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https://github.com/defold/extension-websocket.git
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Issue 8: Handle the websocket close event
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parent
18a768774f
commit
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10
README.md
10
README.md
@ -10,3 +10,13 @@ We recommend using a link to a zip file of a [specific release](https://github.c
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## API reference
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https://defold.com/extension-websocket/api/
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## Debugging
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In order to make it easier to debug this extension, we provide a `game.project` setting `websocket.debug`.
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Set it to:
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* `0` to disable debugging (i.e. no debug output).
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* `1` to display state changes.
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* `2` to display the messages sent and received.
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@ -20,10 +20,13 @@ local function websocket_callback(self, conn, data)
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print("Connected " .. conn)
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-- self.connection = conn
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elseif data.event == websocket.EVENT_ERROR then
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print("Error:", data.error)
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print("Error:", data.message)
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elseif data.event == websocket.EVENT_MESSAGE then
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print("Receiving: '" .. tostring(data.message) .. "'")
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end
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elseif data.event == websocket.EVENT_DISCONNECTED then
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print("Disconnected: '" .. tostring(data.message) .. "'")
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end
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end
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function init(self)
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@ -56,7 +56,9 @@ dmSocket::Result Receive(WebsocketConnection* conn, void* buffer, int length, in
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sr = dmSocket::Receive(conn->m_Socket, buffer, length, received_bytes);
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int num_bytes = received_bytes ? (uint32_t)*received_bytes : 0;
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if (sr == dmSocket::RESULT_OK && num_bytes > 0)
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if (sr == dmSocket::RESULT_OK && num_bytes == 0)
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return dmSocket::RESULT_CONNABORTED;
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if (sr == dmSocket::RESULT_OK)
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DebugPrint(2, "Received bytes:", buffer, num_bytes);
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return sr;
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@ -133,6 +133,8 @@ Result SetStatus(WebsocketConnection* conn, Result status, const char* format, .
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conn->m_BufferSize = vsnprintf(conn->m_Buffer, conn->m_BufferCapacity, format, lst);
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va_end(lst);
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conn->m_Status = status;
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DebugLog(1, "STATUS: '%s' len: %u", conn->m_Buffer, conn->m_BufferSize);
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}
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return status;
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}
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@ -337,14 +339,8 @@ static void HandleCallback(WebsocketConnection* conn, int event, int msg_offset,
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lua_pushinteger(L, event);
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lua_setfield(L, -2, "event");
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if (EVENT_ERROR == event) {
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lua_pushlstring(L, conn->m_Buffer, conn->m_BufferSize);
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lua_setfield(L, -2, "error");
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}
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else if (EVENT_MESSAGE == event) {
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lua_pushlstring(L, conn->m_Buffer + msg_offset, msg_length);
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lua_setfield(L, -2, "message");
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}
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dmScript::PCall(L, 3, 0);
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@ -464,11 +460,34 @@ static dmExtension::Result Finalize(dmExtension::Params* params)
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return dmExtension::RESULT_OK;
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}
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Result PushMessage(WebsocketConnection* conn, int length)
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Result PushMessage(WebsocketConnection* conn, MessageType type, int length, const uint8_t* buffer)
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{
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if (conn->m_Messages.Full())
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conn->m_Messages.OffsetCapacity(4);
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conn->m_Messages.Push(length);
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Message msg;
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msg.m_Type = (uint32_t)type;
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msg.m_Length = length;
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conn->m_Messages.Push(msg);
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// No need to copy itself (html5)
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if (buffer != (const uint8_t*)conn->m_Buffer)
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{
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if ((conn->m_BufferSize + length) >= conn->m_BufferCapacity)
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{
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conn->m_BufferCapacity = conn->m_BufferSize + length + 1;
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conn->m_Buffer = (char*)realloc(conn->m_Buffer, conn->m_BufferCapacity);
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}
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// append to the end of the buffer
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memcpy(conn->m_Buffer + conn->m_BufferSize, buffer, length);
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}
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conn->m_BufferSize += length;
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conn->m_Buffer[conn->m_BufferCapacity-1] = 0;
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// Instead of printing from the incoming buffer, we print from our own, to make sure it looks ok
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DebugPrint(2, __FUNCTION__, conn->m_Buffer+conn->m_BufferSize-length, length);
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return dmWebsocket::RESULT_OK;
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}
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@ -484,10 +503,13 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
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{
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if (RESULT_OK != conn->m_Status)
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{
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HandleCallback(conn, EVENT_ERROR, 0, 0);
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}
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HandleCallback(conn, EVENT_ERROR, 0, conn->m_BufferSize);
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HandleCallback(conn, EVENT_DISCONNECTED, 0, 0);
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}
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else
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{
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HandleCallback(conn, EVENT_DISCONNECTED, 0, conn->m_BufferSize);
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}
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g_Websocket.m_Connections.EraseSwap(i);
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--i;
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@ -503,12 +525,6 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
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CLOSE_CONN("Websocket closing for %s (%s)", conn->m_Url.m_Hostname, WSL_ResultToString(r));
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continue;
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}
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r = WSL_WantsExit(conn->m_Ctx);
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if (0 != r)
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{
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CLOSE_CONN("Websocket received close event for %s", conn->m_Url.m_Hostname);
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continue;
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}
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#else
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int recv_bytes = 0;
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dmSocket::Result sr = Receive(conn, conn->m_Buffer, conn->m_BufferCapacity-1, &recv_bytes);
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@ -519,9 +535,7 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
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if (dmSocket::RESULT_OK == sr)
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{
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PushMessage(conn, recv_bytes);
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conn->m_BufferSize += recv_bytes;
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conn->m_Buffer[conn->m_BufferCapacity-1] = 0;
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PushMessage(conn, MESSAGE_TYPE_NORMAL, recv_bytes, (const uint8_t*)conn->m_Buffer);
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}
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else
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{
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@ -531,14 +545,32 @@ static dmExtension::Result OnUpdate(dmExtension::Params* params)
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#endif
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uint32_t offset = 0;
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bool close_received = false;
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for (uint32_t i = 0; i < conn->m_Messages.Size(); ++i)
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{
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uint32_t length = conn->m_Messages[i];
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HandleCallback(conn, EVENT_MESSAGE, offset, length);
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offset += length;
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}
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const Message& msg = conn->m_Messages[i];
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if (EVENT_DISCONNECTED == msg.m_Type)
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{
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conn->m_Status = RESULT_OK;
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CloseConnection(conn);
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// Put the message at the front of the buffer
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conn->m_Messages.SetSize(0);
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conn->m_BufferSize = 0;
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PushMessage(conn, MESSAGE_TYPE_CLOSE, msg.m_Length, (const uint8_t*)conn->m_Buffer+offset);
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close_received = true;
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break;
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}
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HandleCallback(conn, EVENT_MESSAGE, offset, msg.m_Length);
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offset += msg.m_Length;
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}
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if (!close_received) // saving the close message for next step
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{
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conn->m_Messages.SetSize(0);
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conn->m_BufferSize = 0;
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}
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}
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else if (STATE_HANDSHAKE_READ == conn->m_State)
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{
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@ -60,6 +60,18 @@ namespace dmWebsocket
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EVENT_ERROR,
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};
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enum MessageType
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{
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MESSAGE_TYPE_NORMAL = 0,
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MESSAGE_TYPE_CLOSE = 1,
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};
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struct Message
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{
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uint32_t m_Length:30;
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uint32_t m_Type:2;
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};
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struct WebsocketConnection
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{
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dmScript::LuaCallbackInfo* m_Callback;
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@ -70,7 +82,7 @@ namespace dmWebsocket
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dmConnectionPool::HConnection m_Connection;
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dmSocket::Socket m_Socket;
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dmSSLSocket::Socket m_SSLSocket;
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dmArray<uint32_t> m_Messages; // lengths of the messages in the data buffer
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dmArray<Message> m_Messages; // lengths of the messages in the data buffer
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uint8_t m_Key[16];
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State m_State;
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char* m_Buffer;
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@ -100,7 +112,7 @@ namespace dmWebsocket
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Result VerifyHeaders(WebsocketConnection* conn);
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// Messages
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Result PushMessage(WebsocketConnection* conn, int length);
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Result PushMessage(WebsocketConnection* conn, MessageType type, int length, const uint8_t* msg);
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#if defined(HAVE_WSLAY)
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// Wslay callbacks
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@ -108,7 +120,6 @@ namespace dmWebsocket
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void WSL_Exit(wslay_event_context_ptr ctx);
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int WSL_Close(wslay_event_context_ptr ctx);
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int WSL_Poll(wslay_event_context_ptr ctx);
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int WSL_WantsExit(wslay_event_context_ptr ctx);
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ssize_t WSL_RecvCallback(wslay_event_context_ptr ctx, uint8_t *buf, size_t len, int flags, void *user_data);
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ssize_t WSL_SendCallback(wslay_event_context_ptr ctx, const uint8_t *data, size_t len, int flags, void *user_data);
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void WSL_OnMsgRecvCallback(wslay_event_context_ptr ctx, const struct wslay_event_on_msg_recv_arg *arg, void *user_data);
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@ -54,8 +54,8 @@ void WSL_Exit(wslay_event_context_ptr ctx)
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int WSL_Close(wslay_event_context_ptr ctx)
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{
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const char* reason = "Client wants to close";
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wslay_event_queue_close(ctx, 0, (const uint8_t*)reason, strlen(reason));
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const char* reason = "";
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wslay_event_queue_close(ctx, WSLAY_CODE_NORMAL_CLOSURE, (const uint8_t*)reason, 0);
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return 0;
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}
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@ -68,14 +68,6 @@ int WSL_Poll(wslay_event_context_ptr ctx)
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return r;
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}
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int WSL_WantsExit(wslay_event_context_ptr ctx)
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{
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if ((wslay_event_get_close_sent(ctx) && wslay_event_get_close_received(ctx))) {
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return 1;
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}
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return 0;
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}
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ssize_t WSL_RecvCallback(wslay_event_context_ptr ctx, uint8_t *buf, size_t len, int flags, void *user_data)
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{
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WebsocketConnection* conn = (WebsocketConnection*)user_data;
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@ -132,21 +124,29 @@ void WSL_OnMsgRecvCallback(wslay_event_context_ptr ctx, const struct wslay_event
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WebsocketConnection* conn = (WebsocketConnection*)user_data;
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if (arg->opcode == WSLAY_TEXT_FRAME || arg->opcode == WSLAY_BINARY_FRAME)
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{
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if ((conn->m_BufferSize + arg->msg_length) >= conn->m_BufferCapacity)
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{
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conn->m_BufferCapacity = conn->m_BufferSize + arg->msg_length + 1;
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conn->m_Buffer = (char*)realloc(conn->m_Buffer, conn->m_BufferCapacity);
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}
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// append to the end of the buffer
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memcpy(conn->m_Buffer + conn->m_BufferSize, arg->msg, arg->msg_length);
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conn->m_BufferSize += arg->msg_length;
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PushMessage(conn, arg->msg_length);
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DebugPrint(2, __FUNCTION__, conn->m_Buffer+conn->m_BufferSize-arg->msg_length, arg->msg_length);
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PushMessage(conn, MESSAGE_TYPE_NORMAL, arg->msg_length, arg->msg);
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} else if (arg->opcode == WSLAY_CONNECTION_CLOSE)
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{
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// TODO: Store the reason
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// The first two bytes is the close code
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const uint8_t* reason = (const uint8_t*)"";
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size_t len = arg->msg_length;
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if (arg->msg_length > 2)
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{
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reason = arg->msg + 2;
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len -= 2;
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}
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char buffer[1024];
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len = dmSnPrintf(buffer, sizeof(buffer), "Server closing (%u). Reason: '%s'", wslay_event_get_status_code_received(ctx), reason);
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PushMessage(conn, MESSAGE_TYPE_CLOSE, len, (const uint8_t*)buffer);
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if (!wslay_event_get_close_sent(ctx))
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{
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wslay_event_queue_close(ctx, arg->status_code, (const uint8_t*)buffer, len);
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}
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DebugLog(1, "%s", buffer);
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}
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}
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