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38 lines
1.3 KiB
Plaintext
38 lines
1.3 KiB
Plaintext
local monarch = require "monarch.monarch"
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local transitions = require "monarch.transitions.gui"
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function init(self)
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msg.post(".", "acquire_input_focus")
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gui.set_text(gui.get_node("timestamp"), os.date())
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self.transition = transitions.create(gui.get_node("root"))
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.show_in(transitions.slide_in_right, gui.EASING_OUTQUAD, 0.6, 0)
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.show_out(transitions.slide_out_left, gui.EASING_INQUAD, 0.6, 0)
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.back_in(transitions.slide_in_left, gui.EASING_OUTQUAD, 0.6, 0)
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.back_out(transitions.slide_out_right, gui.EASING_INQUAD, 0.6, 0)
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end
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function on_input(self, action_id, action)
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if action_id == hash("touch") and action.released then
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if gui.pick_node(gui.get_node("startgame_button"), action.x, action.y) then
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monarch.show(hash("popup"), nil, nil, function()
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print("showing popup done")
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end)
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elseif gui.pick_node(gui.get_node("about_button"), action.x, action.y) then
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monarch.show(hash("about"), nil, nil, function()
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print("showing about done")
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end)
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elseif gui.pick_node(gui.get_node("back_button"), action.x, action.y) then
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monarch.back()
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end
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end
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end
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function on_message(self, message_id, message, sender)
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self.transition.handle(message_id, message, sender)
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if message_id == monarch.FOCUS.GAINED then
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gui.set_text(gui.get_node("timestamp"), os.date())
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end
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end
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