Vault sync: 2021-11-06 15:57:11
This commit is contained in:
@@ -11,4 +11,14 @@ The header has a 20 byte fixed part an a variable length optional part.
|
||||
|
||||
![[IP-packet.png]]
|
||||
|
||||
Some of the fields in a packet are not always used.
|
||||
Some of the fields in a packet are not always used.
|
||||
|
||||
## Packet encapsulation
|
||||
Packets are encapsulated in data link frames (Ethernet)
|
||||
|
||||
![[packet-enscapsulation-2.png]]
|
||||
|
||||
## Fragmentation
|
||||
Mostly, data link frames are smaller in size than IP Packets
|
||||
|
||||
In these cases the packet is split up into multiple parts (fragments) and each fragment is send in a separate frame.
|
@@ -6,6 +6,8 @@ Network software is a set of rules defining how a [[Packet]] should be handled o
|
||||
|
||||
The standard model that everyone uses is the [[OSI Model]]
|
||||
|
||||
![[packet-encapsulation.png]]
|
||||
|
||||
## Network Protocols
|
||||
Network protocols defines the rules needed for multiple computers to communicate correctly with each other. You can compare it to our rules in natural languages.
|
||||
|
||||
|
Reference in New Issue
Block a user