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34 lines
1.3 KiB
Plaintext
34 lines
1.3 KiB
Plaintext
local monarch = require "monarch.monarch"
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local transitions = require "monarch.transitions.gui"
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function init(self)
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msg.post(".", "acquire_input_focus")
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gui.set_render_order(15)
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local transition = transitions.create(gui.get_node("root"))
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.show_in(transitions.slide_in_top, gui.EASING_OUTQUAD, 0.6, 0)
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.show_out(transitions.slide_out_top, gui.EASING_INQUAD, 0.6, 0)
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.back_in(transitions.slide_in_top, gui.EASING_OUTQUAD, 0.6, 0)
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.back_out(transitions.slide_out_top, gui.EASING_INQUAD, 0.6, 0)
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monarch.on_transition("about", transition)
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end
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function on_input(self, action_id, action)
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if action_id == hash("touch") and action.released then
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if gui.pick_node(gui.get_node("ok_reload_button"), action.x, action.y) then
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monarch.show(hash("menu"), { reload = true })
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elseif gui.pick_node(gui.get_node("ok_clear_button"), action.x, action.y) then
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monarch.show(hash("menu"), { clear = true })
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elseif gui.pick_node(gui.get_node("ok_clearreload_button"), action.x, action.y) then
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monarch.show(hash("menu"), { clear = true, reload = true })
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elseif gui.pick_node(gui.get_node("ok_button"), action.x, action.y) then
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monarch.show(hash("menu"))
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end
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end
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end
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function on_message(self, message_id, message, sender)
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monarch.on_message(message_id, message, sender)
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end
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