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Issue 11: Added support for both binary and text frames
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@@ -2,11 +2,11 @@
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#include <dmsdk/sdk.h>
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namespace dmWebsocket {
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bool luaL_checkbool(lua_State *L, int numArg);
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bool luaL_checkboold(lua_State *L, int numArg, int def);
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lua_Number luaL_checknumberd(lua_State *L, int numArg, lua_Number def);
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char* luaL_checkstringd(lua_State *L, int numArg, const char* def);
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lua_Number luaL_checktable_number(lua_State *L, int numArg, const char* field, lua_Number def);
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char* luaL_checktable_string(lua_State *L, int numArg, const char* field, char* def);
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namespace dmScript {
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bool CheckBool(lua_State *L, int numArg);
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bool CheckBoold(lua_State *L, int numArg, int def);
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lua_Number CheckNumberd(lua_State *L, int numArg, lua_Number def);
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char* CheckStringd(lua_State *L, int numArg, const char* def);
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lua_Number CheckTableNumber(lua_State *L, int numArg, const char* field, lua_Number def);
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char* CheckTableString(lua_State *L, int numArg, const char* field, char* def);
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} // namespace
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