3
0
mirror of https://github.com/britzl/monarch.git synced 2025-11-26 19:00:53 +01:00

Compare commits

..

13 Commits

Author SHA1 Message Date
Björn Ritzl
f5879a5f63 Added support for multiple nodes per transition 2019-07-29 07:34:34 +02:00
Björn Ritzl
97c97e738d No point in having an auth token 2019-06-13 18:24:35 +02:00
Björn Ritzl
e4ca53630e Assert on coroutine.resume to catch more errors 2019-05-02 09:36:52 +02:00
Björn Ritzl
9afd77e2b0 Changed scope of top in show() 2019-05-02 09:36:23 +02:00
Björn Ritzl
9808c09aa1 Wait when reloading 2019-05-02 09:36:03 +02:00
Björn Ritzl
05f91dd763 Make sure focus_lost messages is received
Fixes #42
2019-03-17 21:50:01 +01:00
Björn Ritzl
b57609f061 Added additional tests and increased test framework version 2019-03-08 11:37:49 +01:00
Björn Ritzl
57946d27bf Added is_preloading() and when_loaded() 2019-03-08 10:28:39 +01:00
Björn Ritzl
1bc0ae09ee Simplified coroutine usage when running screen code 2019-03-08 09:11:37 +01:00
Björn Ritzl
66bdde41ed Make sure to pcall when invoking callbacks 2019-03-08 09:08:34 +01:00
Björn Ritzl
35dd0c3f70 Changed from listeners to transition_listeners table to be more explicit 2019-03-08 09:07:12 +01:00
Björn Ritzl
7d986ada1b pcall in the callback tracker 2019-03-08 09:03:29 +01:00
Björn Ritzl
7e2ff2990c Make sure to also reload pre-loaded screens if required
Fixes #39
2019-03-05 00:21:23 +01:00
17 changed files with 813 additions and 139 deletions

View File

@@ -20,8 +20,8 @@ jdk:
#DEFOLD_AUTH=auth token #DEFOLD_AUTH=auth token
env: env:
global: global:
- secure: "1rVLsDcb7dFdgyB9D1JQDr4JhWSosoMvgYgrqZNPxJ/Du3qtY3bk6dgQim+g2fDMQpDOPCQ/EhmhtrLJrIgBhhvOcsrVKT8gl9ZnATw5tHGI6XTw3eod8WgsU8owlc7CaT3XaUgwVshmW3oB/257SDf6kHwsCv/gAJuCEL5RZp76BhTWsfyeDCgz5XXgWx4a21tcIWz96jxEsrYQKLLV2ne55CxU5Hw9IMU7Ig7pkGoYCf1g+iUEA39NC8nIrQibUoJj3yNB2u3ZFwGf2LuDjjkSIsyYWn1LzA2fQYw5uAcjiQ/aDkj6sAEvwrWsIsJhOon5cQBFIU6cIIN2oK3A7BA0zJj0EsTFPUMIeryyoqiuLUDoIvHD/eEqouNduP6Kml02Ql0pDZnjDy/+nzp2e7VA5Sd9Xg1XKd1mmHKx4nc2U+IcIDZWAerFKcqQqeZSwzz5igv07w5zYZ99KCSBMH2K/2H/CNekHa6SQQ29mC8D3lDXOfwEq3fAhsabgUGe2uAgUY1nKwJBKEi7r+KEROBr5ydkWenzbCXv3GNNsuCHKpNFuoZv3QMyjUjlPBxZVndNLSv85juhkBx6wXAh8CxTt78Y8GV0xI8oazSM065gpDmENGVqyO1bUn2CZF8YRC4MLfHK+245QN82ui+YOqVudTX8RGWnX0GFUncjaRQ=" - DEFOLD_AUTH=foobar
- DEFOLD_USER=bjorn.ritzl@king.com - DEFOLD_USER=bjorn.ritzl@gmail.com
- DEFOLD_BOOSTRAP_COLLECTION=/test/test.collectionc - DEFOLD_BOOSTRAP_COLLECTION=/test/test.collectionc
script: script:

View File

@@ -334,8 +334,26 @@ Preload a Monarch screen. This will load but not enable the screen. This is usef
* ```callback``` (function) - Optional function to call when the screen is preloaded. * ```callback``` (function) - Optional function to call when the screen is preloaded.
### monarch.is_preloading(screen_id)
Check if a Monarch screen is preloading (via monarch.preload() or the Preload screen setting).
**PARAMETERS**
* ```screen_id``` (hash) - Id of the screen to check
**RETURN**
* ```preloading``` (boolean) - True if the screen is preloading.
### monarch.when_preloaded(screen_id, callback)
Invoke a callback when a screen has been preloaded.
**PARAMETERS**
* ```screen_id``` (hash) - Id of the screen to check
* ```callback``` (function) - Function to call when the screen has been preloaded.
### monarch.unload(screen_id, [callback]) ### monarch.unload(screen_id, [callback])
Unload a preloaded Monarch screen. A preloaded screen will automatically get unloaded when hidden, but this function can be useful if a screen has been preloaded and it needs to be unloaded again. Unload a preloaded Monarch screen. A preloaded screen will automatically get unloaded when hidden, but this function can be useful if a screen has been preloaded and it needs to be unloaded again without actually hiding it.
**PARAMETERS** **PARAMETERS**
* ```screen_id``` (hash) - Id of the screen to unload. * ```screen_id``` (hash) - Id of the screen to unload.

View File

@@ -281,6 +281,11 @@ embedded_instances {
" type: PROPERTY_TYPE_URL\n" " type: PROPERTY_TYPE_URL\n"
" }\n" " }\n"
" properties {\n" " properties {\n"
" id: \"focus_url\"\n"
" value: \"about:/go#about\"\n"
" type: PROPERTY_TYPE_URL\n"
" }\n"
" properties {\n"
" id: \"preload\"\n" " id: \"preload\"\n"
" value: \"true\"\n" " value: \"true\"\n"
" type: PROPERTY_TYPE_BOOLEAN\n" " type: PROPERTY_TYPE_BOOLEAN\n"

View File

@@ -1,7 +1,7 @@
[project] [project]
title = Monarch title = Monarch
version = 0.9 version = 0.9
dependencies = https://github.com/britzl/deftest/archive/2.4.3.zip dependencies = https://github.com/britzl/deftest/archive/2.7.0.zip
[bootstrap] [bootstrap]
main_collection = /test/test.collectionc main_collection = /test/test.collectionc

View File

@@ -39,8 +39,8 @@ local screens = {}
-- the current stack of screens -- the current stack of screens
local stack = {} local stack = {}
-- navigation listeners -- transition listeners
local listeners = {} local transition_listeners = {}
-- the number of active transitions -- the number of active transitions
-- monarch is considered busy while there are active transitions -- monarch is considered busy while there are active transitions
@@ -61,9 +61,25 @@ local function tohash(s)
return hash_lookup[s] return hash_lookup[s]
end end
local function notify_listeners(message_id, message) local function pcallfn(fn, ...)
log("notify_listeners()", message_id) if fn then
for _,url in pairs(listeners) do local ok, err = pcall(fn, ...)
if not ok then print(err) end
end
end
local function cowait(delay)
local co = coroutine.running()
assert(co, "You must run this form within a coroutine")
timer.delay(delay, false, function()
assert(coroutine.resume(co))
end)
coroutine.yield()
end
local function notify_transition_listeners(message_id, message)
log("notify_transition_listeners()", message_id)
for _,url in pairs(transition_listeners) do
msg.post(url, message_id, message or {}) msg.post(url, message_id, message or {})
end end
end end
@@ -134,6 +150,7 @@ local function register(id, settings)
popup = settings and settings.popup, popup = settings and settings.popup,
popup_on_popup = settings and settings.popup_on_popup, popup_on_popup = settings and settings.popup_on_popup,
timestep_below_popup = settings and settings.timestep_below_popup or 1, timestep_below_popup = settings and settings.timestep_below_popup or 1,
preload_listeners = {},
} }
return screens[id] return screens[id]
end end
@@ -243,11 +260,11 @@ local function change_context(screen)
screen.wait_for = nil screen.wait_for = nil
end end
local function unload(screen) local function unload(screen, force)
log("unload()", screen.id) log("unload()", screen.id)
if screen.proxy then if screen.proxy then
if screen.auto_preload then if screen.auto_preload and not force then
msg.post(screen.proxy, DISABLE) msg.post(screen.proxy, DISABLE)
screen.loaded = false screen.loaded = false
screen.preloaded = true screen.preloaded = true
@@ -264,7 +281,7 @@ local function unload(screen)
go.delete(instance) go.delete(instance)
end end
screen.factory_ids = nil screen.factory_ids = nil
if screen.auto_preload then if screen.auto_preload and not force then
screen.loaded = false screen.loaded = false
screen.preloaded = true screen.preloaded = true
else else
@@ -357,6 +374,11 @@ local function focus_lost(screen, next_screen)
log("focus_lost()", screen.id) log("focus_lost()", screen.id)
if screen.focus_url then if screen.focus_url then
msg.post(screen.focus_url, M.FOCUS.LOST, { id = next_screen and next_screen.id }) msg.post(screen.focus_url, M.FOCUS.LOST, { id = next_screen and next_screen.id })
-- if there's no transition on the screen losing focus and it gets
-- unloaded this will happen before the focus_lost message reaches
-- the focus_url
-- we add a delay to ensure the message queue has time to be processed
cowait(0)
else else
log("focus_lost() no focus url - ignoring") log("focus_lost() no focus url - ignoring")
end end
@@ -376,11 +398,20 @@ local function reset_timestep(screen)
end end
end end
local function disable(screen, next_screen) local function run_coroutine(screen, cb, fn)
log("disable()", screen.id)
local co local co
co = coroutine.create(function() co = coroutine.create(function()
screen.co = co screen.co = co
fn()
screen.co = nil
pcallfn(cb)
end)
assert(coroutine.resume(co))
end
local function disable(screen, next_screen)
log("disable()", screen.id)
run_coroutine(screen, nil, function()
change_context(screen) change_context(screen)
release_input(screen) release_input(screen)
focus_lost(screen, next_screen) focus_lost(screen, next_screen)
@@ -389,34 +420,24 @@ local function disable(screen, next_screen)
else else
reset_timestep(screen) reset_timestep(screen)
end end
screen.co = nil
if cb then cb() end
end) end)
assert(coroutine.resume(co))
end end
local function enable(screen, previous_screen) local function enable(screen, previous_screen)
log("enable()", screen.id) log("enable()", screen.id)
local co run_coroutine(screen, nil, function()
co = coroutine.create(function()
screen.co = co
change_context(screen) change_context(screen)
acquire_input(screen) acquire_input(screen)
focus_gained(screen, previous_screen) focus_gained(screen, previous_screen)
reset_timestep(screen) reset_timestep(screen)
screen.co = nil
if cb then cb() end
end) end)
assert(coroutine.resume(co))
end end
local function show_out(screen, next_screen, cb) local function show_out(screen, next_screen, cb)
log("show_out()", screen.id) log("show_out()", screen.id)
local co run_coroutine(screen, cb, function()
co = coroutine.create(function()
active_transition_count = active_transition_count + 1 active_transition_count = active_transition_count + 1
notify_listeners(M.SCREEN_TRANSITION_OUT_STARTED, { screen = screen.id, next_screen = next_screen.id }) notify_transition_listeners(M.SCREEN_TRANSITION_OUT_STARTED, { screen = screen.id, next_screen = next_screen.id })
screen.co = co
change_context(screen) change_context(screen)
release_input(screen) release_input(screen)
focus_lost(screen, next_screen) focus_lost(screen, next_screen)
@@ -431,25 +452,25 @@ local function show_out(screen, next_screen, cb)
elseif next_is_popup then elseif next_is_popup then
change_timestep(screen) change_timestep(screen)
end end
screen.co = nil
active_transition_count = active_transition_count - 1 active_transition_count = active_transition_count - 1
if cb then cb() end notify_transition_listeners(M.SCREEN_TRANSITION_OUT_FINISHED, { screen = screen.id, next_screen = next_screen.id })
notify_listeners(M.SCREEN_TRANSITION_OUT_FINISHED, { screen = screen.id, next_screen = next_screen.id })
end) end)
coroutine.resume(co)
end end
local function show_in(screen, previous_screen, reload, add_to_stack, cb) local function show_in(screen, previous_screen, reload, add_to_stack, cb)
log("show_in()", screen.id) log("show_in()", screen.id)
local co run_coroutine(screen, cb, function()
co = coroutine.create(function()
active_transition_count = active_transition_count + 1 active_transition_count = active_transition_count + 1
notify_listeners(M.SCREEN_TRANSITION_IN_STARTED, { screen = screen.id, previous_screen = previous_screen and previous_screen.id }) notify_transition_listeners(M.SCREEN_TRANSITION_IN_STARTED, { screen = screen.id, previous_screen = previous_screen and previous_screen.id })
screen.co = co
change_context(screen) change_context(screen)
if reload and screen.loaded then if reload and screen.loaded then
log("show_in() reloading", screen.id) log("show_in() reloading", screen.id)
unload(screen) unload(screen, reload)
-- we need to wait here in case the unloaded screen contained any screens
-- if this is the case we need to let these sub-screens have their final()
-- functions called so that they have time to call unregister()
cowait(0)
cowait(0)
end end
load(screen) load(screen)
if add_to_stack then if add_to_stack then
@@ -459,21 +480,16 @@ local function show_in(screen, previous_screen, reload, add_to_stack, cb)
transition(screen, M.TRANSITION.SHOW_IN, { previous_screen = previous_screen and previous_screen.id }) transition(screen, M.TRANSITION.SHOW_IN, { previous_screen = previous_screen and previous_screen.id })
acquire_input(screen) acquire_input(screen)
focus_gained(screen, previous_screen) focus_gained(screen, previous_screen)
screen.co = nil
active_transition_count = active_transition_count - 1 active_transition_count = active_transition_count - 1
if cb then cb() end notify_transition_listeners(M.SCREEN_TRANSITION_IN_FINISHED, { screen = screen.id, previous_screen = previous_screen and previous_screen.id })
notify_listeners(M.SCREEN_TRANSITION_IN_FINISHED, { screen = screen.id, previous_screen = previous_screen and previous_screen.id })
end) end)
coroutine.resume(co)
end end
local function back_in(screen, previous_screen, cb) local function back_in(screen, previous_screen, cb)
log("back_in()", screen.id) log("back_in()", screen.id)
local co run_coroutine(screen, cb, function()
co = coroutine.create(function()
active_transition_count = active_transition_count + 1 active_transition_count = active_transition_count + 1
notify_listeners(M.SCREEN_TRANSITION_IN_STARTED, { screen = screen.id, previous_screen = previous_screen and previous_screen.id }) notify_transition_listeners(M.SCREEN_TRANSITION_IN_STARTED, { screen = screen.id, previous_screen = previous_screen and previous_screen.id })
screen.co = co
change_context(screen) change_context(screen)
load(screen) load(screen)
reset_timestep(screen) reset_timestep(screen)
@@ -482,21 +498,16 @@ local function back_in(screen, previous_screen, cb)
end end
acquire_input(screen) acquire_input(screen)
focus_gained(screen, previous_screen) focus_gained(screen, previous_screen)
screen.co = nil
active_transition_count = active_transition_count - 1 active_transition_count = active_transition_count - 1
if cb then cb() end notify_transition_listeners(M.SCREEN_TRANSITION_IN_FINISHED, { screen = screen.id, previous_screen = previous_screen and previous_screen.id })
notify_listeners(M.SCREEN_TRANSITION_IN_FINISHED, { screen = screen.id, previous_screen = previous_screen and previous_screen.id })
end) end)
coroutine.resume(co)
end end
local function back_out(screen, next_screen, cb) local function back_out(screen, next_screen, cb)
log("back_out()", screen.id) log("back_out()", screen.id)
local co run_coroutine(screen, cb, function()
co = coroutine.create(function() notify_transition_listeners(M.SCREEN_TRANSITION_OUT_STARTED, { screen = screen.id, next_screen = next_screen and next_screen.id })
notify_listeners(M.SCREEN_TRANSITION_OUT_STARTED, { screen = screen.id, next_screen = next_screen and next_screen.id })
active_transition_count = active_transition_count + 1 active_transition_count = active_transition_count + 1
screen.co = co
change_context(screen) change_context(screen)
release_input(screen) release_input(screen)
focus_lost(screen, next_screen) focus_lost(screen, next_screen)
@@ -505,12 +516,9 @@ local function back_out(screen, next_screen, cb)
end end
transition(screen, M.TRANSITION.BACK_OUT, { next_screen = next_screen and next_screen.id }) transition(screen, M.TRANSITION.BACK_OUT, { next_screen = next_screen and next_screen.id })
unload(screen) unload(screen)
screen.co = nil
active_transition_count = active_transition_count - 1 active_transition_count = active_transition_count - 1
if cb then cb() end notify_transition_listeners(M.SCREEN_TRANSITION_OUT_FINISHED, { screen = screen.id, next_screen = next_screen and next_screen.id })
notify_listeners(M.SCREEN_TRANSITION_OUT_FINISHED, { screen = screen.id, next_screen = next_screen and next_screen.id })
end) end)
coroutine.resume(co)
end end
@@ -570,13 +578,13 @@ function M.show(id, options, data, cb)
local co local co
co = coroutine.create(function() co = coroutine.create(function()
local top = stack[#stack]
-- a screen can ignore the stack by setting the no_stack to true -- a screen can ignore the stack by setting the no_stack to true
local add_to_stack = not options or not options.no_stack local add_to_stack = not options or not options.no_stack
if add_to_stack then if add_to_stack then
-- manipulate the current top -- manipulate the current top
-- close popup(s) if needed -- close popup(s) if needed
-- transition out -- transition out
local top = stack[#stack]
if top then if top then
-- keep top popup visible if new screen can be shown on top of a popup -- keep top popup visible if new screen can be shown on top of a popup
if top.popup and screen.popup_on_popup then if top.popup and screen.popup_on_popup then
@@ -586,7 +594,7 @@ function M.show(id, options, data, cb)
while top.popup do while top.popup do
stack[#stack] = nil stack[#stack] = nil
show_out(top, screen, function() show_out(top, screen, function()
coroutine.resume(co) assert(coroutine.resume(co))
end) end)
coroutine.yield() coroutine.yield()
top = stack[#stack] top = stack[#stack]
@@ -611,12 +619,20 @@ function M.show(id, options, data, cb)
end end
end end
-- show screen -- show screen, wait until preloaded if it is already preloading
-- this can typpically happen if you do a show() on app start for a
-- screen that has Preload set to true
if M.is_preloading(id) then
M.when_preloaded(id, function()
assert(coroutine.resume(co))
end)
coroutine.yield()
end
show_in(screen, top, options and options.reload, add_to_stack, callbacks.track()) show_in(screen, top, options and options.reload, add_to_stack, callbacks.track())
if cb then callbacks.when_done(cb) end if cb then callbacks.when_done(cb) end
end) end)
coroutine.resume(co) assert(coroutine.resume(co))
return true return true
end end
@@ -637,6 +653,7 @@ function M.hide(id, cb)
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id))) assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
local screen = screens[id] local screen = screens[id]
log("hide()", screen.id)
if M.in_stack(id) then if M.in_stack(id) then
if not M.is_top(id) then if not M.is_top(id) then
log("hide() you can only hide the screen at the top of the stack", id) log("hide() you can only hide the screen at the top of the stack", id)
@@ -646,8 +663,8 @@ function M.hide(id, cb)
else else
if M.is_visible(id) then if M.is_visible(id) then
back_out(screen, nil, cb) back_out(screen, nil, cb)
elseif cb then else
cb() pcallfn(cb)
end end
end end
return true return true
@@ -696,6 +713,36 @@ function M.back(data, cb)
end end
--- Check if a screen is preloading via monarch.preload() or automatically
-- via the Preload screen option
-- @param id Screen id
-- @return true if preloading
function M.is_preloading(id)
assert(id, "You must provide a screen id")
id = tohash(id)
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
local screen = screens[id]
return screen.preloading
end
--- Invoke a callback when a specific screen has been preloaded
-- This is mainly useful on app start when wanting to show a screen that
-- has the Preload flag set (since it will immediately start to load which
-- would prevent a call to monarch.show from having any effect).
function M.when_preloaded(id, cb)
assert(id, "You must provide a screen id")
id = tohash(id)
assert(screens[id], ("There is no screen registered with id %s"):format(tostring(id)))
local screen = screens[id]
if screen.preloaded or screen.loaded then
pcallfn(cb, id)
else
screen.preload_listeners[#screen.preload_listeners + 1] = cb
end
end
--- Preload a screen. This will load but not enable and show a screen. Useful for "heavier" screens --- Preload a screen. This will load but not enable and show a screen. Useful for "heavier" screens
-- that you wish to show without any delay. -- that you wish to show without any delay.
-- @param id (string|hash) - Id of the screen to preload -- @param id (string|hash) - Id of the screen to preload
@@ -713,22 +760,31 @@ function M.preload(id, cb)
local screen = screens[id] local screen = screens[id]
log("preload()", screen.id) log("preload()", screen.id)
if screen.preloaded or screen.loaded then if screen.preloaded or screen.loaded then
if cb then cb() end pcallfn(cb)
return true return true
end end
local co
co = coroutine.create(function() local function when_preloaded()
screen.co = co -- invoke any listeners added using monarch.when_preloaded()
while #screen.preload_listeners > 0 do
pcallfn(table.remove(screen.preload_listeners), id)
end
-- invoke the normal callback
pcallfn(cb)
end
run_coroutine(screen, when_preloaded, function()
screen.preloading = true
change_context(screen) change_context(screen)
preload(screen) preload(screen)
log("preload() done", screen.id) screen.preloading = false
if cb then cb() end
end) end)
assert(coroutine.resume(co))
return true return true
end end
--- Unload a preloaded monarch screen
-- @param id (string|hash) - Id of the screen to unload
-- @param cb (function) - Optional callback to invoke when screen is unloaded
function M.unload(id, cb) function M.unload(id, cb)
if M.is_busy() then if M.is_busy() then
log("unload() monarch is busy, ignoring request") log("unload() monarch is busy, ignoring request")
@@ -744,19 +800,16 @@ function M.unload(id, cb)
end end
local screen = screens[id] local screen = screens[id]
log("unload()", screen.id)
if not screen.preloaded and not screen.loaded then if not screen.preloaded and not screen.loaded then
log("unload() screen is not loaded", tostring(id)) log("unload() screen is not loaded", tostring(id))
if cb then cb() end pcallfn(cb)
return true return true
end end
local co run_coroutine(screen, cb, function()
co = coroutine.create(function()
screen.co = co
change_context(screen) change_context(screen)
unload(screen) unload(screen)
if cb then cb() end
end) end)
assert(coroutine.resume(co))
return true return true
end end
@@ -828,7 +881,7 @@ end
-- @param url The url to notify, nil for current url -- @param url The url to notify, nil for current url
function M.add_listener(url) function M.add_listener(url)
url = url or msg.url() url = url or msg.url()
listeners[url_to_key(url)] = url transition_listeners[url_to_key(url)] = url
end end
@@ -836,7 +889,7 @@ end
-- @param url The url to remove, nil for current url -- @param url The url to remove, nil for current url
function M.remove_listener(url) function M.remove_listener(url)
url = url or msg.url() url = url or msg.url()
listeners[url_to_key(url)] = nil transition_listeners[url_to_key(url)] = nil
end end

View File

@@ -104,114 +104,163 @@ function M.fade_in(node, from, easing, duration, delay, cb)
gui.animate(node, gui.PROP_COLOR, to, easing, duration, delay, cb) gui.animate(node, gui.PROP_COLOR, to, easing, duration, delay, cb)
end end
--- Create a transition for a node
-- @return Transition instance
function M.create(node)
assert(node, "You must provide a node")
--- Create a transition
-- @return Transition instance
local function create()
local instance = {} local instance = {}
local transitions = {} local transitions = {
[monarch.TRANSITION.SHOW_IN] = { urls = {}, transitions = {}, in_progress_count = 0, },
[monarch.TRANSITION.SHOW_OUT] = { urls = {}, transitions = {}, in_progress_count = 0, },
[monarch.TRANSITION.BACK_IN] = { urls = {}, transitions = {}, in_progress_count = 0, },
[monarch.TRANSITION.BACK_OUT] = { urls = {}, transitions = {}, in_progress_count = 0, },
}
local current_transition = nil local current_transition = nil
local initial_data = {}
initial_data.pos = gui.get_position(node)
initial_data.scale = gui.get_scale(node)
local function create_transition(fn, easing, duration, delay) local function create_transition(transition_id, node, fn, easing, duration, delay)
return { local t = transitions[transition_id]
t.transitions[#t.transitions + 1] = {
node = node,
node_data = {
pos = gui.get_position(node),
scale = gui.get_scale(node),
},
fn = fn, fn = fn,
easing = easing, easing = easing,
duration = duration, duration = duration,
delay = delay, delay = delay,
in_progress = false, id = transition_id
urls = {},
id = nil
} }
end end
local function finish_transition(transition) local function finish_transition(transition_id)
transition.in_progress = false local t = transitions[transition_id]
local message = { transition = transition.id } if #t.urls > 0 then
while #transition.urls > 0 do local message = { transition = transition_id }
local url = table.remove(transition.urls) while #t.urls > 0 do
msg.post(url, monarch.TRANSITION.DONE, message) local url = table.remove(t.urls)
msg.post(url, monarch.TRANSITION.DONE, message)
end
end
current_transition = nil
end
local function check_and_finish_transition(transition_id)
local t = transitions[transition_id]
if t.in_progress_count == 0 then
finish_transition(transition_id)
end end
end end
local function start_transition(transition, transition_id, url) local function start_transition(transition_id, url)
table.insert(transition.urls, url) local t = transitions[transition_id]
if not transition.in_progress then table.insert(t.urls, url)
table.insert(transition.urls, msg.url()) if t.in_progress_count == 0 then
transition.in_progress = true table.insert(t.urls, msg.url())
transition.id = transition_id current_transition = t
current_transition = transition if #t.transitions > 0 then
transition.fn(node, initial_data, transition.easing, transition.duration, transition.delay or 0, function() for i=1,#t.transitions do
finish_transition(transition) local transition = t.transitions[i]
end) t.in_progress_count = t.in_progress_count + 1
transition.fn(transition.node, transition.node_data, transition.easing, transition.duration, transition.delay or 0, function()
t.in_progress_count = t.in_progress_count - 1
check_and_finish_transition(transition_id)
end)
end
else
check_and_finish_transition(transition_id)
end
end end
end end
-- Forward on_message calls here -- Forward on_message calls here
function instance.handle(message_id, message, sender) function instance.handle(message_id, message, sender)
if message_id == LAYOUT_CHANGED then if message_id == LAYOUT_CHANGED then
initial_data.pos = gui.get_position(node) for _,t in pairs(transitions) do
for _,transitions in pairs(t.transitions) do
transitions.node_data.pos = gui.get_position(transitions.node)
end
end
-- replay the current transition if the layout changes -- replay the current transition if the layout changes
-- this will ensure that things are still hidden if they -- this will ensure that things are still hidden if they
-- were transitioned out -- were transitioned out
if current_transition then if current_transition then
current_transition.fn(node, initial_data, current_transition.easing, 0, 0) for _,transition in pairs(current_transition.transitions) do
if current_transition.in_progress then local node = transition.node
finish_transition(current_transition) transition.fn(transition.node, transition.node_data, transition.easing, 0, 0)
end
if current_transition.in_progress_count > 0 then
finish_transition(message_id)
end end
end end
else elseif message_id == monarch.TRANSITION.SHOW_IN
local transition = transitions[message_id] or message_id == monarch.TRANSITION.SHOW_OUT
if transition then or message_id == monarch.TRANSITION.BACK_IN
start_transition(transition, message_id, sender) or message_id == monarch.TRANSITION.BACK_OUT then
end start_transition(message_id, sender)
end end
end end
-- Specify the transition function when this node is transitioned -- Specify the transition function when this node is transitioned
-- to -- to
-- @param fn Transition function (see slide_in_left and other above) -- @param fn Transition function (see slide_in_left and other above)
-- @param easing Easing function to use -- @param easing Easing function to use
-- @param duration Transition duration -- @param duration Transition duration
-- @param delay Transition delay -- @param delay Transition delay
function instance.show_in(fn, easing, duration, delay) function instance.show_in(node, fn, easing, duration, delay)
transitions[monarch.TRANSITION.SHOW_IN] = create_transition(fn, easing, duration, delay) create_transition(monarch.TRANSITION.SHOW_IN, node, fn, easing, duration, delay)
return instance return instance
end end
-- Specify the transition function when this node is transitioned -- Specify the transition function when this node is transitioned
-- from when showing another screen -- from when showing another screen
function instance.show_out(fn, easing, duration, delay) function instance.show_out(node, fn, easing, duration, delay)
transitions[monarch.TRANSITION.SHOW_OUT] = create_transition(fn, easing, duration, delay) create_transition(monarch.TRANSITION.SHOW_OUT, node, fn, easing, duration, delay)
return instance return instance
end end
--- Specify the transition function when this node is transitioned --- Specify the transition function when this node is transitioned
-- to when navigating back in the screen stack -- to when navigating back in the screen stack
function instance.back_in(fn, easing, duration, delay) function instance.back_in(node, fn, easing, duration, delay)
transitions[monarch.TRANSITION.BACK_IN] = create_transition(fn, easing, duration, delay) create_transition(monarch.TRANSITION.BACK_IN, node, fn, easing, duration, delay)
return instance return instance
end end
--- Specify the transition function when this node is transitioned --- Specify the transition function when this node is transitioned
-- from when navigating back in the screen stack -- from when navigating back in the screen stack
function instance.back_out(fn, easing, duration, delay) function instance.back_out(node, fn, easing, duration, delay)
transitions[monarch.TRANSITION.BACK_OUT] = create_transition(fn, easing, duration, delay) create_transition(monarch.TRANSITION.BACK_OUT, node, fn, easing, duration, delay)
return instance return instance
end end
-- set default transitions (instant) return instance
instance.show_in(M.instant) end
instance.show_out(M.instant)
instance.back_in(M.instant) function M.create(node)
instance.back_out(M.instant) local instance = create()
-- backward compatibility with the old version of create
-- where a single node was used
if node then
local show_in = instance.show_in
local show_out = instance.show_out
local back_in = instance.back_in
local back_out = instance.back_out
instance.show_in = function(fn, easing, duration, delay)
return show_in(node, fn, easing, duration, delay)
end
instance.show_out = function(fn, easing, duration, delay)
return show_out(node, fn, easing, duration, delay)
end
instance.back_in = function(fn, easing, duration, delay)
return back_in(node, fn, easing, duration, delay)
end
instance.back_out = function(fn, easing, duration, delay)
return back_out(node, fn, easing, duration, delay)
end
end
return instance return instance
end end

View File

@@ -7,15 +7,20 @@ function M.create()
local callback = nil local callback = nil
local callback_count = 0 local callback_count = 0
local function invoke_if_done()
if callback_count == 0 and callback then
local ok, err = pcall(callback)
if not ok then print(err) end
end
end
--- Create a callback function and track when it is done --- Create a callback function and track when it is done
-- @return Callback function -- @return Callback function
function instance.track() function instance.track()
callback_count = callback_count + 1 callback_count = callback_count + 1
return function() return function()
callback_count = callback_count - 1 callback_count = callback_count - 1
if callback_count == 0 and callback then invoke_if_done()
callback()
end
end end
end end
@@ -23,9 +28,7 @@ function M.create()
-- @param cb Function to call when all -- @param cb Function to call when all
function instance.when_done(cb) function instance.when_done(cb)
callback = cb callback = cb
if callback_count == 0 then invoke_if_done()
callback()
end
end end
return instance return instance

View File

@@ -0,0 +1,37 @@
name: "focus1"
scale_along_z: 0
embedded_instances {
id: "go"
data: "components {\n"
" id: \"focus1\"\n"
" component: \"/test/data/focus1.gui\"\n"
" position {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" }\n"
" rotation {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" w: 1.0\n"
" }\n"
"}\n"
""
position {
x: 0.0
y: 0.0
z: 0.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale3 {
x: 1.0
y: 1.0
z: 1.0
}
}

131
test/data/focus1.gui Normal file
View File

@@ -0,0 +1,131 @@
script: "/test/data/focus1.gui_script"
fonts {
name: "example"
font: "/assets/example.font"
}
background_color {
x: 0.0
y: 0.0
z: 0.0
w: 0.0
}
nodes {
position {
x: 320.0
y: 568.0
z: 0.0
w: 1.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
size {
x: 200.0
y: 100.0
z: 0.0
w: 1.0
}
color {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
type: TYPE_BOX
blend_mode: BLEND_MODE_ALPHA
texture: ""
id: "box"
xanchor: XANCHOR_NONE
yanchor: YANCHOR_NONE
pivot: PIVOT_CENTER
adjust_mode: ADJUST_MODE_FIT
layer: ""
inherit_alpha: true
slice9 {
x: 0.0
y: 0.0
z: 0.0
w: 0.0
}
clipping_mode: CLIPPING_MODE_NONE
clipping_visible: true
clipping_inverted: false
alpha: 1.0
template_node_child: false
size_mode: SIZE_MODE_AUTO
}
nodes {
position {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
size {
x: 200.0
y: 100.0
z: 0.0
w: 1.0
}
color {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
type: TYPE_TEXT
blend_mode: BLEND_MODE_ALPHA
text: "1"
font: "example"
id: "text"
xanchor: XANCHOR_NONE
yanchor: YANCHOR_NONE
pivot: PIVOT_CENTER
outline {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
shadow {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
adjust_mode: ADJUST_MODE_FIT
line_break: false
parent: "box"
layer: ""
inherit_alpha: true
alpha: 1.0
outline_alpha: 1.0
shadow_alpha: 1.0
template_node_child: false
text_leading: 1.0
text_tracking: 0.0
}
material: "/builtins/materials/gui.material"
adjust_reference: ADJUST_REFERENCE_PARENT
max_nodes: 512

View File

@@ -0,0 +1,9 @@
local monarch = require "monarch.monarch"
function on_message(self, message_id, message, sender)
if message_id == monarch.FOCUS.GAINED then
_G.focus1_gained = true
elseif message_id == monarch.FOCUS.LOST then
_G.focus1_lost = true
end
end

View File

@@ -96,7 +96,7 @@ nodes {
} }
type: TYPE_TEXT type: TYPE_TEXT
blend_mode: BLEND_MODE_ALPHA blend_mode: BLEND_MODE_ALPHA
text: "1" text: "FOCUS 1"
font: "example" font: "example"
id: "text" id: "text"
xanchor: XANCHOR_NONE xanchor: XANCHOR_NONE

View File

@@ -0,0 +1,37 @@
name: "screen_preload"
scale_along_z: 0
embedded_instances {
id: "go"
data: "components {\n"
" id: \"screen_preload\"\n"
" component: \"/test/data/screen_preload.gui\"\n"
" position {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" }\n"
" rotation {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" w: 1.0\n"
" }\n"
"}\n"
""
position {
x: 0.0
y: 0.0
z: 0.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale3 {
x: 1.0
y: 1.0
z: 1.0
}
}

View File

@@ -0,0 +1,131 @@
script: "/test/data/screen_preload.gui_script"
fonts {
name: "example"
font: "/assets/example.font"
}
background_color {
x: 0.0
y: 0.0
z: 0.0
w: 0.0
}
nodes {
position {
x: 320.0
y: 697.0
z: 0.0
w: 1.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
size {
x: 200.0
y: 100.0
z: 0.0
w: 1.0
}
color {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
type: TYPE_BOX
blend_mode: BLEND_MODE_ALPHA
texture: ""
id: "box"
xanchor: XANCHOR_NONE
yanchor: YANCHOR_NONE
pivot: PIVOT_CENTER
adjust_mode: ADJUST_MODE_FIT
layer: ""
inherit_alpha: true
slice9 {
x: 0.0
y: 0.0
z: 0.0
w: 0.0
}
clipping_mode: CLIPPING_MODE_NONE
clipping_visible: true
clipping_inverted: false
alpha: 1.0
template_node_child: false
size_mode: SIZE_MODE_AUTO
}
nodes {
position {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
size {
x: 200.0
y: 100.0
z: 0.0
w: 1.0
}
color {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
type: TYPE_TEXT
blend_mode: BLEND_MODE_ALPHA
text: "PRELOAD"
font: "example"
id: "text"
xanchor: XANCHOR_NONE
yanchor: YANCHOR_NONE
pivot: PIVOT_CENTER
outline {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
shadow {
x: 1.0
y: 1.0
z: 1.0
w: 1.0
}
adjust_mode: ADJUST_MODE_FIT
line_break: false
parent: "box"
layer: ""
inherit_alpha: true
alpha: 1.0
outline_alpha: 1.0
shadow_alpha: 1.0
template_node_child: false
text_leading: 1.0
text_tracking: 0.0
}
material: "/builtins/materials/gui.material"
adjust_reference: ADJUST_REFERENCE_PARENT
max_nodes: 512

View File

@@ -0,0 +1,5 @@
function init(self)
local monarch = require "monarch.monarch"
local data = monarch.data(hash("screen_preload"))
data.count = data.count + 1
end

View File

@@ -408,3 +408,129 @@ embedded_instances {
z: 1.0 z: 1.0
} }
} }
embedded_instances {
id: "screen_preload"
data: "components {\n"
" id: \"screen\"\n"
" component: \"/monarch/screen_factory.script\"\n"
" position {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" }\n"
" rotation {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" w: 1.0\n"
" }\n"
" properties {\n"
" id: \"screen_id\"\n"
" value: \"screen_preload\"\n"
" type: PROPERTY_TYPE_HASH\n"
" }\n"
" properties {\n"
" id: \"preload\"\n"
" value: \"true\"\n"
" type: PROPERTY_TYPE_BOOLEAN\n"
" }\n"
"}\n"
"embedded_components {\n"
" id: \"collectionfactory\"\n"
" type: \"collectionfactory\"\n"
" data: \"prototype: \\\"/test/data/screen_preload.collection\\\"\\n"
"load_dynamically: false\\n"
"\"\n"
" position {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" }\n"
" rotation {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" w: 1.0\n"
" }\n"
"}\n"
""
position {
x: 0.0
y: 0.0
z: 0.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale3 {
x: 1.0
y: 1.0
z: 1.0
}
}
embedded_instances {
id: "focus1"
data: "components {\n"
" id: \"screen_proxy\"\n"
" component: \"/monarch/screen_proxy.script\"\n"
" position {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" }\n"
" rotation {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" w: 1.0\n"
" }\n"
" properties {\n"
" id: \"screen_id\"\n"
" value: \"focus1\"\n"
" type: PROPERTY_TYPE_HASH\n"
" }\n"
" properties {\n"
" id: \"focus_url\"\n"
" value: \"focus1:/go#focus1\"\n"
" type: PROPERTY_TYPE_URL\n"
" }\n"
"}\n"
"embedded_components {\n"
" id: \"collectionproxy\"\n"
" type: \"collectionproxy\"\n"
" data: \"collection: \\\"/test/data/focus1.collection\\\"\\n"
"exclude: false\\n"
"\"\n"
" position {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" }\n"
" rotation {\n"
" x: 0.0\n"
" y: 0.0\n"
" z: 0.0\n"
" w: 1.0\n"
" }\n"
"}\n"
""
position {
x: 0.0
y: 0.0
z: 0.0
}
rotation {
x: 0.0
y: 0.0
z: 0.0
w: 1.0
}
scale3 {
x: 1.0
y: 1.0
z: 1.0
}
}

View File

@@ -5,5 +5,8 @@ local test_monarch = require "test.test_monarch"
function init(self) function init(self)
deftest.add(test_monarch) deftest.add(test_monarch)
deftest.run({ coverage = { enabled = true }}) deftest.run({
coverage = { enabled = true },
--pattern = "preload",
})
end end

View File

@@ -6,6 +6,8 @@ local monarch = require "monarch.monarch"
local SCREEN1_STR = hash("screen1") local SCREEN1_STR = hash("screen1")
local SCREEN1 = hash(SCREEN1_STR) local SCREEN1 = hash(SCREEN1_STR)
local SCREEN2 = hash("screen2") local SCREEN2 = hash("screen2")
local SCREEN_PRELOAD = hash("screen_preload")
local FOCUS1 = hash("focus1")
local BACKGROUND = hash("background") local BACKGROUND = hash("background")
local POPUP1 = hash("popup1") local POPUP1 = hash("popup1")
local POPUP2 = hash("popup2") local POPUP2 = hash("popup2")
@@ -33,6 +35,14 @@ return function()
return fn(...) return fn(...)
end end
local function wait_until_done(fn)
local is_done = false
local function done()
is_done = true
end
fn(done)
wait_timeout(function() return is_done end)
end
local function wait_until_visible(screen_id) local function wait_until_visible(screen_id)
return wait_timeout(is_visible, screen_id) return wait_timeout(is_visible, screen_id)
end end
@@ -301,6 +311,16 @@ return function()
assert(wait_until_not_busy()) assert(wait_until_not_busy())
end) end)
it("should be able to preload a screen and wait for it", function()
assert(not monarch.is_preloading(TRANSITION1))
monarch.preload(TRANSITION1)
assert(monarch.is_preloading(TRANSITION1))
wait_until_done(function(done)
monarch.when_preloaded(TRANSITION1, done)
end)
assert(not monarch.is_preloading(TRANSITION1))
end)
it("should ignore any preload calls while busy", function() it("should ignore any preload calls while busy", function()
monarch.show(TRANSITION1) monarch.show(TRANSITION1)
-- previously a call to preload() while also showing a screen would -- previously a call to preload() while also showing a screen would
@@ -355,5 +375,52 @@ return function()
assert(mock_msg.messages(URL1)[10].message_id == monarch.SCREEN_TRANSITION_IN_FINISHED) assert(mock_msg.messages(URL1)[10].message_id == monarch.SCREEN_TRANSITION_IN_FINISHED)
assert(mock_msg.messages(URL1)[10].message.screen == SCREEN1) assert(mock_msg.messages(URL1)[10].message.screen == SCREEN1)
end) end)
it("should be able to show a screen even while it is preloading", function()
assert(monarch.is_preloading(SCREEN_PRELOAD))
monarch.show(SCREEN_PRELOAD, nil, { count = 1 })
assert(wait_until_shown(SCREEN_PRELOAD), "Screen_preload was never shown")
end)
it("should be able to preload a screen and always keep it loaded", function()
monarch.show(SCREEN_PRELOAD, nil, { count = 1 })
assert(wait_until_shown(SCREEN_PRELOAD), "Screen_preload was never shown")
-- first time the screen gets loaded it will increment the count
assert(monarch.data(SCREEN_PRELOAD).count == 2)
monarch.show(SCREEN_PRELOAD, { clear = true }, { count = 1 })
assert(wait_until_shown(SCREEN_PRELOAD), "Screen_preload was never shown")
-- second time the screen gets shown it will already be loaded and not increment the count
assert(monarch.data(SCREEN_PRELOAD).count == 1)
end)
it("should be able to reload a preloaded screen", function()
monarch.show(SCREEN_PRELOAD, nil, { count = 1 })
assert(wait_until_shown(SCREEN_PRELOAD), "Screen_preload was never shown")
-- first time the screen gets loaded it will increment the count
assert(monarch.data(SCREEN_PRELOAD).count == 2)
monarch.show(SCREEN_PRELOAD, { clear = true, reload = true }, { count = 1 })
assert(wait_until_shown(SCREEN_PRELOAD), "Screen_preload was never shown")
-- second time the screen gets shown it will be reloaded and increment the count
assert(monarch.data(SCREEN_PRELOAD).count == 2)
end)
it("should send focus messages", function()
_G.focus1_gained = nil
_G.focus1_lost = nil
monarch.show(SCREEN1)
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
monarch.show(FOCUS1)
assert(wait_until_shown(FOCUS1), "Screen1 was never shown")
assert(_G.focus1_gained)
monarch.show(SCREEN1)
assert(wait_until_shown(SCREEN1), "Screen1 was never shown")
assert(wait_until_hidden(FOCUS1), "Focus1 was never hidden")
assert(_G.focus1_lost)
end)
end) end)
end end