Vault sync: 2021-11-06 15:57:11
This commit is contained in:
12
.obsidian/workspace
vendored
12
.obsidian/workspace
vendored
@@ -9,7 +9,7 @@
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"state": {
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"type": "markdown",
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"state": {
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"file": "School/Analyse/Network Software.md",
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"file": "School/Analyse/IPV4.md",
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"mode": "source"
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}
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}
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@@ -68,7 +68,7 @@
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"state": {
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"type": "backlink",
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"state": {
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"file": "School/Analyse/Network Software.md",
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"file": "School/Analyse/IPV4.md",
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"collapseAll": false,
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"extraContext": false,
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"sortOrder": "alphabetical",
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@@ -87,15 +87,15 @@
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},
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"active": "bc6e8ad9aa0f44c3",
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"lastOpenFiles": [
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"School/Analyse/Network Software.md",
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"School/Analyse/IPV4.md",
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"packet-enscapsulation-2.png",
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"packet-encapsulation.png",
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"School/Analyse/Network Software.md",
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"School/Analyse/Comminucation Mediums.md",
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"School/Analyse/Computer Networks.md",
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"School/Analyse/Network Hardware.md",
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"School/Analyse/Packet.md",
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"IP-packet.png",
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"School/Analyse/OSI Model.md",
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"School/Analyse/Layers/3. Network Layer.md",
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"School/Analyse/Layers/4. Transport Layer.md"
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"School/Analyse/OSI Model.md"
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]
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}
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@@ -11,4 +11,14 @@ The header has a 20 byte fixed part an a variable length optional part.
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![[IP-packet.png]]
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Some of the fields in a packet are not always used.
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Some of the fields in a packet are not always used.
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## Packet encapsulation
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Packets are encapsulated in data link frames (Ethernet)
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![[packet-enscapsulation-2.png]]
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## Fragmentation
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Mostly, data link frames are smaller in size than IP Packets
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In these cases the packet is split up into multiple parts (fragments) and each fragment is send in a separate frame.
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@@ -6,6 +6,8 @@ Network software is a set of rules defining how a [[Packet]] should be handled o
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The standard model that everyone uses is the [[OSI Model]]
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![[packet-encapsulation.png]]
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## Network Protocols
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Network protocols defines the rules needed for multiple computers to communicate correctly with each other. You can compare it to our rules in natural languages.
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