79 lines
1.6 KiB
C++

#include "script_util.h"
namespace dmScript {
bool CheckBool(lua_State *L, int numArg)
{
bool b = false;
if (lua_isboolean(L, numArg))
{
b = lua_toboolean(L, numArg);
}
else
{
luaL_typerror(L, numArg, lua_typename(L, LUA_TBOOLEAN));
}
return b;
}
bool CheckBoold(lua_State *L, int numArg, int def)
{
int type = lua_type(L, numArg);
if (type != LUA_TNONE && type != LUA_TNIL)
{
return CheckBool(L, numArg);
}
return def;
}
lua_Number CheckNumberd(lua_State *L, int numArg, lua_Number def)
{
int type = lua_type(L, numArg);
if (type != LUA_TNONE && type != LUA_TNIL)
{
return luaL_checknumber(L, numArg);
}
return def;
}
char* CheckStringd(lua_State *L, int numArg, const char* def)
{
int type = lua_type(L, numArg);
if (type != LUA_TNONE && type != LUA_TNIL)
{
return (char*)luaL_checkstring(L, numArg);
}
return (char*)def;
}
lua_Number CheckTableNumber(lua_State *L, int numArg, const char* field, lua_Number def)
{
lua_Number result = def;
if(lua_istable(L, numArg))
{
lua_getfield(L, numArg, field);
if(!lua_isnil(L, -1))
{
result = luaL_checknumber(L, -1);
}
lua_pop(L, 1);
}
return result;
}
char* CheckTableString(lua_State *L, int numArg, const char* field, char* def)
{
char* result = def;
if(lua_istable(L, numArg))
{
lua_getfield(L, numArg, field);
if(!lua_isnil(L, -1))
{
result = (char*)luaL_checkstring(L, -1);
}
lua_pop(L, 1);
}
return result;
}
} // namespace