diff --git a/docs/Defold-Websocket/DefoldWebsocket.symbols b/docs/Defold-Websocket/DefoldWebsocket.symbols deleted file mode 100644 index 79af14b..0000000 --- a/docs/Defold-Websocket/DefoldWebsocket.symbols +++ /dev/null @@ -1,5523 +0,0 @@ -0:__assert_fail -1:glGetError -2:setTempRet0 -3:getTempRet0 -4:testSetjmp -5:invoke_viiii -6:emscripten_longjmp -7:glBindBuffer -8:__syscall221 -9:__syscall102 -10:gettimeofday -11:glfwGetMouseButton -12:glTexSubImage2D -13:glTexImage2D -14:glCompressedTexSubImage2D -15:glCompressedTexImage2D -16:getaddrinfo -17:time -18:invoke_viiiii -19:getnameinfo -20:invoke_vi -21:invoke_ii -22:glGetString -23:glGetProgramiv -24:glDeleteShader -25:glBindRenderbuffer -26:gai_strerror -27:emscripten_get_now -28:__wasi_fd_close -29:invoke_vii -30:invoke_iii -31:glfwGetJoystickParam -32:glTexParameteri -33:glShaderSource -34:glGetShaderiv -35:glGenRenderbuffers -36:glDeleteProgram -37:glCompileShader -38:glBindTexture -39:glAttachShader -40:invoke_iiii -41:glfwOpenWindowHint -42:glfwGetProcAddress -43:glRenderbufferStorage -44:glLinkProgram -45:glGetIntegerv -46:glFramebufferRenderbuffer -47:glDeleteRenderbuffers -48:glCreateShader -49:glBindFramebuffer -50:emscripten_set_main_loop_arg -51:__wasi_fd_write -52:__syscall5 -53:__syscall10 -54:saveSetjmp -55:nanosleep -56:localtime -57:invoke_viii -58:glfwSwapInterval -59:glfwShowKeyboard -60:glfwSetWindowSize -61:glfwGetWindowSize -62:glfwGetDefaultFramebuffer -63:glVertexAttribPointer -64:glUseProgram -65:glPixelStorei -66:glGetShaderInfoLog -67:glGetProgramInfoLog -68:glGenBuffers -69:glEnableVertexAttribArray -70:glDeleteTextures -71:glDeleteBuffers -72:glCreateProgram -73:glCheckFramebufferStatus -74:glBufferSubData -75:glBufferData -76:glActiveTexture -77:exit -78:usleep -79:system -80:sysconf -81:strftime -82:signal -83:pthread_mutexattr_settype -84:pthread_mutexattr_init -85:pthread_mutexattr_destroy -86:pthread_join -87:pthread_create -88:pthread_attr_setstacksize -89:pthread_attr_init -90:pthread_attr_destroy -91:mktime -92:legalimport$invoke_jii -93:legalimport$__wasi_fd_seek -94:gmtime_r -95:gmtime -96:glfwTerminate -97:glfwSwapBuffers -98:glfwSetWindowSizeCallback -99:glfwSetWindowIconifyCallback -100:glfwSetWindowFocusCallback -101:glfwSetWindowCloseCallback -102:glfwSetTouchCallback -103:glfwSetMarkedTextCallback -104:glfwSetGamepadCallback -105:glfwSetCharCallback -106:glfwResetKeyboard -107:glfwPollEvents -108:glfwOpenWindow -109:glfwInitJS -110:glfwIconifyWindow -111:glfwGetWindowRefreshRate -112:glfwGetWindowParam -113:glfwGetMouseWheel -114:glfwGetMousePos -115:glfwGetKey -116:glfwGetJoystickPos -117:glfwGetJoystickHats -118:glfwGetJoystickDeviceId -119:glfwGetJoystickButtons -120:glfwGetAcceleration -121:glfwCloseWindow -122:glfwAccelerometerEnable -123:glViewport -124:glUniformMatrix4fv -125:glUniform4fv -126:glUniform1i -127:glStencilOp -128:glStencilMask -129:glStencilFunc -130:glScissor -131:glReadPixels -132:glPolygonOffset -133:glGetUniformLocation -134:glGetAttribLocation -135:glGetActiveUniform -136:glGenTextures -137:glGenFramebuffers -138:glFramebufferTexture2D -139:glFlush -140:glEnable -141:glDrawElements -142:glDrawArrays -143:glDisableVertexAttribArray -144:glDisable -145:glDepthMask -146:glDepthFunc -147:glDeleteFramebuffers -148:glCullFace -149:glColorMask -150:glClearStencil -151:glClearDepthf -152:glClearColor -153:glClear -154:glBlendFunc -155:gethostbyname -156:gethostbyaddr -157:emscripten_resize_heap -158:emscripten_pause_main_loop -159:emscripten_memcpy_big -160:emscripten_glViewport -161:emscripten_glVertexAttribPointer -162:emscripten_glVertexAttribDivisorANGLE -163:emscripten_glVertexAttrib4fv -164:emscripten_glVertexAttrib4f -165:emscripten_glVertexAttrib3fv -166:emscripten_glVertexAttrib3f -167:emscripten_glVertexAttrib2fv -168:emscripten_glVertexAttrib2f -169:emscripten_glVertexAttrib1fv -170:emscripten_glVertexAttrib1f -171:emscripten_glValidateProgram -172:emscripten_glUseProgram -173:emscripten_glUniformMatrix4fv -174:emscripten_glUniformMatrix3fv -175:emscripten_glUniformMatrix2fv -176:emscripten_glUniform4iv -177:emscripten_glUniform4i -178:emscripten_glUniform4fv -179:emscripten_glUniform4f -180:emscripten_glUniform3iv -181:emscripten_glUniform3i -182:emscripten_glUniform3fv -183:emscripten_glUniform3f -184:emscripten_glUniform2iv -185:emscripten_glUniform2i -186:emscripten_glUniform2fv -187:emscripten_glUniform2f -188:emscripten_glUniform1iv -189:emscripten_glUniform1i -190:emscripten_glUniform1fv -191:emscripten_glUniform1f -192:emscripten_glTexSubImage2D -193:emscripten_glTexParameteriv -194:emscripten_glTexParameteri -195:emscripten_glTexParameterfv -196:emscripten_glTexParameterf -197:emscripten_glTexImage2D -198:emscripten_glStencilOpSeparate -199:emscripten_glStencilOp -200:emscripten_glStencilMaskSeparate -201:emscripten_glStencilMask -202:emscripten_glStencilFuncSeparate -203:emscripten_glStencilFunc -204:emscripten_glShaderSource -205:emscripten_glShaderBinary -206:emscripten_glScissor -207:emscripten_glSampleCoverage -208:emscripten_glRenderbufferStorage -209:emscripten_glReleaseShaderCompiler -210:emscripten_glReadPixels -211:emscripten_glQueryCounterEXT -212:emscripten_glPolygonOffset -213:emscripten_glPixelStorei -214:emscripten_glLinkProgram -215:emscripten_glLineWidth -216:emscripten_glIsVertexArrayOES -217:emscripten_glIsTexture -218:emscripten_glIsShader -219:emscripten_glIsRenderbuffer -220:emscripten_glIsQueryEXT -221:emscripten_glIsProgram -222:emscripten_glIsFramebuffer -223:emscripten_glIsEnabled -224:emscripten_glIsBuffer -225:emscripten_glHint -226:emscripten_glGetVertexAttribiv -227:emscripten_glGetVertexAttribfv -228:emscripten_glGetVertexAttribPointerv -229:emscripten_glGetUniformiv -230:emscripten_glGetUniformfv -231:emscripten_glGetUniformLocation -232:emscripten_glGetTexParameteriv -233:emscripten_glGetTexParameterfv -234:emscripten_glGetString -235:emscripten_glGetShaderiv -236:emscripten_glGetShaderSource -237:emscripten_glGetShaderPrecisionFormat -238:emscripten_glGetShaderInfoLog -239:emscripten_glGetRenderbufferParameteriv -240:emscripten_glGetQueryivEXT -241:emscripten_glGetQueryObjectuivEXT -242:emscripten_glGetQueryObjectui64vEXT -243:emscripten_glGetQueryObjectivEXT -244:emscripten_glGetQueryObjecti64vEXT -245:emscripten_glGetProgramiv -246:emscripten_glGetProgramInfoLog -247:emscripten_glGetIntegerv -248:emscripten_glGetFramebufferAttachmentParameteriv -249:emscripten_glGetFloatv -250:emscripten_glGetError -251:emscripten_glGetBufferParameteriv -252:emscripten_glGetBooleanv -253:emscripten_glGetAttribLocation -254:emscripten_glGetAttachedShaders -255:emscripten_glGetActiveUniform -256:emscripten_glGetActiveAttrib -257:emscripten_glGenerateMipmap -258:emscripten_glGenVertexArraysOES -259:emscripten_glGenTextures -260:emscripten_glGenRenderbuffers -261:emscripten_glGenQueriesEXT -262:emscripten_glGenFramebuffers -263:emscripten_glGenBuffers -264:emscripten_glFrontFace -265:emscripten_glFramebufferTexture2D -266:emscripten_glFramebufferRenderbuffer -267:emscripten_glFlush -268:emscripten_glFinish -269:emscripten_glEndQueryEXT -270:emscripten_glEnableVertexAttribArray -271:emscripten_glEnable -272:emscripten_glDrawElementsInstancedANGLE -273:emscripten_glDrawElements -274:emscripten_glDrawBuffersWEBGL -275:emscripten_glDrawArraysInstancedANGLE -276:emscripten_glDrawArrays -277:emscripten_glDisableVertexAttribArray -278:emscripten_glDisable -279:emscripten_glDetachShader -280:emscripten_glDepthRangef -281:emscripten_glDepthMask -282:emscripten_glDepthFunc -283:emscripten_glDeleteVertexArraysOES -284:emscripten_glDeleteTextures -285:emscripten_glDeleteShader -286:emscripten_glDeleteRenderbuffers -287:emscripten_glDeleteQueriesEXT -288:emscripten_glDeleteProgram -289:emscripten_glDeleteFramebuffers -290:emscripten_glDeleteBuffers -291:emscripten_glCullFace -292:emscripten_glCreateShader -293:emscripten_glCreateProgram -294:emscripten_glCopyTexSubImage2D -295:emscripten_glCopyTexImage2D -296:emscripten_glCompressedTexSubImage2D -297:emscripten_glCompressedTexImage2D -298:emscripten_glCompileShader -299:emscripten_glColorMask -300:emscripten_glClearStencil -301:emscripten_glClearDepthf -302:emscripten_glClearColor -303:emscripten_glClear -304:emscripten_glCheckFramebufferStatus -305:emscripten_glBufferSubData -306:emscripten_glBufferData -307:emscripten_glBlendFuncSeparate -308:emscripten_glBlendFunc -309:emscripten_glBlendEquationSeparate -310:emscripten_glBlendEquation -311:emscripten_glBlendColor -312:emscripten_glBindVertexArrayOES -313:emscripten_glBindTexture -314:emscripten_glBindRenderbuffer -315:emscripten_glBindFramebuffer -316:emscripten_glBindBuffer -317:emscripten_glBindAttribLocation -318:emscripten_glBeginQueryEXT -319:emscripten_glAttachShader -320:emscripten_glActiveTexture -321:emscripten_cancel_main_loop -322:emscripten_asm_const_iii -323:dmSysOpenURL -324:dmSysGetUserPreferredLanguage -325:dmSysGetUserPersistentDataRoot -326:dmSysGetUserAgent -327:dmSysGetApplicationPath -328:dmScriptHttpRequestAsync -329:dmGetDeviceSampleRate -330:dmDeviceJSQueue -331:dmDeviceJSOpen -332:dmDeviceJSFreeBufferSlots -333:difftime -334:clock -335:abort -336:__wasi_fd_read -337:__wasi_environ_sizes_get -338:__wasi_environ_get -339:__syscall91 -340:__syscall63 -341:__syscall54 -342:__syscall40 -343:__syscall39 -344:__syscall38 -345:__syscall330 -346:__syscall3 -347:__syscall196 -348:__syscall195 -349:__syscall168 -350:__syscall142 -351:__syscall122 -352:__map_file -353:__clock_gettime -354:dlfree -355:dmHashString64 -356:dmLogInternal\28dmLogSeverity\2c\20char\20const*\2c\20char\20const*\2c\20...\29 -357:memcpy -358:luaL_error -359:lua_settop -360:lua_setfield -361:memset -362:__cxa_guard_release -363:__cxa_guard_acquire -364:lua_type -365:dmArrayUtil::SetCapacity\28unsigned\20int\2c\20unsigned\20int\2c\20unsigned\20long*\2c\20unsigned\20long*\2c\20unsigned\20long*\29 -366:dlmalloc -367:lua_pushstring -368:dmScript::CheckUserType\28lua_State*\2c\20int\2c\20unsigned\20int\2c\20char\20const*\29 -369:lua_getfield -370:operator\20new\28unsigned\20long\29 -371:luaL_checknumber -372:strlen -373:lua_pushlstring -374:dmResource::Release\28dmResource::SResourceFactory*\2c\20void*\29 -375:lua_pushvalue -376:dmScript::GetInstance\28lua_State*\29 -377:mbedtls_mpi_free -378:dmHashReverseSafe64 -379:dmGraphics::LogGLError\28int\2c\20char\20const*\2c\20int\29 -380:luaL_checklstring -381:dmProfile::ProfileScope::EndScope\28\29 -382:dmProfile::ProfileScope::StartScope\28unsigned\20int\2c\20char\20const*\2c\20unsigned\20int\29 -383:dmProfile::AllocateScope\28char\20const*\29 -384:dmProfile::GetNameHash\28char\20const*\2c\20unsigned\20int\29 -385:sinf -386:luaO_pushfstring -387:lua_rawgeti -388:dmDDF::FreeMessage\28void*\29 -389:dmGui::LuaCheckNode\28lua_State*\2c\20int\2c\20unsigned\20int*\29 -390:lua_touserdata -391:cosf -392:dmScript::LuaStackCheck::~LuaStackCheck\28\29 -393:dmScript::LuaStackCheck::LuaStackCheck\28lua_State*\2c\20int\29 -394:lua_tolstring -395:b2Log\28char\20const*\2c\20...\29 -396:lua_setmetatable -397:lua_newuserdata -398:dmSnPrintf\28char*\2c\20unsigned\20long\2c\20char\20const*\2c\20...\29 -399:btAlignedAllocInternal\28unsigned\20long\2c\20int\29 -400:memcmp -401:lua_settable -402:luaM_realloc_ -403:luaL_checkinteger -404:get_bits -405:dmStrlCpy\28char*\2c\20char\20const*\2c\20unsigned\20long\29 -406:dmMutex::Unlock\28dmMutex::Mutex*\29 -407:strcmp -408:mbedtls_mpi_cmp_int -409:lua_createtable -410:lua_pushfstring -411:dmScript::Unref\28lua_State*\2c\20int\2c\20int\29 -412:luaD_throw -413:fgetc -414:dmGameObject::DestroyPropertyContainer\28dmGameObject::PropertyContainer*\29 -415:dmDDF::LoadMessage\28void\20const*\2c\20unsigned\20int\2c\20dmDDF::Descriptor\20const*\2c\20void**\29 -416:dmScript::LuaStackCheck::Error\28char\20const*\2c\20...\29 -417:lua_rawset -418:dmMutex::Lock\28dmMutex::Mutex*\29 -419:luaL_checktype -420:luaX_syntaxerror -421:luaX_next -422:dmMutex::New\28\29 -423:lua_tonumber -424:mbedtls_ssl_send_alert_message -425:luaS_newlstr -426:dmResource::Get\28dmResource::SResourceFactory*\2c\20char\20const*\2c\20void**\29 -427:dmGameSystem::CheckGoInstance\28lua_State*\29 -428:dmMessage::Post\28dmMessage::URL\20const*\2c\20dmMessage::URL\20const*\2c\20unsigned\20long\20long\2c\20unsigned\20long\2c\20unsigned\20long\2c\20void\20const*\2c\20unsigned\20int\2c\20void\20\28*\29\28dmMessage::Message*\29\29 -429:mbedtls_mpi_cmp_mpi -430:dmTime::GetTime\28\29 -431:lua_toboolean -432:dmWebServer::Send\28dmWebServer::Request*\2c\20void\20const*\2c\20unsigned\20int\29 -433:dmScript::CheckHashOrString\28lua_State*\2c\20int\29 -434:dmConfigFile::GetInt\28dmConfigFile::Config*\2c\20char\20const*\2c\20int\29 -435:mbedtls_mpi_mul_mod -436:mbedtls_asn1_get_tag -437:luaL_argerror -438:strchr -439:lua_isnumber -440:dmScript::Ref\28lua_State*\2c\20int\29 -441:dlcalloc -442:VP8GetValue -443:luaM_toobig -444:luaL_prepbuffer -445:fclose -446:dmHashUpdateBuffer32 -447:dmScript::SetInstance\28lua_State*\29 -448:std::__2::enable_if<\28is_move_constructible::value\29\20&&\20\28is_move_assignable::value\29\2c\20void>::type\20std::__2::swap\28dmParticle::Particle&\2c\20dmParticle::Particle&\29 -449:lua_pushcclosure -450:luaL_register -451:dmScript::PushHash\28lua_State*\2c\20unsigned\20long\20long\29 -452:lua_isstring -453:dmScript::ResolveURL\28lua_State*\2c\20int\2c\20dmMessage::URL*\2c\20dmMessage::URL*\29 -454:mbedtls_mpi_copy -455:lua_insert -456:dmResource::PreloadHint\28dmResource::PreloadHintInfo*\2c\20char\20const*\29 -457:lua_gettable -458:dmScript::ToUserType\28lua_State*\2c\20int\2c\20unsigned\20int\29 -459:dmResource::RegisterType\28dmResource::SResourceFactory*\2c\20char\20const*\2c\20void*\2c\20dmResource::Result\20\28*\29\28dmResource::ResourcePreloadParams\20const&\29\2c\20dmResource::Result\20\28*\29\28dmResource::ResourceCreateParams\20const&\29\2c\20dmResource::Result\20\28*\29\28dmResource::ResourcePostCreateParams\20const&\29\2c\20dmResource::Result\20\28*\29\28dmResource::ResourceDestroyParams\20const&\29\2c\20dmResource::Result\20\28*\29\28dmResource::ResourceRecreateParams\20const&\29\29 -460:mbedtls_mpi_lset -461:lua_next -462:luaL_typerror -463:dmStrCaseCmp\28char\20const*\2c\20char\20const*\29 -464:__shgetc -465:luaZ_fill -466:luaL_optlstring -467:luaD_growstack -468:reallymarkobject -469:dmStrlCat\28char*\2c\20char\20const*\2c\20unsigned\20long\29 -470:dmSocket::Delete\28int\29 -471:__multf3 -472:VP8LReadBits -473:memmove -474:lua_rawseti -475:lua_call -476:dmSocket::Send\28int\2c\20void\20const*\2c\20int\2c\20int*\29 -477:strncmp -478:dmProfile::AllocateCounter\28char\20const*\29 -479:dmProfile::AddCounterIndex\28unsigned\20int\2c\20unsigned\20int\29 -480:Vectormath::Aos::Matrix4::operator*\28Vectormath::Aos::Matrix4\20const&\29\20const -481:VP8LoadFinalBytes -482:AppInitializeMyExtension\28dmExtension::AppParams*\29 -483:mbedtls_mpi_mul_mpi -484:luaO_chunkid -485:luaG_runerror -486:luaL_pushresult -487:fopen -488:luaZ_read -489:b2Draw::~b2Draw\28\29 -490:luaT_gettmbyobj -491:luaK_code -492:dmSocket::NativeToResult\28char\20const*\2c\20int\2c\20int\29 -493:dmGameObject::GetComponentUserDataFromLua\28lua_State*\2c\20int\2c\20dmGameObject::CollectionHandle*\2c\20char\20const*\2c\20unsigned\20long*\2c\20dmMessage::URL*\2c\20void**\29 -494:setsockopt -495:mbedtls_mpi_mod_mpi -496:dmScript::CheckHash\28lua_State*\2c\20int\29 -497:dmResource::GetTypeFromExtension\28dmResource::SResourceFactory*\2c\20char\20const*\2c\20unsigned\20long*\29 -498:dmProfile::SampleSorter::operator\28\29\28unsigned\20int\2c\20unsigned\20int\29\20const -499:b2BlockAllocator::Allocate\28int\29 -500:mbedtls_md_hmac_update -501:__strdup -502:mbedtls_mpi_shift_r -503:lua_remove -504:dmRender::DrawText\28dmRender::RenderContext*\2c\20dmRender::FontMap*\2c\20dmRender::Material*\2c\20unsigned\20long\20long\2c\20dmRender::DrawTextParams\20const&\29 -505:dmHashUpdateBuffer64 -506:CProfileManager::Stop_Profile\28\29 -507:subexpr -508:strerror -509:mbedtls_mpi_grow -510:luaX_token2str -511:crc32 -512:CProfileManager::Start_Profile\28char\20const*\29 -513:start_page -514:mbedtls_mpi_sub_mpi -515:lua_rawget -516:dmScript::CheckVector3\28lua_State*\2c\20int\29 -517:auxiliar_checkgroup -518:_tr_flush_bits -519:luaK_exp2RK -520:fread -521:dmScript::PushVector3\28lua_State*\2c\20Vectormath::Aos::Vector3\20const&\29 -522:VP8GetSignedValue -523:mbedtls_x509_crt_free -524:mbedtls_mpi_sub_int -525:mbedtls_mpi_bitlen -526:mbedtls_mpi_add_mpi -527:lua_objlen -528:luaO_str2d -529:luaD_call -530:dmGui::GetNodeIsBone\28dmGui::Scene*\2c\20unsigned\20int\29 -531:dmGameSystem::GetGroupBitIndex\28dmGameSystem::CollisionWorld*\2c\20unsigned\20long\20long\29 -532:out -533:luaL_addlstring -534:fcntl -535:dmGameObject::ComponentType::ComponentType\28\29 -536:mbedtls_md_hmac_finish -537:lua_concat -538:luaX_lexerror -539:dmScript::PushURL\28lua_State*\2c\20dmMessage::URL\20const&\29 -540:dmHashBuffer64 -541:dmGui::GetNodeProperty\28dmGui::Scene*\2c\20unsigned\20int\2c\20dmGui::Property\29 -542:dmGameObject::RegisterComponentType\28dmGameObject::Register*\2c\20dmGameObject::ComponentType\20const&\29 -543:btPersistentManifold::refreshContactPoints\28btTransform\20const&\2c\20btTransform\20const&\29 -544:socket_strerror -545:lua_getstack -546:lua_getmetatable -547:luaL_checkany -548:luaC_step -549:gjkepa2_impl::GJK::getsupport\28btVector3\20const&\2c\20gjkepa2_impl::GJK::sSV&\29\20const -550:fwrite -551:dmScript::GetURL\28lua_State*\2c\20dmMessage::URL*\29 -552:dmInput::NewGamepadBinding\28dmInput::Binding*\2c\20unsigned\20int\29 -553:__ashlti3 -554:void\20std::__2::__stable_sort\28unsigned\20int*\2c\20unsigned\20int*\2c\20dmProfileRender::ScopeSortPred&\2c\20std::__2::iterator_traits::difference_type\2c\20std::__2::iterator_traits::value_type*\2c\20long\29 -555:void\20std::__2::__stable_sort\28unsigned\20int*\2c\20unsigned\20int*\2c\20dmProfileRender::SampleAggregateSortPred&\2c\20std::__2::iterator_traits::difference_type\2c\20std::__2::iterator_traits::value_type*\2c\20long\29 -556:pad -557:mbedtls_md_free -558:mbedtls_ecp_point_free -559:luaL_optinteger -560:luaK_codeABC -561:fseek -562:dmScript::RegisterUserType\28lua_State*\2c\20char\20const*\2c\20luaL_Reg\20const*\2c\20luaL_Reg\20const*\29 -563:dmScript::GetUserType\28lua_State*\2c\20int\29 -564:dmScript::CheckVector4\28lua_State*\2c\20int\29 -565:mbedtls_mpi_sub_mod -566:mbedtls_aes_crypt_ecb -567:lua_tointeger -568:luaL_checkudata -569:luaK_exp2nextreg -570:luaK_dischargevars -571:gjkepa2_impl::GJK::EncloseOrigin\28\29 -572:dmScript::ToVector3\28lua_State*\2c\20int\29 -573:dmHashTable::Put\28unsigned\20int\2c\20char\20const*\20const&\29 -574:dmConfigFile::GetFloat\28dmConfigFile::Config*\2c\20char\20const*\2c\20float\29 -575:dmBuffer::IsBufferValid\28unsigned\20int\29 -576:_tr_flush_block -577:__addtf3 -578:WebPSafeMalloc -579:strstr -580:stat -581:new_localvar -582:mbedtls_mpi_size -583:mbedtls_mpi_get_bit -584:dmMessage::IsSocketValid\28unsigned\20long\20long\29 -585:dmMessage::GetSocket\28char\20const*\2c\20unsigned\20long\20long*\29 -586:dmGameSystem::GetResourceProperty\28dmResource::SResourceFactory*\2c\20void*\2c\20dmGameObject::PropertyDesc&\29 -587:dmConfigFile::GetString\28dmConfigFile::Config*\2c\20char\20const*\2c\20char\20const*\29 -588:dlrealloc -589:__floatsitf -590:mbedtls_md_hmac_reset -591:mbedtls_cipher_update -592:luaK_patchtohere -593:dmSys::Unlink\28char\20const*\29 -594:dmScript::PCall\28lua_State*\2c\20int\2c\20int\29 -595:dmMessage::DeleteSocket\28unsigned\20long\20long\29 -596:dmHashInit64 -597:dmGameSystem::SetResourceProperty\28dmResource::SResourceFactory*\2c\20dmGameObject::PropertyVar\20const&\2c\20unsigned\20long\20long\2c\20void**\29 -598:dmGameSystem::LogMessageError\28dmMessage::Message*\2c\20char\20const*\2c\20...\29 -599:dmGameObject::ResolveInstance\28lua_State*\2c\20int\29 -600:dmGameObject::GetInstanceFromIdentifier\28dmGameObject::CollectionHandle*\2c\20unsigned\20long\20long\29 -601:b2ContactListener::PreSolve\28b2Contact*\2c\20b2Manifold\20const*\29 -602:auxiliar_checkclass -603:atan2f -604:GetCoeffs -605:stbi__get32be\28stbi__context*\29 -606:mbedtls_mpi_sub_abs -607:mbedtls_mpi_shift_l -608:mbedtls_mpi_read_binary -609:luaL_ref -610:luaL_optnumber -611:luaK_exp2anyreg -612:luaD_reallocstack -613:dmWebServer::SetStatusCode\28dmWebServer::Request*\2c\20int\29 -614:dmWebServer::SendAttribute\28dmWebServer::Request*\2c\20char\20const*\2c\20char\20const*\29 -615:dmStrTok\28char*\2c\20char\20const*\2c\20char**\29 -616:dmRender::RenderObject::Init\28\29 -617:dmPPrint::Printer::Printf\28char\20const*\2c\20...\29 -618:dmMessage::GetSocketName\28unsigned\20long\20long\29 -619:dmGameObject::GetComponentId\28dmGameObject::Instance*\2c\20unsigned\20short\2c\20unsigned\20long\20long*\29 -620:dmGameObject::DestroyPropertyContainerCallback\28unsigned\20long\29 -621:camellia_feistel -622:__shlim -623:siprintf -624:mbedtls_mpi_write_binary -625:mbedtls_md_setup -626:ecp_group_load -627:dmTransform::MulNoScaleZ\28Vectormath::Aos::Matrix4\20const&\2c\20Vectormath::Aos::Matrix4\20const&\29 -628:dmTime::Sleep\28unsigned\20int\29 -629:dmSocket::Shutdown\28int\2c\20dmSocket::ShutdownType\29 -630:dmSSLSocket::Send\28dmSSLSocket::SSLSocket*\2c\20void\20const*\2c\20int\2c\20int*\29 -631:dmResource::DeletePreloader\28dmResource::ResourcePreloader*\29 -632:dmRender::EnableRenderObjectConstant\28dmRender::RenderObject*\2c\20unsigned\20long\20long\2c\20Vectormath::Aos::Vector4\20const&\29 -633:dmRender::AddToRender\28dmRender::RenderContext*\2c\20dmRender::RenderObject*\29 -634:dmHashFinal64 -635:dmDDF::OutputStream::WriteTag\28unsigned\20int\2c\20dmDDF::WireType\29 -636:btCollisionAlgorithm::~btCollisionAlgorithm\28\29.1 -637:__sindf -638:__multi3 -639:__cosdf -640:timeout_markstart -641:strrchr -642:scalbn -643:mbedtls_ssl_read_record -644:mbedtls_mpi_fill_random -645:mbedtls_md_update -646:mbedtls_ecp_group_free -647:match -648:lua_xmove -649:luaT_gettm -650:luaL_addstring -651:luaC_barrierf -652:iprintf -653:getsockopt -654:getenv -655:fflush -656:dmScript::ToVector4\28lua_State*\2c\20int\29 -657:dmScript::IsHash\28lua_State*\2c\20int\29 -658:dmMutex::Delete\28dmMutex::Mutex*\29 -659:dmHashTable::Put\28unsigned\20long\20long\2c\20dmInput::Action\20const&\29 -660:dmGraphics::IsExtensionSupported\28char\20const*\2c\20unsigned\20char\20const*\29 -661:dmGameSystem::SetMaterialConstant\28dmRender::Material*\2c\20unsigned\20long\20long\2c\20dmGameObject::PropertyVar\20const&\2c\20void\20\28*\29\28void*\2c\20unsigned\20long\20long\2c\20unsigned\20int*\2c\20dmGameObject::PropertyVar\20const&\29\2c\20void*\29 -662:condjump -663:chacha20_inner_block -664:b2Joint::b2Joint\28b2JointDef\20const*\29 -665:b2ContactListener::BeginContact\28b2Contact*\29 -666:__extenddftf2 -667:WebPRescalerImport -668:FilterLoop24 -669:strncat -670:ssl_buffering_free_slot -671:mpi_montmul -672:mbedtls_mpi_inv_mod -673:mbedtls_mpi_exp_mod -674:mbedtls_ecp_copy -675:lua_tothread -676:lua_getinfo -677:lua_error -678:luaX_newstring -679:luaL_unref -680:luaL_openlib -681:luaF_close -682:dmVMath::QuatToEuler\28float\2c\20float\2c\20float\2c\20float\29 -683:dmSocket::IsSocketIPv6\28int\29 -684:dmSocket::IsSocketIPv4\28int\29 -685:dmScript::PushVector4\28lua_State*\2c\20Vectormath::Aos::Vector4\20const&\29 -686:dmScript::CreateCallback\28lua_State*\2c\20int\29 -687:dmScript::CheckMatrix4\28lua_State*\2c\20int\29 -688:dmRender::RenderListSubmit\28dmRender::RenderContext*\2c\20dmRender::RenderListEntry*\2c\20dmRender::RenderListEntry*\29 -689:dmRender::RenderListMakeDispatch\28dmRender::RenderContext*\2c\20void\20\28*\29\28dmRender::RenderListDispatchParams\20const&\29\2c\20void*\29 -690:dmRender::RenderListAlloc\28dmRender::RenderContext*\2c\20unsigned\20int\29 -691:dmGameObject::UnloadPropertyResources\28dmResource::SResourceFactory*\2c\20dmArray&\29 -692:dmGameObject::PropertyVar::PropertyVar\28Vectormath::Aos::Vector4\29 -693:dmGameObject::GetWorldPosition\28dmGameObject::Instance*\29 -694:dmGameObject::GetWorldMatrix\28dmGameObject::Instance*\29 -695:codebook_decode_scalar_raw -696:codearith -697:check_match -698:b2Contact::b2Contact\28b2Fixture*\2c\20int\2c\20b2Fixture*\2c\20int\29 -699:b2ChainAndCircleContact::Destroy\28b2Contact*\2c\20b2BlockAllocator*\29 -700:auxiliar_checkboolean -701:WebPRescalerInit -702:WebPRescalerExportRow -703:strtol -704:mbedtls_mpi_set_bit -705:mbedtls_md_hmac_starts -706:match_class -707:lua_setfenv -708:lua_pcall -709:luaO_rawequalObj -710:luaL_gsub -711:luaL_checkstack -712:luaK_jump -713:luaH_new -714:ftell -715:dmVMath::EulerToQuat\28Vectormath::Aos::Vector3\29 -716:dmSound::SetParameter\28dmSound::SoundInstance*\2c\20dmSound::Parameter\2c\20Vectormath::Aos::Vector4\20const&\29 -717:dmSocket::AddressToIPString\28dmSocket::Address\29 -718:dmScript::GetStringFromHashOrString\28lua_State*\2c\20int\2c\20char*\2c\20unsigned\20int\29 -719:dmScript::DestroyCallback\28dmScript::LuaCallbackInfo*\29 -720:dmSSLSocket::MbedTlsToString\28int\29 -721:dmRender::ApplyMaterialSampler\28dmRender::RenderContext*\2c\20dmRender::Material*\2c\20unsigned\20int\2c\20dmGraphics::Texture*\29 -722:dmPath::Concat\28char\20const*\2c\20char\20const*\2c\20char*\2c\20unsigned\20int\29 -723:dmHashTable::Put\28unsigned\20long\20long\2c\20dmGameObject::Collection*\20const&\29 -724:dmHashReverse64 -725:dmHashFinal32 -726:dmHashBufferNoReverse32 -727:dmGui::SetNodeProperty\28dmGui::Scene*\2c\20unsigned\20int\2c\20dmGui::Property\2c\20Vectormath::Aos::Vector4\20const&\29 -728:dmGameObject::RegisterSubModules\28dmResource::SResourceFactory*\2c\20dmScript::Context*\2c\20dmLuaDDF::LuaModule*\29 -729:dmGameObject::PushFloatType\28dmGameObject::PropertyContainerBuilder*\2c\20unsigned\20long\20long\2c\20dmGameObject::PropertyType\2c\20float\20const*\29 -730:dmGameObject::LuaLoad\28dmResource::SResourceFactory*\2c\20dmScript::Context*\2c\20dmLuaDDF::LuaModule*\29 -731:chacha20_quarter_round -732:btGjkPairDetector::getClosestPoints\28btDiscreteCollisionDetectorInterface::ClosestPointInput\20const&\2c\20btDiscreteCollisionDetectorInterface::Result&\2c\20btIDebugDraw*\2c\20bool\29 -733:b2StackAllocator::Free\28void*\29 -734:b2StackAllocator::Allocate\28int\29 -735:auxiliar_setclass -736:void\20std::__2::__stable_sort\28unsigned\20int*\2c\20unsigned\20int*\2c\20dmRender::RenderListSorter&\2c\20std::__2::iterator_traits::difference_type\2c\20std::__2::iterator_traits::value_type*\2c\20long\29 -737:void\20std::__2::__stable_sort\28unsigned\20int*\2c\20unsigned\20int*\2c\20dmRender::RenderListEntrySorter&\2c\20std::__2::iterator_traits::difference_type\2c\20std::__2::iterator_traits::value_type*\2c\20long\29 -738:timeout_getretry -739:swapc -740:sort_comp -741:snprintf -742:sbrk -743:pow -744:newkey -745:mbedtls_ssl_flush_output -746:mbedtls_sha512_update_ret -747:mbedtls_sha512_starts_ret -748:mbedtls_sha512_init -749:mbedtls_sha1_update_ret -750:mbedtls_sha1_init -751:mbedtls_rsa_public -752:mbedtls_mpi_add_mod -753:mbedtls_des_setkey -754:lua_iscfunction -755:luaK_stringK -756:luaK_reserveregs -757:luaG_aritherror -758:dmUtf8::NextChar\28char\20const**\29 -759:dmSys::GetApplicationSupportPath\28char\20const*\2c\20char*\2c\20unsigned\20int\29 -760:dmScript::RefInInstance\28lua_State*\29 -761:dmScript::IsCallbackValid\28dmScript::LuaCallbackInfo*\29 -762:dmRig::InstanceDestroy\28dmRig::InstanceDestroyParams\20const&\29 -763:dmResource::UnregisterResourceReloadedCallback\28dmResource::SResourceFactory*\2c\20void\20\28*\29\28dmResource::ResourceReloadedParams\20const&\29\2c\20void*\29 -764:dmResource::RegisterResourceReloadedCallback\28dmResource::SResourceFactory*\2c\20void\20\28*\29\28dmResource::ResourceReloadedParams\20const&\29\2c\20void*\29 -765:dmMessage::NewSocket\28char\20const*\2c\20unsigned\20long\20long*\29 -766:dmMessage::Dispatch\28unsigned\20long\20long\2c\20void\20\28*\29\28dmMessage::Message*\2c\20void*\29\2c\20void*\29 -767:dmHttpClient::SendAll\28dmHttpClient::Response*\2c\20char\20const*\2c\20int\29 -768:dmHashTable::Erase\28unsigned\20long\20long\29 -769:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -770:dmGui::SetNodeParent\28dmGui::Scene*\2c\20unsigned\20int\2c\20unsigned\20int\2c\20bool\29 -771:dmGui::GetNodeType\28dmGui::Scene*\2c\20unsigned\20int\29 -772:dmGameSystem::SetRenderConstant\28dmGameSystem::CompRenderConstants*\2c\20dmRender::Material*\2c\20unsigned\20long\20long\2c\20unsigned\20int*\2c\20dmGameObject::PropertyVar\20const&\29 -773:dmGameObject::UpdateTransforms\28dmGameObject::Collection*\29 -774:dmGameObject::PropertyDesc::PropertyDesc\28\29 -775:dmGameObject::GetProperty\28dmGameObject::Properties*\2c\20unsigned\20long\20long\2c\20dmGameObject::PropertyVar&\29 -776:dmDDF::InputBuffer::ReadVarInt32\28unsigned\20int*\29 -777:dmBuffer::GetBytes\28unsigned\20int\2c\20void**\2c\20unsigned\20int*\29 -778:b2GridShape::GetCellVertices\28unsigned\20int\2c\20b2Vec2*\29\20const -779:b2BlockAllocator::Free\28void*\2c\20int\29 -780:auxiliar_add2group -781:adler32 -782:acosf -783:__letf2 -784:x509_parse_int -785:vsnprintf -786:void\20std::__2::__sort\28unsigned\20int*\2c\20unsigned\20int*\2c\20dmProfileRender::CounterSortPred&\29 -787:void\20btAlignedObjectArray::quickSortInternal\28btBroadphasePairSortPredicate\2c\20int\2c\20int\29 -788:unsigned\20int\20std::__2::__sort3\28unsigned\20int*\2c\20unsigned\20int*\2c\20unsigned\20int*\2c\20dmProfileRender::CounterSortPred&\29 -789:unsigned\20int\20std::__2::__sort3\28unsigned\20int*\2c\20unsigned\20int*\2c\20unsigned\20int*\2c\20dmProfile::ScopeSorter&\29 -790:unsigned\20int\20std::__2::__sort3\28unsigned\20int*\2c\20unsigned\20int*\2c\20unsigned\20int*\2c\20dmProfile::SampleSorter&\29 -791:stbi__jpeg_huff_decode\28stbi__jpeg*\2c\20stbi__huffman*\29 -792:ssl_extract_add_data_from_record -793:sin -794:poll -795:mgf_mask -796:memchr -797:mbedtls_ssl_write_handshake_msg -798:mbedtls_ssl_flight_transmit -799:mbedtls_sha1_finish_ret -800:mbedtls_poly1305_update -801:mbedtls_mpi_mul_int -802:mbedtls_md5_update_ret -803:mbedtls_md5_init -804:mbedtls_asn1_get_len -805:mbedtls_asn1_get_int -806:mbedtls_aes_setkey_enc -807:lua_replace -808:luaM_growaux_ -809:luaL_checkoption -810:luaC_link -811:fmt_u -812:exp2reg -813:dmSocket::SelectorSet\28dmSocket::Selector*\2c\20dmSocket::SelectorKind\2c\20int\29 -814:dmSocket::Receive\28int\2c\20void*\2c\20int\2c\20int*\29 -815:dmSocket::GetHostByName\28char\20const*\2c\20dmSocket::Address*\2c\20bool\2c\20bool\29 -816:dmScript::PushQuat\28lua_State*\2c\20Vectormath::Aos::Quat\20const&\29 -817:dmScript::GetURL\28lua_State*\2c\20dmMessage::URL&\29 -818:dmScript::GetProfilerString\28lua_State*\2c\20int\2c\20char\20const*\2c\20char\20const*\2c\20char\20const*\2c\20unsigned\20int*\29 -819:dmScript::CheckQuat\28lua_State*\2c\20int\29 -820:dmRig::PostEventsInterval\28dmRig::RigInstance*\2c\20dmRigDDF::RigAnimation\20const*\2c\20float\2c\20float\2c\20float\2c\20bool\2c\20float\29 -821:dmRig::GetVertexCount\28dmRig::RigInstance*\29 -822:dmResource::GetPath\28dmResource::SResourceFactory*\2c\20void\20const*\2c\20unsigned\20long\20long*\29 -823:dmParticle::GetY\28dmParticleDDF::SplinePoint\20const*\2c\20unsigned\20int\2c\20float\29 -824:dmHttpServer::Send\28dmHttpServer::Request\20const*\2c\20void\20const*\2c\20unsigned\20int\29 -825:dmHashRelease64 -826:dmHashBuffer32 -827:dmGui::RunScript\28dmGui::Scene*\2c\20dmGui::ScriptFunction\2c\20int\2c\20void*\29 -828:dmGui::NewNode\28dmGui::Scene*\2c\20Vectormath::Aos::Point3\20const&\2c\20Vectormath::Aos::Vector3\20const&\2c\20dmGui::NodeType\29 -829:dmGui::AnimateComponent\28dmGui::Scene*\2c\20unsigned\20int\2c\20float*\2c\20float\2c\20dmEasing::Curve\2c\20dmGui::Playback\2c\20float\2c\20float\2c\20float\2c\20void\20\28*\29\28dmGui::Scene*\2c\20unsigned\20int\2c\20bool\2c\20void*\2c\20void*\29\2c\20void*\2c\20void*\29 -830:dmGraphics::OpenGLGetShaderProgramLanguage\28dmGraphics::Context*\29 -831:dmGraphics::GetShaderProgram\28dmGraphics::Context*\2c\20dmGraphics::ShaderDesc*\29 -832:dmGameSystem::ReHashRenderConstants\28dmGameSystem::CompRenderConstants*\2c\20HashState32*\29 -833:dmGameSystem::GetMaterialConstant\28dmRender::Material*\2c\20unsigned\20long\20long\2c\20dmGameObject::PropertyDesc&\2c\20bool\2c\20bool\20\28*\29\28void*\2c\20unsigned\20long\20long\2c\20dmRender::Constant**\29\2c\20void*\29 -834:dmGameSystem::AreRenderConstantsUpdated\28dmGameSystem::CompRenderConstants*\29 -835:dmGameObject::UndoNewInstance\28dmGameObject::Collection*\2c\20dmGameObject::Instance*\29 -836:dmGameObject::GetWorldTransform\28dmGameObject::Instance*\29 -837:dmGameObject::GetWorldScale\28dmGameObject::Instance*\29 -838:dmGameObject::GetProperty\28dmGameObject::Instance*\2c\20unsigned\20long\20long\2c\20unsigned\20long\20long\2c\20dmGameObject::PropertyDesc&\29 -839:dmGameObject::Delete\28dmGameObject::CollectionHandle*\2c\20dmGameObject::Instance*\2c\20bool\29 -840:dmConfigFile::ParseError\28dmConfigFile::Context*\2c\20dmConfigFile::Result\29 -841:dmBuffer::GetCount\28unsigned\20int\2c\20unsigned\20int*\29 -842:close -843:btTransformUtil::integrateTransform\28btTransform\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20float\2c\20btTransform&\29 -844:btSequentialImpulseConstraintSolver::addFrictionConstraint\28btVector3\20const&\2c\20btRigidBody*\2c\20btRigidBody*\2c\20int\2c\20btManifoldPoint&\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20btCollisionObject*\2c\20btCollisionObject*\2c\20float\2c\20float\2c\20float\29 -845:btDbvt::~btDbvt\28\29 -846:btCollisionObject::activate\28bool\29 -847:b2Mat33::Solve22\28b2Vec2\20const&\29\20const -848:addk -849:__tandf -850:__lshrti3 -851:__floatunsitf -852:WebPSafeCalloc -853:WebPDecodeRGBAInto -854:Vectormath::Aos::inverse\28Vectormath::Aos::Matrix4\20const&\29 -855:VP8LDoFillBitWindow -856:VP8LColorCacheClear -857:FilterLoop26 -858:unsigned\20int\20std::__2::__sort4\28dmGui::RenderEntry*\2c\20dmGui::RenderEntry*\2c\20dmGui::RenderEntry*\2c\20dmGui::RenderEntry*\2c\20dmGui::RenderEntrySortPred&\29 -859:unsigned\20int\20std::__2::__sort4\28unsigned\20short*\2c\20unsigned\20short*\2c\20unsigned\20short*\2c\20unsigned\20short*\2c\20dmGameObject::ComponentTypeSortPred&\29 -860:unsigned\20int\20std::__2::__sort4\28dmSocket::IfAddr*\2c\20dmSocket::IfAddr*\2c\20dmSocket::IfAddr*\2c\20dmSocket::IfAddr*\2c\20bool\20\28*&\29\28dmSocket::IfAddr\20const&\2c\20dmSocket::IfAddr\20const&\29\29 -861:unsigned\20int\20std::__2::__sort4\28dmRender::Tag*\2c\20dmRender::Tag*\2c\20dmRender::Tag*\2c\20dmRender::Tag*\2c\20bool\20\28*&\29\28dmRender::Tag\20const&\2c\20dmRender::Tag\20const&\29\29 -862:unsigned\20int\20std::__2::__sort4\28b2Pair*\2c\20b2Pair*\2c\20b2Pair*\2c\20b2Pair*\2c\20bool\20\28*&\29\28b2Pair\20const&\2c\20b2Pair\20const&\29\29 -863:sweeplist -864:stbi__zbuild_huffman\28stbi__zhuffman*\2c\20unsigned\20char\20const*\2c\20int\29 -865:ssl_update_out_pointers -866:socket_gaistrerror -867:socket_destroy -868:sendto -869:rsa_check_context -870:recvfrom -871:qsort -872:push_onecapture -873:propagatemark -874:mbedtls_ssl_write_version -875:mbedtls_ssl_safer_memcmp -876:mbedtls_ssl_handshake -877:mbedtls_sha512_ret -878:mbedtls_sha512_finish_ret -879:mbedtls_sha256_starts_ret -880:mbedtls_sha256_init -881:mbedtls_pem_free -882:mbedtls_mpi_shift_l_mod -883:mbedtls_mpi_lsb -884:mbedtls_mpi_gcd -885:mbedtls_mpi_cmp_abs -886:mbedtls_mpi_add_abs -887:mbedtls_md5_finish_ret -888:mbedtls_internal_sha512_process -889:mbedtls_internal_sha256_process -890:mbedtls_internal_sha1_process -891:mbedtls_internal_md5_process -892:mbedtls_ecp_mul_restartable -893:mbedtls_ecp_group_init -894:mbedtls_camellia_crypt_ecb -895:mbedtls_aes_init -896:lua_getfenv -897:luaZ_openspace -898:luaV_gettable -899:luaL_where -900:luaL_newmetatable -901:luaL_addvalue -902:luaK_concat -903:luaH_setstr -904:luaH_get -905:imdct_step3_inner_r_loop -906:gjkepa2_impl::EPA::newface\28gjkepa2_impl::GJK::sSV*\2c\20gjkepa2_impl::GJK::sSV*\2c\20gjkepa2_impl::GJK::sSV*\2c\20bool\29 -907:getsockname -908:gcm_mult -909:fill_window -910:expm1 -911:dmWebServer::AddHandler\28dmWebServer::Server*\2c\20char\20const*\2c\20dmWebServer::HandlerParams\20const*\29 -912:dmTransform::ToTransform\28Vectormath::Aos::Matrix4\20const&\29 -913:dmTemplate::Format\28void*\2c\20char*\2c\20unsigned\20int\2c\20char\20const*\2c\20char\20const*\20\28*\29\28void*\2c\20char\20const*\29\29 -914:dmSys::GetSystemInfo\28dmSys::SystemInfo*\29 -915:dmSoundCodec::Reset\28dmSoundCodec::CodecContext*\2c\20dmSoundCodec::Decoder*\29 -916:dmSocket::Select\28dmSocket::Selector*\2c\20int\29 -917:dmScript::PushTable\28lua_State*\2c\20char\20const*\2c\20unsigned\20int\29 -918:dmScript::IsValidInstance\28lua_State*\29 -919:dmScript::InvokeCallback\28dmScript::LuaCallbackInfo*\2c\20void\20\28*\29\28lua_State*\2c\20void*\29\2c\20void*\29 -920:dmScript::GetScriptContext\28lua_State*\29 -921:dmScript::GetInstanceContextTable\28lua_State*\29 -922:dmScript::GetGlobal\28lua_State*\2c\20unsigned\20int\29 -923:dmSSLSocket::Delete\28dmSSLSocket::SSLSocket*\29 -924:dmRig::SetMesh\28dmRig::RigInstance*\2c\20unsigned\20long\20long\29 -925:dmRig::InstanceCreate\28dmRig::InstanceCreateParams\20const&\29 -926:dmResource::UpdatePreloader\28dmResource::ResourcePreloader*\2c\20bool\20\28*\29\28dmResource::PreloaderCompleteCallbackParams\20const*\29\2c\20dmResource::PreloaderCompleteCallbackParams*\2c\20unsigned\20int\29 -927:dmResource::ReloadResource\28dmResource::SResourceFactory*\2c\20char\20const*\2c\20dmResource::SResourceDescriptor**\29 -928:dmResource::IncRef\28dmResource::SResourceFactory*\2c\20void*\29 -929:dmResource::GetType\28dmResource::SResourceFactory*\2c\20void*\2c\20unsigned\20long*\29 -930:dmResource::GetDescriptor\28dmResource::SResourceFactory*\2c\20char\20const*\2c\20dmResource::SResourceDescriptor*\29 -931:dmRender::RenderObject::operator=\28dmRender::RenderObject\20const&\29 -932:dmRender::RenderObject::RenderObject\28\29 -933:dmRender::DrawRenderList\28dmRender::RenderContext*\2c\20dmRender::Predicate*\2c\20dmRender::NamedConstantBuffer*\29 -934:dmPhysics::RayCastResponse::RayCastResponse\28\29 -935:dmParticle::DestroyInstance\28dmParticle::Context*\2c\20unsigned\20int\29 -936:dmMessage::DisposeSocket\28dmMessage::MessageSocket*\29 -937:dmMemory::AlignedMalloc\28void**\2c\20unsigned\20int\2c\20unsigned\20int\29 -938:dmHashTable::Put\28unsigned\20long\20long\2c\20void*\20const&\29 -939:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -940:dmHashTable::Put\28unsigned\20long\20long\2c\20int\20const&\29 -941:dmHashClone64 -942:dmGui::RemoveFromNodeList\28dmGui::Scene*\2c\20dmGui::InternalNode*\29 -943:dmGui::GetNodeTexture\28dmGui::Scene*\2c\20unsigned\20int\2c\20dmGui::NodeTextureType*\29 -944:dmGui::GetNodeBlendMode\28dmGui::Scene*\2c\20unsigned\20int\29 -945:dmGui::CalculateNodeTransform\28dmGui::Scene*\2c\20dmGui::InternalNode*\2c\20dmGui::CalculateNodeTransformFlags\2c\20Vectormath::Aos::Matrix4&\29 -946:dmGameSystem::GetRenderConstant\28dmGameSystem::CompRenderConstants*\2c\20unsigned\20long\20long\2c\20dmRender::Constant**\29 -947:dmGameObject::SetParent\28dmGameObject::Instance*\2c\20dmGameObject::Instance*\29 -948:dmGameObject::Init\28dmGameObject::CollectionHandle*\29 -949:dmGameObject::GetWorld\28dmGameObject::CollectionHandle*\29 -950:dmGameObject::GetWorldRotation\28dmGameObject::Instance*\29 -951:dmGameObject::GetAbsoluteIdentifier\28dmGameObject::Instance*\2c\20char\20const*\2c\20unsigned\20int\29 -952:dmGameObject::Final\28dmGameObject::CollectionHandle*\29 -953:dmGameObject::EraseSwapLevelIndex\28dmGameObject::Collection*\2c\20dmGameObject::Instance*\29 -954:dmGameObject::Delete\28dmGameObject::Collection*\2c\20dmGameObject::Instance*\2c\20bool\29 -955:dmGameObject::DeleteCollection\28dmGameObject::Collection*\29 -956:dmGameObject::CreateComponents\28dmGameObject::Collection*\2c\20dmGameObject::Instance*\29 -957:dmExtension::Register\28dmExtension::Desc*\2c\20unsigned\20int\2c\20char\20const*\2c\20dmExtension::Result\20\28*\29\28dmExtension::AppParams*\29\2c\20dmExtension::Result\20\28*\29\28dmExtension::AppParams*\29\2c\20dmExtension::Result\20\28*\29\28dmExtension::Params*\29\2c\20dmExtension::Result\20\28*\29\28dmExtension::Params*\29\2c\20dmExtension::Result\20\28*\29\28dmExtension::Params*\29\2c\20void\20\28*\29\28dmExtension::Params*\2c\20dmExtension::Event\20const*\29\29 -958:dmBuffer::GetStream\28unsigned\20int\2c\20unsigned\20long\20long\2c\20void**\2c\20unsigned\20int*\2c\20unsigned\20int*\2c\20unsigned\20int*\29 -959:dmBuffer::GetStreamType\28unsigned\20int\2c\20unsigned\20long\20long\2c\20dmBuffer::ValueType*\2c\20unsigned\20int*\29 -960:dmBuffer::Destroy\28unsigned\20int\29 -961:btVoronoiSimplexSolver::closestPtPointTriangle\28btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20btSubSimplexClosestResult&\29 -962:btPolyhedralConvexShape::btPolyhedralConvexShape\28\29 -963:btNullPairCache::getOverlappingPairArrayPtr\28\29 -964:btMatrix3x3::getRotation\28btQuaternion&\29\20const -965:btIDebugDraw::drawSphere\28float\2c\20btTransform\20const&\2c\20btVector3\20const&\29 -966:btDbvt::collideTV\28btDbvtNode\20const*\2c\20btDbvtAabbMm\20const&\2c\20btDbvt::ICollide&\29 -967:btDbvt::ICollide::Descent\28btDbvtNode\20const*\29 -968:btCollisionShape::serialize\28void*\2c\20btSerializer*\29\20const -969:btCollisionObject::~btCollisionObject\28\29.1 -970:btBoxBoxCollisionAlgorithm::calculateTimeOfImpact\28btCollisionObject*\2c\20btCollisionObject*\2c\20btDispatcherInfo\20const&\2c\20btManifoldResult*\29 -971:block -972:b2EdgeSeparation\28b2PolygonShape\20const*\2c\20b2Transform\20const&\2c\20int\2c\20b2PolygonShape\20const*\2c\20b2Transform\20const&\29 -973:b2ContactManager::Destroy\28b2Contact*\29 -974:auxiliar_newclass -975:__small_sprintf -976:__sin -977:__inet_aton -978:__cos -979:DecodeImageStream -980:void\20std::__2::__sort\28dmRender::Tag*\2c\20dmRender::Tag*\2c\20bool\20\28*&\29\28dmRender::Tag\20const&\2c\20dmRender::Tag\20const&\29\29 -981:void\20dmGameSystem::BroadCast\28dmPhysicsDDF::TriggerResponse*\2c\20dmGameObject::Instance*\2c\20unsigned\20long\20long\2c\20unsigned\20short\29 -982:trinkle -983:strtoul -984:strcpy -985:strcoll -986:statement -987:sscanf -988:socket_setnonblocking -989:skip_sep -990:shr -991:shl -992:select -993:removeleaf\28btDbvt*\2c\20btDbvtNode*\29 -994:recv -995:recursedeletenode\28btDbvt*\2c\20btDbvtNode*\29 -996:read_line -997:opt_meth_setoption -998:mbedtls_ssl_write_record -999:mbedtls_ssl_transform_free -1000:mbedtls_ssl_session_free -1001:mbedtls_ssl_ciphersuite_from_id -1002:mbedtls_sha256_update_ret -1003:mbedtls_sha256_finish_ret -1004:mbedtls_rsa_private -1005:mbedtls_mpi_safe_cond_swap -1006:mbedtls_mpi_safe_cond_assign -1007:mbedtls_mpi_read_string -1008:mbedtls_ecp_group_load -1009:mbedtls_ecdsa_free -1010:mbedtls_cipher_setup -1011:mbedtls_cipher_setkey -1012:mbedtls_chacha20_update -1013:mbedtls_asn1_get_mpi -1014:lua_gc -1015:lua_checkstack -1016:luaV_tonumber -1017:luaV_settable -1018:luaO_pushvfstring -1019:luaL_loadbuffer -1020:luaL_findtable -1021:luaK_setreturns -1022:luaK_patchlist -1023:luaK_goiftrue -1024:luaK_codeABx -1025:luaH_setnum -1026:luaG_typeerror -1027:luaD_rawrunprotected -1028:luaD_precall -1029:insertleaf\28btDbvt*\2c\20btDbvtNode*\2c\20btDbvtNode*\29 -1030:inclinenumber -1031:gjkepa2_impl::GJK::projectorigin\28btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20float*\2c\20unsigned\20int&\29 -1032:getobjname -1033:fmodf -1034:fgets -1035:exp -1036:dmSocket::SelectorZero\28dmSocket::Selector*\29 -1037:dmSocket::Selector::Selector\28\29 -1038:dmSocket::New\28dmSocket::Domain\2c\20dmSocket::Type\2c\20dmSocket::Protocol\2c\20int*\29 -1039:dmScript::url_tostring\28dmMessage::URL\20const*\2c\20char*\2c\20unsigned\20int\29 -1040:dmScript::LuaLoad\28lua_State*\2c\20dmLuaDDF::LuaSource*\29 -1041:dmScript::JsonToLuaInternal\28lua_State*\2c\20dmJson::Document*\2c\20int\2c\20char*\2c\20unsigned\20long\29 -1042:dmScript::Initialize\28dmScript::Context*\29 -1043:dmScript::GetTimerWorld\28dmScript::ScriptWorld*\29 -1044:dmScript::CheckTable\28lua_State*\2c\20char*\2c\20unsigned\20int\2c\20int\29 -1045:dmSSLSocket::Receive\28dmSSLSocket::SSLSocket*\2c\20void*\2c\20int\2c\20int*\29 -1046:dmRig::PlayAnimation\28dmRig::RigInstance*\2c\20unsigned\20long\20long\2c\20dmRig::RigPlayback\2c\20float\2c\20float\2c\20float\29 -1047:dmRig::GetPoseTransform\28dmArray\20const&\2c\20dmArray\20const&\2c\20dmTransform::Transform\2c\20unsigned\20int\29 -1048:dmResourceArchive::FindEntry\28dmResourceArchive::ArchiveIndexContainer*\2c\20unsigned\20char\20const*\2c\20dmResourceArchive::EntryData*\29 -1049:dmResourceArchive::Delete\28dmResourceArchive::ArchiveIndexContainer*&\29 -1050:dmResource::PreloaderTryPruneParent\28dmResource::ResourcePreloader*\2c\20dmResource::PreloadRequest*\29 -1051:dmResource::MapFile\28char\20const*\2c\20void*&\2c\20unsigned\20int&\29 -1052:dmResource::GetRaw\28dmResource::SResourceFactory*\2c\20char\20const*\2c\20void**\2c\20unsigned\20int*\29 -1053:dmResource::FindByHash\28dmResource::SResourceFactory*\2c\20unsigned\20long\20long\29 -1054:dmResource::DoLoadResourceLocked\28dmResource::SResourceFactory*\2c\20char\20const*\2c\20char\20const*\2c\20unsigned\20int*\2c\20dmArray*\29 -1055:dmRender::SetMaterialProgramConstantType\28dmRender::Material*\2c\20unsigned\20long\20long\2c\20dmRenderDDF::MaterialDesc::ConstantType\29 -1056:dmRender::RunScript\28dmRender::RenderScriptInstance*\2c\20dmRender::RenderScriptFunction\2c\20void*\29 -1057:dmRender::DrawTextParams::DrawTextParams\28\29 -1058:dmProfile::Internalize\28char\20const*\2c\20unsigned\20int\2c\20unsigned\20int\29 -1059:dmPhysics::DeleteHullSet2D\28void*\29 -1060:dmParticle::SetScale\28dmParticle::Context*\2c\20unsigned\20int\2c\20float\29 -1061:dmParticle::SetRotation\28dmParticle::Context*\2c\20unsigned\20int\2c\20Vectormath::Aos::Quat\20const&\29 -1062:dmParticle::SetPosition\28dmParticle::Context*\2c\20unsigned\20int\2c\20Vectormath::Aos::Point3\20const&\29 -1063:dmJson::Free\28dmJson::Document*\29 -1064:dmHttpServer::SetStatusCode\28dmHttpServer::Request\20const*\2c\20int\29 -1065:dmHttpClient::Write\28dmHttpClient::Response*\2c\20void\20const*\2c\20unsigned\20int\29 -1066:dmHttpClient::DoTransfer\28dmHttpClient::Client*\2c\20dmHttpClient::Response*\2c\20int\2c\20void\20\28*\29\28dmHttpClient::Response*\2c\20void*\2c\20int\2c\20void\20const*\2c\20unsigned\20int\29\2c\20bool\29 -1067:dmHashTable::Put\28unsigned\20long\2c\20unsigned\20short\20const&\29 -1068:dmHashTable::Erase\28unsigned\20long\29 -1069:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -1070:dmHashTable::Put\28unsigned\20long\20long\2c\20unsigned\20int\20const&\29 -1071:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -1072:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -1073:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -1074:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -1075:dmHashString32 -1076:dmGui::UpdateLocalTransform\28dmGui::Scene*\2c\20dmGui::InternalNode*\29 -1077:dmGui::SetNodeSpineScene\28dmGui::Scene*\2c\20unsigned\20int\2c\20unsigned\20long\20long\2c\20unsigned\20long\20long\2c\20unsigned\20long\20long\2c\20bool\29 -1078:dmGui::PlayNodeSpineAnim\28dmGui::Scene*\2c\20unsigned\20int\2c\20unsigned\20long\20long\2c\20dmGui::Playback\2c\20float\2c\20float\2c\20float\2c\20void\20\28*\29\28dmGui::Scene*\2c\20unsigned\20int\2c\20bool\2c\20void*\2c\20void*\29\2c\20void*\2c\20void*\29 -1079:dmGui::MoveNodeAbove\28dmGui::Scene*\2c\20unsigned\20int\2c\20unsigned\20int\29 -1080:dmGui::GetPropertyDesc\28unsigned\20long\20long\29 -1081:dmGui::GetNode\28dmGui::Scene*\2c\20unsigned\20int\29 -1082:dmGui::GetNodePerimeterVertices\28dmGui::Scene*\2c\20unsigned\20int\29 -1083:dmGui::GetNodeById\28dmGui::Scene*\2c\20char\20const*\29 -1084:dmGui::DeleteNode\28dmGui::Scene*\2c\20unsigned\20int\2c\20bool\29 -1085:dmGui::CloneNode\28dmGui::Scene*\2c\20unsigned\20int\2c\20unsigned\20int*\29 -1086:dmGameSystem::SetProperty\28unsigned\20long\20long\2c\20dmGameObject::PropertyVar\20const&\2c\20Vectormath::Aos::Vector3&\2c\20dmGameSystem::PropVector3\20const&\29 -1087:dmGameSystem::ResAnimationSetDestroy\28dmResource::ResourceDestroyParams\20const&\29 -1088:dmGameSystem::ReleaseResources\28dmResource::SResourceFactory*\2c\20dmGameSystem::TileGridResource*\29 -1089:dmGameSystem::ReleaseResources\28dmResource::SResourceFactory*\2c\20dmGameSystem::GuiSceneResource*\29 -1090:dmGameSystem::ReleaseResources\28dmGameSystem::PhysicsContext*\2c\20dmResource::SResourceFactory*\2c\20dmGameSystem::CollisionObjectResource*\29 -1091:dmGameSystem::ReHash\28dmGameSystem::TileGridComponent*\29 -1092:dmGameSystem::PlayAnimation\28dmGameSystem::SpriteComponent*\2c\20unsigned\20long\20long\2c\20float\2c\20float\29 -1093:dmGameSystem::GetProperty\28dmGameObject::PropertyDesc&\2c\20unsigned\20long\20long\2c\20Vectormath::Aos::Vector3\20const&\2c\20dmGameSystem::PropVector3\20const&\29 -1094:dmGameSystem::DestroyComponent\28dmGameSystem::SpineModelWorld*\2c\20unsigned\20int\29 -1095:dmGameSystem::DestroyComponent\28dmGameSystem::ModelWorld*\2c\20unsigned\20int\29 -1096:dmGameSystem::CompRenderConstants::CompRenderConstants\28\29 -1097:dmGameSystem::CompLabelOnReload\28dmGameObject::ComponentOnReloadParams\20const&\29 -1098:dmGameSystem::ClearRenderConstant\28dmGameSystem::CompRenderConstants*\2c\20unsigned\20long\20long\29 -1099:dmGameSystem::CheckTableNumber\28lua_State*\2c\20int\2c\20char\20const*\29 -1100:dmGameObject::ScriptResolvePath\28lua_State*\29 -1101:dmGameObject::RunScript\28lua_State*\2c\20dmGameObject::Script*\2c\20dmGameObject::ScriptFunction\2c\20dmGameObject::ScriptInstance*\2c\20dmGameObject::RunScriptParams\20const&\29 -1102:dmGameObject::NewInstance\28dmGameObject::Collection*\2c\20dmGameObject::Prototype*\2c\20char\20const*\29 -1103:dmGameObject::LuaToVar\28lua_State*\2c\20int\2c\20dmGameObject::PropertyVar&\29 -1104:dmGameObject::LoadPropertyResources\28dmResource::SResourceFactory*\2c\20char\20const**\2c\20unsigned\20int\2c\20dmArray&\29 -1105:dmGameObject::InsertInstanceInLevelIndex\28dmGameObject::Collection*\2c\20dmGameObject::Instance*\29 -1106:dmGameObject::DispatchMessages\28dmGameObject::Collection*\2c\20unsigned\20long\20long*\2c\20unsigned\20int\29 -1107:dmGameObject::DeleteBones\28dmGameObject::Instance*\29 -1108:dmGameObject::CreatePropertyContainerBuilder\28dmGameObject::PropertyContainerParameters\20const&\29 -1109:dmGameObject::ConstructInstanceId\28unsigned\20int\29 -1110:dmGameObject::AcquireInstanceIndex\28dmGameObject::CollectionHandle*\29 -1111:dmDNS::GetHostByName\28char\20const*\2c\20dmSocket::Address*\2c\20dmDNS::Channel*\2c\20bool\2c\20bool\29 -1112:dmDDF::OutputStream::WriteVarInt32\28unsigned\20int\29 -1113:dmDDF::InputBuffer::Eof\28\29 -1114:dmBuffer::Create\28unsigned\20int\2c\20dmBuffer::StreamDeclaration\20const*\2c\20unsigned\20char\2c\20unsigned\20int*\29 -1115:dmArray::Push\28unsigned\20long\20const&\29 -1116:dispose_chunk -1117:discharge2reg -1118:dhm_check_range -1119:cos -1120:connect -1121:btVoronoiSimplexSolver::reset\28\29 -1122:btTransformUtil::calculateDiffAxisAngle\28btTransform\20const&\2c\20btTransform\20const&\2c\20btVector3&\2c\20float&\29 -1123:btSequentialImpulseConstraintSolver::resolveSingleConstraintRowGeneric\28btRigidBody&\2c\20btRigidBody&\2c\20btSolverConstraint\20const&\29 -1124:btRigidBody::setMassProps\28float\2c\20btVector3\20const&\29 -1125:btRigidBody::btRigidBody\28float\2c\20btMotionState*\2c\20btCollisionShape*\2c\20btVector3\20const&\29 -1126:btMinkowskiPenetrationDepthSolver::getPenetrationDirections\28\29 -1127:btGjkPairDetector::btGjkPairDetector\28btConvexShape\20const*\2c\20btConvexShape\20const*\2c\20btVoronoiSimplexSolver*\2c\20btConvexPenetrationDepthSolver*\29 -1128:btEmptyAlgorithm::processCollision\28btCollisionObject*\2c\20btCollisionObject*\2c\20btDispatcherInfo\20const&\2c\20btManifoldResult*\29 -1129:btDbvt::remove\28btDbvtNode*\29 -1130:btDbvt::insert\28btDbvtAabbMm\20const&\2c\20void*\29 -1131:btDbvt::collideTTpersistentStack\28btDbvtNode\20const*\2c\20btDbvtNode\20const*\2c\20btDbvt::ICollide&\29 -1132:btConvexShape::localGetSupportVertexWithoutMarginNonVirtual\28btVector3\20const&\29\20const -1133:btConvexShape::getMarginNonVirtual\28\29\20const -1134:btBoxBoxCollisionAlgorithm::getAllContactManifolds\28btAlignedObjectArray&\29 -1135:btAxisSweep3Internal::sortMinDown\28int\2c\20unsigned\20short\2c\20btDispatcher*\2c\20bool\29 -1136:btAxisSweep3Internal::sortMaxDown\28int\2c\20unsigned\20short\2c\20btDispatcher*\2c\20bool\29 -1137:btAxisSweep3Internal::quantize\28unsigned\20short*\2c\20btVector3\20const&\2c\20int\29\20const -1138:btAxisSweep3Internal::getOverlappingPairCache\28\29 -1139:b2World::CreateJoint\28b2JointDef\20const*\29 -1140:b2PolygonShape::Set\28b2Vec2\20const*\2c\20int\29 -1141:b2Mat33::Solve33\28b2Vec3\20const&\29\20const -1142:b2FrictionJoint::GetAnchorB\28\29\20const -1143:b2FrictionJoint::GetAnchorA\28\29\20const -1144:b2DistanceProxy::Set\28b2Shape\20const*\2c\20int\29 -1145:b2ContactManager::FindNewContacts\28\29 -1146:b2ClipSegmentToLine\28b2ClipVertex*\2c\20b2ClipVertex\20const*\2c\20b2Vec2\20const&\2c\20float\2c\20int\29 -1147:__uflow -1148:__trunctfdf2 -1149:__strchrnul -1150:WebPRescalerExport -1151:WebPInitAlphaProcessing -1152:WebPDecodeRGBInto -1153:VP8LInverseTransform -1154:VP8LDelete -1155:VP8LClear -1156:CProfileNode::Reset\28\29 -1157:x509_name_cmp -1158:x509_memcasecmp -1159:write -1160:vorbis_finish_frame -1161:vorbis_decode_packet -1162:void\20std::__2::__sort\28unsigned\20int*\2c\20unsigned\20int*\2c\20dmProfile::ScopeSorter&\29 -1163:void\20std::__2::__sort\28unsigned\20int*\2c\20unsigned\20int*\2c\20dmProfile::SampleSorter&\29 -1164:void\20std::__2::__sort\28dmParticle::Particle*\2c\20dmParticle::Particle*\2c\20dmParticle::SortPred&\29 -1165:void\20std::__2::__sort\28dmGui::RenderEntry*\2c\20dmGui::RenderEntry*\2c\20dmGui::RenderEntrySortPred&\29 -1166:void\20std::__2::__sort\28unsigned\20short*\2c\20unsigned\20short*\2c\20dmGameObject::ComponentTypeSortPred&\29 -1167:void\20std::__2::__sort\28dmSocket::IfAddr*\2c\20dmSocket::IfAddr*\2c\20bool\20\28*&\29\28dmSocket::IfAddr\20const&\2c\20dmSocket::IfAddr\20const&\29\29 -1168:void\20std::__2::__sort\28b2Pair*\2c\20b2Pair*\2c\20bool\20\28*&\29\28b2Pair\20const&\2c\20b2Pair\20const&\29\29 -1169:void\20std::__2::__inplace_merge\28unsigned\20int*\2c\20unsigned\20int*\2c\20unsigned\20int*\2c\20dmRender::RenderListSorter&\2c\20std::__2::iterator_traits::difference_type\2c\20std::__2::iterator_traits::difference_type\2c\20std::__2::iterator_traits::value_type*\2c\20long\29 -1170:void\20std::__2::__inplace_merge\28unsigned\20int*\2c\20unsigned\20int*\2c\20unsigned\20int*\2c\20dmRender::RenderListEntrySorter&\2c\20std::__2::iterator_traits::difference_type\2c\20std::__2::iterator_traits::difference_type\2c\20std::__2::iterator_traits::value_type*\2c\20long\29 -1171:void\20std::__2::__inplace_merge\28unsigned\20int*\2c\20unsigned\20int*\2c\20unsigned\20int*\2c\20dmProfileRender::ScopeSortPred&\2c\20std::__2::iterator_traits::difference_type\2c\20std::__2::iterator_traits::difference_type\2c\20std::__2::iterator_traits::value_type*\2c\20long\29 -1172:void\20std::__2::__inplace_merge\28unsigned\20int*\2c\20unsigned\20int*\2c\20unsigned\20int*\2c\20dmProfileRender::SampleAggregateSortPred&\2c\20std::__2::iterator_traits::difference_type\2c\20std::__2::iterator_traits::difference_type\2c\20std::__2::iterator_traits::value_type*\2c\20long\29 -1173:vfiprintf -1174:unsigned\20int\20std::__2::__sort5\28unsigned\20int*\2c\20unsigned\20int*\2c\20unsigned\20int*\2c\20unsigned\20int*\2c\20unsigned\20int*\2c\20dmProfileRender::CounterSortPred&\29 -1175:unsigned\20int\20std::__2::__sort5\28unsigned\20int*\2c\20unsigned\20int*\2c\20unsigned\20int*\2c\20unsigned\20int*\2c\20unsigned\20int*\2c\20dmProfile::ScopeSorter&\29 -1176:unsigned\20int\20std::__2::__sort5\28unsigned\20int*\2c\20unsigned\20int*\2c\20unsigned\20int*\2c\20unsigned\20int*\2c\20unsigned\20int*\2c\20dmProfile::SampleSorter&\29 -1177:unsigned\20int\20std::__2::__sort5\28dmParticle::Particle*\2c\20dmParticle::Particle*\2c\20dmParticle::Particle*\2c\20dmParticle::Particle*\2c\20dmParticle::Particle*\2c\20dmParticle::SortPred&\29 -1178:unsigned\20int\20std::__2::__sort4\28unsigned\20int*\2c\20unsigned\20int*\2c\20unsigned\20int*\2c\20unsigned\20int*\2c\20dmProfileRender::CounterSortPred&\29 -1179:unsigned\20int\20std::__2::__sort4\28unsigned\20int*\2c\20unsigned\20int*\2c\20unsigned\20int*\2c\20unsigned\20int*\2c\20dmProfile::ScopeSorter&\29 -1180:unsigned\20int\20std::__2::__sort4\28unsigned\20int*\2c\20unsigned\20int*\2c\20unsigned\20int*\2c\20unsigned\20int*\2c\20dmProfile::SampleSorter&\29 -1181:unsigned\20int\20std::__2::__sort4\28dmParticle::Particle*\2c\20dmParticle::Particle*\2c\20dmParticle::Particle*\2c\20dmParticle::Particle*\2c\20dmParticle::SortPred&\29 -1182:unlink -1183:timeout_gettime -1184:strncpy -1185:stbi__zhuffman_decode\28stbi__zbuf*\2c\20stbi__zhuffman*\29 -1186:ssl_write_real -1187:ssl_update_in_pointers -1188:ssl_swap_epochs -1189:ssl_free_buffered_record -1190:ssl_clear_peer_cert -1191:socket_create -1192:socket_connect -1193:singlevaraux -1194:singlestep -1195:sift -1196:shutdown -1197:send -1198:resize -1199:printf_core -1200:primaryexp -1201:poly1305_process -1202:pk_get_rsapubkey -1203:pem_get_iv -1204:mpi_sub_hlp -1205:mpi_mul_hlp -1206:mbedtls_x509_time_is_past -1207:mbedtls_x509_time_is_future -1208:mbedtls_x509_get_alg -1209:mbedtls_ssl_recv_flight_completed -1210:mbedtls_ssl_read_version -1211:mbedtls_ssl_handshake_free -1212:mbedtls_ssl_fetch_input -1213:mbedtls_sha512_clone -1214:mbedtls_sha256_ret -1215:mbedtls_sha256_clone -1216:mbedtls_sha1_clone -1217:mbedtls_rsa_check_pubkey -1218:mbedtls_pk_setup -1219:mbedtls_pk_parse_subpubkey -1220:mbedtls_mpi_div_mpi -1221:mbedtls_md5_clone -1222:mbedtls_hmac_drbg_update_ret -1223:mbedtls_ecp_point_read_binary -1224:mbedtls_ecp_keypair_init -1225:mbedtls_ecp_gen_privkey -1226:mbedtls_des_crypt_ecb -1227:mbedtls_des3_crypt_ecb -1228:mbedtls_cipher_set_padding_mode -1229:mbedtls_ccm_init -1230:mbedtls_asn1_get_alg -1231:lua_tocfunction -1232:lua_rawequal -1233:lua_load -1234:luaV_concat -1235:luaS_resize -1236:luaO_log2 -1237:luaL_loadfile -1238:luaK_storevar -1239:luaK_setlist -1240:luaH_set -1241:luaF_newproto -1242:luaF_getlocalname -1243:luaD_poscall -1244:ll_loadfunc -1245:ldexp -1246:inflate_table -1247:inflateEnd -1248:inet_tryconnect -1249:inet_trybind -1250:inet_ntoa -1251:glfwInit -1252:gjkepa2_impl::EPA::expand\28unsigned\20int\2c\20gjkepa2_impl::GJK::sSV*\2c\20gjkepa2_impl::EPA::sFace*\2c\20unsigned\20int\2c\20gjkepa2_impl::EPA::sHorizon&\29 -1253:frexp -1254:fputc -1255:findfile -1256:field -1257:ecp_normalize_jac_many -1258:ecp_normalize_jac -1259:ecp_mod_koblitz -1260:ecp_double_jac -1261:ecp_add_mixed -1262:dmSys::ResourceSize\28char\20const*\2c\20unsigned\20int*\29 -1263:dmSys::ResourceExists\28char\20const*\29 -1264:dmSys::NativeToResult\28int\29 -1265:dmSys::Mkdir\28char\20const*\2c\20unsigned\20int\29 -1266:dmSys::LoadResource\28char\20const*\2c\20void*\2c\20unsigned\20int\2c\20unsigned\20int*\29 -1267:dmSound::GetOrCreateGroup\28char\20const*\29 -1268:dmSocket::SetReuseAddress\28int\2c\20bool\29 -1269:dmSocket::SendTo\28int\2c\20void\20const*\2c\20int\2c\20int*\2c\20dmSocket::Address\2c\20unsigned\20short\29 -1270:dmSocket::Bind\28int\2c\20dmSocket::Address\2c\20int\29 -1271:dmScript::Update\28dmScript::Context*\29 -1272:dmScript::UpdateScriptWorld\28dmScript::ScriptWorld*\2c\20float\29 -1273:dmScript::ToQuat\28lua_State*\2c\20int\29 -1274:dmScript::ResolveURL\28lua_State*\2c\20char\20const*\2c\20dmMessage::URL*\2c\20dmMessage::URL*\29 -1275:dmScript::RegisterScriptExtension\28dmScript::Context*\2c\20dmScript::ScriptExtension*\29 -1276:dmScript::PushMatrix4\28lua_State*\2c\20Vectormath::Aos::Matrix4\20const&\29 -1277:dmScript::PushDDF\28lua_State*\2c\20dmDDF::Descriptor\20const*\2c\20char\20const*\2c\20bool\29 -1278:dmScript::PCallInternal\28lua_State*\2c\20int\2c\20int\2c\20int\29 -1279:dmScript::NewScriptWorld\28dmScript::Context*\29 -1280:dmScript::NewContext\28dmConfigFile::Config*\2c\20dmResource::SResourceFactory*\2c\20bool\29 -1281:dmScript::IsURL\28lua_State*\2c\20int\29 -1282:dmScript::InitializeInstance\28dmScript::ScriptWorld*\29 -1283:dmScript::GetMainThread\28lua_State*\29 -1284:dmScript::GetLuaGCCount\28lua_State*\29 -1285:dmScript::FreeTimer\28dmScript::TimerWorld*\2c\20dmScript::Timer&\29 -1286:dmScript::Finalize\28dmScript::Context*\29 -1287:dmScript::FinalizeInstance\28dmScript::ScriptWorld*\29 -1288:dmScript::DeleteScriptWorld\28dmScript::ScriptWorld*\29 -1289:dmScript::DeleteContext\28dmScript::Context*\29 -1290:dmScript::CheckURL\28lua_State*\2c\20int\29 -1291:dmScript::CheckDDF\28lua_State*\2c\20dmDDF::Descriptor\20const*\2c\20char*\2c\20unsigned\20int\2c\20int\29 -1292:dmScript::CheckBuffer\28lua_State*\2c\20int\29 -1293:dmRig::Update\28dmRig::RigContext*\2c\20float\29 -1294:dmRig::UpdatePlayer\28dmRig::RigInstance*\2c\20dmRig::RigPlayer*\2c\20float\2c\20float\29 -1295:dmRig::SetPlaybackRate\28dmRig::RigInstance*\2c\20float\29 -1296:dmRig::SetCursor\28dmRig::RigInstance*\2c\20float\2c\20bool\29 -1297:dmRig::NewContext\28dmRig::NewContextParams\20const&\29 -1298:dmRig::GetPlaybackRate\28dmRig::RigInstance*\29 -1299:dmRig::GetCursor\28dmRig::RigInstance*\2c\20bool\29 -1300:dmRig::GenerateVertexData\28dmRig::RigContext*\2c\20dmRig::RigInstance*\2c\20Vectormath::Aos::Matrix4\20const&\2c\20Vectormath::Aos::Matrix4\20const&\2c\20Vectormath::Aos::Vector4\2c\20dmRig::RigVertexFormat\2c\20void*\29 -1301:dmRig::DeleteContext\28dmRig::RigContext*\29 -1302:dmRig::ApplyAnimation\28dmRig::RigPlayer*\2c\20dmArray&\2c\20dmArray\20const&\2c\20dmArray&\2c\20dmArray&\2c\20bool\2c\20dmArray&\2c\20int&\2c\20float\29 -1303:dmResource::RemoveChildren\28dmResource::ResourcePreloader*\2c\20dmResource::PreloadRequest*\29 -1304:dmResource::PreloadPathDescriptor\28dmResource::ResourcePreloader*\2c\20short\2c\20dmResource::PathDescriptor\20const&\29 -1305:dmResource::MountArchiveInternal\28char\20const*\2c\20char\20const*\2c\20char\20const*\2c\20dmResourceArchive::ArchiveIndexContainer**\2c\20void**\29 -1306:dmResource::MakePathDescriptor\28dmResource::ResourcePreloader*\2c\20char\20const*\2c\20dmResource::PathDescriptor&\29 -1307:dmResource::LoadManifest\28char\20const*\2c\20dmResource::SResourceFactory*\29 -1308:dmResource::BytesToHexString\28unsigned\20char\20const*\2c\20unsigned\20int\2c\20char*\2c\20unsigned\20int\29 -1309:dmRender::Square2d\28dmRender::RenderContext*\2c\20float\2c\20float\2c\20float\2c\20float\2c\20Vectormath::Aos::Vector4\29 -1310:dmRender::SetViewMatrix\28dmRender::RenderContext*\2c\20Vectormath::Aos::Matrix4\20const&\29 -1311:dmRender::SetProjectionMatrix\28dmRender::RenderContext*\2c\20Vectormath::Aos::Matrix4\20const&\29 -1312:dmRender::NewMaterial\28dmRender::RenderContext*\2c\20unsigned\20long\2c\20unsigned\20long\29 -1313:dmRender::Line3D\28dmRender::RenderContext*\2c\20Vectormath::Aos::Point3\2c\20Vectormath::Aos::Point3\2c\20Vectormath::Aos::Vector4\2c\20Vectormath::Aos::Vector4\29 -1314:dmRender::FontMap::~FontMap\28\29 -1315:dmRender::FlushTexts\28dmRender::RenderContext*\2c\20unsigned\20int\2c\20unsigned\20int\2c\20bool\29 -1316:dmRender::DeleteMaterial\28dmRender::RenderContext*\2c\20dmRender::Material*\29 -1317:dmRender::DeleteDisplayProfiles\28dmRender::DisplayProfiles*\29 -1318:dmRender::AddMaterialTag\28dmRender::Material*\2c\20unsigned\20long\20long\29 -1319:dmProfileRender::RenderProfile::Delete\28dmProfileRender::RenderProfile*\29 -1320:dmProfileRender::GotoRecordedFrame\28dmProfileRender::RenderProfile*\2c\20int\29 -1321:dmPhysics::DeleteJoint2D\28dmPhysics::World2D*\2c\20void*\29 -1322:dmPhysics::DeleteCollisionObject2D\28dmPhysics::World2D*\2c\20void*\29 -1323:dmPhysics::DebugDraw3D::getDebugMode\28\29\20const -1324:dmPhysics::AllHitsRayResultCallback::~AllHitsRayResultCallback\28\29 -1325:dmPath::Dirname\28char\20const*\2c\20char*\2c\20unsigned\20int\29 -1326:dmParticle::UpdateEmitter\28dmParticle::Prototype*\2c\20dmParticle::Instance*\2c\20dmParticle::EmitterPrototype*\2c\20dmParticle::Emitter*\2c\20dmParticleDDF::Emitter*\2c\20float\29 -1327:dmParticle::StopInstance\28dmParticle::Context*\2c\20unsigned\20int\29 -1328:dmParticle::StartInstance\28dmParticle::Context*\2c\20unsigned\20int\29 -1329:dmParticle::ReHashEmitter\28dmParticle::Emitter*\29 -1330:dmParticle::InitEmitter\28dmParticle::Emitter*\2c\20dmParticleDDF::Emitter*\2c\20unsigned\20int\29 -1331:dmParticle::GetEmitterRenderData\28dmParticle::Context*\2c\20unsigned\20int\2c\20unsigned\20int\2c\20dmParticle::EmitterRenderData**\29 -1332:dmLiveUpdate::CreateResourceHash\28dmLiveUpdateDDF::HashAlgorithm\2c\20char\20const*\2c\20unsigned\20long\2c\20unsigned\20char*\29 -1333:dmJson::CopyToken\28jsmntok_t\20const*\2c\20dmJson::Node*\2c\20int\29 -1334:dmHttpServer::SendHeader\28dmHttpServer::InternalRequest*\29 -1335:dmHttpClient::New\28dmHttpClient::NewParams\20const*\2c\20char\20const*\2c\20unsigned\20short\2c\20bool\29 -1336:dmHttpClient::Delete\28dmHttpClient::Client*\29 -1337:dmHttpCache::SetConsistencyPolicy\28dmHttpCache::Cache*\2c\20dmHttpCache::ConsistencyPolicy\29 -1338:dmHttpCache::ContentFilePath\28dmHttpCache::Cache*\2c\20unsigned\20long\20long\2c\20char*\2c\20int\29 -1339:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -1340:dmHashTable::Put\28unsigned\20long\2c\20dmPhysics::OverlapEntry\20const&\29 -1341:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -1342:dmHashTable::Put\28unsigned\20long\20long\2c\20unsigned\20short\20const&\29 -1343:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -1344:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -1345:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -1346:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -1347:dmHashTable::Put\28unsigned\20long\20long\2c\20dmHttpCache::Entry\20const&\29 -1348:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -1349:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -1350:dmHashTable::Put\28unsigned\20long\20long\2c\20char\20const*\20const&\29 -1351:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -1352:dmHashTable::Put\28unsigned\20long\20long\2c\20ReverseHashEntry\20const&\29 -1353:dmHashTable::Erase\28unsigned\20int\29 -1354:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -1355:dmHashTable::Put\28unsigned\20int\2c\20dmRender::Glyph\20const&\29 -1356:dmHashTable::Put\28unsigned\20int\2c\20ReverseHashEntry\20const&\29 -1357:dmHID::GetGamepadDeviceName\28dmHID::Gamepad*\2c\20char\20const**\29 -1358:dmGui::SetNodeTexture\28dmGui::Scene*\2c\20unsigned\20int\2c\20char\20const*\29 -1359:dmGui::SetNodeParticlefx\28dmGui::Scene*\2c\20unsigned\20int\2c\20unsigned\20long\20long\29 -1360:dmGui::SetNodeLayer\28dmGui::Scene*\2c\20unsigned\20int\2c\20char\20const*\29 -1361:dmGui::PlayNodeFlipbookAnim\28dmGui::Scene*\2c\20unsigned\20int\2c\20unsigned\20long\20long\2c\20float\2c\20float\2c\20void\20\28*\29\28dmGui::Scene*\2c\20unsigned\20int\2c\20bool\2c\20void*\2c\20void*\29\2c\20void*\2c\20void*\29 -1362:dmGui::PlayNodeFlipbookAnim\28dmGui::Scene*\2c\20unsigned\20int\2c\20char\20const*\2c\20float\2c\20float\2c\20void\20\28*\29\28dmGui::Scene*\2c\20unsigned\20int\2c\20bool\2c\20void*\2c\20void*\29\2c\20void*\2c\20void*\29 -1363:dmGui::LuaDoNewNode\28lua_State*\2c\20dmGui::Scene*\2c\20Vectormath::Aos::Point3\2c\20Vectormath::Aos::Vector3\2c\20dmGui::NodeType\2c\20char\20const*\2c\20void*\29 -1364:dmGui::GetNodeTextTracking\28dmGui::Scene*\2c\20unsigned\20int\29 -1365:dmGui::GetNodeTextLeading\28dmGui::Scene*\2c\20unsigned\20int\29 -1366:dmGui::GetNodeFont\28dmGui::Scene*\2c\20unsigned\20int\29 -1367:dmGui::DispatchMessage\28dmGui::Scene*\2c\20dmMessage::Message*\29 -1368:dmGui::CollectRenderEntries\28dmGui::Scene*\2c\20unsigned\20short\2c\20unsigned\20short\2c\20dmGui::Scope*\2c\20dmArray&\2c\20dmArray&\29 -1369:dmGui::CollectInvClippers\28dmGui::Scene*\2c\20unsigned\20short\2c\20dmArray&\2c\20dmGui::ScopeContext&\2c\20unsigned\20short\29 -1370:dmGui::CancelNodeFlipbookAnim\28dmGui::Scene*\2c\20unsigned\20int\29 -1371:dmGui::AnimateTextureSetAnim\28dmGui::Scene*\2c\20unsigned\20int\2c\20float\2c\20float\2c\20void\20\28*\29\28dmGui::Scene*\2c\20unsigned\20int\2c\20bool\2c\20void*\2c\20void*\29\2c\20void*\2c\20void*\29 -1372:dmGraphics::JobQueuePush\28dmGraphics::JobDesc\20const&\29 -1373:dmGameSystem::SetupTileGrid\28dmGameSystem::CollisionWorld*\2c\20dmGameSystem::CollisionComponent*\29 -1374:dmGameSystem::SetProperty\28unsigned\20long\20long\2c\20dmGameObject::PropertyVar\20const&\2c\20Vectormath::Aos::Vector4&\2c\20dmGameSystem::PropVector4\20const&\29 -1375:dmGameSystem::SetNode\28dmGui::Scene*\2c\20unsigned\20int\2c\20dmGuiDDF::NodeDesc\20const*\29 -1376:dmGameSystem::RunCallback\28dmGameSystem::CallbackInfo*\29 -1377:dmGameSystem::ResAnimationSetCreate\28dmResource::ResourceCreateParams\20const&\29 -1378:dmGameSystem::ReleaseResources\28dmResource::SResourceFactory*\2c\20dmGameSystem::ModelResource*\29 -1379:dmGameSystem::ReleaseResources\28dmResource::SResourceFactory*\2c\20dmGameSystem::MeshResource*\29 -1380:dmGameSystem::ReleasePrototypeResources\28dmResource::SResourceFactory*\2c\20dmParticle::Prototype*\29 -1381:dmGameSystem::InitializeScriptLibs\28dmGameSystem::ScriptLibContext\20const&\29 -1382:dmGameSystem::GetProperty\28dmGameObject::PropertyDesc&\2c\20unsigned\20long\20long\2c\20Vectormath::Aos::Vector4\20const&\2c\20dmGameSystem::PropVector4\20const&\29 -1383:dmGameSystem::GetLayerIndex\28dmGameSystem::TileGridComponent\20const*\2c\20unsigned\20long\20long\29 -1384:dmGameSystem::CompCameraDeleteWorld\28dmGameObject::ComponentDeleteWorldParams\20const&\29 -1385:dmGameObject::Unlink\28dmGameObject::Collection*\2c\20dmGameObject::Instance*\29 -1386:dmGameObject::ResAnimCreate\28dmResource::ResourceCreateParams\20const&\29 -1387:dmGameObject::ReleaseInstanceIndex\28unsigned\20int\2c\20dmGameObject::CollectionHandle*\29 -1388:dmGameObject::Prototype::~Prototype\28\29 -1389:dmGameObject::PlayAnimation\28dmGameObject::AnimWorld*\2c\20dmGameObject::Instance*\2c\20unsigned\20long\20long\2c\20unsigned\20long\20long\2c\20dmGameObject::Playback\2c\20float*\2c\20float\2c\20float\2c\20dmEasing::Curve\2c\20float\2c\20float\2c\20void\20\28*\29\28dmGameObject::Instance*\2c\20unsigned\20long\20long\2c\20unsigned\20long\20long\2c\20bool\2c\20void*\2c\20void*\29\2c\20void*\2c\20void*\2c\20bool\29 -1390:dmGameObject::MoveAllUp\28dmGameObject::Collection*\2c\20dmGameObject::Instance*\29 -1391:dmGameObject::InitInstance\28dmGameObject::Collection*\2c\20dmGameObject::Instance*\29 -1392:dmGameObject::GetPropertyType\28lua_State*\2c\20int\2c\20void**\29 -1393:dmGameObject::GetInstanceFromIdentifier\28dmGameObject::Collection*\2c\20unsigned\20long\20long\29 -1394:dmGameObject::FindComponentType\28dmGameObject::Register*\2c\20unsigned\20long\2c\20unsigned\20int*\29 -1395:dmGameObject::FinalComponents\28dmGameObject::Collection*\2c\20dmGameObject::Instance*\29 -1396:dmGameObject::FinalCollection\28dmGameObject::Collection*\29 -1397:dmGameObject::DoAddToUpdate\28dmGameObject::Collection*\2c\20dmGameObject::Instance*\29 -1398:dmGameObject::DeleteScript\28dmGameObject::Script*\29 -1399:dmGameObject::CreatePropertyContainer\28dmGameObject::PropertyContainerBuilder*\29 -1400:dmGameObject::CreatePropertyContainerFromDDF\28dmPropertiesDDF::PropertyDeclarations\20const*\29 -1401:dmGameObject::AttachCollection\28dmGameObject::Collection*\2c\20char\20const*\2c\20dmResource::SResourceFactory*\2c\20dmGameObject::Register*\2c\20dmGameObject::CollectionHandle*\29 -1402:dmEngineService::SendGameObjectData\28dmEngineService::GameObjectProfilerCtx*\2c\20unsigned\20long\20long\2c\20unsigned\20long\20long\2c\20unsigned\20int\2c\20unsigned\20int\2c\20char\20const*\29 -1403:dmDDF::ScalarTypeSize\28unsigned\20int\29 -1404:dmDDF::LoadContext::AllocString\28int\29 -1405:dmDDF::InputBuffer::ReadInt32\28int*\29 -1406:dmDDF::DoLoadMessage\28dmDDF::LoadContext*\2c\20dmDDF::InputBuffer*\2c\20dmDDF::Descriptor\20const*\2c\20dmDDF::Message*\29 -1407:dmCrypt::Decrypt\28dmCrypt::Algorithm\2c\20unsigned\20char*\2c\20unsigned\20int\2c\20unsigned\20char\20const*\2c\20unsigned\20int\29 -1408:dmConfigFile::LoadFromBufferInternal\28char\20const*\2c\20char\20const*\2c\20unsigned\20int\2c\20int\2c\20char\20const**\2c\20dmConfigFile::Config**\29 -1409:dhm_read_bignum -1410:derive_mpi -1411:deflateEnd -1412:build_tree -1413:buffer_init -1414:btSubsimplexConvexCast::calcTimeOfImpact\28btTransform\20const&\2c\20btTransform\20const&\2c\20btTransform\20const&\2c\20btTransform\20const&\2c\20btConvexCast::CastResult&\29 -1415:btRigidBody::setGravity\28btVector3\20const&\29 -1416:btRigidBody::predictIntegratedTransform\28float\2c\20btTransform&\29 -1417:btPolyhedralConvexAabbCachingShape::recalcLocalAabb\28\29 -1418:btGjkConvexCast::calcTimeOfImpact\28btTransform\20const&\2c\20btTransform\20const&\2c\20btTransform\20const&\2c\20btTransform\20const&\2c\20btConvexCast::CastResult&\29 -1419:btConvexInternalShape::setLocalScaling\28btVector3\20const&\29 -1420:btCompoundShape::addChildShape\28btTransform\20const&\2c\20btCollisionShape*\29 -1421:btCollisionWorld::removeCollisionObject\28btCollisionObject*\29 -1422:btCollisionObject::btCollisionObject\28\29 -1423:btAxisSweep3Internal::~btAxisSweep3Internal\28\29 -1424:btAxisSweep3Internal::sortMinUp\28int\2c\20unsigned\20short\2c\20btDispatcher*\2c\20bool\29 -1425:btAxisSweep3Internal::sortMaxUp\28int\2c\20unsigned\20short\2c\20btDispatcher*\2c\20bool\29 -1426:body -1427:bind -1428:b2WorldManifold::Initialize\28b2Manifold\20const*\2c\20b2Transform\20const&\2c\20float\2c\20b2Transform\20const&\2c\20float\29 -1429:b2GridShape::GetPolygonShapeForCell\28unsigned\20int\2c\20b2PolygonShape&\29\20const -1430:b2Fixture::Destroy\28b2BlockAllocator*\29 -1431:b2Fixture::DestroyProxies\28b2BroadPhase*\29 -1432:b2DistanceJoint::GetReactionTorque\28float\29\20const -1433:b2Contact::Update\28b2ContactListener*\29 -1434:b2Body::CreateFixture\28b2FixtureDef\20const*\29 -1435:auxresume -1436:auxiliar_typeerror -1437:atan -1438:adjust_assign -1439:accept -1440:__vfprintf_internal -1441:__toread -1442:__subtf3 -1443:__rem_pio2f -1444:__rem_pio2 -1445:__fwritex -1446:__fflush_unlocked -1447:VP8LInitBitReader -1448:VP8LColorIndexInverseTransformAlpha -1449:VP8InitBitReader -1450:ReconstructRow -1451:DecodeImageData -1452:CProfileNode::~CProfileNode\28\29 -1453:yindex -1454:x509_profile_check_key -1455:x509_get_uid -1456:x509_get_current_time -1457:x509_get_attr_type_value -1458:x509_crt_check_signature -1459:x509_crt_check_parent -1460:x509_crt_check_cn -1461:x509_check_time -1462:wctomb -1463:vorbis_deinit -1464:void\20std::__2::__stable_sort_move\28unsigned\20int*\2c\20unsigned\20int*\2c\20dmRender::RenderListSorter&\2c\20std::__2::iterator_traits::difference_type\2c\20std::__2::iterator_traits::value_type*\29 -1465:void\20std::__2::__stable_sort_move\28unsigned\20int*\2c\20unsigned\20int*\2c\20dmRender::RenderListEntrySorter&\2c\20std::__2::iterator_traits::difference_type\2c\20std::__2::iterator_traits::value_type*\29 -1466:void\20std::__2::__stable_sort_move\28unsigned\20int*\2c\20unsigned\20int*\2c\20dmProfileRender::ScopeSortPred&\2c\20std::__2::iterator_traits::difference_type\2c\20std::__2::iterator_traits::value_type*\29 -1467:void\20std::__2::__stable_sort_move\28unsigned\20int*\2c\20unsigned\20int*\2c\20dmProfileRender::SampleAggregateSortPred&\2c\20std::__2::iterator_traits::difference_type\2c\20std::__2::iterator_traits::value_type*\29 -1468:void\20dmGameSystem::BroadCast\28dmPhysicsDDF::ContactPointResponse*\2c\20dmGameObject::Instance*\2c\20unsigned\20long\20long\2c\20unsigned\20short\29 -1469:void\20dmGameSystem::BroadCast\28dmPhysicsDDF::CollisionResponse*\2c\20dmGameObject::Instance*\2c\20unsigned\20long\20long\2c\20unsigned\20short\29 -1470:void\20btAlignedObjectArray::quickSortInternal\28btSortConstraintOnIslandPredicate\2c\20int\2c\20int\29 -1471:void\20btAlignedObjectArray::quickSortInternal\28btPersistentManifoldSortPredicate\2c\20int\2c\20int\29 -1472:void\20btAlignedObjectArray::quickSortInternal\28btUnionFindElementSortPredicate\2c\20int\2c\20int\29 -1473:vfscanf -1474:vfprintf -1475:unsigned\20int\20dmRender::Layout\28char\20const*\2c\20float\2c\20dmRender::TextLine*\2c\20unsigned\20short\2c\20float*\2c\20dmRender::LayoutMetrics\29 -1476:ungetc -1477:uname -1478:udp_create -1479:tls_prf_generic -1480:timeout_meth_settimeout -1481:test_then_block -1482:tcp_create -1483:tanf -1484:symbexec -1485:strtox.1 -1486:strtod -1487:strcspn -1488:strcat -1489:str_find_aux -1490:store_int -1491:stbi__process_marker\28stbi__jpeg*\2c\20int\29 -1492:stbi__jpeg_decode_block\28stbi__jpeg*\2c\20short*\2c\20stbi__huffman*\2c\20stbi__huffman*\2c\20short*\2c\20int\2c\20unsigned\20short*\29 -1493:stbi__decode_jpeg_header\28stbi__jpeg*\2c\20int\29 -1494:stbi__create_png_image_raw\28stbi__png*\2c\20unsigned\20char*\2c\20unsigned\20int\2c\20int\2c\20unsigned\20int\2c\20unsigned\20int\2c\20int\2c\20int\29 -1495:stbi__check_png_header\28stbi__context*\29 -1496:stbi__build_huffman\28stbi__huffman*\2c\20int*\29 -1497:start_page_no_capturepattern -1498:ssl_write_encrypted_pms -1499:ssl_validate_ciphersuite -1500:ssl_start_renegotiation -1501:ssl_read_memory -1502:ssl_load_six_bytes -1503:ssl_hs_is_proper_fragment -1504:ssl_handshake_wrapup_free_hs_transform -1505:ssl_handshake_init -1506:ssl_get_remaining_space_in_datagram -1507:ssl_get_remaining_payload_in_datagram -1508:ssl_get_current_mtu -1509:ssl_flight_free -1510:ssl_consume_current_message -1511:ssl_conf_has_static_psk -1512:ssl_check_server_ecdh_params -1513:ssl_check_ctr_renegotiate -1514:ssl_buffering_free -1515:socket_send -1516:socket_recv -1517:socket_hoststrerror -1518:socket_gethostbyname -1519:socket_gethostbyaddr -1520:socket -1521:setnodevector -1522:setlocale_one_unlocked -1523:send_tree -1524:scanexp -1525:scalbnl -1526:rsa_rsassa_pkcs1_v15_encode -1527:rename -1528:recfield -1529:read_long_string -1530:qpencode\28unsigned\20char\2c\20unsigned\20char*\2c\20unsigned\20long\2c\20char\20const*\2c\20luaL_Buffer*\29 -1531:qpdecode\28unsigned\20char\2c\20unsigned\20char*\2c\20unsigned\20long\2c\20luaL_Buffer*\29 -1532:powf -1533:pop_arg -1534:pk_hashlen_helper -1535:opt_setmembership -1536:opt_ip6_setmembership -1537:ntohs -1538:net_would_block -1539:mpi_montred -1540:mpi_bigendian_to_host -1541:mbedtls_x509_get_time -1542:mbedtls_x509_get_name -1543:mbedtls_x509_crt_init -1544:mbedtls_x509_crt_check_key_usage -1545:mbedtls_ssl_send_flight_completed -1546:mbedtls_ssl_get_record_expansion -1547:mbedtls_ssl_get_max_frag_len -1548:mbedtls_ssl_derive_keys -1549:mbedtls_ssl_check_curve -1550:mbedtls_safer_memcmp -1551:mbedtls_rsa_rsassa_pss_verify_ext -1552:mbedtls_rsa_pkcs1_decrypt -1553:mbedtls_rsa_import_raw -1554:mbedtls_pk_verify_restartable -1555:mbedtls_pk_get_len -1556:mbedtls_pem_read_buffer -1557:mbedtls_oid_get_md_alg -1558:mbedtls_mpi_write_binary_le -1559:mbedtls_mpi_shrink -1560:mbedtls_md5_ret -1561:mbedtls_gcm_update -1562:mbedtls_gcm_setkey -1563:mbedtls_gcm_crypt_and_tag -1564:mbedtls_entropy_init -1565:mbedtls_entropy_free -1566:mbedtls_ecp_set_zero -1567:mbedtls_ecp_mul_shortcuts -1568:mbedtls_ecp_keypair_free -1569:mbedtls_ecp_is_zero -1570:mbedtls_ecp_grp_id_list -1571:mbedtls_ecp_group_copy -1572:mbedtls_ecp_check_pubkey -1573:mbedtls_ecdsa_from_keypair -1574:mbedtls_ecdh_setup -1575:mbedtls_ecdh_make_public -1576:mbedtls_ecdh_calc_secret -1577:mbedtls_dhm_make_public -1578:mbedtls_dhm_calc_secret -1579:mbedtls_des_init -1580:mbedtls_ctr_drbg_seed -1581:mbedtls_ctr_drbg_reseed -1582:mbedtls_ctr_drbg_init -1583:mbedtls_ctr_drbg_free -1584:mbedtls_cipher_info_from_values -1585:mbedtls_cipher_crypt -1586:mbedtls_chachapoly_update -1587:mbedtls_chacha20_starts -1588:mbedtls_chacha20_setkey -1589:mbedtls_ccm_setkey -1590:mbedtls_camellia_setkey_enc -1591:mbedtls_camellia_init -1592:mbedtls_base64_decode -1593:mbedtls_asn1_write_tag -1594:mbedtls_asn1_write_mpi -1595:mbedtls_asn1_write_len -1596:mbedtls_asn1_get_bool -1597:mbedtls_asn1_get_bitstring_null -1598:mbedtls_asn1_get_bitstring -1599:max_expand -1600:markroot -1601:markmt -1602:make_assoc -1603:lua_topointer -1604:lua_pushvfstring -1605:lua_newthread -1606:luaV_tostring -1607:luaV_lessthan -1608:luaV_execute -1609:luaO_int2fb -1610:luaL_getmetafield -1611:luaL_callmeta -1612:luaK_ret -1613:luaK_indexed -1614:luaH_getstr -1615:luaH_getn -1616:luaG_ordererror -1617:luaG_errormsg -1618:luaF_newLclosure -1619:luaD_pcall -1620:luaD_callhook -1621:luaC_freeall -1622:longest_match -1623:log -1624:llex -1625:listen -1626:init_blocksize -1627:init_block -1628:inet_trycreate -1629:inet_pushresolved -1630:inet_pton -1631:inet_ntop -1632:inet_meth_getsockname -1633:inet_meth_getpeername -1634:imdct_step3_iter0_loop -1635:hexval -1636:gjkepa2_impl::GJK::Evaluate\28gjkepa2_impl::MinkowskiDiff\20const&\2c\20btVector3\20const&\29 -1637:getint -1638:gethooktable -1639:getfunc -1640:getfd -1641:g_write -1642:g_read -1643:g_iofile -1644:funcargs -1645:fputs -1646:forbody -1647:fmodl -1648:ecp_select_comb -1649:ecp_safe_invert_jac -1650:ecp_modp -1651:eckey_alloc_wrap -1652:ecdsa_verify_wrap -1653:ecdsa_sign_wrap -1654:dmWebServer::Update\28dmWebServer::Server*\29 -1655:dmWebServer::Receive\28dmWebServer::Request*\2c\20void*\2c\20unsigned\20int\2c\20unsigned\20int*\29 -1656:dmWebServer::GetHeader\28dmWebServer::Request*\2c\20char\20const*\29 -1657:dmWebServer::Delete\28dmWebServer::Server*\29 -1658:dmWebP::DecodeCompressedTexture\28void\20const*\2c\20unsigned\20long\2c\20void*\2c\20unsigned\20long\2c\20unsigned\20long\2c\20dmWebP::TextureEncodeFormat\29 -1659:dmUtf8::ToUtf8\28unsigned\20short\2c\20char*\29 -1660:dmURI::Parse\28char\20const*\2c\20dmURI::Parts*\29 -1661:dmThread::Join\28unsigned\20long\29 -1662:dmSys::RenameFile\28char\20const*\2c\20char\20const*\29 -1663:dmSys::GetEngineInfo\28dmSys::EngineInfo*\29 -1664:dmSoundCodec::WavGetInfo\28void*\2c\20dmSoundCodec::Info*\29 -1665:dmSoundCodec::StbVorbisDecode\28void*\2c\20char*\2c\20unsigned\20int\2c\20unsigned\20int*\29 -1666:dmSoundCodec::Skip\28dmSoundCodec::CodecContext*\2c\20dmSoundCodec::Decoder*\2c\20unsigned\20int\2c\20unsigned\20int*\29 -1667:dmSoundCodec::Decode\28dmSoundCodec::CodecContext*\2c\20dmSoundCodec::Decoder*\2c\20char*\2c\20unsigned\20int\2c\20unsigned\20int*\29 -1668:dmSound::Update\28\29 -1669:dmSound::UpdateInternal\28dmSound::SoundSystem*\29 -1670:dmSound::Stop\28dmSound::SoundInstance*\29 -1671:dmSound::DeleteSoundInstance\28dmSound::SoundInstance*\29 -1672:dmSocket::SetSendTimeout\28int\2c\20unsigned\20long\20long\29 -1673:dmSocket::SetReceiveTimeout\28int\2c\20unsigned\20long\20long\29 -1674:dmSocket::SetNoDelay\28int\2c\20bool\29 -1675:dmSocket::SetBlocking\28int\2c\20bool\29 -1676:dmSocket::ResultToString\28dmSocket::Result\29 -1677:dmSocket::Connect\28int\2c\20dmSocket::Address\2c\20int\29 -1678:dmSocket::AddressFromIPString\28char\20const*\29 -1679:dmSocket::Accept\28int\2c\20dmSocket::Address*\2c\20int*\29 -1680:dmScript::UnrefInInstance\28lua_State*\2c\20int\29 -1681:dmScript::SetupCallback\28dmScript::LuaCallbackInfo*\29 -1682:dmScript::SetUserType\28lua_State*\2c\20int\2c\20char\20const*\29 -1683:dmScript::SetScriptWorldContextValue\28dmScript::ScriptWorld*\29 -1684:dmScript::SetInstanceContextValue\28lua_State*\29 -1685:dmScript::SendResponse\28dmMessage::URL\20const*\2c\20int\2c\20char\20const*\2c\20unsigned\20int\2c\20char\20const*\2c\20unsigned\20int\29 -1686:dmScript::ResolvePath\28lua_State*\2c\20char\20const*\2c\20unsigned\20int\2c\20unsigned\20long\20long&\29 -1687:dmScript::ResolveInInstance\28lua_State*\2c\20int\29 -1688:dmScript::ReleaseHash\28lua_State*\2c\20unsigned\20long\20long\29 -1689:dmScript::PushBuffer\28lua_State*\2c\20dmScript::LuaHBuffer\20const&\29 -1690:dmScript::LuaLoadModule\28lua_State*\2c\20char\20const*\2c\20unsigned\20int\2c\20char\20const*\29 -1691:dmScript::IsVector\28lua_State*\2c\20int\29 -1692:dmScript::GetStringHelper\28lua_State*\2c\20int\2c\20bool&\29 -1693:dmScript::GetInstanceId\28lua_State*\29 -1694:dmScript::GetInstanceContextValue\28lua_State*\29 -1695:dmScript::GetContextValue\28dmScript::Context*\29 -1696:dmScript::DoPushTable\28lua_State*\2c\20dmScript::PushTableLogger&\2c\20dmScript::TableHeader\20const&\2c\20char\20const*\2c\20char\20const*\2c\20unsigned\20int\2c\20unsigned\20int\29 -1697:dmScript::DoLuaTableToDDF\28lua_State*\2c\20dmDDF::Descriptor\20const*\2c\20char*\2c\20char**\2c\20char**\2c\20int\2c\20char*\29 -1698:dmScript::DoLuaPPrintTable\28lua_State*\2c\20int\2c\20dmPPrint::Printer*\2c\20dmHashTable&\29 -1699:dmScript::DoCheckTable\28lua_State*\2c\20dmScript::TableHeader\20const&\2c\20char\20const*\2c\20char*\2c\20unsigned\20int\2c\20int\29 -1700:dmScript::DefaultLuaValueToDDF\28lua_State*\2c\20dmDDF::FieldDescriptor\20const*\2c\20char*\2c\20char**\2c\20char**\2c\20char\20const*\2c\20char*\29 -1701:dmScript::DDFToLuaValue\28lua_State*\2c\20dmDDF::FieldDescriptor\20const*\2c\20char\20const*\2c\20unsigned\20long\29 -1702:dmScript::CheckVector\28lua_State*\2c\20int\29 -1703:dmSSDP::HandleAnnounce\28dmSSDP::RequestParseState*\2c\20char\20const*\29 -1704:dmSSDP::DispatchSocket\28dmSSDP::SSDP*\2c\20int\2c\20bool\29 -1705:dmRigDDF::EventTrack::'unnamed'::operator\5b\5d\28unsigned\20int\29\20const -1706:dmRig::SetMeshSlot\28dmRig::RigInstance*\2c\20unsigned\20long\20long\2c\20unsigned\20long\20long\29 -1707:dmRig::PoseToMatrix\28dmArray\20const&\2c\20dmArray&\29 -1708:dmRig::GetIKTarget\28dmRig::RigInstance*\2c\20unsigned\20long\20long\29 -1709:dmRig::DoAnimate\28dmRig::RigContext*\2c\20dmRig::RigInstance*\2c\20float\29 -1710:dmResourceArchive::ShiftAndInsert\28dmResourceArchive::ArchiveIndexContainer*\2c\20dmResourceArchive::ArchiveIndex*\2c\20unsigned\20char\20const*\2c\20unsigned\20int\2c\20int\2c\20dmResourceArchive::LiveUpdateResource\20const*\2c\20dmResourceArchive::EntryData\20const*\29 -1711:dmResourceArchive::NewArchiveIndexFromCopy\28dmResourceArchive::ArchiveIndex*&\2c\20dmResourceArchive::ArchiveIndexContainer*\2c\20unsigned\20int\29 -1712:dmResource::PreloaderUpdateOneItem\28dmResource::ResourcePreloader*\2c\20short\29 -1713:dmResource::NewPreloader\28dmResource::SResourceFactory*\2c\20dmArray\20const&\29 -1714:dmResource::NewPreloader\28dmResource::SResourceFactory*\2c\20char\20const*\29 -1715:dmResource::ManifestLoadMessage\28unsigned\20char*\2c\20unsigned\20int\2c\20dmResource::Manifest*&\29 -1716:dmResource::LoadFromManifest\28dmResource::Manifest\20const*\2c\20char\20const*\2c\20unsigned\20int*\2c\20dmArray*\29 -1717:dmResource::InsertResource\28dmResource::SResourceFactory*\2c\20char\20const*\2c\20unsigned\20long\20long\2c\20dmResource::SResourceDescriptor*\29 -1718:dmResource::CreateResource\28dmResource::ResourcePreloader*\2c\20dmResource::PreloadRequest*\2c\20void*\2c\20unsigned\20int\29 -1719:dmRender::SetMaterialSampler\28dmRender::Material*\2c\20unsigned\20long\20long\2c\20unsigned\20int\2c\20dmGraphics::TextureWrap\2c\20dmGraphics::TextureWrap\2c\20dmGraphics::TextureFilter\2c\20dmGraphics::TextureFilter\29 -1720:dmRender::SetMaterialProgramConstant\28dmRender::Material*\2c\20unsigned\20long\20long\2c\20Vectormath::Aos::Vector4\29 -1721:dmRender::SetDisplayProfiles\28dmRender::DisplayProfiles*\2c\20dmRender::DisplayProfilesParams&\29 -1722:dmRender::RenderListEnd\28dmRender::RenderContext*\29 -1723:dmRender::RenderListBegin\28dmRender::RenderContext*\29 -1724:dmRender::NewDisplayProfiles\28\29 -1725:dmRender::LoadRenderScript\28lua_State*\2c\20dmLuaDDF::LuaSource*\2c\20dmRender::RenderScript*\29 -1726:dmRender::GetTextMetrics\28dmRender::FontMap*\2c\20char\20const*\2c\20float\2c\20bool\2c\20float\2c\20float\2c\20dmRender::TextMetrics*\29 -1727:dmRender::GetOptimalDisplayProfile\28dmRender::DisplayProfiles*\2c\20unsigned\20int\2c\20unsigned\20int\2c\20unsigned\20int\2c\20dmArray\20const*\29 -1728:dmRender::GetMaterialProgramConstant\28dmRender::Material*\2c\20unsigned\20long\20long\2c\20dmRender::Constant&\29 -1729:dmRender::GetMaterialProgramConstantInfo\28dmRender::Material*\2c\20unsigned\20long\20long\2c\20unsigned\20long\20long*\2c\20unsigned\20long\20long**\2c\20unsigned\20int*\29 -1730:dmRender::GetMaterialConstantLocation\28dmRender::Material*\2c\20unsigned\20long\20long\29 -1731:dmRender::GetFontMapResourceSize\28dmRender::FontMap*\29 -1732:dmRender::GetDisplayProfileDesc\28dmRender::DisplayProfiles*\2c\20unsigned\20long\20long\2c\20dmRender::DisplayProfileDesc&\29 -1733:dmRender::FindRenderListRanges\28unsigned\20int*\2c\20unsigned\20long\2c\20unsigned\20long\2c\20dmRender::RenderListEntry*\2c\20dmRender::FindRangeComparator&\2c\20void*\2c\20void\20\28*\29\28void*\2c\20unsigned\20int\2c\20unsigned\20long\2c\20unsigned\20long\29\29 -1734:dmRender::DeleteRenderScript\28dmRender::RenderContext*\2c\20dmRender::RenderScript*\29 -1735:dmRender::DeleteRenderScriptInstance\28dmRender::RenderScriptInstance*\29 -1736:dmRender::ConvertMaterialTagsToMask\28unsigned\20long\20long*\2c\20unsigned\20int\29 -1737:dmRender::ClearRenderObjects\28dmRender::RenderContext*\29 -1738:dmRender::AddGlyphToCache\28dmRender::FontMap*\2c\20dmRender::TextContext&\2c\20dmRender::Glyph*\2c\20short\29 -1739:dmProfiler::MemoryUsage\28lua_State*\29 -1740:dmProfileRender::ResetStructure\28dmProfileRender::RenderProfile*\29 -1741:dmProfileRender::NewRenderProfile\28float\29 -1742:dmProfileRender::MakeProfileSnapshot\28unsigned\20long\20long\2c\20dmProfileRender::ProfileFrame\20const*\2c\20unsigned\20int\2c\20unsigned\20int\20const*\2c\20unsigned\20int\2c\20unsigned\20int\20const*\2c\20unsigned\20int\2c\20unsigned\20int\20const*\2c\20unsigned\20int\29 -1743:dmProfile::Release\28dmProfile::Profile*\29 -1744:dmProfile::IterateScopeData\28dmProfile::Profile*\2c\20void*\2c\20bool\2c\20void\20\28*\29\28void*\2c\20dmProfile::ScopeData\20const*\29\29 -1745:dmProfile::IterateSamples\28dmProfile::Profile*\2c\20void*\2c\20bool\2c\20void\20\28*\29\28void*\2c\20dmProfile::Sample\20const*\29\29 -1746:dmProfile::IterateCounterData\28dmProfile::Profile*\2c\20void*\2c\20void\20\28*\29\28void*\2c\20dmProfile::CounterData\20const*\29\29 -1747:dmPoolAllocator::Duplicate\28dmPoolAllocator::Pool*\2c\20char\20const*\29 -1748:dmPhysics::World3D::~World3D\28\29 -1749:dmPhysics::TransformCopyShape\28dmPhysics::Context2D*\2c\20b2Shape\20const*\2c\20Vectormath::Aos::Vector3\20const&\2c\20Vectormath::Aos::Quat\20const&\2c\20float\29 -1750:dmPhysics::Sort_RayCastResponse\28dmPhysics::RayCastResponse\20const*\2c\20dmPhysics::RayCastResponse\20const*\29 -1751:dmPhysics::SetGridShapeHull\28void*\2c\20unsigned\20int\2c\20unsigned\20int\2c\20unsigned\20int\2c\20unsigned\20int\2c\20dmPhysics::HullFlags\29 -1752:dmPhysics::SetGridShapeEnable\28void*\2c\20unsigned\20int\2c\20unsigned\20int\29 -1753:dmPhysics::SetEnabled3D\28dmPhysics::World3D*\2c\20void*\2c\20bool\29 -1754:dmPhysics::SetEnabled2D\28dmPhysics::World2D*\2c\20void*\2c\20bool\29 -1755:dmPhysics::SetCollisionObjectFilter\28void*\2c\20unsigned\20int\2c\20unsigned\20int\2c\20unsigned\20short\2c\20unsigned\20short\29 -1756:dmPhysics::RayCastRequest::RayCastRequest\28\29 -1757:dmPhysics::OverlapCacheReset\28dmPhysics::OverlapCache*\29 -1758:dmPhysics::OverlapCacheRemove\28dmPhysics::OverlapCache*\2c\20void*\29 -1759:dmPhysics::OverlapCachePrune\28dmPhysics::OverlapCache*\2c\20dmPhysics::OverlapCachePruneData\20const&\29 -1760:dmPhysics::OverlapCacheInit\28dmPhysics::OverlapCache*\29 -1761:dmPhysics::OverlapCacheAdd\28dmPhysics::OverlapCache*\2c\20dmPhysics::OverlapCacheAddData\20const&\29 -1762:dmPhysics::NewSphereShape3D\28dmPhysics::Context3D*\2c\20float\29 -1763:dmPhysics::NewPolygonShape2D\28dmPhysics::Context2D*\2c\20float\20const*\2c\20unsigned\20int\29 -1764:dmPhysics::NewConvexHullShape3D\28dmPhysics::Context3D*\2c\20float\20const*\2c\20unsigned\20int\29 -1765:dmPhysics::NewContext2D\28dmPhysics::NewContextParams\20const&\29 -1766:dmPhysics::NewCollisionObject2D\28dmPhysics::World2D*\2c\20dmPhysics::CollisionObjectData\20const&\2c\20void**\2c\20Vectormath::Aos::Vector3*\2c\20Vectormath::Aos::Quat*\2c\20unsigned\20int\29 -1767:dmPhysics::NewCircleShape2D\28dmPhysics::Context2D*\2c\20float\29 -1768:dmPhysics::NewCapsuleShape3D\28dmPhysics::Context3D*\2c\20float\2c\20float\29 -1769:dmPhysics::NewBoxShape3D\28dmPhysics::Context3D*\2c\20Vectormath::Aos::Vector3\20const&\29 -1770:dmPhysics::NewBoxShape2D\28dmPhysics::Context2D*\2c\20Vectormath::Aos::Vector3\20const&\29 -1771:dmPhysics::GetLinearVelocity3D\28dmPhysics::Context3D*\2c\20void*\29 -1772:dmPhysics::GetLinearVelocity2D\28dmPhysics::Context2D*\2c\20void*\29 -1773:dmPhysics::GetAngularVelocity3D\28dmPhysics::Context3D*\2c\20void*\29 -1774:dmPhysics::FlipBody\28void*\2c\20float\2c\20float\29 -1775:dmPhysics::DeleteContext3D\28dmPhysics::Context3D*\29 -1776:dmPhysics::DeleteContext2D\28dmPhysics::Context2D*\29 -1777:dmPhysics::DeleteCollisionObject3D\28dmPhysics::World3D*\2c\20void*\29 -1778:dmPhysics::CollisionObjectData::CollisionObjectData\28\29 -1779:dmPhysics::ClearGridShapeHulls\28void*\29 -1780:dmPhysics::AllHitsRayResultCallback::addSingleResult\28btCollisionWorld::LocalRayResult&\2c\20bool\29 -1781:dmParticle::Update\28dmParticle::Context*\2c\20float\2c\20dmParticle::FetchAnimationResult\20\28*\29\28void*\2c\20unsigned\20long\20long\2c\20dmParticle::AnimationData*\29\29 -1782:dmParticle::UpdateEmitterVelocity\28dmParticle::Instance*\2c\20dmParticle::Emitter*\2c\20dmParticleDDF::Emitter*\2c\20float\29 -1783:dmParticle::UpdateEmitterRenderData\28unsigned\20int\2c\20unsigned\20int\2c\20dmParticle::Instance*\2c\20dmParticle::Emitter*\2c\20dmParticleDDF::Emitter*\29 -1784:dmParticle::SetTileSource\28dmParticle::Prototype*\2c\20unsigned\20int\2c\20void*\29 -1785:dmParticle::SetScaleAlongZ\28dmParticle::Context*\2c\20unsigned\20int\2c\20bool\29 -1786:dmParticle::SetMaterial\28dmParticle::Prototype*\2c\20unsigned\20int\2c\20void*\29 -1787:dmParticle::LoadResources\28dmParticle::Prototype*\2c\20dmParticleDDF::ParticleFX*\29 -1788:dmParticle::IsSleeping\28dmParticle::Context*\2c\20unsigned\20int\29 -1789:dmParticle::GenerateVertexData\28dmParticle::Context*\2c\20float\2c\20unsigned\20int\2c\20unsigned\20int\2c\20Vectormath::Aos::Vector4\20const&\2c\20void*\2c\20unsigned\20int\2c\20unsigned\20int*\2c\20dmParticle::ParticleVertexFormat\29 -1790:dmParticle::DestroyContext\28dmParticle::Context*\29 -1791:dmParticle::DeletePrototype\28dmParticle::Prototype*\29 -1792:dmParticle::CreateInstance\28dmParticle::Context*\2c\20dmParticle::Prototype*\2c\20dmParticle::EmitterStateChangedData*\29 -1793:dmParticle::CreateContext\28unsigned\20int\2c\20unsigned\20int\29 -1794:dmParticle::CalculateModifierPosition\28dmParticle::Instance*\2c\20dmParticleDDF::Emitter*\2c\20dmParticleDDF::Modifier*\29 -1795:dmMutex::TryLock\28dmMutex::Mutex*\29 -1796:dmMessage::ParseURL\28char\20const*\2c\20dmMessage::StringURL*\29 -1797:dmMessage::InternalDispatch\28unsigned\20long\20long\2c\20void\20\28*\29\28dmMessage::Message*\2c\20void*\29\2c\20void*\2c\20bool\29 -1798:dmMessage::Consume\28unsigned\20long\20long\29 -1799:dmLiveUpdate::MissingResources\28dmResource::Manifest*\2c\20unsigned\20long\20long\2c\20unsigned\20char**\2c\20unsigned\20int\29 -1800:dmLZ4::DecompressBufferFast\28void\20const*\2c\20unsigned\20int\2c\20void*\2c\20unsigned\20int\29 -1801:dmJson::Parse\28char\20const*\2c\20unsigned\20int\2c\20dmJson::Document*\29 -1802:dmJson::CopyObject\28jsmntok_t\20const*\2c\20dmJson::Node*\2c\20int\29 -1803:dmInput::SetBinding\28dmInput::Binding*\2c\20dmInputDDF::InputBinding*\29 -1804:dmInput::ResetGamepadBindings\28dmInput::Binding*\2c\20dmInput::GamepadBinding*\2c\20unsigned\20int\29 -1805:dmImage::Free\28dmImage::Image*\29 -1806:dmHttpServerPrivate::ParseHeader\28char*\2c\20void*\2c\20void\20\28*\29\28void*\2c\20char\20const*\2c\20char\20const*\2c\20int\2c\20int\29\2c\20void\20\28*\29\28void*\2c\20char\20const*\2c\20char\20const*\29\2c\20void\20\28*\29\28void*\2c\20int\29\29 -1807:dmHttpServer::Update\28dmHttpServer::Server*\29 -1808:dmHttpServer::FlushSendBuffer\28dmHttpServer::Request\20const*\29 -1809:dmHttpServer::Delete\28dmHttpServer::Server*\29 -1810:dmHttpClientPrivate::ParseHeader\28char*\2c\20void*\2c\20bool\2c\20void\20\28*\29\28void*\2c\20int\2c\20int\2c\20int\2c\20char\20const*\29\2c\20void\20\28*\29\28void*\2c\20char\20const*\2c\20char\20const*\29\2c\20void\20\28*\29\28void*\2c\20int\29\29 -1811:dmHttpClient::Get\28dmHttpClient::Client*\2c\20char\20const*\29 -1812:dmHttpClient::DoRequest\28dmHttpClient::Client*\2c\20char\20const*\2c\20char\20const*\29 -1813:dmHttpCache::SetVerified\28dmHttpCache::Cache*\2c\20char\20const*\2c\20bool\29 -1814:dmHttpCache::Release\28dmHttpCache::Cache*\2c\20char\20const*\2c\20char\20const*\2c\20_IO_FILE*\29 -1815:dmHttpCache::Iterate\28dmHttpCache::Cache*\2c\20void*\2c\20void\20\28*\29\28void*\2c\20dmHttpCache::EntryInfo\20const*\29\29 -1816:dmHttpCache::Get\28dmHttpCache::Cache*\2c\20char\20const*\2c\20char\20const*\2c\20_IO_FILE**\2c\20unsigned\20long\20long*\29 -1817:dmHttpCache::GetETag\28dmHttpCache::Cache*\2c\20char\20const*\2c\20char*\2c\20unsigned\20int\29 -1818:dmHttpCache::Begin\28dmHttpCache::Cache*\2c\20char\20const*\2c\20char\20const*\2c\20unsigned\20int\2c\20dmHttpCache::CacheCreator**\29 -1819:dmHttpCache::Add\28dmHttpCache::Cache*\2c\20dmHttpCache::CacheCreator*\2c\20void\20const*\2c\20unsigned\20int\29 -1820:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -1821:dmHashTable::Put\28unsigned\20long\2c\20unsigned\20long\20long\20const&\29 -1822:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -1823:dmHashTable::Put\28unsigned\20long\2c\20dmScript::Result\20\28*\20const&\29\28lua_State*\2c\20dmDDF::Descriptor\20const*\2c\20char\20const*\29\29 -1824:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -1825:dmHashTable::Put\28unsigned\20long\2c\20char\20const*\20const&\29 -1826:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -1827:dmHashTable::Put\28unsigned\20long\2c\20bool\20const&\29 -1828:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -1829:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -1830:dmHashTable::Put\28unsigned\20long\20long\2c\20unsigned\20long\20long\20const&\29 -1831:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -1832:dmHashTable::Put\28unsigned\20long\20long\2c\20dmScript::Module\20const&\29 -1833:dmHashTable::Put\28unsigned\20long\20long\2c\20dmScript::Module*\20const&\29 -1834:dmHashTable::Erase\28unsigned\20long\20long\29 -1835:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -1836:dmHashTable::Put\28unsigned\20long\20long\2c\20dmResource::SResourceDescriptor\20const&\29 -1837:dmHashTable::Put\28unsigned\20long\20long\2c\20dmRender::Material*\20const&\29 -1838:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -1839:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -1840:dmHashTable::Put\28unsigned\20long\20long\2c\20dmMessage::MessageSocket\20const&\29 -1841:dmHashTable::Erase\28unsigned\20long\20long\29 -1842:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -1843:dmHashTable::Put\28unsigned\20long\20long\2c\20dmGui::TextureInfo\20const&\29 -1844:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -1845:dmHashTable::Put\28unsigned\20long\20long\2c\20dmGui::DynamicTexture\20const&\29 -1846:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -1847:dmHashTable::Put\28unsigned\20long\20long\2c\20dmGameObject::InstancePropertyBuffer\20const&\29 -1848:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -1849:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -1850:dmHashTable::Put\28unsigned\20long\20long\2c\20dmDDF::Descriptor\20const*\20const&\29 -1851:dmHashTable::Erase\28unsigned\20long\20long\29 -1852:dmHashTable::Erase\28unsigned\20long\20long\29 -1853:dmHashTable::Put\28unsigned\20long\20long\2c\20Vectormath::Aos::Vector4\20const&\29 -1854:dmHashTable::SetCapacity\28unsigned\20int\2c\20unsigned\20int\29 -1855:dmHashTable::Put\28unsigned\20int\2c\20dmInput::GamepadConfig\20const&\29 -1856:dmHID::Update\28dmHID::Context*\29 -1857:dmHID::GetKeyboardPacket\28dmHID::Context*\2c\20dmHID::KeyboardPacket*\29 -1858:dmGui::UpdateScope\28dmGui::InternalNode*\2c\20dmGui::StencilScope&\2c\20dmGui::StencilScope&\2c\20dmGui::StencilScope\20const*\2c\20unsigned\20short\2c\20unsigned\20short\2c\20unsigned\20short\2c\20unsigned\20short\29 -1859:dmGui::SetScript\28dmGui::Script*\2c\20dmLuaDDF::LuaSource*\29 -1860:dmGui::SetNodeYAnchor\28dmGui::Scene*\2c\20unsigned\20int\2c\20dmGui::YAnchor\29 -1861:dmGui::SetNodeXAnchor\28dmGui::Scene*\2c\20unsigned\20int\2c\20dmGui::XAnchor\29 -1862:dmGui::SetNodeTexture\28dmGui::Scene*\2c\20unsigned\20int\2c\20unsigned\20long\20long\29 -1863:dmGui::SetNodeText\28dmGui::Scene*\2c\20unsigned\20int\2c\20char\20const*\29 -1864:dmGui::SetNodeTextTracking\28dmGui::Scene*\2c\20unsigned\20int\2c\20float\29 -1865:dmGui::SetNodeTextLeading\28dmGui::Scene*\2c\20unsigned\20int\2c\20float\29 -1866:dmGui::SetNodeSizeMode\28dmGui::Scene*\2c\20unsigned\20int\2c\20dmGui::SizeMode\29 -1867:dmGui::SetNodePivot\28dmGui::Scene*\2c\20unsigned\20int\2c\20dmGui::Pivot\29 -1868:dmGui::SetNodePieFillAngle\28dmGui::Scene*\2c\20unsigned\20int\2c\20float\29 -1869:dmGui::SetNodePerimeterVertices\28dmGui::Scene*\2c\20unsigned\20int\2c\20unsigned\20int\29 -1870:dmGui::SetNodeOuterBounds\28dmGui::Scene*\2c\20unsigned\20int\2c\20dmGui::PieBounds\29 -1871:dmGui::SetNodeLayoutDesc\28dmGui::Scene*\2c\20unsigned\20int\2c\20void\20const*\2c\20unsigned\20short\2c\20unsigned\20short\29 -1872:dmGui::SetNodeLayer\28dmGui::Scene*\2c\20unsigned\20int\2c\20unsigned\20long\20long\29 -1873:dmGui::SetNodeInnerRadius\28dmGui::Scene*\2c\20unsigned\20int\2c\20float\29 -1874:dmGui::SetNodeId\28dmGui::Scene*\2c\20unsigned\20int\2c\20char\20const*\29 -1875:dmGui::SetNodeFont\28dmGui::Scene*\2c\20unsigned\20int\2c\20unsigned\20long\20long\29 -1876:dmGui::SetNodeFont\28dmGui::Scene*\2c\20unsigned\20int\2c\20char\20const*\29 -1877:dmGui::SetLayout\28dmGui::Scene*\2c\20unsigned\20long\20long\2c\20void\20\28*\29\28dmGui::Scene*\2c\20unsigned\20int\2c\20void\20const*\29\29 -1878:dmGui::SetDirtyLocalRecursive\28dmGui::Scene*\2c\20unsigned\20int\29 -1879:dmGui::SetBoneTransforms\28dmGui::Scene*\2c\20dmGui::InternalNode*\2c\20unsigned\20int&\2c\20dmArray&\29 -1880:dmGui::PushTextMetrics\28lua_State*\2c\20dmGui::Scene*\2c\20unsigned\20long\20long\2c\20char\20const*\2c\20float\2c\20bool\2c\20float\2c\20float\29 -1881:dmGui::InitScene\28dmGui::Scene*\29 -1882:dmGui::HasPropertyHash\28dmGui::Scene*\2c\20unsigned\20int\2c\20unsigned\20long\20long\29 -1883:dmGui::GetNodeText\28dmGui::Scene*\2c\20unsigned\20int\29 -1884:dmGui::GetNodeSpineAnimation\28dmGui::Scene*\2c\20unsigned\20int\29 -1885:dmGui::GetNodeSize\28dmGui::Scene*\2c\20unsigned\20int\29 -1886:dmGui::GetNodeRigInstance\28dmGui::Scene*\2c\20unsigned\20int\29 -1887:dmGui::GetNodePivot\28dmGui::Scene*\2c\20unsigned\20int\29 -1888:dmGui::GetNodePieFillAngle\28dmGui::Scene*\2c\20unsigned\20int\29 -1889:dmGui::GetNodeOuterBounds\28dmGui::Scene*\2c\20unsigned\20int\29 -1890:dmGui::GetNodeLineBreak\28dmGui::Scene*\2c\20unsigned\20int\29 -1891:dmGui::GetNodeInnerRadius\28dmGui::Scene*\2c\20unsigned\20int\29 -1892:dmGui::GetNodeFontId\28dmGui::Scene*\2c\20unsigned\20int\29 -1893:dmGui::GetNodeFlipbookAnimUV\28dmGui::Scene*\2c\20unsigned\20int\29 -1894:dmGui::GetNodeFlipbookAnimUVFlip\28dmGui::Scene*\2c\20unsigned\20int\2c\20bool&\2c\20bool&\29 -1895:dmGui::GetLayoutId\28dmGui::Scene*\2c\20unsigned\20short\2c\20unsigned\20long\20long&\29 -1896:dmGui::FindBoneChildNode\28dmGui::Scene*\2c\20dmGui::InternalNode*\2c\20unsigned\20int&\29 -1897:dmGui::FinalScene\28dmGui::Scene*\29 -1898:dmGui::DeleteScene\28dmGui::Scene*\29 -1899:dmGui::CollectClippers\28dmGui::Scene*\2c\20unsigned\20short\2c\20unsigned\20short\2c\20unsigned\20short\2c\20dmArray&\2c\20unsigned\20short\29 -1900:dmGui::CloneNodeToTable\28lua_State*\2c\20dmGui::Scene*\2c\20dmGui::InternalNode*\2c\20unsigned\20int*\29 -1901:dmGui::CloneNodeListToTable\28lua_State*\2c\20dmGui::Scene*\2c\20unsigned\20short\2c\20unsigned\20int\29 -1902:dmGui::CalculateParentNodeTransform\28dmGui::Scene*\2c\20dmGui::InternalNode*\2c\20Vectormath::Aos::Matrix4&\29 -1903:dmGui::CalculateParentNodeTransformAndAlphaCached\28dmGui::Scene*\2c\20dmGui::InternalNode*\2c\20Vectormath::Aos::Matrix4&\2c\20float&\2c\20dmGui::SceneTraversalCache&\29 -1904:dmGui::CalculateNodeExtents\28dmGui::Node\20const&\2c\20dmGui::CalculateNodeTransformFlags\2c\20Vectormath::Aos::Matrix4&\29 -1905:dmGui::AnimateNodeHash\28dmGui::Scene*\2c\20unsigned\20int\2c\20unsigned\20long\20long\2c\20Vectormath::Aos::Vector4\20const&\2c\20dmEasing::Curve\2c\20dmGui::Playback\2c\20float\2c\20float\2c\20void\20\28*\29\28dmGui::Scene*\2c\20unsigned\20int\2c\20bool\2c\20void*\2c\20void*\29\2c\20void*\2c\20void*\29 -1906:dmGraphics::TryCompileShader\28unsigned\20int\2c\20void\20const*\2c\20int\29 -1907:dmGraphics::PostDeleteTextures\28bool\29 -1908:dmGraphics::OpenGLSetIndexBufferData\28unsigned\20long\2c\20unsigned\20int\2c\20void\20const*\2c\20dmGraphics::BufferUsage\29 -1909:dmGraphics::OpenGLSetDepthStencilRenderBuffer\28dmGraphics::RenderTarget*\2c\20bool\29 -1910:dmGraphics::LogFrameBufferError\28unsigned\20int\29 -1911:dmGraphics::Initialize\28\29 -1912:dmGraphics::GetTextureFormatBPP\28dmGraphics::TextureFormat\29 -1913:dmGraphics::CreateShader\28unsigned\20int\2c\20void\20const*\2c\20unsigned\20int\29 -1914:dmGameSystem::UpdateRegions\28dmGameSystem::TileGridComponent*\29 -1915:dmGameSystem::UpdateCurrentAnimationFrame\28dmGameSystem::SpriteComponent*\29 -1916:dmGameSystem::UnpackConnectJointParams\28lua_State*\2c\20dmPhysics::JointType\2c\20int\2c\20dmPhysics::ConnectJointParams&\29 -1917:dmGameSystem::SetupGuiScene\28dmGui::Scene*\2c\20dmGameSystem::GuiSceneResource*\29 -1918:dmGameSystem::SetMaterial\28dmRender::Material*\2c\20dmRenderDDF::MaterialDesc*\2c\20dmGameSystem::MaterialResources*\29 -1919:dmGameSystem::SetCollisionObjectData\28dmGameSystem::CollisionWorld*\2c\20dmGameSystem::CollisionComponent*\2c\20dmGameSystem::CollisionObjectResource*\2c\20dmPhysicsDDF::CollisionObjectDesc*\2c\20bool\2c\20dmPhysics::CollisionObjectData&\29 -1920:dmGameSystem::ResLabelDestroy\28dmResource::ResourceDestroyParams\20const&\29 -1921:dmGameSystem::ResFragmentProgramPreload\28dmResource::ResourcePreloadParams\20const&\29 -1922:dmGameSystem::RenderTextNodes\28dmGui::Scene*\2c\20dmGui::RenderEntry\20const*\2c\20Vectormath::Aos::Matrix4\20const*\2c\20float\20const*\2c\20dmGui::StencilScope\20const**\2c\20unsigned\20int\2c\20void*\29 -1923:dmGameSystem::RenderSpineNodes\28dmGui::Scene*\2c\20dmGui::RenderEntry\20const*\2c\20Vectormath::Aos::Matrix4\20const*\2c\20float\20const*\2c\20dmGui::StencilScope\20const**\2c\20unsigned\20int\2c\20void*\29 -1924:dmGameSystem::RenderPieNodes\28dmGui::Scene*\2c\20dmGui::RenderEntry\20const*\2c\20Vectormath::Aos::Matrix4\20const*\2c\20float\20const*\2c\20dmGui::StencilScope\20const**\2c\20unsigned\20int\2c\20void*\29 -1925:dmGameSystem::RenderParticlefxNodes\28dmGui::Scene*\2c\20dmGui::RenderEntry\20const*\2c\20Vectormath::Aos::Matrix4\20const*\2c\20float\20const*\2c\20dmGui::StencilScope\20const**\2c\20unsigned\20int\2c\20void*\29 -1926:dmGameSystem::RenderBoxNodes\28dmGui::Scene*\2c\20dmGui::RenderEntry\20const*\2c\20Vectormath::Aos::Matrix4\20const*\2c\20float\20const*\2c\20dmGui::StencilScope\20const**\2c\20unsigned\20int\2c\20void*\29 -1927:dmGameSystem::ReHash\28dmGameSystem::MeshComponent*\29 -1928:dmGameSystem::PushRayCastResponse\28lua_State*\2c\20void*\2c\20dmPhysics::RayCastResponse\20const&\29 -1929:dmGameSystem::Physics_SetFlipInternal\28lua_State*\2c\20bool\29 -1930:dmGameSystem::OnResourceReloaded\28dmGameSystem::SpineModelWorld*\2c\20dmGameSystem::SpineModelComponent*\2c\20int\29 -1931:dmGameSystem::HashTableIndex\28lua_State*\29 -1932:dmGameSystem::GetFreeVertexBuffer\28dmGameSystem::MeshWorld*\2c\20dmRender::RenderContext*\29 -1933:dmGameSystem::FinalizeScriptLibs\28dmGameSystem::ScriptLibContext\20const&\29 -1934:dmGameSystem::FillAndApplyStream\28dmGameSystem::BufferResource\20const*\2c\20bool\2c\20Vectormath::Aos::Matrix4\20const&\2c\20unsigned\20long\20long\2c\20dmBufferDDF::ValueType\2c\20void*\2c\20void*\29 -1935:dmGameSystem::DestroyImage\28dmGameSystem::ImageDesc*\29 -1936:dmGameSystem::CreateTileGrid\28dmGameSystem::TileGridComponent*\29 -1937:dmGameSystem::CreateImage\28dmGraphics::Context*\2c\20dmGraphics::TextureImage*\29 -1938:dmGameSystem::CreateGOBones\28dmGameSystem::SpineModelWorld*\2c\20dmGameSystem::SpineModelComponent*\29 -1939:dmGameSystem::CreateGOBones\28dmGameSystem::ModelWorld*\2c\20dmGameSystem::ModelComponent*\29 -1940:dmGameSystem::CreateCollisionObject\28dmGameSystem::PhysicsContext*\2c\20dmGameSystem::CollisionWorld*\2c\20dmGameObject::Instance*\2c\20dmGameSystem::CollisionComponent*\2c\20bool\29 -1941:dmGameSystem::CopyStreamInternal\28dmGameSystem::BufferStream*\2c\20unsigned\20int\2c\20dmGameSystem::BufferStream\20const*\2c\20unsigned\20int\2c\20unsigned\20int\29 -1942:dmGameSystem::CompRenderConstants::operator=\28dmGameSystem::CompRenderConstants\20const&\29 -1943:dmGameSystem::CompModelGetConstantCallback\28void*\2c\20unsigned\20long\20long\2c\20dmRender::Constant**\29 -1944:dmGameSystem::CompCollisionGetGroupBitIndex\28void*\2c\20unsigned\20long\20long\29 -1945:dmGameSystem::CompCollectionFactoryAddToUpdate\28dmGameObject::ComponentAddToUpdateParams\20const&\29 -1946:dmGameSystem::BuildVertices\28dmGameSystem::MeshResource*\29 -1947:dmGameSystem::BuildVertexDeclaration\28dmGameSystem::BufferResource*\2c\20dmGraphics::VertexDeclaration**\2c\20unsigned\20int*\2c\20unsigned\20int*\29 -1948:dmGameSystem::BuildBuffer\28dmGameSystem::BufferResource*\29 -1949:dmGameSystem::AcquireResources\28dmResource::SResourceFactory*\2c\20void\20const*\2c\20unsigned\20int\2c\20dmRender::RenderContext*\2c\20dmGameSystem::RenderScriptPrototype*\2c\20char\20const*\29 -1950:dmGameSystem::AcquireResources\28dmResource::SResourceFactory*\2c\20void\20const*\2c\20unsigned\20int\2c\20dmParticle::Prototype*\2c\20char\20const*\29 -1951:dmGameSystem::AcquireResources\28dmResource::SResourceFactory*\2c\20dmRender::RenderContext*\2c\20dmRenderDDF::FontMap*\2c\20dmRender::FontMap*\2c\20char\20const*\2c\20dmRender::FontMap**\2c\20bool\29 -1952:dmGameSystem::AcquireResources\28dmResource::SResourceFactory*\2c\20dmGui::Context*\2c\20dmGuiDDF::SceneDesc*\2c\20dmGameSystem::GuiSceneResource*\2c\20char\20const*\29 -1953:dmGameSystem::AcquireResources\28dmResource::SResourceFactory*\2c\20dmGameSystem::SpriteResource*\2c\20char\20const*\29 -1954:dmGameSystem::AcquireResources\28dmResource::SResourceFactory*\2c\20dmGameSystem::RigSceneResource*\2c\20char\20const*\2c\20bool\29 -1955:dmGameSystem::AcquireResources\28dmResource::SResourceFactory*\2c\20dmGameSystem::PhysicsContext*\2c\20void\20const*\2c\20unsigned\20int\2c\20dmGameSystem::ConvexShapeResource*\2c\20char\20const*\29 -1956:dmGameSystem::AcquireResources\28dmResource::SResourceFactory*\2c\20dmGameSystem::CollectionFactoryResource*\29 -1957:dmGameSystem::AcquireResources\28dmResource::SResourceDescriptor*\2c\20dmGraphics::Context*\2c\20dmGameSystem::ImageDesc*\2c\20dmGraphics::Texture*\2c\20dmGraphics::Texture**\29 -1958:dmGameSystem::AcquireResources\28dmPhysics::Context2D*\2c\20dmResource::SResourceFactory*\2c\20dmGameSystemDDF::TileGrid*\2c\20dmGameSystem::TileGridResource*\2c\20char\20const*\2c\20bool\29 -1959:dmGameSystem::AcquireResources\28dmPhysics::Context2D*\2c\20dmResource::SResourceFactory*\2c\20dmGameSystemDDF::TextureSet*\2c\20dmGameSystem::TextureSetResource*\2c\20char\20const*\2c\20bool\29 -1960:dmGameSystem::AcquireResources\28dmGraphics::Context*\2c\20dmResource::SResourceFactory*\2c\20dmGameSystem::ModelResource*\2c\20char\20const*\29 -1961:dmGameSystem::AcquireResources\28dmGraphics::Context*\2c\20dmResource::SResourceFactory*\2c\20dmGameSystem::MeshResource*\2c\20char\20const*\29 -1962:dmGameSystem::AcquireResources\28dmGameSystem::PhysicsContext*\2c\20dmResource::SResourceFactory*\2c\20void\20const*\2c\20unsigned\20int\2c\20dmGameSystem::CollisionObjectResource*\2c\20char\20const*\29 -1963:dmGameSystem::AcquireCollectionDesc\28dmResource::SResourceFactory*\2c\20dmGameSystemDDF::CollectionFactoryDesc*\2c\20dmGameSystem::CollectionFactoryResource*\29 -1964:dmGameObject::Update\28dmGameObject::CollectionHandle*\2c\20dmGameObject::UpdateContext\20const*\29 -1965:dmGameObject::Spawn\28dmGameObject::CollectionHandle*\2c\20dmGameObject::Prototype*\2c\20char\20const*\2c\20unsigned\20long\20long\2c\20unsigned\20char*\2c\20unsigned\20int\2c\20Vectormath::Aos::Point3\20const&\2c\20Vectormath::Aos::Quat\20const&\2c\20Vectormath::Aos::Vector3\20const&\29 -1966:dmGameObject::SetProperty\28dmGameObject::Instance*\2c\20unsigned\20long\20long\2c\20unsigned\20long\20long\2c\20dmGameObject::PropertyVar\20const&\29 -1967:dmGameObject::SetIdentifier\28dmGameObject::CollectionHandle*\2c\20dmGameObject::Instance*\2c\20unsigned\20long\20long\29 -1968:dmGameObject::SetBoneTransforms\28dmGameObject::Instance*\2c\20dmTransform::Transform&\2c\20dmTransform::Transform*\2c\20unsigned\20int\29 -1969:dmGameObject::Script_GetScale\28lua_State*\29 -1970:dmGameObject::ScriptGetURL\28lua_State*\29 -1971:dmGameObject::ResLuaDestroy\28dmResource::ResourceDestroyParams\20const&\29 -1972:dmGameObject::Render\28dmGameObject::CollectionHandle*\29 -1973:dmGameObject::RemoveAnimationCallback\28dmGameObject::AnimWorld*\2c\20dmGameObject::Animation*\29 -1974:dmGameObject::PushHash\28dmGameObject::PropertyContainerBuilder*\2c\20unsigned\20long\20long\2c\20unsigned\20long\20long\29 -1975:dmGameObject::PushEntry\28dmGameObject::PropertyContainerBuilder*\2c\20dmGameObject::PropertyContainer*\2c\20unsigned\20int\29 -1976:dmGameObject::PushBool\28dmGameObject::PropertyContainerBuilder*\2c\20unsigned\20long\20long\2c\20bool\29 -1977:dmGameObject::PropertiesToLuaTable\28dmGameObject::Instance*\2c\20dmGameObject::Script*\2c\20dmGameObject::Properties*\2c\20lua_State*\2c\20int\29 -1978:dmGameObject::PostUpdate\28dmGameObject::Register*\29 -1979:dmGameObject::PostUpdate\28dmGameObject::CollectionHandle*\29 -1980:dmGameObject::New\28dmGameObject::CollectionHandle*\2c\20char\20const*\29 -1981:dmGameObject::MoveAllDown\28dmGameObject::Collection*\2c\20dmGameObject::Instance*\29 -1982:dmGameObject::LuaPushVar\28lua_State*\2c\20dmGameObject::PropertyVar\20const&\29 -1983:dmGameObject::LoadScript\28lua_State*\2c\20dmLuaDDF::LuaSource*\2c\20dmGameObject::Script*\29 -1984:dmGameObject::IterateGameObject\28dmGameObject::Collection*\2c\20dmGameObject::Instance*\2c\20bool\20\28*\29\28dmGameObject::IteratorGameObject\20const*\2c\20void*\29\2c\20void*\29 -1985:dmGameObject::InputAction::InputAction\28\29 -1986:dmGameObject::GetInstanceFromLua\28lua_State*\29 -1987:dmGameObject::GetComponentIndex\28dmGameObject::Instance*\2c\20unsigned\20long\20long\2c\20unsigned\20short*\29 -1988:dmGameObject::GetComponentFromURL\28dmMessage::URL\20const&\29 -1989:dmGameObject::FindPropertyName\28dmPropertiesDDF::PropertyDeclarations*\2c\20unsigned\20long\20long\2c\20char\20const**\2c\20dmGameObject::PropertyType*\2c\20unsigned\20long\20long**\2c\20bool*\2c\20unsigned\20int*\29 -1990:dmGameObject::DoSetBoneTransforms\28dmGameObject::CollectionHandle*\2c\20dmTransform::Transform*\2c\20unsigned\20short\2c\20dmTransform::Transform*\2c\20unsigned\20int\29 -1991:dmGameObject::DoDeleteInstance\28dmGameObject::Collection*\2c\20dmGameObject::Instance*\29 -1992:dmGameObject::DispatchInput\28dmGameObject::CollectionHandle*\2c\20dmGameObject::InputAction*\2c\20unsigned\20int\29 -1993:dmGameObject::DetachCollection\28dmGameObject::Collection*\29 -1994:dmGameObject::DestroyComponents\28dmGameObject::Collection*\2c\20dmGameObject::Instance*\29 -1995:dmGameObject::DeleteGOTable\28lua_State*\2c\20bool\29 -1996:dmGameObject::DeleteBones\28dmGameObject::Collection*\2c\20unsigned\20short\29 -1997:dmGameObject::DeallocCollection\28dmGameObject::Collection*\29 -1998:dmGameObject::CreatePropertyContainerFromLua\28void*\2c\20unsigned\20char*\2c\20unsigned\20int\29 -1999:dmGameObject::AcquireResources\28dmResource::SResourceFactory*\2c\20dmGameObject::Register*\2c\20dmGameObjectDDF::PrototypeDesc*\2c\20dmGameObject::Prototype*\2c\20char\20const*\29 -2000:dmGameObject::AcquireResources\28char\20const*\2c\20dmResource::SResourceFactory*\2c\20dmGameObject::Register*\2c\20dmGameObjectDDF::CollectionDesc*\2c\20char\20const*\2c\20dmGameObject::CollectionHandle**\29 -2001:dmExtension::DispatchEvent\28dmExtension::Params*\2c\20dmExtension::Event\20const*\29 -2002:dmEngineService::ProfileSendScopes\28void*\2c\20dmProfile::Scope\20const*\29 -2003:dmEngine::Delete\28dmEngine::Engine*\29 -2004:dmEasing::GetValue\28dmEasing::Curve\2c\20float\29 -2005:dmDDF::SkipField\28dmDDF::InputBuffer*\2c\20unsigned\20int\29 -2006:dmDDF::SaveMessage\28void\20const*\2c\20dmDDF::Descriptor\20const*\2c\20void*\2c\20bool\20\28*\29\28void*\2c\20void\20const*\2c\20unsigned\20int\29\29 -2007:dmDDF::ResolvePointers\28dmDDF::Descriptor\20const*\2c\20void*\29 -2008:dmDDF::OutputStream::WriteVarInt64\28unsigned\20long\20long\29 -2009:dmDDF::LoadMessage\28void\20const*\2c\20unsigned\20int\2c\20dmDDF::Descriptor\20const*\2c\20void**\2c\20unsigned\20int\2c\20unsigned\20int*\29 -2010:dmDDF::LoadContext::AllocMessage\28dmDDF::Descriptor\20const*\29 -2011:dmDDF::InputBuffer::Tell\28\29 -2012:dmDDF::InputBuffer::SubBuffer\28unsigned\20int\2c\20dmDDF::InputBuffer*\29 -2013:dmDDF::InputBuffer::Seek\28unsigned\20int\29 -2014:dmDDF::InputBuffer::Read\28int\2c\20char\20const**\29 -2015:dmDDF::InputBuffer::ReadInt64\28long\20long*\29 -2016:dmDDF::GetDescriptorFromHash\28unsigned\20long\20long\29 -2017:dmDDF::DoSaveMessage\28void\20const*\2c\20dmDDF::Descriptor\20const*\2c\20void*\2c\20bool\20\28*\29\28void*\2c\20void\20const*\2c\20unsigned\20int\29\29 -2018:dmDDF::DoResolvePointers\28dmDDF::Descriptor\20const*\2c\20void*\29 -2019:dmDDF::DoLoadDefaultField\28dmDDF::LoadContext*\2c\20dmDDF::FieldDescriptor\20const*\2c\20dmDDF::Message*\29 -2020:dmDDF::CalculateRepeated\28dmDDF::LoadContext*\2c\20dmDDF::InputBuffer*\2c\20dmDDF::Descriptor\20const*\29 -2021:dmCrypt::HashSha1\28unsigned\20char\20const*\2c\20unsigned\20int\2c\20unsigned\20char*\29 -2022:dmCrypt::HashMd5\28unsigned\20char\20const*\2c\20unsigned\20int\2c\20unsigned\20char*\29 -2023:dmCrypt::EncryptXTea\28unsigned\20long\20long\2c\20unsigned\20int*\29 -2024:dmCrash::LoadPreviousPath\28char\20const*\29 -2025:dmCrash::GetModuleName\28int\2c\20unsigned\20int\29 -2026:dmCrash::GetModuleAddr\28int\2c\20unsigned\20int\29 -2027:dmConnectionPool::Return\28dmConnectionPool::ConnectionPool*\2c\20unsigned\20int\29 -2028:dmConnectionPool::New\28dmConnectionPool::Params\20const*\2c\20dmConnectionPool::ConnectionPool**\29 -2029:dmConnectionPool::DoDial\28dmConnectionPool::ConnectionPool*\2c\20char\20const*\2c\20unsigned\20short\2c\20dmDNS::Channel*\2c\20bool\2c\20int\2c\20unsigned\20int*\2c\20dmSocket::Result*\2c\20bool\2c\20bool\29 -2030:dmConnectionPool::Close\28dmConnectionPool::ConnectionPool*\2c\20unsigned\20int\29 -2031:dmConfigFile::ParseKey\28dmConfigFile::Context*\2c\20char*\2c\20int\29 -2032:dmConfigFile::LoadFromFileInternal\28char\20const*\2c\20int\2c\20char\20const**\2c\20dmConfigFile::Config**\29 -2033:dmConfigFile::GetChar\28dmConfigFile::Context*\29 -2034:dmBuffer::GetStreamName\28unsigned\20int\2c\20unsigned\20int\2c\20unsigned\20long\20long*\29 -2035:dmBuffer::GetNumStreams\28unsigned\20int\2c\20unsigned\20int*\29 -2036:dmBuffer::Copy\28unsigned\20int\2c\20unsigned\20int\29 -2037:des3_set3key -2038:des3_set2key -2039:cycle -2040:ctr_drbg_update_internal -2041:copysignl -2042:constructor -2043:compress_block -2044:collect_fd -2045:codebook_decode_start -2046:codebook_decode_deinterleave_repeat -2047:close_func -2048:chachapoly_pad_aad -2049:chachapoly_crypt_and_tag -2050:chacha20_block -2051:ccm_auth_crypt -2052:btVoronoiSimplexSolver::updateClosestVectorAndPoints\28\29 -2053:btVoronoiSimplexSolver::inSimplex\28btVector3\20const&\29 -2054:btVoronoiSimplexSolver::compute_points\28btVector3&\2c\20btVector3&\29 -2055:btVoronoiSimplexSolver::closest\28btVector3&\29 -2056:btVoronoiSimplexSolver::addVertex\28btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\29 -2057:btUnionFind::~btUnionFind\28\29 -2058:btTriangleShape::getNumVertices\28\29\20const -2059:btTriangleShape::getAabb\28btTransform\20const&\2c\20btVector3&\2c\20btVector3&\29\20const -2060:btTriangleRaycastCallback::btTriangleRaycastCallback\28btVector3\20const&\2c\20btVector3\20const&\2c\20unsigned\20int\29 -2061:btTriangleConvexcastCallback::btTriangleConvexcastCallback\28btConvexShape\20const*\2c\20btTransform\20const&\2c\20btTransform\20const&\2c\20btTransform\20const&\2c\20float\29 -2062:btSequentialImpulseConstraintSolver::~btSequentialImpulseConstraintSolver\28\29 -2063:btSequentialImpulseConstraintSolver::resolveSplitPenetrationImpulseCacheFriendly\28btRigidBody&\2c\20btRigidBody&\2c\20btSolverConstraint\20const&\29 -2064:btSequentialImpulseConstraintSolver::resolveSingleConstraintRowLowerLimit\28btRigidBody&\2c\20btRigidBody&\2c\20btSolverConstraint\20const&\29 -2065:btSequentialImpulseConstraintSolver::btSequentialImpulseConstraintSolver\28\29 -2066:btRigidBody::setupRigidBody\28btRigidBody::btRigidBodyConstructionInfo\20const&\29 -2067:btRigidBody::setDamping\28float\2c\20float\29 -2068:btRigidBody::removeConstraintRef\28btTypedConstraint*\29 -2069:btRigidBody::addConstraintRef\28btTypedConstraint*\29 -2070:btQuantizedBvh::walkStacklessTreeAgainstRay\28btNodeOverlapCallback*\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20int\2c\20int\29\20const -2071:btQuantizedBvh::walkStacklessQuantizedTreeAgainstRay\28btNodeOverlapCallback*\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20int\2c\20int\29\20const -2072:btNullPairCache::getOverlappingPairArray\28\29 -2073:btHashedOverlappingPairCache::growTables\28\29 -2074:btHashedOverlappingPairCache::btHashedOverlappingPairCache\28\29 -2075:btDiscreteDynamicsWorld::~btDiscreteDynamicsWorld\28\29 -2076:btDiscreteDynamicsWorld::solveConstraints\28btContactSolverInfo&\29::InplaceSolverIslandCallback::processConstraints\28\29 -2077:btDiscreteDynamicsWorld::removeVehicle\28btActionInterface*\29 -2078:btDiscreteDynamicsWorld::getWorldType\28\29\20const -2079:btDiscreteDynamicsWorld::getConstraint\28int\29 -2080:btDiscreteDynamicsWorld::addVehicle\28btActionInterface*\29 -2081:btDefaultCollisionConfiguration::~btDefaultCollisionConfiguration\28\29 -2082:btDbvtBroadphase::getOverlappingPairCache\28\29 -2083:btDbvt::update\28btDbvtNode*\2c\20btDbvtAabbMm&\29 -2084:btDbvt::rayTestInternal\28btDbvtNode\20const*\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20unsigned\20int*\2c\20float\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20btDbvt::ICollide&\29\20const -2085:btDbvt::optimizeIncremental\28int\29 -2086:btDbvt::clear\28\29 -2087:btConvexPlaneCollisionAlgorithm::collideSingleContact\28btQuaternion\20const&\2c\20btCollisionObject*\2c\20btCollisionObject*\2c\20btDispatcherInfo\20const&\2c\20btManifoldResult*\29 -2088:btConvexInternalShape::setMargin\28float\29 -2089:btConvexHullShape::localGetSupportingVertex\28btVector3\20const&\29\20const -2090:btConvexHullShape::btConvexHullShape\28float\20const*\2c\20int\2c\20int\29 -2091:btConvexConcaveCollisionAlgorithm::btConvexConcaveCollisionAlgorithm\28btCollisionAlgorithmConstructionInfo\20const&\2c\20btCollisionObject*\2c\20btCollisionObject*\2c\20bool\29 -2092:btContinuousConvexCollision::calcTimeOfImpact\28btTransform\20const&\2c\20btTransform\20const&\2c\20btTransform\20const&\2c\20btTransform\20const&\2c\20btConvexCast::CastResult&\29 -2093:btConstraintSolver::allSolved\28btContactSolverInfo\20const&\2c\20btIDebugDraw*\2c\20btStackAlloc*\29 -2094:btConeTwistConstraint::GetPointForAngle\28float\2c\20float\29\20const -2095:btCompoundLeafCallback::ProcessChildShape\28btCollisionShape*\2c\20int\29 -2096:btCompoundCollisionAlgorithm::preallocateChildAlgorithms\28btCollisionObject*\2c\20btCollisionObject*\29 -2097:btCompoundCollisionAlgorithm::btCompoundCollisionAlgorithm\28btCollisionAlgorithmConstructionInfo\20const&\2c\20btCollisionObject*\2c\20btCollisionObject*\2c\20bool\29 -2098:btCollisionWorld::~btCollisionWorld\28\29 -2099:btCollisionWorld::serializeCollisionObjects\28btSerializer*\29 -2100:btCollisionWorld::rayTestSingle\28btTransform\20const&\2c\20btTransform\20const&\2c\20btCollisionObject*\2c\20btCollisionShape\20const*\2c\20btTransform\20const&\2c\20btCollisionWorld::RayResultCallback&\29::BridgeTriangleRaycastCallback::reportHit\28btVector3\20const&\2c\20float\2c\20int\2c\20int\29 -2101:btCollisionWorld::rayTestSingle\28btTransform\20const&\2c\20btTransform\20const&\2c\20btCollisionObject*\2c\20btCollisionShape\20const*\2c\20btTransform\20const&\2c\20btCollisionWorld::RayResultCallback&\29 -2102:btCollisionWorld::objectQuerySingle\28btConvexShape\20const*\2c\20btTransform\20const&\2c\20btTransform\20const&\2c\20btCollisionObject*\2c\20btCollisionShape\20const*\2c\20btTransform\20const&\2c\20btCollisionWorld::ConvexResultCallback&\2c\20float\29 -2103:btCollisionWorld::debugDrawWorld\28\29 -2104:btCollisionWorld::addCollisionObject\28btCollisionObject*\2c\20short\2c\20short\29 -2105:btCollisionObject::serialize\28void*\2c\20btSerializer*\29\20const -2106:btCapsuleShape::btCapsuleShape\28float\2c\20float\29 -2107:btBvhTriangleMeshShape::performRaycast\28btTriangleCallback*\2c\20btVector3\20const&\2c\20btVector3\20const&\29::MyNodeOverlapCallback::processNode\28int\2c\20int\29 -2108:btBoxShape::setMargin\28float\29 -2109:btBoxShape::setLocalScaling\28btVector3\20const&\29 -2110:btBoxShape::getNumPreferredPenetrationDirections\28\29\20const -2111:btBoxShape::getNumEdges\28\29\20const -2112:btBoxBoxDetector::getClosestPoints\28btDiscreteCollisionDetectorInterface::ClosestPointInput\20const&\2c\20btDiscreteCollisionDetectorInterface::Result&\2c\20btIDebugDraw*\2c\20bool\29 -2113:btAxisSweep3Internal::getAabb\28btBroadphaseProxy*\2c\20btVector3&\2c\20btVector3&\29\20const -2114:bool\20std::__2::__insertion_sort_incomplete\28unsigned\20int*\2c\20unsigned\20int*\2c\20dmProfileRender::CounterSortPred&\29 -2115:bool\20std::__2::__insertion_sort_incomplete\28unsigned\20int*\2c\20unsigned\20int*\2c\20dmProfile::ScopeSorter&\29 -2116:bool\20std::__2::__insertion_sort_incomplete\28unsigned\20int*\2c\20unsigned\20int*\2c\20dmProfile::SampleSorter&\29 -2117:bool\20std::__2::__insertion_sort_incomplete\28dmParticle::Particle*\2c\20dmParticle::Particle*\2c\20dmParticle::SortPred&\29 -2118:bool\20std::__2::__insertion_sort_incomplete\28dmGui::RenderEntry*\2c\20dmGui::RenderEntry*\2c\20dmGui::RenderEntrySortPred&\29 -2119:bool\20std::__2::__insertion_sort_incomplete\28unsigned\20short*\2c\20unsigned\20short*\2c\20dmGameObject::ComponentTypeSortPred&\29 -2120:bool\20std::__2::__insertion_sort_incomplete\28dmSocket::IfAddr*\2c\20dmSocket::IfAddr*\2c\20bool\20\28*&\29\28dmSocket::IfAddr\20const&\2c\20dmSocket::IfAddr\20const&\29\29 -2121:bool\20std::__2::__insertion_sort_incomplete\28dmRender::Tag*\2c\20dmRender::Tag*\2c\20bool\20\28*&\29\28dmRender::Tag\20const&\2c\20dmRender::Tag\20const&\29\29 -2122:bool\20std::__2::__insertion_sort_incomplete\28b2Pair*\2c\20b2Pair*\2c\20bool\20\28*&\29\28b2Pair\20const&\2c\20b2Pair\20const&\29\29 -2123:b2World::~b2World\28\29 -2124:b2World::RayCast\28b2RayCastCallback*\2c\20b2Vec2\20const&\2c\20b2Vec2\20const&\29\20const -2125:b2World::DestroyJoint\28b2Joint*\29 -2126:b2WeldJoint::GetReactionTorque\28float\29\20const -2127:b2SeparationFunction::FindMinSeparation\28int*\2c\20int*\2c\20float\29\20const -2128:b2SeparationFunction::Evaluate\28int\2c\20int\2c\20float\29\20const -2129:b2PositionSolverManifold::Initialize\28b2ContactPositionConstraint*\2c\20b2Transform\20const&\2c\20b2Transform\20const&\2c\20int\29 -2130:b2PolygonShape::RayCast\28b2RayCastOutput*\2c\20b2RayCastInput\20const&\2c\20b2Transform\20const&\2c\20int\29\20const -2131:b2Island::~b2Island\28\29 -2132:b2Island::b2Island\28int\2c\20int\2c\20int\2c\20b2StackAllocator*\2c\20b2ContactListener*\29 -2133:b2GridShape::b2GridShape\28b2HullSet\20const*\2c\20b2Vec2\2c\20float\2c\20float\2c\20unsigned\20int\2c\20unsigned\20int\29 -2134:b2GearJoint::GetAnchorB\28\29\20const -2135:b2GearJoint::GetAnchorA\28\29\20const -2136:b2FrictionJoint::GetReactionTorque\28float\29\20const -2137:b2FrictionJoint::GetReactionForce\28float\29\20const -2138:b2Fixture::Synchronize\28b2BroadPhase*\2c\20b2Transform\20const&\2c\20b2Transform\20const&\29 -2139:b2Fixture::SetFilterData\28b2Filter\20const&\2c\20int\29 -2140:b2Fixture::CreateProxies\28b2BroadPhase*\2c\20b2Transform\20const&\29 -2141:b2FindMaxSeparation\28int*\2c\20b2PolygonShape\20const*\2c\20b2Transform\20const&\2c\20b2PolygonShape\20const*\2c\20b2Transform\20const&\29 -2142:b2DynamicTree::RemoveLeaf\28int\29 -2143:b2DynamicTree::InsertLeaf\28int\29 -2144:b2DynamicTree::Balance\28int\29 -2145:b2DynamicTree::AllocateNode\28\29 -2146:b2Distance\28b2DistanceOutput*\2c\20b2SimplexCache*\2c\20b2DistanceInput\20const*\29 -2147:b2DistanceJoint::GetAnchorB\28\29\20const -2148:b2DistanceJoint::GetAnchorA\28\29\20const -2149:b2ContactSolver::~b2ContactSolver\28\29 -2150:b2ContactSolver::b2ContactSolver\28b2ContactSolverDef*\29 -2151:b2ContactSolver::SolveVelocityConstraints\28\29 -2152:b2ContactSolver::InitializeVelocityConstraints\28\29 -2153:b2CollidePolygons\28b2Manifold*\2c\20b2PolygonShape\20const*\2c\20b2Transform\20const&\2c\20b2PolygonShape\20const*\2c\20b2Transform\20const&\29 -2154:b2CollidePolygonAndCircle\28b2Manifold*\2c\20b2PolygonShape\20const*\2c\20b2Transform\20const&\2c\20b2CircleShape\20const*\2c\20b2Transform\20const&\29 -2155:b2CollideEdgeAndPolygon\28b2Manifold*\2c\20b2EdgeShape\20const*\2c\20b2Transform\20const&\2c\20b2PolygonShape\20const*\2c\20b2Transform\20const&\29 -2156:b2CollideEdgeAndCircle\28b2Manifold*\2c\20b2EdgeShape\20const*\2c\20b2Transform\20const&\2c\20b2CircleShape\20const*\2c\20b2Transform\20const&\29 -2157:b2ChainShape::GetChildEdge\28b2EdgeShape*\2c\20int\29\20const -2158:b2BroadPhase::MoveProxy\28int\2c\20b2AABB\20const&\2c\20b2Vec2\20const&\29 -2159:b2Body::SynchronizeFixtures\28\29 -2160:b2Body::ShouldCollide\28b2Body\20const*\29\20const -2161:b2Body::SetTransform\28b2Vec2\20const&\2c\20float\29 -2162:b2Body::SetActive\28bool\29 -2163:b2Body::ResetMassData\28\29 -2164:b2Body::DestroyFixture\28b2Fixture*\29 -2165:auxsort -2166:atoi -2167:atanf -2168:assignment -2169:_tr_stored_block -2170:__towrite -2171:__tan -2172:__small_vfprintf -2173:__rem_pio2_large -2174:__randname -2175:__overflow -2176:__lctrans_impl -2177:__intscan -2178:__ftello_unlocked -2179:__fseeko_unlocked -2180:__fmodeflags -2181:__floatscan -2182:__fdopen -2183:__expo2 -2184:__divtf3 -2185:WebPRescalerGetScaledDimensions -2186:WebPMultRows -2187:WebPMultARGBRows -2188:WebPIoInitFromOptions -2189:WebPInitUpsamplers -2190:WebPInitDecBufferInternal -2191:WebPAllocateDecBuffer -2192:VP8LDspInit -2193:VP8LConvertFromBGRA -2194:VP8LColorCacheInit -2195:VP8LColorCacheCopy -2196:VP8LBuildHuffmanTable -2197:VP8InitIoInternal -2198:VP8GetHeaders -2199:TransformOne -2200:SphereTriangleDetector::getClosestPoints\28btDiscreteCollisionDetectorInterface::ClosestPointInput\20const&\2c\20btDiscreteCollisionDetectorInterface::Result&\2c\20btIDebugDraw*\2c\20bool\29 -2201:ReverseHashContainer::Enable\28bool\29 -2202:ReverseHashContainer::AllocReverseHashStatesSlot\28\29 -2203:LoadFunction -2204:Launch -2205:GCTM -2206:FinishRow -2207:DumpFunction -2208:DoVerticalFilter -2209:DoHorizontalFilter -2210:DoGradientFilter -2211:Dither8x8 -2212:DecodeInto -2213:BroadphaseRayTester::Process\28btDbvtNode\20const*\29 -2214:ALPHDelete -2215:zcfree -2216:zcalloc -2217:x509_string_cmp -2218:x509_parse_time -2219:x509_get_version -2220:x509_get_subject_alt_name -2221:x509_get_other_name -2222:x509_get_ns_cert_type -2223:x509_get_key_usage -2224:x509_get_hash_alg -2225:x509_get_ext_key_usage -2226:x509_get_dates -2227:x509_get_crt_ext -2228:x509_get_certificate_policies -2229:x509_get_basic_constraints -2230:x509_date_is_valid -2231:x509_crt_verify_restartable_ca_cb -2232:x509_crt_verify_name -2233:x509_crt_verify_chain_reset -2234:x509_crt_verify_chain -2235:x509_crt_parse_der_core -2236:x509_crt_merge_flags_with_cb -2237:x509_crt_find_parent_in -2238:x509_crt_find_parent -2239:x509_crt_check_ee_locally_trusted -2240:x509_check_wildcard -2241:writer -2242:wcrtomb -2243:vsscanf -2244:vsniprintf -2245:vorbis_decode_initial -2246:void\20std::__2::__insertion_sort_3\28unsigned\20int*\2c\20unsigned\20int*\2c\20dmProfileRender::CounterSortPred&\29 -2247:void\20std::__2::__insertion_sort_3\28unsigned\20int*\2c\20unsigned\20int*\2c\20dmProfile::ScopeSorter&\29 -2248:void\20std::__2::__insertion_sort_3\28dmParticle::Particle*\2c\20dmParticle::Particle*\2c\20dmParticle::SortPred&\29 -2249:void\20std::__2::__insertion_sort_3\28dmSocket::IfAddr*\2c\20dmSocket::IfAddr*\2c\20bool\20\28*&\29\28dmSocket::IfAddr\20const&\2c\20dmSocket::IfAddr\20const&\29\29 -2250:void\20std::__2::__insertion_sort_3\28dmRender::Tag*\2c\20dmRender::Tag*\2c\20bool\20\28*&\29\28dmRender::Tag\20const&\2c\20dmRender::Tag\20const&\29\29 -2251:void\20std::__2::__insertion_sort_3\28b2Pair*\2c\20b2Pair*\2c\20bool\20\28*&\29\28b2Pair\20const&\2c\20b2Pair\20const&\29\29 -2252:void\20dmSound::MixResampleUpStereo\28dmSound::MixContext\20const*\2c\20dmSound::SoundInstance*\2c\20unsigned\20int\2c\20unsigned\20int\2c\20float*\2c\20unsigned\20int\29 -2253:void\20dmSound::MixResampleUpStereo\28dmSound::MixContext\20const*\2c\20dmSound::SoundInstance*\2c\20unsigned\20int\2c\20unsigned\20int\2c\20float*\2c\20unsigned\20int\29 -2254:void\20dmSound::MixResampleUpMono\28dmSound::MixContext\20const*\2c\20dmSound::SoundInstance*\2c\20unsigned\20int\2c\20unsigned\20int\2c\20float*\2c\20unsigned\20int\29 -2255:void\20dmSound::MixResampleUpMono\28dmSound::MixContext\20const*\2c\20dmSound::SoundInstance*\2c\20unsigned\20int\2c\20unsigned\20int\2c\20float*\2c\20unsigned\20int\29 -2256:void\20dmSound::MixResampleIdentityStereo\28dmSound::MixContext\20const*\2c\20dmSound::SoundInstance*\2c\20unsigned\20int\2c\20unsigned\20int\2c\20float*\2c\20unsigned\20int\29 -2257:void\20dmSound::MixResampleIdentityStereo\28dmSound::MixContext\20const*\2c\20dmSound::SoundInstance*\2c\20unsigned\20int\2c\20unsigned\20int\2c\20float*\2c\20unsigned\20int\29 -2258:void\20dmSound::MixResampleIdentityMono\28dmSound::MixContext\20const*\2c\20dmSound::SoundInstance*\2c\20unsigned\20int\2c\20unsigned\20int\2c\20float*\2c\20unsigned\20int\29 -2259:void\20dmSound::MixResampleIdentityMono\28dmSound::MixContext\20const*\2c\20dmSound::SoundInstance*\2c\20unsigned\20int\2c\20unsigned\20int\2c\20float*\2c\20unsigned\20int\29 -2260:void\20dmGameSystem::SetStreamValue\28void*\2c\20int\2c\20double\29 -2261:void\20dmGameSystem::SetStreamValue\28void*\2c\20int\2c\20double\29 -2262:void\20dmGameSystem::SetStreamValue\28void*\2c\20int\2c\20double\29 -2263:void\20dmGameSystem::SetStreamValue\28void*\2c\20int\2c\20double\29 -2264:void\20dmGameSystem::SetStreamValue\28void*\2c\20int\2c\20double\29 -2265:void\20dmGameSystem::SetStreamValue\28void*\2c\20int\2c\20double\29 -2266:void\20dmGameSystem::SetStreamValue\28void*\2c\20int\2c\20double\29 -2267:void\20dmGameSystem::SetStreamValue\28void*\2c\20int\2c\20double\29 -2268:void\20dmGameSystem::SetStreamValue\28void*\2c\20int\2c\20double\29 -2269:void\20b2DynamicTree::RayCast\28b2WorldRayCastWrapper*\2c\20b2RayCastInput\20const&\29\20const -2270:void\20b2DynamicTree::Query\28b2BroadPhase*\2c\20b2ContactManager*\2c\20b2AABB\20const&\2c\20int\29\20const -2271:void\20b2BroadPhase::UpdatePairs\28b2ContactManager*\29 -2272:updatewindow -2273:uint32_compare -2274:udp_open -2275:twoway_strstr -2276:twobyte_strstr -2277:try_realloc_chunk -2278:tremove -2279:tmpnam -2280:tmpfile -2281:tls_prf_sha384 -2282:tls_prf_sha256 -2283:tls1_prf -2284:tinsert -2285:timeout_lua_sleep -2286:timeout_lua_gettime -2287:threebyte_strstr -2288:tcp_open -2289:tconcat -2290:tanh -2291:tan -2292:strtox -2293:strspn -2294:strncasecmp -2295:strcasestr -2296:strcasecmp -2297:str_upper -2298:str_sub -2299:str_reverse -2300:str_rep -2301:str_match -2302:str_lower -2303:str_len -2304:str_gsub -2305:str_format -2306:str_find -2307:str_dump -2308:str_char -2309:str_byte -2310:stbi__resample_row_v_2\28unsigned\20char*\2c\20unsigned\20char*\2c\20unsigned\20char*\2c\20int\2c\20int\29 -2311:stbi__resample_row_hv_2\28unsigned\20char*\2c\20unsigned\20char*\2c\20unsigned\20char*\2c\20int\2c\20int\29 -2312:stbi__resample_row_h_2\28unsigned\20char*\2c\20unsigned\20char*\2c\20unsigned\20char*\2c\20int\2c\20int\29 -2313:stbi__resample_row_generic\28unsigned\20char*\2c\20unsigned\20char*\2c\20unsigned\20char*\2c\20int\2c\20int\29 -2314:stbi__parse_png_file\28stbi__png*\2c\20int\2c\20int\29 -2315:stbi__load_main\28stbi__context*\2c\20int*\2c\20int*\2c\20int*\2c\20int\2c\20stbi__result_info*\2c\20int\29 -2316:stbi__load_and_postprocess_8bit\28stbi__context*\2c\20int*\2c\20int*\2c\20int*\2c\20int\29 -2317:stbi__idct_block\28unsigned\20char*\2c\20int\2c\20short*\29 -2318:stbi__do_zlib\28stbi__zbuf*\2c\20char*\2c\20int\2c\20int\2c\20int\29 -2319:stbi__decode_jpeg_image\28stbi__jpeg*\29 -2320:stbi__YCbCr_to_RGB_row\28unsigned\20char*\2c\20unsigned\20char\20const*\2c\20unsigned\20char\20const*\2c\20unsigned\20char\20const*\2c\20int\2c\20int\29 -2321:stb_vorbis_seek_start -2322:stb_vorbis_open_memory -2323:stb_vorbis_get_samples_short_interleaved -2324:stb_vorbis_get_info -2325:start_decoder -2326:stackSave -2327:stackRestore -2328:stackAlloc -2329:ssl_write_truncated_hmac_ext -2330:ssl_write_supported_point_formats_ext -2331:ssl_write_supported_elliptic_curves_ext -2332:ssl_write_split -2333:ssl_write_signature_algorithms_ext -2334:ssl_write_session_ticket_ext -2335:ssl_write_renegotiation_ext -2336:ssl_write_max_fragment_length_ext -2337:ssl_write_hostname_ext -2338:ssl_write_extended_ms_ext -2339:ssl_write_encrypt_then_mac_ext -2340:ssl_write_client_key_exchange -2341:ssl_write_client_hello -2342:ssl_write_certificate_verify -2343:ssl_write_alpn_ext -2344:ssl_update_checksum_start -2345:ssl_update_checksum_sha384 -2346:ssl_update_checksum_sha256 -2347:ssl_update_checksum_md5sha1 -2348:ssl_reset_in_out_pointers -2349:ssl_prepare_record_content -2350:ssl_parse_truncated_hmac_ext -2351:ssl_parse_supported_point_formats_ext -2352:ssl_parse_signature_algorithm -2353:ssl_parse_session_ticket_ext -2354:ssl_parse_server_psk_hint -2355:ssl_parse_server_key_exchange -2356:ssl_parse_server_hello_done -2357:ssl_parse_server_hello -2358:ssl_parse_server_dh_params -2359:ssl_parse_renegotiation_info -2360:ssl_parse_record_header -2361:ssl_parse_new_session_ticket -2362:ssl_parse_max_fragment_length_ext -2363:ssl_parse_hello_verify_request -2364:ssl_parse_extended_ms_ext -2365:ssl_parse_encrypt_then_mac_ext -2366:ssl_parse_certificate_verify -2367:ssl_parse_certificate_request -2368:ssl_parse_certificate_chain -2369:ssl_parse_alpn_ext -2370:ssl_load_buffered_record -2371:ssl_load_buffered_message -2372:ssl_handshake_params_init -2373:ssl_get_next_record -2374:ssl_get_ecdh_params_from_cert -2375:ssl_generate_random -2376:ssl_flight_append -2377:ssl_double_retransmit_timeout -2378:ssl_check_peer_crt_unchanged -2379:ssl_check_hs_header -2380:ssl_calc_verify_tls_sha384 -2381:ssl_calc_verify_tls_sha256 -2382:ssl_calc_verify_tls -2383:ssl_calc_finished_tls_sha384 -2384:ssl_calc_finished_tls_sha256 -2385:ssl_calc_finished_tls -2386:ssl_buffer_message -2387:ssl_buffer_make_space -2388:ssl_buffer_future_record -2389:ssl_bitmask_set -2390:ssl_bitmask_check -2391:sort -2392:socket_shutdown -2393:socket_sendto -2394:socket_select -2395:socket_recvfrom -2396:socket_listen -2397:socket_ioerror -2398:socket_bind -2399:socket_accept -2400:sn_write -2401:sinh -2402:sha512_wrap -2403:sha512_starts_wrap -2404:sha384_wrap -2405:sha384_update_wrap -2406:sha384_starts_wrap -2407:sha384_process_wrap -2408:sha384_finish_wrap -2409:sha384_ctx_free -2410:sha384_ctx_alloc -2411:sha384_clone_wrap -2412:sha256_wrap -2413:sha256_starts_wrap -2414:sha224_wrap -2415:sha224_update_wrap -2416:sha224_starts_wrap -2417:sha224_process_wrap -2418:sha224_finish_wrap -2419:sha224_ctx_free -2420:sha224_ctx_alloc -2421:sha224_clone_wrap -2422:sha1_update_wrap -2423:sha1_starts_wrap -2424:sha1_process_wrap -2425:sha1_finish_wrap -2426:sha1_ctx_free -2427:sha1_ctx_alloc -2428:sha1_clone_wrap -2429:setvbuf -2430:setn -2431:setlocale -2432:setThrew -2433:scalbnf -2434:rsa_verify_wrap -2435:rsa_sign_wrap -2436:rsa_prepare_blinding -2437:rsa_get_bitlen -2438:rsa_free_wrap -2439:rsa_encrypt_wrap -2440:rsa_decrypt_wrap -2441:rsa_debug -2442:rsa_check_pair_wrap -2443:rsa_can_do -2444:rsa_alloc_wrap -2445:resume -2446:resample_row_1\28unsigned\20char*\2c\20unsigned\20char*\2c\20unsigned\20char*\2c\20int\2c\20int\29 -2447:read_numeral -2448:protected_ -2449:pop_arg_long_double -2450:poly1305_compute_mac -2451:point_compare -2452:pk_use_ecparams -2453:pk_group_id_from_specified -2454:pk_group_id_from_group -2455:pk_group_from_specified -2456:pk_get_pk_alg -2457:pk_get_ecpubkey -2458:panic -2459:os_tmpname -2460:os_time -2461:os_setlocale -2462:os_rename -2463:os_remove -2464:os_getenv -2465:os_exit -2466:os_execute -2467:os_difftime -2468:os_date -2469:os_clock -2470:opt_set_tcp_nodelay -2471:opt_set_reuseport -2472:opt_set_reuseaddr -2473:opt_set_linger -2474:opt_set_keepalive -2475:opt_set_ip_multicast_ttl -2476:opt_set_ip_multicast_loop -2477:opt_set_ip_multicast_if -2478:opt_set_ip_drop_membersip -2479:opt_set_ip_add_membership -2480:opt_set_ip6_v6only -2481:opt_set_ip6_unicast_hops -2482:opt_set_ip6_multicast_loop -2483:opt_set_ip6_drop_membersip -2484:opt_set_ip6_add_membership -2485:opt_set_dontroute -2486:opt_set_broadcast -2487:opt_get_tcp_nodelay -2488:opt_get_reuseaddr -2489:opt_get_linger -2490:opt_get_keepalive -2491:opt_get_ip_multicast_loop -2492:opt_get_ip_multicast_if -2493:opt_get_ip6_v6only -2494:opt_get_ip6_unicast_hops -2495:opt_get_ip6_multicast_loop -2496:opt_get_error -2497:operator\20new\5b\5d\28unsigned\20long\29 -2498:open_func -2499:open -2500:oid_x509_ext_from_asn1 -2501:oid_sig_alg_from_asn1 -2502:oid_pk_alg_from_asn1 -2503:oid_md_alg_from_asn1 -2504:oid_grp_id_from_asn1 -2505:non-virtual\20thunk\20to\20DebugDrawcallback::~DebugDrawcallback\28\29.1 -2506:non-virtual\20thunk\20to\20DebugDrawcallback::~DebugDrawcallback\28\29 -2507:non-virtual\20thunk\20to\20DebugDrawcallback::internalProcessTriangleIndex\28btVector3*\2c\20int\2c\20int\29 -2508:mpi_montg_init -2509:mpi_get_digit -2510:modf -2511:mime_global_wrp\28lua_State*\29 -2512:mime_global_unqp\28lua_State*\29 -2513:mime_global_unb64\28lua_State*\29 -2514:mime_global_qpwrp\28lua_State*\29 -2515:mime_global_qp\28lua_State*\29 -2516:mime_global_eol\28lua_State*\29 -2517:mime_global_dot\28lua_State*\29 -2518:mime_global_b64\28lua_State*\29 -2519:meth_shutdown -2520:meth_settimeout.1 -2521:meth_settimeout -2522:meth_setstats -2523:meth_setsockname -2524:meth_setpeername -2525:meth_setoption.1 -2526:meth_setoption -2527:meth_setfd.1 -2528:meth_setfd -2529:meth_sendto -2530:meth_send.1 -2531:meth_send -2532:meth_receivefrom -2533:meth_receive.1 -2534:meth_receive -2535:meth_listen -2536:meth_getstats -2537:meth_getsockname.1 -2538:meth_getsockname -2539:meth_getpeername.1 -2540:meth_getpeername -2541:meth_getoption.1 -2542:meth_getoption -2543:meth_getfd.1 -2544:meth_getfd -2545:meth_getfamily.1 -2546:meth_getfamily -2547:meth_dirty.1 -2548:meth_dirty -2549:meth_connect -2550:meth_close.1 -2551:meth_close -2552:meth_bind -2553:meth_accept -2554:mem_move_to_left -2555:md5_update_wrap -2556:md5_starts_wrap -2557:md5_process_wrap -2558:md5_finish_wrap -2559:md5_ctx_free -2560:md5_ctx_alloc -2561:md5_clone_wrap -2562:mbrtowc -2563:mbedtls_x509_parse_subject_alt_name -2564:mbedtls_x509_get_sig_alg -2565:mbedtls_x509_get_sig -2566:mbedtls_x509_get_serial -2567:mbedtls_x509_get_rsassa_pss_params -2568:mbedtls_x509_get_ext -2569:mbedtls_x509_crt_verify_info -2570:mbedtls_x509_crt_parse_der_internal -2571:mbedtls_x509_crt_check_extended_key_usage -2572:mbedtls_ssl_write_finished -2573:mbedtls_ssl_write_change_cipher_spec -2574:mbedtls_ssl_write_certificate -2575:mbedtls_ssl_write -2576:mbedtls_ssl_update_handshake_status -2577:mbedtls_ssl_transform_init -2578:mbedtls_ssl_setup -2579:mbedtls_ssl_set_hostname -2580:mbedtls_ssl_reset_checksum -2581:mbedtls_ssl_renegotiate -2582:mbedtls_ssl_read -2583:mbedtls_ssl_psk_derive_premaster -2584:mbedtls_ssl_prepare_handshake_record -2585:mbedtls_ssl_parse_finished -2586:mbedtls_ssl_parse_change_cipher_spec -2587:mbedtls_ssl_parse_certificate -2588:mbedtls_ssl_optimize_checksum -2589:mbedtls_ssl_list_ciphersuites -2590:mbedtls_ssl_handshake_wrapup -2591:mbedtls_ssl_handshake_step -2592:mbedtls_ssl_handshake_client_step -2593:mbedtls_ssl_handle_message_type -2594:mbedtls_ssl_get_max_out_record_payload -2595:mbedtls_ssl_get_key_exchange_md_tls1_2 -2596:mbedtls_ssl_get_key_exchange_md_ssl_tls -2597:mbedtls_ssl_free -2598:mbedtls_ssl_encrypt_buf -2599:mbedtls_ssl_dtls_replay_update -2600:mbedtls_ssl_dtls_replay_check -2601:mbedtls_ssl_decrypt_buf -2602:mbedtls_ssl_config_free -2603:mbedtls_ssl_config_defaults -2604:mbedtls_ssl_close_notify -2605:mbedtls_ssl_check_sig_hash -2606:mbedtls_ssl_check_cert_usage -2607:mbedtls_sha1_ret -2608:mbedtls_rsa_validate_params -2609:mbedtls_rsa_validate_crt -2610:mbedtls_rsa_rsassa_pss_sign -2611:mbedtls_rsa_rsassa_pkcs1_v15_verify -2612:mbedtls_rsa_rsassa_pkcs1_v15_sign -2613:mbedtls_rsa_rsaes_pkcs1_v15_encrypt -2614:mbedtls_rsa_rsaes_pkcs1_v15_decrypt -2615:mbedtls_rsa_rsaes_oaep_encrypt -2616:mbedtls_rsa_rsaes_oaep_decrypt -2617:mbedtls_rsa_pkcs1_verify -2618:mbedtls_rsa_pkcs1_sign -2619:mbedtls_rsa_pkcs1_encrypt -2620:mbedtls_rsa_free -2621:mbedtls_rsa_deduce_private_exponent -2622:mbedtls_rsa_deduce_primes -2623:mbedtls_rsa_deduce_crt -2624:mbedtls_rsa_complete -2625:mbedtls_rsa_check_pub_priv -2626:mbedtls_rsa_check_privkey -2627:mbedtls_poly1305_starts -2628:mbedtls_poly1305_finish -2629:mbedtls_platform_entropy_poll -2630:mbedtls_pk_verify_ext -2631:mbedtls_pk_sign_restartable -2632:mbedtls_pk_parse_public_key -2633:mbedtls_pk_encrypt -2634:mbedtls_oid_get_sig_alg -2635:mbedtls_oid_get_oid_by_md -2636:mbedtls_net_send -2637:mbedtls_net_recv -2638:mbedtls_net_free -2639:mbedtls_mpi_read_binary_le -2640:mbedtls_mpi_add_int -2641:mbedtls_internal_aes_encrypt -2642:mbedtls_internal_aes_decrypt -2643:mbedtls_int_div_int -2644:mbedtls_hmac_drbg_seed_buf -2645:mbedtls_hmac_drbg_reseed -2646:mbedtls_hmac_drbg_random_with_add -2647:mbedtls_hmac_drbg_random -2648:mbedtls_gcm_starts -2649:mbedtls_gcm_free -2650:mbedtls_gcm_finish -2651:mbedtls_gcm_auth_decrypt -2652:mbedtls_entropy_func -2653:mbedtls_entropy_add_source -2654:mbedtls_ecp_tls_write_point -2655:mbedtls_ecp_tls_read_point -2656:mbedtls_ecp_tls_read_group_id -2657:mbedtls_ecp_point_write_binary -2658:mbedtls_ecp_muladd_restartable -2659:mbedtls_ecp_curve_info_from_tls_id -2660:mbedtls_ecp_check_pub_priv -2661:mbedtls_ecp_check_privkey -2662:mbedtls_ecdsa_write_signature_restartable -2663:mbedtls_ecdsa_read_signature_restartable -2664:mbedtls_ecdh_read_params -2665:mbedtls_ecdh_init -2666:mbedtls_ecdh_get_params -2667:mbedtls_ecdh_free -2668:mbedtls_dhm_read_params -2669:mbedtls_dhm_free -2670:mbedtls_des_setkey_dec -2671:mbedtls_des_crypt_cbc -2672:mbedtls_des3_set3key_enc -2673:mbedtls_des3_set3key_dec -2674:mbedtls_des3_set2key_enc -2675:mbedtls_des3_set2key_dec -2676:mbedtls_des3_crypt_cbc -2677:mbedtls_ctr_drbg_seed_entropy_len -2678:mbedtls_ctr_drbg_random_with_add -2679:mbedtls_ctr_drbg_random -2680:mbedtls_clz -2681:mbedtls_cipher_set_iv -2682:mbedtls_cipher_info_from_type -2683:mbedtls_cipher_finish -2684:mbedtls_cipher_auth_encrypt -2685:mbedtls_cipher_auth_decrypt -2686:mbedtls_chachapoly_update_aad -2687:mbedtls_chachapoly_starts -2688:mbedtls_chachapoly_init -2689:mbedtls_chachapoly_free -2690:mbedtls_chachapoly_finish -2691:mbedtls_chachapoly_auth_decrypt -2692:mbedtls_ccm_star_auth_decrypt -2693:mbedtls_ccm_free -2694:mbedtls_ccm_encrypt_and_tag -2695:mbedtls_ccm_auth_decrypt -2696:mbedtls_camellia_setkey_dec -2697:mbedtls_camellia_crypt_cfb128 -2698:mbedtls_camellia_crypt_cbc -2699:mbedtls_asn1_get_sequence_of -2700:mbedtls_asn1_get_alg_null -2701:mbedtls_aes_setkey_dec -2702:mbedtls_aes_crypt_cfb128 -2703:mbedtls_aes_crypt_cbc -2704:maybe_start_packet -2705:maxn -2706:math_tanh -2707:math_tan -2708:math_sqrt -2709:math_sinh -2710:math_sin -2711:math_randomseed -2712:math_random -2713:math_rad -2714:math_pow -2715:math_modf -2716:math_min -2717:math_max -2718:math_log10 -2719:math_log -2720:math_ldexp -2721:math_frexp -2722:math_fmod -2723:math_floor -2724:math_exp -2725:math_deg -2726:math_cosh -2727:math_cos -2728:math_ceil -2729:math_atan2 -2730:math_atan -2731:math_asin -2732:math_acos -2733:math_abs -2734:main -2735:luaopen_table -2736:luaopen_string -2737:luaopen_socket_core -2738:luaopen_package -2739:luaopen_os -2740:luaopen_math -2741:luaopen_io -2742:luaopen_debug -2743:luaopen_bit -2744:luaopen_base -2745:lua_yield -2746:lua_setupvalue -2747:lua_setlocal -2748:lua_sethook -2749:lua_resume -2750:lua_newstate -2751:lua_lessthan -2752:lua_getupvalue -2753:lua_getlocal -2754:lua_dump -2755:lua_close -2756:luaZ_lookahead -2757:luaY_parser -2758:luaX_setinput -2759:luaX_init -2760:luaV_equalval -2761:luaU_undump -2762:luaU_dump -2763:luaT_init -2764:luaS_newudata -2765:luaL_openlibs -2766:luaK_setoneret -2767:luaK_self -2768:luaK_prefix -2769:luaK_posfix -2770:luaK_numberK -2771:luaK_nil -2772:luaK_infix -2773:luaK_exp2val -2774:luaK_checkstack -2775:luaH_resizearray -2776:luaH_next -2777:luaH_getnum -2778:luaH_free -2779:luaG_concaterror -2780:luaF_newupval -2781:luaF_newCclosure -2782:luaF_freeupval -2783:luaF_freeproto -2784:luaF_freeclosure -2785:luaF_findupval -2786:luaE_newthread -2787:luaE_freethread -2788:luaD_reallocCI -2789:luaD_protectedparser -2790:luaC_separateudata -2791:luaC_linkupval -2792:luaC_fullgc -2793:luaB_yield -2794:luaB_xpcall -2795:luaB_unpack -2796:luaB_type -2797:luaB_tostring -2798:luaB_tonumber -2799:luaB_setmetatable -2800:luaB_setfenv -2801:luaB_select -2802:luaB_rawset -2803:luaB_rawget -2804:luaB_rawequal -2805:luaB_print -2806:luaB_pcall -2807:luaB_pairs -2808:luaB_next -2809:luaB_newproxy -2810:luaB_loadstring -2811:luaB_loadfile -2812:luaB_load -2813:luaB_ipairs -2814:luaB_getmetatable -2815:luaB_getfenv -2816:luaB_gcinfo -2817:luaB_error -2818:luaB_dofile -2819:luaB_cowrap -2820:luaB_costatus -2821:luaB_corunning -2822:luaB_coresume -2823:luaB_collectgarbage -2824:luaB_cocreate -2825:luaB_auxwrap -2826:luaB_assert -2827:log10 -2828:loader_preload -2829:loader_Lua -2830:loader_Croot -2831:loader_C -2832:ll_seeall -2833:ll_require -2834:ll_module -2835:ll_loadlib -2836:legalstub$dynCall_vjii -2837:legalstub$dynCall_vijjiii -2838:legalstub$dynCall_vijii -2839:legalstub$dynCall_jiji -2840:legalstub$dynCall_jiii -2841:legalstub$dynCall_jii -2842:legalstub$dynCall_iiji -2843:legalstub$dynCall_iiiji -2844:l_alloc -2845:jsmn_parse -2846:isspace -2847:is_whole_packet_present -2848:ipairsaux -2849:io_write -2850:io_type -2851:io_tostring -2852:io_tmpfile -2853:io_readline -2854:io_read -2855:io_popen -2856:io_pclose -2857:io_output -2858:io_open -2859:io_noclose -2860:io_lines -2861:io_input -2862:io_gc -2863:io_flush -2864:io_fclose -2865:io_close -2866:inverse_mdct -2867:internal_memalign -2868:inflate_fast -2869:inflateReset2 -2870:inflateInit2_ -2871:inflate -2872:inet_trydisconnect -2873:inet_tryaccept -2874:inet_global_toip -2875:inet_global_tohostname -2876:inet_global_getnameinfo -2877:inet_global_gethostname -2878:inet_global_getaddrinfo -2879:htonl -2880:hstrerror -2881:hookf -2882:hexfloat -2883:handleTouches -2884:gmatch_aux -2885:gmatch -2886:global_skip -2887:global_select -2888:global_protect -2889:global_newtry -2890:global_create6.1 -2891:global_create6 -2892:global_create.1 -2893:global_create -2894:global_connect -2895:glfwGetTouch -2896:gjkepa2_impl::MinkowskiDiff::Support1\28btVector3\20const&\29\20const -2897:gjkepa2_impl::GJK::projectorigin\28btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20float*\2c\20unsigned\20int&\29 -2898:gjkepa2_impl::EPA::Evaluate\28gjkepa2_impl::GJK&\2c\20btVector3\20const&\29 -2899:gfind_nodef -2900:getpeername -2901:getn -2902:gethostname -2903:get_zeros_padding -2904:get_zeros_and_len_padding -2905:get_pkcs_padding -2906:get_one_and_zeros_padding -2907:get_no_padding -2908:getS -2909:getF -2910:generic_reader -2911:gctm -2912:gcm_gen_table -2913:gcm_ctx_free -2914:gcm_ctx_alloc -2915:gcm_camellia_setkey_wrap -2916:gcm_aes_setkey_wrap -2917:fscanf -2918:freopen -2919:fourbyte_strstr -2920:foreachi -2921:foreach -2922:fmt_x -2923:fmt_o -2924:fmt_fp -2925:fmod -2926:fiprintf -2927:finalize -2928:f_write -2929:f_setvbuf -2930:f_seek -2931:f_read -2932:f_parser -2933:f_luaopen -2934:f_lines -2935:f_flush -2936:f_call -2937:entropy_update -2938:entropy_gather_internal -2939:engine_main\28int\2c\20char**\29 -2940:ecp_use_curve448 -2941:ecp_use_curve25519 -2942:ecp_randomize_mxz -2943:ecp_randomize_jac -2944:ecp_precompute_comb -2945:ecp_normalize_mxz -2946:ecp_mul_mxz -2947:ecp_mul_comb_core -2948:ecp_mul_comb_after_precomp -2949:ecp_mul_comb -2950:ecp_mod_p448 -2951:ecp_mod_p256k1 -2952:ecp_mod_p255 -2953:ecp_mod_p224k1 -2954:ecp_mod_p192k1 -2955:ecp_double_add_mxz -2956:ecp_comb_recode_scalar -2957:ecp_comb_recode_core -2958:ecp_check_pubkey_sw -2959:eckeydh_can_do -2960:eckey_verify_wrap -2961:eckey_sign_wrap -2962:eckey_get_bitlen -2963:eckey_free_wrap -2964:eckey_debug -2965:eckey_check_pair -2966:eckey_can_do -2967:ecdsa_verify_restartable -2968:ecdsa_signature_to_asn1 -2969:ecdsa_sign_restartable -2970:ecdsa_sign_det_restartable -2971:ecdsa_free_wrap -2972:ecdsa_can_do -2973:ecdh_make_public_internal -2974:ecdh_init_internal -2975:ecdh_gen_public_restartable -2976:ecdh_free_internal -2977:ecdh_compute_shared_restartable -2978:ecdh_calc_secret_internal -2979:dynCall_viiiiiiiiii -2980:dynCall_viiiiiiiii -2981:dynCall_viiiiiiiif -2982:dynCall_viiiiiii -2983:dynCall_viiiiiifi -2984:dynCall_viiiiii -2985:dynCall_viiiiif -2986:dynCall_viiiiffffiif -2987:dynCall_viiiifffffif -2988:dynCall_viiifii -2989:dynCall_viiif -2990:dynCall_viii -2991:dynCall_viifii -2992:dynCall_viififfi -2993:dynCall_viifi -2994:dynCall_viif -2995:dynCall_viid -2996:dynCall_vii -2997:dynCall_vifi -2998:dynCall_viffff -2999:dynCall_vifff -3000:dynCall_viff -3001:dynCall_vif -3002:dynCall_vi -3003:dynCall_vfi -3004:dynCall_vffff -3005:dynCall_vff -3006:dynCall_vf -3007:dynCall_v -3008:dynCall_iiiiiiiiiiii -3009:dynCall_iiiiiiiiii -3010:dynCall_iiiiiiiii -3011:dynCall_iiiiiiii -3012:dynCall_iiiiiii -3013:dynCall_iiii -3014:dynCall_iiif -3015:dynCall_iii -3016:dynCall_iifif -3017:dynCall_iidiiii -3018:dynCall_ii -3019:dynCall_i -3020:dynCall_fiiiiiiiiiii -3021:dynCall_fiiiiiiiiii -3022:dynCall_fiiiiif -3023:dynCall_fiiiii -3024:dynCall_fiiifii -3025:dynCall_fiii -3026:dynCall_fiifii -3027:dynCall_fif -3028:dynCall_fi -3029:dynCall_dii -3030:double\20dmGameSystem::GetStreamValue\28void*\2c\20int\29 -3031:double\20dmGameSystem::GetStreamValue\28void*\2c\20int\29 -3032:double\20dmGameSystem::GetStreamValue\28void*\2c\20int\29 -3033:double\20dmGameSystem::GetStreamValue\28void*\2c\20int\29 -3034:double\20dmGameSystem::GetStreamValue\28void*\2c\20int\29 -3035:double\20dmGameSystem::GetStreamValue\28void*\2c\20int\29 -3036:double\20dmGameSystem::GetStreamValue\28void*\2c\20int\29 -3037:double\20dmGameSystem::GetStreamValue\28void*\2c\20int\29 -3038:double\20dmGameSystem::GetStreamValue\28void*\2c\20int\29 -3039:do_read -3040:dmZlib::InflateBuffer\28void\20const*\2c\20unsigned\20int\2c\20void*\2c\20bool\20\28*\29\28void*\2c\20void\20const*\2c\20unsigned\20int\29\29 -3041:dmZlib::DeflateBuffer\28void\20const*\2c\20unsigned\20int\2c\20int\2c\20void*\2c\20bool\20\28*\29\28void*\2c\20void\20const*\2c\20unsigned\20int\29\29 -3042:dmWebServer::HttpResponse\28void*\2c\20dmHttpServer::Request\20const*\29 -3043:dmWebServer::HttpHeader\28void*\2c\20char\20const*\2c\20char\20const*\29 -3044:dmURI::Encode\28char\20const*\2c\20char*\2c\20unsigned\20int\2c\20unsigned\20int*\29 -3045:dmThread::ThreadStartProxy\28void*\29 -3046:dmThread::New\28void\20\28*\29\28void*\29\2c\20unsigned\20int\2c\20void*\2c\20char\20const*\29 -3047:dmThread::AllocTls\28\29 -3048:dmSys::SetEngineInfo\28dmSys::EngineInfoParam&\29 -3049:dmSys::ResolveMountFileName\28char*\2c\20unsigned\20long\2c\20char\20const*\29 -3050:dmSys::FillLanguageTerritory\28char\20const*\2c\20dmSys::SystemInfo*\29 -3051:dmStringPool::New\28\29 -3052:dmStringPool::Delete\28dmStringPool::Pool*\29 -3053:dmStringPool::Add\28dmStringPool::Pool*\2c\20char\20const*\2c\20unsigned\20int\2c\20unsigned\20int\29 -3054:dmSoundCodec::WavSkipInStream\28void*\2c\20unsigned\20int\2c\20unsigned\20int*\29 -3055:dmSoundCodec::WavResetStream\28void*\29 -3056:dmSoundCodec::WavOpenStream\28void\20const*\2c\20unsigned\20int\2c\20void**\29 -3057:dmSoundCodec::WavDecodeStream\28void*\2c\20char*\2c\20unsigned\20int\2c\20unsigned\20int*\29 -3058:dmSoundCodec::WavCloseStream\28void*\29 -3059:dmSoundCodec::StbVorbisSkipInStream\28void*\2c\20unsigned\20int\2c\20unsigned\20int*\29 -3060:dmSoundCodec::StbVorbisResetStream\28void*\29 -3061:dmSoundCodec::StbVorbisOpenStream\28void\20const*\2c\20unsigned\20int\2c\20void**\29 -3062:dmSoundCodec::StbVorbisCloseStream\28void*\29 -3063:dmSoundCodec::New\28dmSoundCodec::NewCodecContextParams\20const*\29 -3064:dmSoundCodec::NewDecoder\28dmSoundCodec::CodecContext*\2c\20dmSoundCodec::Format\2c\20void\20const*\2c\20unsigned\20int\2c\20dmSoundCodec::Decoder**\29 -3065:dmSoundCodec::GetInfo\28dmSoundCodec::CodecContext*\2c\20dmSoundCodec::Decoder*\2c\20dmSoundCodec::Info*\29 -3066:dmSoundCodec::FindBestDecoder\28dmSoundCodec::Format\29 -3067:dmSoundCodec::Delete\28dmSoundCodec::CodecContext*\29 -3068:dmSoundCodec::DeleteDecoder\28dmSoundCodec::CodecContext*\2c\20dmSoundCodec::Decoder*\29 -3069:dmSound::SoundThread\28dmSound::SoundSystem*\29 -3070:dmSound::SoundSystem::~SoundSystem\28\29 -3071:dmSound::SoundSystem::SoundSystem\28\29 -3072:dmSound::SetSoundData\28dmSound::SoundData*\2c\20void\20const*\2c\20unsigned\20int\29 -3073:dmSound::SetLooping\28dmSound::SoundInstance*\2c\20bool\29 -3074:dmSound::SetInstanceGroup\28dmSound::SoundInstance*\2c\20unsigned\20long\20long\29 -3075:dmSound::SetGroupGain\28unsigned\20long\20long\2c\20float\29 -3076:dmSound::SetDefaultInitializeParams\28dmSound::InitializeParams*\29 -3077:dmSound::Play\28dmSound::SoundInstance*\29 -3078:dmSound::Pause\28dmSound::SoundInstance*\2c\20bool\29 -3079:dmSound::NewSoundInstance\28dmSound::SoundData*\2c\20dmSound::SoundInstance**\29 -3080:dmSound::NewSoundData\28void\20const*\2c\20unsigned\20int\2c\20dmSound::SoundDataType\2c\20dmSound::SoundData**\2c\20unsigned\20long\20long\29 -3081:dmSound::Initialize\28dmConfigFile::Config*\2c\20dmSound::InitializeParams\20const*\29 -3082:dmSound::GetGroupRMS\28unsigned\20long\20long\2c\20float\2c\20float*\2c\20float*\29 -3083:dmSound::GetGroupPeak\28unsigned\20long\20long\2c\20float\2c\20float*\2c\20float*\29 -3084:dmSound::GetGroupHashes\28unsigned\20int*\2c\20unsigned\20long\20long*\29 -3085:dmSound::GetGroupGain\28unsigned\20long\20long\2c\20float*\29 -3086:dmSound::GetAndIncreasePlayCounter\28\29 -3087:dmSound::Finalize\28\29 -3088:dmSound::DeleteSoundData\28dmSound::SoundData*\29 -3089:dmSound::AddGroup\28char\20const*\29 -3090:dmSocket::SetMulticastIf\28int\2c\20dmSocket::Address\29 -3091:dmSocket::ReceiveFrom\28int\2c\20void*\2c\20int\2c\20int*\2c\20dmSocket::Address*\2c\20unsigned\20short*\29 -3092:dmSocket::GetName\28int\2c\20dmSocket::Address*\2c\20unsigned\20short*\29 -3093:dmSocket::BitDifference\28dmSocket::Address\2c\20dmSocket::Address\29 -3094:dmSocket::AddMembership\28int\2c\20dmSocket::Address\2c\20dmSocket::Address\2c\20int\29 -3095:dmSetLogFile\28char\20const*\29 -3096:dmScript_Html5ReportOperationSuccess -3097:dmScript::Zlib_Inflate\28lua_State*\29 -3098:dmScript::Zlib_Deflate\28lua_State*\29 -3099:dmScript::Writer\28void*\2c\20void\20const*\2c\20unsigned\20int\29 -3100:dmScript::Vector_tostring\28lua_State*\29 -3101:dmScript::Vector_newindex\28lua_State*\29 -3102:dmScript::Vector_new\28lua_State*\29 -3103:dmScript::Vector_len\28lua_State*\29 -3104:dmScript::Vector_index\28lua_State*\29 -3105:dmScript::Vector_gc\28lua_State*\29 -3106:dmScript::Vector4_unm\28lua_State*\29 -3107:dmScript::Vector4_tostring\28lua_State*\29 -3108:dmScript::Vector4_sub\28lua_State*\29 -3109:dmScript::Vector4_newindex\28lua_State*\29 -3110:dmScript::Vector4_new\28lua_State*\29 -3111:dmScript::Vector4_mul\28lua_State*\29 -3112:dmScript::Vector4_index\28lua_State*\29 -3113:dmScript::Vector4_eq\28lua_State*\29 -3114:dmScript::Vector4_div\28lua_State*\29 -3115:dmScript::Vector4_concat\28lua_State*\29 -3116:dmScript::Vector4_add\28lua_State*\29 -3117:dmScript::Vector3_unm\28lua_State*\29 -3118:dmScript::Vector3_tostring\28lua_State*\29 -3119:dmScript::Vector3_sub\28lua_State*\29 -3120:dmScript::Vector3_newindex\28lua_State*\29 -3121:dmScript::Vector3_new\28lua_State*\29 -3122:dmScript::Vector3_mul\28lua_State*\29 -3123:dmScript::Vector3_index\28lua_State*\29 -3124:dmScript::Vector3_eq\28lua_State*\29 -3125:dmScript::Vector3_div\28lua_State*\29 -3126:dmScript::Vector3_concat\28lua_State*\29 -3127:dmScript::Vector3_add\28lua_State*\29 -3128:dmScript::UpdateTimers\28dmScript::TimerWorld*\2c\20float\29 -3129:dmScript::URL_tostring\28lua_State*\29 -3130:dmScript::URL_newindex\28lua_State*\29 -3131:dmScript::URL_new\28lua_State*\29 -3132:dmScript::URL_index\28lua_State*\29 -3133:dmScript::URL_eq\28lua_State*\29 -3134:dmScript::URL_concat\28lua_State*\29 -3135:dmScript::TimerUpdateScriptWorld\28dmScript::ScriptWorld*\2c\20float\29 -3136:dmScript::TimerNewScriptWorld\28dmScript::ScriptWorld*\29 -3137:dmScript::TimerInitialize\28dmScript::Context*\29 -3138:dmScript::TimerInitializeInstance\28dmScript::ScriptWorld*\29 -3139:dmScript::TimerFinalizeInstance\28dmScript::ScriptWorld*\29 -3140:dmScript::TimerDeleteScriptWorld\28dmScript::ScriptWorld*\29 -3141:dmScript::TimerDelay\28lua_State*\29 -3142:dmScript::TimerCancel\28lua_State*\29 -3143:dmScript::TeardownCallback\28dmScript::LuaCallbackInfo*\29 -3144:dmScript::Sys_SetVsyncSwapInterval\28lua_State*\29 -3145:dmScript::Sys_SetUpdateFrequency\28lua_State*\29 -3146:dmScript::Sys_SetErrorHandler\28lua_State*\29 -3147:dmScript::Sys_SetConnectivityHost\28lua_State*\29 -3148:dmScript::Sys_Save\28lua_State*\29 -3149:dmScript::Sys_Reboot\28lua_State*\29 -3150:dmScript::Sys_OpenURL\28lua_State*\29 -3151:dmScript::Sys_Load\28lua_State*\29 -3152:dmScript::Sys_LoadResource\28lua_State*\29 -3153:dmScript::Sys_GetSysInfo\28lua_State*\29 -3154:dmScript::Sys_GetSaveFile\28lua_State*\29 -3155:dmScript::Sys_GetIfaddrs\28lua_State*\29 -3156:dmScript::Sys_GetEngineInfo\28lua_State*\29 -3157:dmScript::Sys_GetConnectivity\28lua_State*\29 -3158:dmScript::Sys_GetConfig\28lua_State*\29 -3159:dmScript::Sys_GetApplicationPath\28lua_State*\29 -3160:dmScript::Sys_GetApplicationInfo\28lua_State*\29 -3161:dmScript::Sys_Exit\28lua_State*\29 -3162:dmScript::Slerp\28lua_State*\29 -3163:dmScript::SetGlobal\28lua_State*\2c\20char\20const*\29 -3164:dmScript::SetContextValue\28dmScript::Context*\29 -3165:dmScript::Script_tostring\28lua_State*\29 -3166:dmScript::Script_eq\28lua_State*\29 -3167:dmScript::Script_concat\28lua_State*\29 -3168:dmScript::Script_Hash\28lua_State*\29 -3169:dmScript::Script_HashToHex\28lua_State*\29 -3170:dmScript::Script_HashMD5\28lua_State*\29 -3171:dmScript::Rotate\28lua_State*\29 -3172:dmScript::ReloadModule\28dmScript::Context*\2c\20dmLuaDDF::LuaSource*\2c\20unsigned\20long\20long\29 -3173:dmScript::RegisterDDFDecoder\28void*\2c\20dmScript::Result\20\28*\29\28lua_State*\2c\20dmDDF::Descriptor\20const*\2c\20char\20const*\29\29 -3174:dmScript::Quat_tostring\28lua_State*\29 -3175:dmScript::Quat_newindex\28lua_State*\29 -3176:dmScript::Quat_new\28lua_State*\29 -3177:dmScript::Quat_mul\28lua_State*\29 -3178:dmScript::Quat_index\28lua_State*\29 -3179:dmScript::Quat_eq\28lua_State*\29 -3180:dmScript::Quat_concat\28lua_State*\29 -3181:dmScript::Quat_RotationZ\28lua_State*\29 -3182:dmScript::Quat_RotationY\28lua_State*\29 -3183:dmScript::Quat_RotationX\28lua_State*\29 -3184:dmScript::Quat_FromTo\28lua_State*\29 -3185:dmScript::Quat_Basis\28lua_State*\29 -3186:dmScript::Quat_AxisAngle\28lua_State*\29 -3187:dmScript::PushTableLogFormat\28dmScript::PushTableLogger&\2c\20char\20const*\2c\20...\29 -3188:dmScript::Project\28lua_State*\29 -3189:dmScript::OrthoInverse\28lua_State*\29 -3190:dmScript::OnHttpLoad\28void*\2c\20int\2c\20void*\2c\20int\2c\20char\20const*\29 -3191:dmScript::OnHttpError\28void*\2c\20int\29 -3192:dmScript::Normalize\28lua_State*\29 -3193:dmScript::NewTimerWorld\28\29 -3194:dmScript::MulPerElem\28lua_State*\29 -3195:dmScript::Msg_Post\28lua_State*\29 -3196:dmScript::ModuleLoaded\28dmScript::Context*\2c\20unsigned\20long\20long\29 -3197:dmScript::MessageDestroyCallback\28dmMessage::Message*\29 -3198:dmScript::Matrix4_tostring\28lua_State*\29 -3199:dmScript::Matrix4_newindex\28lua_State*\29 -3200:dmScript::Matrix4_new\28lua_State*\29 -3201:dmScript::Matrix4_mul\28lua_State*\29 -3202:dmScript::Matrix4_index\28lua_State*\29 -3203:dmScript::Matrix4_eq\28lua_State*\29 -3204:dmScript::Matrix4_concat\28lua_State*\29 -3205:dmScript::Matrix4_Translation\28lua_State*\29 -3206:dmScript::Matrix4_RotationZ\28lua_State*\29 -3207:dmScript::Matrix4_RotationY\28lua_State*\29 -3208:dmScript::Matrix4_RotationX\28lua_State*\29 -3209:dmScript::Matrix4_Perspective\28lua_State*\29 -3210:dmScript::Matrix4_Orthographic\28lua_State*\29 -3211:dmScript::Matrix4_LookAt\28lua_State*\29 -3212:dmScript::Matrix4_Frustum\28lua_State*\29 -3213:dmScript::Matrix4_FromQuat\28lua_State*\29 -3214:dmScript::Matrix4_AxisAngle\28lua_State*\29 -3215:dmScript::Lua_Math_Randomseed\28lua_State*\29 -3216:dmScript::Lua_Math_Random\28lua_State*\29 -3217:dmScript::LuaTimerCallback\28dmScript::TimerWorld*\2c\20dmScript::TimerEventType\2c\20unsigned\20int\2c\20float\2c\20unsigned\20long\2c\20unsigned\20long\29 -3218:dmScript::LuaTimerCallbackArgsCB\28lua_State*\2c\20void*\29 -3219:dmScript::LuaPrint\28lua_State*\29 -3220:dmScript::LuaPPrint\28lua_State*\29 -3221:dmScript::LoadModule\28lua_State*\29 -3222:dmScript::Lerp\28lua_State*\29 -3223:dmScript::Length\28lua_State*\29 -3224:dmScript::LengthSqr\28lua_State*\29 -3225:dmScript::KillTimers\28dmScript::TimerWorld*\2c\20unsigned\20long\29 -3226:dmScript::Json_Decode\28lua_State*\29 -3227:dmScript::Inverse\28lua_State*\29 -3228:dmScript::InternalUpdateExtensions\28dmScript::Context*\29 -3229:dmScript::InternalInitializeExtensions\28dmScript::Context*\29 -3230:dmScript::InternalFinalizeExtensions\28dmScript::Context*\29 -3231:dmScript::InitializeZlib\28lua_State*\29 -3232:dmScript::InitializeVmath\28lua_State*\29 -3233:dmScript::InitializeTimer\28dmScript::Context*\29 -3234:dmScript::InitializeSys\28lua_State*\29 -3235:dmScript::InitializeMsg\28lua_State*\29 -3236:dmScript::InitializeModule\28lua_State*\29 -3237:dmScript::InitializeJson\28lua_State*\29 -3238:dmScript::InitializeImage\28lua_State*\29 -3239:dmScript::InitializeHttp\28dmScript::Context*\29 -3240:dmScript::InitializeHtml5\28lua_State*\29 -3241:dmScript::InitializeHash\28lua_State*\29 -3242:dmScript::InitializeExtensions\28dmScript::Context*\29 -3243:dmScript::Image_Load\28lua_State*\29 -3244:dmScript::Http_Request\28lua_State*\29 -3245:dmScript::HttpResponseDecoder\28lua_State*\2c\20dmDDF::Descriptor\20const*\2c\20char\20const*\29 -3246:dmScript::HttpInitialize\28dmScript::Context*\29 -3247:dmScript::Html5_Run\28lua_State*\29 -3248:dmScript::GetUserData\28lua_State*\2c\20unsigned\20long*\2c\20unsigned\20int\29 -3249:dmScript::GetScriptWorldContextValue\28dmScript::ScriptWorld*\29 -3250:dmScript::Dot\28lua_State*\29 -3251:dmScript::DeleteTimerWorld\28dmScript::TimerWorld*\29 -3252:dmScript::Cross\28lua_State*\29 -3253:dmScript::Context::~Context\28\29 -3254:dmScript::Conj\28lua_State*\29 -3255:dmScript::ClearModules\28dmScript::Context*\29 -3256:dmScript::BacktraceErrorHandler\28lua_State*\29 -3257:dmScript::AddTimer\28dmScript::TimerWorld*\2c\20float\2c\20bool\2c\20void\20\28*\29\28dmScript::TimerWorld*\2c\20dmScript::TimerEventType\2c\20unsigned\20int\2c\20float\2c\20unsigned\20long\2c\20unsigned\20long\29\2c\20unsigned\20long\2c\20unsigned\20long\29 -3258:dmScript::AddModule\28dmScript::Context*\2c\20dmLuaDDF::LuaSource*\2c\20char\20const*\2c\20void*\2c\20unsigned\20long\20long\29 -3259:dmSSLSocket::TimingSetDelay\28void*\2c\20unsigned\20int\2c\20unsigned\20int\29 -3260:dmSSLSocket::TimingGetDelay\28void*\29 -3261:dmSSLSocket::RecvTimeout\28void*\2c\20unsigned\20char*\2c\20unsigned\20long\2c\20unsigned\20int\29 -3262:dmSSLSocket::New\28int\2c\20char\20const*\2c\20unsigned\20long\20long\2c\20dmSSLSocket::SSLSocket**\29 -3263:dmSSLSocket::Initialize\28\29 -3264:dmSSDP::VisitRegisteredAnnounceDevice\28dmSSDP::SSDP*\2c\20unsigned\20long\20long\20const*\2c\20dmSSDP::Device**\29 -3265:dmSSDP::VersionCallback\28void*\2c\20int\2c\20int\2c\20int\2c\20char\20const*\29 -3266:dmSSDP::Update\28dmSSDP::SSDP*\2c\20bool\29 -3267:dmSSDP::UpdateListeningSockets\28dmSSDP::SSDP*\2c\20dmSocket::IfAddr*\2c\20unsigned\20int\29 -3268:dmSSDP::SendUnannounce\28dmSSDP::SSDP*\2c\20dmSSDP::Device*\2c\20unsigned\20int\29 -3269:dmSSDP::SendAnnounce\28dmSSDP::SSDP*\2c\20dmSSDP::Device*\2c\20unsigned\20int\29 -3270:dmSSDP::SearchCallback\28dmSSDP::SearchResponseContext*\2c\20unsigned\20long\20long\20const*\2c\20dmSSDP::Device**\29 -3271:dmSSDP::RequestCallback\28void*\2c\20char\20const*\2c\20char\20const*\2c\20int\2c\20int\29 -3272:dmSSDP::Replacer::Replace\28void*\2c\20char\20const*\29 -3273:dmSSDP::ReplaceSearchResponseVar\28void*\2c\20char\20const*\29 -3274:dmSSDP::ReplaceSSDPVar\28void*\2c\20char\20const*\29 -3275:dmSSDP::ReplaceIfAddrVar\28void*\2c\20char\20const*\29 -3276:dmSSDP::ReplaceHttpHostVar\28void*\2c\20char\20const*\29 -3277:dmSSDP::ReplaceDeviceVar\28void*\2c\20char\20const*\29 -3278:dmSSDP::HttpResponse\28void*\2c\20dmHttpServer::Request\20const*\29 -3279:dmSSDP::HttpHeader\28void*\2c\20char\20const*\2c\20char\20const*\29 -3280:dmSSDP::HeaderCallback\28void*\2c\20char\20const*\2c\20char\20const*\29 -3281:dmSSDP::HandleSearch\28dmSSDP::RequestParseState*\2c\20dmSocket::Address\2c\20unsigned\20short\29 -3282:dmSSDP::ExpireDiscovered\28dmSSDP::SSDP*\29 -3283:dmSSDP::Device::Device\28\29 -3284:dmSSDP::DeregisterDevice\28dmSSDP::SSDP*\2c\20char\20const*\29 -3285:dmSSDP::Delete\28dmSSDP::SSDP*\29 -3286:dmSSDP::Connect\28dmSSDP::SSDP*\29 -3287:dmSSDP::AddressSortPred\28dmSocket::IfAddr\20const&\2c\20dmSocket::IfAddr\20const&\29 -3288:dmRig::RigContext::~RigContext\28\29 -3289:dmRig::ResetIKTarget\28dmRig::RigInstance*\2c\20unsigned\20long\20long\29 -3290:dmRig::FillBoneListArrays\28dmRigDDF::MeshSet\20const&\2c\20dmRigDDF::AnimationSet\20const&\2c\20dmRigDDF::Skeleton\20const&\2c\20dmArray&\2c\20dmArray&\29 -3291:dmRig::CreateBindPose\28dmRigDDF::Skeleton&\2c\20dmArray&\29 -3292:dmResourceArchive::WriteResourceToArchive\28dmResourceArchive::ArchiveIndexContainer*&\2c\20unsigned\20char\20const*\2c\20unsigned\20long\2c\20unsigned\20int&\2c\20unsigned\20int&\29 -3293:dmResourceArchive::WrapArchiveBuffer\28void\20const*\2c\20void\20const*\2c\20char\20const*\2c\20void\20const*\2c\20_IO_FILE*\2c\20dmResourceArchive::ArchiveIndexContainer**\29 -3294:dmResourceArchive::SetNewArchiveIndex\28dmResourceArchive::ArchiveIndexContainer*\2c\20dmResourceArchive::ArchiveIndex*\2c\20bool\29 -3295:dmResourceArchive::ReloadBundledArchiveIndex\28char\20const*\2c\20char\20const*\2c\20char\20const*\2c\20char\20const*\2c\20dmResourceArchive::ArchiveIndexContainer*&\2c\20void*&\29 -3296:dmResourceArchive::Read\28dmResourceArchive::ArchiveIndexContainer*\2c\20dmResourceArchive::EntryData*\2c\20void*\29 -3297:dmResourceArchive::NewArchiveIndexWithResource\28dmResourceArchive::ArchiveIndexContainer*\2c\20unsigned\20char\20const*\2c\20unsigned\20int\2c\20dmResourceArchive::LiveUpdateResource\20const*\2c\20char\20const*\2c\20dmResourceArchive::ArchiveIndex*&\29 -3298:dmResourceArchive::LoadArchive\28char\20const*\2c\20char\20const*\2c\20char\20const*\2c\20dmResourceArchive::ArchiveIndexContainer**\29 -3299:dmResourceArchive::CreateFilesIfNotExists\28dmResourceArchive::ArchiveIndexContainer*\2c\20char\20const*\29 -3300:dmResourceArchive::CountLiveUpdateEntries\28dmResourceArchive::ArchiveIndexContainer\20const*\2c\20dmResourceArchive::ArchiveIndexContainer\20const*\29 -3301:dmResourceArchive::CacheLiveUpdateEntries\28dmResourceArchive::ArchiveIndexContainer\20const*\2c\20dmResourceArchive::ArchiveIndexContainer\20const*\2c\20dmResourceArchive::LiveUpdateEntries*\29 -3302:dmResource::VerifyResourcesBundled\28dmResource::SResourceFactory*\2c\20dmResource::Manifest*\29 -3303:dmResource::VerifyManifestHash\28dmResource::SResourceFactory*\2c\20dmResource::Manifest*\2c\20unsigned\20char\20const*\2c\20unsigned\20int\29 -3304:dmResource::UnmapFile\28void*&\2c\20unsigned\20int\29 -3305:dmResource::StoreManifest\28dmResource::Manifest*\29 -3306:dmResource::SetResource\28dmResource::SResourceFactory*\2c\20unsigned\20long\20long\2c\20void*\2c\20unsigned\20int\29 -3307:dmResource::SetResource\28dmResource::SResourceFactory*\2c\20unsigned\20long\20long\2c\20void*\29 -3308:dmResource::ResourcePreloader::~ResourcePreloader\28\29 -3309:dmResource::ReleaseBuiltinsManifest\28dmResource::SResourceFactory*\29 -3310:dmResource::NewFactory\28dmResource::NewFactoryParams*\2c\20char\20const*\29 -3311:dmResource::LoadResource\28dmResource::SResourceFactory*\2c\20char\20const*\2c\20char\20const*\2c\20void**\2c\20unsigned\20int*\29 -3312:dmResource::LoadArchiveIndex\28char\20const*\2c\20dmResource::SResourceFactory*\29 -3313:dmResource::IterateResources\28dmResource::SResourceFactory*\2c\20bool\20\28*\29\28dmResource::IteratorResource\20const&\2c\20void*\29\2c\20void*\29 -3314:dmResource::HttpHeader\28dmHttpClient::Response*\2c\20void*\2c\20int\2c\20char\20const*\2c\20char\20const*\29 -3315:dmResource::HttpContent\28dmHttpClient::Response*\2c\20void*\2c\20int\2c\20void\20const*\2c\20unsigned\20int\29 -3316:dmResource::HashCompare\28unsigned\20char\20const*\2c\20unsigned\20int\2c\20unsigned\20char\20const*\2c\20unsigned\20int\29 -3317:dmResource::GetDescriptorWithExt\28dmResource::SResourceFactory*\2c\20unsigned\20long\20long\2c\20unsigned\20long\20long\20const*\2c\20unsigned\20int\2c\20dmResource::SResourceDescriptor*\29 -3318:dmResource::GetCanonicalPath\28char\20const*\2c\20char*\29 -3319:dmResource::FindResourceType\28dmResource::SResourceFactory*\2c\20char\20const*\29 -3320:dmResource::Dispatch\28dmMessage::Message*\2c\20void*\29 -3321:dmResource::DeleteFactory\28dmResource::SResourceFactory*\29 -3322:dmResource::CheckSuppliedResourcePath\28char\20const*\29 -3323:dmResource::BundleVersionValid\28dmResource::Manifest\20const*\2c\20char\20const*\29 -3324:dmRender::UpdateRenderScriptInstance\28dmRender::RenderScriptInstance*\2c\20float\29 -3325:dmRender::Triangle3d\28dmRender::RenderContext*\2c\20Vectormath::Aos::Point3*\2c\20Vectormath::Aos::Vector4\29 -3326:dmRender::TagCompare\28dmRender::Tag\20const&\2c\20dmRender::Tag\20const&\29 -3327:dmRender::SetNamedConstant\28dmRender::NamedConstantBuffer*\2c\20char\20const*\2c\20Vectormath::Aos::Vector4\29 -3328:dmRender::SetFontMap\28dmRender::FontMap*\2c\20dmRender::FontMapParams&\29 -3329:dmRender::RenderScript_SetViewport\28lua_State*\29 -3330:dmRender::RenderScript_SetView\28lua_State*\29 -3331:dmRender::RenderScript_SetStencilOp\28lua_State*\29 -3332:dmRender::RenderScript_SetStencilMask\28lua_State*\29 -3333:dmRender::RenderScript_SetStencilFunc\28lua_State*\29 -3334:dmRender::RenderScript_SetRenderTarget\28lua_State*\29 -3335:dmRender::RenderScript_SetRenderTargetSize\28lua_State*\29 -3336:dmRender::RenderScript_SetProjection\28lua_State*\29 -3337:dmRender::RenderScript_SetPolygonOffset\28lua_State*\29 -3338:dmRender::RenderScript_SetDepthMask\28lua_State*\29 -3339:dmRender::RenderScript_SetDepthFunc\28lua_State*\29 -3340:dmRender::RenderScript_SetCullFace\28lua_State*\29 -3341:dmRender::RenderScript_SetColorMask\28lua_State*\29 -3342:dmRender::RenderScript_SetBlendFunc\28lua_State*\29 -3343:dmRender::RenderScript_RenderTarget\28lua_State*\29 -3344:dmRender::RenderScript_Predicate\28lua_State*\29 -3345:dmRender::RenderScript_GetWindowWidth\28lua_State*\29 -3346:dmRender::RenderScript_GetWindowHeight\28lua_State*\29 -3347:dmRender::RenderScript_GetWidth\28lua_State*\29 -3348:dmRender::RenderScript_GetRenderTargetWidth\28lua_State*\29 -3349:dmRender::RenderScript_GetRenderTargetHeight\28lua_State*\29 -3350:dmRender::RenderScript_GetHeight\28lua_State*\29 -3351:dmRender::RenderScript_EnableTexture\28lua_State*\29 -3352:dmRender::RenderScript_EnableState\28lua_State*\29 -3353:dmRender::RenderScript_EnableRenderTarget\28lua_State*\29 -3354:dmRender::RenderScript_EnableMaterial\28lua_State*\29 -3355:dmRender::RenderScript_Draw\28lua_State*\29 -3356:dmRender::RenderScript_DrawDebug3d\28lua_State*\29 -3357:dmRender::RenderScript_DrawDebug2d\28lua_State*\29 -3358:dmRender::RenderScript_DisableTexture\28lua_State*\29 -3359:dmRender::RenderScript_DisableState\28lua_State*\29 -3360:dmRender::RenderScript_DisableRenderTarget\28lua_State*\29 -3361:dmRender::RenderScript_DisableMaterial\28lua_State*\29 -3362:dmRender::RenderScript_DeleteRenderTarget\28lua_State*\29 -3363:dmRender::RenderScript_ConstantBuffer\28lua_State*\29 -3364:dmRender::RenderScript_Clear\28lua_State*\29 -3365:dmRender::RenderScriptIsValid\28lua_State*\29 -3366:dmRender::RenderScriptInstance_tostring\28lua_State*\29 -3367:dmRender::RenderScriptInstance_newindex\28lua_State*\29 -3368:dmRender::RenderScriptInstance_index\28lua_State*\29 -3369:dmRender::RenderScriptInstanceIsValid\28lua_State*\29 -3370:dmRender::RenderScriptInstanceGetURL\28lua_State*\29 -3371:dmRender::RenderScriptGetURL\28lua_State*\29 -3372:dmRender::RenderScriptGetInstanceContextTableRef\28lua_State*\29 -3373:dmRender::RenderScriptConstantBuffer_tostring\28lua_State*\29 -3374:dmRender::RenderScriptConstantBuffer_newindex\28lua_State*\29 -3375:dmRender::RenderScriptConstantBuffer_index\28lua_State*\29 -3376:dmRender::RenderScriptConstantBuffer_gc\28lua_State*\29 -3377:dmRender::RenderObject::ClearConstants\28\29 -3378:dmRender::RenderContext::~RenderContext\28\29 -3379:dmRender::ParseCommands\28dmRender::RenderContext*\2c\20dmRender::Command*\2c\20unsigned\20int\29 -3380:dmRender::NewRenderScript\28dmRender::RenderContext*\2c\20dmLuaDDF::LuaSource*\29 -3381:dmRender::NewRenderScriptInstance\28dmRender::RenderContext*\2c\20dmRender::RenderScript*\29 -3382:dmRender::NewRenderContext\28dmGraphics::Context*\2c\20dmRender::RenderContextParams\20const&\29 -3383:dmRender::NewNamedConstantBuffer\28\29 -3384:dmRender::NewFontMap\28dmGraphics::Context*\2c\20dmRender::FontMapParams&\29 -3385:dmRender::LayoutMetrics::operator\28\29\28char\20const*\2c\20unsigned\20int\29 -3386:dmRender::InitializeTextContext\28dmRender::RenderContext*\2c\20unsigned\20int\29 -3387:dmRender::InitializeRenderScriptContext\28dmRender::RenderScriptContext&\2c\20dmScript::Context*\2c\20unsigned\20int\29 -3388:dmRender::InitializeDebugRenderer\28dmRender::RenderContext*\2c\20unsigned\20int\2c\20void\20const*\2c\20unsigned\20int\2c\20void\20const*\2c\20unsigned\20int\29 -3389:dmRender::GetNamedConstant\28dmRender::NamedConstantBuffer*\2c\20char\20const*\2c\20Vectormath::Aos::Vector4&\29 -3390:dmRender::GetMaterialProgramConstantElement\28dmRender::Material*\2c\20unsigned\20long\20long\2c\20unsigned\20int\2c\20float&\29 -3391:dmRender::FontRenderListDispatch\28dmRender::RenderListDispatchParams\20const&\29 -3392:dmRender::FontMapParams::FontMapParams\28\29 -3393:dmRender::FlushDebug\28dmRender::RenderContext*\2c\20unsigned\20int\29 -3394:dmRender::FinalizeTextContext\28dmRender::RenderContext*\29 -3395:dmRender::FinalizeDebugRenderer\28dmRender::RenderContext*\29 -3396:dmRender::Draw\28dmRender::RenderContext*\2c\20dmRender::Predicate*\2c\20dmRender::NamedConstantBuffer*\29 -3397:dmRender::DispatchRenderScriptInstance\28dmRender::RenderScriptInstance*\29 -3398:dmRender::DispatchCallback\28dmMessage::Message*\2c\20void*\29 -3399:dmRender::DeleteRenderContext\28dmRender::RenderContext*\2c\20dmScript::Context*\29 -3400:dmRender::DeleteNamedConstantBuffer\28dmRender::NamedConstantBuffer*\29 -3401:dmRender::DebugRenderer::DebugRenderer\28\29 -3402:dmRender::DebugRenderListDispatch\28dmRender::RenderListDispatchParams\20const&\29 -3403:dmRender::CollectRenderEntryRange\28void*\2c\20unsigned\20int\2c\20unsigned\20long\2c\20unsigned\20long\29 -3404:dmRender::ClearRenderScriptInstanceMaterials\28dmRender::RenderScriptInstance*\29 -3405:dmRender::ClearDebugRenderObjects\28dmRender::RenderContext*\29 -3406:dmRender::ApplyRenderObjectConstants\28dmRender::RenderContext*\2c\20dmRender::Material*\2c\20dmRender::RenderObject\20const*\29 -3407:dmRender::ApplyMaterialConstants\28dmRender::RenderContext*\2c\20dmRender::Material*\2c\20dmRender::RenderObject\20const*\29 -3408:dmRender::AddRenderScriptInstanceMaterial\28dmRender::RenderScriptInstance*\2c\20char\20const*\2c\20dmRender::Material*\29 -3409:dmProfiler::ToggleProfiler\28\29 -3410:dmProfiler::SetProfilerUIViewMode\28lua_State*\29 -3411:dmProfiler::SetProfileUIVSyncWaitVisible\28lua_State*\29 -3412:dmProfiler::SetProfileUIMode\28lua_State*\29 -3413:dmProfiler::RenderProfiler\28dmProfile::Profile*\2c\20dmGraphics::Context*\2c\20dmRender::RenderContext*\2c\20dmRender::FontMap*\29 -3414:dmProfiler::ProfilerUIViewRecordedFrame\28lua_State*\29 -3415:dmProfiler::ProfilerUIRecordedFrameCount\28lua_State*\29 -3416:dmProfiler::EnableProfilerUI\28lua_State*\29 -3417:dmProfileRender::UpdateRenderProfile\28dmProfileRender::RenderProfile*\2c\20dmProfile::Profile*\29 -3418:dmProfileRender::ShowRecordedFrame\28dmProfileRender::RenderProfile*\2c\20int\29 -3419:dmProfileRender::SetMode\28dmProfileRender::RenderProfile*\2c\20dmProfileRender::ProfilerMode\29 -3420:dmProfileRender::RenderProfile::~RenderProfile\28\29 -3421:dmProfileRender::RenderProfile::RenderProfile\28float\2c\20unsigned\20int\2c\20unsigned\20int\2c\20unsigned\20int\2c\20unsigned\20int\2c\20unsigned\20int\2c\20unsigned\20int\2c\20unsigned\20int\2c\20dmProfileRender::ScopeStats*\2c\20dmProfileRender::SampleAggregateStats*\2c\20dmProfileRender::CounterStats*\2c\20unsigned\20int*\2c\20unsigned\20int*\2c\20unsigned\20int*\2c\20unsigned\20int*\2c\20unsigned\20int*\2c\20unsigned\20int*\2c\20dmProfileRender::ProfileFrame*\29 -3422:dmProfileRender::Draw\28dmProfileRender::RenderProfile*\2c\20dmRender::RenderContext*\2c\20dmRender::FontMap*\29 -3423:dmProfileRender::BuildScope\28void*\2c\20dmProfile::ScopeData\20const*\29 -3424:dmProfileRender::BuildSampleAggregate\28void*\2c\20dmProfile::Sample\20const*\29 -3425:dmProfileRender::BuildCounter\28void*\2c\20dmProfile::CounterData\20const*\29 -3426:dmProfileRender::AdjustShownFrame\28dmProfileRender::RenderProfile*\2c\20int\29 -3427:dmProfile::IterateStrings\28dmProfile::Profile*\2c\20void*\2c\20void\20\28*\29\28void*\2c\20unsigned\20long\20const*\2c\20char\20const**\29\29 -3428:dmProfile::IterateScopes\28dmProfile::Profile*\2c\20void*\2c\20void\20\28*\29\28void*\2c\20dmProfile::Scope\20const*\29\29 -3429:dmProfile::IterateCounters\28dmProfile::Profile*\2c\20void*\2c\20void\20\28*\29\28void*\2c\20dmProfile::Counter\20const*\29\29 -3430:dmProfile::Initialize\28unsigned\20int\2c\20unsigned\20int\2c\20unsigned\20int\29 -3431:dmProfile::GetNowTicks\28\29 -3432:dmProfile::Finalize\28\29 -3433:dmProfile::Begin\28\29 -3434:dmProfile::AllocateSample\28\29 -3435:dmPoolAllocator::Delete\28dmPoolAllocator::Pool*\29 -3436:dmPhysics::World3D::World3D\28dmPhysics::Context3D*\2c\20dmPhysics::NewWorldParams\20const&\29 -3437:dmPhysics::World2D::World2D\28dmPhysics::Context2D*\2c\20dmPhysics::NewWorldParams\20const&\29 -3438:dmPhysics::StepWorld3D\28dmPhysics::World3D*\2c\20dmPhysics::StepWorldContext\20const&\29 -3439:dmPhysics::StepWorld2D\28dmPhysics::World2D*\2c\20dmPhysics::StepWorldContext\20const&\29 -3440:dmPhysics::SetLinearVelocity3D\28dmPhysics::Context3D*\2c\20void*\2c\20Vectormath::Aos::Vector3\20const&\29 -3441:dmPhysics::SetLinearVelocity2D\28dmPhysics::Context2D*\2c\20void*\2c\20Vectormath::Aos::Vector3\20const&\29 -3442:dmPhysics::SetLinearDamping3D\28void*\2c\20float\29 -3443:dmPhysics::SetJointParams2D\28dmPhysics::World2D*\2c\20void*\2c\20dmPhysics::JointType\2c\20dmPhysics::ConnectJointParams\20const&\29 -3444:dmPhysics::SetGravity3D\28dmPhysics::World3D*\2c\20Vectormath::Aos::Vector3\20const&\29 -3445:dmPhysics::SetGravity2D\28dmPhysics::World2D*\2c\20Vectormath::Aos::Vector3\20const&\29 -3446:dmPhysics::SetAngularVelocity3D\28dmPhysics::Context3D*\2c\20void*\2c\20Vectormath::Aos::Vector3\20const&\29 -3447:dmPhysics::SetAngularVelocity2D\28dmPhysics::Context2D*\2c\20void*\2c\20Vectormath::Aos::Vector3\20const&\29 -3448:dmPhysics::SetAngularDamping3D\28void*\2c\20float\29 -3449:dmPhysics::RequestRayCast3D\28dmPhysics::World3D*\2c\20dmPhysics::RayCastRequest\20const&\29 -3450:dmPhysics::RequestRayCast2D\28dmPhysics::World2D*\2c\20dmPhysics::RayCastRequest\20const&\29 -3451:dmPhysics::ReplaceShape3D\28dmPhysics::Context3D*\2c\20void*\2c\20void*\29 -3452:dmPhysics::ReplaceShape2D\28dmPhysics::Context2D*\2c\20void*\2c\20void*\29 -3453:dmPhysics::RayCastResultClosestCallback3D::addSingleResult\28btCollisionWorld::LocalRayResult&\2c\20bool\29 -3454:dmPhysics::RayCastResultAllCallback3D::~RayCastResultAllCallback3D\28\29 -3455:dmPhysics::RayCastResultAllCallback3D::addSingleResult\28btCollisionWorld::LocalRayResult&\2c\20bool\29 -3456:dmPhysics::RayCast3D\28dmPhysics::World3D*\2c\20dmPhysics::RayCastRequest\20const&\2c\20dmArray&\29 -3457:dmPhysics::RayCast2D\28dmPhysics::World2D*\2c\20dmPhysics::RayCastRequest\20const&\2c\20dmArray&\29 -3458:dmPhysics::ProcessRayCastResultCallback2D::ReportFixture\28b2Fixture*\2c\20int\2c\20b2Vec2\20const&\2c\20b2Vec2\20const&\2c\20float\29 -3459:dmPhysics::NewWorld3D\28dmPhysics::Context3D*\2c\20dmPhysics::NewWorldParams\20const&\29 -3460:dmPhysics::NewWorld2D\28dmPhysics::Context2D*\2c\20dmPhysics::NewWorldParams\20const&\29 -3461:dmPhysics::NewHullSet2D\28dmPhysics::Context2D*\2c\20float\20const*\2c\20unsigned\20int\2c\20dmPhysics::HullDesc\20const*\2c\20unsigned\20int\29 -3462:dmPhysics::NewGridShape2D\28dmPhysics::Context2D*\2c\20void*\2c\20Vectormath::Aos::Point3\20const&\2c\20unsigned\20int\2c\20unsigned\20int\2c\20unsigned\20int\2c\20unsigned\20int\29 -3463:dmPhysics::NewContextParams::NewContextParams\28\29 -3464:dmPhysics::NewContext3D\28dmPhysics::NewContextParams\20const&\29 -3465:dmPhysics::NewCollisionObject3D\28dmPhysics::World3D*\2c\20dmPhysics::CollisionObjectData\20const&\2c\20void**\2c\20Vectormath::Aos::Vector3*\2c\20Vectormath::Aos::Quat*\2c\20unsigned\20int\29 -3466:dmPhysics::MotionState::setWorldTransform\28btTransform\20const&\29 -3467:dmPhysics::MotionState::getWorldTransform\28btTransform&\29\20const -3468:dmPhysics::GetMass3D\28void*\29 -3469:dmPhysics::GetJointReactionForce2D\28dmPhysics::World2D*\2c\20void*\2c\20Vectormath::Aos::Vector3&\2c\20float\29 -3470:dmPhysics::GetJointParams2D\28dmPhysics::World2D*\2c\20void*\2c\20dmPhysics::JointType\2c\20dmPhysics::ConnectJointParams&\29 -3471:dmPhysics::GetGravity3D\28dmPhysics::World3D*\29 -3472:dmPhysics::GetGravity2D\28dmPhysics::World2D*\29 -3473:dmPhysics::DeleteWorld3D\28dmPhysics::Context3D*\2c\20dmPhysics::World3D*\29 -3474:dmPhysics::DeleteWorld2D\28dmPhysics::Context2D*\2c\20dmPhysics::World2D*\29 -3475:dmPhysics::DebugDraw3D::setDebugMode\28int\29 -3476:dmPhysics::DebugDraw3D::reportErrorWarning\28char\20const*\29 -3477:dmPhysics::DebugDraw3D::drawLine\28btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\29 -3478:dmPhysics::DebugDraw3D::drawContactPoint\28btVector3\20const&\2c\20btVector3\20const&\2c\20float\2c\20int\2c\20btVector3\20const&\29 -3479:dmPhysics::DebugDraw3D::draw3dText\28btVector3\20const&\2c\20char\20const*\29 -3480:dmPhysics::DebugDraw2D::DrawTransform\28b2Transform\20const&\29 -3481:dmPhysics::DebugDraw2D::DrawSolidPolygon\28b2Vec2\20const*\2c\20int\2c\20b2Color\20const&\29 -3482:dmPhysics::DebugDraw2D::DrawSolidCircle\28b2Vec2\20const&\2c\20float\2c\20b2Vec2\20const&\2c\20b2Color\20const&\29 -3483:dmPhysics::DebugDraw2D::DrawSegment\28b2Vec2\20const&\2c\20b2Vec2\20const&\2c\20b2Color\20const&\29 -3484:dmPhysics::DebugDraw2D::DrawPolygon\28b2Vec2\20const*\2c\20int\2c\20b2Color\20const&\29 -3485:dmPhysics::DebugDraw2D::DrawCircle\28b2Vec2\20const&\2c\20float\2c\20b2Color\20const&\29 -3486:dmPhysics::DebugDraw2D::DrawArrow\28b2Vec2\20const&\2c\20b2Vec2\20const&\2c\20b2Color\20const&\29 -3487:dmPhysics::CreateJoint2D\28dmPhysics::World2D*\2c\20void*\2c\20Vectormath::Aos::Point3\20const&\2c\20void*\2c\20Vectormath::Aos::Point3\20const&\2c\20dmPhysics::JointType\2c\20dmPhysics::ConnectJointParams\20const&\29 -3488:dmPhysics::ContactListener::PostSolve\28b2Contact*\2c\20b2ContactImpulse\20const*\29 -3489:dmPhysics::ApplyForce3D\28dmPhysics::Context3D*\2c\20void*\2c\20Vectormath::Aos::Vector3\20const&\2c\20Vectormath::Aos::Point3\20const&\29 -3490:dmPhysics::ApplyForce2D\28dmPhysics::Context2D*\2c\20void*\2c\20Vectormath::Aos::Vector3\20const&\2c\20Vectormath::Aos::Point3\20const&\29 -3491:dmPhysics::AllHitsRayResultCallback::~AllHitsRayResultCallback\28\29.1 -3492:dmParticle::SetRenderConstant\28dmParticle::Context*\2c\20unsigned\20int\2c\20unsigned\20long\20long\2c\20unsigned\20long\20long\2c\20Vectormath::Aos::Vector4\29 -3493:dmParticle::RetireInstance\28dmParticle::Context*\2c\20unsigned\20int\29 -3494:dmParticle::ResetRenderConstant\28dmParticle::Context*\2c\20unsigned\20int\2c\20unsigned\20long\20long\2c\20unsigned\20long\20long\29 -3495:dmParticle::ReloadPrototype\28dmParticle::Prototype*\2c\20void\20const*\2c\20unsigned\20int\29 -3496:dmParticle::ReloadInstance\28dmParticle::Context*\2c\20unsigned\20int\2c\20bool\29 -3497:dmParticle::ReHash\28dmParticle::Context*\2c\20unsigned\20int\29 -3498:dmParticle::NewPrototypeFromDDF\28dmParticleDDF::ParticleFX*\29 -3499:dmParticle::GetTileSource\28dmParticle::Prototype*\2c\20unsigned\20int\29 -3500:dmParticle::GetTileSourcePath\28dmParticle::Prototype*\2c\20unsigned\20int\29 -3501:dmParticle::GetMaterial\28dmParticle::Prototype*\2c\20unsigned\20int\29 -3502:dmParticle::GetMaterialPath\28dmParticle::Prototype*\2c\20unsigned\20int\29 -3503:dmParticle::GetInstanceEmitterCount\28dmParticle::Context*\2c\20unsigned\20int\29 -3504:dmParticle::GetEmitterVertexCount\28dmParticle::Context*\2c\20unsigned\20int\2c\20unsigned\20int\29 -3505:dmParticle::DebugRender\28dmParticle::Context*\2c\20void*\2c\20void\20\28*\29\28void*\2c\20Vectormath::Aos::Point3\20const&\2c\20Vectormath::Aos::Point3\20const&\2c\20Vectormath::Aos::Vector4\20const&\29\29 -3506:dmParticle::Context::Context\28unsigned\20int\2c\20unsigned\20int\29 -3507:dmParticle::ApplyVortex\28dmArray&\2c\20dmParticle::Property*\2c\20Vectormath::Aos::Point3\20const&\2c\20Vectormath::Aos::Quat\20const&\2c\20float\2c\20float\2c\20float\29 -3508:dmParticle::ApplyRadial\28dmArray&\2c\20dmParticle::Property*\2c\20Vectormath::Aos::Point3\20const&\2c\20float\2c\20float\2c\20float\29 -3509:dmParticle::ApplyDrag\28dmArray&\2c\20dmParticle::Property*\2c\20dmParticleDDF::Modifier*\2c\20Vectormath::Aos::Quat\20const&\2c\20float\2c\20float\29 -3510:dmParticle::ApplyAcceleration\28dmArray&\2c\20dmParticle::Property*\2c\20Vectormath::Aos::Quat\20const&\2c\20float\2c\20float\2c\20float\29 -3511:dmObjectPool::SetCapacity\28unsigned\20int\29 -3512:dmObjectPool::Free\28unsigned\20int\2c\20bool\29 -3513:dmObjectPool::Alloc\28\29 -3514:dmObjectPool::SetCapacity\28unsigned\20int\29 -3515:dmObjectPool::Free\28unsigned\20int\2c\20bool\29 -3516:dmObjectPool::Alloc\28\29 -3517:dmObjectPool::SetCapacity\28unsigned\20int\29 -3518:dmObjectPool::Free\28unsigned\20int\2c\20bool\29 -3519:dmObjectPool::Alloc\28\29 -3520:dmObjectPool::SetCapacity\28unsigned\20int\29 -3521:dmObjectPool::Free\28unsigned\20int\2c\20bool\29 -3522:dmObjectPool::Alloc\28\29 -3523:dmObjectPool::SetCapacity\28unsigned\20int\29 -3524:dmObjectPool::Free\28unsigned\20int\2c\20bool\29 -3525:dmObjectPool::Alloc\28\29 -3526:dmObjectPool::SetCapacity\28unsigned\20int\29 -3527:dmObjectPool::Free\28unsigned\20int\2c\20bool\29 -3528:dmObjectPool::Alloc\28\29 -3529:dmObjectPool::SetCapacity\28unsigned\20int\29 -3530:dmObjectPool::Free\28unsigned\20int\2c\20bool\29 -3531:dmObjectPool::Alloc\28\29 -3532:dmMessage::HasMessages\28unsigned\20long\20long\29 -3533:dmLogThread\28void*\29 -3534:dmLogFinalize\28\29 -3535:dmLogDispatch\28dmMessage::Message*\2c\20void*\29 -3536:dmLoadQueue::EndLoad\28dmLoadQueue::Queue*\2c\20dmLoadQueue::Request*\2c\20void**\2c\20unsigned\20int*\2c\20dmLoadQueue::LoadResult*\29 -3537:dmLoadQueue::CreateQueue\28dmResource::SResourceFactory*\29 -3538:dmLoadQueue::BeginLoad\28dmLoadQueue::Queue*\2c\20char\20const*\2c\20char\20const*\2c\20dmLoadQueue::PreloadInfo*\29 -3539:dmLiveUpdate::VerifyResource\28dmResource::Manifest*\2c\20char\20const*\2c\20unsigned\20int\2c\20dmResourceArchive::LiveUpdateResource\20const*\29 -3540:dmLiveUpdate::VerifyManifest\28dmResource::Manifest*\29 -3541:dmLiveUpdate::VerifyManifestSupportedEngineVersion\28dmResource::Manifest*\29 -3542:dmLiveUpdate::VerifyManifestSignature\28dmResource::Manifest*\29 -3543:dmLiveUpdate::StoreResourceAsync\28dmResource::Manifest*\2c\20char\20const*\2c\20unsigned\20int\2c\20dmResourceArchive::LiveUpdateResource\20const*\2c\20void\20\28*\29\28dmLiveUpdate::StoreResourceCallbackData*\29\2c\20dmLiveUpdate::StoreResourceCallbackData&\29 -3544:dmLiveUpdate::Resource_StoreResource\28lua_State*\29 -3545:dmLiveUpdate::Resource_StoreManifest\28lua_State*\29 -3546:dmLiveUpdate::Resource_GetCurrentManifest\28lua_State*\29 -3547:dmLiveUpdate::ParseManifestBin\28unsigned\20char*\2c\20unsigned\20long\2c\20dmResource::Manifest*\29 -3548:dmLiveUpdate::NewArchiveIndexWithResource\28dmResource::Manifest*\2c\20char\20const*\2c\20unsigned\20int\2c\20dmResourceArchive::LiveUpdateResource\20const*\2c\20dmResourceArchive::ArchiveIndex*&\29 -3549:dmLiveUpdate::GetMissingResources\28unsigned\20long\20long\2c\20char***\29 -3550:dmLiveUpdate::CreateManifestHash\28dmLiveUpdateDDF::HashAlgorithm\2c\20unsigned\20char\20const*\2c\20unsigned\20long\2c\20unsigned\20char*\29 -3551:dmLiveUpdate::Callback_StoreResource\28dmLiveUpdate::StoreResourceCallbackData*\29 -3552:dmLiveUpdate::AsyncUpdate\28\29 -3553:dmLiveUpdate::AddAsyncResourceRequest\28dmLiveUpdate::AsyncResourceRequest&\29 -3554:dmJson::Parse\28char\20const*\2c\20dmJson::Document*\29 -3555:dmInput::UpdateBinding\28dmInput::Binding*\2c\20float\29 -3556:dmInput::RegisterGamepads\28dmInput::Context*\2c\20dmInputDDF::GamepadMaps\20const*\29 -3557:dmInput::NewContext\28dmInput::NewContextParams\20const&\29 -3558:dmInput::NewBinding\28dmInput::Context*\29 -3559:dmInput::InitKeyMap\28\29 -3560:dmInput::GamepadConnectivityCallback\28unsigned\20int\2c\20bool\2c\20void*\29 -3561:dmInput::ForEachActive\28dmInput::Binding*\2c\20void\20\28*\29\28unsigned\20long\20long\2c\20dmInput::Action*\2c\20void*\29\2c\20void*\29 -3562:dmInput::DeleteContext\28dmInput::Context*\29 -3563:dmInput::DeleteBinding\28dmInput::Binding*\29 -3564:dmInput::ApplyGamepadModifiers\28dmHID::GamepadPacket*\2c\20dmInput::GamepadInput\20const&\29 -3565:dmImage::Load\28void\20const*\2c\20unsigned\20int\2c\20bool\2c\20dmImage::Image*\29 -3566:dmHttpServer::SendAttribute\28dmHttpServer::Request\20const*\2c\20char\20const*\2c\20char\20const*\29 -3567:dmHttpServer::Receive\28dmHttpServer::Request\20const*\2c\20void*\2c\20unsigned\20int\2c\20unsigned\20int*\29 -3568:dmHttpServer::HandleRequest\28void*\2c\20char\20const*\2c\20char\20const*\2c\20int\2c\20int\29 -3569:dmHttpServer::HandleReponse\28void*\2c\20int\29 -3570:dmHttpServer::HandleHeader\28void*\2c\20char\20const*\2c\20char\20const*\29 -3571:dmHttpServer::Connect\28dmHttpServer::Server*\2c\20unsigned\20short\29 -3572:dmHttpClient::ShutdownConnectionPool\28\29 -3573:dmHttpClient::Response::Connect\28char\20const*\2c\20unsigned\20short\2c\20bool\2c\20int\29 -3574:dmHttpClient::ReopenConnectionPool\28\29 -3575:dmHttpClient::Post\28dmHttpClient::Client*\2c\20char\20const*\29 -3576:dmHttpClient::HandleVersion\28void*\2c\20int\2c\20int\2c\20int\2c\20char\20const*\29 -3577:dmHttpClient::HandleHeader\28void*\2c\20char\20const*\2c\20char\20const*\29 -3578:dmHttpClient::HandleContent\28void*\2c\20int\29 -3579:dmHttpCacheVerify::VerifyCallback\28void*\2c\20dmHttpCache::EntryInfo\20const*\29 -3580:dmHttpCacheVerify::VerifyCache\28dmHttpCache::Cache*\2c\20dmURI::Parts*\2c\20dmDNS::Channel*\2c\20unsigned\20long\20long\29 -3581:dmHttpCacheVerify::HttpWrite\28dmHttpClient::Response*\2c\20unsigned\20int\2c\20unsigned\20int\2c\20void*\29 -3582:dmHttpCacheVerify::HttpSendContentLength\28dmHttpClient::Response*\2c\20void*\29 -3583:dmHttpCacheVerify::HttpContent\28dmHttpClient::Response*\2c\20void*\2c\20int\2c\20void\20const*\2c\20unsigned\20int\29 -3584:dmHttpCache::Open\28dmHttpCache::NewParams*\2c\20dmHttpCache::Cache**\29 -3585:dmHttpCache::GetInfo\28dmHttpCache::Cache*\2c\20char\20const*\2c\20dmHttpCache::EntryInfo*\29 -3586:dmHttpCache::Flush\28dmHttpCache::Cache*\29 -3587:dmHttpCache::End\28dmHttpCache::Cache*\2c\20dmHttpCache::CacheCreator*\29 -3588:dmHttpCache::Close\28dmHttpCache::Cache*\29 -3589:dmHttpCache::Cache::~Cache\28\29 -3590:dmHashTable::Erase\28unsigned\20long\29 -3591:dmHashTable::Erase\28unsigned\20long\29 -3592:dmHashTable::Erase\28unsigned\20long\29 -3593:dmHashTable::Erase\28unsigned\20long\20long\29 -3594:dmHashTable::Put\28unsigned\20long\20long\2c\20dmSSDP::Device\20const&\29 -3595:dmHashTable::Erase\28unsigned\20long\20long\29 -3596:dmHashTable::Erase\28unsigned\20long\20long\29 -3597:dmHashTable::Erase\28unsigned\20long\20long\29 -3598:dmHashTable::Erase\28unsigned\20long\20long\29 -3599:dmHashTable::Put\28unsigned\20long\20long\2c\20bool\20const&\29 -3600:dmHashTable::Erase\28unsigned\20long\20long\29 -3601:dmHashTable::Put\28unsigned\20int\2c\20unsigned\20char\20const&\29 -3602:dmHashReverseErase64 -3603:dmHashReverse32 -3604:dmHashEnableReverseHash -3605:dmHashBufferNoReverse64 -3606:dmHID::ShowKeyboard\28dmHID::Context*\2c\20dmHID::KeyboardType\2c\20bool\29 -3607:dmHID::SetMarkedText\28dmHID::Context*\2c\20char*\29 -3608:dmHID::SetGamepadConnectivity\28dmHID::Context*\2c\20int\2c\20bool\29 -3609:dmHID::NewContext\28dmHID::NewContextParams\20const&\29 -3610:dmHID::MarkedTextCallback\28char*\29 -3611:dmHID::Init\28dmHID::Context*\29 -3612:dmHID::GetTouchDevicePacket\28dmHID::Context*\2c\20dmHID::TouchDevicePacket*\29 -3613:dmHID::GetTextPacket\28dmHID::Context*\2c\20dmHID::TextPacket*\29 -3614:dmHID::GetMousePacket\28dmHID::Context*\2c\20dmHID::MousePacket*\29 -3615:dmHID::GetMarkedTextPacket\28dmHID::Context*\2c\20dmHID::MarkedTextPacket*\29 -3616:dmHID::GamepadCallback\28int\2c\20int\29 -3617:dmHID::CharacterCallback\28int\2c\20int\29 -3618:dmHID::AddKeyboardChar\28dmHID::Context*\2c\20int\29 -3619:dmGui::UpdateScene\28dmGui::Scene*\2c\20float\29 -3620:dmGui::UpdateAnimations\28dmGui::Scene*\2c\20float\29 -3621:dmGui::StopNodeParticlefx\28dmGui::Scene*\2c\20unsigned\20int\29 -3622:dmGui::SpinePoseCallback\28void*\2c\20void*\29 -3623:dmGui::SetPhysicalResolution\28dmGui::Context*\2c\20unsigned\20int\2c\20unsigned\20int\29 -3624:dmGui::SetNodeSpineSkin\28dmGui::Scene*\2c\20unsigned\20int\2c\20unsigned\20long\20long\29 -3625:dmGui::SetNodeSpineSkinSlot\28dmGui::Scene*\2c\20unsigned\20int\2c\20unsigned\20long\20long\2c\20unsigned\20long\20long\29 -3626:dmGui::SetNodeSpinePlaybackRate\28dmGui::Scene*\2c\20unsigned\20int\2c\20float\29 -3627:dmGui::SetNodeSpineCursor\28dmGui::Scene*\2c\20unsigned\20int\2c\20float\29 -3628:dmGui::SetNodeResetPoint\28dmGui::Scene*\2c\20unsigned\20int\29 -3629:dmGui::SetNodePosition\28dmGui::Scene*\2c\20unsigned\20int\2c\20Vectormath::Aos::Point3\20const&\29 -3630:dmGui::SetNodeLineBreak\28dmGui::Scene*\2c\20unsigned\20int\2c\20bool\29 -3631:dmGui::SetNodeIsBone\28dmGui::Scene*\2c\20unsigned\20int\2c\20bool\29 -3632:dmGui::SetNodeInheritAlpha\28dmGui::Scene*\2c\20unsigned\20int\2c\20bool\29 -3633:dmGui::SetNodeId\28dmGui::Scene*\2c\20unsigned\20int\2c\20unsigned\20long\20long\29 -3634:dmGui::SetNodeFlipbookPlaybackRate\28dmGui::Scene*\2c\20unsigned\20int\2c\20float\29 -3635:dmGui::SetNodeFlipbookCursor\28dmGui::Scene*\2c\20unsigned\20int\2c\20float\29 -3636:dmGui::SetNodeEnabled\28dmGui::Scene*\2c\20unsigned\20int\2c\20bool\29 -3637:dmGui::SetNodeClippingVisible\28dmGui::Scene*\2c\20unsigned\20int\2c\20bool\29 -3638:dmGui::SetNodeClippingMode\28dmGui::Scene*\2c\20unsigned\20int\2c\20dmGui::ClippingMode\29 -3639:dmGui::SetNodeClippingInverted\28dmGui::Scene*\2c\20unsigned\20int\2c\20bool\29 -3640:dmGui::SetNodeBlendMode\28dmGui::Scene*\2c\20unsigned\20int\2c\20dmGui::BlendMode\29 -3641:dmGui::SetNodeAdjustMode\28dmGui::Scene*\2c\20unsigned\20int\2c\20dmGui::AdjustMode\29 -3642:dmGui::SetDynamicTextureData\28dmGui::Scene*\2c\20unsigned\20long\20long\2c\20unsigned\20int\2c\20unsigned\20int\2c\20dmImage::Type\2c\20bool\2c\20void\20const*\2c\20unsigned\20int\29 -3643:dmGui::SetDefaultNewSceneParams\28dmGui::NewSceneParams*\29 -3644:dmGui::SetDefaultNewContextParams\28dmGui::NewContextParams*\29 -3645:dmGui::Scene::~Scene\28\29 -3646:dmGui::RigEventCallback\28dmRig::RigEventType\2c\20void*\2c\20void*\2c\20void*\29 -3647:dmGui::ResetNodes\28dmGui::Scene*\29 -3648:dmGui::RenderScene\28dmGui::Scene*\2c\20dmGui::RenderSceneParams\20const&\2c\20void*\29 -3649:dmGui::PushPfxCallbackArguments\28lua_State*\2c\20void*\29 -3650:dmGui::PlayNodeParticlefx\28dmGui::Scene*\2c\20unsigned\20int\2c\20dmParticle::EmitterStateChangedData*\29 -3651:dmGui::PickNode\28dmGui::Scene*\2c\20unsigned\20int\2c\20float\2c\20float\29 -3652:dmGui::NodeProxy_tostring\28lua_State*\29 -3653:dmGui::NodeProxy_newindex\28lua_State*\29 -3654:dmGui::NodeProxy_index\28lua_State*\29 -3655:dmGui::NodeProxy_eq\28lua_State*\29 -3656:dmGui::Node::operator=\28dmGui::Node\20const&\29 -3657:dmGui::NewScript\28dmGui::Context*\29 -3658:dmGui::NewScene\28dmGui::Context*\2c\20dmGui::NewSceneParams\20const*\29 -3659:dmGui::NewDynamicTexture\28dmGui::Scene*\2c\20unsigned\20long\20long\2c\20unsigned\20int\2c\20unsigned\20int\2c\20dmImage::Type\2c\20bool\2c\20void\20const*\2c\20unsigned\20int\29 -3660:dmGui::NewContext\28dmGui::NewContextParams\20const*\29 -3661:dmGui::MoveNodeBelow\28dmGui::Scene*\2c\20unsigned\20int\2c\20unsigned\20int\29 -3662:dmGui::LuaShowKeyboard\28lua_State*\29 -3663:dmGui::LuaSetYAnchor\28lua_State*\29 -3664:dmGui::LuaSetXAnchor\28lua_State*\29 -3665:dmGui::LuaSetTracking\28lua_State*\29 -3666:dmGui::LuaSetTexture\28lua_State*\29 -3667:dmGui::LuaSetTextureData\28lua_State*\29 -3668:dmGui::LuaSetText\28lua_State*\29 -3669:dmGui::LuaSetSpineSkin\28lua_State*\29 -3670:dmGui::LuaSetSpineScene\28lua_State*\29 -3671:dmGui::LuaSetSpinePlaybackRate\28lua_State*\29 -3672:dmGui::LuaSetSpineCursor\28lua_State*\29 -3673:dmGui::LuaSetSlice9\28lua_State*\29 -3674:dmGui::LuaSetSize\28lua_State*\29 -3675:dmGui::LuaSetSizeMode\28lua_State*\29 -3676:dmGui::LuaSetShadow\28lua_State*\29 -3677:dmGui::LuaSetScale\28lua_State*\29 -3678:dmGui::LuaSetRotation\28lua_State*\29 -3679:dmGui::LuaSetRenderOrder\28lua_State*\29 -3680:dmGui::LuaSetPosition\28lua_State*\29 -3681:dmGui::LuaSetPivot\28lua_State*\29 -3682:dmGui::LuaSetPieFillAngle\28lua_State*\29 -3683:dmGui::LuaSetPerimeterVertices\28lua_State*\29 -3684:dmGui::LuaSetParticlefx\28lua_State*\29 -3685:dmGui::LuaSetParent\28lua_State*\29 -3686:dmGui::LuaSetOutline\28lua_State*\29 -3687:dmGui::LuaSetOuterBounds\28lua_State*\29 -3688:dmGui::LuaSetLineBreak\28lua_State*\29 -3689:dmGui::LuaSetLeading\28lua_State*\29 -3690:dmGui::LuaSetLayer\28lua_State*\29 -3691:dmGui::LuaSetInnerRadius\28lua_State*\29 -3692:dmGui::LuaSetInheritAlpha\28lua_State*\29 -3693:dmGui::LuaSetId\28lua_State*\29 -3694:dmGui::LuaSetFont\28lua_State*\29 -3695:dmGui::LuaSetFlipbookPlaybackRate\28lua_State*\29 -3696:dmGui::LuaSetFlipbookCursor\28lua_State*\29 -3697:dmGui::LuaSetEnabled\28lua_State*\29 -3698:dmGui::LuaSetColor\28lua_State*\29 -3699:dmGui::LuaSetClippingVisible\28lua_State*\29 -3700:dmGui::LuaSetClippingMode\28lua_State*\29 -3701:dmGui::LuaSetClippingInverted\28lua_State*\29 -3702:dmGui::LuaSetBlendMode\28lua_State*\29 -3703:dmGui::LuaSetAdjustMode\28lua_State*\29 -3704:dmGui::LuaResetNodes\28lua_State*\29 -3705:dmGui::LuaResetKeyboard\28lua_State*\29 -3706:dmGui::LuaPushNode\28lua_State*\2c\20dmGui::Scene*\2c\20unsigned\20int\29 -3707:dmGui::LuaPlaySpine\28lua_State*\29 -3708:dmGui::LuaPlaySpineAnim\28lua_State*\29 -3709:dmGui::LuaPlayFlipbook\28lua_State*\29 -3710:dmGui::LuaPickNode\28lua_State*\29 -3711:dmGui::LuaParticlefxStop\28lua_State*\29 -3712:dmGui::LuaParticlefxPlay\28lua_State*\29 -3713:dmGui::LuaNewTexture\28lua_State*\29 -3714:dmGui::LuaNewTextNode\28lua_State*\29 -3715:dmGui::LuaNewSpineNode\28lua_State*\29 -3716:dmGui::LuaNewPieNode\28lua_State*\29 -3717:dmGui::LuaNewParticlefxNode\28lua_State*\29 -3718:dmGui::LuaNewBoxNode\28lua_State*\29 -3719:dmGui::LuaMoveBelow\28lua_State*\29 -3720:dmGui::LuaMoveAbove\28lua_State*\29 -3721:dmGui::LuaIsEnabled\28lua_State*\29 -3722:dmGui::LuaHideKeyboard\28lua_State*\29 -3723:dmGui::LuaGetYAnchor\28lua_State*\29 -3724:dmGui::LuaGetXAnchor\28lua_State*\29 -3725:dmGui::LuaGetWidth\28lua_State*\29 -3726:dmGui::LuaGetTracking\28lua_State*\29 -3727:dmGui::LuaGetTexture\28lua_State*\29 -3728:dmGui::LuaGetText\28lua_State*\29 -3729:dmGui::LuaGetTextMetrics\28lua_State*\29 -3730:dmGui::LuaGetTextMetricsFromNode\28lua_State*\29 -3731:dmGui::LuaGetSpineSkin\28lua_State*\29 -3732:dmGui::LuaGetSpineScene\28lua_State*\29 -3733:dmGui::LuaGetSpinePlaybackRate\28lua_State*\29 -3734:dmGui::LuaGetSpineCursor\28lua_State*\29 -3735:dmGui::LuaGetSpineBone\28lua_State*\29 -3736:dmGui::LuaGetSpineAnimation\28lua_State*\29 -3737:dmGui::LuaGetSlice9\28lua_State*\29 -3738:dmGui::LuaGetSize\28lua_State*\29 -3739:dmGui::LuaGetSizeMode\28lua_State*\29 -3740:dmGui::LuaGetShadow\28lua_State*\29 -3741:dmGui::LuaGetScreenPosition\28lua_State*\29 -3742:dmGui::LuaGetScale\28lua_State*\29 -3743:dmGui::LuaGetRotation\28lua_State*\29 -3744:dmGui::LuaGetPosition\28lua_State*\29 -3745:dmGui::LuaGetPivot\28lua_State*\29 -3746:dmGui::LuaGetPieFillAngle\28lua_State*\29 -3747:dmGui::LuaGetPerimeterVertices\28lua_State*\29 -3748:dmGui::LuaGetParticlefx\28lua_State*\29 -3749:dmGui::LuaGetParent\28lua_State*\29 -3750:dmGui::LuaGetOutline\28lua_State*\29 -3751:dmGui::LuaGetOuterBounds\28lua_State*\29 -3752:dmGui::LuaGetNode\28lua_State*\29 -3753:dmGui::LuaGetLineBreak\28lua_State*\29 -3754:dmGui::LuaGetLeading\28lua_State*\29 -3755:dmGui::LuaGetLayout\28lua_State*\29 -3756:dmGui::LuaGetLayer\28lua_State*\29 -3757:dmGui::LuaGetInnerRadius\28lua_State*\29 -3758:dmGui::LuaGetInheritAlpha\28lua_State*\29 -3759:dmGui::LuaGetIndex\28lua_State*\29 -3760:dmGui::LuaGetId\28lua_State*\29 -3761:dmGui::LuaGetHeight\28lua_State*\29 -3762:dmGui::LuaGetFont\28lua_State*\29 -3763:dmGui::LuaGetFlipbook\28lua_State*\29 -3764:dmGui::LuaGetFlipbookPlaybackRate\28lua_State*\29 -3765:dmGui::LuaGetFlipbookCursor\28lua_State*\29 -3766:dmGui::LuaGetColor\28lua_State*\29 -3767:dmGui::LuaGetClippingVisible\28lua_State*\29 -3768:dmGui::LuaGetClippingMode\28lua_State*\29 -3769:dmGui::LuaGetClippingInverted\28lua_State*\29 -3770:dmGui::LuaGetBlendMode\28lua_State*\29 -3771:dmGui::LuaGetAdjustMode\28lua_State*\29 -3772:dmGui::LuaDeleteTexture\28lua_State*\29 -3773:dmGui::LuaDeleteNode\28lua_State*\29 -3774:dmGui::LuaCurveRelease\28dmEasing::Curve*\29 -3775:dmGui::LuaClone\28lua_State*\29 -3776:dmGui::LuaCloneTree\28lua_State*\29 -3777:dmGui::LuaCancelSpine\28lua_State*\29 -3778:dmGui::LuaCancelFlipbook\28lua_State*\29 -3779:dmGui::LuaCancelAnimation\28lua_State*\29 -3780:dmGui::LuaCallbackCustomArgsCB\28lua_State*\2c\20void*\29 -3781:dmGui::LuaAnimationComplete\28dmGui::Scene*\2c\20unsigned\20int\2c\20bool\2c\20void*\2c\20void*\29 -3782:dmGui::LuaAnimate\28lua_State*\29 -3783:dmGui::IsNodeValid\28dmGui::Scene*\2c\20unsigned\20int\29 -3784:dmGui::IsNodeEnabled\28dmGui::Scene*\2c\20unsigned\20int\29 -3785:dmGui::InitializeScript\28dmScript::Context*\29 -3786:dmGui::GuiScriptIsValid\28lua_State*\29 -3787:dmGui::GuiScriptInstance_tostring\28lua_State*\29 -3788:dmGui::GuiScriptInstance_newindex\28lua_State*\29 -3789:dmGui::GuiScriptInstance_index\28lua_State*\29 -3790:dmGui::GuiScriptInstanceResolvePath\28lua_State*\29 -3791:dmGui::GuiScriptInstanceIsValid\28lua_State*\29 -3792:dmGui::GuiScriptInstanceGetURL\28lua_State*\29 -3793:dmGui::GuiScriptGetInstanceContextTableRef\28lua_State*\29 -3794:dmGui::GetTextMetrics\28dmGui::Scene*\2c\20char\20const*\2c\20unsigned\20long\20long\2c\20float\2c\20bool\2c\20float\2c\20float\2c\20dmGui::TextMetrics*\29 -3795:dmGui::GetSceneFromLua\28lua_State*\29 -3796:dmGui::GetNodeYAnchor\28dmGui::Scene*\2c\20unsigned\20int\29 -3797:dmGui::GetNodeXAnchor\28dmGui::Scene*\2c\20unsigned\20int\29 -3798:dmGui::GetNodeTextureSet\28dmGui::Scene*\2c\20unsigned\20int\29 -3799:dmGui::GetNodeTextureId\28dmGui::Scene*\2c\20unsigned\20int\29 -3800:dmGui::GetNodeSpineSkin\28dmGui::Scene*\2c\20unsigned\20int\29 -3801:dmGui::GetNodeSpineSceneId\28dmGui::Scene*\2c\20unsigned\20int\29 -3802:dmGui::GetNodeSpinePlaybackRate\28dmGui::Scene*\2c\20unsigned\20int\29 -3803:dmGui::GetNodeSpineCursor\28dmGui::Scene*\2c\20unsigned\20int\29 -3804:dmGui::GetNodeSpineBone\28dmGui::Scene*\2c\20unsigned\20int\2c\20unsigned\20long\20long\29 -3805:dmGui::GetNodeSlice9\28dmGui::Scene*\2c\20unsigned\20int\29 -3806:dmGui::GetNodePropertyHash\28dmGui::Scene*\2c\20unsigned\20int\2c\20unsigned\20long\20long\29 -3807:dmGui::GetNodeParticlefx\28dmGui::Scene*\2c\20unsigned\20int\2c\20unsigned\20long\20long&\29 -3808:dmGui::GetNodeLayerId\28dmGui::Scene*\2c\20unsigned\20int\29 -3809:dmGui::GetNodeFlipbookPlaybackRate\28dmGui::Scene*\2c\20unsigned\20int\29 -3810:dmGui::GetNodeFlipbookCursor\28dmGui::Scene*\2c\20unsigned\20int\29 -3811:dmGui::GetNodeFlipbookAnimId\28dmGui::Scene*\2c\20unsigned\20int\29 -3812:dmGui::GetNodeById\28dmGui::Scene*\2c\20unsigned\20long\20long\29 -3813:dmGui::GetNodeAnimationFrame\28dmGui::Scene*\2c\20unsigned\20int\29 -3814:dmGui::GetLayoutIndex\28dmGui::Scene*\2c\20unsigned\20long\20long\29 -3815:dmGui::EmitterStateChangedCallback\28unsigned\20int\2c\20unsigned\20long\20long\2c\20dmParticle::EmitterState\2c\20void*\29 -3816:dmGui::DispatchInput\28dmGui::Scene*\2c\20dmGui::InputAction\20const*\2c\20unsigned\20int\2c\20bool*\29 -3817:dmGui::DeleteScript\28dmGui::Script*\29 -3818:dmGui::DeleteDynamicTexture\28dmGui::Scene*\2c\20unsigned\20long\20long\29 -3819:dmGui::Context::~Context\28\29 -3820:dmGui::ClearTextures\28dmGui::Scene*\29 -3821:dmGui::ClearNodes\28dmGui::Scene*\29 -3822:dmGui::ClearLayouts\28dmGui::Scene*\29 -3823:dmGui::ClearFonts\28dmGui::Scene*\29 -3824:dmGui::CancelNodeSpineAnim\28dmGui::Scene*\2c\20unsigned\20int\29 -3825:dmGui::CancelAnimationHash\28dmGui::Scene*\2c\20unsigned\20int\2c\20unsigned\20long\20long\29 -3826:dmGui::CalculateNodeTransformAndAlphaCached\28dmGui::Scene*\2c\20dmGui::InternalNode*\2c\20dmGui::CalculateNodeTransformFlags\2c\20Vectormath::Aos::Matrix4&\2c\20float&\29 -3827:dmGui::AllocateLayouts\28dmGui::Scene*\2c\20unsigned\20long\2c\20unsigned\20long\29 -3828:dmGui::AddTexture\28dmGui::Scene*\2c\20char\20const*\2c\20void*\2c\20dmGui::NodeTextureType\2c\20unsigned\20int\2c\20unsigned\20int\29 -3829:dmGui::AddSpineScene\28dmGui::Scene*\2c\20char\20const*\2c\20void*\29 -3830:dmGui::AddParticlefx\28dmGui::Scene*\2c\20char\20const*\2c\20void*\29 -3831:dmGui::AddLayout\28dmGui::Scene*\2c\20char\20const*\29 -3832:dmGui::AddLayer\28dmGui::Scene*\2c\20char\20const*\29 -3833:dmGui::AddFont\28dmGui::Scene*\2c\20char\20const*\2c\20void*\29 -3834:dmGraphics::WindowParams::WindowParams\28\29 -3835:dmGraphics::OpenGLSetWindowSize\28dmGraphics::Context*\2c\20unsigned\20int\2c\20unsigned\20int\29 -3836:dmGraphics::OpenGLSetViewport\28dmGraphics::Context*\2c\20int\2c\20int\2c\20int\2c\20int\29 -3837:dmGraphics::OpenGLSetVertexBufferSubData\28unsigned\20long\2c\20unsigned\20int\2c\20unsigned\20int\2c\20void\20const*\29 -3838:dmGraphics::OpenGLSetVertexBufferData\28unsigned\20long\2c\20unsigned\20int\2c\20void\20const*\2c\20dmGraphics::BufferUsage\29 -3839:dmGraphics::OpenGLSetTexture\28dmGraphics::Texture*\2c\20dmGraphics::TextureParams\20const&\29 -3840:dmGraphics::OpenGLSetTextureParams\28dmGraphics::Texture*\2c\20dmGraphics::TextureFilter\2c\20dmGraphics::TextureFilter\2c\20dmGraphics::TextureWrap\2c\20dmGraphics::TextureWrap\29 -3841:dmGraphics::OpenGLSetTextureAsync\28dmGraphics::Texture*\2c\20dmGraphics::TextureParams\20const&\29 -3842:dmGraphics::OpenGLSetSwapInterval\28dmGraphics::Context*\2c\20unsigned\20int\29 -3843:dmGraphics::OpenGLSetStreamOffset\28dmGraphics::VertexDeclaration*\2c\20unsigned\20int\2c\20unsigned\20short\29 -3844:dmGraphics::OpenGLSetStencilOp\28dmGraphics::Context*\2c\20dmGraphics::StencilOp\2c\20dmGraphics::StencilOp\2c\20dmGraphics::StencilOp\29 -3845:dmGraphics::OpenGLSetStencilMask\28dmGraphics::Context*\2c\20unsigned\20int\29 -3846:dmGraphics::OpenGLSetStencilFunc\28dmGraphics::Context*\2c\20dmGraphics::CompareFunc\2c\20unsigned\20int\2c\20unsigned\20int\29 -3847:dmGraphics::OpenGLSetScissor\28dmGraphics::Context*\2c\20int\2c\20int\2c\20int\2c\20int\29 -3848:dmGraphics::OpenGLSetSampler\28dmGraphics::Context*\2c\20int\2c\20int\29 -3849:dmGraphics::OpenGLSetRenderTarget\28dmGraphics::Context*\2c\20dmGraphics::RenderTarget*\2c\20unsigned\20int\29 -3850:dmGraphics::OpenGLSetRenderTargetSize\28dmGraphics::RenderTarget*\2c\20unsigned\20int\2c\20unsigned\20int\29 -3851:dmGraphics::OpenGLSetPolygonOffset\28dmGraphics::Context*\2c\20float\2c\20float\29 -3852:dmGraphics::OpenGLSetIndexBufferSubData\28unsigned\20long\2c\20unsigned\20int\2c\20unsigned\20int\2c\20void\20const*\29 -3853:dmGraphics::OpenGLSetDepthMask\28dmGraphics::Context*\2c\20bool\29 -3854:dmGraphics::OpenGLSetDepthFunc\28dmGraphics::Context*\2c\20dmGraphics::CompareFunc\29 -3855:dmGraphics::OpenGLSetCullFace\28dmGraphics::Context*\2c\20dmGraphics::FaceType\29 -3856:dmGraphics::OpenGLSetConstantV4\28dmGraphics::Context*\2c\20Vectormath::Aos::Vector4\20const*\2c\20int\29 -3857:dmGraphics::OpenGLSetConstantM4\28dmGraphics::Context*\2c\20Vectormath::Aos::Vector4\20const*\2c\20int\29 -3858:dmGraphics::OpenGLSetColorMask\28dmGraphics::Context*\2c\20bool\2c\20bool\2c\20bool\2c\20bool\29 -3859:dmGraphics::OpenGLSetBlendFunc\28dmGraphics::Context*\2c\20dmGraphics::BlendFactor\2c\20dmGraphics::BlendFactor\29 -3860:dmGraphics::OpenGLRunApplicationLoop\28void*\2c\20void\20\28*\29\28void*\29\2c\20int\20\28*\29\28void*\29\29 -3861:dmGraphics::OpenGLResizeWindow\28dmGraphics::Context*\2c\20unsigned\20int\2c\20unsigned\20int\29 -3862:dmGraphics::OpenGLReloadVertexProgram\28unsigned\20long\2c\20dmGraphics::ShaderDesc::Shader*\29 -3863:dmGraphics::OpenGLReloadProgram\28dmGraphics::Context*\2c\20unsigned\20long\2c\20unsigned\20long\2c\20unsigned\20long\29 -3864:dmGraphics::OpenGLReloadFragmentProgram\28unsigned\20long\2c\20dmGraphics::ShaderDesc::Shader*\29 -3865:dmGraphics::OpenGLRegisterFunctionTable\28\29 -3866:dmGraphics::OpenGLReadPixels\28dmGraphics::Context*\2c\20void*\2c\20unsigned\20int\29 -3867:dmGraphics::OpenGLOpenWindow\28dmGraphics::Context*\2c\20dmGraphics::WindowParams*\29 -3868:dmGraphics::OpenGLNewVertexProgram\28dmGraphics::Context*\2c\20dmGraphics::ShaderDesc::Shader*\29 -3869:dmGraphics::OpenGLNewVertexDeclaration\28dmGraphics::Context*\2c\20dmGraphics::VertexElement*\2c\20unsigned\20int\29 -3870:dmGraphics::OpenGLNewVertexDeclarationStride\28dmGraphics::Context*\2c\20dmGraphics::VertexElement*\2c\20unsigned\20int\2c\20unsigned\20int\29 -3871:dmGraphics::OpenGLNewVertexBuffer\28dmGraphics::Context*\2c\20unsigned\20int\2c\20void\20const*\2c\20dmGraphics::BufferUsage\29 -3872:dmGraphics::OpenGLNewTexture\28dmGraphics::Context*\2c\20dmGraphics::TextureCreationParams\20const&\29 -3873:dmGraphics::OpenGLNewRenderTarget\28dmGraphics::Context*\2c\20unsigned\20int\2c\20dmGraphics::TextureCreationParams\20const*\2c\20dmGraphics::TextureParams\20const*\29 -3874:dmGraphics::OpenGLNewProgram\28dmGraphics::Context*\2c\20unsigned\20long\2c\20unsigned\20long\29 -3875:dmGraphics::OpenGLNewIndexBuffer\28dmGraphics::Context*\2c\20unsigned\20int\2c\20void\20const*\2c\20dmGraphics::BufferUsage\29 -3876:dmGraphics::OpenGLNewFragmentProgram\28dmGraphics::Context*\2c\20dmGraphics::ShaderDesc::Shader*\29 -3877:dmGraphics::OpenGLNewContext\28dmGraphics::ContextParams\20const&\29 -3878:dmGraphics::OpenGLIsTextureFormatSupported\28dmGraphics::Context*\2c\20dmGraphics::TextureFormat\29 -3879:dmGraphics::OpenGLIsSupported\28\29 -3880:dmGraphics::OpenGLIsIndexBufferFormatSupported\28dmGraphics::Context*\2c\20dmGraphics::IndexBufferFormat\29 -3881:dmGraphics::OpenGLInitialize\28\29 -3882:dmGraphics::OpenGLIconifyWindow\28dmGraphics::Context*\29 -3883:dmGraphics::OpenGLHashVertexDeclaration\28HashState32*\2c\20dmGraphics::VertexDeclaration*\29 -3884:dmGraphics::OpenGLGetWindowWidth\28dmGraphics::Context*\29 -3885:dmGraphics::OpenGLGetWindowState\28dmGraphics::Context*\2c\20dmGraphics::WindowState\29 -3886:dmGraphics::OpenGLGetWindowRefreshRate\28dmGraphics::Context*\29 -3887:dmGraphics::OpenGLGetWindowHeight\28dmGraphics::Context*\29 -3888:dmGraphics::OpenGLGetWidth\28dmGraphics::Context*\29 -3889:dmGraphics::OpenGLGetUniformName\28unsigned\20long\2c\20unsigned\20int\2c\20char*\2c\20unsigned\20int\2c\20dmGraphics::Type*\29 -3890:dmGraphics::OpenGLGetUniformLocation\28unsigned\20long\2c\20char\20const*\29 -3891:dmGraphics::OpenGLGetUniformCount\28unsigned\20long\29 -3892:dmGraphics::OpenGLGetTextureWidth\28dmGraphics::Texture*\29 -3893:dmGraphics::OpenGLGetTextureStatusFlags\28dmGraphics::Texture*\29 -3894:dmGraphics::OpenGLGetTextureResourceSize\28dmGraphics::Texture*\29 -3895:dmGraphics::OpenGLGetTextureHeight\28dmGraphics::Texture*\29 -3896:dmGraphics::OpenGLGetTextureHandle\28dmGraphics::Texture*\2c\20void**\29 -3897:dmGraphics::OpenGLGetRenderTargetTexture\28dmGraphics::RenderTarget*\2c\20dmGraphics::BufferType\29 -3898:dmGraphics::OpenGLGetRenderTargetSize\28dmGraphics::RenderTarget*\2c\20dmGraphics::BufferType\2c\20unsigned\20int&\2c\20unsigned\20int&\29 -3899:dmGraphics::OpenGLGetOriginalTextureWidth\28dmGraphics::Texture*\29 -3900:dmGraphics::OpenGLGetOriginalTextureHeight\28dmGraphics::Texture*\29 -3901:dmGraphics::OpenGLGetMaxTextureSize\28dmGraphics::Context*\29 -3902:dmGraphics::OpenGLGetMaxElementsVertices\28dmGraphics::Context*\29 -3903:dmGraphics::OpenGLGetMaxElementIndices\28dmGraphics::Context*\29 -3904:dmGraphics::OpenGLGetHeight\28dmGraphics::Context*\29 -3905:dmGraphics::OpenGLGetDisplayDpi\28dmGraphics::Context*\29 -3906:dmGraphics::OpenGLGetDefaultTextureFilters\28dmGraphics::Context*\2c\20dmGraphics::TextureFilter&\2c\20dmGraphics::TextureFilter&\29 -3907:dmGraphics::OpenGLFlip\28dmGraphics::Context*\29 -3908:dmGraphics::OpenGLFinalize\28\29 -3909:dmGraphics::OpenGLEnableVertexDeclaration\28dmGraphics::Context*\2c\20dmGraphics::VertexDeclaration*\2c\20unsigned\20long\29 -3910:dmGraphics::OpenGLEnableVertexDeclarationProgram\28dmGraphics::Context*\2c\20dmGraphics::VertexDeclaration*\2c\20unsigned\20long\2c\20unsigned\20long\29 -3911:dmGraphics::OpenGLEnableTexture\28dmGraphics::Context*\2c\20unsigned\20int\2c\20dmGraphics::Texture*\29 -3912:dmGraphics::OpenGLEnableState\28dmGraphics::Context*\2c\20dmGraphics::State\29 -3913:dmGraphics::OpenGLEnableProgram\28dmGraphics::Context*\2c\20unsigned\20long\29 -3914:dmGraphics::OpenGLDraw\28dmGraphics::Context*\2c\20dmGraphics::PrimitiveType\2c\20unsigned\20int\2c\20unsigned\20int\29 -3915:dmGraphics::OpenGLDrawElements\28dmGraphics::Context*\2c\20dmGraphics::PrimitiveType\2c\20unsigned\20int\2c\20unsigned\20int\2c\20dmGraphics::Type\2c\20unsigned\20long\29 -3916:dmGraphics::OpenGLDoSetTextureAsync\28void*\29 -3917:dmGraphics::OpenGLDoDeleteTexture\28void*\29 -3918:dmGraphics::OpenGLDisableVertexDeclaration\28dmGraphics::Context*\2c\20dmGraphics::VertexDeclaration*\29 -3919:dmGraphics::OpenGLDisableTexture\28dmGraphics::Context*\2c\20unsigned\20int\2c\20dmGraphics::Texture*\29 -3920:dmGraphics::OpenGLDisableState\28dmGraphics::Context*\2c\20dmGraphics::State\29 -3921:dmGraphics::OpenGLDisableProgram\28dmGraphics::Context*\29 -3922:dmGraphics::OpenGLDeleteVertexProgram\28unsigned\20long\29 -3923:dmGraphics::OpenGLDeleteVertexBuffer\28unsigned\20long\29 -3924:dmGraphics::OpenGLDeleteTexture\28dmGraphics::Texture*\29 -3925:dmGraphics::OpenGLDeleteRenderTarget\28dmGraphics::RenderTarget*\29 -3926:dmGraphics::OpenGLDeleteProgram\28dmGraphics::Context*\2c\20unsigned\20long\29 -3927:dmGraphics::OpenGLDeleteIndexBuffer\28unsigned\20long\29 -3928:dmGraphics::OpenGLDeleteFragmentProgram\28unsigned\20long\29 -3929:dmGraphics::OpenGLDeleteContext\28dmGraphics::Context*\29 -3930:dmGraphics::OpenGLCloseWindow\28dmGraphics::Context*\29 -3931:dmGraphics::OpenGLClear\28dmGraphics::Context*\2c\20unsigned\20int\2c\20unsigned\20char\2c\20unsigned\20char\2c\20unsigned\20char\2c\20unsigned\20char\2c\20float\2c\20unsigned\20int\29 -3932:dmGraphics::OnWindowResize\28int\2c\20int\29 -3933:dmGraphics::OnWindowIconify\28int\29 -3934:dmGraphics::OnWindowFocus\28int\29 -3935:dmGraphics::OnWindowClose\28\29 -3936:dmGameSystem::WebPDecodeTexture\28unsigned\20int\2c\20unsigned\20int\2c\20int\2c\20dmGraphics::TextureImage::Image*\2c\20unsigned\20char*&\2c\20unsigned\20int&\29 -3937:dmGameSystem::UpdateTransforms\28dmGameSystem::SpineModelWorld*\29 -3938:dmGameSystem::UpdateTransforms\28dmGameSystem::ModelWorld*\29 -3939:dmGameSystem::UpdateIKPositionCallback\28dmRig::IKTarget*\29 -3940:dmGameSystem::UpdateIKInstanceCallback\28dmRig::IKTarget*\29 -3941:dmGameSystem::TriggerExitedCallback\28dmPhysics::TriggerExit\20const&\2c\20void*\29 -3942:dmGameSystem::TriggerEnteredCallback\28dmPhysics::TriggerEnter\20const&\2c\20void*\29 -3943:dmGameSystem::TileMap_SetVisible\28lua_State*\29 -3944:dmGameSystem::TileMap_SetTile\28lua_State*\29 -3945:dmGameSystem::TileMap_SetConstant\28lua_State*\29 -3946:dmGameSystem::TileMap_ResetConstant\28lua_State*\29 -3947:dmGameSystem::TileMap_GetTile\28lua_State*\29 -3948:dmGameSystem::TileMap_GetBounds\28lua_State*\29 -3949:dmGameSystem::Stream_tostring\28lua_State*\29 -3950:dmGameSystem::Stream_newindex\28lua_State*\29 -3951:dmGameSystem::Stream_len\28lua_State*\29 -3952:dmGameSystem::Stream_index\28lua_State*\29 -3953:dmGameSystem::Stream_gc\28lua_State*\29 -3954:dmGameSystem::SpriteComp_SetVFlip\28lua_State*\29 -3955:dmGameSystem::SpriteComp_SetScale\28lua_State*\29 -3956:dmGameSystem::SpriteComp_SetHFlip\28lua_State*\29 -3957:dmGameSystem::SpriteComp_SetConstant\28lua_State*\29 -3958:dmGameSystem::SpriteComp_ResetConstant\28lua_State*\29 -3959:dmGameSystem::SpriteComp_PlayFlipBook\28lua_State*\29 -3960:dmGameSystem::SpineModelWorld::~SpineModelWorld\28\29 -3961:dmGameSystem::SpineComp_SetSkin\28lua_State*\29 -3962:dmGameSystem::SpineComp_SetIKTarget\28lua_State*\29 -3963:dmGameSystem::SpineComp_SetIKTargetPosition\28lua_State*\29 -3964:dmGameSystem::SpineComp_SetConstant\28lua_State*\29 -3965:dmGameSystem::SpineComp_ResetIK\28lua_State*\29 -3966:dmGameSystem::SpineComp_ResetConstant\28lua_State*\29 -3967:dmGameSystem::SpineComp_Play\28lua_State*\29 -3968:dmGameSystem::SpineComp_PlayAnim\28lua_State*\29 -3969:dmGameSystem::SpineComp_GetGO\28lua_State*\29 -3970:dmGameSystem::SpineComp_Cancel\28lua_State*\29 -3971:dmGameSystem::Sound_Stop\28lua_State*\29 -3972:dmGameSystem::Sound_SetPan\28lua_State*\29 -3973:dmGameSystem::Sound_SetGroupGain\28lua_State*\29 -3974:dmGameSystem::Sound_SetGain\28lua_State*\29 -3975:dmGameSystem::Sound_Play\28lua_State*\29 -3976:dmGameSystem::Sound_Pause\28lua_State*\29 -3977:dmGameSystem::Sound_IsPhoneCallActive\28lua_State*\29 -3978:dmGameSystem::Sound_IsMusicPlaying\28lua_State*\29 -3979:dmGameSystem::Sound_GetRMS\28lua_State*\29 -3980:dmGameSystem::Sound_GetPeak\28lua_State*\29 -3981:dmGameSystem::Sound_GetGroups\28lua_State*\29 -3982:dmGameSystem::Sound_GetGroupName\28lua_State*\29 -3983:dmGameSystem::Sound_GetGroupGain\28lua_State*\29 -3984:dmGameSystem::Set\28lua_State*\29 -3985:dmGameSystem::SetWorldTransform\28void*\2c\20Vectormath::Aos::Point3\20const&\2c\20Vectormath::Aos::Quat\20const&\29 -3986:dmGameSystem::SetTileGridTile\28dmGameSystem::TileGridComponent*\2c\20unsigned\20int\2c\20int\2c\20int\2c\20unsigned\20int\2c\20bool\2c\20bool\29 -3987:dmGameSystem::SetTexture\28lua_State*\29 -3988:dmGameSystem::SetTextureData\28dmGui::Scene*\2c\20void*\2c\20unsigned\20int\2c\20unsigned\20int\2c\20dmImage::Type\2c\20void\20const*\2c\20void*\29 -3989:dmGameSystem::SetText\28lua_State*\29 -3990:dmGameSystem::SetResourceProperty\28dmResource::SResourceFactory*\2c\20dmGameObject::PropertyVar\20const&\2c\20unsigned\20long\20long*\2c\20unsigned\20int\2c\20void**\29 -3991:dmGameSystem::SetNodeCallback\28dmGui::Scene*\2c\20unsigned\20int\2c\20void\20const*\29 -3992:dmGameSystem::SetListener\28lua_State*\29 -3993:dmGameSystem::SetLayerVisible\28dmGameSystem::TileGridComponent*\2c\20unsigned\20int\2c\20bool\29 -3994:dmGameSystem::SetJointParams\28void*\2c\20void*\2c\20unsigned\20long\20long\2c\20dmPhysics::ConnectJointParams\20const&\29 -3995:dmGameSystem::SetGravity\28void*\2c\20Vectormath::Aos::Vector3\20const&\29 -3996:dmGameSystem::SetDimMode\28lua_State*\29 -3997:dmGameSystem::SetCollisionFlipV\28void*\2c\20bool\29 -3998:dmGameSystem::SetCollisionFlipH\28void*\2c\20bool\29 -3999:dmGameSystem::SetBuffer\28lua_State*\29 -4000:dmGameSystem::ScriptWindowRegister\28dmGameSystem::ScriptLibContext\20const&\29 -4001:dmGameSystem::ScriptWindowOnWindowResized\28int\2c\20int\29 -4002:dmGameSystem::ScriptWindowOnWindowIconify\28bool\29 -4003:dmGameSystem::ScriptWindowOnWindowFocus\28bool\29 -4004:dmGameSystem::ScriptSoundRegister\28dmGameSystem::ScriptLibContext\20const&\29 -4005:dmGameSystem::ScriptResourceRegister\28dmGameSystem::ScriptLibContext\20const&\29 -4006:dmGameSystem::ScriptPhysicsRegister\28dmGameSystem::ScriptLibContext\20const&\29 -4007:dmGameSystem::ScriptPhysicsFinalize\28dmGameSystem::ScriptLibContext\20const&\29 -4008:dmGameSystem::ScriptParticleFXRegister\28dmGameSystem::ScriptLibContext\20const&\29 -4009:dmGameSystem::ScriptLabelRegister\28dmGameSystem::ScriptLibContext\20const&\29 -4010:dmGameSystem::ScriptFactoryRegister\28dmGameSystem::ScriptLibContext\20const&\29 -4011:dmGameSystem::ScriptCollectionProxyRegister\28dmGameSystem::ScriptLibContext\20const&\29 -4012:dmGameSystem::ScriptCollectionFactoryRegister\28dmGameSystem::ScriptLibContext\20const&\29 -4013:dmGameSystem::ScriptBufferRegister\28dmGameSystem::ScriptLibContext\20const&\29 -4014:dmGameSystem::RigEventDataCallback\28dmGui::Scene*\2c\20void*\2c\20void*\29 -4015:dmGameSystem::ResourceReloadedCallback\28dmResource::ResourceReloadedParams\20const&\29.5 -4016:dmGameSystem::ResourceReloadedCallback\28dmResource::ResourceReloadedParams\20const&\29.4 -4017:dmGameSystem::ResourceReloadedCallback\28dmResource::ResourceReloadedParams\20const&\29.3 -4018:dmGameSystem::ResourceReloadedCallback\28dmResource::ResourceReloadedParams\20const&\29.2 -4019:dmGameSystem::ResourceReloadedCallback\28dmResource::ResourceReloadedParams\20const&\29.1 -4020:dmGameSystem::ResourceReloadedCallback\28dmResource::ResourceReloadedParams\20const&\29 -4021:dmGameSystem::ResVertexProgramRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4022:dmGameSystem::ResVertexProgramDestroy\28dmResource::ResourceDestroyParams\20const&\29 -4023:dmGameSystem::ResVertexProgramCreate\28dmResource::ResourceCreateParams\20const&\29 -4024:dmGameSystem::ResTileGridRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4025:dmGameSystem::ResTileGridPreload\28dmResource::ResourcePreloadParams\20const&\29 -4026:dmGameSystem::ResTileGridDestroy\28dmResource::ResourceDestroyParams\20const&\29 -4027:dmGameSystem::ResTileGridCreate\28dmResource::ResourceCreateParams\20const&\29 -4028:dmGameSystem::ResTextureSetRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4029:dmGameSystem::ResTextureSetPreload\28dmResource::ResourcePreloadParams\20const&\29 -4030:dmGameSystem::ResTextureSetDestroy\28dmResource::ResourceDestroyParams\20const&\29 -4031:dmGameSystem::ResTextureSetCreate\28dmResource::ResourceCreateParams\20const&\29 -4032:dmGameSystem::ResTextureRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4033:dmGameSystem::ResTexturePreload\28dmResource::ResourcePreloadParams\20const&\29 -4034:dmGameSystem::ResTexturePostCreate\28dmResource::ResourcePostCreateParams\20const&\29 -4035:dmGameSystem::ResTextureDestroy\28dmResource::ResourceDestroyParams\20const&\29 -4036:dmGameSystem::ResTextureCreate\28dmResource::ResourceCreateParams\20const&\29 -4037:dmGameSystem::ResSpriteRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4038:dmGameSystem::ResSpritePreload\28dmResource::ResourcePreloadParams\20const&\29 -4039:dmGameSystem::ResSpriteDestroy\28dmResource::ResourceDestroyParams\20const&\29 -4040:dmGameSystem::ResSpriteCreate\28dmResource::ResourceCreateParams\20const&\29 -4041:dmGameSystem::ResSpineModelRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4042:dmGameSystem::ResSpineModelPreload\28dmResource::ResourcePreloadParams\20const&\29 -4043:dmGameSystem::ResSpineModelCreate\28dmResource::ResourceCreateParams\20const&\29 -4044:dmGameSystem::ResSoundPreload\28dmResource::ResourcePreloadParams\20const&\29 -4045:dmGameSystem::ResSoundDestroy\28dmResource::ResourceDestroyParams\20const&\29 -4046:dmGameSystem::ResSoundDataRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4047:dmGameSystem::ResSoundDataDestroy\28dmResource::ResourceDestroyParams\20const&\29 -4048:dmGameSystem::ResSoundDataCreate\28dmResource::ResourceCreateParams\20const&\29 -4049:dmGameSystem::ResSoundCreate\28dmResource::ResourceCreateParams\20const&\29 -4050:dmGameSystem::ResSkeletonRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4051:dmGameSystem::ResSkeletonPreload\28dmResource::ResourcePreloadParams\20const&\29 -4052:dmGameSystem::ResRigSceneRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4053:dmGameSystem::ResRigScenePreload\28dmResource::ResourcePreloadParams\20const&\29 -4054:dmGameSystem::ResRigSceneDestroy\28dmResource::ResourceDestroyParams\20const&\29 -4055:dmGameSystem::ResRigSceneCreate\28dmResource::ResourceCreateParams\20const&\29 -4056:dmGameSystem::ResRenderScriptRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4057:dmGameSystem::ResRenderScriptDestroy\28dmResource::ResourceDestroyParams\20const&\29 -4058:dmGameSystem::ResRenderScriptCreate\28dmResource::ResourceCreateParams\20const&\29 -4059:dmGameSystem::ResRenderPrototypeRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4060:dmGameSystem::ResRenderPrototypeDestroy\28dmResource::ResourceDestroyParams\20const&\29 -4061:dmGameSystem::ResRenderPrototypeCreate\28dmResource::ResourceCreateParams\20const&\29 -4062:dmGameSystem::ResRecreateSceneDesc\28dmResource::ResourceRecreateParams\20const&\29 -4063:dmGameSystem::ResRecreateGuiScript\28dmResource::ResourceRecreateParams\20const&\29 -4064:dmGameSystem::ResPreloadSceneDesc\28dmResource::ResourcePreloadParams\20const&\29 -4065:dmGameSystem::ResPreloadGuiScript\28dmResource::ResourcePreloadParams\20const&\29 -4066:dmGameSystem::ResParticleFXRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4067:dmGameSystem::ResParticleFXPreload\28dmResource::ResourcePreloadParams\20const&\29 -4068:dmGameSystem::ResParticleFXDestroy\28dmResource::ResourceDestroyParams\20const&\29 -4069:dmGameSystem::ResParticleFXCreate\28dmResource::ResourceCreateParams\20const&\29 -4070:dmGameSystem::ResModelRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4071:dmGameSystem::ResModelPreload\28dmResource::ResourcePreloadParams\20const&\29 -4072:dmGameSystem::ResModelDestroy\28dmResource::ResourceDestroyParams\20const&\29 -4073:dmGameSystem::ResModelCreate\28dmResource::ResourceCreateParams\20const&\29 -4074:dmGameSystem::ResMeshSetRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4075:dmGameSystem::ResMeshSetPreload\28dmResource::ResourcePreloadParams\20const&\29 -4076:dmGameSystem::ResMeshRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4077:dmGameSystem::ResMeshPreload\28dmResource::ResourcePreloadParams\20const&\29 -4078:dmGameSystem::ResMeshDestroy\28dmResource::ResourceDestroyParams\20const&\29 -4079:dmGameSystem::ResMeshCreate\28dmResource::ResourceCreateParams\20const&\29 -4080:dmGameSystem::ResMaterialRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4081:dmGameSystem::ResMaterialPreload\28dmResource::ResourcePreloadParams\20const&\29 -4082:dmGameSystem::ResMaterialDestroy\28dmResource::ResourceDestroyParams\20const&\29 -4083:dmGameSystem::ResMaterialCreate\28dmResource::ResourceCreateParams\20const&\29 -4084:dmGameSystem::ResLightRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4085:dmGameSystem::ResLightDestroy\28dmResource::ResourceDestroyParams\20const&\29 -4086:dmGameSystem::ResLightCreate\28dmResource::ResourceCreateParams\20const&\29 -4087:dmGameSystem::ResLabelRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4088:dmGameSystem::ResLabelPreload\28dmResource::ResourcePreloadParams\20const&\29 -4089:dmGameSystem::ResLabelCreate\28dmResource::ResourceCreateParams\20const&\29 -4090:dmGameSystem::ResInputBindingRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4091:dmGameSystem::ResInputBindingDestroy\28dmResource::ResourceDestroyParams\20const&\29 -4092:dmGameSystem::ResInputBindingCreate\28dmResource::ResourceCreateParams\20const&\29 -4093:dmGameSystem::ResGamepadMapDestroy\28dmResource::ResourceDestroyParams\20const&\29 -4094:dmGameSystem::ResGamepadMapCreate\28dmResource::ResourceCreateParams\20const&\29 -4095:dmGameSystem::ResFragmentProgramRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4096:dmGameSystem::ResFragmentProgramDestroy\28dmResource::ResourceDestroyParams\20const&\29 -4097:dmGameSystem::ResFragmentProgramCreate\28dmResource::ResourceCreateParams\20const&\29 -4098:dmGameSystem::ResFontMapRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4099:dmGameSystem::ResFontMapPreload\28dmResource::ResourcePreloadParams\20const&\29 -4100:dmGameSystem::ResFontMapDestroy\28dmResource::ResourceDestroyParams\20const&\29 -4101:dmGameSystem::ResFontMapCreate\28dmResource::ResourceCreateParams\20const&\29 -4102:dmGameSystem::ResFactoryRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4103:dmGameSystem::ResFactoryPreload\28dmResource::ResourcePreloadParams\20const&\29 -4104:dmGameSystem::ResFactoryDestroy\28dmResource::ResourceDestroyParams\20const&\29 -4105:dmGameSystem::ResFactoryCreate\28dmResource::ResourceCreateParams\20const&\29 -4106:dmGameSystem::ResEmitterCreate\28dmResource::ResourceCreateParams\20const&\29 -4107:dmGameSystem::ResDisplayProfilesRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4108:dmGameSystem::ResDisplayProfilesDestroy\28dmResource::ResourceDestroyParams\20const&\29 -4109:dmGameSystem::ResDisplayProfilesCreate\28dmResource::ResourceCreateParams\20const&\29 -4110:dmGameSystem::ResDestroySceneDesc\28dmResource::ResourceDestroyParams\20const&\29 -4111:dmGameSystem::ResDestroyGuiScript\28dmResource::ResourceDestroyParams\20const&\29 -4112:dmGameSystem::ResCreateSceneDesc\28dmResource::ResourceCreateParams\20const&\29 -4113:dmGameSystem::ResCreateGuiScript\28dmResource::ResourceCreateParams\20const&\29 -4114:dmGameSystem::ResConvexShapeRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4115:dmGameSystem::ResConvexShapeDestroy\28dmResource::ResourceDestroyParams\20const&\29 -4116:dmGameSystem::ResConvexShapeCreate\28dmResource::ResourceCreateParams\20const&\29 -4117:dmGameSystem::ResCollisionObjectRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4118:dmGameSystem::ResCollisionObjectDestroy\28dmResource::ResourceDestroyParams\20const&\29 -4119:dmGameSystem::ResCollisionObjectCreate\28dmResource::ResourceCreateParams\20const&\29 -4120:dmGameSystem::ResCollectionProxyRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4121:dmGameSystem::ResCollectionProxyCreate\28dmResource::ResourceCreateParams\20const&\29 -4122:dmGameSystem::ResCollectionFactoryRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4123:dmGameSystem::ResCollectionFactoryPreload\28dmResource::ResourcePreloadParams\20const&\29 -4124:dmGameSystem::ResCollectionFactoryDestroy\28dmResource::ResourceDestroyParams\20const&\29 -4125:dmGameSystem::ResCollectionFactoryCreate\28dmResource::ResourceCreateParams\20const&\29 -4126:dmGameSystem::ResCameraRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4127:dmGameSystem::ResCameraCreate\28dmResource::ResourceCreateParams\20const&\29 -4128:dmGameSystem::ResBufferRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4129:dmGameSystem::ResBufferPreload\28dmResource::ResourcePreloadParams\20const&\29 -4130:dmGameSystem::ResBufferDestroy\28dmResource::ResourceDestroyParams\20const&\29 -4131:dmGameSystem::ResBufferCreate\28dmResource::ResourceCreateParams\20const&\29 -4132:dmGameSystem::ResAnimationSetRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4133:dmGameSystem::ResAnimationSetPreload\28dmResource::ResourcePreloadParams\20const&\29 -4134:dmGameSystem::RenderNodes\28dmGui::Scene*\2c\20dmGui::RenderEntry\20const*\2c\20Vectormath::Aos::Matrix4\20const*\2c\20float\20const*\2c\20dmGui::StencilScope\20const**\2c\20unsigned\20int\2c\20void*\29 -4135:dmGameSystem::RenderListDispatch\28dmRender::RenderListDispatchParams\20const&\29.6 -4136:dmGameSystem::RenderListDispatch\28dmRender::RenderListDispatchParams\20const&\29.5 -4137:dmGameSystem::RenderListDispatch\28dmRender::RenderListDispatchParams\20const&\29.4 -4138:dmGameSystem::RenderListDispatch\28dmRender::RenderListDispatchParams\20const&\29.3 -4139:dmGameSystem::RenderListDispatch\28dmRender::RenderListDispatchParams\20const&\29.2 -4140:dmGameSystem::RenderListDispatch\28dmRender::RenderListDispatchParams\20const&\29.1 -4141:dmGameSystem::RenderListDispatch\28dmRender::RenderListDispatchParams\20const&\29 -4142:dmGameSystem::RenderLineCallback\28void*\2c\20Vectormath::Aos::Point3\20const&\2c\20Vectormath::Aos::Point3\20const&\2c\20Vectormath::Aos::Vector4\20const&\29 -4143:dmGameSystem::RegisterResourceTypes\28dmResource::SResourceFactory*\2c\20dmRender::RenderContext*\2c\20dmGameSystem::GuiContext*\2c\20dmInput::Context*\2c\20dmGameSystem::PhysicsContext*\29 -4144:dmGameSystem::RegisterComponentTypes\28dmResource::SResourceFactory*\2c\20dmGameObject::Register*\2c\20dmRender::RenderContext*\2c\20dmGameSystem::PhysicsContext*\2c\20dmGameSystem::ParticleFXContext*\2c\20dmGameSystem::GuiContext*\2c\20dmGameSystem::SpriteContext*\2c\20dmGameSystem::CollectionProxyContext*\2c\20dmGameSystem::FactoryContext*\2c\20dmGameSystem::CollectionFactoryContext*\2c\20dmGameSystem::SpineModelContext*\2c\20dmGameSystem::ModelContext*\2c\20dmGameSystem::MeshContext*\2c\20dmGameSystem::LabelContext*\2c\20dmGameSystem::TilemapContext*\2c\20dmGameSystem::SoundContext*\29 -4145:dmGameSystem::ReHash\28dmGameSystem::LabelComponent*\29 -4146:dmGameSystem::RayCast\28void*\2c\20dmPhysics::RayCastRequest\20const&\2c\20dmArray&\29 -4147:dmGameSystem::RayCastCallback\28dmPhysics::RayCastResponse\20const&\2c\20dmPhysics::RayCastRequest\20const&\2c\20void*\29 -4148:dmGameSystem::PreloadCompleteCallback\28dmResource::PreloaderCompleteCallbackParams\20const*\29.2 -4149:dmGameSystem::PreloadCompleteCallback\28dmResource::PreloaderCompleteCallbackParams\20const*\29.1 -4150:dmGameSystem::PreloadCompleteCallback\28dmResource::PreloaderCompleteCallbackParams\20const*\29 -4151:dmGameSystem::Physics_SetJointProperties\28lua_State*\29 -4152:dmGameSystem::Physics_SetGravity\28lua_State*\29 -4153:dmGameSystem::Physics_SetFlipV\28lua_State*\29 -4154:dmGameSystem::Physics_SetFlipH\28lua_State*\29 -4155:dmGameSystem::Physics_RayCast\28lua_State*\29 -4156:dmGameSystem::Physics_RayCastAsync\28lua_State*\29 -4157:dmGameSystem::Physics_GetJointReactionTorque\28lua_State*\29 -4158:dmGameSystem::Physics_GetJointReactionForce\28lua_State*\29 -4159:dmGameSystem::Physics_GetJointProperties\28lua_State*\29 -4160:dmGameSystem::Physics_GetGravity\28lua_State*\29 -4161:dmGameSystem::Physics_DestroyJoint\28lua_State*\29 -4162:dmGameSystem::Physics_CreateJoint\28lua_State*\29 -4163:dmGameSystem::ParticleFX_Stop\28lua_State*\29 -4164:dmGameSystem::ParticleFX_SetConstant\28lua_State*\29 -4165:dmGameSystem::ParticleFX_ResetConstant\28lua_State*\29 -4166:dmGameSystem::ParticleFX_Play\28lua_State*\29 -4167:dmGameSystem::OnWindowResizeCallback\28dmGui::Scene*\2c\20unsigned\20int\2c\20unsigned\20int\29 -4168:dmGameSystem::OnResourceReloaded\28dmGameSystem::ModelWorld*\2c\20dmGameSystem::ModelComponent*\2c\20int\29 -4169:dmGameSystem::NewTexture\28dmGui::Scene*\2c\20unsigned\20int\2c\20unsigned\20int\2c\20dmImage::Type\2c\20void\20const*\2c\20void*\29 -4170:dmGameSystem::LuaModelComp_SetConstant\28lua_State*\29 -4171:dmGameSystem::LuaModelComp_ResetConstant\28lua_State*\29 -4172:dmGameSystem::LuaModelComp_Play\28lua_State*\29 -4173:dmGameSystem::LuaModelComp_PlayAnim\28lua_State*\29 -4174:dmGameSystem::LuaModelComp_GetGO\28lua_State*\29 -4175:dmGameSystem::LuaModelComp_Cancel\28lua_State*\29 -4176:dmGameSystem::Load\28lua_State*\29 -4177:dmGameSystem::GuiResolvePathCallback\28dmGui::Scene*\2c\20char\20const*\2c\20unsigned\20int\29 -4178:dmGameSystem::GuiGetUserDataCallback\28dmGui::Scene*\29 -4179:dmGameSystem::GuiGetURLCallback\28dmGui::Scene*\2c\20dmMessage::URL*\29 -4180:dmGameSystem::GuiGetTextMetricsCallback\28void\20const*\2c\20char\20const*\2c\20float\2c\20bool\2c\20float\2c\20float\2c\20dmGui::TextMetrics*\29 -4181:dmGameSystem::GuiContext::GuiContext\28\29 -4182:dmGameSystem::GetWorldTransform\28void*\2c\20dmTransform::Transform&\29 -4183:dmGameSystem::GetUrlHashFromComponent\28dmGameSystem::CollectionProxyWorld*\2c\20unsigned\20long\20long\2c\20unsigned\20int\29 -4184:dmGameSystem::GetTileGridTile\28dmGameSystem::TileGridComponent\20const*\2c\20unsigned\20int\2c\20int\2c\20int\29 -4185:dmGameSystem::GetText\28lua_State*\29 -4186:dmGameSystem::GetTextMetrics\28lua_State*\29 -4187:dmGameSystem::GetStream\28lua_State*\29 -4188:dmGameSystem::GetSize\28lua_State*\29 -4189:dmGameSystem::GetLSBGroupHash\28void*\2c\20unsigned\20short\29 -4190:dmGameSystem::GetJointType\28void*\2c\20void*\2c\20unsigned\20long\20long\2c\20dmPhysics::JointType&\29 -4191:dmGameSystem::GetJointReactionTorque\28void*\2c\20void*\2c\20unsigned\20long\20long\2c\20float&\29 -4192:dmGameSystem::GetJointReactionForce\28void*\2c\20void*\2c\20unsigned\20long\20long\2c\20Vectormath::Aos::Vector3&\29 -4193:dmGameSystem::GetJointParams\28void*\2c\20void*\2c\20unsigned\20long\20long\2c\20dmPhysics::JointType&\2c\20dmPhysics::ConnectJointParams&\29 -4194:dmGameSystem::GetGravity\28void*\29 -4195:dmGameSystem::GetDimMode\28lua_State*\29 -4196:dmGameSystem::GetCollectionProxyUrlHash\28lua_State*\2c\20int\29 -4197:dmGameSystem::GetBytes\28lua_State*\29 -4198:dmGameSystem::GetBuffer\28lua_State*\29 -4199:dmGameSystem::FetchTextureSetAnimCallback\28void*\2c\20unsigned\20long\20long\2c\20dmGui::TextureSetAnimDesc*\29 -4200:dmGameSystem::FetchRigSceneDataCallback\28void*\2c\20unsigned\20long\20long\2c\20dmGui::RigSceneDataDesc*\29 -4201:dmGameSystem::FetchAnimationCallback\28void*\2c\20unsigned\20long\20long\2c\20dmParticle::AnimationData*\29 -4202:dmGameSystem::FactoryComp_Unload\28lua_State*\29 -4203:dmGameSystem::FactoryComp_Load\28lua_State*\29 -4204:dmGameSystem::FactoryComp_GetStatus\28lua_State*\29 -4205:dmGameSystem::FactoryComp_Create\28lua_State*\29 -4206:dmGameSystem::EmitterStateChangedCallback\28unsigned\20int\2c\20unsigned\20long\20long\2c\20dmParticle::EmitterState\2c\20void*\29 -4207:dmGameSystem::EmitterStateChangedCallbackArgsCB\28lua_State*\2c\20void*\29 -4208:dmGameSystem::DispatchCallback\28dmMessage::Message*\2c\20void*\29 -4209:dmGameSystem::DestroyJoint\28void*\2c\20void*\2c\20unsigned\20long\20long\29 -4210:dmGameSystem::DeleteTexture\28dmGui::Scene*\2c\20void*\2c\20void*\29 -4211:dmGameSystem::Create\28lua_State*\29 -4212:dmGameSystem::CreateVertexData\28dmGameSystem::TileGridWorld*\2c\20dmGameSystem::TileGridVertex*\2c\20dmGameSystem::TextureSetResource*\2c\20dmRender::RenderListEntry*\2c\20unsigned\20int*\2c\20unsigned\20int*\29 -4213:dmGameSystem::CreateJoint\28void*\2c\20void*\2c\20unsigned\20long\20long\2c\20Vectormath::Aos::Point3\20const&\2c\20void*\2c\20Vectormath::Aos::Point3\20const&\2c\20dmPhysics::JointType\2c\20dmPhysics::ConnectJointParams\20const&\29 -4214:dmGameSystem::CopyStream\28lua_State*\29 -4215:dmGameSystem::CopyBuffer\28lua_State*\29 -4216:dmGameSystem::ContactPointCallback\28dmPhysics::ContactPoint\20const&\2c\20void*\29 -4217:dmGameSystem::CompTileGridUpdate\28dmGameObject::ComponentsUpdateParams\20const&\2c\20dmGameObject::ComponentsUpdateResult&\29 -4218:dmGameSystem::CompTileGridSetProperty\28dmGameObject::ComponentSetPropertyParams\20const&\29 -4219:dmGameSystem::CompTileGridSetConstantCallback\28void*\2c\20unsigned\20long\20long\2c\20unsigned\20int*\2c\20dmGameObject::PropertyVar\20const&\29 -4220:dmGameSystem::CompTileGridRender\28dmGameObject::ComponentsRenderParams\20const&\29 -4221:dmGameSystem::CompTileGridOnReload\28dmGameObject::ComponentOnReloadParams\20const&\29 -4222:dmGameSystem::CompTileGridOnMessage\28dmGameObject::ComponentOnMessageParams\20const&\29 -4223:dmGameSystem::CompTileGridNewWorld\28dmGameObject::ComponentNewWorldParams\20const&\29 -4224:dmGameSystem::CompTileGridGetProperty\28dmGameObject::ComponentGetPropertyParams\20const&\2c\20dmGameObject::PropertyDesc&\29 -4225:dmGameSystem::CompTileGridGetConstantCallback\28void*\2c\20unsigned\20long\20long\2c\20dmRender::Constant**\29 -4226:dmGameSystem::CompTileGridDestroy\28dmGameObject::ComponentDestroyParams\20const&\29 -4227:dmGameSystem::CompTileGridDeleteWorld\28dmGameObject::ComponentDeleteWorldParams\20const&\29 -4228:dmGameSystem::CompTileGridCreate\28dmGameObject::ComponentCreateParams\20const&\29 -4229:dmGameSystem::CompTileGridAddToUpdate\28dmGameObject::ComponentAddToUpdateParams\20const&\29 -4230:dmGameSystem::CompSpriteUpdate\28dmGameObject::ComponentsUpdateParams\20const&\2c\20dmGameObject::ComponentsUpdateResult&\29 -4231:dmGameSystem::CompSpriteSetProperty\28dmGameObject::ComponentSetPropertyParams\20const&\29 -4232:dmGameSystem::CompSpriteSetConstantCallback\28void*\2c\20unsigned\20long\20long\2c\20unsigned\20int*\2c\20dmGameObject::PropertyVar\20const&\29 -4233:dmGameSystem::CompSpriteRender\28dmGameObject::ComponentsRenderParams\20const&\29 -4234:dmGameSystem::CompSpriteOnReload\28dmGameObject::ComponentOnReloadParams\20const&\29 -4235:dmGameSystem::CompSpriteOnMessage\28dmGameObject::ComponentOnMessageParams\20const&\29 -4236:dmGameSystem::CompSpriteNewWorld\28dmGameObject::ComponentNewWorldParams\20const&\29 -4237:dmGameSystem::CompSpriteGetProperty\28dmGameObject::ComponentGetPropertyParams\20const&\2c\20dmGameObject::PropertyDesc&\29 -4238:dmGameSystem::CompSpriteGetConstantCallback\28void*\2c\20unsigned\20long\20long\2c\20dmRender::Constant**\29 -4239:dmGameSystem::CompSpriteDestroy\28dmGameObject::ComponentDestroyParams\20const&\29 -4240:dmGameSystem::CompSpriteDeleteWorld\28dmGameObject::ComponentDeleteWorldParams\20const&\29 -4241:dmGameSystem::CompSpriteCreate\28dmGameObject::ComponentCreateParams\20const&\29 -4242:dmGameSystem::CompSpriteAddToUpdate\28dmGameObject::ComponentAddToUpdateParams\20const&\29 -4243:dmGameSystem::CompSpineModelUpdate\28dmGameObject::ComponentsUpdateParams\20const&\2c\20dmGameObject::ComponentsUpdateResult&\29 -4244:dmGameSystem::CompSpineModelSetProperty\28dmGameObject::ComponentSetPropertyParams\20const&\29 -4245:dmGameSystem::CompSpineModelSetIKTargetPosition\28dmGameSystem::SpineModelComponent*\2c\20unsigned\20long\20long\2c\20float\2c\20Vectormath::Aos::Point3\29 -4246:dmGameSystem::CompSpineModelSetIKTargetInstance\28dmGameSystem::SpineModelComponent*\2c\20unsigned\20long\20long\2c\20float\2c\20unsigned\20long\20long\29 -4247:dmGameSystem::CompSpineModelSetConstantCallback\28void*\2c\20unsigned\20long\20long\2c\20unsigned\20int*\2c\20dmGameObject::PropertyVar\20const&\29 -4248:dmGameSystem::CompSpineModelRender\28dmGameObject::ComponentsRenderParams\20const&\29 -4249:dmGameSystem::CompSpineModelPoseCallback\28void*\2c\20void*\29 -4250:dmGameSystem::CompSpineModelOnReload\28dmGameObject::ComponentOnReloadParams\20const&\29 -4251:dmGameSystem::CompSpineModelOnMessage\28dmGameObject::ComponentOnMessageParams\20const&\29 -4252:dmGameSystem::CompSpineModelNewWorld\28dmGameObject::ComponentNewWorldParams\20const&\29 -4253:dmGameSystem::CompSpineModelGetProperty\28dmGameObject::ComponentGetPropertyParams\20const&\2c\20dmGameObject::PropertyDesc&\29 -4254:dmGameSystem::CompSpineModelEventCallback\28dmRig::RigEventType\2c\20void*\2c\20void*\2c\20void*\29 -4255:dmGameSystem::CompSpineModelDestroy\28dmGameObject::ComponentDestroyParams\20const&\29 -4256:dmGameSystem::CompSpineModelDeleteWorld\28dmGameObject::ComponentDeleteWorldParams\20const&\29 -4257:dmGameSystem::CompSpineModelCreate\28dmGameObject::ComponentCreateParams\20const&\29 -4258:dmGameSystem::CompSpineModelAddToUpdate\28dmGameObject::ComponentAddToUpdateParams\20const&\29 -4259:dmGameSystem::CompSoundUpdate\28dmGameObject::ComponentsUpdateParams\20const&\2c\20dmGameObject::ComponentsUpdateResult&\29 -4260:dmGameSystem::CompSoundSetProperty\28dmGameObject::ComponentSetPropertyParams\20const&\29 -4261:dmGameSystem::CompSoundOnMessage\28dmGameObject::ComponentOnMessageParams\20const&\29 -4262:dmGameSystem::CompSoundNewWorld\28dmGameObject::ComponentNewWorldParams\20const&\29 -4263:dmGameSystem::CompSoundGetProperty\28dmGameObject::ComponentGetPropertyParams\20const&\2c\20dmGameObject::PropertyDesc&\29 -4264:dmGameSystem::CompSoundDestroy\28dmGameObject::ComponentDestroyParams\20const&\29 -4265:dmGameSystem::CompSoundDeleteWorld\28dmGameObject::ComponentDeleteWorldParams\20const&\29 -4266:dmGameSystem::CompSoundCreate\28dmGameObject::ComponentCreateParams\20const&\29 -4267:dmGameSystem::CompParticleFXUpdate\28dmGameObject::ComponentsUpdateParams\20const&\2c\20dmGameObject::ComponentsUpdateResult&\29 -4268:dmGameSystem::CompParticleFXRender\28dmGameObject::ComponentsRenderParams\20const&\29 -4269:dmGameSystem::CompParticleFXOnReload\28dmGameObject::ComponentOnReloadParams\20const&\29 -4270:dmGameSystem::CompParticleFXOnMessage\28dmGameObject::ComponentOnMessageParams\20const&\29 -4271:dmGameSystem::CompParticleFXNewWorld\28dmGameObject::ComponentNewWorldParams\20const&\29 -4272:dmGameSystem::CompParticleFXDestroy\28dmGameObject::ComponentDestroyParams\20const&\29 -4273:dmGameSystem::CompParticleFXDeleteWorld\28dmGameObject::ComponentDeleteWorldParams\20const&\29 -4274:dmGameSystem::CompParticleFXCreate\28dmGameObject::ComponentCreateParams\20const&\29 -4275:dmGameSystem::CompParticleFXAddToUpdate\28dmGameObject::ComponentAddToUpdateParams\20const&\29 -4276:dmGameSystem::CompModelUpdate\28dmGameObject::ComponentsUpdateParams\20const&\2c\20dmGameObject::ComponentsUpdateResult&\29 -4277:dmGameSystem::CompModelSetProperty\28dmGameObject::ComponentSetPropertyParams\20const&\29 -4278:dmGameSystem::CompModelSetConstantCallback\28void*\2c\20unsigned\20long\20long\2c\20unsigned\20int*\2c\20dmGameObject::PropertyVar\20const&\29 -4279:dmGameSystem::CompModelRender\28dmGameObject::ComponentsRenderParams\20const&\29 -4280:dmGameSystem::CompModelPoseCallback\28void*\2c\20void*\29 -4281:dmGameSystem::CompModelOnMessage\28dmGameObject::ComponentOnMessageParams\20const&\29 -4282:dmGameSystem::CompModelNewWorld\28dmGameObject::ComponentNewWorldParams\20const&\29 -4283:dmGameSystem::CompModelGetProperty\28dmGameObject::ComponentGetPropertyParams\20const&\2c\20dmGameObject::PropertyDesc&\29 -4284:dmGameSystem::CompModelGetNodeInstance\28dmGameSystem::ModelComponent*\2c\20unsigned\20int\29 -4285:dmGameSystem::CompModelGetComponent\28dmGameSystem::ModelWorld*\2c\20unsigned\20long\29 -4286:dmGameSystem::CompModelEventCallback\28dmRig::RigEventType\2c\20void*\2c\20void*\2c\20void*\29 -4287:dmGameSystem::CompModelDestroy\28dmGameObject::ComponentDestroyParams\20const&\29 -4288:dmGameSystem::CompModelDeleteWorld\28dmGameObject::ComponentDeleteWorldParams\20const&\29 -4289:dmGameSystem::CompModelCreate\28dmGameObject::ComponentCreateParams\20const&\29 -4290:dmGameSystem::CompModelAddToUpdate\28dmGameObject::ComponentAddToUpdateParams\20const&\29 -4291:dmGameSystem::CompMeshUpdate\28dmGameObject::ComponentsUpdateParams\20const&\2c\20dmGameObject::ComponentsUpdateResult&\29 -4292:dmGameSystem::CompMeshSetProperty\28dmGameObject::ComponentSetPropertyParams\20const&\29 -4293:dmGameSystem::CompMeshSetConstantCallback\28void*\2c\20unsigned\20long\20long\2c\20unsigned\20int*\2c\20dmGameObject::PropertyVar\20const&\29 -4294:dmGameSystem::CompMeshRender\28dmGameObject::ComponentsRenderParams\20const&\29 -4295:dmGameSystem::CompMeshOnMessage\28dmGameObject::ComponentOnMessageParams\20const&\29 -4296:dmGameSystem::CompMeshNewWorld\28dmGameObject::ComponentNewWorldParams\20const&\29 -4297:dmGameSystem::CompMeshGetProperty\28dmGameObject::ComponentGetPropertyParams\20const&\2c\20dmGameObject::PropertyDesc&\29 -4298:dmGameSystem::CompMeshGetConstantCallback\28void*\2c\20unsigned\20long\20long\2c\20dmRender::Constant**\29 -4299:dmGameSystem::CompMeshDestroy\28dmGameObject::ComponentDestroyParams\20const&\29 -4300:dmGameSystem::CompMeshDeleteWorld\28dmGameObject::ComponentDeleteWorldParams\20const&\29 -4301:dmGameSystem::CompMeshCreate\28dmGameObject::ComponentCreateParams\20const&\29 -4302:dmGameSystem::CompMeshAddToUpdate\28dmGameObject::ComponentAddToUpdateParams\20const&\29 -4303:dmGameSystem::CompLightUpdate\28dmGameObject::ComponentsUpdateParams\20const&\2c\20dmGameObject::ComponentsUpdateResult&\29 -4304:dmGameSystem::CompLightNewWorld\28dmGameObject::ComponentNewWorldParams\20const&\29 -4305:dmGameSystem::CompLightDestroy\28dmGameObject::ComponentDestroyParams\20const&\29 -4306:dmGameSystem::CompLightDeleteWorld\28dmGameObject::ComponentDeleteWorldParams\20const&\29 -4307:dmGameSystem::CompLightCreate\28dmGameObject::ComponentCreateParams\20const&\29 -4308:dmGameSystem::CompLightAddToUpdate\28dmGameObject::ComponentAddToUpdateParams\20const&\29 -4309:dmGameSystem::CompLabelSetProperty\28dmGameObject::ComponentSetPropertyParams\20const&\29 -4310:dmGameSystem::CompLabelSetConstantCallback\28void*\2c\20unsigned\20long\20long\2c\20unsigned\20int*\2c\20dmGameObject::PropertyVar\20const&\29 -4311:dmGameSystem::CompLabelRender\28dmGameObject::ComponentsRenderParams\20const&\29 -4312:dmGameSystem::CompLabelOnMessage\28dmGameObject::ComponentOnMessageParams\20const&\29 -4313:dmGameSystem::CompLabelNewWorld\28dmGameObject::ComponentNewWorldParams\20const&\29 -4314:dmGameSystem::CompLabelLocalTransform\28Vectormath::Aos::Point3\20const&\2c\20Vectormath::Aos::Quat\20const&\2c\20Vectormath::Aos::Vector3\20const&\2c\20Vectormath::Aos::Vector3\20const&\2c\20unsigned\20int\29 -4315:dmGameSystem::CompLabelGetTextMetrics\28dmGameSystem::LabelComponent\20const*\2c\20dmRender::TextMetrics&\29 -4316:dmGameSystem::CompLabelGetProperty\28dmGameObject::ComponentGetPropertyParams\20const&\2c\20dmGameObject::PropertyDesc&\29 -4317:dmGameSystem::CompLabelGetConstantCallback\28void*\2c\20unsigned\20long\20long\2c\20dmRender::Constant**\29 -4318:dmGameSystem::CompLabelGetComponent\28dmGameObject::ComponentGetParams\20const&\29 -4319:dmGameSystem::CompLabelDestroy\28dmGameObject::ComponentDestroyParams\20const&\29 -4320:dmGameSystem::CompLabelDeleteWorld\28dmGameObject::ComponentDeleteWorldParams\20const&\29 -4321:dmGameSystem::CompLabelCreate\28dmGameObject::ComponentCreateParams\20const&\29 -4322:dmGameSystem::CompLabelAddToUpdate\28dmGameObject::ComponentAddToUpdateParams\20const&\29 -4323:dmGameSystem::CompGuiUpdate\28dmGameObject::ComponentsUpdateParams\20const&\2c\20dmGameObject::ComponentsUpdateResult&\29 -4324:dmGameSystem::CompGuiSetProperty\28dmGameObject::ComponentSetPropertyParams\20const&\29 -4325:dmGameSystem::CompGuiRender\28dmGameObject::ComponentsRenderParams\20const&\29 -4326:dmGameSystem::CompGuiOnReload\28dmGameObject::ComponentOnReloadParams\20const&\29 -4327:dmGameSystem::CompGuiOnMessage\28dmGameObject::ComponentOnMessageParams\20const&\29 -4328:dmGameSystem::CompGuiOnInput\28dmGameObject::ComponentOnInputParams\20const&\29 -4329:dmGameSystem::CompGuiNewWorld\28dmGameObject::ComponentNewWorldParams\20const&\29 -4330:dmGameSystem::CompGuiInit\28dmGameObject::ComponentInitParams\20const&\29 -4331:dmGameSystem::CompGuiGetProperty\28dmGameObject::ComponentGetPropertyParams\20const&\2c\20dmGameObject::PropertyDesc&\29 -4332:dmGameSystem::CompGuiFinal\28dmGameObject::ComponentFinalParams\20const&\29 -4333:dmGameSystem::CompGuiDestroy\28dmGameObject::ComponentDestroyParams\20const&\29 -4334:dmGameSystem::CompGuiDeleteWorld\28dmGameObject::ComponentDeleteWorldParams\20const&\29 -4335:dmGameSystem::CompGuiCreate\28dmGameObject::ComponentCreateParams\20const&\29 -4336:dmGameSystem::CompGuiAddToUpdate\28dmGameObject::ComponentAddToUpdateParams\20const&\29 -4337:dmGameSystem::CompFactoryUpdate\28dmGameObject::ComponentsUpdateParams\20const&\2c\20dmGameObject::ComponentsUpdateResult&\29 -4338:dmGameSystem::CompFactoryUnload\28dmGameObject::CollectionHandle*\2c\20dmGameSystem::FactoryComponent*\29 -4339:dmGameSystem::CompFactoryOnMessage\28dmGameObject::ComponentOnMessageParams\20const&\29 -4340:dmGameSystem::CompFactoryNewWorld\28dmGameObject::ComponentNewWorldParams\20const&\29 -4341:dmGameSystem::CompFactoryLoad\28dmGameObject::CollectionHandle*\2c\20dmGameSystem::FactoryComponent*\29 -4342:dmGameSystem::CompFactoryGetPrototype\28dmGameObject::CollectionHandle*\2c\20dmGameSystem::FactoryComponent*\29 -4343:dmGameSystem::CompFactoryDestroy\28dmGameObject::ComponentDestroyParams\20const&\29 -4344:dmGameSystem::CompFactoryCreate\28dmGameObject::ComponentCreateParams\20const&\29 -4345:dmGameSystem::CompCollisionObjectUpdate\28dmGameObject::ComponentsUpdateParams\20const&\2c\20dmGameObject::ComponentsUpdateResult&\29 -4346:dmGameSystem::CompCollisionObjectSetProperty\28dmGameObject::ComponentSetPropertyParams\20const&\29 -4347:dmGameSystem::CompCollisionObjectPostUpdate\28dmGameObject::ComponentsPostUpdateParams\20const&\29 -4348:dmGameSystem::CompCollisionObjectOnReload\28dmGameObject::ComponentOnReloadParams\20const&\29 -4349:dmGameSystem::CompCollisionObjectOnMessage\28dmGameObject::ComponentOnMessageParams\20const&\29 -4350:dmGameSystem::CompCollisionObjectNewWorld\28dmGameObject::ComponentNewWorldParams\20const&\29 -4351:dmGameSystem::CompCollisionObjectGetProperty\28dmGameObject::ComponentGetPropertyParams\20const&\2c\20dmGameObject::PropertyDesc&\29 -4352:dmGameSystem::CompCollisionObjectFinal\28dmGameObject::ComponentFinalParams\20const&\29 -4353:dmGameSystem::CompCollisionObjectDestroy\28dmGameObject::ComponentDestroyParams\20const&\29 -4354:dmGameSystem::CompCollisionObjectDeleteWorld\28dmGameObject::ComponentDeleteWorldParams\20const&\29 -4355:dmGameSystem::CompCollisionObjectCreate\28dmGameObject::ComponentCreateParams\20const&\29 -4356:dmGameSystem::CompCollisionObjectAddToUpdate\28dmGameObject::ComponentAddToUpdateParams\20const&\29 -4357:dmGameSystem::CompCollectionProxyUpdate\28dmGameObject::ComponentsUpdateParams\20const&\2c\20dmGameObject::ComponentsUpdateResult&\29 -4358:dmGameSystem::CompCollectionProxyRender\28dmGameObject::ComponentsRenderParams\20const&\29 -4359:dmGameSystem::CompCollectionProxyPostUpdate\28dmGameObject::ComponentsPostUpdateParams\20const&\29 -4360:dmGameSystem::CompCollectionProxyOnMessage\28dmGameObject::ComponentOnMessageParams\20const&\29 -4361:dmGameSystem::CompCollectionProxyOnInput\28dmGameObject::ComponentOnInputParams\20const&\29 -4362:dmGameSystem::CompCollectionProxyNewWorld\28dmGameObject::ComponentNewWorldParams\20const&\29 -4363:dmGameSystem::CompCollectionProxyFinal\28dmGameObject::ComponentFinalParams\20const&\29 -4364:dmGameSystem::CompCollectionProxyDestroy\28dmGameObject::ComponentDestroyParams\20const&\29 -4365:dmGameSystem::CompCollectionProxyDeleteWorld\28dmGameObject::ComponentDeleteWorldParams\20const&\29 -4366:dmGameSystem::CompCollectionProxyCreate\28dmGameObject::ComponentCreateParams\20const&\29 -4367:dmGameSystem::CompCollectionProxyAddToUpdate\28dmGameObject::ComponentAddToUpdateParams\20const&\29 -4368:dmGameSystem::CompCollectionFactoryUpdate\28dmGameObject::ComponentsUpdateParams\20const&\2c\20dmGameObject::ComponentsUpdateResult&\29 -4369:dmGameSystem::CompCollectionFactoryUnload\28dmGameObject::CollectionHandle*\2c\20dmGameSystem::CollectionFactoryComponent*\29 -4370:dmGameSystem::CompCollectionFactoryNewWorld\28dmGameObject::ComponentNewWorldParams\20const&\29 -4371:dmGameSystem::CompCollectionFactoryLoad\28dmGameObject::CollectionHandle*\2c\20dmGameSystem::CollectionFactoryComponent*\29 -4372:dmGameSystem::CompCollectionFactoryDestroy\28dmGameObject::ComponentDestroyParams\20const&\29 -4373:dmGameSystem::CompCollectionFactoryCreate\28dmGameObject::ComponentCreateParams\20const&\29 -4374:dmGameSystem::CompCameraUpdate\28dmGameObject::ComponentsUpdateParams\20const&\2c\20dmGameObject::ComponentsUpdateResult&\29 -4375:dmGameSystem::CompCameraOnReload\28dmGameObject::ComponentOnReloadParams\20const&\29 -4376:dmGameSystem::CompCameraOnMessage\28dmGameObject::ComponentOnMessageParams\20const&\29 -4377:dmGameSystem::CompCameraNewWorld\28dmGameObject::ComponentNewWorldParams\20const&\29 -4378:dmGameSystem::CompCameraDestroy\28dmGameObject::ComponentDestroyParams\20const&\29 -4379:dmGameSystem::CompCameraCreate\28dmGameObject::ComponentCreateParams\20const&\29 -4380:dmGameSystem::CompCameraAddToUpdate\28dmGameObject::ComponentAddToUpdateParams\20const&\29 -4381:dmGameSystem::CollisionCallback\28void*\2c\20unsigned\20short\2c\20void*\2c\20unsigned\20short\2c\20void*\29 -4382:dmGameSystem::CollectionProxy_MissingResources\28lua_State*\29 -4383:dmGameSystem::CollectionFactoryComp_Unload\28lua_State*\29 -4384:dmGameSystem::CollectionFactoryComp_Load\28lua_State*\29 -4385:dmGameSystem::CollectionFactoryComp_GetStatus\28lua_State*\29 -4386:dmGameSystem::CollectionFactoryComp_Create\28lua_State*\29 -4387:dmGameSystem::Buffer_tostring\28lua_State*\29 -4388:dmGameSystem::Buffer_len\28lua_State*\29 -4389:dmGameSystem::Buffer_gc\28lua_State*\29 -4390:dmGameSystem::AcquireResources\28dmResource::SResourceFactory*\2c\20dmSoundDDF::SoundDesc*\2c\20dmGameSystem::Sound**\29 -4391:dmGameObject::SpawnFromCollection\28dmGameObject::CollectionHandle*\2c\20void*\2c\20dmHashTable*\2c\20Vectormath::Aos::Point3\20const&\2c\20Vectormath::Aos::Quat\20const&\2c\20Vectormath::Aos::Vector3\20const&\2c\20dmHashTable*\29 -4392:dmGameObject::SortComponentTypes\28dmGameObject::Register*\29 -4393:dmGameObject::SetUpdateOrderPrio\28dmGameObject::Register*\2c\20unsigned\20long\2c\20unsigned\20short\29 -4394:dmGameObject::SetIdentifier\28dmGameObject::Collection*\2c\20dmGameObject::Instance*\2c\20char\20const*\29 -4395:dmGameObject::SetCollectionDefaultCapacity\28dmGameObject::Register*\2c\20unsigned\20int\29 -4396:dmGameObject::Script_Set\28lua_State*\29 -4397:dmGameObject::Script_SetScale\28lua_State*\29 -4398:dmGameObject::Script_SetRotation\28lua_State*\29 -4399:dmGameObject::Script_SetPosition\28lua_State*\29 -4400:dmGameObject::Script_SetParent\28lua_State*\29 -4401:dmGameObject::Script_ScreenRay\28lua_State*\29 -4402:dmGameObject::Script_Property\28lua_State*\29 -4403:dmGameObject::Script_Get\28lua_State*\29 -4404:dmGameObject::Script_GetWorldTransform\28lua_State*\29 -4405:dmGameObject::Script_GetWorldScale\28lua_State*\29 -4406:dmGameObject::Script_GetWorldScaleUniform\28lua_State*\29 -4407:dmGameObject::Script_GetWorldRotation\28lua_State*\29 -4408:dmGameObject::Script_GetWorldPosition\28lua_State*\29 -4409:dmGameObject::Script_GetScaleUniform\28lua_State*\29 -4410:dmGameObject::Script_GetRotation\28lua_State*\29 -4411:dmGameObject::Script_GetPosition\28lua_State*\29 -4412:dmGameObject::Script_GetId\28lua_State*\29 -4413:dmGameObject::Script_Delete\28lua_State*\29 -4414:dmGameObject::Script_DeleteAll\28lua_State*\29 -4415:dmGameObject::Script_CancelAnimations\28lua_State*\29 -4416:dmGameObject::Script_Animate\28lua_State*\29 -4417:dmGameObject::ScriptIsValid\28lua_State*\29 -4418:dmGameObject::ScriptInstance_tostring\28lua_State*\29 -4419:dmGameObject::ScriptInstance_newindex\28lua_State*\29 -4420:dmGameObject::ScriptInstance_index\28lua_State*\29 -4421:dmGameObject::ScriptInstanceResolvePath\28lua_State*\29 -4422:dmGameObject::ScriptInstanceResolvePathCB\28unsigned\20long\2c\20char\20const*\2c\20unsigned\20int\29 -4423:dmGameObject::ScriptInstanceIsValid\28lua_State*\29 -4424:dmGameObject::ScriptInstanceGetUserData\28lua_State*\29 -4425:dmGameObject::ScriptInstanceGetURL\28lua_State*\29 -4426:dmGameObject::ScriptInstanceGetURLCB\28lua_State*\2c\20dmMessage::URL*\29 -4427:dmGameObject::ScriptGetInstanceContextTableRef\28lua_State*\29 -4428:dmGameObject::ResourceReloadedCallback\28dmResource::ResourceReloadedParams\20const&\29 -4429:dmGameObject::ResScriptRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4430:dmGameObject::ResScriptPreload\28dmResource::ResourcePreloadParams\20const&\29 -4431:dmGameObject::ResScriptDestroy\28dmResource::ResourceDestroyParams\20const&\29 -4432:dmGameObject::ResScriptCreate\28dmResource::ResourceCreateParams\20const&\29 -4433:dmGameObject::ResPrototypeRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4434:dmGameObject::ResPrototypePreload\28dmResource::ResourcePreloadParams\20const&\29 -4435:dmGameObject::ResPrototypeDestroy\28dmResource::ResourceDestroyParams\20const&\29 -4436:dmGameObject::ResPrototypeCreate\28dmResource::ResourceCreateParams\20const&\29 -4437:dmGameObject::ResLuaRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4438:dmGameObject::ResLuaCreate\28dmResource::ResourceCreateParams\20const&\29 -4439:dmGameObject::ResCollectionRecreate\28dmResource::ResourceRecreateParams\20const&\29 -4440:dmGameObject::ResCollectionPreload\28dmResource::ResourcePreloadParams\20const&\29 -4441:dmGameObject::ResCollectionDestroy\28dmResource::ResourceDestroyParams\20const&\29 -4442:dmGameObject::ResCollectionCreate\28dmResource::ResourceCreateParams\20const&\29 -4443:dmGameObject::ReleaseIdentifier\28dmGameObject::Collection*\2c\20dmGameObject::Instance*\29 -4444:dmGameObject::RegisterResourceTypes\28dmResource::SResourceFactory*\2c\20dmGameObject::Register*\2c\20dmScript::Context*\2c\20dmGameObject::ModuleContext*\29 -4445:dmGameObject::RegisterComponentTypes\28dmResource::SResourceFactory*\2c\20dmGameObject::Register*\2c\20dmScript::Context*\29 -4446:dmGameObject::PushURL\28dmGameObject::PropertyContainerBuilder*\2c\20unsigned\20long\20long\2c\20char\20const*\29 -4447:dmGameObject::PushURLString\28dmGameObject::PropertyContainerBuilder*\2c\20unsigned\20long\20long\2c\20char\20const*\29 -4448:dmGameObject::PropertyContainerGetPropertyCallback\28dmGameObject::Properties*\2c\20unsigned\20long\2c\20unsigned\20long\20long\2c\20dmGameObject::PropertyVar&\29 -4449:dmGameObject::NewScript\28lua_State*\2c\20dmLuaDDF::LuaModule*\29 -4450:dmGameObject::NewScriptInstance\28dmGameObject::CompScriptWorld*\2c\20dmGameObject::Script*\2c\20dmGameObject::Instance*\2c\20unsigned\20short\29 -4451:dmGameObject::NewRegister\28\29 -4452:dmGameObject::NewProperties\28dmGameObject::NewPropertiesParams\20const&\29 -4453:dmGameObject::NewCollection\28char\20const*\2c\20dmResource::SResourceFactory*\2c\20dmGameObject::Register*\2c\20unsigned\20int\29 -4454:dmGameObject::MergePropertyContainers\28dmGameObject::PropertyContainer*\2c\20dmGameObject::PropertyContainer*\29 -4455:dmGameObject::LuaCurveRelease\28dmEasing::Curve*\29 -4456:dmGameObject::LuaAnimationStopped\28dmGameObject::Instance*\2c\20unsigned\20long\20long\2c\20unsigned\20long\20long\2c\20bool\2c\20void*\2c\20void*\29 -4457:dmGameObject::LuaAnimationStoppedCallback\28lua_State*\2c\20void*\29 -4458:dmGameObject::IterateGameObjects\28dmGameObject::CollectionHandle*\2c\20bool\20\28*\29\28dmGameObject::IteratorGameObject\20const*\2c\20void*\29\2c\20void*\29 -4459:dmGameObject::IterateComponents\28dmGameObject::Instance*\2c\20bool\20\28*\29\28dmGameObject::IteratorComponent\20const*\2c\20void*\29\2c\20void*\29 -4460:dmGameObject::IterateCollections\28dmGameObject::Register*\2c\20bool\20\28*\29\28dmGameObject::IteratorCollection\20const*\2c\20void*\29\2c\20void*\29 -4461:dmGameObject::InitializeScript\28dmGameObject::Register*\2c\20dmScript::Context*\29 -4462:dmGameObject::GetWorldUniformScale\28dmGameObject::Instance*\29 -4463:dmGameObject::GetPropertyDefault\28dmGameObject::Properties*\2c\20unsigned\20long\2c\20unsigned\20long\20long\2c\20dmGameObject::PropertyVar&\29 -4464:dmGameObject::DispatchMessagesFunction\28dmMessage::Message*\2c\20void*\29 -4465:dmGameObject::DispatchInput\28dmGameObject::Collection*\2c\20dmGameObject::InputAction*\2c\20unsigned\20int\29 -4466:dmGameObject::DeleteScriptInstance\28dmGameObject::ScriptInstance*\29 -4467:dmGameObject::DeleteRegister\28dmGameObject::Register*\29 -4468:dmGameObject::DeleteProperties\28dmGameObject::Properties*\29 -4469:dmGameObject::CompScriptWorld::CompScriptWorld\28unsigned\20int\29 -4470:dmGameObject::CompScriptUpdate\28dmGameObject::ComponentsUpdateParams\20const&\2c\20dmGameObject::ComponentsUpdateResult&\29 -4471:dmGameObject::CompScriptSetProperty\28dmGameObject::ComponentSetPropertyParams\20const&\29 -4472:dmGameObject::CompScriptSetProperties\28dmGameObject::ComponentSetPropertiesParams\20const&\29 -4473:dmGameObject::CompScriptOnReload\28dmGameObject::ComponentOnReloadParams\20const&\29 -4474:dmGameObject::CompScriptOnMessage\28dmGameObject::ComponentOnMessageParams\20const&\29 -4475:dmGameObject::CompScriptOnInput\28dmGameObject::ComponentOnInputParams\20const&\29 -4476:dmGameObject::CompScriptNewWorld\28dmGameObject::ComponentNewWorldParams\20const&\29 -4477:dmGameObject::CompScriptInit\28dmGameObject::ComponentInitParams\20const&\29 -4478:dmGameObject::CompScriptGetProperty\28dmGameObject::ComponentGetPropertyParams\20const&\2c\20dmGameObject::PropertyDesc&\29 -4479:dmGameObject::CompScriptFinal\28dmGameObject::ComponentFinalParams\20const&\29 -4480:dmGameObject::CompScriptDestroy\28dmGameObject::ComponentDestroyParams\20const&\29 -4481:dmGameObject::CompScriptDeleteWorld\28dmGameObject::ComponentDeleteWorldParams\20const&\29 -4482:dmGameObject::CompScriptCreate\28dmGameObject::ComponentCreateParams\20const&\29 -4483:dmGameObject::CompScriptAddToUpdate\28dmGameObject::ComponentAddToUpdateParams\20const&\29 -4484:dmGameObject::CompAnimUpdate\28dmGameObject::ComponentsUpdateParams\20const&\2c\20dmGameObject::ComponentsUpdateResult&\29 -4485:dmGameObject::CompAnimNewWorld\28dmGameObject::ComponentNewWorldParams\20const&\29 -4486:dmGameObject::CompAnimDeleteWorld\28dmGameObject::ComponentDeleteWorldParams\20const&\29 -4487:dmGameObject::Collection::~Collection\28\29 -4488:dmGameObject::Collection::Collection\28dmResource::SResourceFactory*\2c\20dmGameObject::Register*\2c\20unsigned\20int\2c\20unsigned\20int\29 -4489:dmGameObject::CancelAnimations\28dmGameObject::CollectionHandle*\2c\20dmGameObject::Instance*\2c\20unsigned\20long\20long\2c\20unsigned\20long\20long\29 -4490:dmGameObject::CancelAnimations\28dmGameObject::CollectionHandle*\2c\20dmGameObject::Instance*\29 -4491:dmGameObject::CancelAnimationCallbacks\28dmGameObject::CollectionHandle*\2c\20void*\29 -4492:dmGameObject::Animate\28dmGameObject::CollectionHandle*\2c\20dmGameObject::Instance*\2c\20unsigned\20long\20long\2c\20unsigned\20long\20long\2c\20dmGameObject::Playback\2c\20dmGameObject::PropertyVar&\2c\20dmEasing::Curve\2c\20float\2c\20float\2c\20void\20\28*\29\28dmGameObject::Instance*\2c\20unsigned\20long\20long\2c\20unsigned\20long\20long\2c\20bool\2c\20void*\2c\20void*\29\2c\20void*\2c\20void*\29 -4493:dmGameObject::AnimWorld::~AnimWorld\28\29 -4494:dmGameObject::AcquireInputFocus\28dmGameObject::Collection*\2c\20dmGameObject::Instance*\29 -4495:dmFacebookStub::Facebook_ThrowError\28lua_State*\29 -4496:dmFacebookStub::Facebook_Initialize\28dmExtension::Params*\29 -4497:dmExtension::PreRender\28dmExtension::Params*\29 -4498:dmExtension::PostRender\28dmExtension::Params*\29 -4499:dmExtension::AppInitialize\28dmExtension::AppParams*\29 -4500:dmExtension::AppFinalize\28dmExtension::AppParams*\29 -4501:dmEngineUpdate\28dmEngine::Engine*\29 -4502:dmEngineService::Update\28dmEngineService::EngineService*\2c\20dmProfile::Profile*\29 -4503:dmEngineService::ResourceIteratorFunction\28dmResource::IteratorResource\20const&\2c\20void*\29 -4504:dmEngineService::ProfileSendStringCallback\28void*\2c\20unsigned\20long\20const*\2c\20char\20const**\29 -4505:dmEngineService::ProfileSendScopesData\28void*\2c\20dmProfile::ScopeData\20const*\29 -4506:dmEngineService::ProfileSendSamples\28void*\2c\20dmProfile::Sample\20const*\29 -4507:dmEngineService::ProfileSendCountersData\28void*\2c\20dmProfile::CounterData\20const*\29 -4508:dmEngineService::ProfileHandler\28void*\2c\20dmWebServer::Request*\29 -4509:dmEngineService::InitProfiler\28dmEngineService::EngineService*\2c\20dmResource::SResourceFactory*\2c\20dmGameObject::Register*\29 -4510:dmEngineService::HttpResourceRequestCallback\28void*\2c\20dmWebServer::Request*\29 -4511:dmEngineService::HttpProfileSendStrings\28void*\2c\20dmWebServer::Request*\29 -4512:dmEngineService::HttpProfileSendFrame\28void*\2c\20dmWebServer::Request*\29 -4513:dmEngineService::HttpGameObjectRequestCallback\28void*\2c\20dmWebServer::Request*\29 -4514:dmEngineService::GameObjectIteratorFunction\28dmGameObject::IteratorGameObject\20const*\2c\20void*\29 -4515:dmEngineService::EngineService::UpnpHandler\28void*\2c\20dmWebServer::Request*\29 -4516:dmEngineService::EngineService::ReplaceHttpHostVar\28void*\2c\20char\20const*\29 -4517:dmEngineService::EngineService::ReplaceCallback\28void*\2c\20char\20const*\29 -4518:dmEngineService::EngineService::RedirectHandler\28void*\2c\20dmWebServer::Request*\29 -4519:dmEngineService::EngineService::PostHandler\28void*\2c\20dmWebServer::Request*\29 -4520:dmEngineService::EngineService::PingHandler\28void*\2c\20dmWebServer::Request*\29 -4521:dmEngineService::EngineService::ParsePostUrl\28char\20const*\2c\20unsigned\20long\20long*\2c\20dmDDF::Descriptor\20const**\2c\20unsigned\20long\20long*\29 -4522:dmEngineService::EngineService::InfoHandler\28void*\2c\20dmWebServer::Request*\29 -4523:dmEngineService::Delete\28dmEngineService::EngineService*\29 -4524:dmEngineService::ComponentIteratorFunction\28dmGameObject::IteratorComponent\20const*\2c\20void*\29 -4525:dmEngineService::CollectionIteratorFunction\28dmGameObject::IteratorCollection\20const*\2c\20void*\29 -4526:dmEngineGetResult\28dmEngine::Engine*\2c\20int*\2c\20int*\2c\20int*\2c\20char***\29 -4527:dmEngineDestroy\28dmEngine::Engine*\29 -4528:dmEngineCreate\28int\2c\20char**\29 -4529:dmEngine::Step\28dmEngine::Engine*\29 -4530:dmEngine::RunResult::Free\28\29 -4531:dmEngine::RunLoop\28dmEngine::RunLoopParams\20const*\29 -4532:dmEngine::PerformStep\28void*\29 -4533:dmEngine::OnWindowResize\28void*\2c\20unsigned\20int\2c\20unsigned\20int\29 -4534:dmEngine::OnWindowIconify\28void*\2c\20unsigned\20int\29 -4535:dmEngine::OnWindowFocus\28void*\2c\20unsigned\20int\29 -4536:dmEngine::OnWindowClose\28void*\29 -4537:dmEngine::LoadBootstrapContent\28dmEngine::Engine*\2c\20dmConfigFile::Config*\29 -4538:dmEngine::InputBufferOrderSort\28void\20const*\2c\20void\20const*\29 -4539:dmEngine::Init\28dmEngine::Engine*\2c\20int\2c\20char**\29 -4540:dmEngine::GOActionCallback\28unsigned\20long\20long\2c\20dmInput::Action*\2c\20void*\29 -4541:dmEngine::Engine::Engine\28dmEngineService::EngineService*\29 -4542:dmEngine::Dispatch\28dmMessage::Message*\2c\20void*\29 -4543:dmDeviceJS::DeviceJSStop\28void*\29 -4544:dmDeviceJS::DeviceJSStart\28void*\29 -4545:dmDeviceJS::DeviceJSQueue\28void*\2c\20short\20const*\2c\20unsigned\20int\29 -4546:dmDeviceJS::DeviceJSOpen\28dmSound::OpenDeviceParams\20const*\2c\20void**\29 -4547:dmDeviceJS::DeviceJSFreeBufferSlots\28void*\29 -4548:dmDeviceJS::DeviceJSDeviceInfo\28void*\2c\20dmSound::DeviceInfo*\29 -4549:dmDeviceJS::DeviceJSClose\28void*\29 -4550:dmDDF::SaveMessageToFile\28void\20const*\2c\20dmDDF::Descriptor\20const*\2c\20char\20const*\29 -4551:dmDDF::RegisterAllTypes\28\29 -4552:dmDDF::OutputStream::WriteVarInt32SignExtended\28int\29 -4553:dmDDF::OutputStream::WriteString\28char\20const*\29 -4554:dmDDF::OutputStream::WriteFloat\28float\29 -4555:dmDDF::OutputStream::WriteDouble\28double\29 -4556:dmDDF::OutputStream::WriteBool\28bool\29 -4557:dmDDF::Message::SubMessage\28dmDDF::FieldDescriptor\20const*\29 -4558:dmDDF::Message::SetString\28dmDDF::LoadContext*\2c\20dmDDF::FieldDescriptor\20const*\2c\20char\20const*\2c\20int\29 -4559:dmDDF::Message::SetScalar\28dmDDF::FieldDescriptor\20const*\2c\20void\20const*\2c\20int\29 -4560:dmDDF::Message::ReadStringField\28dmDDF::LoadContext*\2c\20dmDDF::WireType\2c\20dmDDF::FieldDescriptor\20const*\2c\20dmDDF::InputBuffer*\29 -4561:dmDDF::Message::ReadScalarField\28dmDDF::LoadContext*\2c\20dmDDF::WireType\2c\20dmDDF::FieldDescriptor\20const*\2c\20dmDDF::InputBuffer*\29 -4562:dmDDF::Message::ReadMessageField\28dmDDF::LoadContext*\2c\20dmDDF::WireType\2c\20dmDDF::FieldDescriptor\20const*\2c\20dmDDF::InputBuffer*\29 -4563:dmDDF::Message::ReadField\28dmDDF::LoadContext*\2c\20dmDDF::WireType\2c\20dmDDF::FieldDescriptor\20const*\2c\20dmDDF::InputBuffer*\29 -4564:dmDDF::Message::ReadBytesField\28dmDDF::LoadContext*\2c\20dmDDF::WireType\2c\20dmDDF::FieldDescriptor\20const*\2c\20dmDDF::InputBuffer*\29 -4565:dmDDF::Message::AllocateRepeatedBuffer\28dmDDF::LoadContext*\2c\20dmDDF::FieldDescriptor\20const*\2c\20int\29 -4566:dmDDF::Message::AddString\28dmDDF::LoadContext*\2c\20dmDDF::FieldDescriptor\20const*\2c\20char\20const*\2c\20int\29 -4567:dmDDF::LoadContext::SetMemoryBuffer\28char*\2c\20int\2c\20bool\29 -4568:dmDDF::LoadContext::LoadContext\28char*\2c\20int\2c\20bool\2c\20unsigned\20int\29 -4569:dmDDF::LoadContext::IncreaseArrayCount\28unsigned\20int\2c\20unsigned\20int\29 -4570:dmDDF::LoadContext::GetArrayCount\28unsigned\20int\2c\20unsigned\20int\29 -4571:dmDDF::LoadContext::AllocRepeated\28dmDDF::FieldDescriptor\20const*\2c\20int\29 -4572:dmDDF::LoadContext::AllocBytes\28int\29 -4573:dmDDF::InputBuffer::Skip\28unsigned\20int\29 -4574:dmDDF::InputBuffer::ReadFloat\28float*\29 -4575:dmDDF::InputBuffer::ReadFixed64\28unsigned\20long\20long*\29 -4576:dmDDF::InputBuffer::ReadFixed32\28unsigned\20int*\29 -4577:dmDDF::InputBuffer::ReadDouble\28double*\29 -4578:dmDDF::InputBuffer::ReadBool\28bool*\29 -4579:dmDDF::DDFFileSaveFunction\28void*\2c\20void\20const*\2c\20unsigned\20int\29 -4580:dmDDF::DDFCountSaveFunction\28void*\2c\20void\20const*\2c\20unsigned\20int\29 -4581:dmCrypt::HashSha512\28unsigned\20char\20const*\2c\20unsigned\20int\2c\20unsigned\20char*\29 -4582:dmCrypt::HashSha256\28unsigned\20char\20const*\2c\20unsigned\20int\2c\20unsigned\20char*\29 -4583:dmCrypt::EncryptXTeaCTR\28unsigned\20char*\2c\20unsigned\20int\2c\20unsigned\20char\20const*\2c\20unsigned\20int\29 -4584:dmCrypt::Decrypt\28unsigned\20char\20const*\2c\20unsigned\20int\2c\20unsigned\20char\20const*\2c\20unsigned\20int\2c\20unsigned\20char**\2c\20unsigned\20int*\29 -4585:dmCrash::WriteCrash\28char\20const*\2c\20dmCrash::AppState*\29 -4586:dmCrash::InitializeCrash\28dmExtension::Params*\29 -4587:dmCrash::Init\28char\20const*\2c\20char\20const*\29 -4588:dmCrash::GetUserField\28int\2c\20unsigned\20int\29 -4589:dmCrash::GetSysField\28int\2c\20dmCrash::SysField\29 -4590:dmCrash::GetBacktraceAddr\28int\2c\20unsigned\20int\29 -4591:dmCrash::Crash_SetUserField\28lua_State*\29 -4592:dmCrash::Crash_SetFilePath\28lua_State*\29 -4593:dmCrash::Crash_ReleasePrevious\28lua_State*\29 -4594:dmCrash::Crash_LoadPrevious\28lua_State*\29 -4595:dmCrash::Crash_GetUserField\28lua_State*\29 -4596:dmCrash::Crash_GetSysField\28lua_State*\29 -4597:dmCrash::Crash_GetSignum\28lua_State*\29 -4598:dmCrash::Crash_GetModules\28lua_State*\29 -4599:dmCrash::Crash_GetExtraData\28lua_State*\29 -4600:dmCrash::Crash_GetBacktrace\28lua_State*\29 -4601:dmConnectionPool::Shutdown\28dmConnectionPool::ConnectionPool*\2c\20dmSocket::ShutdownType\29 -4602:dmConnectionPool::Reopen\28dmConnectionPool::ConnectionPool*\29 -4603:dmConnectionPool::GetSocket\28dmConnectionPool::ConnectionPool*\2c\20unsigned\20int\29 -4604:dmConnectionPool::GetSSLSocket\28dmConnectionPool::ConnectionPool*\2c\20unsigned\20int\29 -4605:dmConnectionPool::GetReuseCount\28dmConnectionPool::ConnectionPool*\2c\20unsigned\20int\29 -4606:dmConnectionPool::Dial\28dmConnectionPool::ConnectionPool*\2c\20char\20const*\2c\20unsigned\20short\2c\20dmDNS::Channel*\2c\20bool\2c\20int\2c\20unsigned\20int*\2c\20dmSocket::Result*\29 -4607:dmConnectionPool::ConnectionPool::~ConnectionPool\28\29 -4608:dmConnectionPool::ConnectionPool::ConnectionPool\28dmConnectionPool::Params\20const*\29 -4609:dmConfigFile::ParseSection\28dmConfigFile::Context*\29 -4610:dmConfigFile::Load\28char\20const*\2c\20int\2c\20char\20const**\2c\20dmConfigFile::Config**\29 -4611:dmConfigFile::HttpContent\28dmHttpClient::Response*\2c\20void*\2c\20int\2c\20void\20const*\2c\20unsigned\20int\29 -4612:dmConfigFile::Delete\28dmConfigFile::Config*\29 -4613:dmConfigFile::AddEntry\28dmConfigFile::Context*\2c\20char\20const*\2c\20char\20const*\29 -4614:dmConditionVariable::New\28\29 -4615:dmBuffer::NewContext\28\29 -4616:dmBuffer::GetStructSize\28unsigned\20int\29 -4617:dmBuffer::GetStreamOffset\28unsigned\20int\2c\20unsigned\20int\2c\20unsigned\20int*\29 -4618:dmBuffer::CalcStructSize\28unsigned\20int\2c\20dmBuffer::StreamDeclaration\20const*\2c\20unsigned\20int*\2c\20unsigned\20int*\29 -4619:dmBlockAllocator::Free\28dmBlockAllocator::Context*\2c\20void*\2c\20unsigned\20int\29 -4620:dmBlockAllocator::DeleteContext\28dmBlockAllocator::Context*\29 -4621:dmBlockAllocator::CreateContext\28\29 -4622:dmBlockAllocator::Allocate\28dmBlockAllocator::Context*\2c\20unsigned\20int\29 -4623:dmArray::OffsetCapacity\28int\29 -4624:dlposix_memalign -4625:dhm_update_blinding -4626:des_setkey_enc_wrap -4627:des_setkey_dec_wrap -4628:des_ctx_free -4629:des_ctx_alloc -4630:des_crypt_ecb_wrap -4631:des_crypt_cbc_wrap -4632:des3_set3key_enc_wrap -4633:des3_set3key_dec_wrap -4634:des3_set2key_enc_wrap -4635:des3_set2key_dec_wrap -4636:des3_ctx_free -4637:des3_ctx_alloc -4638:des3_crypt_ecb_wrap -4639:des3_crypt_cbc_wrap -4640:deflate_stored -4641:deflate_slow -4642:deflate_fast -4643:deflateReset -4644:deflateInit2_ -4645:deflate -4646:decode_residue -4647:decfloat -4648:db_setupvalue -4649:db_setmetatable -4650:db_setlocal -4651:db_sethook -4652:db_setfenv -4653:db_getupvalue -4654:db_getregistry -4655:db_getmetatable -4656:db_getlocal -4657:db_getinfo -4658:db_gethook -4659:db_getfenv -4660:db_errorfb -4661:db_debug -4662:dBoxBox2\28btVector3\20const&\2c\20float\20const*\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20float\20const*\2c\20btVector3\20const&\2c\20btVector3&\2c\20float*\2c\20int*\2c\20int\2c\20dContactGeom*\2c\20int\2c\20btDiscreteCollisionDetectorInterface::Result&\29 -4663:cullPoints2\28int\2c\20float*\2c\20int\2c\20int\2c\20int*\29 -4664:cosh -4665:convert_channels_short_interleaved -4666:chachapoly_setkey_wrap -4667:chachapoly_pad_ciphertext -4668:chachapoly_ctx_free -4669:chachapoly_ctx_alloc -4670:chacha20_stream_wrap -4671:chacha20_ctx_free -4672:chacha20_ctx_alloc -4673:ccm_ctx_free -4674:ccm_ctx_alloc -4675:ccm_camellia_setkey_wrap -4676:ccm_aes_setkey_wrap -4677:camellia_setkey_enc_wrap -4678:camellia_setkey_dec_wrap -4679:camellia_ctx_free -4680:camellia_ctx_alloc -4681:camellia_crypt_ecb_wrap -4682:camellia_crypt_cfb128_wrap -4683:camellia_crypt_cbc_wrap -4684:callallgcTM -4685:buffer_meth_setstats -4686:buffer_meth_send -4687:buffer_meth_receive -4688:buffer_meth_getstats -4689:btVoronoiSimplexSolver::closestPtPointTetrahedron\28btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20btSubSimplexClosestResult&\29 -4690:btUnionFind::sortIslands\28\29 -4691:btUnionFind::reset\28int\29 -4692:btTriangleShape::localGetSupportingVertexWithoutMargin\28btVector3\20const&\29\20const -4693:btTriangleShape::isInside\28btVector3\20const&\2c\20float\29\20const -4694:btTriangleShape::getVertex\28int\2c\20btVector3&\29\20const -4695:btTriangleShape::getPreferredPenetrationDirection\28int\2c\20btVector3&\29\20const -4696:btTriangleShape::getPlane\28btVector3&\2c\20btVector3&\2c\20int\29\20const -4697:btTriangleShape::getPlaneEquation\28int\2c\20btVector3&\2c\20btVector3&\29\20const -4698:btTriangleShape::getName\28\29\20const -4699:btTriangleShape::getEdge\28int\2c\20btVector3&\2c\20btVector3&\29\20const -4700:btTriangleShape::calculateLocalInertia\28float\2c\20btVector3&\29\20const -4701:btTriangleShape::batchedUnitVectorGetSupportingVertexWithoutMargin\28btVector3\20const*\2c\20btVector3*\2c\20int\29\20const -4702:btTriangleRaycastCallback::processTriangle\28btVector3*\2c\20int\2c\20int\29 -4703:btTriangleConvexcastCallback::processTriangle\28btVector3*\2c\20int\2c\20int\29 -4704:btSphereTriangleCollisionAlgorithm::~btSphereTriangleCollisionAlgorithm\28\29.1 -4705:btSphereTriangleCollisionAlgorithm::~btSphereTriangleCollisionAlgorithm\28\29 -4706:btSphereTriangleCollisionAlgorithm::processCollision\28btCollisionObject*\2c\20btCollisionObject*\2c\20btDispatcherInfo\20const&\2c\20btManifoldResult*\29 -4707:btSphereTriangleCollisionAlgorithm::btSphereTriangleCollisionAlgorithm\28btPersistentManifold*\2c\20btCollisionAlgorithmConstructionInfo\20const&\2c\20btCollisionObject*\2c\20btCollisionObject*\2c\20bool\29 -4708:btSphereTriangleCollisionAlgorithm::CreateFunc::CreateCollisionAlgorithm\28btCollisionAlgorithmConstructionInfo&\2c\20btCollisionObject*\2c\20btCollisionObject*\29 -4709:btSphereSphereCollisionAlgorithm::~btSphereSphereCollisionAlgorithm\28\29.1 -4710:btSphereSphereCollisionAlgorithm::~btSphereSphereCollisionAlgorithm\28\29 -4711:btSphereSphereCollisionAlgorithm::processCollision\28btCollisionObject*\2c\20btCollisionObject*\2c\20btDispatcherInfo\20const&\2c\20btManifoldResult*\29 -4712:btSphereSphereCollisionAlgorithm::btSphereSphereCollisionAlgorithm\28btPersistentManifold*\2c\20btCollisionAlgorithmConstructionInfo\20const&\2c\20btCollisionObject*\2c\20btCollisionObject*\29 -4713:btSphereSphereCollisionAlgorithm::CreateFunc::CreateCollisionAlgorithm\28btCollisionAlgorithmConstructionInfo&\2c\20btCollisionObject*\2c\20btCollisionObject*\29 -4714:btSphereShape::localGetSupportingVertex\28btVector3\20const&\29\20const -4715:btSphereShape::localGetSupportingVertexWithoutMargin\28btVector3\20const&\29\20const -4716:btSphereShape::getName\28\29\20const -4717:btSphereShape::getMargin\28\29\20const -4718:btSphereShape::getAabb\28btTransform\20const&\2c\20btVector3&\2c\20btVector3&\29\20const -4719:btSphereShape::calculateLocalInertia\28float\2c\20btVector3&\29\20const -4720:btSphereShape::batchedUnitVectorGetSupportingVertexWithoutMargin\28btVector3\20const*\2c\20btVector3*\2c\20int\29\20const -4721:btSingleSweepCallback::process\28btBroadphaseProxy\20const*\29 -4722:btSingleRayCallback::process\28btBroadphaseProxy\20const*\29 -4723:btSimulationIslandManager::~btSimulationIslandManager\28\29.1 -4724:btSimulationIslandManager::~btSimulationIslandManager\28\29 -4725:btSimulationIslandManager::updateActivationState\28btCollisionWorld*\2c\20btDispatcher*\29 -4726:btSimulationIslandManager::storeIslandActivationState\28btCollisionWorld*\29 -4727:btSimulationIslandManager::findUnions\28btDispatcher*\2c\20btCollisionWorld*\29 -4728:btSimulationIslandManager::buildIslands\28btDispatcher*\2c\20btCollisionWorld*\29 -4729:btSimulationIslandManager::buildAndProcessIslands\28btDispatcher*\2c\20btCollisionWorld*\2c\20btSimulationIslandManager::IslandCallback*\29 -4730:btSimulationIslandManager::btSimulationIslandManager\28\29 -4731:btSequentialImpulseConstraintSolver::~btSequentialImpulseConstraintSolver\28\29.1 -4732:btSequentialImpulseConstraintSolver::solveSingleIteration\28int\2c\20btCollisionObject**\2c\20int\2c\20btPersistentManifold**\2c\20int\2c\20btTypedConstraint**\2c\20int\2c\20btContactSolverInfo\20const&\2c\20btIDebugDraw*\2c\20btStackAlloc*\29 -4733:btSequentialImpulseConstraintSolver::solveGroup\28btCollisionObject**\2c\20int\2c\20btPersistentManifold**\2c\20int\2c\20btTypedConstraint**\2c\20int\2c\20btContactSolverInfo\20const&\2c\20btIDebugDraw*\2c\20btStackAlloc*\2c\20btDispatcher*\29 -4734:btSequentialImpulseConstraintSolver::solveGroupCacheFriendlySplitImpulseIterations\28btCollisionObject**\2c\20int\2c\20btPersistentManifold**\2c\20int\2c\20btTypedConstraint**\2c\20int\2c\20btContactSolverInfo\20const&\2c\20btIDebugDraw*\2c\20btStackAlloc*\29 -4735:btSequentialImpulseConstraintSolver::solveGroupCacheFriendlySetup\28btCollisionObject**\2c\20int\2c\20btPersistentManifold**\2c\20int\2c\20btTypedConstraint**\2c\20int\2c\20btContactSolverInfo\20const&\2c\20btIDebugDraw*\2c\20btStackAlloc*\29 -4736:btSequentialImpulseConstraintSolver::solveGroupCacheFriendlyIterations\28btCollisionObject**\2c\20int\2c\20btPersistentManifold**\2c\20int\2c\20btTypedConstraint**\2c\20int\2c\20btContactSolverInfo\20const&\2c\20btIDebugDraw*\2c\20btStackAlloc*\29 -4737:btSequentialImpulseConstraintSolver::solveGroupCacheFriendlyFinish\28btCollisionObject**\2c\20int\2c\20btPersistentManifold**\2c\20int\2c\20btTypedConstraint**\2c\20int\2c\20btContactSolverInfo\20const&\2c\20btIDebugDraw*\2c\20btStackAlloc*\29 -4738:btSequentialImpulseConstraintSolver::setupFrictionConstraint\28btSolverConstraint&\2c\20btVector3\20const&\2c\20btRigidBody*\2c\20btRigidBody*\2c\20btManifoldPoint&\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20btCollisionObject*\2c\20btCollisionObject*\2c\20float\2c\20float\2c\20float\29 -4739:btSequentialImpulseConstraintSolver::setupContactConstraint\28btSolverConstraint&\2c\20btCollisionObject*\2c\20btCollisionObject*\2c\20btManifoldPoint&\2c\20btContactSolverInfo\20const&\2c\20btVector3&\2c\20float&\2c\20float&\2c\20btVector3&\2c\20btVector3&\29 -4740:btSequentialImpulseConstraintSolver::setFrictionConstraintImpulse\28btSolverConstraint&\2c\20btRigidBody*\2c\20btRigidBody*\2c\20btManifoldPoint&\2c\20btContactSolverInfo\20const&\29 -4741:btSequentialImpulseConstraintSolver::reset\28\29 -4742:btSequentialImpulseConstraintSolver::convertContact\28btPersistentManifold*\2c\20btContactSolverInfo\20const&\29 -4743:btRigidBody::~btRigidBody\28\29.1 -4744:btRigidBody::~btRigidBody\28\29 -4745:btRigidBody::setCenterOfMassTransform\28btTransform\20const&\29 -4746:btRigidBody::serialize\28void*\2c\20btSerializer*\29\20const -4747:btRigidBody::serializeSingleObject\28btSerializer*\29\20const -4748:btRigidBody::saveKinematicState\28float\29 -4749:btRigidBody::internalWritebackVelocity\28float\29 -4750:btRigidBody::integrateVelocities\28float\29 -4751:btRigidBody::checkCollideWithOverride\28btCollisionObject*\29 -4752:btRigidBody::calculateSerializeBufferSize\28\29\20const -4753:btRigidBody::btRigidBody\28btRigidBody::btRigidBodyConstructionInfo\20const&\29 -4754:btRigidBody::applyGravity\28\29 -4755:btRigidBody::applyDamping\28float\29 -4756:btQuantizedBvh::reportRayOverlappingNodex\28btNodeOverlapCallback*\2c\20btVector3\20const&\2c\20btVector3\20const&\29\20const -4757:btQuantizedBvh::reportBoxCastOverlappingNodex\28btNodeOverlapCallback*\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\29\20const -4758:btPolyhedralConvexShape::localGetSupportingVertexWithoutMargin\28btVector3\20const&\29\20const -4759:btPolyhedralConvexShape::calculateLocalInertia\28float\2c\20btVector3&\29\20const -4760:btPolyhedralConvexShape::batchedUnitVectorGetSupportingVertexWithoutMargin\28btVector3\20const*\2c\20btVector3*\2c\20int\29\20const -4761:btPolyhedralConvexAabbCachingShape::setLocalScaling\28btVector3\20const&\29 -4762:btPolyhedralConvexAabbCachingShape::getAabb\28btTransform\20const&\2c\20btVector3&\2c\20btVector3&\29\20const -4763:btPolyhedralConvexAabbCachingShape::btPolyhedralConvexAabbCachingShape\28\29 -4764:btPointCollector::addContactPoint\28btVector3\20const&\2c\20btVector3\20const&\2c\20float\29 -4765:btPerturbedContactResult::addContactPoint\28btVector3\20const&\2c\20btVector3\20const&\2c\20float\29 -4766:btPersistentManifold::sortCachedPoints\28btManifoldPoint\20const&\29 -4767:btPersistentManifold::getCacheEntry\28btManifoldPoint\20const&\29\20const -4768:btPersistentManifold::addManifoldPoint\28btManifoldPoint\20const&\29 -4769:btNullPairCache::~btNullPairCache\28\29.1 -4770:btNullPairCache::~btNullPairCache\28\29 -4771:btNullPairCache::removeOverlappingPair\28btBroadphaseProxy*\2c\20btBroadphaseProxy*\2c\20btDispatcher*\29 -4772:btMinkowskiPenetrationDepthSolver::calcPenDepth\28btVoronoiSimplexSolver&\2c\20btConvexShape\20const*\2c\20btConvexShape\20const*\2c\20btTransform\20const&\2c\20btTransform\20const&\2c\20btVector3&\2c\20btVector3&\2c\20btVector3&\2c\20btIDebugDraw*\2c\20btStackAlloc*\29::btIntermediateResult::addContactPoint\28btVector3\20const&\2c\20btVector3\20const&\2c\20float\29 -4773:btMinkowskiPenetrationDepthSolver::calcPenDepth\28btVoronoiSimplexSolver&\2c\20btConvexShape\20const*\2c\20btConvexShape\20const*\2c\20btTransform\20const&\2c\20btTransform\20const&\2c\20btVector3&\2c\20btVector3&\2c\20btVector3&\2c\20btIDebugDraw*\2c\20btStackAlloc*\29 -4774:btManifoldResult::setShapeIdentifiersB\28int\2c\20int\29 -4775:btManifoldResult::setShapeIdentifiersA\28int\2c\20int\29 -4776:btManifoldResult::btManifoldResult\28btCollisionObject*\2c\20btCollisionObject*\29 -4777:btManifoldResult::addContactPoint\28btVector3\20const&\2c\20btVector3\20const&\2c\20float\29 -4778:btIDebugDraw::drawTriangle\28btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20float\29 -4779:btIDebugDraw::drawTriangle\28btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20float\29 -4780:btIDebugDraw::drawTransform\28btTransform\20const&\2c\20float\29 -4781:btIDebugDraw::drawSphere\28btVector3\20const&\2c\20float\2c\20btVector3\20const&\29 -4782:btIDebugDraw::drawSpherePatch\28btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20float\2c\20float\2c\20float\2c\20float\2c\20float\2c\20btVector3\20const&\2c\20float\29 -4783:btIDebugDraw::drawLine\28btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\29 -4784:btIDebugDraw::drawBox\28btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\29 -4785:btIDebugDraw::drawBox\28btVector3\20const&\2c\20btVector3\20const&\2c\20btTransform\20const&\2c\20btVector3\20const&\29 -4786:btIDebugDraw::drawArc\28btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20float\2c\20float\2c\20float\2c\20float\2c\20btVector3\20const&\2c\20bool\2c\20float\29 -4787:btIDebugDraw::drawAabb\28btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\29 -4788:btHashedOverlappingPairCache::~btHashedOverlappingPairCache\28\29.1 -4789:btHashedOverlappingPairCache::~btHashedOverlappingPairCache\28\29 -4790:btHashedOverlappingPairCache::sortOverlappingPairs\28btDispatcher*\29 -4791:btHashedOverlappingPairCache::setOverlapFilterCallback\28btOverlapFilterCallback*\29 -4792:btHashedOverlappingPairCache::setInternalGhostPairCallback\28btOverlappingPairCallback*\29 -4793:btHashedOverlappingPairCache::removeOverlappingPairsContainingProxy\28btBroadphaseProxy*\2c\20btDispatcher*\29::RemovePairCallback::processOverlap\28btBroadphasePair&\29 -4794:btHashedOverlappingPairCache::removeOverlappingPairsContainingProxy\28btBroadphaseProxy*\2c\20btDispatcher*\29 -4795:btHashedOverlappingPairCache::removeOverlappingPair\28btBroadphaseProxy*\2c\20btBroadphaseProxy*\2c\20btDispatcher*\29 -4796:btHashedOverlappingPairCache::processAllOverlappingPairs\28btOverlapCallback*\2c\20btDispatcher*\29 -4797:btHashedOverlappingPairCache::internalAddPair\28btBroadphaseProxy*\2c\20btBroadphaseProxy*\29 -4798:btHashedOverlappingPairCache::findPair\28btBroadphaseProxy*\2c\20btBroadphaseProxy*\29 -4799:btHashedOverlappingPairCache::cleanProxyFromPairs\28btBroadphaseProxy*\2c\20btDispatcher*\29::CleanPairCallback::processOverlap\28btBroadphasePair&\29 -4800:btHashedOverlappingPairCache::cleanProxyFromPairs\28btBroadphaseProxy*\2c\20btDispatcher*\29 -4801:btHashedOverlappingPairCache::cleanOverlappingPair\28btBroadphasePair&\2c\20btDispatcher*\29 -4802:btHashedOverlappingPairCache::addOverlappingPair\28btBroadphaseProxy*\2c\20btBroadphaseProxy*\29 -4803:btHashMap::insert\28btHashPtr\20const&\2c\20btCollisionShape*\20const&\29 -4804:btHashMap::growTables\28btHashPtr\20const&\29 -4805:btGjkPairDetector::getClosestPointsNonVirtual\28btDiscreteCollisionDetectorInterface::ClosestPointInput\20const&\2c\20btDiscreteCollisionDetectorInterface::Result&\2c\20btIDebugDraw*\29 -4806:btGjkPairDetector::btGjkPairDetector\28btConvexShape\20const*\2c\20btConvexShape\20const*\2c\20int\2c\20int\2c\20float\2c\20float\2c\20btVoronoiSimplexSolver*\2c\20btConvexPenetrationDepthSolver*\29 -4807:btGjkEpaSolver2::Penetration\28btConvexShape\20const*\2c\20btTransform\20const&\2c\20btConvexShape\20const*\2c\20btTransform\20const&\2c\20btVector3\20const&\2c\20btGjkEpaSolver2::sResults&\2c\20bool\29 -4808:btGjkEpaSolver2::Distance\28btConvexShape\20const*\2c\20btTransform\20const&\2c\20btConvexShape\20const*\2c\20btTransform\20const&\2c\20btVector3\20const&\2c\20btGjkEpaSolver2::sResults&\29 -4809:btGjkEpaPenetrationDepthSolver::calcPenDepth\28btVoronoiSimplexSolver&\2c\20btConvexShape\20const*\2c\20btConvexShape\20const*\2c\20btTransform\20const&\2c\20btTransform\20const&\2c\20btVector3&\2c\20btVector3&\2c\20btVector3&\2c\20btIDebugDraw*\2c\20btStackAlloc*\29 -4810:btGhostObject::~btGhostObject\28\29.1 -4811:btGhostObject::~btGhostObject\28\29 -4812:btGhostObject::removeOverlappingObjectInternal\28btBroadphaseProxy*\2c\20btDispatcher*\2c\20btBroadphaseProxy*\29 -4813:btGhostObject::btGhostObject\28\29 -4814:btGhostObject::addOverlappingObjectInternal\28btBroadphaseProxy*\2c\20btBroadphaseProxy*\29 -4815:btEmptyAlgorithm::CreateFunc::CreateCollisionAlgorithm\28btCollisionAlgorithmConstructionInfo&\2c\20btCollisionObject*\2c\20btCollisionObject*\29 -4816:btDiscreteDynamicsWorld::~btDiscreteDynamicsWorld\28\29.1 -4817:btDiscreteDynamicsWorld::updateVehicles\28float\29 -4818:btDiscreteDynamicsWorld::updateActivationState\28float\29 -4819:btDiscreteDynamicsWorld::synchronizeMotionStates\28\29 -4820:btDiscreteDynamicsWorld::stepSimulation\28float\2c\20int\2c\20float\29 -4821:btDiscreteDynamicsWorld::solveConstraints\28btContactSolverInfo&\29::InplaceSolverIslandCallback::~InplaceSolverIslandCallback\28\29.1 -4822:btDiscreteDynamicsWorld::solveConstraints\28btContactSolverInfo&\29::InplaceSolverIslandCallback::~InplaceSolverIslandCallback\28\29 -4823:btDiscreteDynamicsWorld::solveConstraints\28btContactSolverInfo&\29::InplaceSolverIslandCallback::ProcessIsland\28btCollisionObject**\2c\20int\2c\20btPersistentManifold**\2c\20int\2c\20int\29 -4824:btDiscreteDynamicsWorld::solveConstraints\28btContactSolverInfo&\29 -4825:btDiscreteDynamicsWorld::setGravity\28btVector3\20const&\29 -4826:btDiscreteDynamicsWorld::setConstraintSolver\28btConstraintSolver*\29 -4827:btDiscreteDynamicsWorld::serialize\28btSerializer*\29 -4828:btDiscreteDynamicsWorld::serializeRigidBodies\28btSerializer*\29 -4829:btDiscreteDynamicsWorld::saveKinematicState\28float\29 -4830:btDiscreteDynamicsWorld::removeRigidBody\28btRigidBody*\29 -4831:btDiscreteDynamicsWorld::removeConstraint\28btTypedConstraint*\29 -4832:btDiscreteDynamicsWorld::removeCollisionObject\28btCollisionObject*\29 -4833:btDiscreteDynamicsWorld::removeAction\28btActionInterface*\29 -4834:btDiscreteDynamicsWorld::predictUnconstraintMotion\28float\29 -4835:btDiscreteDynamicsWorld::internalSingleStepSimulation\28float\29 -4836:btDiscreteDynamicsWorld::integrateTransforms\28float\29 -4837:btDiscreteDynamicsWorld::getNumConstraints\28\29\20const -4838:btDiscreteDynamicsWorld::getGravity\28\29\20const -4839:btDiscreteDynamicsWorld::getConstraintSolver\28\29 -4840:btDiscreteDynamicsWorld::debugDrawWorld\28\29 -4841:btDiscreteDynamicsWorld::debugDrawConstraint\28btTypedConstraint*\29 -4842:btDiscreteDynamicsWorld::clearForces\28\29 -4843:btDiscreteDynamicsWorld::calculateSimulationIslands\28\29 -4844:btDiscreteDynamicsWorld::btDiscreteDynamicsWorld\28btDispatcher*\2c\20btBroadphaseInterface*\2c\20btConstraintSolver*\2c\20btCollisionConfiguration*\29 -4845:btDiscreteDynamicsWorld::applyGravity\28\29 -4846:btDiscreteDynamicsWorld::addRigidBody\28btRigidBody*\2c\20short\2c\20short\29 -4847:btDiscreteDynamicsWorld::addRigidBody\28btRigidBody*\29 -4848:btDiscreteDynamicsWorld::addConstraint\28btTypedConstraint*\2c\20bool\29 -4849:btDiscreteDynamicsWorld::addCollisionObject\28btCollisionObject*\2c\20short\2c\20short\29 -4850:btDiscreteDynamicsWorld::addAction\28btActionInterface*\29 -4851:btDefaultCollisionConfiguration::~btDefaultCollisionConfiguration\28\29.1 -4852:btDefaultCollisionConfiguration::getSimplexSolver\28\29 -4853:btDefaultCollisionConfiguration::getCollisionAlgorithmPool\28\29 -4854:btDefaultCollisionConfiguration::getCollisionAlgorithmCreateFunc\28int\2c\20int\29 -4855:btDefaultCollisionConfiguration::btDefaultCollisionConfiguration\28btDefaultCollisionConstructionInfo\20const&\29 -4856:btDbvtTreeCollider::Process\28btDbvtNode\20const*\2c\20btDbvtNode\20const*\29 -4857:btDbvtTreeCollider::Process\28btDbvtNode\20const*\29 -4858:btDbvtBroadphase::~btDbvtBroadphase\28\29.1 -4859:btDbvtBroadphase::~btDbvtBroadphase\28\29 -4860:btDbvtBroadphase::setAabb\28btBroadphaseProxy*\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20btDispatcher*\29 -4861:btDbvtBroadphase::resetPool\28btDispatcher*\29 -4862:btDbvtBroadphase::rayTest\28btVector3\20const&\2c\20btVector3\20const&\2c\20btBroadphaseRayCallback&\2c\20btVector3\20const&\2c\20btVector3\20const&\29 -4863:btDbvtBroadphase::performDeferredRemoval\28btDispatcher*\29 -4864:btDbvtBroadphase::getBroadphaseAabb\28btVector3&\2c\20btVector3&\29\20const -4865:btDbvtBroadphase::destroyProxy\28btBroadphaseProxy*\2c\20btDispatcher*\29 -4866:btDbvtBroadphase::createProxy\28btVector3\20const&\2c\20btVector3\20const&\2c\20int\2c\20void*\2c\20short\2c\20short\2c\20btDispatcher*\2c\20void*\29 -4867:btDbvtBroadphase::collide\28btDispatcher*\29 -4868:btDbvtBroadphase::calculateOverlappingPairs\28btDispatcher*\29 -4869:btDbvtBroadphase::btDbvtBroadphase\28btOverlappingPairCache*\29 -4870:btDbvtBroadphase::aabbTest\28btVector3\20const&\2c\20btVector3\20const&\2c\20btBroadphaseAabbCallback&\29 -4871:btDbvt::update\28btDbvtNode*\2c\20btDbvtAabbMm&\2c\20btVector3\20const&\2c\20float\29 -4872:btDbvt::ICollide::Process\28btDbvtNode\20const*\2c\20float\29 -4873:btConvexTriangleCallback::~btConvexTriangleCallback\28\29.1 -4874:btConvexTriangleCallback::~btConvexTriangleCallback\28\29 -4875:btConvexTriangleCallback::setTimeStepAndCounters\28float\2c\20btDispatcherInfo\20const&\2c\20btManifoldResult*\29 -4876:btConvexTriangleCallback::processTriangle\28btVector3*\2c\20int\2c\20int\29 -4877:btConvexShape::localGetSupportVertexNonVirtual\28btVector3\20const&\29\20const -4878:btConvexPlaneCollisionAlgorithm::~btConvexPlaneCollisionAlgorithm\28\29.1 -4879:btConvexPlaneCollisionAlgorithm::~btConvexPlaneCollisionAlgorithm\28\29 -4880:btConvexPlaneCollisionAlgorithm::processCollision\28btCollisionObject*\2c\20btCollisionObject*\2c\20btDispatcherInfo\20const&\2c\20btManifoldResult*\29 -4881:btConvexPlaneCollisionAlgorithm::btConvexPlaneCollisionAlgorithm\28btPersistentManifold*\2c\20btCollisionAlgorithmConstructionInfo\20const&\2c\20btCollisionObject*\2c\20btCollisionObject*\2c\20bool\2c\20int\2c\20int\29 -4882:btConvexPlaneCollisionAlgorithm::CreateFunc::CreateCollisionAlgorithm\28btCollisionAlgorithmConstructionInfo&\2c\20btCollisionObject*\2c\20btCollisionObject*\29 -4883:btConvexInternalShape::serialize\28void*\2c\20btSerializer*\29\20const -4884:btConvexInternalShape::getMargin\28\29\20const -4885:btConvexInternalShape::getLocalScaling\28\29\20const -4886:btConvexInternalShape::getAabbSlow\28btTransform\20const&\2c\20btVector3&\2c\20btVector3&\29\20const -4887:btConvexInternalShape::calculateSerializeBufferSize\28\29\20const -4888:btConvexHullShape::~btConvexHullShape\28\29.1 -4889:btConvexHullShape::~btConvexHullShape\28\29 -4890:btConvexHullShape::setLocalScaling\28btVector3\20const&\29 -4891:btConvexHullShape::serialize\28void*\2c\20btSerializer*\29\20const -4892:btConvexHullShape::localGetSupportingVertexWithoutMargin\28btVector3\20const&\29\20const -4893:btConvexHullShape::isInside\28btVector3\20const&\2c\20float\29\20const -4894:btConvexHullShape::getVertex\28int\2c\20btVector3&\29\20const -4895:btConvexHullShape::getName\28\29\20const -4896:btConvexHullShape::getEdge\28int\2c\20btVector3&\2c\20btVector3&\29\20const -4897:btConvexHullShape::calculateSerializeBufferSize\28\29\20const -4898:btConvexHullShape::batchedUnitVectorGetSupportingVertexWithoutMargin\28btVector3\20const*\2c\20btVector3*\2c\20int\29\20const -4899:btConvexConvexAlgorithm::~btConvexConvexAlgorithm\28\29.1 -4900:btConvexConvexAlgorithm::~btConvexConvexAlgorithm\28\29 -4901:btConvexConvexAlgorithm::processCollision\28btCollisionObject*\2c\20btCollisionObject*\2c\20btDispatcherInfo\20const&\2c\20btManifoldResult*\29 -4902:btConvexConvexAlgorithm::getAllContactManifolds\28btAlignedObjectArray&\29 -4903:btConvexConvexAlgorithm::calculateTimeOfImpact\28btCollisionObject*\2c\20btCollisionObject*\2c\20btDispatcherInfo\20const&\2c\20btManifoldResult*\29 -4904:btConvexConvexAlgorithm::CreateFunc::CreateCollisionAlgorithm\28btCollisionAlgorithmConstructionInfo&\2c\20btCollisionObject*\2c\20btCollisionObject*\29 -4905:btConvexConcaveCollisionAlgorithm::~btConvexConcaveCollisionAlgorithm\28\29.1 -4906:btConvexConcaveCollisionAlgorithm::~btConvexConcaveCollisionAlgorithm\28\29 -4907:btConvexConcaveCollisionAlgorithm::processCollision\28btCollisionObject*\2c\20btCollisionObject*\2c\20btDispatcherInfo\20const&\2c\20btManifoldResult*\29 -4908:btConvexConcaveCollisionAlgorithm::getAllContactManifolds\28btAlignedObjectArray&\29 -4909:btConvexConcaveCollisionAlgorithm::calculateTimeOfImpact\28btCollisionObject*\2c\20btCollisionObject*\2c\20btDispatcherInfo\20const&\2c\20btManifoldResult*\29::LocalTriangleSphereCastCallback::processTriangle\28btVector3*\2c\20int\2c\20int\29 -4910:btConvexConcaveCollisionAlgorithm::calculateTimeOfImpact\28btCollisionObject*\2c\20btCollisionObject*\2c\20btDispatcherInfo\20const&\2c\20btManifoldResult*\29 -4911:btConvexConcaveCollisionAlgorithm::SwappedCreateFunc::CreateCollisionAlgorithm\28btCollisionAlgorithmConstructionInfo&\2c\20btCollisionObject*\2c\20btCollisionObject*\29 -4912:btConvexConcaveCollisionAlgorithm::CreateFunc::CreateCollisionAlgorithm\28btCollisionAlgorithmConstructionInfo&\2c\20btCollisionObject*\2c\20btCollisionObject*\29 -4913:btConvexCast::CastResult::DebugDraw\28float\29 -4914:btCompoundShape::~btCompoundShape\28\29.1 -4915:btCompoundShape::~btCompoundShape\28\29 -4916:btCompoundShape::setMargin\28float\29 -4917:btCompoundShape::setLocalScaling\28btVector3\20const&\29 -4918:btCompoundShape::serialize\28void*\2c\20btSerializer*\29\20const -4919:btCompoundShape::removeChildShape\28btCollisionShape*\29 -4920:btCompoundShape::removeChildShapeByIndex\28int\29 -4921:btCompoundShape::recalculateLocalAabb\28\29 -4922:btCompoundShape::getName\28\29\20const -4923:btCompoundShape::getMargin\28\29\20const -4924:btCompoundShape::getLocalScaling\28\29\20const -4925:btCompoundShape::getAabb\28btTransform\20const&\2c\20btVector3&\2c\20btVector3&\29\20const -4926:btCompoundShape::calculateSerializeBufferSize\28\29\20const -4927:btCompoundShape::calculateLocalInertia\28float\2c\20btVector3&\29\20const -4928:btCompoundShape::btCompoundShape\28bool\29 -4929:btCompoundLeafCallback::Process\28btDbvtNode\20const*\29 -4930:btCompoundCollisionAlgorithm::~btCompoundCollisionAlgorithm\28\29.1 -4931:btCompoundCollisionAlgorithm::~btCompoundCollisionAlgorithm\28\29 -4932:btCompoundCollisionAlgorithm::processCollision\28btCollisionObject*\2c\20btCollisionObject*\2c\20btDispatcherInfo\20const&\2c\20btManifoldResult*\29 -4933:btCompoundCollisionAlgorithm::getAllContactManifolds\28btAlignedObjectArray&\29 -4934:btCompoundCollisionAlgorithm::calculateTimeOfImpact\28btCollisionObject*\2c\20btCollisionObject*\2c\20btDispatcherInfo\20const&\2c\20btManifoldResult*\29 -4935:btCompoundCollisionAlgorithm::SwappedCreateFunc::CreateCollisionAlgorithm\28btCollisionAlgorithmConstructionInfo&\2c\20btCollisionObject*\2c\20btCollisionObject*\29 -4936:btCompoundCollisionAlgorithm::CreateFunc::CreateCollisionAlgorithm\28btCollisionAlgorithmConstructionInfo&\2c\20btCollisionObject*\2c\20btCollisionObject*\29 -4937:btCollisionWorld::~btCollisionWorld\28\29.1 -4938:btCollisionWorld::updateSingleAabb\28btCollisionObject*\29 -4939:btCollisionWorld::updateAabbs\28\29 -4940:btCollisionWorld::setDebugDrawer\28btIDebugDraw*\29 -4941:btCollisionWorld::serialize\28btSerializer*\29 -4942:btCollisionWorld::rayTest\28btVector3\20const&\2c\20btVector3\20const&\2c\20btCollisionWorld::RayResultCallback&\29\20const -4943:btCollisionWorld::rayTestSingle\28btTransform\20const&\2c\20btTransform\20const&\2c\20btCollisionObject*\2c\20btCollisionShape\20const*\2c\20btTransform\20const&\2c\20btCollisionWorld::RayResultCallback&\29::LocalInfoAdder2::addSingleResult\28btCollisionWorld::LocalRayResult&\2c\20bool\29 -4944:btCollisionWorld::performDiscreteCollisionDetection\28\29 -4945:btCollisionWorld::objectQuerySingle\28btConvexShape\20const*\2c\20btTransform\20const&\2c\20btTransform\20const&\2c\20btCollisionObject*\2c\20btCollisionShape\20const*\2c\20btTransform\20const&\2c\20btCollisionWorld::ConvexResultCallback&\2c\20float\29::LocalInfoAdder::addSingleResult\28btCollisionWorld::LocalConvexResult&\2c\20bool\29 -4946:btCollisionWorld::objectQuerySingle\28btConvexShape\20const*\2c\20btTransform\20const&\2c\20btTransform\20const&\2c\20btCollisionObject*\2c\20btCollisionShape\20const*\2c\20btTransform\20const&\2c\20btCollisionWorld::ConvexResultCallback&\2c\20float\29::BridgeTriangleConvexcastCallback::reportHit\28btVector3\20const&\2c\20btVector3\20const&\2c\20float\2c\20int\2c\20int\29.1 -4947:btCollisionWorld::objectQuerySingle\28btConvexShape\20const*\2c\20btTransform\20const&\2c\20btTransform\20const&\2c\20btCollisionObject*\2c\20btCollisionShape\20const*\2c\20btTransform\20const&\2c\20btCollisionWorld::ConvexResultCallback&\2c\20float\29::BridgeTriangleConvexcastCallback::reportHit\28btVector3\20const&\2c\20btVector3\20const&\2c\20float\2c\20int\2c\20int\29 -4948:btCollisionWorld::getDebugDrawer\28\29 -4949:btCollisionWorld::debugDrawObject\28btTransform\20const&\2c\20btCollisionShape\20const*\2c\20btVector3\20const&\29 -4950:btCollisionWorld::convexSweepTest\28btConvexShape\20const*\2c\20btTransform\20const&\2c\20btTransform\20const&\2c\20btCollisionWorld::ConvexResultCallback&\2c\20float\29\20const -4951:btCollisionWorld::btCollisionWorld\28btDispatcher*\2c\20btBroadphaseInterface*\2c\20btCollisionConfiguration*\29 -4952:btCollisionWorld::RayResultCallback::needsCollision\28btBroadphaseProxy*\29\20const -4953:btCollisionWorld::ConvexResultCallback::needsCollision\28btBroadphaseProxy*\29\20const -4954:btCollisionShape::serializeSingleShape\28btSerializer*\29\20const -4955:btCollisionShape::getContactBreakingThreshold\28float\29\20const -4956:btCollisionShape::getBoundingSphere\28btVector3&\2c\20float&\29\20const -4957:btCollisionShape::getAngularMotionDisc\28\29\20const -4958:btCollisionShape::calculateTemporalAabb\28btTransform\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20float\2c\20btVector3&\2c\20btVector3&\29\20const -4959:btCollisionPairCallback::processOverlap\28btBroadphasePair&\29 -4960:btCollisionObject::setCollisionShape\28btCollisionShape*\29 -4961:btCollisionObject::serializeSingleObject\28btSerializer*\29\20const -4962:btCollisionObject::calculateSerializeBufferSize\28\29\20const -4963:btCollisionDispatcher::~btCollisionDispatcher\28\29.1 -4964:btCollisionDispatcher::~btCollisionDispatcher\28\29 -4965:btCollisionDispatcher::releaseManifold\28btPersistentManifold*\29 -4966:btCollisionDispatcher::needsResponse\28btCollisionObject*\2c\20btCollisionObject*\29 -4967:btCollisionDispatcher::needsCollision\28btCollisionObject*\2c\20btCollisionObject*\29 -4968:btCollisionDispatcher::getNumManifolds\28\29\20const -4969:btCollisionDispatcher::getNewManifold\28void*\2c\20void*\29 -4970:btCollisionDispatcher::getManifoldByIndexInternal\28int\29 -4971:btCollisionDispatcher::getInternalManifoldPointer\28\29 -4972:btCollisionDispatcher::freeCollisionAlgorithm\28void*\29 -4973:btCollisionDispatcher::findAlgorithm\28btCollisionObject*\2c\20btCollisionObject*\2c\20btPersistentManifold*\29 -4974:btCollisionDispatcher::dispatchAllCollisionPairs\28btOverlappingPairCache*\2c\20btDispatcherInfo\20const&\2c\20btDispatcher*\29 -4975:btCollisionDispatcher::defaultNearCallback\28btBroadphasePair&\2c\20btCollisionDispatcher&\2c\20btDispatcherInfo\20const&\29 -4976:btCollisionDispatcher::clearManifold\28btPersistentManifold*\29 -4977:btCollisionDispatcher::btCollisionDispatcher\28btCollisionConfiguration*\29 -4978:btCollisionDispatcher::allocateCollisionAlgorithm\28int\29 -4979:btClosestNotMeConvexResultCallback::needsCollision\28btBroadphaseProxy*\29\20const -4980:btClosestNotMeConvexResultCallback::addSingleResult\28btCollisionWorld::LocalConvexResult&\2c\20bool\29 -4981:btCapsuleShape::serialize\28void*\2c\20btSerializer*\29\20const -4982:btCapsuleShape::localGetSupportingVertexWithoutMargin\28btVector3\20const&\29\20const -4983:btCapsuleShape::getName\28\29\20const -4984:btCapsuleShape::getAabb\28btTransform\20const&\2c\20btVector3&\2c\20btVector3&\29\20const -4985:btCapsuleShape::calculateSerializeBufferSize\28\29\20const -4986:btCapsuleShape::calculateLocalInertia\28float\2c\20btVector3&\29\20const -4987:btCapsuleShape::batchedUnitVectorGetSupportingVertexWithoutMargin\28btVector3\20const*\2c\20btVector3*\2c\20int\29\20const -4988:btBvhTriangleMeshShape::performRaycast\28btTriangleCallback*\2c\20btVector3\20const&\2c\20btVector3\20const&\29 -4989:btBvhTriangleMeshShape::performConvexcast\28btTriangleCallback*\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20btVector3\20const&\29 -4990:btBoxShape::localGetSupportingVertex\28btVector3\20const&\29\20const -4991:btBoxShape::localGetSupportingVertexWithoutMargin\28btVector3\20const&\29\20const -4992:btBoxShape::isInside\28btVector3\20const&\2c\20float\29\20const -4993:btBoxShape::getVertex\28int\2c\20btVector3&\29\20const -4994:btBoxShape::getPreferredPenetrationDirection\28int\2c\20btVector3&\29\20const -4995:btBoxShape::getPlane\28btVector3&\2c\20btVector3&\2c\20int\29\20const -4996:btBoxShape::getPlaneEquation\28btVector4&\2c\20int\29\20const -4997:btBoxShape::getNumVertices\28\29\20const -4998:btBoxShape::getName\28\29\20const -4999:btBoxShape::getEdge\28int\2c\20btVector3&\2c\20btVector3&\29\20const -5000:btBoxShape::getAabb\28btTransform\20const&\2c\20btVector3&\2c\20btVector3&\29\20const -5001:btBoxShape::calculateLocalInertia\28float\2c\20btVector3&\29\20const -5002:btBoxShape::batchedUnitVectorGetSupportingVertexWithoutMargin\28btVector3\20const*\2c\20btVector3*\2c\20int\29\20const -5003:btBoxBoxCollisionAlgorithm::~btBoxBoxCollisionAlgorithm\28\29.1 -5004:btBoxBoxCollisionAlgorithm::~btBoxBoxCollisionAlgorithm\28\29 -5005:btBoxBoxCollisionAlgorithm::processCollision\28btCollisionObject*\2c\20btCollisionObject*\2c\20btDispatcherInfo\20const&\2c\20btManifoldResult*\29 -5006:btBoxBoxCollisionAlgorithm::btBoxBoxCollisionAlgorithm\28btPersistentManifold*\2c\20btCollisionAlgorithmConstructionInfo\20const&\2c\20btCollisionObject*\2c\20btCollisionObject*\29 -5007:btBoxBoxCollisionAlgorithm::CreateFunc::CreateCollisionAlgorithm\28btCollisionAlgorithmConstructionInfo&\2c\20btCollisionObject*\2c\20btCollisionObject*\29 -5008:btAxisSweep3Internal::~btAxisSweep3Internal\28\29.1 -5009:btAxisSweep3Internal::updateHandle\28unsigned\20short\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20btDispatcher*\29 -5010:btAxisSweep3Internal::setAabb\28btBroadphaseProxy*\2c\20btVector3\20const&\2c\20btVector3\20const&\2c\20btDispatcher*\29 -5011:btAxisSweep3Internal::resetPool\28btDispatcher*\29 -5012:btAxisSweep3Internal::removeHandle\28unsigned\20short\2c\20btDispatcher*\29 -5013:btAxisSweep3Internal::rayTest\28btVector3\20const&\2c\20btVector3\20const&\2c\20btBroadphaseRayCallback&\2c\20btVector3\20const&\2c\20btVector3\20const&\29 -5014:btAxisSweep3Internal::getBroadphaseAabb\28btVector3&\2c\20btVector3&\29\20const -5015:btAxisSweep3Internal::destroyProxy\28btBroadphaseProxy*\2c\20btDispatcher*\29 -5016:btAxisSweep3Internal::createProxy\28btVector3\20const&\2c\20btVector3\20const&\2c\20int\2c\20void*\2c\20short\2c\20short\2c\20btDispatcher*\2c\20void*\29 -5017:btAxisSweep3Internal::calculateOverlappingPairs\28btDispatcher*\29 -5018:btAxisSweep3Internal::btAxisSweep3Internal\28btVector3\20const&\2c\20btVector3\20const&\2c\20unsigned\20short\2c\20unsigned\20short\2c\20unsigned\20short\2c\20btOverlappingPairCache*\2c\20bool\29 -5019:btAxisSweep3Internal::addHandle\28btVector3\20const&\2c\20btVector3\20const&\2c\20void*\2c\20short\2c\20short\2c\20btDispatcher*\2c\20void*\29 -5020:btAxisSweep3Internal::aabbTest\28btVector3\20const&\2c\20btVector3\20const&\2c\20btBroadphaseAabbCallback&\29 -5021:btAxisSweep3::~btAxisSweep3\28\29 -5022:btAllocDefault\28unsigned\20long\29 -5023:btAlignedObjectArray::push_back\28btCompoundShapeChild\20const&\29 -5024:block_cipher_df -5025:bit_tohex -5026:bit_tobit -5027:bit_rshift -5028:bit_ror -5029:bit_rol -5030:bit_lshift -5031:bit_bxor -5032:bit_bswap -5033:bit_bor -5034:bit_bnot -5035:bit_band -5036:bit_arshift -5037:b2WorldRayCastWrapper::RayCastCallback\28b2RayCastInput\20const&\2c\20int\29 -5038:b2World::b2World\28b2Vec2\20const&\29 -5039:b2World::Step\28float\2c\20int\2c\20int\29 -5040:b2World::Solve\28b2TimeStep\20const&\29 -5041:b2World::SolveTOI\28b2TimeStep\20const&\29 -5042:b2World::DrawShape\28b2Fixture*\2c\20b2Transform\20const&\2c\20b2Color\20const&\29 -5043:b2World::DrawJoint\28b2Joint*\29 -5044:b2World::DrawDebugData\28\29 -5045:b2World::DestroyBody\28b2Body*\29 -5046:b2World::CreateBody\28b2BodyDef\20const*\29 -5047:b2WheelJoint::b2WheelJoint\28b2WheelJointDef\20const*\29 -5048:b2WheelJoint::SolveVelocityConstraints\28b2SolverData\20const&\29 -5049:b2WheelJoint::SolvePositionConstraints\28b2SolverData\20const&\29 -5050:b2WheelJoint::InitVelocityConstraints\28b2SolverData\20const&\29 -5051:b2WheelJoint::GetReactionForce\28float\29\20const -5052:b2WheelJoint::GetAnchorB\28\29\20const -5053:b2WheelJoint::GetAnchorA\28\29\20const -5054:b2WheelJoint::Dump\28\29 -5055:b2WeldJoint::b2WeldJoint\28b2WeldJointDef\20const*\29 -5056:b2WeldJoint::SolveVelocityConstraints\28b2SolverData\20const&\29 -5057:b2WeldJoint::SolvePositionConstraints\28b2SolverData\20const&\29 -5058:b2WeldJoint::InitVelocityConstraints\28b2SolverData\20const&\29 -5059:b2WeldJoint::GetReactionForce\28float\29\20const -5060:b2WeldJoint::Dump\28\29 -5061:b2TimeOfImpact\28b2TOIOutput*\2c\20b2TOIInput\20const*\29 -5062:b2TestOverlap\28b2Shape\20const*\2c\20int\2c\20b2Shape\20const*\2c\20int\2c\20b2Transform\20const&\2c\20b2Transform\20const&\29 -5063:b2StackAllocator::~b2StackAllocator\28\29 -5064:b2Simplex::Solve3\28\29 -5065:b2Simplex::ReadCache\28b2SimplexCache\20const*\2c\20b2DistanceProxy\20const*\2c\20b2Transform\20const&\2c\20b2DistanceProxy\20const*\2c\20b2Transform\20const&\29 -5066:b2Simplex::GetWitnessPoints\28b2Vec2*\2c\20b2Vec2*\29\20const -5067:b2SeparationFunction::Initialize\28b2SimplexCache\20const*\2c\20b2DistanceProxy\20const*\2c\20b2Sweep\20const&\2c\20b2DistanceProxy\20const*\2c\20b2Sweep\20const&\2c\20float\29 -5068:b2RopeJoint::b2RopeJoint\28b2RopeJointDef\20const*\29 -5069:b2RopeJoint::SolveVelocityConstraints\28b2SolverData\20const&\29 -5070:b2RopeJoint::SolvePositionConstraints\28b2SolverData\20const&\29 -5071:b2RopeJoint::InitVelocityConstraints\28b2SolverData\20const&\29 -5072:b2RopeJoint::GetReactionForce\28float\29\20const -5073:b2RopeJoint::Dump\28\29 -5074:b2RevoluteJoint::b2RevoluteJoint\28b2RevoluteJointDef\20const*\29 -5075:b2RevoluteJoint::SolveVelocityConstraints\28b2SolverData\20const&\29 -5076:b2RevoluteJoint::SolvePositionConstraints\28b2SolverData\20const&\29 -5077:b2RevoluteJoint::SetMotorSpeed\28float\29 -5078:b2RevoluteJoint::SetMaxMotorTorque\28float\29 -5079:b2RevoluteJoint::SetLimits\28float\2c\20float\29 -5080:b2RevoluteJoint::InitVelocityConstraints\28b2SolverData\20const&\29 -5081:b2RevoluteJoint::EnableMotor\28bool\29 -5082:b2RevoluteJoint::EnableLimit\28bool\29 -5083:b2RevoluteJoint::Dump\28\29 -5084:b2PulleyJoint::b2PulleyJoint\28b2PulleyJointDef\20const*\29 -5085:b2PulleyJoint::SolveVelocityConstraints\28b2SolverData\20const&\29 -5086:b2PulleyJoint::SolvePositionConstraints\28b2SolverData\20const&\29 -5087:b2PulleyJoint::InitVelocityConstraints\28b2SolverData\20const&\29 -5088:b2PulleyJoint::GetReactionForce\28float\29\20const -5089:b2PulleyJoint::Dump\28\29 -5090:b2PrismaticJoint::b2PrismaticJoint\28b2PrismaticJointDef\20const*\29 -5091:b2PrismaticJoint::SolveVelocityConstraints\28b2SolverData\20const&\29 -5092:b2PrismaticJoint::SolvePositionConstraints\28b2SolverData\20const&\29 -5093:b2PrismaticJoint::SetMotorSpeed\28float\29 -5094:b2PrismaticJoint::SetMaxMotorForce\28float\29 -5095:b2PrismaticJoint::SetLimits\28float\2c\20float\29 -5096:b2PrismaticJoint::InitVelocityConstraints\28b2SolverData\20const&\29 -5097:b2PrismaticJoint::GetReactionTorque\28float\29\20const -5098:b2PrismaticJoint::GetReactionForce\28float\29\20const -5099:b2PrismaticJoint::GetJointTranslation\28\29\20const -5100:b2PrismaticJoint::GetJointSpeed\28\29\20const -5101:b2PrismaticJoint::EnableMotor\28bool\29 -5102:b2PrismaticJoint::EnableLimit\28bool\29 -5103:b2PrismaticJoint::Dump\28\29 -5104:b2PolygonShape::TestPoint\28b2Transform\20const&\2c\20b2Vec2\20const&\29\20const -5105:b2PolygonShape::SetAsBox\28float\2c\20float\29 -5106:b2PolygonShape::ComputeMass\28b2MassData*\2c\20float\29\20const -5107:b2PolygonShape::ComputeAABB\28b2AABB*\2c\20b2Transform\20const&\2c\20int\29\20const -5108:b2PolygonShape::Clone\28b2BlockAllocator*\29\20const -5109:b2PolygonContact::Evaluate\28b2Manifold*\2c\20b2Transform\20const&\2c\20b2Transform\20const&\29 -5110:b2PolygonContact::Create\28b2Fixture*\2c\20int\2c\20b2Fixture*\2c\20int\2c\20b2BlockAllocator*\29 -5111:b2PolygonAndCircleContact::Evaluate\28b2Manifold*\2c\20b2Transform\20const&\2c\20b2Transform\20const&\29 -5112:b2PolygonAndCircleContact::Create\28b2Fixture*\2c\20int\2c\20b2Fixture*\2c\20int\2c\20b2BlockAllocator*\29 -5113:b2PairLessThan\28b2Pair\20const&\2c\20b2Pair\20const&\29 -5114:b2MouseJoint::b2MouseJoint\28b2MouseJointDef\20const*\29 -5115:b2MouseJoint::SolveVelocityConstraints\28b2SolverData\20const&\29 -5116:b2MouseJoint::InitVelocityConstraints\28b2SolverData\20const&\29 -5117:b2MouseJoint::GetReactionTorque\28float\29\20const -5118:b2MouseJoint::GetReactionForce\28float\29\20const -5119:b2MouseJoint::GetAnchorB\28\29\20const -5120:b2MouseJoint::GetAnchorA\28\29\20const -5121:b2MouseJoint::Dump\28\29 -5122:b2Mat33::GetSymInverse33\28b2Mat33*\29\20const -5123:b2Mat33::GetInverse22\28b2Mat33*\29\20const -5124:b2Joint::Dump\28\29 -5125:b2Joint::Destroy\28b2Joint*\2c\20b2BlockAllocator*\29 -5126:b2Joint::Create\28b2JointDef\20const*\2c\20b2BlockAllocator*\29 -5127:b2Island::Solve\28b2Profile*\2c\20b2TimeStep\20const&\2c\20b2Vec2\20const&\2c\20bool\29 -5128:b2Island::SolveTOI\28b2TimeStep\20const&\2c\20int\2c\20int\29 -5129:b2GridShape::~b2GridShape\28\29.1 -5130:b2GridShape::~b2GridShape\28\29 -5131:b2GridShape::SetCellHull\28b2Body*\2c\20unsigned\20int\2c\20unsigned\20int\2c\20unsigned\20int\2c\20b2GridShape::CellFlags\29 -5132:b2GridShape::RayCast\28b2RayCastOutput*\2c\20b2RayCastInput\20const&\2c\20b2Transform\20const&\2c\20int\29\20const -5133:b2GridShape::GetEdgeShapesForCell\28unsigned\20int\2c\20b2EdgeShape*\2c\20unsigned\20int\2c\20unsigned\20int\29\20const -5134:b2GridShape::GetChildCount\28\29\20const -5135:b2GridShape::ComputeMass\28b2MassData*\2c\20float\29\20const -5136:b2GridShape::ComputeAABB\28b2AABB*\2c\20b2Transform\20const&\2c\20int\29\20const -5137:b2GridShape::Clone\28b2BlockAllocator*\29\20const -5138:b2GridShape::ClearCellData\28\29 -5139:b2GridShape::CalculateCellMask\28b2Fixture*\2c\20unsigned\20int\2c\20unsigned\20int\29 -5140:b2GridAndPolygonContact::Evaluate\28b2Manifold*\2c\20b2Transform\20const&\2c\20b2Transform\20const&\29 -5141:b2GridAndPolygonContact::Create\28b2Fixture*\2c\20int\2c\20b2Fixture*\2c\20int\2c\20b2BlockAllocator*\29 -5142:b2GridAndCircleContact::Evaluate\28b2Manifold*\2c\20b2Transform\20const&\2c\20b2Transform\20const&\29 -5143:b2GridAndCircleContact::Create\28b2Fixture*\2c\20int\2c\20b2Fixture*\2c\20int\2c\20b2BlockAllocator*\29 -5144:b2GearJoint::b2GearJoint\28b2GearJointDef\20const*\29 -5145:b2GearJoint::SolveVelocityConstraints\28b2SolverData\20const&\29 -5146:b2GearJoint::SolvePositionConstraints\28b2SolverData\20const&\29 -5147:b2GearJoint::InitVelocityConstraints\28b2SolverData\20const&\29 -5148:b2GearJoint::GetReactionTorque\28float\29\20const -5149:b2GearJoint::GetReactionForce\28float\29\20const -5150:b2GearJoint::Dump\28\29 -5151:b2FrictionJoint::b2FrictionJoint\28b2FrictionJointDef\20const*\29 -5152:b2FrictionJoint::SolveVelocityConstraints\28b2SolverData\20const&\29 -5153:b2FrictionJoint::InitVelocityConstraints\28b2SolverData\20const&\29 -5154:b2FrictionJoint::Dump\28\29 -5155:b2Fixture::b2Fixture\28\29 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-5166:b2EPCollider::ComputePolygonSeparation\28\29 -5167:b2EPCollider::Collide\28b2Manifold*\2c\20b2EdgeShape\20const*\2c\20b2Transform\20const&\2c\20b2PolygonShape\20const*\2c\20b2Transform\20const&\29 -5168:b2DynamicTree::b2DynamicTree\28\29 -5169:b2DynamicTree::MoveProxy\28int\2c\20b2AABB\20const&\2c\20b2Vec2\20const&\29 -5170:b2DynamicTree::DestroyProxy\28int\29 -5171:b2DynamicTree::CreateProxy\28b2AABB\20const&\2c\20void*\29 -5172:b2DistanceJoint::b2DistanceJoint\28b2DistanceJointDef\20const*\29 -5173:b2DistanceJoint::SolveVelocityConstraints\28b2SolverData\20const&\29 -5174:b2DistanceJoint::SolvePositionConstraints\28b2SolverData\20const&\29 -5175:b2DistanceJoint::InitVelocityConstraints\28b2SolverData\20const&\29 -5176:b2DistanceJoint::GetReactionForce\28float\29\20const -5177:b2DistanceJoint::Dump\28\29 -5178:b2ContactSolver::WarmStart\28\29 -5179:b2ContactSolver::StoreImpulses\28\29 -5180:b2ContactSolver::SolveTOIPositionConstraints\28int\2c\20int\29 -5181:b2ContactSolver::SolvePositionConstraints\28\29 -5182:b2ContactManager::Collide\28\29 -5183:b2ContactManager::AddPair\28void*\2c\20void*\29 -5184:b2ContactFilter::ShouldCollide\28b2Fixture*\2c\20int\2c\20b2Fixture*\2c\20int\29 -5185:b2Contact::Destroy\28b2Contact*\2c\20b2BlockAllocator*\29 -5186:b2Contact::Create\28b2Fixture*\2c\20int\2c\20b2Fixture*\2c\20int\2c\20b2BlockAllocator*\29 -5187:b2CollideCircles\28b2Manifold*\2c\20b2CircleShape\20const*\2c\20b2Transform\20const&\2c\20b2CircleShape\20const*\2c\20b2Transform\20const&\29 -5188:b2CircleShape::TestPoint\28b2Transform\20const&\2c\20b2Vec2\20const&\29\20const -5189:b2CircleShape::RayCast\28b2RayCastOutput*\2c\20b2RayCastInput\20const&\2c\20b2Transform\20const&\2c\20int\29\20const -5190:b2CircleShape::ComputeMass\28b2MassData*\2c\20float\29\20const -5191:b2CircleShape::ComputeAABB\28b2AABB*\2c\20b2Transform\20const&\2c\20int\29\20const -5192:b2CircleShape::Clone\28b2BlockAllocator*\29\20const -5193:b2CircleContact::Evaluate\28b2Manifold*\2c\20b2Transform\20const&\2c\20b2Transform\20const&\29 -5194:b2CircleContact::Create\28b2Fixture*\2c\20int\2c\20b2Fixture*\2c\20int\2c\20b2BlockAllocator*\29 -5195:b2ChainAndPolygonContact::Evaluate\28b2Manifold*\2c\20b2Transform\20const&\2c\20b2Transform\20const&\29 -5196:b2ChainAndPolygonContact::Create\28b2Fixture*\2c\20int\2c\20b2Fixture*\2c\20int\2c\20b2BlockAllocator*\29 -5197:b2ChainAndCircleContact::Evaluate\28b2Manifold*\2c\20b2Transform\20const&\2c\20b2Transform\20const&\29 -5198:b2ChainAndCircleContact::Create\28b2Fixture*\2c\20int\2c\20b2Fixture*\2c\20int\2c\20b2BlockAllocator*\29 -5199:b2BroadPhase::b2BroadPhase\28\29 -5200:b2BroadPhase::TouchProxy\28int\29 -5201:b2BroadPhase::QueryCallback\28int\29 -5202:b2BroadPhase::DestroyProxy\28int\29 -5203:b2BroadPhase::CreateProxy\28b2AABB\20const&\2c\20void*\29 -5204:b2Body::b2Body\28b2BodyDef\20const*\2c\20b2World*\29 -5205:b2Body::SynchronizeSingle\28b2Shape*\2c\20int\29 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-5300:_GLOBAL__sub_I_input_ddf.cpp -5301:_GLOBAL__sub_I_http_ddf.cpp -5302:_GLOBAL__sub_I_gui_ddf.cpp -5303:_GLOBAL__sub_I_gui.cpp -5304:_GLOBAL__sub_I_graphics_opengl.cpp -5305:_GLOBAL__sub_I_graphics_ddf.cpp -5306:_GLOBAL__sub_I_gamesys_script.cpp -5307:_GLOBAL__sub_I_gamesys_private.cpp -5308:_GLOBAL__sub_I_gamesys_ddf.cpp -5309:_GLOBAL__sub_I_gamesys.cpp -5310:_GLOBAL__sub_I_gameobject_ddf.cpp -5311:_GLOBAL__sub_I_gameobject.cpp -5312:_GLOBAL__sub_I_engine_ddf.cpp -5313:_GLOBAL__sub_I_comp_tilegrid.cpp -5314:_GLOBAL__sub_I_comp_sprite.cpp -5315:_GLOBAL__sub_I_comp_spine_model.cpp -5316:_GLOBAL__sub_I_comp_sound.cpp -5317:_GLOBAL__sub_I_comp_particlefx.cpp -5318:_GLOBAL__sub_I_comp_model.cpp -5319:_GLOBAL__sub_I_comp_mesh.cpp -5320:_GLOBAL__sub_I_comp_label.cpp -5321:_GLOBAL__sub_I_comp_gui.cpp -5322:_GLOBAL__sub_I_comp_factory.cpp -5323:_GLOBAL__sub_I_comp_collision_object.cpp -5324:_GLOBAL__sub_I_comp_collection_proxy.cpp -5325:_GLOBAL__sub_I_comp_collection_factory.cpp -5326:_GLOBAL__sub_I_comp_camera.cpp -5327:_GLOBAL__sub_I_camera_ddf.cpp -5328:_GLOBAL__sub_I_btQuickprof.cpp -5329:YuvToRgbaRow -5330:YuvToRgba4444Row -5331:YuvToRgbRow -5332:YuvToRgb565Row -5333:YuvToBgraRow -5334:YuvToBgrRow -5335:YuvToArgbRow -5336:WebPYuv444ToRgbaC -5337:WebPYuv444ToRgba4444C -5338:WebPYuv444ToRgbC -5339:WebPYuv444ToRgb565C -5340:WebPYuv444ToBgraC -5341:WebPYuv444ToBgrC -5342:WebPYuv444ToArgbC -5343:WebPSamplerProcessPlane -5344:WebPRescalerImportRowShrinkC -5345:WebPRescalerImportRowExpandC -5346:WebPRescalerImportRow -5347:WebPRescalerExportRowShrinkC -5348:WebPRescalerExportRowExpandC -5349:WebPRescalerDspInit -5350:WebPMultRowC -5351:WebPMultARGBRowC -5352:WebPInitYUV444Converters -5353:WebPInitSamplers -5354:WebPInitConvertARGBToYUV -5355:WebPFlipBuffer -5356:WebPDequantizeLevels -5357:WebPConvertRGBA32ToUV_C -5358:WebPConvertARGBToUV_C -5359:VerticalUnfilter -5360:VerticalFilter -5361:VR4 -5362:VP8ProcessRow -5363:VP8ParseQuant -5364:VP8ParseProba -5365:VP8ParseIntraModeRow -5366:VP8New -5367:VP8LTransformColorInverse_C -5368:VP8LHtreeGroupsNew -5369:VP8LGetInfo -5370:VP8LDecodeImage -5371:VP8LDecodeHeader -5372:VP8LDecodeAlphaImageStream -5373:VP8LDecodeAlphaHeader -5374:VP8LConvertBGRAToRGB_C -5375:VP8LConvertBGRAToRGBA_C -5376:VP8LConvertBGRAToRGBA4444_C -5377:VP8LConvertBGRAToRGB565_C -5378:VP8LConvertBGRAToBGR_C -5379:VP8LAddGreenToBlueAndRed_C -5380:VP8InitFrame -5381:VP8InitDithering -5382:VP8GetThreadMethod -5383:VP8GetInfo -5384:VP8FiltersInit -5385:VP8ExitCritical -5386:VP8EnterCritical -5387:VP8DspInit -5388:VP8Delete -5389:VP8DecompressAlphaRows -5390:VP8DecodeMB -5391:VP8Decode -5392:VL4 -5393:VFilter8i -5394:VFilter8 -5395:VFilter16i -5396:VFilter16 -5397:VE8uv -5398:VE4 -5399:VE16 -5400:UpsampleRgbaLinePair -5401:UpsampleRgba4444LinePair -5402:UpsampleRgbLinePair -5403:UpsampleRgb565LinePair -5404:UpsampleBgraLinePair -5405:UpsampleBgrLinePair -5406:UpsampleArgbLinePair 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-5442:PhysicsDebugRender::DrawTriangles\28Vectormath::Aos::Point3*\2c\20unsigned\20int\2c\20Vectormath::Aos::Vector4\2c\20void*\29 -5443:PhysicsDebugRender::DrawLines\28Vectormath::Aos::Point3*\2c\20unsigned\20int\2c\20Vectormath::Aos::Vector4\2c\20void*\29 -5444:ParseHeadersInternal -5445:MapAlpha -5446:MapARGB -5447:LZ4_decompress_fast -5448:LD4 -5449:JSWriteDump -5450:InitializeProfiler\28dmExtension::Params*\29 -5451:InitializeMimeExtension\28dmExtension::Params*\29 -5452:Init -5453:HorizontalUnfilter -5454:HorizontalFilter -5455:HU4 -5456:HFilter8i -5457:HFilter8 -5458:HFilter16i -5459:HFilter16 -5460:HE8uv -5461:HE4 -5462:HE16 -5463:HD4 -5464:GradientUnfilter -5465:GradientFilter -5466:FinalizeProfiler\28dmExtension::Params*\29 -5467:ExtractAlphaRows -5468:ExtractAlpha -5469:ExportAlphaRGBA4444 -5470:ExportAlpha -5471:End -5472:EmitYUV -5473:EmitSampledRGB -5474:EmitRescaledYUV -5475:EmitRescaledRGB -5476:EmitRescaledAlphaYUV -5477:EmitRescaledAlphaRGB -5478:EmitFancyRGB -5479:EmitAlphaYUV -5480:EmitAlphaRGBA4444 -5481:EmitAlphaRGB -5482:DispatchAlphaToGreen -5483:DispatchAlpha -5484:DebugDrawcallback::processTriangle\28btVector3*\2c\20int\2c\20int\29 -5485:DebugDrawcallback::internalProcessTriangleIndex\28btVector3*\2c\20int\2c\20int\29 -5486:DC8uvNoTopLeft -5487:DC8uvNoTop -5488:DC8uvNoLeft -5489:DC8uv -5490:DC4 -5491:DC16NoTopLeft -5492:DC16NoTop -5493:DC16NoLeft -5494:DC16 -5495:CustomTeardown -5496:CustomSetup -5497:CustomPut -5498:ConvertRGB24ToY -5499:ConvertBGR24ToY -5500:ConvertARGBToY -5501:CProfileManager::Reset\28\29 -5502:ApplyAlphaMultiply_16b -5503:ApplyAlphaMultiply -5504:AppDestroy\28void*\29 -5505:AppCreate\28void*\29 -5506:wasm2js_scratch_load_i32 -5507:wasm2js_scratch_store_i32 -5508:wasm2js_scratch_load_f64 -5509:wasm2js_scratch_store_f64 -5510:legalimport$wasm2js_scratch_load_i64 -5511:legalfunc$wasm2js_scratch_store_i64 -5512:legalimport$wasm2js_scratch_store_i64 -5513:_ZN17compiler_builtins3int3mul3Mul3mul17h070e9a1c69faec5bE 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