21 Commits
1.2.0 ... 1.5.0

Author SHA1 Message Date
Mathias Westerdahl
8a9dc759a4 Merge pull request #21 from defold/issue-18-error-message-fix
Issue 18: Documentation fix
2020-10-31 15:48:47 +01:00
Mathias Westerdahl
70afde4cfa Merge pull request #20 from defold/issue-17-path-fix
Issue 17: Fixed path argument in http handshake
2020-10-31 15:48:21 +01:00
Mathias Westerdahl
ed6d131470 Merge pull request #19 from defold/issue-16-conneciton-protocol
Issue 16: Added protocol as a connection parameter
2020-10-31 15:47:58 +01:00
JCash
2c9c0b74f1 Issue 18: Documentation fix 2020-10-31 10:55:36 +01:00
JCash
8450a88640 Issue 17: Fixed path argument in http handshake 2020-10-31 10:40:21 +01:00
JCash
3636ea73db added documentation 2020-10-31 10:18:50 +01:00
JCash
1cc1d802b3 Issue 16: Added protocol as a connection parameter 2020-10-31 10:14:44 +01:00
JCash
94bcc82f25 cleanup 2020-10-18 09:42:53 +02:00
JCash
d62a53cbcc Doc fix 2020-10-18 09:42:40 +02:00
Mathias Westerdahl
ea2fe97943 Merge pull request #15 from defold/issue-5-custom-headers
Issue 5: Added support for custom headers
2020-10-17 14:02:21 +02:00
Mathias Westerdahl
268e9bf472 Merge pull request #14 from defold/issue-13-connect-timeout
Issue 13: Added support for connect sequence timeout
2020-10-17 12:30:41 +02:00
Mathias Westerdahl
5ee358cbba Merge pull request #12 from defold/issue-11-support-text-frames
Issue 11: Added support for both binary and text frames
2020-10-17 12:29:45 +02:00
JCash
78d527d3a8 Issue 5: Added support for custom headers 2020-10-17 12:26:20 +02:00
JCash
b54e3e07ad review fix 2020-10-17 11:47:23 +02:00
JCash
e105702c79 Issue 13: Added support for connect sequence timeout
Decreased the select timeout when reading headers
Don't call callback with DISCONNECTED if the connection was never connected
2020-10-17 11:40:53 +02:00
JCash
9d1ace0a82 Issue 11: Added support for both binary and text frames 2020-10-17 10:28:19 +02:00
Mathias Westerdahl
833477a134 Added another tcpdump example 2020-10-15 15:26:23 +02:00
Mathias Westerdahl
15a589585a Added more debugging tools to README 2020-10-15 11:35:23 +02:00
Mathias Westerdahl
3fe8fbc0ff Added external debugging tools to README 2020-10-15 10:39:50 +02:00
JCash
ba2b8e4a69 Updated hex string logging to use our internal logging functions
This will keep the output in-order
2020-10-13 09:33:38 +02:00
JCash
176f213060 updated documentation 2020-10-13 09:14:21 +02:00
8 changed files with 215 additions and 67 deletions

View File

@@ -20,3 +20,23 @@ Set it to:
* `0` to disable debugging (i.e. no debug output). * `0` to disable debugging (i.e. no debug output).
* `1` to display state changes. * `1` to display state changes.
* `2` to display the messages sent and received. * `2` to display the messages sent and received.
## External resources
To verify that your websocket server works, you can test it with some tools.
* [websocat](https://github.com/vi/websocat)
Or, you can test your server on this web page:
* https://www.websocket.org/echo.html
To monitor all the packets sent to/from the client/server, you can use e.g.
* [Wireshark](https://www.wireshark.org)
For command line debugging, there's
* tcpdump: `sudo tcpdump -X -s0 -ilo0 port 8080 ` (example for local ws:// connection)
* tcpdump: `sudo tcpdump -X -s0 host echo.websocket.org` (Monitors packets to/from echo.websocket.org)

View File

@@ -14,18 +14,16 @@ Here is how you connect to a websocket and listen to events:
```lua ```lua
local function websocket_callback(self, conn, data) local function websocket_callback(self, conn, data)
if data.event == websocket.EVENT_DISCONNECTED then if data.event == websocket.EVENT_DISCONNECTED then
print("disconnected " .. conn) log("Disconnected: " .. tostring(conn))
self.connection = nil self.connection = nil
update_gui(self)
elseif data.event == websocket.EVENT_CONNECTED then elseif data.event == websocket.EVENT_CONNECTED then
print("Connected " .. conn) update_gui(self)
-- self.connection = conn log("Connected: " .. tostring(conn))
elseif data.event == websocket.EVENT_ERROR then elseif data.event == websocket.EVENT_ERROR then
print("Error:", data.message) log("Error: '" .. data.error .. "'")
elseif data.event == websocket.EVENT_MESSAGE then elseif data.event == websocket.EVENT_MESSAGE then
print("Receiving: '" .. tostring(data.message) .. "'") log("Receiving: '" .. tostring(data.message) .. "'")
end
elseif data.event == websocket.EVENT_DISCONNECTED then
print("Disconnected: '" .. tostring(data.message) .. "'")
end end
end end

View File

@@ -17,6 +17,17 @@
type: table type: table
desc: optional parameters as properties. The following parameters can be set desc: optional parameters as properties. The following parameters can be set
members: members:
- name: timeout
type: number
desc: Timeout for the connection sequence (milliseconds). Not used on HTML5. (Default is 3000)
- name: protocol
type: string
desc: the protocol to use (e.g. 'chat'). (Default is 'binary')
- name: headers
type: string
desc: list of http headers. Each pair is separated with "\r\n". Not used on HTML5.
- name: callback - name: callback
type: function type: function
@@ -48,11 +59,7 @@
- name: message - name: message
type: string type: string
desc: The received data. Only valid if event is `websocket.EVENT_MESSAGE` desc: The received data if event is `websocket.EVENT_MESSAGE`. Error message otherwise
- name: error
type: string
desc: The error string. Only valid if event is `websocket.EVENT_ERROR`
returns: returns:
@@ -65,21 +72,25 @@
```lua ```lua
local function websocket_callback(self, conn, data) local function websocket_callback(self, conn, data)
if data.event == websocket.EVENT_DISCONNECTED then if data.event == websocket.EVENT_DISCONNECTED then
print("disconnected " .. conn) log("Disconnected: " .. tostring(conn))
self.connection = nil self.connection = nil
update_gui(self)
elseif data.event == websocket.EVENT_CONNECTED then elseif data.event == websocket.EVENT_CONNECTED then
print("Connected " .. conn) update_gui(self)
-- self.connection = conn log("Connected: " .. tostring(conn))
elseif data.event == websocket.EVENT_ERROR then elseif data.event == websocket.EVENT_ERROR then
print("Error:", data.error) log("Error: '" .. data.message .. "'")
elseif data.event == websocket.EVENT_MESSAGE then elseif data.event == websocket.EVENT_MESSAGE then
print("Receiving: '" .. tostring(data.message) .. "'") log("Receiving: '" .. tostring(data.message) .. "'")
end end
end end
function init(self) function init(self)
self.url = "ws://echo.websocket.org" self.url = "ws://echo.websocket.org"
local params = {} local params = {
timeout = 3000,
headers = "Sec-WebSocket-Protocol: chat\r\nOrigin: mydomain.com\r\n"
}
self.connection = websocket.connect(self.url, params, websocket_callback) self.connection = websocket.connect(self.url, params, websocket_callback)
end end
@@ -112,6 +123,17 @@
- name: message - name: message
type: string type: string
desc: the message to send desc: the message to send
- name: options
type: table
desc: options for this particular message. May be `nil`
members:
- name: type
type: number
desc: The data type of the message
- `websocket.DATA_TYPE_BINARY` (default)
- `websocket.DATA_TYPE_TEXT`
examples: examples:
- desc: |- - desc: |-

View File

@@ -40,8 +40,12 @@ static Result SendClientHandshakeHeaders(WebsocketConnection* conn)
dmSnPrintf(port, sizeof(port), ":%d", conn->m_Url.m_Port); dmSnPrintf(port, sizeof(port), ":%d", conn->m_Url.m_Port);
dmSocket::Result sr; dmSocket::Result sr;
WS_SENDALL("GET /"); WS_SENDALL("GET ");
WS_SENDALL(conn->m_Url.m_Path); if (conn->m_Url.m_Path[0] == '\0') {
WS_SENDALL("/"); // Default to / for empty path
} else {
WS_SENDALL(conn->m_Url.m_Path);
}
WS_SENDALL(" HTTP/1.1\r\n"); WS_SENDALL(" HTTP/1.1\r\n");
WS_SENDALL("Host: "); WS_SENDALL("Host: ");
WS_SENDALL(conn->m_Url.m_Hostname); WS_SENDALL(conn->m_Url.m_Hostname);
@@ -54,9 +58,23 @@ static Result SendClientHandshakeHeaders(WebsocketConnection* conn)
WS_SENDALL("\r\n"); WS_SENDALL("\r\n");
WS_SENDALL("Sec-WebSocket-Version: 13\r\n"); WS_SENDALL("Sec-WebSocket-Version: 13\r\n");
// Add custom protocols if (conn->m_CustomHeaders)
{
WS_SENDALL(conn->m_CustomHeaders);
// make sure we ended with '\r\n'
int len = strlen(conn->m_CustomHeaders);
bool ended_with_sentinel = len >= 2 && conn->m_CustomHeaders[len - 2] == '\r' && conn->m_CustomHeaders[len - 1] == '\n';
if (!ended_with_sentinel)
{
WS_SENDALL("\r\n");
}
}
// Add custom headers if (conn->m_Protocol) {
WS_SENDALL("Sec-WebSocket-Protocol: ");
WS_SENDALL(conn->m_Protocol);
WS_SENDALL("\r\n");
}
WS_SENDALL("\r\n"); WS_SENDALL("\r\n");
@@ -101,17 +119,12 @@ Result ReceiveHeaders(WebsocketConnection* conn)
#else #else
Result ReceiveHeaders(WebsocketConnection* conn) Result ReceiveHeaders(WebsocketConnection* conn)
{ {
dmSocket::Selector selector; dmSocket::Result sr = WaitForSocket(conn, dmSocket::SELECTOR_KIND_READ, SOCKET_WAIT_TIMEOUT);
dmSocket::SelectorZero(&selector);
dmSocket::SelectorSet(&selector, dmSocket::SELECTOR_KIND_READ, conn->m_Socket);
dmSocket::Result sr = dmSocket::Select(&selector, 200*1000);
if (dmSocket::RESULT_OK != sr) if (dmSocket::RESULT_OK != sr)
{ {
if (dmSocket::RESULT_WOULDBLOCK) if (dmSocket::RESULT_WOULDBLOCK)
{ {
dmLogWarning("Waiting for socket to be available for reading"); DebugLog(2, "Waiting for socket to be available for reading");
return RESULT_WOULDBLOCK; return RESULT_WOULDBLOCK;
} }
@@ -194,9 +207,6 @@ Result VerifyHeaders(WebsocketConnection* conn)
bool connection = false; bool connection = false;
bool upgrade = false; bool upgrade = false;
bool valid_key = false; bool valid_key = false;
const char* protocol = "";
// TODO: Perhaps also support the Sec-WebSocket-Protocol
// parse the headers in place // parse the headers in place
while (r < endtag) while (r < endtag)

View File

@@ -1,8 +1,8 @@
#include "script_util.h" #include "script_util.h"
namespace dmWebsocket { namespace dmScript {
bool luaL_checkbool(lua_State *L, int numArg) bool CheckBool(lua_State *L, int numArg)
{ {
bool b = false; bool b = false;
if (lua_isboolean(L, numArg)) if (lua_isboolean(L, numArg))
@@ -16,17 +16,17 @@ bool luaL_checkbool(lua_State *L, int numArg)
return b; return b;
} }
bool luaL_checkboold(lua_State *L, int numArg, int def) bool CheckBoold(lua_State *L, int numArg, int def)
{ {
int type = lua_type(L, numArg); int type = lua_type(L, numArg);
if (type != LUA_TNONE && type != LUA_TNIL) if (type != LUA_TNONE && type != LUA_TNIL)
{ {
return luaL_checkbool(L, numArg); return CheckBool(L, numArg);
} }
return def; return def;
} }
lua_Number luaL_checknumberd(lua_State *L, int numArg, lua_Number def) lua_Number CheckNumberd(lua_State *L, int numArg, lua_Number def)
{ {
int type = lua_type(L, numArg); int type = lua_type(L, numArg);
if (type != LUA_TNONE && type != LUA_TNIL) if (type != LUA_TNONE && type != LUA_TNIL)
@@ -36,7 +36,7 @@ lua_Number luaL_checknumberd(lua_State *L, int numArg, lua_Number def)
return def; return def;
} }
char* luaL_checkstringd(lua_State *L, int numArg, const char* def) char* CheckStringd(lua_State *L, int numArg, const char* def)
{ {
int type = lua_type(L, numArg); int type = lua_type(L, numArg);
if (type != LUA_TNONE && type != LUA_TNIL) if (type != LUA_TNONE && type != LUA_TNIL)
@@ -46,7 +46,7 @@ char* luaL_checkstringd(lua_State *L, int numArg, const char* def)
return (char*)def; return (char*)def;
} }
lua_Number luaL_checktable_number(lua_State *L, int numArg, const char* field, lua_Number def) lua_Number CheckTableNumber(lua_State *L, int numArg, const char* field, lua_Number def)
{ {
lua_Number result = def; lua_Number result = def;
if(lua_istable(L, numArg)) if(lua_istable(L, numArg))
@@ -61,7 +61,7 @@ lua_Number luaL_checktable_number(lua_State *L, int numArg, const char* field, l
return result; return result;
} }
char* luaL_checktable_string(lua_State *L, int numArg, const char* field, char* def) char* CheckTableString(lua_State *L, int numArg, const char* field, char* def)
{ {
char* result = def; char* result = def;
if(lua_istable(L, numArg)) if(lua_istable(L, numArg))

View File

@@ -2,11 +2,11 @@
#include <dmsdk/sdk.h> #include <dmsdk/sdk.h>
namespace dmWebsocket { namespace dmScript {
bool luaL_checkbool(lua_State *L, int numArg); bool CheckBool(lua_State *L, int numArg);
bool luaL_checkboold(lua_State *L, int numArg, int def); bool CheckBoold(lua_State *L, int numArg, int def);
lua_Number luaL_checknumberd(lua_State *L, int numArg, lua_Number def); lua_Number CheckNumberd(lua_State *L, int numArg, lua_Number def);
char* luaL_checkstringd(lua_State *L, int numArg, const char* def); char* CheckStringd(lua_State *L, int numArg, const char* def);
lua_Number luaL_checktable_number(lua_State *L, int numArg, const char* field, lua_Number def); lua_Number CheckTableNumber(lua_State *L, int numArg, const char* field, lua_Number def);
char* luaL_checktable_string(lua_State *L, int numArg, const char* field, char* def); char* CheckTableString(lua_State *L, int numArg, const char* field, char* def);
} // namespace } // namespace

View File

@@ -87,23 +87,50 @@ void DebugPrint(int level, const char* msg, const void* _bytes, uint32_t num_byt
if (level > g_DebugWebSocket) if (level > g_DebugWebSocket)
return; return;
char buffer[1024];
char submessage[128];
uint32_t sublength = 0;
uint32_t len = dmSnPrintf(buffer, sizeof(buffer), "%s '", msg);
const uint8_t* bytes = (const uint8_t*)_bytes; const uint8_t* bytes = (const uint8_t*)_bytes;
printf("%s '", msg);
for (uint32_t i = 0; i < num_bytes; ++i) for (uint32_t i = 0; i < num_bytes; ++i)
{ {
if (len + 2 >= sizeof(buffer))
{
dmLogWarning("%s", buffer);
buffer[0] = 0;
len = 0;
}
sublength = 0;
int c = bytes[i]; int c = bytes[i];
if (isprint(c)) if (isprint(c))
printf("%c", c); sublength = dmSnPrintf(submessage, sizeof(submessage), "%c", c);
else if (c == '\r') else if (c == '\r')
printf("\\r"); sublength = dmSnPrintf(submessage, sizeof(submessage), "\\r");
else if (c == '\n') else if (c == '\n')
printf("\\n"); sublength = dmSnPrintf(submessage, sizeof(submessage), "\\n");
else if (c == '\t') else if (c == '\t')
printf("\\t"); sublength = dmSnPrintf(submessage, sizeof(submessage), "\\t");
else else
printf("\\%02x", c); sublength = dmSnPrintf(submessage, sizeof(submessage), "\\%02x", c);
dmStrlCat(buffer, submessage, sizeof(buffer));
len += sublength;
} }
printf("' %u bytes\n", num_bytes);
if (len + 2 >= sizeof(buffer))
{
dmLogWarning("%s", buffer);
buffer[0] = 0;
len = 0;
}
sublength = dmSnPrintf(submessage, sizeof(submessage), "' %u bytes", num_bytes);
dmStrlCat(buffer, submessage, sizeof(buffer));
len += sublength;
dmLogWarning("%s", buffer);
} }
@@ -151,6 +178,7 @@ static WebsocketConnection* CreateConnection(const char* url)
conn->m_Buffer = (char*)malloc(conn->m_BufferCapacity); conn->m_Buffer = (char*)malloc(conn->m_BufferCapacity);
conn->m_Buffer[0] = 0; conn->m_Buffer[0] = 0;
conn->m_BufferSize = 0; conn->m_BufferSize = 0;
conn->m_ConnectTimeout = 0;
dmURI::Parts uri; dmURI::Parts uri;
dmURI::Parse(url, &conn->m_Url); dmURI::Parse(url, &conn->m_Url);
@@ -167,6 +195,7 @@ static WebsocketConnection* CreateConnection(const char* url)
conn->m_SSLSocket = 0; conn->m_SSLSocket = 0;
conn->m_Status = RESULT_OK; conn->m_Status = RESULT_OK;
conn->m_HasHandshakeData = 0; conn->m_HasHandshakeData = 0;
conn->m_WasConnected = 0;
#if defined(HAVE_WSLAY) #if defined(HAVE_WSLAY)
conn->m_Ctx = 0; conn->m_Ctx = 0;
@@ -182,6 +211,9 @@ static void DestroyConnection(WebsocketConnection* conn)
WSL_Exit(conn->m_Ctx); WSL_Exit(conn->m_Ctx);
#endif #endif
free((void*)conn->m_CustomHeaders);
free((void*)conn->m_Protocol);
if (conn->m_Callback) if (conn->m_Callback)
dmScript::DestroyCallback(conn->m_Callback); dmScript::DestroyCallback(conn->m_Callback);
@@ -199,6 +231,7 @@ static void DestroyConnection(WebsocketConnection* conn)
free((void*)conn->m_Buffer); free((void*)conn->m_Buffer);
delete conn; delete conn;
DebugLog(2, "DestroyConnection: %p", conn);
} }
@@ -237,13 +270,22 @@ static int LuaConnect(lua_State* L)
return DM_LUA_ERROR("The web socket module isn't initialized"); return DM_LUA_ERROR("The web socket module isn't initialized");
const char* url = luaL_checkstring(L, 1); const char* url = luaL_checkstring(L, 1);
lua_Number timeout = dmScript::CheckTableNumber(L, 2, "timeout", 3000);
const char* custom_headers = dmScript::CheckTableString(L, 2, "headers", 0);
const char* protocol = dmScript::CheckTableString(L, 2, "protocol", 0);
// long playedTime = luaL_checktable_number(L, 2, "playedTime", -1); if (custom_headers != 0)
// long progressValue = luaL_checktable_number(L, 2, "progressValue", -1); {
// char *description = luaL_checktable_string(L, 2, "description", NULL); if (strstr(custom_headers, "\r\n\r\n") != 0)
// char *coverImage = luaL_checktable_string(L, 2, "coverImage", NULL); {
return DM_LUA_ERROR("The header field must not contain double '\\r\\n\\r\\n': '%s'", custom_headers);
}
}
WebsocketConnection* conn = CreateConnection(url); WebsocketConnection* conn = CreateConnection(url);
conn->m_ConnectTimeout = dmTime::GetTime() + timeout * 1000;
conn->m_CustomHeaders = custom_headers ? strdup(custom_headers) : 0;
conn->m_Protocol = protocol ? strdup(protocol) : 0;
conn->m_Callback = dmScript::CreateCallback(L, 3); conn->m_Callback = dmScript::CreateCallback(L, 3);
@@ -298,7 +340,7 @@ static int LuaSend(lua_State* L)
const char* string = luaL_checklstring(L, 2, &string_length); const char* string = luaL_checklstring(L, 2, &string_length);
#if defined(HAVE_WSLAY) #if defined(HAVE_WSLAY)
int write_mode = WSLAY_BINARY_FRAME; // or WSLAY_TEXT_FRAME int write_mode = dmScript::CheckTableNumber(L, 3, "type", WSLAY_BINARY_FRAME);
struct wslay_event_msg msg; struct wslay_event_msg msg;
msg.opcode = write_mode; msg.opcode = write_mode;
@@ -368,13 +410,23 @@ static void LuaInit(lua_State* L)
luaL_register(L, MODULE_NAME, Websocket_module_methods); luaL_register(L, MODULE_NAME, Websocket_module_methods);
#define SETCONSTANT(_X) \ #define SETCONSTANT(_X) \
lua_pushnumber(L, (lua_Number) _X); \ lua_pushnumber(L, (lua_Number) _X); \
lua_setfield(L, -2, #_X); lua_setfield(L, -2, #_X);
SETCONSTANT(EVENT_CONNECTED); SETCONSTANT(EVENT_CONNECTED);
SETCONSTANT(EVENT_DISCONNECTED); SETCONSTANT(EVENT_DISCONNECTED);
SETCONSTANT(EVENT_MESSAGE); SETCONSTANT(EVENT_MESSAGE);
SETCONSTANT(EVENT_ERROR); SETCONSTANT(EVENT_ERROR);
#if defined(HAVE_WSLAY)
lua_pushnumber(L, (lua_Number) WSLAY_BINARY_FRAME);
lua_setfield(L, -2, "DATA_TYPE_BINARY");
lua_pushnumber(L, (lua_Number) WSLAY_TEXT_FRAME);
lua_setfield(L, -2, "DATA_TYPE_TEXT");
#else
SETCONSTANT(DATA_TYPE_BINARY);
SETCONSTANT(DATA_TYPE_TEXT);
#endif
#undef SETCONSTANT #undef SETCONSTANT
@@ -491,6 +543,13 @@ Result PushMessage(WebsocketConnection* conn, MessageType type, int length, cons
return dmWebsocket::RESULT_OK; return dmWebsocket::RESULT_OK;
} }
// has the connect procedure taken too long?
static bool CheckConnectTimeout(WebsocketConnection* conn)
{
uint64_t t = dmTime::GetTime();
return t >= conn->m_ConnectTimeout;
}
static dmExtension::Result OnUpdate(dmExtension::Params* params) static dmExtension::Result OnUpdate(dmExtension::Params* params)
{ {
uint32_t size = g_Websocket.m_Connections.Size(); uint32_t size = g_Websocket.m_Connections.Size();
@@ -507,7 +566,10 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
conn->m_BufferSize = 0; conn->m_BufferSize = 0;
} }
HandleCallback(conn, EVENT_DISCONNECTED, 0, conn->m_BufferSize); if (conn->m_WasConnected)
{
HandleCallback(conn, EVENT_DISCONNECTED, 0, conn->m_BufferSize);
}
g_Websocket.m_Connections.EraseSwap(i); g_Websocket.m_Connections.EraseSwap(i);
--i; --i;
@@ -572,6 +634,12 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
} }
else if (STATE_HANDSHAKE_READ == conn->m_State) else if (STATE_HANDSHAKE_READ == conn->m_State)
{ {
if (CheckConnectTimeout(conn))
{
CLOSE_CONN("Connect sequence timed out");
continue;
}
Result result = ReceiveHeaders(conn); Result result = ReceiveHeaders(conn);
if (RESULT_WOULDBLOCK == result) if (RESULT_WOULDBLOCK == result)
{ {
@@ -608,11 +676,18 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
#endif #endif
dmSocket::SetBlocking(conn->m_Socket, false); dmSocket::SetBlocking(conn->m_Socket, false);
conn->m_WasConnected = 1;
SetState(conn, STATE_CONNECTED); SetState(conn, STATE_CONNECTED);
HandleCallback(conn, EVENT_CONNECTED, 0, 0); HandleCallback(conn, EVENT_CONNECTED, 0, 0);
} }
else if (STATE_HANDSHAKE_WRITE == conn->m_State) else if (STATE_HANDSHAKE_WRITE == conn->m_State)
{ {
if (CheckConnectTimeout(conn))
{
CLOSE_CONN("Connect sequence timed out");
continue;
}
Result result = SendClientHandshake(conn); Result result = SendClientHandshake(conn);
if (RESULT_WOULDBLOCK == result) if (RESULT_WOULDBLOCK == result)
{ {
@@ -628,9 +703,22 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
} }
else if (STATE_CONNECTING == conn->m_State) else if (STATE_CONNECTING == conn->m_State)
{ {
if (CheckConnectTimeout(conn))
{
CLOSE_CONN("Connect sequence timed out");
continue;
}
#if defined(__EMSCRIPTEN__) #if defined(__EMSCRIPTEN__)
conn->m_SSLSocket = dmSSLSocket::INVALID_SOCKET_HANDLE; conn->m_SSLSocket = dmSSLSocket::INVALID_SOCKET_HANDLE;
if (conn->m_Protocol) {
EM_ASM({
// https://emscripten.org/docs/porting/networking.html#emulated-posix-tcp-sockets-over-websockets
Module["websocket"]["subprotocol"] = UTF8ToString($0);
}, conn->m_Protocol);
}
char uri_buffer[dmURI::MAX_URI_LEN]; char uri_buffer[dmURI::MAX_URI_LEN];
const char* uri; const char* uri;
if (conn->m_Url.m_Path[0] != '\0') { if (conn->m_Url.m_Path[0] != '\0') {

View File

@@ -66,6 +66,12 @@ namespace dmWebsocket
MESSAGE_TYPE_CLOSE = 1, MESSAGE_TYPE_CLOSE = 1,
}; };
enum DataType
{
DATA_TYPE_BINARY = 0,
DATA_TYPE_TEXT = 1,
};
struct Message struct Message
{ {
uint32_t m_Length:30; uint32_t m_Length:30;
@@ -83,7 +89,10 @@ namespace dmWebsocket
dmSocket::Socket m_Socket; dmSocket::Socket m_Socket;
dmSSLSocket::Socket m_SSLSocket; dmSSLSocket::Socket m_SSLSocket;
dmArray<Message> m_Messages; // lengths of the messages in the data buffer dmArray<Message> m_Messages; // lengths of the messages in the data buffer
uint64_t m_ConnectTimeout;
uint8_t m_Key[16]; uint8_t m_Key[16];
const char* m_Protocol;
const char* m_CustomHeaders;
State m_State; State m_State;
char* m_Buffer; char* m_Buffer;
int m_BufferSize; int m_BufferSize;
@@ -91,6 +100,7 @@ namespace dmWebsocket
Result m_Status; Result m_Status;
uint8_t m_SSL:1; uint8_t m_SSL:1;
uint8_t m_HasHandshakeData:1; uint8_t m_HasHandshakeData:1;
uint8_t m_WasConnected:1;
uint8_t :6; uint8_t :6;
}; };