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4
.gitignore
vendored
4
.gitignore
vendored
@ -11,6 +11,4 @@ Thumbs.db
|
||||
builtins
|
||||
lws_source
|
||||
lws_build
|
||||
*.profraw
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||||
*.der
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||||
/.editor_settings
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||||
*.profraw
|
17
README.md
17
README.md
@ -1,3 +1,5 @@
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||||
|
||||
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||||
# Defold websocket extension
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||||
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||||
[](https://github.com/defold/extension-websocket/actions)
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@ -11,18 +13,11 @@ We recommend using a link to a zip file of a [specific release](https://github.c
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|
||||
## API reference
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||||
|
||||
https://defold.com/extension-websocket/
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||||
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||||
https://defold.com/extension-websocket/websocket_api/
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https://defold.com/extension-websocket/api/
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## Debugging
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|
||||
In order to make it easier to debug this extension, we provide a `game.project` setting `websocket.debug` (edit `game.project` as text and add):
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```
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[websocket]
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debug = level
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||||
```
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||||
In order to make it easier to debug this extension, we provide a `game.project` setting `websocket.debug`.
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||||
Set it to:
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||||
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||||
@ -55,7 +50,3 @@ For command line debugging, there's
|
||||
This extension makes use of the C library WSlay by @tatsuhiro-t:
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||||
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||||
* https://github.com/tatsuhiro-t/wslay
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||||
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||||
The test server used by the example:
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||||
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||||
* https://www.lob.com/blog/websocket-org-is-down-here-is-an-alternative
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||||
|
5523
docs/Defold-Websocket/DefoldWebsocket.symbols
Normal file
5523
docs/Defold-Websocket/DefoldWebsocket.symbols
Normal file
File diff suppressed because it is too large
Load Diff
@ -14,23 +14,23 @@ Here is how you connect to a websocket and listen to events:
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||||
```lua
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local function websocket_callback(self, conn, data)
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if data.event == websocket.EVENT_DISCONNECTED then
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print("Disconnected: " .. tostring(conn))
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log("Disconnected: " .. tostring(conn))
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self.connection = nil
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update_gui(self)
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elseif data.event == websocket.EVENT_CONNECTED then
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update_gui(self)
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print("Connected: " .. tostring(conn))
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log("Connected: " .. tostring(conn))
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elseif data.event == websocket.EVENT_ERROR then
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print("Error: '" .. tostring(data.message) .. "'")
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log("Error: '" .. tostring(data.message) .. "'")
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if data.handshake_response then
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print("Handshake response status: '" .. tostring(data.handshake_response.status) .. "'")
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log("Handshake response status: '" .. tostring(data.handshake_response.status) .. "'")
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for key, value in pairs(data.handshake_response.headers) do
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log("Handshake response header: '" .. key .. ": " .. value .. "'")
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end
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print("Handshake response body: '" .. tostring(data.handshake_response.response) .. "'")
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log("Handshake response body: '" .. tostring(data.handshake_response.response) .. "'")
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end
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elseif data.event == websocket.EVENT_MESSAGE then
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print("Receiving: '" .. tostring(data.message) .. "'")
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log("Receiving: '" .. tostring(data.message) .. "'")
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end
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end
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@ -56,19 +56,10 @@ https://github.com/defold/extension-websocket/archive/master.zip
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We recommend using a link to a zip file of a [specific release](https://github.com/defold/extension-websocket/releases).
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|
||||
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## Configuration
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The following configuration options can be set in the game.project file:
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```
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[websocket]
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debug = 1
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socket_timeout = 10000000
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```
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* `debug` - Log level where 0 means no logs and higher values shows more logs (currently 1 or 2).
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* `socket_timeout` - Timeout for the underlying socket connection. In microseconds.
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## Source code
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The source code is available on [GitHub](https://github.com/defold/extension-websocket)
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## API reference
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https://defold.com/extension-websocket/api/
|
@ -1,5 +1,4 @@
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local URL = "echo.websocket.events"
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local URL="://echo.websocket.org"
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local function click_button(node, action)
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return gui.is_enabled(node) and action.pressed and gui.pick_node(node, action.x, action.y)
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end
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@ -33,6 +32,12 @@ local function log(...)
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gui.set_text(node, gui.get_text(node) .. "\n" .. text)
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end
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local function http_result(self, _, response)
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print(response.status)
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--print(response.response)
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pprint(response.headers)
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||||
end
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function init(self)
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msg.post(".", "acquire_input_focus")
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msg.post("@render:", "clear_color", { color = vmath.vector4(0.2, 0.4, 0.8, 1.0) })
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@ -43,6 +48,9 @@ function init(self)
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self.connection_text = gui.get_node("connection_text")
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self.connection = nil
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update_gui(self)
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||||
--http.request("https://defold.com", "GET", http_result)
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|
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end
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function final(self)
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@ -57,7 +65,7 @@ end
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local function websocket_callback(self, conn, data)
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if data.event == websocket.EVENT_DISCONNECTED then
|
||||
log("Disconnected: " .. tostring(conn) .. " Code: " .. data.code .. " Message: " .. tostring(data.message))
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log("Disconnected: " .. tostring(conn))
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self.connection = nil
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update_gui(self)
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||||
elseif data.event == websocket.EVENT_CONNECTED then
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@ -80,7 +88,7 @@ end
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local function connect(self, scheme)
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local params = {}
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|
||||
self.url = scheme .. "://" .. URL
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self.url = scheme .. URL
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log("Connecting to " .. self.url)
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self.connection = websocket.connect(self.url, params, websocket_callback)
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end
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|
@ -61,14 +61,6 @@
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type: string
|
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desc: The received data if event is `websocket.EVENT_MESSAGE`. Error message otherwise
|
||||
|
||||
- name: handshake_response
|
||||
type: table
|
||||
desc: Handshake response information (status, headers etc)
|
||||
|
||||
- name: code
|
||||
type: number
|
||||
desc: Status code received from the server if the server closed the connection. Only present if event is `EVENT_DISCONNECTED`.
|
||||
|
||||
|
||||
returns:
|
||||
- name: connection
|
||||
@ -94,7 +86,7 @@
|
||||
end
|
||||
|
||||
function init(self)
|
||||
self.url = "ws://echo.websocket.events"
|
||||
self.url = "ws://echo.websocket.org"
|
||||
local params = {
|
||||
timeout = 3000,
|
||||
headers = "Sec-WebSocket-Protocol: chat\r\nOrigin: mydomain.com\r\n"
|
||||
|
@ -6,7 +6,3 @@ platforms:
|
||||
context:
|
||||
includes: ["upload/websocket/include/wslay"]
|
||||
defines: ["HAVE_CONFIG_H"]
|
||||
|
||||
web:
|
||||
context:
|
||||
linkFlags: ["-lwebsocket.js"]
|
136
websocket/include/emscripten/websocket.h
Normal file
136
websocket/include/emscripten/websocket.h
Normal file
@ -0,0 +1,136 @@
|
||||
/*
|
||||
* Copyright 2018 The Emscripten Authors. All rights reserved.
|
||||
* Emscripten is available under two separate licenses, the MIT license and the
|
||||
* University of Illinois/NCSA Open Source License. Both these licenses can be
|
||||
* found in the LICENSE file.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <stdint.h>
|
||||
#include <memory.h>
|
||||
|
||||
#include <emscripten/emscripten.h>
|
||||
#include <emscripten/html5.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#define EMSCRIPTEN_WEBSOCKET_T int
|
||||
|
||||
// Returns the WebSocket.readyState field into readyState. readyState must not be a null pointer.
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_get_ready_state(EMSCRIPTEN_WEBSOCKET_T socket, unsigned short *readyState);
|
||||
|
||||
// Returns the WebSocket.bufferedAmount field into bufferedAmount. bufferedAmount must not be a null pointer.
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_get_buffered_amount(EMSCRIPTEN_WEBSOCKET_T socket, unsigned long long *bufferedAmount);
|
||||
|
||||
// Writes the WebSocket.url field as a UTF-8 string to the memory area pointed by url. The memory area must contain at least urlLength bytes of free space. If this memory area cannot
|
||||
// fit the url string, it will be truncated. Call emscripten_websocket_get_url_length() to determine how large memory area will be required to store the url.
|
||||
// url must not be a null pointer.
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_get_url(EMSCRIPTEN_WEBSOCKET_T socket, char *url, int urlLength);
|
||||
// Returns the byte length needed to store WebSocket.url string in Wasm heap. This length can be passed to emscripten_websocket_get_url as it includes the null byte in the count.
|
||||
// urlLength must not be a null pointer.
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_get_url_length(EMSCRIPTEN_WEBSOCKET_T socket, int *urlLength);
|
||||
|
||||
// Similar to emscripten_websocket_get_url(), but returns WebSocket.extensions field instead.
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_get_extensions(EMSCRIPTEN_WEBSOCKET_T socket, char *extensions, int extensionsLength);
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_get_extensions_length(EMSCRIPTEN_WEBSOCKET_T socket, int *extensionsLength);
|
||||
|
||||
// Similar to emscripten_websocket_get_url(), but returns WebSocket.protocol field instead.
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_get_protocol(EMSCRIPTEN_WEBSOCKET_T socket, char *protocol, int protocolLength);
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_get_protocol_length(EMSCRIPTEN_WEBSOCKET_T socket, int *protocolLength);
|
||||
|
||||
typedef struct EmscriptenWebSocketOpenEvent {
|
||||
EMSCRIPTEN_WEBSOCKET_T socket;
|
||||
} EmscriptenWebSocketOpenEvent;
|
||||
|
||||
typedef EM_BOOL (*em_websocket_open_callback_func)(int eventType, const EmscriptenWebSocketOpenEvent *websocketEvent, void *userData);
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_set_onopen_callback_on_thread(EMSCRIPTEN_WEBSOCKET_T socket, void *userData, em_websocket_open_callback_func callback, pthread_t targetThread);
|
||||
|
||||
typedef struct EmscriptenWebSocketMessageEvent {
|
||||
EMSCRIPTEN_WEBSOCKET_T socket;
|
||||
uint8_t *data;
|
||||
uint32_t numBytes;
|
||||
EM_BOOL isText;
|
||||
} EmscriptenWebSocketMessageEvent;
|
||||
|
||||
typedef EM_BOOL (*em_websocket_message_callback_func)(int eventType, const EmscriptenWebSocketMessageEvent *websocketEvent, void *userData);
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_set_onmessage_callback_on_thread(EMSCRIPTEN_WEBSOCKET_T socket, void *userData, em_websocket_message_callback_func callback, pthread_t targetThread);
|
||||
|
||||
typedef struct EmscriptenWebSocketErrorEvent {
|
||||
EMSCRIPTEN_WEBSOCKET_T socket;
|
||||
} EmscriptenWebSocketErrorEvent;
|
||||
|
||||
typedef EM_BOOL (*em_websocket_error_callback_func)(int eventType, const EmscriptenWebSocketErrorEvent *websocketEvent, void *userData);
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_set_onerror_callback_on_thread(EMSCRIPTEN_WEBSOCKET_T socket, void *userData, em_websocket_error_callback_func callback, pthread_t targetThread);
|
||||
|
||||
typedef struct EmscriptenWebSocketCloseEvent {
|
||||
EMSCRIPTEN_WEBSOCKET_T socket;
|
||||
EM_BOOL wasClean;
|
||||
unsigned short code;
|
||||
char reason[512]; // WebSockets spec enforces this can be max 123 characters, so as UTF-8 at most 123*4 bytes < 512.
|
||||
} EmscriptenWebSocketCloseEvent;
|
||||
|
||||
typedef EM_BOOL (*em_websocket_close_callback_func)(int eventType, const EmscriptenWebSocketCloseEvent *websocketEvent, void *userData);
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_set_onclose_callback_on_thread(EMSCRIPTEN_WEBSOCKET_T socket, void *userData, em_websocket_close_callback_func callback, pthread_t targetThread);
|
||||
|
||||
#define emscripten_websocket_set_onopen_callback(socket, userData, callback) emscripten_websocket_set_onopen_callback_on_thread( (socket), (userData), (callback), EM_CALLBACK_THREAD_CONTEXT_CALLING_THREAD)
|
||||
#define emscripten_websocket_set_onerror_callback(socket, userData, callback) emscripten_websocket_set_onerror_callback_on_thread( (socket), (userData), (callback), EM_CALLBACK_THREAD_CONTEXT_CALLING_THREAD)
|
||||
#define emscripten_websocket_set_onclose_callback(socket, userData, callback) emscripten_websocket_set_onclose_callback_on_thread( (socket), (userData), (callback), EM_CALLBACK_THREAD_CONTEXT_CALLING_THREAD)
|
||||
#define emscripten_websocket_set_onmessage_callback(socket, userData, callback) emscripten_websocket_set_onmessage_callback_on_thread((socket), (userData), (callback), EM_CALLBACK_THREAD_CONTEXT_CALLING_THREAD)
|
||||
|
||||
typedef struct EmscriptenWebSocketCreateAttributes {
|
||||
// The target URL to connect to. This string can point to a stack local variable, the string is read immediately at a call to emscripten_websocket_new().
|
||||
const char *url;
|
||||
// A comma-separated list of protocol strings. Set to e.g. "binary,base64" to create a WebSocket connection with two supported protocols "binary" and "base64".
|
||||
// Be careful to avoid leading and trailing spaces, e.g. "binary, base64" may not be interpreted properly.
|
||||
// This string can point to a stack local variable, the string is read immediately at a call to emscripten_websocket_new().
|
||||
const char *protocols;
|
||||
|
||||
// If true, the created socket will reside on the main browser thread. If false, the created socket is bound to the calling thread.
|
||||
// If you want to share the created EMSCRIPTEN_WEBSOCKET_T structure across multiple threads, or are running your own main loop in the
|
||||
// pthread that you create the socket, set createOnMainThread to true. If the created WebSocket only needs to be accessible on the thread
|
||||
// that created it, and the creating thread is an event based thread (meaning it regularly yields back to the browser event loop), then
|
||||
// it is more efficient to set this to false.
|
||||
EM_BOOL createOnMainThread;
|
||||
} EmscriptenWebSocketCreateAttributes;
|
||||
|
||||
//extern void emscripten_websocket_init_create_attributes(EmscriptenWebSocketCreateAttributes *attributes);
|
||||
#define emscripten_websocket_init_create_attributes(attributes) do { memset((attributes), 0, sizeof(EmscriptenWebSocketCreateAttributes)); } while(0)
|
||||
|
||||
// Returns true if WebSockets are supported by the current browser
|
||||
EM_BOOL emscripten_websocket_is_supported(void);
|
||||
|
||||
// Creates a new WebSocket and connects it to the given remote host.
|
||||
// If the return value of this function is > 0, the function has succeeded and the return value represents a handle to the WebSocket object.
|
||||
// If the return value of this function is < 0, then the function has failed, and the return value can be interpreted as a EMSCRIPTEN_RESULT code
|
||||
// representing the cause of the failure. If the function returns 0, then the call has failed with an unknown reason (build with -s WEBSOCKET_DEBUG=1 for more information)
|
||||
EMSCRIPTEN_WEBSOCKET_T emscripten_websocket_new(EmscriptenWebSocketCreateAttributes *createAttributes);
|
||||
|
||||
// Sends the given string of null-delimited UTF8 encoded text data to the connected server.
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_send_utf8_text(EMSCRIPTEN_WEBSOCKET_T socket, const char *textData);
|
||||
|
||||
// Sends the given block of raw memory data out to the connected server.
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_send_binary(EMSCRIPTEN_WEBSOCKET_T socket, void *binaryData, uint32_t dataLength);
|
||||
|
||||
// Closes the specified WebSocket. N.B.: the meaning of "closing" a WebSocket means "eager read/lazy write"-closing the socket. That is, all still
|
||||
// pending untransferred outbound bytes will continue to transfer out, but after calling close on the socket, any pending bytes still in the process
|
||||
// of being received will never be available. See https://html.spec.whatwg.org/multipage/web-sockets.html#dom-websocket-sclose
|
||||
// After calling close(), it is no longer possible to send() on the WebSocket to send more bytes.
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_close(EMSCRIPTEN_WEBSOCKET_T socket, unsigned short code, const char *reason);
|
||||
|
||||
// Releases the given WebSocket object and all associated allocated memory for garbage collection. This effectively frees the socket handle, after calling
|
||||
// this function the given handle no longer exists.
|
||||
EMSCRIPTEN_RESULT emscripten_websocket_delete(EMSCRIPTEN_WEBSOCKET_T socket);
|
||||
|
||||
// This function close()s and releases all created WebSocket connections for the current thread. You can call this at application exit time to enforce
|
||||
// teardown of all active sockets, although it is optional. When a pthread terminates, it will call this function to delete all active connections bound to
|
||||
// that specific pthread (sockets created with createOnMainThread=false). Any WebSockets created by a pthread with createOnMainThread=true will remain alive
|
||||
// even after the pthread quits, although be warned that if the target thread that was registered to handle events for a given WebSocket quits, then those
|
||||
// events will stop from being delivered altogether.
|
||||
void emscripten_websocket_deinitialize(void);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // ~extern "C"
|
||||
#endif
|
448
websocket/lib/web/library_websocket.js
Normal file
448
websocket/lib/web/library_websocket.js
Normal file
@ -0,0 +1,448 @@
|
||||
/**
|
||||
* @license
|
||||
* Copyright 2018 The Emscripten Authors
|
||||
* SPDX-License-Identifier: MIT
|
||||
*/
|
||||
|
||||
var LibraryWebSocket = {
|
||||
$WS: {
|
||||
sockets: [null],
|
||||
socketEvent: null
|
||||
},
|
||||
|
||||
emscripten_websocket_get_ready_state__deps: ['$WS'],
|
||||
emscripten_websocket_get_ready_state__proxy: 'sync',
|
||||
emscripten_websocket_get_ready_state__sig: 'iii',
|
||||
emscripten_websocket_get_ready_state: function(socketId, readyState) {
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_get_ready_state(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
|
||||
{{{ makeSetValue('readyState', '0', 'socket.readyState', 'i16') }}};
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_get_buffered_amount__deps: ['$WS'],
|
||||
emscripten_websocket_get_buffered_amount__proxy: 'sync',
|
||||
emscripten_websocket_get_buffered_amount__sig: 'iii',
|
||||
emscripten_websocket_get_buffered_amount: function(socketId, bufferedAmount) {
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_get_buffered_amount(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
|
||||
{{{ makeSetValue('bufferedAmount', '0', 'socket.bufferedAmount', 'i64') }}};
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_get_extensions__deps: ['$WS'],
|
||||
emscripten_websocket_get_extensions__proxy: 'sync',
|
||||
emscripten_websocket_get_extensions__sig: 'iiii',
|
||||
emscripten_websocket_get_extensions: function(socketId, extensions, extensionsLength) {
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_get_extensions(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
if (!extensions) return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_PARAM') }}};
|
||||
stringToUTF8(socket.extensions, extensions, extensionsLength);
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_get_extensions_length__deps: ['$WS'],
|
||||
emscripten_websocket_get_extensions_length__proxy: 'sync',
|
||||
emscripten_websocket_get_extensions_length__sig: 'iii',
|
||||
emscripten_websocket_get_extensions_length: function(socketId, extensionsLength) {
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_get_extensions_length(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
if (!extensionsLength) return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_PARAM') }}};
|
||||
{{{ makeSetValue('extensionsLength', '0', 'lengthBytesUTF8(socket.extensions)+1', 'i32') }}};
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_get_protocol__deps: ['$WS'],
|
||||
emscripten_websocket_get_protocol__proxy: 'sync',
|
||||
emscripten_websocket_get_protocol__sig: 'iiii',
|
||||
emscripten_websocket_get_protocol: function(socketId, protocol, protocolLength) {
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_get_protocol(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
if (!protocol) return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_PARAM') }}};
|
||||
stringToUTF8(socket.protocol, protocol, protocolLength);
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_get_protocol_length__deps: ['$WS'],
|
||||
emscripten_websocket_get_protocol_length__proxy: 'sync',
|
||||
emscripten_websocket_get_protocol_length__sig: 'iii',
|
||||
emscripten_websocket_get_protocol_length: function(socketId, protocolLength) {
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_get_protocol_length(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
if (!protocolLength) return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_PARAM') }}};
|
||||
{{{ makeSetValue('protocolLength', '0', 'lengthBytesUTF8(socket.protocol)+1', 'i32') }}};
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_get_url__deps: ['$WS'],
|
||||
emscripten_websocket_get_url__proxy: 'sync',
|
||||
emscripten_websocket_get_url__sig: 'iiii',
|
||||
emscripten_websocket_get_url: function(socketId, url, urlLength) {
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_get_url(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
if (!url) return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_PARAM') }}};
|
||||
stringToUTF8(socket.url, url, urlLength);
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_get_url_length__deps: ['$WS'],
|
||||
emscripten_websocket_get_url_length__proxy: 'sync',
|
||||
emscripten_websocket_get_url_length__sig: 'iii',
|
||||
emscripten_websocket_get_url_length: function(socketId, urlLength) {
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_get_url_length(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
if (!urlLength) return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_PARAM') }}};
|
||||
{{{ makeSetValue('urlLength', '0', 'lengthBytesUTF8(socket.url)+1', 'i32') }}};
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_set_onopen_callback_on_thread__deps: ['$WS'],
|
||||
emscripten_websocket_set_onopen_callback_on_thread__proxy: 'sync',
|
||||
emscripten_websocket_set_onopen_callback_on_thread__sig: 'iiiii',
|
||||
emscripten_websocket_set_onopen_callback_on_thread: function(socketId, userData, callbackFunc, thread) {
|
||||
// TODO:
|
||||
// if (thread == {{{ cDefine('EM_CALLBACK_THREAD_CONTEXT_CALLING_THREAD') }}} ||
|
||||
// (thread == _pthread_self()) return emscripten_websocket_set_onopen_callback_on_calling_thread(socketId, userData, callbackFunc);
|
||||
|
||||
if (!WS.socketEvent) WS.socketEvent = _malloc(1024); // TODO: sizeof(EmscriptenWebSocketCloseEvent), which is the largest event struct
|
||||
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_set_onopen_callback(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_set_onopen_callback(socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
|
||||
#endif
|
||||
socket.onopen = function(e) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('websocket event "open": socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
|
||||
#endif
|
||||
HEAPU32[WS.socketEvent>>2] = socketId;
|
||||
{{{ makeDynCall('iiii', 'callbackFunc') }}}(0/*TODO*/, WS.socketEvent, userData);
|
||||
}
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_set_onerror_callback_on_thread__deps: ['$WS'],
|
||||
emscripten_websocket_set_onerror_callback_on_thread__proxy: 'sync',
|
||||
emscripten_websocket_set_onerror_callback_on_thread__sig: 'iiiii',
|
||||
emscripten_websocket_set_onerror_callback_on_thread: function(socketId, userData, callbackFunc, thread) {
|
||||
if (!WS.socketEvent) WS.socketEvent = _malloc(1024); // TODO: sizeof(EmscriptenWebSocketCloseEvent), which is the largest event struct
|
||||
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_set_onerror_callback(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_set_onerror_callback(socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
|
||||
#endif
|
||||
socket.onerror = function(e) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('websocket event "error": socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
|
||||
#endif
|
||||
HEAPU32[WS.socketEvent>>2] = socketId;
|
||||
{{{ makeDynCall('iiii', 'callbackFunc') }}}(0/*TODO*/, WS.socketEvent, userData);
|
||||
}
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_set_onclose_callback_on_thread__deps: ['$WS'],
|
||||
emscripten_websocket_set_onclose_callback_on_thread__proxy: 'sync',
|
||||
emscripten_websocket_set_onclose_callback_on_thread__sig: 'iiiii',
|
||||
emscripten_websocket_set_onclose_callback_on_thread: function(socketId, userData, callbackFunc, thread) {
|
||||
if (!WS.socketEvent) WS.socketEvent = _malloc(1024); // TODO: sizeof(EmscriptenWebSocketCloseEvent), which is the largest event struct
|
||||
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_set_onclose_callback(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_set_onclose_callback(socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
|
||||
#endif
|
||||
socket.onclose = function(e) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('websocket event "close": socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
|
||||
#endif
|
||||
HEAPU32[WS.socketEvent>>2] = socketId;
|
||||
HEAPU32[(WS.socketEvent+4)>>2] = e.wasClean;
|
||||
HEAPU32[(WS.socketEvent+8)>>2] = e.code;
|
||||
stringToUTF8(e.reason, HEAPU32[(WS.socketEvent+10)>>2], 512);
|
||||
{{{ makeDynCall('iiii', 'callbackFunc') }}}(0/*TODO*/, WS.socketEvent, userData);
|
||||
}
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_set_onmessage_callback_on_thread__deps: ['$WS'],
|
||||
emscripten_websocket_set_onmessage_callback_on_thread__proxy: 'sync',
|
||||
emscripten_websocket_set_onmessage_callback_on_thread__sig: 'iiiii',
|
||||
emscripten_websocket_set_onmessage_callback_on_thread: function(socketId, userData, callbackFunc, thread) {
|
||||
if (!WS.socketEvent) WS.socketEvent = _malloc(1024); // TODO: sizeof(EmscriptenWebSocketCloseEvent), which is the largest event struct
|
||||
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_set_onmessage_callback(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_set_onmessage_callback(socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
|
||||
#endif
|
||||
socket.onmessage = function(e) {
|
||||
#if WEBSOCKET_DEBUG == 2
|
||||
console.error('websocket event "message": socketId='+socketId+',userData='+userData+',callbackFunc='+callbackFunc+')');
|
||||
#endif
|
||||
HEAPU32[WS.socketEvent>>2] = socketId;
|
||||
if (typeof e.data === 'string') {
|
||||
var len = lengthBytesUTF8(e.data)+1;
|
||||
var buf = _malloc(len);
|
||||
stringToUTF8(e.data, buf, len);
|
||||
#if WEBSOCKET_DEBUG
|
||||
var s = (e.data.length < 256) ? e.data : (e.data.substr(0, 256) + ' (' + (e.data.length-256) + ' more characters)');
|
||||
console.error('WebSocket onmessage, received data: "' + e.data + '", ' + e.data.length + ' chars, ' + len + ' bytes encoded as UTF-8: "' + s + '"');
|
||||
#endif
|
||||
HEAPU32[(WS.socketEvent+12)>>2] = 1; // text data
|
||||
} else {
|
||||
var len = e.data.byteLength;
|
||||
var buf = _malloc(len);
|
||||
HEAP8.set(new Uint8Array(e.data), buf);
|
||||
#if WEBSOCKET_DEBUG
|
||||
var s = 'WebSocket onmessage, received data: ' + len + ' bytes of binary:';
|
||||
for(var i = 0; i < Math.min(len, 256); ++i) s += ' ' + HEAPU8[buf+i].toString(16);
|
||||
s += ', "';
|
||||
for(var i = 0; i < Math.min(len, 256); ++i) s += (HEAPU8[buf+i] >= 32 && HEAPU8[buf+i] <= 127) ? String.fromCharCode(HEAPU8[buf+i]) : '\uFFFD';
|
||||
s += '"';
|
||||
if (len > 256) s + ' ... (' + (len - 256) + ' more bytes)';
|
||||
|
||||
console.error(s);
|
||||
#endif
|
||||
HEAPU32[(WS.socketEvent+12)>>2] = 0; // binary data
|
||||
}
|
||||
HEAPU32[(WS.socketEvent+4)>>2] = buf;
|
||||
HEAPU32[(WS.socketEvent+8)>>2] = len;
|
||||
{{{ makeDynCall('iiii', 'callbackFunc') }}}(0/*TODO*/, WS.socketEvent, userData);
|
||||
_free(buf);
|
||||
}
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_new__deps: ['$WS'],
|
||||
emscripten_websocket_new__proxy: 'sync',
|
||||
emscripten_websocket_new__sig: 'ii',
|
||||
emscripten_websocket_new: function(createAttributes) {
|
||||
if (typeof WebSocket === 'undefined') {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_new(): WebSocket API is not supported by current browser)');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_NOT_SUPPORTED') }}};
|
||||
}
|
||||
if (!createAttributes) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_new(): Missing required "createAttributes" function parameter!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_PARAM') }}};
|
||||
}
|
||||
|
||||
var createAttrs = createAttributes>>2;
|
||||
var url = UTF8ToString(HEAP32[createAttrs]);
|
||||
var protocols = HEAP32[createAttrs+1];
|
||||
// TODO: Add support for createOnMainThread==false; currently all WebSocket connections are created on the main thread.
|
||||
// var createOnMainThread = HEAP32[createAttrs+2];
|
||||
|
||||
var socket = protocols ? new WebSocket(url, UTF8ToString(protocols).split(',')) : new WebSocket(url);
|
||||
// We always marshal received WebSocket data back to Wasm, so enable receiving the data as arraybuffers for easy marshalling.
|
||||
socket.binaryType = 'arraybuffer';
|
||||
// TODO: While strictly not necessary, this ID would be good to be unique across all threads to avoid confusion.
|
||||
var socketId = WS.sockets.length;
|
||||
WS.sockets[socketId] = socket;
|
||||
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_new(url='+url+', protocols=' + (protocols?UTF8ToString(protocols).split(','):'null') + '): created socket ID ' + socketId + ')');
|
||||
#endif
|
||||
return socketId;
|
||||
},
|
||||
|
||||
emscripten_websocket_send_utf8_text__deps: ['$WS'],
|
||||
emscripten_websocket_send_utf8_text__proxy: 'sync',
|
||||
emscripten_websocket_send_utf8_text__sig: 'iii',
|
||||
emscripten_websocket_send_utf8_text: function(socketId, textData) {
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_send_utf8_text(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
|
||||
var str = UTF8ToString(textData);
|
||||
#if WEBSOCKET_DEBUG == 2
|
||||
console.error('emscripten_websocket_send_utf8_text(socketId='+socketId+',textData='+ str.length + ' chars, "' + str +'")');
|
||||
#else
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_send_utf8_text(socketId='+socketId+',textData='+ str.length + ' chars, "' + ((str.length > 8) ? (str.substring(0,8) + '...') : str) + '")');
|
||||
#endif
|
||||
#endif
|
||||
socket.send(str);
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_send_binary__deps: ['$WS'],
|
||||
emscripten_websocket_send_binary__proxy: 'sync',
|
||||
emscripten_websocket_send_binary__sig: 'iiii',
|
||||
emscripten_websocket_send_binary: function(socketId, binaryData, dataLength) {
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_send_binary(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
|
||||
#if WEBSOCKET_DEBUG
|
||||
var s = 'data: ' + dataLength + ' bytes of binary:';
|
||||
for(var i = 0; i < Math.min(dataLength, 256); ++i) s += ' '+ HEAPU8[binaryData+i].toString(16);
|
||||
s += ', "';
|
||||
for(var i = 0; i < Math.min(dataLength, 256); ++i) s += (HEAPU8[binaryData+i] >= 32 && HEAPU8[binaryData+i] <= 127) ? String.fromCharCode(HEAPU8[binaryData+i]) : '\uFFFD';
|
||||
s += '"';
|
||||
if (dataLength > 256) s + ' ... (' + (dataLength - 256) + ' more bytes)';
|
||||
|
||||
console.error('emscripten_websocket_send_binary(socketId='+socketId+',binaryData='+binaryData+ ',dataLength='+dataLength+'), ' + s);
|
||||
#endif
|
||||
#if USE_PTHREADS
|
||||
// TODO: This is temporary to cast a shared Uint8Array to a non-shared Uint8Array. This could be removed if WebSocket API is improved
|
||||
// to allow passing in views to SharedArrayBuffers
|
||||
socket.send(new Uint8Array({{{ makeHEAPView('U8', 'binaryData', 'binaryData+dataLength') }}}));
|
||||
#else
|
||||
socket.send({{{ makeHEAPView('U8', 'binaryData', 'binaryData+dataLength') }}});
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_close__deps: ['$WS'],
|
||||
emscripten_websocket_close__proxy: 'sync',
|
||||
emscripten_websocket_close__sig: 'iiii',
|
||||
emscripten_websocket_close: function(socketId, code, reason) {
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_close(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
|
||||
var reasonStr = reason ? UTF8ToString(reason) : undefined;
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_close(socketId='+socketId+',code='+code+',reason='+reasonStr+')');
|
||||
#endif
|
||||
// According to WebSocket specification, only close codes that are recognized have integer values
|
||||
// 1000-4999, with 3000-3999 and 4000-4999 denoting user-specified close codes:
|
||||
// https://developer.mozilla.org/en-US/docs/Web/API/CloseEvent#Status_codes
|
||||
// Therefore be careful to call the .close() function with exact number and types of parameters.
|
||||
// Coerce code==0 to undefined, since Wasm->JS call can only marshal integers, and 0 is not allowed.
|
||||
if (reason) socket.close(code || undefined, UTF8ToString(reason));
|
||||
else if (code) socket.close(code);
|
||||
else socket.close();
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_delete__deps: ['$WS'],
|
||||
emscripten_websocket_delete__proxy: 'sync',
|
||||
emscripten_websocket_delete__sig: 'ii',
|
||||
emscripten_websocket_delete: function(socketId) {
|
||||
var socket = WS.sockets[socketId];
|
||||
if (!socket) {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_delete(): Invalid socket ID ' + socketId + ' specified!');
|
||||
#endif
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_INVALID_TARGET') }}};
|
||||
}
|
||||
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_delete(socketId='+socketId+')');
|
||||
#endif
|
||||
socket.onopen = socket.onerror = socket.onclose = socket.onmessage = null;
|
||||
delete WS.sockets[socket];
|
||||
return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}};
|
||||
},
|
||||
|
||||
emscripten_websocket_is_supported__proxy: 'sync',
|
||||
emscripten_websocket_is_supported__sig: 'i',
|
||||
emscripten_websocket_is_supported: function() {
|
||||
return typeof WebSocket !== 'undefined';
|
||||
},
|
||||
|
||||
emscripten_websocket_deinitialize__deps: ['$WS'],
|
||||
emscripten_websocket_deinitialize__proxy: 'sync',
|
||||
emscripten_websocket_deinitialize__sig: 'v',
|
||||
emscripten_websocket_deinitialize__deps: ['emscripten_websocket_delete'],
|
||||
emscripten_websocket_deinitialize: function() {
|
||||
#if WEBSOCKET_DEBUG
|
||||
console.error('emscripten_websocket_deinitialize()');
|
||||
#endif
|
||||
for(var i in WS.sockets) {
|
||||
var socket = WS.sockets[i];
|
||||
if (socket) {
|
||||
socket.close();
|
||||
_emscripten_websocket_delete(i);
|
||||
}
|
||||
}
|
||||
WS.sockets = [];
|
||||
}
|
||||
}
|
||||
|
||||
mergeInto(LibraryManager.library, LibraryWebSocket);
|
@ -21,8 +21,8 @@ EM_BOOL Emscripten_WebSocketOnError(int eventType, const EmscriptenWebSocketErro
|
||||
EM_BOOL Emscripten_WebSocketOnClose(int eventType, const EmscriptenWebSocketCloseEvent *websocketEvent, void *userData) {
|
||||
DebugLog(1, "WebSocket OnClose");
|
||||
WebsocketConnection* conn = (WebsocketConnection*)userData;
|
||||
int length = strlen(websocketEvent->reason);
|
||||
PushMessage(conn, MESSAGE_TYPE_CLOSE, length, (uint8_t*)websocketEvent->reason, websocketEvent->code);
|
||||
PushMessage(conn, MESSAGE_TYPE_CLOSE, 0, 0);
|
||||
SetState(conn, STATE_DISCONNECTED);
|
||||
return EM_TRUE;
|
||||
}
|
||||
EM_BOOL Emscripten_WebSocketOnMessage(int eventType, const EmscriptenWebSocketMessageEvent *websocketEvent, void *userData) {
|
||||
@ -33,7 +33,7 @@ EM_BOOL Emscripten_WebSocketOnMessage(int eventType, const EmscriptenWebSocketMe
|
||||
{
|
||||
length--;
|
||||
}
|
||||
PushMessage(conn, MESSAGE_TYPE_NORMAL, length, websocketEvent->data, 0);
|
||||
PushMessage(conn, MESSAGE_TYPE_NORMAL, length, websocketEvent->data);
|
||||
return EM_TRUE;
|
||||
}
|
||||
|
||||
|
@ -7,6 +7,7 @@
|
||||
#include "websocket.h"
|
||||
#include "script_util.h"
|
||||
#include <dmsdk/dlib/connection_pool.h>
|
||||
#include <dmsdk/dlib/dns.h>
|
||||
#include <dmsdk/dlib/thread.h>
|
||||
#include <dmsdk/dlib/sslsocket.h>
|
||||
#include <ctype.h> // isprint et al
|
||||
@ -31,6 +32,7 @@ struct WebsocketContext
|
||||
int m_Timeout;
|
||||
dmArray<WebsocketConnection*> m_Connections;
|
||||
dmConnectionPool::HPool m_Pool;
|
||||
dmDNS::HChannel m_Channel;
|
||||
uint32_t m_Initialized:1;
|
||||
} g_Websocket;
|
||||
|
||||
@ -249,7 +251,10 @@ static void CloseConnection(WebsocketConnection* conn)
|
||||
// we want it to send this message in the polling
|
||||
if (conn->m_State == STATE_CONNECTED) {
|
||||
#if defined(HAVE_WSLAY)
|
||||
// close the connection and immediately transition to the DISCONNECTED
|
||||
// state
|
||||
WSL_Close(conn->m_Ctx);
|
||||
SetState(conn, STATE_DISCONNECTED);
|
||||
#else
|
||||
// start disconnecting by closing the WebSocket through the JS API
|
||||
// we transition to the DISCONNECTED state when we receive the
|
||||
@ -259,11 +264,6 @@ static void CloseConnection(WebsocketConnection* conn)
|
||||
#endif
|
||||
}
|
||||
|
||||
#if defined(HAVE_WSLAY)
|
||||
// close the connection and immediately transition to the DISCONNECTED
|
||||
// state
|
||||
SetState(conn, STATE_DISCONNECTED);
|
||||
#endif
|
||||
}
|
||||
|
||||
static bool IsConnectionValid(WebsocketConnection* conn)
|
||||
@ -436,12 +436,6 @@ void HandleCallback(WebsocketConnection* conn, int event, int msg_offset, int ms
|
||||
conn->m_HandshakeResponse = 0;
|
||||
}
|
||||
|
||||
if (event == EVENT_DISCONNECTED)
|
||||
{
|
||||
lua_pushinteger(L, conn->m_CloseCode);
|
||||
lua_setfield(L, -2, "code");
|
||||
}
|
||||
|
||||
dmScript::PCall(L, 3, 0);
|
||||
|
||||
dmScript::TeardownCallback(conn->m_Callback);
|
||||
@ -533,6 +527,7 @@ static dmExtension::Result AppInitialize(dmExtension::AppParams* params)
|
||||
g_Websocket.m_BufferSize = dmConfigFile::GetInt(params->m_ConfigFile, "websocket.buffer_size", 64 * 1024);
|
||||
g_Websocket.m_Timeout = dmConfigFile::GetInt(params->m_ConfigFile, "websocket.socket_timeout", 500 * 1000);
|
||||
g_Websocket.m_Connections.SetCapacity(4);
|
||||
g_Websocket.m_Channel = 0;
|
||||
g_Websocket.m_Pool = 0;
|
||||
g_Websocket.m_Initialized = 0;
|
||||
|
||||
@ -550,6 +545,16 @@ static dmExtension::Result AppInitialize(dmExtension::AppParams* params)
|
||||
return dmExtension::RESULT_INIT_ERROR;
|
||||
}
|
||||
|
||||
// We can do without the channel, it will then fallback to the dmSocket::GetHostname (as opposed to dmDNS::GetHostname)
|
||||
#if defined(HAVE_WSLAY)
|
||||
dmDNS::Result dns_result = dmDNS::NewChannel(&g_Websocket.m_Channel);
|
||||
|
||||
if (dmDNS::RESULT_OK != dns_result)
|
||||
{
|
||||
dmLogError("Failed to create DNS channel: %d", dns_result);
|
||||
}
|
||||
#endif
|
||||
|
||||
g_Websocket.m_Initialized = 1;
|
||||
return dmExtension::RESULT_OK;
|
||||
}
|
||||
@ -582,7 +587,7 @@ static dmExtension::Result Finalize(dmExtension::Params* params)
|
||||
return dmExtension::RESULT_OK;
|
||||
}
|
||||
|
||||
Result PushMessage(WebsocketConnection* conn, MessageType type, int length, const uint8_t* buffer, uint16_t code)
|
||||
Result PushMessage(WebsocketConnection* conn, MessageType type, int length, const uint8_t* buffer)
|
||||
{
|
||||
if (conn->m_Messages.Full())
|
||||
conn->m_Messages.OffsetCapacity(4);
|
||||
@ -590,7 +595,6 @@ Result PushMessage(WebsocketConnection* conn, MessageType type, int length, cons
|
||||
Message msg;
|
||||
msg.m_Type = (uint32_t)type;
|
||||
msg.m_Length = length;
|
||||
msg.m_Code = code;
|
||||
conn->m_Messages.Push(msg);
|
||||
|
||||
if ((conn->m_BufferSize + length) >= conn->m_BufferCapacity)
|
||||
@ -621,7 +625,7 @@ static void ConnectionWorker(void* _conn)
|
||||
{
|
||||
WebsocketConnection* conn = (WebsocketConnection*)_conn;
|
||||
dmSocket::Result sr;
|
||||
dmConnectionPool::Result pool_result = dmConnectionPool::Dial(g_Websocket.m_Pool, conn->m_Url.m_Hostname, conn->m_Url.m_Port, conn->m_SSL, g_Websocket.m_Timeout, &conn->m_Connection, &sr);
|
||||
dmConnectionPool::Result pool_result = dmConnectionPool::Dial(g_Websocket.m_Pool, conn->m_Url.m_Hostname, conn->m_Url.m_Port, g_Websocket.m_Channel, conn->m_SSL, g_Websocket.m_Timeout, &conn->m_Connection, &sr);
|
||||
if (dmConnectionPool::RESULT_OK != pool_result)
|
||||
{
|
||||
CLOSE_CONN("Failed to open connection: %s", dmSocket::ResultToString(sr));
|
||||
@ -653,7 +657,7 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
|
||||
--size;
|
||||
DestroyConnection(conn);
|
||||
}
|
||||
else if ((STATE_CONNECTED == conn->m_State) || (STATE_DISCONNECTING == conn->m_State))
|
||||
else if (STATE_CONNECTED == conn->m_State)
|
||||
{
|
||||
#if defined(HAVE_WSLAY)
|
||||
int r = WSL_Poll(conn->m_Ctx);
|
||||
@ -665,6 +669,7 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
|
||||
#endif
|
||||
|
||||
uint32_t offset = 0;
|
||||
bool close_received = false;
|
||||
for (uint32_t i = 0; i < conn->m_Messages.Size(); ++i)
|
||||
{
|
||||
const Message& msg = conn->m_Messages[i];
|
||||
@ -672,18 +677,24 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
|
||||
if (EVENT_DISCONNECTED == msg.m_Type)
|
||||
{
|
||||
conn->m_Status = RESULT_OK;
|
||||
// close the connection and immediately transition to the DISCONNECTED
|
||||
// state
|
||||
SetState(conn, STATE_DISCONNECTED);
|
||||
conn->m_CloseCode = msg.m_Code;
|
||||
CloseConnection(conn);
|
||||
|
||||
// Put the message at the front of the buffer
|
||||
conn->m_Messages.SetSize(0);
|
||||
conn->m_BufferSize = 0;
|
||||
PushMessage(conn, MESSAGE_TYPE_CLOSE, msg.m_Length, (const uint8_t*)conn->m_Buffer+offset);
|
||||
close_received = true;
|
||||
break;
|
||||
}
|
||||
|
||||
HandleCallback(conn, EVENT_MESSAGE, offset, msg.m_Length);
|
||||
offset += msg.m_Length;
|
||||
}
|
||||
conn->m_Messages.SetSize(0);
|
||||
conn->m_BufferSize = 0;
|
||||
if (!close_received) // saving the close message for next step
|
||||
{
|
||||
conn->m_Messages.SetSize(0);
|
||||
conn->m_BufferSize = 0;
|
||||
}
|
||||
}
|
||||
else if (STATE_HANDSHAKE_READ == conn->m_State)
|
||||
{
|
||||
@ -808,7 +819,7 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
|
||||
emscripten_websocket_set_onclose_callback(ws, conn, Emscripten_WebSocketOnClose);
|
||||
emscripten_websocket_set_onmessage_callback(ws, conn, Emscripten_WebSocketOnMessage);
|
||||
#else
|
||||
conn->m_ConnectionThread = dmThread::New((dmThread::ThreadStart)ConnectionWorker, 0x80000, conn, "WSConnect");
|
||||
conn->m_ConnectionThread = dmThread::New((dmThread::ThreadStart)ConnectionWorker, 0x80000, conn, "WebSocketConnectionThread");
|
||||
#endif
|
||||
SetState(conn, STATE_CONNECTING);
|
||||
}
|
||||
|
@ -16,11 +16,12 @@
|
||||
#endif
|
||||
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
#include <emscripten/websocket.h>
|
||||
#include "emscripten/websocket.h"
|
||||
#endif
|
||||
|
||||
#include <dmsdk/dlib/connection_pool.h>
|
||||
#include <dmsdk/dlib/socket.h>
|
||||
#include <dmsdk/dlib/dns.h>
|
||||
#include <dmsdk/dlib/uri.h>
|
||||
#include <dmsdk/dlib/array.h>
|
||||
#include <dmsdk/dlib/thread.h>
|
||||
@ -80,7 +81,6 @@ namespace dmWebsocket
|
||||
|
||||
struct Message
|
||||
{
|
||||
uint16_t m_Code;
|
||||
uint32_t m_Length:30;
|
||||
uint32_t m_Type:2;
|
||||
};
|
||||
@ -130,7 +130,6 @@ namespace dmWebsocket
|
||||
int m_BufferSize;
|
||||
uint32_t m_BufferCapacity;
|
||||
Result m_Status;
|
||||
uint16_t m_CloseCode;
|
||||
uint8_t m_SSL:1;
|
||||
uint8_t m_HasHandshakeData:1;
|
||||
uint8_t :7;
|
||||
@ -161,7 +160,7 @@ namespace dmWebsocket
|
||||
void HandleCallback(WebsocketConnection* conn, int event, int msg_offset, int msg_length);
|
||||
|
||||
// Messages
|
||||
Result PushMessage(WebsocketConnection* conn, MessageType type, int length, const uint8_t* msg, uint16_t code);
|
||||
Result PushMessage(WebsocketConnection* conn, MessageType type, int length, const uint8_t* msg);
|
||||
|
||||
#if defined(HAVE_WSLAY)
|
||||
// Wslay callbacks
|
||||
|
@ -39,7 +39,11 @@ const char* WSL_ResultToString(int err)
|
||||
int WSL_Init(wslay_event_context_ptr* ctx, ssize_t buffer_size, void* userctx)
|
||||
{
|
||||
// Currently only supports client implementation
|
||||
return wslay_event_context_client_init(ctx, &g_WslCallbacks, userctx);
|
||||
int ret = -1;
|
||||
ret = wslay_event_context_client_init(ctx, &g_WslCallbacks, userctx);
|
||||
if (ret == 0)
|
||||
wslay_event_config_set_max_recv_msg_length(*ctx, buffer_size);
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
@ -120,7 +124,7 @@ void WSL_OnMsgRecvCallback(wslay_event_context_ptr ctx, const struct wslay_event
|
||||
WebsocketConnection* conn = (WebsocketConnection*)user_data;
|
||||
if (arg->opcode == WSLAY_TEXT_FRAME || arg->opcode == WSLAY_BINARY_FRAME)
|
||||
{
|
||||
PushMessage(conn, MESSAGE_TYPE_NORMAL, arg->msg_length, arg->msg, 0);
|
||||
PushMessage(conn, MESSAGE_TYPE_NORMAL, arg->msg_length, arg->msg);
|
||||
} else if (arg->opcode == WSLAY_CONNECTION_CLOSE)
|
||||
{
|
||||
// The first two bytes is the close code
|
||||
@ -133,9 +137,8 @@ void WSL_OnMsgRecvCallback(wslay_event_context_ptr ctx, const struct wslay_event
|
||||
}
|
||||
|
||||
char buffer[1024];
|
||||
uint16_t status_code = wslay_event_get_status_code_received(ctx);
|
||||
len = dmSnPrintf(buffer, sizeof(buffer), "Server closing (%u). Reason: '%s'", status_code, reason);
|
||||
PushMessage(conn, MESSAGE_TYPE_CLOSE, len, (const uint8_t*)buffer, status_code);
|
||||
len = dmSnPrintf(buffer, sizeof(buffer), "Server closing (%u). Reason: '%s'", wslay_event_get_status_code_received(ctx), reason);
|
||||
PushMessage(conn, MESSAGE_TYPE_CLOSE, len, (const uint8_t*)buffer);
|
||||
|
||||
if (!wslay_event_get_close_sent(ctx))
|
||||
{
|
||||
@ -161,4 +164,4 @@ int WSL_GenmaskCallback(wslay_event_context_ptr ctx, uint8_t *buf, size_t len, v
|
||||
|
||||
} // namespace
|
||||
|
||||
#endif // HAVE_WSLAY
|
||||
#endif // HAVE_WSLAY
|
Loading…
x
Reference in New Issue
Block a user