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12 Commits
3.4.1 ... 3.6.1

Author SHA1 Message Date
Björn Ritzl
286a270a1c Check if screen was loaded before trying to unload 2022-07-05 22:54:40 +02:00
Björn Ritzl
c0d45c3d5c Added keep_loaded option to preload()
Fixes #88
2022-07-04 22:43:25 +02:00
Björn Ritzl
bcc6264cd4 Remove screen from stack when unregistered
Fixes #87
2022-05-29 14:47:34 +02:00
Björn Ritzl
1dec704047 Delay reset of timestep when going back from popup
Fixes #84
2022-02-23 12:46:04 +01:00
Björn Ritzl
9764c68475 Update callback_tracker.lua
Fixes #83
2022-01-27 12:16:43 +01:00
Björn Ritzl
d57d550859 Fixed issues with missing variables 2022-01-27 12:15:52 +01:00
Björn Ritzl
17df189089 Replace existing transition
Fixes #82
2022-01-13 19:40:24 +01:00
Björn Ritzl
387a1805eb Added option to change timestep for screen when below popup
Fixes #73
2021-09-19 23:08:31 +02:00
Björn Ritzl
e26da2c6c5 Removed old change log file 2021-09-19 23:05:43 +02:00
Björn Ritzl
c75b1b0044 A screen added with no_stack should not manipulate the stack when hidden 2021-08-19 14:53:05 +02:00
Björn Ritzl
d3799a93ff Make sure that callbacks aren't invoked more than once 2021-08-19 14:35:05 +02:00
Björn Ritzl
76d4ca2927 Added monarch.clear() 2021-07-20 00:27:34 +02:00
9 changed files with 213 additions and 94 deletions

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@@ -1,60 +0,0 @@
## Monarch 2.8.0 [britzl released 2018-06-10]
NEW: Prevent show/hide operations while busy showing/hiding another screen
FIX: Make sure to properly finish active transitions when layout changes
## Monarch 2.7.0 [britzl released 2018-06-04]
NEW: Added monarch.top([offset]) and monarch.bottom([offset]) to get screen id of top and bottom screens (w. optional offset)
NEW: Transition messages now contain `next_screen` or `previous_screen`
## Monarch 2.6.1 [britzl released 2018-06-04]
FIX: Check if screen has already been preloaded before trying to preload it again (the callback will still be invoked).
## Monarch 2.6.0 [britzl released 2018-06-03]
NEW: monarch.preload() to load but not show a screen. Useful for content heavy screens that you wish to show without delay.
## Monarch 2.5.0 [britzl released 2018-06-01]
NEW: Transitions will send a `transition_done` message to the creator of the transition to notify that the transition has finished. The `message` will contain which transition that was finished.
## Monarch 2.4.0 [britzl released 2018-05-26]
NEW: Screen transitions are remembered so that they can be replayed when the screen layout changes.
## Monarch 2.3.0 [britzl released 2018-03-24]
CHANGE: The functions in monarch.lua that previously only accepted a hash as screen id now also accepts strings (and does the conversion internally)
## Monarch 2.2.0 [britzl released 2018-03-19]
NEW: Transitions now handle layout changes (via `layout_changed` message)
NEW: Transitions can now be notified of changes in window size using transition.window_resize(width, height)
## Monarch 2.1 [britzl released 2017-12-27]
NEW: Added Popup on Popup flag that allows a popup to be shown on top of another popup
## Monarch 2.0 [britzl released 2017-12-08]
BREAKING CHANGE: If you are using custom screen transitions (ie your own transition functions) you need to make a change to the function. The previous function signature was ```(node, to, easing, duration, delay, url)``` where ```url``` was the URL to where the ```transition_done``` message was supposed to be posted. The new function signature for a transition function is: ```(node, to, easing, duration, delay, cb)``` where ```cb``` is a function that should be invoked when the transition is completed.
FIX: Fixed issues related to screen transitions.
FIX: Code cleanup to reduce code duplication.
FIX: Improved documentation regarding transitions.
## Monarch 1.4 [britzl released 2017-12-06]
FIX: Several bugfixes for specific corner cases.
## Monarch 1.3 [britzl released 2017-12-01]
FIX: monarch.back(data, cb) set the data on the previous screen not the new current screen.
NEW: monarch.is_top(id)
NEW: monarch.get_stack()
NEW: monarch.in_stack(id)
## Monarch 1.2 [britzl released 2017-11-28]
NEW: Message id constants exposed from the Monarch module
NEW: Focus lost/gained contains id of next/previous screen
## Monarch 1.1 [britzl released 2017-11-22]
FIX: Bugfixes for transitions and state under certain circumstances
NEW: Added 'reload' option to show() command.
## Monarch 1.0 [britzl released 2017-09-28]
First public stable release
## Monarch 0.9 [britzl released 2017-09-17]

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@@ -33,6 +33,13 @@ Hide a screen that has been shown using the `no_stack` option. If used on a scre
* `success` (boolean) - True if the process of hiding the screen was started successfully.
## monarch.clear([callback])
Clear the stack of screens completely. Any visible screen will be hidden by navigating back out from them. This operation will be added to the queue if Monarch is busy.
**PARAMETERS**
* `callback` (function) - Optional function to call when the stack has been cleared.
## monarch.back([data], [callback])
Go back to a previous Monarch screen. This operation will be added to the queue if Monarch is busy.
@@ -41,13 +48,18 @@ Go back to a previous Monarch screen. This operation will be added to the queue
* `callback` (function) - Optional function to call when the previous screen is visible.
## monarch.preload(screen_id, [callback])
## monarch.preload(screen_id, [options], [callback])
Preload a Monarch screen. This will load but not enable the screen. This is useful for content heavy screens that you wish to be able to show without having to wait for it load. This operation will be added to the queue if Monarch is busy.
**PARAMETERS**
* `screen_id` (string|hash) - Id of the screen to preload.
* `options` (table)
* `callback` (function) - Optional function to call when the screen is preloaded.
The options table can contain the following fields:
* `keep_loaded` (boolean) - If the `keep_loaded` flag is set Monarch will keep the screen preloaded even after a `hide()` or `back()` navigation event that normally would unload the screen.
## monarch.is_preloading(screen_id)
Check if a Monarch screen is preloading (via monarch.preload() or the Preload screen setting).
@@ -142,6 +154,14 @@ Check if a Monarch screen is visible.
* `exists` (boolean) - True if the screen is visible.
## monarch.set_timestep_below_popup(screen_id, timestep)
Set the timestep to apply for a screen when below a popup.
**PARAMETERS**
* `screen_id` (string|hash) - Id of the screen to change timestep setting for
* `timestep` (number) - Timestep to apply
## monarch.add_listener([url])
Add a URL that will be notified of navigation events.

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@@ -1,7 +1,7 @@
[project]
title = Monarch
version = 0.9
dependencies = https://github.com/britzl/deftest/archive/2.7.0.zip
dependencies#0 = https://github.com/britzl/deftest/archive/2.7.0.zip
[bootstrap]
main_collection = /example/advanced/advanced.collectionc

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@@ -1,4 +1,5 @@
local callback_tracker = require "monarch.utils.callback_tracker"
local async = require "monarch.utils.async"
local M = {}
@@ -297,6 +298,12 @@ function M.unregister(id)
log("unregister()", id)
local screen = screens[id]
screens[id] = nil
-- remove screen from stack
for i = #stack, 1, -1 do
if stack[i].id == id then
table.remove(stack, i)
end
end
end
local function acquire_input(screen)
@@ -347,8 +354,10 @@ local function unload(screen, force)
if screen.proxy then
log("unload() proxy", screen.id)
if screen.auto_preload and not force then
if screen.loaded then
msg.post(screen.proxy, DISABLE)
screen.loaded = false
end
screen.preloaded = true
else
screen.wait_for = PROXY_UNLOADED
@@ -649,10 +658,10 @@ local function back_out(screen, next_screen, wait_for_transition, cb)
change_context(screen)
release_input(screen, next_screen)
focus_lost(screen, next_screen)
transition(screen, M.TRANSITION.BACK_OUT, { next_screen = next_screen and next_screen.id }, wait_for_transition)
if next_screen and screen.popup then
reset_timestep(next_screen)
end
transition(screen, M.TRANSITION.BACK_OUT, { next_screen = next_screen and next_screen.id }, wait_for_transition)
screen.visible = false
unload(screen)
active_transition_count = active_transition_count - 1
@@ -744,8 +753,9 @@ function M.show(id, options, data, cb)
pop = pop - 1
end
stack[#stack] = nil
show_out(top, screen, WAIT_FOR_TRANSITION, callbacks.track())
callbacks.yield_until_done()
async(function(await, resume)
await(show_out, top, screen, WAIT_FOR_TRANSITION, resume)
end)
top = stack[#stack]
end
@@ -784,15 +794,16 @@ function M.show(id, options, data, cb)
local same_screen = top and top.id == screen.id
if same_screen or (options and options.sequential) then
if top then
show_out(top, screen, WAIT_FOR_TRANSITION, callbacks.track())
callbacks.yield_until_done()
async(function(await, resume)
await(show_out, top, screen, WAIT_FOR_TRANSITION, resume)
end)
end
show_in(screen, top, options and options.reload, add_to_stack, WAIT_FOR_TRANSITION, callbacks.track())
else
-- show screen
local cb = callbacks.track()
show_in(screen, top, options and options.reload, add_to_stack, DO_NOT_WAIT_FOR_TRANSITION, function()
if top and not top.popup then
if add_to_stack and top and not top.popup then
show_out(top, screen, WAIT_FOR_TRANSITION, callbacks.track())
end
cb()
@@ -826,7 +837,7 @@ end
-- Hide a screen. The screen must either be at the top of the stack or
-- visible but not added to the stack (through the no_stack option)
-- @param id (string|hash) - Id of the screen to show
-- @param id (string|hash) - Id of the screen to .hide
-- @param cb (function) - Optional callback to invoke when the screen is hidden
-- @return true if successfully hiding, false if busy or for some other reason unable to hide the screen
function M.hide(id, cb)
@@ -863,6 +874,34 @@ function M.hide(id, cb)
end
-- Clear stack completely. Any visible screens will be hidden by navigating back out
-- from them.
-- @param cb (function) - Optional callback to invoke when the stack has been cleared
function M.clear(cb)
log("clear() queuing action")
queue_action(function(action_done, action_error)
async(function(await, resume)
local top = stack[#stack]
while top and top.visible do
stack[#stack] = nil
await(back_out, top, stack[#stack - 1], WAIT_FOR_TRANSITION, resume)
top = stack[#stack]
end
while stack[#stack] do
table.remove(stack)
end
pcallfn(cb)
pcallfn(action_done)
end)
end)
end
-- Go back to the previous screen in the stack.
-- @param data (*) - Optional data to set for the previous screen
-- @param cb (function) - Optional callback to invoke when the previous screen is visible again
@@ -871,6 +910,7 @@ function M.back(data, cb)
queue_action(function(action_done)
local callbacks = callback_tracker()
local back_cb = callbacks.track()
local screen = table.remove(stack)
if screen then
log("back()", screen.id)
@@ -882,18 +922,29 @@ function M.back(data, cb)
if data then
top.data = data
end
back_in(top, screen, WAIT_FOR_TRANSITION, callbacks.track())
back_in(top, screen, WAIT_FOR_TRANSITION, back_cb)
end)
else
if top then
if data then
top.data = data
end
back_in(top, screen, DO_NOT_WAIT_FOR_TRANSITION, function()
back_out(screen, top, WAIT_FOR_TRANSITION, callbacks.track())
-- if the screen we are backing out from is a popup and the screen we go
-- back to is not a popup we need to let the popup completely hide before
-- we start working on the screen we go back to
-- we do this to ensure that we do not reset the times step of the screen
-- we go back to until it is no longer obscured by the popup
if screen.popup and not top.popup then
back_out(screen, top, WAIT_FOR_TRANSITION, function()
back_in(top, screen, WAIT_FOR_TRANSITION, back_cb)
end)
else
back_out(screen, top, WAIT_FOR_TRANSITION, callbacks.track())
back_in(top, screen, DO_NOT_WAIT_FOR_TRANSITION, function()
back_out(screen, top, WAIT_FOR_TRANSITION, back_cb)
end)
end
else
back_out(screen, top, WAIT_FOR_TRANSITION, back_cb)
end
end
end
@@ -947,12 +998,19 @@ end
--- Preload a screen. This will load but not enable and show a screen. Useful for "heavier" screens
-- that you wish to show without any delay.
-- @param id (string|hash) - Id of the screen to preload
-- @param options (table)
-- @param cb (function) - Optional callback to invoke when screen is loaded
function M.preload(id, cb)
function M.preload(id, options, cb)
assert(id, "You must provide a screen id")
id = tohash(id)
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
-- support old function signature (id, cb)
if type(options) == "function" and not cb then
cb = options
options = nil
end
log("preload() queuing action", id)
queue_action(function(action_done, action_error)
log("preload()", id)
@@ -963,6 +1021,10 @@ function M.preload(id, cb)
return
end
-- keep_loaded is an option for monarch.preload()
-- use it to get the same behavior as the auto preload checkbox
screen.auto_preload = screen.auto_preload or options and options.keep_loaded
if screen.preloaded or screen.loaded then
pcallfn(cb)
pcallfn(action_done)
@@ -1123,6 +1185,19 @@ function M.bottom(offset)
return screen and screen.id
end
--- Set the timestep to apply for a screen when below a popup
-- @param id (string|hash) Id of the screen to change timestep setting for
-- @param timestep (number) Timestep to apply
function M.set_timestep_below_popup(id, timestep)
assert(id, "You must provide a screen id")
assert(timestep, "You must provide a timestep")
id = tohash(id)
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
screens[id].timestep_below_popup = timestep
end
local function url_to_key(url)
return (url.socket or hash("")) .. (url.path or hash("")) .. (url.fragment or hash(""))
end

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@@ -121,11 +121,15 @@ local function create()
local current_transition = nil
local function create_transition(transition_id, node, fn, easing, duration, delay)
assert(transition_id, "You must provide a valid transition id")
assert(node, "You must provide a node")
assert(fn, "You must provide a transition function")
local t = transitions[transition_id]
-- find if there's already a transition for the node in
-- question and if so update it instead of creating a new
-- transition
for _,transition in ipairs(t) do
for _,transition in ipairs(t.transitions) do
if transition.node == node then
transition.fn = fn
transition.easing = easing

47
monarch/utils/async.lua Normal file
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@@ -0,0 +1,47 @@
local M = {}
local NOT_STARTED = "not_started"
local YIELDED = "yielded"
local RESUMED = "resumed"
local RUNNING = "running"
function M.async(fn)
local co = coroutine.running()
local state = NOT_STARTED
local function await(fn, ...)
state = RUNNING
fn(...)
if state ~= RUNNING then
return
end
state = YIELDED
local r = { coroutine.yield() }
return unpack(r)
end
local function resume(...)
if state ~= RUNNING then
state = RUNNING
local ok, err = coroutine.resume(co, ...)
if not ok then
print(err)
print(debug.traceback())
end
end
end
if co then
return fn(await, resume)
else
co = coroutine.create(fn)
return resume(await, resume)
end
end
return setmetatable(M, {
__call = function(t, ...)
return M.async(...)
end
})

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@@ -6,13 +6,18 @@ function M.create()
local callback = nil
local callback_count = 0
local all_callbacks_done = false
local function is_done()
return callback_count == 0
end
local function invoke_if_done()
if all_callbacks_done then
print("Warning: The same callback will be invoked twice from the callback tracker!")
end
if callback_count == 0 and callback then
all_callbacks_done = true
local ok, err = pcall(callback)
if not ok then print(err) end
end
@@ -41,26 +46,12 @@ function M.create()
invoke_if_done()
end
function instance.yield_until_done()
local co = coroutine.running()
callback = function()
local ok, err = coroutine.resume(co)
if not ok then
print(err)
end
end
invoke_if_done()
if not is_done() then
coroutine.yield()
end
end
return instance
end
return setmetatable(M, {
__call = function(_, ...)
return M.create(...)
return M.create()
end
})

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@@ -378,6 +378,20 @@ return function()
assert(not monarch.is_preloading(TRANSITION1))
end)
it("should be able to preload a screen and keep it loaded", function()
assert(not monarch.is_preloading(TRANSITION1))
monarch.preload(TRANSITION1, { keep_loaded = true })
wait_until_done(function(done)
monarch.when_preloaded(TRANSITION1, done)
end)
monarch.show(TRANSITION1)
assert(wait_until_visible(TRANSITION1), "Transition1 was never shown")
monarch.back()
assert(wait_until_hidden(TRANSITION1), "Transition1 was never hidden")
assert(monarch.is_preloaded(TRANSITION1))
end)
it("should ignore any preload calls while busy", function()
monarch.show(TRANSITION1)
-- previously a call to preload() while also showing a screen would

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@@ -8,6 +8,12 @@ local easing = require "monarch.transitions.easings"
return function()
local function wait_timeout(fn, ...)
local args = { ... }
cowait(function() return fn(unpack(args)) end, 5)
return fn(...)
end
describe("transitions", function()
before(function()
mock_msg.mock()
@@ -22,6 +28,28 @@ describe("transitions", function()
end)
it("should replace an existing transition with a new one", function()
local one = false
function dummy_transition1(node, to, easing, duration, delay, cb)
one = true
end
local two = false
function dummy_transition2(node, to, easing, duration, delay, cb)
two = true
end
local node = gui.new_box_node(vmath.vector3(), vmath.vector3(100, 100, 0))
local duration = 2
local t = transitions.create(node)
t.show_in(dummy_transition1, easing.OUT, duration, delay or 0)
t.show_in(dummy_transition2, easing.OUT, duration, delay or 0)
t.handle(monarch.TRANSITION.SHOW_IN)
wait_timeout(function() return one or two end)
assert(two)
assert(not one)
end)
it("should replay and immediately finish on layout change", function()
function dummy_transition(node, to, easing, duration, delay, cb)
print("dummy transition")