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7 changed files with 591 additions and 11 deletions

2
.gitignore vendored
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@ -12,5 +12,3 @@ builtins
lws_source lws_source
lws_build lws_build
*.profraw *.profraw
*.der
/.editor_settings

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@ -11,9 +11,7 @@ We recommend using a link to a zip file of a [specific release](https://github.c
## API reference ## API reference
https://defold.com/extension-websocket/ https://defold.com/extension-websocket/api/
https://defold.com/extension-websocket/websocket_api/
## Debugging ## Debugging

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@ -72,3 +72,7 @@ socket_timeout = 10000000
## Source code ## Source code
The source code is available on [GitHub](https://github.com/defold/extension-websocket) The source code is available on [GitHub](https://github.com/defold/extension-websocket)
## API reference
https://defold.com/extension-websocket/api/

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@ -6,7 +6,3 @@ platforms:
context: context:
includes: ["upload/websocket/include/wslay"] includes: ["upload/websocket/include/wslay"]
defines: ["HAVE_CONFIG_H"] defines: ["HAVE_CONFIG_H"]
web:
context:
linkFlags: ["-lwebsocket.js"]

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@ -0,0 +1,136 @@
/*
* Copyright 2018 The Emscripten Authors. All rights reserved.
* Emscripten is available under two separate licenses, the MIT license and the
* University of Illinois/NCSA Open Source License. Both these licenses can be
* found in the LICENSE file.
*/
#pragma once
#include <stdint.h>
#include <memory.h>
#include <emscripten/emscripten.h>
#include <emscripten/html5.h>
#ifdef __cplusplus
extern "C" {
#endif
#define EMSCRIPTEN_WEBSOCKET_T int
// Returns the WebSocket.readyState field into readyState. readyState must not be a null pointer.
EMSCRIPTEN_RESULT emscripten_websocket_get_ready_state(EMSCRIPTEN_WEBSOCKET_T socket, unsigned short *readyState);
// Returns the WebSocket.bufferedAmount field into bufferedAmount. bufferedAmount must not be a null pointer.
EMSCRIPTEN_RESULT emscripten_websocket_get_buffered_amount(EMSCRIPTEN_WEBSOCKET_T socket, unsigned long long *bufferedAmount);
// Writes the WebSocket.url field as a UTF-8 string to the memory area pointed by url. The memory area must contain at least urlLength bytes of free space. If this memory area cannot
// fit the url string, it will be truncated. Call emscripten_websocket_get_url_length() to determine how large memory area will be required to store the url.
// url must not be a null pointer.
EMSCRIPTEN_RESULT emscripten_websocket_get_url(EMSCRIPTEN_WEBSOCKET_T socket, char *url, int urlLength);
// Returns the byte length needed to store WebSocket.url string in Wasm heap. This length can be passed to emscripten_websocket_get_url as it includes the null byte in the count.
// urlLength must not be a null pointer.
EMSCRIPTEN_RESULT emscripten_websocket_get_url_length(EMSCRIPTEN_WEBSOCKET_T socket, int *urlLength);
// Similar to emscripten_websocket_get_url(), but returns WebSocket.extensions field instead.
EMSCRIPTEN_RESULT emscripten_websocket_get_extensions(EMSCRIPTEN_WEBSOCKET_T socket, char *extensions, int extensionsLength);
EMSCRIPTEN_RESULT emscripten_websocket_get_extensions_length(EMSCRIPTEN_WEBSOCKET_T socket, int *extensionsLength);
// Similar to emscripten_websocket_get_url(), but returns WebSocket.protocol field instead.
EMSCRIPTEN_RESULT emscripten_websocket_get_protocol(EMSCRIPTEN_WEBSOCKET_T socket, char *protocol, int protocolLength);
EMSCRIPTEN_RESULT emscripten_websocket_get_protocol_length(EMSCRIPTEN_WEBSOCKET_T socket, int *protocolLength);
typedef struct EmscriptenWebSocketOpenEvent {
EMSCRIPTEN_WEBSOCKET_T socket;
} EmscriptenWebSocketOpenEvent;
typedef EM_BOOL (*em_websocket_open_callback_func)(int eventType, const EmscriptenWebSocketOpenEvent *websocketEvent, void *userData);
EMSCRIPTEN_RESULT emscripten_websocket_set_onopen_callback_on_thread(EMSCRIPTEN_WEBSOCKET_T socket, void *userData, em_websocket_open_callback_func callback, pthread_t targetThread);
typedef struct EmscriptenWebSocketMessageEvent {
EMSCRIPTEN_WEBSOCKET_T socket;
uint8_t *data;
uint32_t numBytes;
EM_BOOL isText;
} EmscriptenWebSocketMessageEvent;
typedef EM_BOOL (*em_websocket_message_callback_func)(int eventType, const EmscriptenWebSocketMessageEvent *websocketEvent, void *userData);
EMSCRIPTEN_RESULT emscripten_websocket_set_onmessage_callback_on_thread(EMSCRIPTEN_WEBSOCKET_T socket, void *userData, em_websocket_message_callback_func callback, pthread_t targetThread);
typedef struct EmscriptenWebSocketErrorEvent {
EMSCRIPTEN_WEBSOCKET_T socket;
} EmscriptenWebSocketErrorEvent;
typedef EM_BOOL (*em_websocket_error_callback_func)(int eventType, const EmscriptenWebSocketErrorEvent *websocketEvent, void *userData);
EMSCRIPTEN_RESULT emscripten_websocket_set_onerror_callback_on_thread(EMSCRIPTEN_WEBSOCKET_T socket, void *userData, em_websocket_error_callback_func callback, pthread_t targetThread);
typedef struct EmscriptenWebSocketCloseEvent {
EMSCRIPTEN_WEBSOCKET_T socket;
EM_BOOL wasClean;
unsigned short code;
char reason[512]; // WebSockets spec enforces this can be max 123 characters, so as UTF-8 at most 123*4 bytes < 512.
} EmscriptenWebSocketCloseEvent;
typedef EM_BOOL (*em_websocket_close_callback_func)(int eventType, const EmscriptenWebSocketCloseEvent *websocketEvent, void *userData);
EMSCRIPTEN_RESULT emscripten_websocket_set_onclose_callback_on_thread(EMSCRIPTEN_WEBSOCKET_T socket, void *userData, em_websocket_close_callback_func callback, pthread_t targetThread);
#define emscripten_websocket_set_onopen_callback(socket, userData, callback) emscripten_websocket_set_onopen_callback_on_thread( (socket), (userData), (callback), EM_CALLBACK_THREAD_CONTEXT_CALLING_THREAD)
#define emscripten_websocket_set_onerror_callback(socket, userData, callback) emscripten_websocket_set_onerror_callback_on_thread( (socket), (userData), (callback), EM_CALLBACK_THREAD_CONTEXT_CALLING_THREAD)
#define emscripten_websocket_set_onclose_callback(socket, userData, callback) emscripten_websocket_set_onclose_callback_on_thread( (socket), (userData), (callback), EM_CALLBACK_THREAD_CONTEXT_CALLING_THREAD)
#define emscripten_websocket_set_onmessage_callback(socket, userData, callback) emscripten_websocket_set_onmessage_callback_on_thread((socket), (userData), (callback), EM_CALLBACK_THREAD_CONTEXT_CALLING_THREAD)
typedef struct EmscriptenWebSocketCreateAttributes {
// The target URL to connect to. This string can point to a stack local variable, the string is read immediately at a call to emscripten_websocket_new().
const char *url;
// A comma-separated list of protocol strings. Set to e.g. "binary,base64" to create a WebSocket connection with two supported protocols "binary" and "base64".
// Be careful to avoid leading and trailing spaces, e.g. "binary, base64" may not be interpreted properly.
// This string can point to a stack local variable, the string is read immediately at a call to emscripten_websocket_new().
const char *protocols;
// If true, the created socket will reside on the main browser thread. If false, the created socket is bound to the calling thread.
// If you want to share the created EMSCRIPTEN_WEBSOCKET_T structure across multiple threads, or are running your own main loop in the
// pthread that you create the socket, set createOnMainThread to true. If the created WebSocket only needs to be accessible on the thread
// that created it, and the creating thread is an event based thread (meaning it regularly yields back to the browser event loop), then
// it is more efficient to set this to false.
EM_BOOL createOnMainThread;
} EmscriptenWebSocketCreateAttributes;
//extern void emscripten_websocket_init_create_attributes(EmscriptenWebSocketCreateAttributes *attributes);
#define emscripten_websocket_init_create_attributes(attributes) do { memset((attributes), 0, sizeof(EmscriptenWebSocketCreateAttributes)); } while(0)
// Returns true if WebSockets are supported by the current browser
EM_BOOL emscripten_websocket_is_supported(void);
// Creates a new WebSocket and connects it to the given remote host.
// If the return value of this function is > 0, the function has succeeded and the return value represents a handle to the WebSocket object.
// If the return value of this function is < 0, then the function has failed, and the return value can be interpreted as a EMSCRIPTEN_RESULT code
// representing the cause of the failure. If the function returns 0, then the call has failed with an unknown reason (build with -s WEBSOCKET_DEBUG=1 for more information)
EMSCRIPTEN_WEBSOCKET_T emscripten_websocket_new(EmscriptenWebSocketCreateAttributes *createAttributes);
// Sends the given string of null-delimited UTF8 encoded text data to the connected server.
EMSCRIPTEN_RESULT emscripten_websocket_send_utf8_text(EMSCRIPTEN_WEBSOCKET_T socket, const char *textData);
// Sends the given block of raw memory data out to the connected server.
EMSCRIPTEN_RESULT emscripten_websocket_send_binary(EMSCRIPTEN_WEBSOCKET_T socket, void *binaryData, uint32_t dataLength);
// Closes the specified WebSocket. N.B.: the meaning of "closing" a WebSocket means "eager read/lazy write"-closing the socket. That is, all still
// pending untransferred outbound bytes will continue to transfer out, but after calling close on the socket, any pending bytes still in the process
// of being received will never be available. See https://html.spec.whatwg.org/multipage/web-sockets.html#dom-websocket-sclose
// After calling close(), it is no longer possible to send() on the WebSocket to send more bytes.
EMSCRIPTEN_RESULT emscripten_websocket_close(EMSCRIPTEN_WEBSOCKET_T socket, unsigned short code, const char *reason);
// Releases the given WebSocket object and all associated allocated memory for garbage collection. This effectively frees the socket handle, after calling
// this function the given handle no longer exists.
EMSCRIPTEN_RESULT emscripten_websocket_delete(EMSCRIPTEN_WEBSOCKET_T socket);
// This function close()s and releases all created WebSocket connections for the current thread. You can call this at application exit time to enforce
// teardown of all active sockets, although it is optional. When a pthread terminates, it will call this function to delete all active connections bound to
// that specific pthread (sockets created with createOnMainThread=false). Any WebSockets created by a pthread with createOnMainThread=true will remain alive
// even after the pthread quits, although be warned that if the target thread that was registered to handle events for a given WebSocket quits, then those
// events will stop from being delivered altogether.
void emscripten_websocket_deinitialize(void);
#ifdef __cplusplus
} // ~extern "C"
#endif

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@ -0,0 +1,448 @@
/**
* @license
* Copyright 2018 The Emscripten Authors
* SPDX-License-Identifier: MIT
*/
var LibraryWebSocket = {
$WS: {
sockets: [null],
socketEvent: null
},
emscripten_websocket_get_ready_state__deps: ['$WS'],
emscripten_websocket_get_ready_state__proxy: 'sync',
emscripten_websocket_get_ready_state__sig: 'iii',
emscripten_websocket_get_ready_state: function(socketId, readyState) {
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_get_ready_state(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
{{{ makeSetValue('readyState', '0', 'socket.readyState', 'i16') }}};
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_get_buffered_amount__deps: ['$WS'],
emscripten_websocket_get_buffered_amount__proxy: 'sync',
emscripten_websocket_get_buffered_amount__sig: 'iii',
emscripten_websocket_get_buffered_amount: function(socketId, bufferedAmount) {
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_get_buffered_amount(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
{{{ makeSetValue('bufferedAmount', '0', 'socket.bufferedAmount', 'i64') }}};
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_get_extensions__deps: ['$WS'],
emscripten_websocket_get_extensions__proxy: 'sync',
emscripten_websocket_get_extensions__sig: 'iiii',
emscripten_websocket_get_extensions: function(socketId, extensions, extensionsLength) {
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_get_extensions(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
if (!extensions) return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_PARAM') }}};
stringToUTF8(socket.extensions, extensions, extensionsLength);
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_get_extensions_length__deps: ['$WS'],
emscripten_websocket_get_extensions_length__proxy: 'sync',
emscripten_websocket_get_extensions_length__sig: 'iii',
emscripten_websocket_get_extensions_length: function(socketId, extensionsLength) {
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_get_extensions_length(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
if (!extensionsLength) return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_PARAM') }}};
{{{ makeSetValue('extensionsLength', '0', 'lengthBytesUTF8(socket.extensions)+1', 'i32') }}};
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_get_protocol__deps: ['$WS'],
emscripten_websocket_get_protocol__proxy: 'sync',
emscripten_websocket_get_protocol__sig: 'iiii',
emscripten_websocket_get_protocol: function(socketId, protocol, protocolLength) {
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_get_protocol(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
if (!protocol) return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_PARAM') }}};
stringToUTF8(socket.protocol, protocol, protocolLength);
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_get_protocol_length__deps: ['$WS'],
emscripten_websocket_get_protocol_length__proxy: 'sync',
emscripten_websocket_get_protocol_length__sig: 'iii',
emscripten_websocket_get_protocol_length: function(socketId, protocolLength) {
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_get_protocol_length(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
if (!protocolLength) return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_PARAM') }}};
{{{ makeSetValue('protocolLength', '0', 'lengthBytesUTF8(socket.protocol)+1', 'i32') }}};
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_get_url__deps: ['$WS'],
emscripten_websocket_get_url__proxy: 'sync',
emscripten_websocket_get_url__sig: 'iiii',
emscripten_websocket_get_url: function(socketId, url, urlLength) {
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_get_url(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
if (!url) return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_PARAM') }}};
stringToUTF8(socket.url, url, urlLength);
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_get_url_length__deps: ['$WS'],
emscripten_websocket_get_url_length__proxy: 'sync',
emscripten_websocket_get_url_length__sig: 'iii',
emscripten_websocket_get_url_length: function(socketId, urlLength) {
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_get_url_length(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
if (!urlLength) return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_PARAM') }}};
{{{ makeSetValue('urlLength', '0', 'lengthBytesUTF8(socket.url)+1', 'i32') }}};
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_set_onopen_callback_on_thread__deps: ['$WS'],
emscripten_websocket_set_onopen_callback_on_thread__proxy: 'sync',
emscripten_websocket_set_onopen_callback_on_thread__sig: 'iiiii',
emscripten_websocket_set_onopen_callback_on_thread: function(socketId, userData, callbackFunc, thread) {
// TODO:
// if (thread == {{{ cDefine('EM_CALLBACK_THREAD_CONTEXT_CALLING_THREAD') }}} ||
// (thread == _pthread_self()) return emscripten_websocket_set_onopen_callback_on_calling_thread(socketId, userData, callbackFunc);
if (!WS.socketEvent) WS.socketEvent = _malloc(1024); // TODO: sizeof(EmscriptenWebSocketCloseEvent), which is the largest event struct
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_set_onopen_callback(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_set_onopen_callback(socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
#endif
socket.onopen = function(e) {
#if WEBSOCKET_DEBUG
console.error('websocket event "open": socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
#endif
HEAPU32[WS.socketEvent>>2] = socketId;
{{{ makeDynCall('iiii', 'callbackFunc') }}}(0/*TODO*/, WS.socketEvent, userData);
}
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_set_onerror_callback_on_thread__deps: ['$WS'],
emscripten_websocket_set_onerror_callback_on_thread__proxy: 'sync',
emscripten_websocket_set_onerror_callback_on_thread__sig: 'iiiii',
emscripten_websocket_set_onerror_callback_on_thread: function(socketId, userData, callbackFunc, thread) {
if (!WS.socketEvent) WS.socketEvent = _malloc(1024); // TODO: sizeof(EmscriptenWebSocketCloseEvent), which is the largest event struct
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_set_onerror_callback(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_set_onerror_callback(socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
#endif
socket.onerror = function(e) {
#if WEBSOCKET_DEBUG
console.error('websocket event "error": socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
#endif
HEAPU32[WS.socketEvent>>2] = socketId;
{{{ makeDynCall('iiii', 'callbackFunc') }}}(0/*TODO*/, WS.socketEvent, userData);
}
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_set_onclose_callback_on_thread__deps: ['$WS'],
emscripten_websocket_set_onclose_callback_on_thread__proxy: 'sync',
emscripten_websocket_set_onclose_callback_on_thread__sig: 'iiiii',
emscripten_websocket_set_onclose_callback_on_thread: function(socketId, userData, callbackFunc, thread) {
if (!WS.socketEvent) WS.socketEvent = _malloc(1024); // TODO: sizeof(EmscriptenWebSocketCloseEvent), which is the largest event struct
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_set_onclose_callback(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_set_onclose_callback(socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
#endif
socket.onclose = function(e) {
#if WEBSOCKET_DEBUG
console.error('websocket event "close": socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
#endif
HEAPU32[WS.socketEvent>>2] = socketId;
HEAPU32[(WS.socketEvent+4)>>2] = e.wasClean;
HEAPU32[(WS.socketEvent+8)>>2] = e.code;
stringToUTF8(e.reason, HEAPU32[(WS.socketEvent+10)>>2], 512);
{{{ makeDynCall('iiii', 'callbackFunc') }}}(0/*TODO*/, WS.socketEvent, userData);
}
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_set_onmessage_callback_on_thread__deps: ['$WS'],
emscripten_websocket_set_onmessage_callback_on_thread__proxy: 'sync',
emscripten_websocket_set_onmessage_callback_on_thread__sig: 'iiiii',
emscripten_websocket_set_onmessage_callback_on_thread: function(socketId, userData, callbackFunc, thread) {
if (!WS.socketEvent) WS.socketEvent = _malloc(1024); // TODO: sizeof(EmscriptenWebSocketCloseEvent), which is the largest event struct
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_set_onmessage_callback(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_set_onmessage_callback(socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
#endif
socket.onmessage = function(e) {
#if WEBSOCKET_DEBUG == 2
console.error('websocket event "message": socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
#endif
HEAPU32[WS.socketEvent>>2] = socketId;
if (typeof e.data === 'string') {
var len = lengthBytesUTF8(e.data)+1;
var buf = _malloc(len);
stringToUTF8(e.data, buf, len);
#if WEBSOCKET_DEBUG
var s = (e.data.length < 256) ? e.data : (e.data.substr(0, 256) + ' (' + (e.data.length-256) + ' more characters)');
console.error('WebSocket onmessage, received data: "' + e.data + '", ' + e.data.length + ' chars, ' + len + ' bytes encoded as UTF-8: "' + s + '"');
#endif
HEAPU32[(WS.socketEvent+12)>>2] = 1; // text data
} else {
var len = e.data.byteLength;
var buf = _malloc(len);
HEAP8.set(new Uint8Array(e.data), buf);
#if WEBSOCKET_DEBUG
var s = 'WebSocket onmessage, received data: ' + len + ' bytes of binary:';
for(var i = 0; i < Math.min(len, 256); ++i) s += ' ' + HEAPU8[buf+i].toString(16);
s += ', "';
for(var i = 0; i < Math.min(len, 256); ++i) s += (HEAPU8[buf+i] >= 32 && HEAPU8[buf+i] <= 127) ? String.fromCharCode(HEAPU8[buf+i]) : '\uFFFD';
s += '"';
if (len > 256) s + ' ... (' + (len - 256) + ' more bytes)';
console.error(s);
#endif
HEAPU32[(WS.socketEvent+12)>>2] = 0; // binary data
}
HEAPU32[(WS.socketEvent+4)>>2] = buf;
HEAPU32[(WS.socketEvent+8)>>2] = len;
{{{ makeDynCall('iiii', 'callbackFunc') }}}(0/*TODO*/, WS.socketEvent, userData);
_free(buf);
}
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_new__deps: ['$WS'],
emscripten_websocket_new__proxy: 'sync',
emscripten_websocket_new__sig: 'ii',
emscripten_websocket_new: function(createAttributes) {
if (typeof WebSocket === 'undefined') {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_new(): WebSocket API is not supported by current browser)');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_NOT_SUPPORTED') }}};
}
if (!createAttributes) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_new(): Missing required "createAttributes" function parameter!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_PARAM') }}};
}
var createAttrs = createAttributes>>2;
var url = UTF8ToString(HEAP32[createAttrs]);
var protocols = HEAP32[createAttrs+1];
// TODO: Add support for createOnMainThread==false; currently all WebSocket connections are created on the main thread.
// var createOnMainThread = HEAP32[createAttrs+2];
var socket = protocols ? new WebSocket(url, UTF8ToString(protocols).split(',')) : new WebSocket(url);
// We always marshal received WebSocket data back to Wasm, so enable receiving the data as arraybuffers for easy marshalling.
socket.binaryType = 'arraybuffer';
// TODO: While strictly not necessary, this ID would be good to be unique across all threads to avoid confusion.
var socketId = WS.sockets.length;
WS.sockets[socketId] = socket;
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_new(url='+url+', protocols=' + (protocols?UTF8ToString(protocols).split(','):'null') + '): created socket ID ' + socketId + ')');
#endif
return socketId;
},
emscripten_websocket_send_utf8_text__deps: ['$WS'],
emscripten_websocket_send_utf8_text__proxy: 'sync',
emscripten_websocket_send_utf8_text__sig: 'iii',
emscripten_websocket_send_utf8_text: function(socketId, textData) {
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_send_utf8_text(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
var str = UTF8ToString(textData);
#if WEBSOCKET_DEBUG == 2
console.error('emscripten_websocket_send_utf8_text(socketId='+socketId+',textData='+ str.length + ' chars, "' + str +'")');
#else
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_send_utf8_text(socketId='+socketId+',textData='+ str.length + ' chars, "' + ((str.length > 8) ? (str.substring(0,8) + '...') : str) + '")');
#endif
#endif
socket.send(str);
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_send_binary__deps: ['$WS'],
emscripten_websocket_send_binary__proxy: 'sync',
emscripten_websocket_send_binary__sig: 'iiii',
emscripten_websocket_send_binary: function(socketId, binaryData, dataLength) {
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_send_binary(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
#if WEBSOCKET_DEBUG
var s = 'data: ' + dataLength + ' bytes of binary:';
for(var i = 0; i < Math.min(dataLength, 256); ++i) s += ' '+ HEAPU8[binaryData+i].toString(16);
s += ', "';
for(var i = 0; i < Math.min(dataLength, 256); ++i) s += (HEAPU8[binaryData+i] >= 32 && HEAPU8[binaryData+i] <= 127) ? String.fromCharCode(HEAPU8[binaryData+i]) : '\uFFFD';
s += '"';
if (dataLength > 256) s + ' ... (' + (dataLength - 256) + ' more bytes)';
console.error('emscripten_websocket_send_binary(socketId='+socketId+',binaryData='+binaryData+ ',dataLength='+dataLength+'), ' + s);
#endif
#if USE_PTHREADS
// TODO: This is temporary to cast a shared Uint8Array to a non-shared Uint8Array. This could be removed if WebSocket API is improved
// to allow passing in views to SharedArrayBuffers
socket.send(new Uint8Array({{{ makeHEAPView('U8', 'binaryData', 'binaryData+dataLength') }}}));
#else
socket.send({{{ makeHEAPView('U8', 'binaryData', 'binaryData+dataLength') }}});
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_close__deps: ['$WS'],
emscripten_websocket_close__proxy: 'sync',
emscripten_websocket_close__sig: 'iiii',
emscripten_websocket_close: function(socketId, code, reason) {
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_close(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
var reasonStr = reason ? UTF8ToString(reason) : undefined;
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_close(socketId='+socketId+',code='+code+',reason='+reasonStr+')');
#endif
// According to WebSocket specification, only close codes that are recognized have integer values
// 1000-4999, with 3000-3999 and 4000-4999 denoting user-specified close codes:
// https://developer.mozilla.org/en-US/docs/Web/API/CloseEvent#Status_codes
// Therefore be careful to call the .close() function with exact number and types of parameters.
// Coerce code==0 to undefined, since Wasm->JS call can only marshal integers, and 0 is not allowed.
if (reason) socket.close(code || undefined, UTF8ToString(reason));
else if (code) socket.close(code);
else socket.close();
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_delete__deps: ['$WS'],
emscripten_websocket_delete__proxy: 'sync',
emscripten_websocket_delete__sig: 'ii',
emscripten_websocket_delete: function(socketId) {
var socket = WS.sockets[socketId];
if (!socket) {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_delete(): Invalid socket ID ' + socketId + ' specified!');
#endif
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
}
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_delete(socketId='+socketId+')');
#endif
socket.onopen = socket.onerror = socket.onclose = socket.onmessage = null;
delete WS.sockets[socket];
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
},
emscripten_websocket_is_supported__proxy: 'sync',
emscripten_websocket_is_supported__sig: 'i',
emscripten_websocket_is_supported: function() {
return typeof WebSocket !== 'undefined';
},
emscripten_websocket_deinitialize__deps: ['$WS'],
emscripten_websocket_deinitialize__proxy: 'sync',
emscripten_websocket_deinitialize__sig: 'v',
emscripten_websocket_deinitialize__deps: ['emscripten_websocket_delete'],
emscripten_websocket_deinitialize: function() {
#if WEBSOCKET_DEBUG
console.error('emscripten_websocket_deinitialize()');
#endif
for(var i in WS.sockets) {
var socket = WS.sockets[i];
if (socket) {
socket.close();
_emscripten_websocket_delete(i);
}
}
WS.sockets = [];
}
}
mergeInto(LibraryManager.library, LibraryWebSocket);

View File

@ -16,7 +16,7 @@
#endif #endif
#if defined(__EMSCRIPTEN__) #if defined(__EMSCRIPTEN__)
#include <emscripten/websocket.h> #include "emscripten/websocket.h"
#endif #endif
#include <dmsdk/dlib/connection_pool.h> #include <dmsdk/dlib/connection_pool.h>