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11 Commits
3.1.0 ... 3.2.2

Author SHA1 Message Date
Brian
03baa3eeb3 Only allow editor script to target .gui (#67)
* Only allow editor script to target .gui

Disable .collection and .gui_script

* whitespace
2020-11-23 08:32:12 +01:00
Marius Petcu
00808c0d56 Implement better behaviour for replace() on popups (#64) 2020-05-28 17:18:51 +02:00
Björn Ritzl
4989939817 Always print errors. Do not rely on monarch debugging 2020-05-28 08:20:43 +02:00
Björn Ritzl
bf880b80fd Print errors if caught in the callback tracker 2020-05-28 08:08:35 +02:00
Marius Petcu
4ad86d41fc Implement monarch.replace() (#61) 2020-05-20 15:36:29 +02:00
Marius Petcu
c7fb2ba646 Add sequential loading flag (#62) 2020-05-20 14:58:04 +02:00
Björn Ritzl
909ada9f18 Fix issue when a layout changes and there's an ongoing transition 2020-05-10 22:51:08 +02:00
Björn Ritzl
504ac9223a Fix message mock to properly deal with indexing of URLs 2020-05-10 22:50:31 +02:00
Björn Ritzl
b37cb1ba79 Update .travis.yml 2020-03-11 10:58:20 +01:00
Björn Ritzl
5e826f97d9 Update README.md 2020-03-11 10:58:03 +01:00
Björn Ritzl
be5a375559 Update README.md 2020-03-10 22:47:29 +01:00
10 changed files with 232 additions and 40 deletions

View File

@@ -1,5 +1,7 @@
sudo: required sudo: required
dist: bionic
script: script:
- sudo unlink /usr/bin/gcc && sudo ln -s /usr/bin/gcc-5 /usr/bin/gcc - sudo unlink /usr/bin/gcc && sudo ln -s /usr/bin/gcc-5 /usr/bin/gcc
- gcc --version - gcc --version

View File

@@ -1,6 +1,6 @@
![](docs/logo.jpg) ![](docs/logo.jpg)
[![Build Status](https://travis-ci.org/britzl/monarch.svg?branch=master)](https://travis-ci.org/britzl/monarch) [![Build Status](https://travis-ci.com/britzl/monarch.svg?branch=master)](https://travis-ci.org/britzl/monarch)
[![Code Coverage](https://codecov.io/gh/britzl/monarch/branch/master/graph/badge.svg)](https://codecov.io/gh/britzl/monarch) [![Code Coverage](https://codecov.io/gh/britzl/monarch/branch/master/graph/badge.svg)](https://codecov.io/gh/britzl/monarch)
[![Latest Release](https://img.shields.io/github/release/britzl/monarch.svg)](https://github.com/britzl/monarch/releases) [![Latest Release](https://img.shields.io/github/release/britzl/monarch.svg)](https://github.com/britzl/monarch/releases)
@@ -77,12 +77,12 @@ The navigation in Monarch is based around a stack of screens. When a screen is s
### Showing a new screen ### Showing a new screen
You show a screen in one of two ways: You show a screen in one of two ways:
1. Post a ```show``` message to the ```screen.script``` 1. Post a ```show``` message to the screen script (either `screen_proxy.script` or `screen_factory.script`)
2. Call ```monarch.show()``` (see below) 2. Call ```monarch.show()``` (see below)
Showing a screen will push it to the top of the stack and trigger an optional transition. The previous screen will be hidden (with an optional transition) unless the screen to be shown is a [popup](#popups). Showing a screen will push it to the top of the stack and trigger an optional transition. The previous screen will be hidden (with an optional transition) unless the screen to be shown is a [popup](#popups).
NOTE: You must ensure that the ```init()``` function of the ```screen.script``` has run. The ```init()``` function is responsible for registering the screen and it's not possible to show it until this has happened. A good practice is to delay the first call by posting a message to a controller script or similar before calling ```monarch.show()``` the first time: NOTE: You must ensure that the ```init()``` function of the screen script (either `screen_proxy.script` or `screen_factory.script`) has run. The ```init()``` function is responsible for registering the screen and it's not possible to show it until this has happened. A good practice is to delay the first call by posting a message to a controller script or similar before calling ```monarch.show()``` the first time:
function init(self) function init(self)
msg.post("#", "show_first_screen") msg.post("#", "show_first_screen")
@@ -117,7 +117,7 @@ Monarch can also show a screen without adding it to the stack. This can be used
### Going back to a previous screen ### Going back to a previous screen
You navigate back in the screen hierarchy in one of two ways: You navigate back in the screen hierarchy in one of two ways:
1. Post a ```back``` message to the ```screen.script``` 1. Post a ```back``` message to the screen script (either `screen_proxy.script` or `screen_factory.script`)
2. Call ```monarch.back()``` (see below) 2. Call ```monarch.back()``` (see below)
@@ -305,7 +305,7 @@ Both the ```monarch.show()``` and ```monarch.back()``` functions take an optiona
## Monarch API ## Monarch API
### monarch.show(screen_id, [options], [data], [callback]) ### monarch.show(screen_id, [options], [data], [callback])
Show a Monarch screen. Note that the screen must be registered before it can be shown. The ```init()``` function of the ```screen.script``` takes care of registration. This operation will be added to the queue if Monarch is busy. Show a Monarch screen. Note that the screen must be registered before it can be shown. The ```init()``` function of the screen script (either `screen_proxy.script` or `screen_factory.script`) takes care of registration. This operation will be added to the queue if Monarch is busy.
**PARAMETERS** **PARAMETERS**
* ```screen_id``` (string|hash) - Id of the screen to show. * ```screen_id``` (string|hash) - Id of the screen to show.
@@ -318,6 +318,11 @@ The options table can contain the following fields:
* ```clear``` (boolean) - If the `clear` flag is set Monarch will search the stack for the screen that is to be shown. If the screen already exists in the stack and the clear flag is set Monarch will remove all screens between the current top and the screen in question. * ```clear``` (boolean) - If the `clear` flag is set Monarch will search the stack for the screen that is to be shown. If the screen already exists in the stack and the clear flag is set Monarch will remove all screens between the current top and the screen in question.
* ```reload``` (boolean) - If the `reload` flag is set Monarch will reload the collection proxy if it's already loaded (this can happen if the previous screen was a popup). * ```reload``` (boolean) - If the `reload` flag is set Monarch will reload the collection proxy if it's already loaded (this can happen if the previous screen was a popup).
* ```no_stack``` (boolean) - If the `no_stack` flag is set Monarch will load the screen without adding it to the screen stack. * ```no_stack``` (boolean) - If the `no_stack` flag is set Monarch will load the screen without adding it to the screen stack.
* ```sequential``` (boolean) - If the `sequential` flag is set Monarch will start loading the screen only after the previous screen finished transitioning out.
* ```pop``` (number) - If `pop` is set to a number, Monarch will pop that number of screens from the stack before adding the new one.
### monarch.replace(screen_id, [options], [data], [callback])
Replace the top of the stack with a new screen. Equivalent to calling `monarch.show()` with `pop = 1`. It takes the same parameters as `monarch.show()`.
### monarch.hide(screen_id, [callback]) ### monarch.hide(screen_id, [callback])

View File

@@ -68,7 +68,7 @@ function M.get_commands()
}, },
active = function(opts) active = function(opts)
local path = editor.get(opts.selection, "path") local path = editor.get(opts.selection, "path")
return ends_with(path, ".gui") or ends_with(path, ".collection") or ends_with(path, ".gui_script") return ends_with(path, ".gui")
end, end,
run = function(opts) run = function(opts)
create_files(opts.selection) create_files(opts.selection)

View File

@@ -69,6 +69,16 @@ local function pcallfn(fn, ...)
end end
end end
local function assign(to, from)
if not from then
return to
end
for k, v in pairs(from) do
to[k] = v
end
return to
end
local function cowait(delay) local function cowait(delay)
local co = coroutine.running() local co = coroutine.running()
assert(co, "You must run this from within a coroutine") assert(co, "You must run this from within a coroutine")
@@ -83,7 +93,7 @@ end
local queue = {} local queue = {}
local function queue_error(message) local function queue_error(message)
log(message) print(message)
log("queue() error - clearing queue") log("queue() error - clearing queue")
while next(queue) do while next(queue) do
table.remove(queue) table.remove(queue)
@@ -647,6 +657,10 @@ end
-- * clear - Set to true if the stack should be cleared down to an existing instance of the screen -- * clear - Set to true if the stack should be cleared down to an existing instance of the screen
-- * reload - Set to true if screen should be reloaded if it already exists in the stack and is loaded. -- * reload - Set to true if screen should be reloaded if it already exists in the stack and is loaded.
-- This would be the case if doing a show() from a popup on the screen just below the popup. -- This would be the case if doing a show() from a popup on the screen just below the popup.
-- * sequential - Set to true to wait for the previous screen to show itself out before starting the
-- show in transition even when transitioning to a different scene ID.
-- * no_stack - Set to true to load the screen without adding it to the screen stack.
-- * pop - The number of screens to pop from the stack before adding the new one.
-- @param data (*) - Optional data to set on the screen. Can be retrieved by the data() function -- @param data (*) - Optional data to set on the screen. Can be retrieved by the data() function
-- @param cb (function) - Optional callback to invoke when screen is shown -- @param cb (function) - Optional callback to invoke when screen is shown
function M.show(id, options, data, cb) function M.show(id, options, data, cb)
@@ -672,41 +686,61 @@ function M.show(id, options, data, cb)
local top = stack[#stack] local top = stack[#stack]
-- a screen can ignore the stack by setting the no_stack to true -- a screen can ignore the stack by setting the no_stack to true
local add_to_stack = not options or not options.no_stack local add_to_stack = not options or not options.no_stack
if add_to_stack then if add_to_stack and top then
-- manipulate the current top -- manipulate the current top
-- close popup(s) if needed -- close popup(s) if needed
-- transition out -- transition out
if top then local pop = options and options.pop or 0
-- keep top popup visible if new screen can be shown on top of a popup local is_not_popup = not screen.popup
if top.popup and screen.popup_on_popup then local pop_all_popups = is_not_popup -- pop all popups when transitioning screens
disable(top, screen)
else -- keep top popup visible if new screen can be shown on top of a popup
-- close all popups, one by one if top.popup and screen.popup and screen.popup_on_popup then
while top.popup do disable(top, screen)
stack[#stack] = nil else
show_out(top, screen, callbacks.track()) pop_all_popups = true
callbacks.yield_until_done() end
top = stack[#stack]
end -- close popups, one by one, either all of them or the number specified by options.pop
-- unload and transition out from top while top and top.popup do
-- wait until we are done if showing the same screen as is already visible if not pop_all_popups then
local same_screen = top and top.id == screen.id if pop <= 0 then break end
show_out(top, screen, callbacks.track()) pop = pop - 1
if same_screen then end
callbacks.yield_until_done() stack[#stack] = nil
end show_out(top, screen, callbacks.track())
callbacks.yield_until_done()
top = stack[#stack]
end
-- unload the previous screen and transition out from top
-- wait until we are done if showing the same screen as is already visible
if top and not top.popup then
local same_screen = top and top.id == screen.id
show_out(top, screen, callbacks.track())
if same_screen or (options and options.sequential) then
callbacks.yield_until_done()
end end
end end
end
-- if the screen we want to show is in the stack -- if the screen we want to show is in the stack
-- already and the clear flag is set then we need -- already and the clear flag is set then we need
-- to remove every screen on the stack up until and -- to remove every screen on the stack up until and
-- including the screen itself -- including the screen itself
if options and options.clear then if options and options.clear then
log("show() clearing") log("show() clearing")
while M.in_stack(id) do while M.in_stack(id) do
table.remove(stack) table.remove(stack)
end
end
-- pop screens off the stack
if is_not_popup then
for i = 1, pop do
local stack_top = #stack
if stack_top < 1 then break end
stack[stack_top] = nil
end
end end
end end
@@ -732,6 +766,20 @@ function M.show(id, options, data, cb)
end end
--- Replace the top of the stack with a new screen
-- @param id (string|hash) - Id of the screen to show
-- @param options (table) - Table with options when showing the screen (can be nil). Valid values:
-- * clear - Set to true if the stack should be cleared down to an existing instance of the screen
-- * reload - Set to true if screen should be reloaded if it already exists in the stack and is loaded.
-- This would be the case if doing a show() from a popup on the screen just below the popup.
-- * no_stack - Set to true to load the screen without adding it to the screen stack.
-- @param data (*) - Optional data to set on the screen. Can be retrieved by the data() function
-- @param cb (function) - Optional callback to invoke when screen is shown
function M.replace(id, options, data, cb)
return M.show(id, assign({ pop = 1 }, options), data, cb)
end
-- Hide a screen. The screen must either be at the top of the stack or -- Hide a screen. The screen must either be at the top of the stack or
-- visible but not added to the stack (through the no_stack option) -- visible but not added to the stack (through the no_stack option)
-- @param id (string|hash) - Id of the screen to show -- @param id (string|hash) - Id of the screen to show

View File

@@ -174,6 +174,7 @@ local function create()
if t.in_progress_count == 0 then if t.in_progress_count == 0 then
table.insert(t.urls, msg.url()) table.insert(t.urls, msg.url())
current_transition = t current_transition = t
current_transition.id = transition_id
if #t.transitions > 0 then if #t.transitions > 0 then
for i=1,#t.transitions do for i=1,#t.transitions do
local transition = t.transitions[i] local transition = t.transitions[i]
@@ -206,7 +207,7 @@ local function create()
transition.fn(transition.node, transition.node_data, transition.easing, 0, 0) transition.fn(transition.node, transition.node_data, transition.easing, 0, 0)
end end
if current_transition.in_progress_count > 0 then if current_transition.in_progress_count > 0 then
finish_transition(message_id) finish_transition(current_transition.id)
end end
end end
elseif message_id == monarch.TRANSITION.SHOW_IN elseif message_id == monarch.TRANSITION.SHOW_IN

View File

@@ -44,7 +44,10 @@ function M.create()
function instance.yield_until_done() function instance.yield_until_done()
local co = coroutine.running() local co = coroutine.running()
callback = function() callback = function()
coroutine.resume(co) local ok, err = coroutine.resume(co)
if not ok then
print(err)
end
end end
invoke_if_done() invoke_if_done()
if not is_done() then if not is_done() then

View File

@@ -8,9 +8,25 @@ local recipients = {}
local history = {} local history = {}
local function url_to_key(url)
if type(url) == "string" then
url = msg.url(url)
end
local ok, err = pcall(function() return url.socket end)
if not ok then
return url
end
if url.socket then
return hash_to_hex(url.socket or hash("")) .. hash_to_hex(url.path or hash("")) .. hash_to_hex(url.fragment or hash(""))
else
return url
end
end
local function get_recipient(url) local function get_recipient(url)
recipients[url] = recipients[url] or {} local key = url_to_key(url)
return recipients[url] recipients[key] = recipients[key] or {}
return recipients[key]
end end
local function post(url, message_id, message) local function post(url, message_id, message)

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@@ -2,11 +2,13 @@ local deftest = require "deftest.deftest"
local test_monarch = require "test.test_monarch" local test_monarch = require "test.test_monarch"
local test_callback_tracker = require "test.test_callback_tracker" local test_callback_tracker = require "test.test_callback_tracker"
local test_transitions = require "test.test_transitions"
function init(self) function init(self)
deftest.add(test_monarch) deftest.add(test_monarch)
deftest.add(test_callback_tracker) deftest.add(test_callback_tracker)
deftest.add(test_transitions)
deftest.run({ deftest.run({
coverage = { enabled = true }, coverage = { enabled = true },
pattern = "", pattern = "",

View File

@@ -133,6 +133,22 @@ return function()
assert_stack({ }) assert_stack({ })
end) end)
it("should be able to replace screens at the top of the stack", function()
monarch.show(SCREEN1_STR)
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert_stack({ SCREEN1 })
monarch.show(SCREEN2)
assert(wait_until_hidden(SCREEN1), "Screen1 was never hidden")
assert(wait_until_shown(SCREEN2), "Screen2 was never shown")
assert_stack({ SCREEN1, SCREEN2 })
monarch.replace(SCREEN1)
assert(wait_until_hidden(SCREEN2), "Screen2 was never hidden")
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert_stack({ SCREEN1, SCREEN1 })
end)
it("should be able to tell if a screen is visible or not", function() it("should be able to tell if a screen is visible or not", function()
assert(not monarch.is_visible(SCREEN1)) assert(not monarch.is_visible(SCREEN1))
monarch.show(SCREEN1) monarch.show(SCREEN1)
@@ -302,6 +318,59 @@ return function()
assert_stack({ SCREEN1, SCREEN2 }) assert_stack({ SCREEN1, SCREEN2 })
end) end)
it("should close any open popups when replacing a non-popup", function()
monarch.show(SCREEN1)
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert_stack({ SCREEN1 })
monarch.show(POPUP1)
assert(wait_until_shown(POPUP1), "Popup1 was never shown")
assert_stack({ SCREEN1, POPUP1 })
monarch.show(POPUP2)
assert(wait_until_shown(POPUP2), "Popup2 was never shown")
assert_stack({ SCREEN1, POPUP1, POPUP2 })
monarch.replace(SCREEN2)
assert(wait_until_shown(SCREEN2), "Screen2 was never shown")
assert_stack({ SCREEN2 })
end)
it("should replace a popup", function()
monarch.show(SCREEN1)
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert_stack({ SCREEN1 })
monarch.show(POPUP1)
assert(wait_until_shown(POPUP1), "Popup1 was never shown")
assert_stack({ SCREEN1, POPUP1 })
monarch.replace(POPUP2)
assert(wait_until_shown(POPUP2), "Popup2 was never shown")
assert_stack({ SCREEN1, POPUP2 })
end)
it("should replace a pop-up two levels down", function()
monarch.show(SCREEN1)
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert_stack({ SCREEN1 })
monarch.show(POPUP1)
assert(wait_until_shown(POPUP1), "Popup1 was never shown")
assert_stack({ SCREEN1, POPUP1 })
monarch.show(POPUP2)
assert(wait_until_shown(POPUP2), "Popup2 was never shown")
assert_stack({ SCREEN1, POPUP1, POPUP2 })
monarch.show(POPUP2, { pop = 2 })
assert(wait_until_shown(POPUP2), "Popup2 was never shown")
assert_stack({ SCREEN1, POPUP2 })
end)
it("shouldn't over-pop popups", function()
monarch.show(SCREEN1)
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert_stack({ SCREEN1 })
monarch.show(POPUP1)
assert(wait_until_shown(POPUP1), "Popup1 was never shown")
assert_stack({ SCREEN1, POPUP1 })
monarch.show(POPUP2, { pop = 10 })
assert(wait_until_shown(POPUP2), "Popup2 was never shown")
assert_stack({ SCREEN1, POPUP2 })
end)
it("should be able to get the id of the screen at the top and bottom of the stack", function() it("should be able to get the id of the screen at the top and bottom of the stack", function()
assert(monarch.top() == nil) assert(monarch.top() == nil)

46
test/test_transitions.lua Normal file
View File

@@ -0,0 +1,46 @@
local cowait = require "test.cowait"
local mock_msg = require "test.msg"
local mock_gui = require "deftest.mock.gui"
local unload = require "deftest.util.unload"
local monarch = require "monarch.monarch"
local transitions = require "monarch.transitions.gui"
local easing = require "monarch.transitions.easings"
return function()
describe("transitions", function()
before(function()
mock_msg.mock()
mock_gui.mock()
transitions = require "monarch.transitions.gui"
end)
after(function()
mock_msg.unmock()
mock_gui.unmock()
unload.unload("monarch%..*")
end)
it("should replay and immediately finish on layout change", function()
function dummy_transition(node, to, easing, duration, delay, cb)
print("dummy transition")
end
local node = gui.new_box_node(vmath.vector3(), vmath.vector3(100, 100, 0))
local duration = 2
local t = transitions.create(node)
.show_in(dummy_transition, easing.OUT, duration, delay or 0)
.show_out(dummy_transition, easing.IN, duration, delay or 0)
.back_in(dummy_transition, easing.OUT, duration, delay or 0)
.back_out(dummy_transition, easing.IN, duration, delay or 0)
t.handle(monarch.TRANSITION.SHOW_IN)
t.handle(hash("layout_changed"))
local messages = mock_msg.messages(msg.url())
assert(#messages == 1, "Expected one message to have been received")
assert(messages[1].message_id == monarch.TRANSITION.DONE, "Expected a TRANSITION.DONE message")
end)
end)
end