local monarch = require "monarch.monarch" local transitions = require "monarch.transitions.gui" function init(self) msg.post(".", "acquire_input_focus") local DURATION = 0.3 local transition = transitions.create(gui.get_node("bg")) .show_in(transitions.slide_in_right, gui.EASING_LINEAR, DURATION, 0) .show_out(transitions.slide_out_left, gui.EASING_LINEAR, DURATION, 0) .back_in(transitions.slide_in_left, gui.EASING_LINEAR, DURATION, 0) .back_out(transitions.slide_out_right, gui.EASING_LINEAR, DURATION, 0) monarch.on_transition("window2", transition) end function on_input(self, action_id, action) if action_id == hash("touch") and action.released then if gui.pick_node(gui.get_node("button"), action.x, action.y) then monarch.back() end end end function on_message(self, message_id, message, sender) print("window2", message_id, message, sender) monarch.on_message(message_id, message, sender) end