.create(self, slider, ...)
|
||||
return DruidInstance.create(self, slider, ...)
|
||||
end
|
||||
|
||||
|
||||
--- Create checkbox component
|
||||
-- @function druid:new_checkbox
|
||||
-- @tparam DruidInstance self
|
||||
-- @tparam args ... checkbox init args
|
||||
-- @treturn Component checkbox component
|
||||
function Druid:new_checkbox(...)
|
||||
function DruidInstance.new_checkbox(self, ...)
|
||||
-- return helper.extended_component("checkbox")
|
||||
return Druid.create(self, checkbox, ...)
|
||||
return DruidInstance.create(self, checkbox, ...)
|
||||
end
|
||||
|
||||
|
||||
--- Create input component
|
||||
-- @function druid:new_input
|
||||
-- @tparam DruidInstance self
|
||||
-- @tparam args ... input init args
|
||||
-- @treturn Component input component
|
||||
function Druid:new_input(...)
|
||||
function DruidInstance.new_input(self, ...)
|
||||
-- return helper.extended_component("input")
|
||||
return Druid.create(self, input, ...)
|
||||
return DruidInstance.create(self, input, ...)
|
||||
end
|
||||
|
||||
|
||||
--- Create checkbox_group component
|
||||
-- @function druid:new_checkbox_group
|
||||
-- @tparam DruidInstance self
|
||||
-- @tparam args ... checkbox_group init args
|
||||
-- @treturn Component checkbox_group component
|
||||
function Druid:new_checkbox_group(...)
|
||||
function DruidInstance.new_checkbox_group(self, ...)
|
||||
-- return helper.extended_component("checkbox_group")
|
||||
return Druid.create(self, checkbox_group, ...)
|
||||
return DruidInstance.create(self, checkbox_group, ...)
|
||||
end
|
||||
|
||||
|
||||
--- Create radio_group component
|
||||
-- @function druid:new_radio_group
|
||||
-- @tparam DruidInstance self
|
||||
-- @tparam args ... radio_group init args
|
||||
-- @treturn Component radio_group component
|
||||
function Druid:new_radio_group(...)
|
||||
function DruidInstance.new_radio_group(self, ...)
|
||||
-- return helper.extended_component("radio_group")
|
||||
return Druid.create(self, radio_group, ...)
|
||||
return DruidInstance.create(self, radio_group, ...)
|
||||
end
|
||||
|
||||
|
||||
--- Create timer component
|
||||
-- @function druid:new_timer
|
||||
-- @tparam DruidInstance self
|
||||
-- @tparam args ... timer init args
|
||||
-- @treturn Component timer component
|
||||
function Druid:new_timer(...)
|
||||
function DruidInstance.new_timer(self, ...)
|
||||
-- return helper.extended_component("timer")
|
||||
return Druid.create(self, timer, ...)
|
||||
return DruidInstance.create(self, timer, ...)
|
||||
end
|
||||
|
||||
|
||||
--- Create progress component
|
||||
-- @function druid:new_progress
|
||||
-- @tparam DruidInstance self
|
||||
-- @tparam args ... progress init args
|
||||
-- @treturn Component progress component
|
||||
function Druid:new_progress(...)
|
||||
function DruidInstance.new_progress(self, ...)
|
||||
-- return helper.extended_component("progress")
|
||||
return Druid.create(self, progress, ...)
|
||||
return DruidInstance.create(self, progress, ...)
|
||||
end
|
||||
|
||||
|
||||
return Druid
|
||||
return DruidInstanceInstance
|
||||
|
Loading…
x
Reference in New Issue
Block a user