3
0
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8 Commits
3.3.0 ... 3.4.3

Author SHA1 Message Date
Björn Ritzl
c75b1b0044 A screen added with no_stack should not manipulate the stack when hidden 2021-08-19 14:53:05 +02:00
Björn Ritzl
d3799a93ff Make sure that callbacks aren't invoked more than once 2021-08-19 14:35:05 +02:00
Björn Ritzl
76d4ca2927 Added monarch.clear() 2021-07-20 00:27:34 +02:00
Björn Ritzl
9e81b3a327 Removed one-frame delay during show/back-in
If the screen had a transition the delay caused the screen to render in its initial position for one frame before the transition was applied
2021-07-01 15:04:52 +02:00
Björn Ritzl
4927d6e766 Update stack earlier when showing new screen
Fixes #76
2021-06-27 00:34:32 +02:00
Björn Ritzl
20cf731fdb Wait with screen unload until next screen is loaded and ready to be shown (#74)
* Removed screen flicker when transitioning between screens

* Moved advanced example to subfolder. Added basic example.

* Remove flicker on back navigation too

* Fix issue with no_stack screens added at any time
2021-06-24 07:45:09 +02:00
Björn Ritzl
466b558e73 Update game.project 2021-04-26 22:49:08 +02:00
Björn Ritzl
398e78670f Moved advanced example to subfolder. Added basic example. 2021-04-26 22:48:44 +02:00
39 changed files with 856 additions and 243 deletions

View File

@@ -33,6 +33,13 @@ Hide a screen that has been shown using the `no_stack` option. If used on a scre
* `success` (boolean) - True if the process of hiding the screen was started successfully.
## monarch.clear([callback])
Clear the stack of screens completely. Any visible screen will be hidden by navigating back out from them. This operation will be added to the queue if Monarch is busy.
**PARAMETERS**
* `callback` (function) - Optional function to call when the stack has been cleared.
## monarch.back([data], [callback])
Go back to a previous Monarch screen. This operation will be added to the queue if Monarch is busy.

View File

@@ -4,7 +4,7 @@ embedded_instances {
id: "go"
data: "components {\n"
" id: \"about\"\n"
" component: \"/example/about.gui\"\n"
" component: \"/example/advanced/about.gui\"\n"
" position {\n"
" x: 0.0\n"
" y: 0.0\n"

View File

@@ -1,4 +1,4 @@
script: "/example/about.gui_script"
script: "/example/advanced/about.gui_script"
fonts {
name: "example"
font: "/assets/example.font"

View File

@@ -1,4 +1,4 @@
name: "example"
name: "advanced"
scale_along_z: 0
embedded_instances {
id: "menu"
@@ -35,7 +35,7 @@ embedded_instances {
"embedded_components {\n"
" id: \"collectionfactory\"\n"
" type: \"collectionfactory\"\n"
" data: \"prototype: \\\"/example/menu.collection\\\"\\n"
" data: \"prototype: \\\"/example/advanced/menu.collection\\\"\\n"
"load_dynamically: true\\n"
"\"\n"
" position {\n"
@@ -72,7 +72,7 @@ embedded_instances {
id: "main"
data: "components {\n"
" id: \"main\"\n"
" component: \"/example/main.script\"\n"
" component: \"/example/advanced/advanced.script\"\n"
" position {\n"
" x: 0.0\n"
" y: 0.0\n"
@@ -87,7 +87,7 @@ embedded_instances {
"}\n"
"components {\n"
" id: \"gui\"\n"
" component: \"/example/debug.gui\"\n"
" component: \"/example/advanced/debug.gui\"\n"
" position {\n"
" x: 0.0\n"
" y: 0.0\n"
@@ -148,7 +148,7 @@ embedded_instances {
"embedded_components {\n"
" id: \"collectionproxy\"\n"
" type: \"collectionproxy\"\n"
" data: \"collection: \\\"/example/pregame.collection\\\"\\n"
" data: \"collection: \\\"/example/advanced/pregame.collection\\\"\\n"
"exclude: false\\n"
"\"\n"
" position {\n"
@@ -211,7 +211,7 @@ embedded_instances {
"embedded_components {\n"
" id: \"collectionproxy\"\n"
" type: \"collectionproxy\"\n"
" data: \"collection: \\\"/example/game.collection\\\"\\n"
" data: \"collection: \\\"/example/advanced/game.collection\\\"\\n"
"exclude: false\\n"
"\"\n"
" position {\n"
@@ -294,7 +294,7 @@ embedded_instances {
"embedded_components {\n"
" id: \"collectionproxy\"\n"
" type: \"collectionproxy\"\n"
" data: \"collection: \\\"/example/about.collection\\\"\\n"
" data: \"collection: \\\"/example/advanced/about.collection\\\"\\n"
"exclude: false\\n"
"\"\n"
" position {\n"
@@ -372,7 +372,7 @@ embedded_instances {
"embedded_components {\n"
" id: \"collectionproxy\"\n"
" type: \"collectionproxy\"\n"
" data: \"collection: \\\"/example/confirm.collection\\\"\\n"
" data: \"collection: \\\"/example/advanced/confirm.collection\\\"\\n"
"exclude: false\\n"
"\"\n"
" position {\n"
@@ -430,7 +430,7 @@ embedded_instances {
"embedded_components {\n"
" id: \"collectionfactory\"\n"
" type: \"collectionfactory\"\n"
" data: \"prototype: \\\"/example/background.collection\\\"\\n"
" data: \"prototype: \\\"/example/advanced/background.collection\\\"\\n"
"load_dynamically: false\\n"
"\"\n"
" position {\n"

View File

@@ -4,7 +4,7 @@ embedded_instances {
id: "go"
data: "components {\n"
" id: \"confirm\"\n"
" component: \"/example/confirm.gui\"\n"
" component: \"/example/advanced/confirm.gui\"\n"
" position {\n"
" x: 0.0\n"
" y: 0.0\n"

View File

@@ -1,4 +1,4 @@
script: "/example/confirm.gui_script"
script: "/example/advanced/confirm.gui_script"
fonts {
name: "example"
font: "/assets/example.font"

View File

@@ -1,4 +1,4 @@
script: "/example/debug.gui_script"
script: "/example/advanced/debug.gui_script"
fonts {
name: "example"
font: "/assets/example.font"

View File

@@ -4,7 +4,7 @@ embedded_instances {
id: "go"
data: "components {\n"
" id: \"game\"\n"
" component: \"/example/game.gui\"\n"
" component: \"/example/advanced/game.gui\"\n"
" position {\n"
" x: 0.0\n"
" y: 0.0\n"

View File

@@ -1,4 +1,4 @@
script: "/example/game.gui_script"
script: "/example/advanced/game.gui_script"
fonts {
name: "example"
font: "/assets/example.font"

View File

@@ -4,7 +4,7 @@ embedded_instances {
id: "go"
data: "components {\n"
" id: \"menu\"\n"
" component: \"/example/menu.gui\"\n"
" component: \"/example/advanced/menu.gui\"\n"
" position {\n"
" x: 0.0\n"
" y: 0.0\n"
@@ -80,7 +80,7 @@ embedded_instances {
"embedded_components {\n"
" id: \"collectionfactory\"\n"
" type: \"collectionfactory\"\n"
" data: \"prototype: \\\"/example/popup.collection\\\"\\n"
" data: \"prototype: \\\"/example/advanced/popup.collection\\\"\\n"
"load_dynamically: false\\n"
"\"\n"
" position {\n"

View File

@@ -1,4 +1,4 @@
script: "/example/menu.gui_script"
script: "/example/advanced/menu.gui_script"
fonts {
name: "example"
font: "/assets/example.font"

View File

@@ -4,7 +4,7 @@ embedded_instances {
id: "go"
data: "components {\n"
" id: \"popup\"\n"
" component: \"/example/popup.gui\"\n"
" component: \"/example/advanced/popup.gui\"\n"
" position {\n"
" x: 0.0\n"
" y: 0.0\n"

View File

@@ -1,4 +1,4 @@
script: "/example/popup.gui_script"
script: "/example/advanced/popup.gui_script"
fonts {
name: "example"
font: "/assets/example.font"

View File

@@ -4,7 +4,7 @@ embedded_instances {
id: "go"
data: "components {\n"
" id: \"pregame\"\n"
" component: \"/example/pregame.gui\"\n"
" component: \"/example/advanced/pregame.gui\"\n"
" position {\n"
" x: 0.0\n"
" y: 0.0\n"

View File

@@ -1,4 +1,4 @@
script: "/example/pregame.gui_script"
script: "/example/advanced/pregame.gui_script"
fonts {
name: "example"
font: "/assets/example.font"

View File

@@ -0,0 +1,153 @@
name: "basic"
scale_along_z: 0
embedded_instances {
id: "screen1"
data: "components {\n"
" id: \"screen_proxy\"\n"
" component: \"/monarch/screen_proxy.script\"\n"
" position {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" }\n"
" rotation {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" w: 1.0\n"
" }\n"
" properties {\n"
" id: \"screen_id\"\n"
" value: \"screen1\"\n"
" type: PROPERTY_TYPE_HASH\n"
" }\n"
"}\n"
"embedded_components {\n"
" id: \"collectionproxy\"\n"
" type: \"collectionproxy\"\n"
" data: \"collection: \\\"/example/basic/screen1.collection\\\"\\n"
"exclude: false\\n"
"\"\n"
" position {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" }\n"
" rotation {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" w: 1.0\n"
" }\n"
"}\n"
""
position {
x: 0.0
y: 0.0
z: 0.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale3 {
x: 1.0
y: 1.0
z: 1.0
}
}
embedded_instances {
id: "basic"
data: "components {\n"
" id: \"basic\"\n"
" component: \"/example/basic/basic.script\"\n"
" position {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" }\n"
" rotation {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" w: 1.0\n"
" }\n"
"}\n"
""
position {
x: 0.0
y: 0.0
z: 0.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale3 {
x: 1.0
y: 1.0
z: 1.0
}
}
embedded_instances {
id: "screen2"
data: "components {\n"
" id: \"screen_proxy\"\n"
" component: \"/monarch/screen_proxy.script\"\n"
" position {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" }\n"
" rotation {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" w: 1.0\n"
" }\n"
" properties {\n"
" id: \"screen_id\"\n"
" value: \"screen2\"\n"
" type: PROPERTY_TYPE_HASH\n"
" }\n"
"}\n"
"embedded_components {\n"
" id: \"collectionproxy\"\n"
" type: \"collectionproxy\"\n"
" data: \"collection: \\\"/example/basic/screen2.collection\\\"\\n"
"exclude: false\\n"
"\"\n"
" position {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" }\n"
" rotation {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" w: 1.0\n"
" }\n"
"}\n"
""
position {
x: 0.0
y: 0.0
z: 0.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale3 {
x: 1.0
y: 1.0
z: 1.0
}
}

View File

@@ -0,0 +1,12 @@
local monarch = require "monarch.monarch"
function init(self)
msg.post(".", "acquire_input_focus")
msg.post("#", "show_screen1")
end
function on_message(self, message_id, message, sender)
if message_id == hash("show_screen1") then
monarch.show("screen1")
end
end

View File

@@ -0,0 +1,37 @@
name: "screen1"
scale_along_z: 0
embedded_instances {
id: "go"
data: "components {\n"
" id: \"screen1\"\n"
" component: \"/example/basic/screen1.gui\"\n"
" position {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" }\n"
" rotation {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" w: 1.0\n"
" }\n"
"}\n"
""
position {
x: 0.0
y: 0.0
z: 0.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale3 {
x: 1.0
y: 1.0
z: 1.0
}
}

131
example/basic/screen1.gui Normal file
View File

@@ -0,0 +1,131 @@
script: "/example/basic/screen1.gui_script"
fonts {
name: "example"
font: "/assets/example.font"
}
background_color {
x: 0.0
y: 0.0
z: 0.0
w: 0.0
}
nodes {
position {
x: 320.0
y: 568.0
z: 0.0
w: 1.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
size {
x: 200.0
y: 100.0
z: 0.0
w: 1.0
}
color {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
type: TYPE_BOX
blend_mode: BLEND_MODE_ALPHA
texture: ""
id: "showscreen2"
xanchor: XANCHOR_NONE
yanchor: YANCHOR_NONE
pivot: PIVOT_CENTER
adjust_mode: ADJUST_MODE_FIT
layer: ""
inherit_alpha: true
slice9 {
x: 0.0
y: 0.0
z: 0.0
w: 0.0
}
clipping_mode: CLIPPING_MODE_NONE
clipping_visible: true
clipping_inverted: false
alpha: 1.0
template_node_child: false
size_mode: SIZE_MODE_AUTO
}
nodes {
position {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
size {
x: 200.0
y: 100.0
z: 0.0
w: 1.0
}
color {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
type: TYPE_TEXT
blend_mode: BLEND_MODE_ALPHA
text: "SHOW SCREEN 2"
font: "example"
id: "text"
xanchor: XANCHOR_NONE
yanchor: YANCHOR_NONE
pivot: PIVOT_CENTER
outline {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
shadow {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
adjust_mode: ADJUST_MODE_FIT
line_break: false
parent: "showscreen2"
layer: ""
inherit_alpha: true
alpha: 1.0
outline_alpha: 1.0
shadow_alpha: 1.0
template_node_child: false
text_leading: 1.0
text_tracking: 0.0
}
material: "/builtins/materials/gui.material"
adjust_reference: ADJUST_REFERENCE_PARENT
max_nodes: 512

View File

@@ -0,0 +1,13 @@
local monarch = require "monarch.monarch"
function init(self)
msg.post(".", "acquire_input_focus")
end
function on_input(self, action_id, action)
if action_id == hash("touch") and action.pressed then
if gui.pick_node(gui.get_node("showscreen2"), action.x, action.y) then
monarch.show("screen2")
end
end
end

View File

@@ -0,0 +1,37 @@
name: "screen2"
scale_along_z: 0
embedded_instances {
id: "go"
data: "components {\n"
" id: \"screen2\"\n"
" component: \"/example/basic/screen2.gui\"\n"
" position {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" }\n"
" rotation {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" w: 1.0\n"
" }\n"
"}\n"
""
position {
x: 0.0
y: 0.0
z: 0.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale3 {
x: 1.0
y: 1.0
z: 1.0
}
}

131
example/basic/screen2.gui Normal file
View File

@@ -0,0 +1,131 @@
script: "/example/basic/screen2.gui_script"
fonts {
name: "example"
font: "/assets/example.font"
}
background_color {
x: 0.0
y: 0.0
z: 0.0
w: 0.0
}
nodes {
position {
x: 320.0
y: 568.0
z: 0.0
w: 1.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
size {
x: 200.0
y: 100.0
z: 0.0
w: 1.0
}
color {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
type: TYPE_BOX
blend_mode: BLEND_MODE_ALPHA
texture: ""
id: "backbutton"
xanchor: XANCHOR_NONE
yanchor: YANCHOR_NONE
pivot: PIVOT_CENTER
adjust_mode: ADJUST_MODE_FIT
layer: ""
inherit_alpha: true
slice9 {
x: 0.0
y: 0.0
z: 0.0
w: 0.0
}
clipping_mode: CLIPPING_MODE_NONE
clipping_visible: true
clipping_inverted: false
alpha: 1.0
template_node_child: false
size_mode: SIZE_MODE_AUTO
}
nodes {
position {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
size {
x: 200.0
y: 100.0
z: 0.0
w: 1.0
}
color {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
type: TYPE_TEXT
blend_mode: BLEND_MODE_ALPHA
text: "BACK"
font: "example"
id: "text"
xanchor: XANCHOR_NONE
yanchor: YANCHOR_NONE
pivot: PIVOT_CENTER
outline {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
shadow {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
adjust_mode: ADJUST_MODE_FIT
line_break: false
parent: "backbutton"
layer: ""
inherit_alpha: true
alpha: 1.0
outline_alpha: 1.0
shadow_alpha: 1.0
template_node_child: false
text_leading: 1.0
text_tracking: 0.0
}
material: "/builtins/materials/gui.material"
adjust_reference: ADJUST_REFERENCE_PARENT
max_nodes: 512

View File

@@ -0,0 +1,13 @@
local monarch = require "monarch.monarch"
function init(self)
msg.post(".", "acquire_input_focus")
end
function on_input(self, action_id, action)
if action_id == hash("touch") and action.pressed then
if gui.pick_node(gui.get_node("backbutton"), action.x, action.y) then
monarch.back()
end
end
end

View File

@@ -1,10 +1,10 @@
[project]
title = Monarch
version = 0.9
dependencies = https://github.com/britzl/deftest/archive/2.7.0.zip
dependencies#0 = https://github.com/britzl/deftest/archive/2.7.0.zip
[bootstrap]
main_collection = /example/example.collectionc
main_collection = /example/advanced/advanced.collectionc
[input]
game_binding = /input/game.input_bindingc

View File

@@ -1,4 +1,5 @@
local callback_tracker = require "monarch.utils.callback_tracker"
local async = require "monarch.utils.async"
local M = {}
@@ -33,6 +34,8 @@ M.SCREEN_TRANSITION_OUT_STARTED = hash("monarch_screen_transition_out_started")
M.SCREEN_TRANSITION_OUT_FINISHED = hash("monarch_screen_transition_out_finished")
M.SCREEN_TRANSITION_FAILED = hash("monarch_screen_transition_failed")
local WAIT_FOR_TRANSITION = true
local DO_NOT_WAIT_FOR_TRANSITION = false
-- all registered screens
local screens = {}
@@ -47,7 +50,6 @@ local transition_listeners = {}
-- monarch is considered busy while there are active transitions
local active_transition_count = 0
local function log(...) end
function M.debug()
@@ -93,8 +95,8 @@ end
local queue = {}
local function queue_error(message)
print(message)
log("queue() error - clearing queue")
print(message)
while next(queue) do
table.remove(queue)
end
@@ -184,7 +186,7 @@ function M.is_visible(id)
assert(id, "You must provide a screen id")
id = tohash(id)
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
return screens[id].loaded
return screens[id].visible
end
@@ -337,7 +339,7 @@ end
local function change_context(screen)
log("change_context()", screen.id)
screen.wait_for = CONTEXT
msg.post(screen.script, CONTEXT)
msg.post(screen.script, CONTEXT, { id = screen.id })
coroutine.yield()
screen.wait_for = nil
end
@@ -451,12 +453,14 @@ local function load(screen)
return true
end
local function transition(screen, message_id, message)
local function transition(screen, message_id, message, wait)
log("transition()", screen.id)
if screen.transition_url then
screen.wait_for = M.TRANSITION.DONE
msg.post(screen.transition_url, message_id, message)
if wait then
coroutine.yield()
end
screen.wait_for = nil
else
log("transition() no transition url - ignoring")
@@ -481,6 +485,7 @@ local function focus_lost(screen, next_screen)
-- the focus_url
-- we add a delay to ensure the message queue has time to be processed
cowait(0)
cowait(0)
else
log("focus_lost() no focus url - ignoring")
end
@@ -538,8 +543,21 @@ local function enable(screen, previous_screen)
end)
end
local function show_out(screen, next_screen, cb)
local function show_out(screen, next_screen, wait_for_transition, cb)
log("show_out()", screen.id)
assert(wait_for_transition ~= nil)
-- make sure the screen is loaded. scenario:
-- show A - stack [A]
-- - show_in for A
-- show B with no_stack = true - stack [A]
-- - show_in for B and show_out for A
-- show C
-- - show_in for C and show_out for A again!
if not screen.loaded then
log("show_out() screen was not loaded")
cb()
return
end
run_coroutine(screen, cb, function()
active_transition_count = active_transition_count + 1
notify_transition_listeners(M.SCREEN_TRANSITION_OUT_STARTED, { screen = screen.id, next_screen = next_screen.id })
@@ -552,7 +570,8 @@ local function show_out(screen, next_screen, cb)
local next_is_popup = next_screen and next_screen.popup
local current_is_popup = screen.popup
if (not next_is_popup and not current_is_popup) or (current_is_popup) then
transition(screen, M.TRANSITION.SHOW_OUT, { next_screen = next_screen.id })
transition(screen, M.TRANSITION.SHOW_OUT, { next_screen = next_screen.id }, wait_for_transition)
screen.visible = false
unload(screen)
elseif next_is_popup then
change_timestep(screen)
@@ -562,8 +581,9 @@ local function show_out(screen, next_screen, cb)
end)
end
local function show_in(screen, previous_screen, reload, add_to_stack, cb)
log("show_in()", screen.id)
local function show_in(screen, previous_screen, reload, add_to_stack, wait_for_transition, cb)
log("show_in()", screen.id, wait_for_transition)
assert(wait_for_transition ~= nil)
run_coroutine(screen, cb, function()
active_transition_count = active_transition_count + 1
notify_transition_listeners(M.SCREEN_TRANSITION_IN_STARTED, { screen = screen.id, previous_screen = previous_screen and previous_screen.id })
@@ -572,18 +592,22 @@ local function show_in(screen, previous_screen, reload, add_to_stack, cb)
log("show_in() reloading", screen.id)
unload(screen, reload)
end
if add_to_stack then
stack[#stack + 1] = screen
end
local ok, err = load(screen)
if not ok then
log("show_in()", err)
if add_to_stack then
stack[#stack] = nil
end
active_transition_count = active_transition_count - 1
notify_transition_listeners(M.SCREEN_TRANSITION_FAILED, { screen = screen.id })
return
end
if add_to_stack then
stack[#stack + 1] = screen
end
reset_timestep(screen)
transition(screen, M.TRANSITION.SHOW_IN, { previous_screen = previous_screen and previous_screen.id })
transition(screen, M.TRANSITION.SHOW_IN, { previous_screen = previous_screen and previous_screen.id }, wait_for_transition)
screen.visible = true
acquire_input(screen)
focus_gained(screen, previous_screen)
active_transition_count = active_transition_count - 1
@@ -591,8 +615,9 @@ local function show_in(screen, previous_screen, reload, add_to_stack, cb)
end)
end
local function back_in(screen, previous_screen, cb)
local function back_in(screen, previous_screen, wait_for_transition, cb)
log("back_in()", screen.id)
assert(wait_for_transition ~= nil)
run_coroutine(screen, cb, function()
active_transition_count = active_transition_count + 1
notify_transition_listeners(M.SCREEN_TRANSITION_IN_STARTED, { screen = screen.id, previous_screen = previous_screen and previous_screen.id })
@@ -606,8 +631,9 @@ local function back_in(screen, previous_screen, cb)
end
reset_timestep(screen)
if previous_screen and not previous_screen.popup then
transition(screen, M.TRANSITION.BACK_IN, { previous_screen = previous_screen.id })
transition(screen, M.TRANSITION.BACK_IN, { previous_screen = previous_screen.id }, wait_for_transition)
end
screen.visible = true
acquire_input(screen)
focus_gained(screen, previous_screen)
active_transition_count = active_transition_count - 1
@@ -615,8 +641,9 @@ local function back_in(screen, previous_screen, cb)
end)
end
local function back_out(screen, next_screen, cb)
local function back_out(screen, next_screen, wait_for_transition, cb)
log("back_out()", screen.id)
assert(wait_for_transition ~= nil)
run_coroutine(screen, cb, function()
notify_transition_listeners(M.SCREEN_TRANSITION_OUT_STARTED, { screen = screen.id, next_screen = next_screen and next_screen.id })
active_transition_count = active_transition_count + 1
@@ -626,7 +653,8 @@ local function back_out(screen, next_screen, cb)
if next_screen and screen.popup then
reset_timestep(next_screen)
end
transition(screen, M.TRANSITION.BACK_OUT, { next_screen = next_screen and next_screen.id })
transition(screen, M.TRANSITION.BACK_OUT, { next_screen = next_screen and next_screen.id }, wait_for_transition)
screen.visible = false
unload(screen)
active_transition_count = active_transition_count - 1
notify_transition_listeners(M.SCREEN_TRANSITION_OUT_FINISHED, { screen = screen.id, next_screen = next_screen and next_screen.id })
@@ -679,9 +707,7 @@ function M.show(id, options, data, cb)
id = tohash(id)
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
log("show() queuing action", id)
queue_action(function(action_done, action_error)
log("show()", id)
local screen = screens[id]
if not screen then
action_error(("show() there is no longer a screen with id %s"):format(tostring(id)))
@@ -719,21 +745,12 @@ function M.show(id, options, data, cb)
pop = pop - 1
end
stack[#stack] = nil
show_out(top, screen, callbacks.track())
callbacks.yield_until_done()
async(function(await, resume)
await(show_out, top, screen, WAIT_FOR_TRANSITION, resume)
end)
top = stack[#stack]
end
-- unload the previous screen and transition out from top
-- wait until we are done if showing the same screen as is already visible
if top and not top.popup then
local same_screen = top and top.id == screen.id
show_out(top, screen, callbacks.track())
if same_screen or (options and options.sequential) then
callbacks.yield_until_done()
end
end
-- if the screen we want to show is in the stack
-- already and the clear flag is set then we need
-- to remove every screen on the stack up until and
@@ -755,8 +772,8 @@ function M.show(id, options, data, cb)
end
end
-- show screen, wait until preloaded if it is already preloading
-- this can typpically happen if you do a show() on app start for a
-- wait until preloaded if it is already preloading
-- this can typically happen if you do a show() on app start for a
-- screen that has Preload set to true
if M.is_preloading(id) then
M.when_preloaded(id, function()
@@ -764,7 +781,26 @@ function M.show(id, options, data, cb)
end)
coroutine.yield()
end
show_in(screen, top, options and options.reload, add_to_stack, callbacks.track())
-- showing and hiding the same screen?
local same_screen = top and top.id == screen.id
if same_screen or (options and options.sequential) then
if top then
async(function(await, resume)
await(show_out, top, screen, WAIT_FOR_TRANSITION, resume)
end)
end
show_in(screen, top, options and options.reload, add_to_stack, WAIT_FOR_TRANSITION, callbacks.track())
else
-- show screen
local cb = callbacks.track()
show_in(screen, top, options and options.reload, add_to_stack, DO_NOT_WAIT_FOR_TRANSITION, function()
if add_to_stack and top and not top.popup then
show_out(top, screen, WAIT_FOR_TRANSITION, callbacks.track())
end
cb()
end)
end
callbacks.when_done(function()
pcallfn(cb)
@@ -793,7 +829,7 @@ end
-- Hide a screen. The screen must either be at the top of the stack or
-- visible but not added to the stack (through the no_stack option)
-- @param id (string|hash) - Id of the screen to show
-- @param id (string|hash) - Id of the screen to .hide
-- @param cb (function) - Optional callback to invoke when the screen is hidden
-- @return true if successfully hiding, false if busy or for some other reason unable to hide the screen
function M.hide(id, cb)
@@ -818,7 +854,7 @@ function M.hide(id, cb)
action_error(("hide() there is no longer a screen with id %s"):format(tostring(id)))
return
end
back_out(screen, nil, callbacks.track())
back_out(screen, nil, WAIT_FOR_TRANSITION, callbacks.track())
end
callbacks.when_done(function()
pcallfn(cb)
@@ -830,6 +866,34 @@ function M.hide(id, cb)
end
-- Clear stack completely. Any visible screens will be hidden by navigating back out
-- from them.
-- @param cb (function) - Optional callback to invoke when the stack has been cleared
function M.clear(cb)
log("clear() queuing action")
queue_action(function(action_done, action_error)
async(function(await, resume)
local top = stack[#stack]
while top and top.visible do
stack[#stack] = nil
await(back_out, top, screen, WAIT_FOR_TRANSITION, resume)
top = stack[#stack]
end
while stack[#stack] do
table.remove(stack)
end
pcallfn(cb)
pcallfn(action_done)
end)
end)
end
-- Go back to the previous screen in the stack.
-- @param data (*) - Optional data to set for the previous screen
-- @param cb (function) - Optional callback to invoke when the previous screen is visible again
@@ -838,6 +902,7 @@ function M.back(data, cb)
queue_action(function(action_done)
local callbacks = callback_tracker()
local back_cb = callbacks.track()
local screen = table.remove(stack)
if screen then
log("back()", screen.id)
@@ -845,19 +910,22 @@ function M.back(data, cb)
-- if we go back to the same screen we need to first hide it
-- and wait until it is hidden before we show it again
if top and screen.id == top.id then
back_out(screen, top, function()
back_out(screen, top, WAIT_FOR_TRANSITION, function()
if data then
top.data = data
end
back_in(top, screen, callbacks.track())
back_in(top, screen, WAIT_FOR_TRANSITION, back_cb)
end)
else
back_out(screen, top, callbacks.track())
if top then
if data then
top.data = data
end
back_in(top, screen, callbacks.track())
back_in(top, screen, DO_NOT_WAIT_FOR_TRANSITION, function()
back_out(screen, top, WAIT_FOR_TRANSITION, back_cb)
end)
else
back_out(screen, top, WAIT_FOR_TRANSITION, back_cb)
end
end
end
@@ -1021,13 +1089,9 @@ function M.post(id, message_id, message)
return false, "Unable to post message since screen has no receiver url specified"
end
else
run_coroutine(screen, nil, function()
change_context(screen)
log("post() sending message to", screen.receiver_url)
for id,instance in pairs(screen.factory_ids) do
msg.post(instance, message_id, message)
end
end)
end
return true
end
@@ -1120,4 +1184,9 @@ function M.dump_stack()
return s
end
function M.queue_size()
return #queue
end
return M

47
monarch/utils/async.lua Normal file
View File

@@ -0,0 +1,47 @@
local M = {}
local NOT_STARTED = "not_started"
local YIELDED = "yielded"
local RESUMED = "resumed"
local RUNNING = "running"
function M.async(fn)
local co = coroutine.running()
local state = NOT_STARTED
local function await(fn, ...)
state = RUNNING
fn(...)
if state ~= RUNNING then
return
end
state = YIELDED
local r = { coroutine.yield() }
return unpack(r)
end
local function resume(...)
if state ~= RUNNING then
state = RUNNING
local ok, err = coroutine.resume(co, ...)
if not ok then
print(err)
print(debug.traceback())
end
end
end
if co then
return fn(await, resume)
else
co = coroutine.create(fn)
return resume(await, resume)
end
end
return setmetatable(M, {
__call = function(t, ...)
return M.async(...)
end
})

View File

@@ -6,13 +6,18 @@ function M.create()
local callback = nil
local callback_count = 0
local all_callbacks_done = false
local function is_done()
return callback_count == 0
end
local function invoke_if_done()
if all_callbacks_done then
print("Warning: The same callback will be invoked twice from the callback tracker!", id or "")
end
if callback_count == 0 and callback then
all_callbacks_done = true
local ok, err = pcall(callback)
if not ok then print(err) end
end
@@ -41,20 +46,6 @@ function M.create()
invoke_if_done()
end
function instance.yield_until_done()
local co = coroutine.running()
callback = function()
local ok, err = coroutine.resume(co)
if not ok then
print(err)
end
end
invoke_if_done()
if not is_done() then
coroutine.yield()
end
end
return instance
end

View File

@@ -4,7 +4,10 @@ function M.seconds(amount)
local co = coroutine.running()
assert(co, "You must run this from within a coroutine")
timer.delay(amount, false, function()
coroutine.resume(co)
local ok, err = coroutine.resume(co)
if not ok then
print(err)
end
end)
coroutine.yield()
end
@@ -13,10 +16,13 @@ function M.eval(fn, timeout)
local co = coroutine.running()
assert(co, "You must run this from within a coroutine")
local start = socket.gettime()
timer.delay(0.01, true, function(self, handle, time_elapsed)
timer.delay(0.02, true, function(self, handle, time_elapsed)
if fn() or (timeout and socket.gettime() > (start + timeout)) then
timer.cancel(handle)
coroutine.resume(co)
local ok, err = coroutine.resume(co)
if not ok then
print(err)
end
end
end)
coroutine.yield()

View File

@@ -1,5 +1,5 @@
function init(self)
local monarch = require "monarch.monarch"
local data = monarch.data(hash("screen_preload"))
data.count = data.count + 1
if data then data.count = data.count + 1 end
end

View File

@@ -39,7 +39,7 @@ return function()
local screens_instances = {}
local function is_shown(screen_id)
local function is_visible(screen_id)
return monarch.is_visible(screen_id)
end
@@ -65,9 +65,6 @@ return function()
local function wait_until_visible(screen_id)
return wait_timeout(is_visible, screen_id)
end
local function wait_until_shown(screen_id)
return wait_timeout(is_shown, screen_id)
end
local function wait_until_hidden(screen_id)
return wait_timeout(is_hidden, screen_id)
end
@@ -77,6 +74,9 @@ return function()
local function wait_until_not_busy()
return wait_timeout(function() return not monarch.is_busy() end)
end
local function wait_until_stack(expected_screens)
return wait_timeout(function() return check_stack(expected_screens) end)
end
local function wait_until_loaded(screen_id)
wait_until_done(function(done)
monarch.when_preloaded(screen_id, done)
@@ -115,75 +115,79 @@ return function()
it("should be able to show screens and go back to previous screens", function()
monarch.show(SCREEN1_STR)
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert_stack({ SCREEN1 })
assert(wait_until_stack({ SCREEN1 }))
monarch.show(SCREEN2)
assert(wait_until_hidden(SCREEN1), "Screen1 was never hidden")
assert(wait_until_shown(SCREEN2), "Screen2 was never shown")
assert_stack({ SCREEN1, SCREEN2 })
assert(wait_until_stack({ SCREEN1, SCREEN2 }))
monarch.back()
assert(wait_until_hidden(SCREEN2), "Screen2 was never hidden")
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert_stack({ SCREEN1 })
assert(wait_until_stack({ SCREEN1 }))
monarch.back()
assert(wait_until_hidden(SCREEN1), "Screen1 was never hidden")
assert_stack({ })
assert(wait_until_stack({ }))
end)
it("should be able to replace screens at the top of the stack", function()
monarch.show(SCREEN1_STR)
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert_stack({ SCREEN1 })
assert(wait_until_stack({ SCREEN1 }), "Screen1 was never shown")
monarch.show(SCREEN2)
assert(wait_until_hidden(SCREEN1), "Screen1 was never hidden")
assert(wait_until_shown(SCREEN2), "Screen2 was never shown")
assert_stack({ SCREEN1, SCREEN2 })
assert(wait_until_stack({ SCREEN1, SCREEN2 }))
monarch.replace(SCREEN1)
assert(wait_until_hidden(SCREEN2), "Screen2 was never hidden")
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert_stack({ SCREEN1, SCREEN1 })
assert(wait_until_stack({ SCREEN1, SCREEN1 }))
end)
it("should be able to tell if a screen is visible or not", function()
assert(not monarch.is_visible(SCREEN1))
monarch.show(SCREEN1)
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert_stack({ SCREEN1 })
assert(monarch.is_visible(SCREEN1))
assert(wait_until_stack({ SCREEN1 }))
assert(wait_until_visible(SCREEN1))
monarch.show(SCREEN2)
assert(wait_until_hidden(SCREEN1), "Screen1 was never hidden")
assert(wait_until_shown(SCREEN2), "Screen2 was never shown")
assert_stack({ SCREEN1, SCREEN2 })
assert(not monarch.is_visible(SCREEN1))
assert(monarch.is_visible(SCREEN2))
assert(wait_until_stack({ SCREEN1, SCREEN2 }))
assert(wait_until_hidden(SCREEN1))
assert(wait_until_visible(SCREEN2))
monarch.show(POPUP1)
assert(wait_until_shown(POPUP1), "Popup1 was never shown")
assert_stack({ SCREEN1, SCREEN2, POPUP1 })
assert(not monarch.is_visible(SCREEN1))
assert(monarch.is_visible(SCREEN2))
assert(monarch.is_visible(POPUP1))
assert(wait_until_stack({ SCREEN1, SCREEN2, POPUP1 }))
assert(wait_until_hidden(SCREEN1))
assert(wait_until_visible(SCREEN2))
assert(wait_until_visible(POPUP1))
end)
it("should be able to show a screen without adding it to the stack", function()
monarch.show(BACKGROUND, { no_stack = true })
assert(wait_until_shown(BACKGROUND), "Background was never shown")
assert_stack({ })
assert(wait_until_visible(BACKGROUND), "Background was never shown")
assert(wait_until_stack({ }))
monarch.show(SCREEN1)
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert_stack({ SCREEN1 })
assert(wait_until_stack({ SCREEN1 }))
end)
it("should be able to show a screen without adding it to the stack at any time", function()
monarch.show(SCREEN1)
assert(wait_until_not_busy())
assert(wait_until_stack({ SCREEN1 }))
monarch.show(BACKGROUND, { no_stack = true })
assert(wait_until_not_busy())
assert(wait_until_visible(BACKGROUND))
assert(wait_until_stack({ SCREEN1 }))
monarch.show(SCREEN2)
assert(wait_until_not_busy())
assert(wait_until_stack({ SCREEN1, SCREEN2 }))
monarch.back()
assert(wait_until_not_busy())
assert(wait_until_visible(SCREEN1))
assert(wait_until_stack({ SCREEN1 }))
end)
it("should be able to hide a screen not added to the stack", function()
monarch.show(BACKGROUND, { no_stack = true })
assert(wait_until_shown(BACKGROUND), "Background was never shown")
assert(wait_until_visible(BACKGROUND), "Background was never shown")
assert_stack({ })
monarch.hide(BACKGROUND)
@@ -193,36 +197,31 @@ return function()
it("should be able to hide the top screen", function()
monarch.show(SCREEN1)
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert_stack({ SCREEN1 })
assert(wait_until_stack({ SCREEN1 }))
monarch.show(SCREEN2)
assert(wait_until_hidden(SCREEN1), "Screen1 was never hidden")
assert(wait_until_shown(SCREEN2), "Screen2 was never shown")
assert_stack({ SCREEN1, SCREEN2 })
assert(wait_until_stack({ SCREEN1, SCREEN2 }))
assert(monarch.hide(SCREEN1) == false)
assert(monarch.hide(SCREEN2) == true)
assert(wait_until_hidden(SCREEN2), "Screen2 was never hidden")
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert_stack({ SCREEN1 })
assert(wait_until_stack({ SCREEN1 }))
end)
it("should be able to pass data to a screen when showing it or going back to it", function()
local data1 = { foo = "bar" }
monarch.show(SCREEN1, nil, data1)
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert(wait_until_visible(SCREEN1), "Screen1 was never shown")
local data2 = { boo = "car" }
monarch.show(SCREEN2, nil, data2)
assert(wait_until_shown(SCREEN2), "Screen2 was never shown")
assert(wait_until_visible(SCREEN2), "Screen2 was never shown")
assert(monarch.data(SCREEN1) == data1, "Expected data on screen1 doesn't match actual data")
assert(monarch.data(SCREEN2) == data2, "Expected data on screen2 doesn't match actual data")
local data_back = { going = "back" }
monarch.back(data_back)
assert(wait_until_shown(SCREEN1))
assert(wait_until_visible(SCREEN1))
assert(monarch.data(SCREEN1) == data_back, "Expected data on screen1 doesn't match actual data")
end)
@@ -230,51 +229,40 @@ return function()
it("should be able to show the same screen twice", function()
monarch.show(SCREEN1)
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert_stack({ SCREEN1 })
assert(wait_until_stack({ SCREEN1 }))
monarch.show(SCREEN1)
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert_stack({ SCREEN1, SCREEN1 })
assert(wait_until_stack({ SCREEN1, SCREEN1 }))
end)
it("should be able to clear the stack if trying to show the same screen twice", function()
monarch.show(SCREEN1)
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert_stack({ SCREEN1 })
assert(wait_until_stack({ SCREEN1 }))
monarch.show(SCREEN2)
assert(wait_until_shown(SCREEN2), "Screen2 was never shown")
assert_stack({ SCREEN1, SCREEN2 })
assert(wait_until_stack({ SCREEN1, SCREEN2 }))
monarch.show(SCREEN1, { clear = true })
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert_stack({ SCREEN1 })
assert(wait_until_stack({ SCREEN1 }))
end)
it("should be able to show one popup on top of another if the Popup On Popup flag is set", function()
monarch.show(SCREEN1)
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert_stack({ SCREEN1 })
assert(wait_until_stack({ SCREEN1 }))
monarch.show(POPUP1)
assert(wait_until_shown(POPUP1), "Popup1 was never shown")
assert_stack({ SCREEN1, POPUP1 })
assert(wait_until_stack({ SCREEN1, POPUP1 }))
monarch.show(POPUP2)
assert(wait_until_shown(POPUP2), "Popup2 was never shown")
assert_stack({ SCREEN1, POPUP1, POPUP2 })
assert(wait_until_stack({ SCREEN1, POPUP1, POPUP2 }))
end)
it("should prevent further operations while hiding/showing a screen", function()
it("should be able to queue multiple display commands", function()
monarch.show(SCREEN1)
monarch.show(SCREEN2)
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert(wait_until_shown(SCREEN2), "Screen2 was never shown")
assert_stack({ SCREEN1, SCREEN2 })
assert(wait_until_stack({ SCREEN1, SCREEN2 }))
assert(monarch.back())
assert(monarch.back())
assert(wait_until_hidden(SCREEN1), "Screen1 was never hidden")
assert(wait_until_hidden(SCREEN2), "Screen2 was never hidden")
assert(wait_until_stack({}), "Stack never became empty")
end)
@@ -292,84 +280,63 @@ return function()
it("should close any open popups when showing a popup without the Popup On Popup flag", function()
monarch.show(SCREEN1)
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert_stack({ SCREEN1 })
assert(wait_until_stack({ SCREEN1 }))
monarch.show(POPUP2)
assert(wait_until_shown(POPUP2), "Popup2 was never shown")
assert_stack({ SCREEN1, POPUP2 })
assert(wait_until_stack({ SCREEN1, POPUP2 }))
monarch.show(POPUP1)
assert(wait_until_shown(POPUP1), "Popup1 was never shown")
assert_stack({ SCREEN1, POPUP1 })
assert(wait_until_stack({ SCREEN1, POPUP1 }))
end)
it("should close any open popups when showing a non-popup", function()
monarch.show(SCREEN1)
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert_stack({ SCREEN1 })
assert(wait_until_stack({ SCREEN1 }))
monarch.show(POPUP1)
assert(wait_until_shown(POPUP1), "Popup1 was never shown")
assert_stack({ SCREEN1, POPUP1 })
assert(wait_until_stack({ SCREEN1, POPUP1 }))
monarch.show(POPUP2)
assert(wait_until_shown(POPUP2), "Popup2 was never shown")
assert_stack({ SCREEN1, POPUP1, POPUP2 })
assert(wait_until_stack({ SCREEN1, POPUP1, POPUP2 }))
monarch.show(SCREEN2)
assert(wait_until_shown(SCREEN2), "Popup2 was never shown")
assert_stack({ SCREEN1, SCREEN2 })
assert(wait_until_stack({ SCREEN1, SCREEN2 }))
end)
it("should close any open popups when replacing a non-popup", function()
monarch.show(SCREEN1)
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert_stack({ SCREEN1 })
assert(wait_until_stack({ SCREEN1 }))
monarch.show(POPUP1)
assert(wait_until_shown(POPUP1), "Popup1 was never shown")
assert_stack({ SCREEN1, POPUP1 })
assert(wait_until_stack({ SCREEN1, POPUP1 }))
monarch.show(POPUP2)
assert(wait_until_shown(POPUP2), "Popup2 was never shown")
assert_stack({ SCREEN1, POPUP1, POPUP2 })
assert(wait_until_stack({ SCREEN1, POPUP1, POPUP2 }))
monarch.replace(SCREEN2)
assert(wait_until_shown(SCREEN2), "Screen2 was never shown")
assert_stack({ SCREEN2 })
assert(wait_until_stack({ SCREEN2 }))
end)
it("should replace a popup", function()
monarch.show(SCREEN1)
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert_stack({ SCREEN1 })
assert(wait_until_stack({ SCREEN1 }))
monarch.show(POPUP1)
assert(wait_until_shown(POPUP1), "Popup1 was never shown")
assert_stack({ SCREEN1, POPUP1 })
assert(wait_until_stack({ SCREEN1, POPUP1 }))
monarch.replace(POPUP2)
assert(wait_until_shown(POPUP2), "Popup2 was never shown")
assert_stack({ SCREEN1, POPUP2 })
assert(wait_until_stack({ SCREEN1, POPUP2 }))
end)
it("should replace a pop-up two levels down", function()
monarch.show(SCREEN1)
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert_stack({ SCREEN1 })
assert(wait_until_stack({ SCREEN1 }))
monarch.show(POPUP1)
assert(wait_until_shown(POPUP1), "Popup1 was never shown")
assert_stack({ SCREEN1, POPUP1 })
assert(wait_until_stack({ SCREEN1, POPUP1 }))
monarch.show(POPUP2)
assert(wait_until_shown(POPUP2), "Popup2 was never shown")
assert_stack({ SCREEN1, POPUP1, POPUP2 })
assert(wait_until_stack({ SCREEN1, POPUP1, POPUP2 }))
monarch.show(POPUP2, { pop = 2 })
assert(wait_until_shown(POPUP2), "Popup2 was never shown")
assert_stack({ SCREEN1, POPUP2 })
assert(wait_until_stack({ SCREEN1, POPUP2 }))
end)
it("shouldn't over-pop popups", function()
monarch.show(SCREEN1)
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert_stack({ SCREEN1 })
assert(wait_until_stack({ SCREEN1 }))
monarch.show(POPUP1)
assert(wait_until_shown(POPUP1), "Popup1 was never shown")
assert_stack({ SCREEN1, POPUP1 })
assert(wait_until_stack({ SCREEN1, POPUP1 }))
monarch.show(POPUP2, { pop = 10 })
assert(wait_until_shown(POPUP2), "Popup2 was never shown")
assert_stack({ SCREEN1, POPUP2 })
assert(wait_until_stack({ SCREEN1, POPUP2 }))
end)
it("should be able to get the id of the screen at the top and bottom of the stack", function()
@@ -379,7 +346,7 @@ return function()
assert(monarch.bottom(-1) == nil)
monarch.show(SCREEN1)
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert(wait_until_stack({ SCREEN1 }))
assert(monarch.top() == SCREEN1)
assert(monarch.top(0) == SCREEN1)
assert(monarch.top(1) == nil)
@@ -388,9 +355,7 @@ return function()
assert(monarch.bottom(-1) == nil)
monarch.show(SCREEN2)
assert(wait_until_hidden(SCREEN1), "Screen1 was never hidden")
assert(wait_until_shown(SCREEN2), "Screen2 was never shown")
assert_stack({ SCREEN1, SCREEN2 })
assert(wait_until_stack({ SCREEN1, SCREEN2 }))
assert(monarch.top(0) == SCREEN2)
assert(monarch.top(-1) == SCREEN1)
assert(monarch.bottom(0) == SCREEN1)
@@ -399,8 +364,8 @@ return function()
it("should be busy while transition is running", function()
monarch.show(TRANSITION1)
assert(wait_until_shown(TRANSITION1), "Transition1 was never shown")
assert(monarch.is_busy())
assert(wait_until_visible(TRANSITION1), "Transition1 was never shown")
assert(wait_until_not_busy())
end)
@@ -418,7 +383,7 @@ return function()
-- previously a call to preload() while also showing a screen would
-- lock up monarch. See issue #32
monarch.preload(TRANSITION1)
assert(wait_until_shown(TRANSITION1), "Transition1 was never shown")
assert(wait_until_visible(TRANSITION1), "Transition1 was never shown")
end)
it("should be able to notify listeners of navigation events", function()
@@ -428,11 +393,11 @@ return function()
monarch.add_listener(URL2)
monarch.show(SCREEN1)
assert(wait_until_not_busy())
assert(mock_msg.messages(URL1)[1].message_id == monarch.SCREEN_TRANSITION_IN_STARTED)
assert(mock_msg.messages(URL1)[1].message.screen == SCREEN1)
assert(mock_msg.messages(URL2)[1].message_id == monarch.SCREEN_TRANSITION_IN_STARTED)
assert(mock_msg.messages(URL2)[1].message.screen == SCREEN1)
assert(wait_until_not_busy())
assert(mock_msg.messages(URL1)[2].message_id == monarch.SCREEN_TRANSITION_IN_FINISHED)
assert(mock_msg.messages(URL1)[2].message.screen == SCREEN1)
assert(mock_msg.messages(URL2)[2].message_id == monarch.SCREEN_TRANSITION_IN_FINISHED)
@@ -444,12 +409,12 @@ return function()
assert(#mock_msg.messages(URL1) == 6)
assert(#mock_msg.messages(URL2) == 2)
assert(mock_msg.messages(URL1)[3].message_id == monarch.SCREEN_TRANSITION_OUT_STARTED)
assert(mock_msg.messages(URL1)[3].message.screen == SCREEN1)
assert(mock_msg.messages(URL1)[4].message_id == monarch.SCREEN_TRANSITION_IN_STARTED)
assert(mock_msg.messages(URL1)[3].message_id == monarch.SCREEN_TRANSITION_IN_STARTED)
assert(mock_msg.messages(URL1)[3].message.screen == SCREEN2)
assert(mock_msg.messages(URL1)[4].message_id == monarch.SCREEN_TRANSITION_IN_FINISHED)
assert(mock_msg.messages(URL1)[4].message.screen == SCREEN2)
assert(mock_msg.messages(URL1)[5].message_id == monarch.SCREEN_TRANSITION_IN_FINISHED)
assert(mock_msg.messages(URL1)[5].message.screen == SCREEN2)
assert(mock_msg.messages(URL1)[5].message_id == monarch.SCREEN_TRANSITION_OUT_STARTED)
assert(mock_msg.messages(URL1)[5].message.screen == SCREEN1)
assert(mock_msg.messages(URL1)[6].message_id == monarch.SCREEN_TRANSITION_OUT_FINISHED)
assert(mock_msg.messages(URL1)[6].message.screen == SCREEN1)
@@ -458,24 +423,24 @@ return function()
assert(#mock_msg.messages(URL1) == 10)
assert(#mock_msg.messages(URL2) == 2)
assert(mock_msg.messages(URL1)[7].message_id == monarch.SCREEN_TRANSITION_OUT_STARTED)
assert(mock_msg.messages(URL1)[7].message.screen == SCREEN2)
assert(mock_msg.messages(URL1)[8].message_id == monarch.SCREEN_TRANSITION_IN_STARTED)
assert(mock_msg.messages(URL1)[7].message_id == monarch.SCREEN_TRANSITION_IN_STARTED)
assert(mock_msg.messages(URL1)[7].message.screen == SCREEN1)
assert(mock_msg.messages(URL1)[8].message_id == monarch.SCREEN_TRANSITION_IN_FINISHED)
assert(mock_msg.messages(URL1)[8].message.screen == SCREEN1)
assert(mock_msg.messages(URL1)[9].message_id == monarch.SCREEN_TRANSITION_IN_FINISHED)
assert(mock_msg.messages(URL1)[9].message.screen == SCREEN1)
assert(mock_msg.messages(URL1)[9].message_id == monarch.SCREEN_TRANSITION_OUT_STARTED)
assert(mock_msg.messages(URL1)[9].message.screen == SCREEN2)
assert(mock_msg.messages(URL1)[10].message_id == monarch.SCREEN_TRANSITION_OUT_FINISHED)
assert(mock_msg.messages(URL1)[10].message.screen == SCREEN2)
end)
it("should be able to show a screen even while it is preloading", function()
monarch.show(SCREEN_PRELOAD, nil, { count = 1 })
assert(wait_until_shown(SCREEN_PRELOAD), "Screen_preload was never shown")
assert(wait_until_visible(SCREEN_PRELOAD), "Screen_preload was never shown")
end)
it("should be able to preload a screen and always keep it loaded", function()
monarch.show(SCREEN_PRELOAD)
assert(wait_until_shown(SCREEN_PRELOAD), "Screen_preload was never shown")
assert(wait_until_visible(SCREEN_PRELOAD), "Screen_preload was never shown")
monarch.back()
assert(wait_until_hidden(SCREEN_PRELOAD), "Screen_preload was never hidden")
assert(monarch.is_preloaded(SCREEN_PRELOAD))
@@ -483,12 +448,12 @@ return function()
it("should be able to reload a preloaded screen", function()
monarch.show(SCREEN_PRELOAD, nil, { count = 1 })
assert(wait_until_shown(SCREEN_PRELOAD), "Screen_preload was never shown")
assert(wait_until_visible(SCREEN_PRELOAD), "Screen_preload was never shown")
-- first time the screen gets loaded it will increment the count
assert(monarch.data(SCREEN_PRELOAD).count == 2)
monarch.show(SCREEN_PRELOAD, { clear = true, reload = true }, { count = 1 })
assert(wait_until_shown(SCREEN_PRELOAD), "Screen_preload was never shown")
assert(wait_until_visible(SCREEN_PRELOAD), "Screen_preload was never shown")
-- second time the screen gets shown it will be reloaded and increment the count
assert(monarch.data(SCREEN_PRELOAD).count == 2)
end)
@@ -499,13 +464,14 @@ return function()
_G.focus1_lost = nil
monarch.show(SCREEN1)
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert(wait_until_stack({ SCREEN1 }))
monarch.show(FOCUS1)
assert(wait_until_shown(FOCUS1), "Screen1 was never shown")
assert(wait_until_stack({ SCREEN1, FOCUS1 }))
assert(wait_until_visible(FOCUS1))
assert(_G.focus1_gained)
monarch.show(SCREEN1)
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert(wait_until_hidden(FOCUS1), "Focus1 was never hidden")
assert(wait_until_stack({ SCREEN1, FOCUS1, SCREEN1 }))
assert(wait_until_hidden(FOCUS1))
assert(_G.focus1_lost)
end)
@@ -516,14 +482,14 @@ return function()
-- proxy screen
monarch.show(SCREEN1)
wait_until_shown(SCREEN1)
wait_until_visible(SCREEN1)
assert(monarch.post(SCREEN1, "foobar"), "Expected monarch.post() to return true")
cowait(0.1)
assert(_G.screen1_foobar, "Screen1 never received a message")
-- factory screen
monarch.show(SCREEN2)
wait_until_shown(SCREEN2)
wait_until_visible(SCREEN2)
assert(monarch.post(SCREEN2, "foobar"), "Expected monarch.post() to return true")
cowait(0.1)
assert(_G.screen2_foobar, "Screen2 never received a message")
@@ -536,7 +502,7 @@ return function()
-- proxy screen
monarch.show(SCREEN1)
wait_until_shown(SCREEN1)
wait_until_visible(SCREEN1)
assert(monarch.post(SCREEN1, "foobar", { foo = "bar" }), "Expected monarch.post() to return true")
cowait(0.1)
assert(_G.screen1_foobar, "Screen1 never received a message")
@@ -544,7 +510,7 @@ return function()
-- factory screen
monarch.show(SCREEN2)
wait_until_shown(SCREEN2)
wait_until_visible(SCREEN2)
assert(monarch.post(SCREEN2, "foobar", { foo = "bar" }), "Expected monarch.post() to return true")
cowait(0.1)
assert(_G.screen2_foobar, "Screen2 never received a message")
@@ -556,9 +522,9 @@ return function()
_G.screen1_foobar = nil
monarch.show(SCREEN1)
wait_until_shown(SCREEN1)
monarch.show(SCREEN2)
wait_until_shown(SCREEN2)
assert(wait_until_stack({ SCREEN1, SCREEN2 }))
assert(wait_until_hidden(SCREEN1))
local ok, err = monarch.post(SCREEN1, "foobar")
assert(not ok and err, "Expected monarch.post() to return false plus an error message")
cowait(0.1)
@@ -568,7 +534,7 @@ return function()
it("should not be able to post messages to proxy screens without a receiver url", function()
monarch.show(POPUP1)
wait_until_shown(POPUP1)
wait_until_visible(POPUP1)
local ok, err = monarch.post(POPUP1, "foobar")
assert(not ok and err, "Expected monarch.post() to return false plus an error message")
end)