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fix: the connection must be closed in other states (#41)
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@@ -251,10 +251,7 @@ static void CloseConnection(WebsocketConnection* conn)
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// we want it to send this message in the polling
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// we want it to send this message in the polling
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if (conn->m_State == STATE_CONNECTED) {
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if (conn->m_State == STATE_CONNECTED) {
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#if defined(HAVE_WSLAY)
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#if defined(HAVE_WSLAY)
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// close the connection and immediately transition to the DISCONNECTED
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// state
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WSL_Close(conn->m_Ctx);
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WSL_Close(conn->m_Ctx);
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SetState(conn, STATE_DISCONNECTED);
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#else
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#else
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// start disconnecting by closing the WebSocket through the JS API
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// start disconnecting by closing the WebSocket through the JS API
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// we transition to the DISCONNECTED state when we receive the
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// we transition to the DISCONNECTED state when we receive the
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@@ -264,6 +261,11 @@ static void CloseConnection(WebsocketConnection* conn)
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#endif
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#endif
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}
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}
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#if defined(HAVE_WSLAY)
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// close the connection and immediately transition to the DISCONNECTED
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// state
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SetState(conn, STATE_DISCONNECTED);
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#endif
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}
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}
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static bool IsConnectionValid(WebsocketConnection* conn)
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static bool IsConnectionValid(WebsocketConnection* conn)
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